@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 marine and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Siam to Shan State
1 fighter moved from India to Shan State
Combat - ANZAC
Battle in Shan State
ANZAC attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State
ANZAC win with 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Shan State to India
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to Java
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 artillery placed in New South Wales
1 fighter and 1 marine placed in Queensland
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 1,33
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 marine and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Siam to Shan State
1 fighter moved from India to Shan State
Combat - ANZAC
Battle in Shan State
ANZAC attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State
ANZAC win with 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Shan State to India
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to Java
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 artillery placed in New South Wales
1 fighter and 1 marine placed in Queensland
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Combat Move - French
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 cruiser and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1,33
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 125 Sea Zone to 113 Sea Zone
2 bombers moved from Western Germany to Novgorod
1 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
2 infantry moved from Eastern Poland to Belarus
2 bombers moved from Southern Italy to Belarus
Combat - Germans
Battle in Novgorod
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 bombers and 3 infantry in Novgorod, round 2 : 1/5 hits, 1,83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 2 bombers and 3 infantry in Novgorod, round 3 : 3/5 hits, 1,83 expected hits
Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Belarus to Bryansk
2 bombers moved from Novgorod to Bryansk
7 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
3 aaGuns, 1 armour, 5 artilleries and 21 infantry moved from Western Ukraine to Bryansk
2 fighters moved from 99 Sea Zone to Bryansk
3 fighters and 2 tactical_bombers moved from Syria to Bryansk
1 marine moved from Syria to 99 Sea Zone
1 infantry moved from Syria to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Syria to 99 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 97 Sea Zone to Southern Italy
3 tactical_bombers moved from Southern Italy to Bryansk
1 artillery, 1 infantry and 1 mech_infantry moved from Northern Italy to Western Germany
1 armour moved from Yugoslavia to Western Germany
4 mech_infantrys moved from Germany to Western Germany
3 aaGuns and 6 infantry moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Germany to Eastern Poland
5 infantry moved from Poland to Germany
4 infantry moved from Karelia to Finland
Place Units - Germans
3 bombers, 6 infantry and 1 mech_infantry placed in Western Germany
1 mech_infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 2 bombers
EDIT: Adding units owned by Germans to Bryansk: 2 bombers
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : 0,67
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 aaGuns, 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Jehol from Japanese to Chinese
EDIT: Turning off Edit Mode
2 infantry moved from Shensi to Tsinghai
1 armour moved from Tsinghai to Novosibirsk
3 infantry moved from Volgograd to Tambov
2 aaGuns, 2 artilleries and 11 infantry moved from Rostov to Tambov
2 fighters moved from India to Novosibirsk
2 aaGuns, 2 artilleries and 17 infantry moved from Smolensk to Russia
1 infantry moved from Manchuria to Jehol
2 infantry moved from Manchuria to Korea
1 aaGun moved from Manchuria to Korea
1 aaGun and 13 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
Place Units - Russians
2 aaGuns, 1 artillery, 1 fighter and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
USA is up.
Best regards
MrCunego
USA.tsvg
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 armour, 3 fighters, 1 tactical_bomber and 3 transports; Remaining resources: 4 PUs;
Combat Move - Americans
3 marines moved from Gibraltar to 91 Sea Zone
1 battleship and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Morocco to Tunisia
Americans take Algeria from Germans
Americans take Tunisia from Italians
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 bomber moved from Morocco to Southern France
Combat - Americans
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits, 0,17 expected hits
Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 6/7 hits, 3,67 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 2 fighters owned by the Americans lost in 42 Sea Zone
Japanese win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is -34
Casualties for Americans: 1 destroyer, 2 fighters and 1 submarine
Non Combat Move - Americans
2 artilleries, 5 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 artilleries, 5 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries, 5 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 battleship moved from 91 Sea Zone to 110 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 battleship and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to United Kingdom
3 infantry moved from Brazil to French Guiana
1 marine moved from Brazil to 86 Sea Zone
1 cruiser and 1 marine moved from 86 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 aaGuns and 1 mech_infantry moved from Eastern United States to Central United States
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Southern France to United Kingdom
Place Units - Americans
3 transports placed in 101 Sea Zone
3 armour placed in Central United States
1 tactical_bomber placed in Western United States
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Combat Hit Differential Summary :
Americans : -1,67
AA fire in Southern France : : -0,17
Japanese : 2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Jehol
Place Units - Chinese
3 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : 1,17
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 armour, 3 fighters, 1 tactical_bomber and 3 transports; Remaining resources: 4 PUs;
Combat Move - Americans
3 marines moved from Gibraltar to 91 Sea Zone
1 battleship and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Morocco to Tunisia
Americans take Algeria from Germans
Americans take Tunisia from Italians
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 bomber moved from Morocco to Southern France
Combat - Americans
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits, 0,17 expected hits
Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 6/7 hits, 3,67 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 2 fighters owned by the Americans lost in 42 Sea Zone
Japanese win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is -34
Casualties for Americans: 1 destroyer, 2 fighters and 1 submarine
Non Combat Move - Americans
2 artilleries, 5 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 artilleries, 5 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries, 5 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 battleship moved from 91 Sea Zone to 110 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 battleship and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to United Kingdom
3 infantry moved from Brazil to French Guiana
1 marine moved from Brazil to 86 Sea Zone
1 cruiser and 1 marine moved from 86 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 aaGuns and 1 mech_infantry moved from Eastern United States to Central United States
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Southern France to United Kingdom
Place Units - Americans
3 transports placed in 101 Sea Zone
3 armour placed in Central United States
1 tactical_bomber placed in Western United States
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Jehol
Place Units - Chinese
3 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 infantry moved from Burma to Shan State
1 bomber moved from India to Shan State
1 infantry moved from Persia to Iraq
3 armour and 1 mech_infantry moved from Eastern Persia to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Alexandria
1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
2 tactical_bombers moved from Egypt to Alexandria
2 tactical_bombers moved from Egypt to Trans-Jordan
Combat - British
Battle in Iraq
British attack with 3 armour, 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 3 armour, 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 2 : 2/7 hits, 2,50 expected hits
Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 3 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Alexandria
British attack with 1 infantry and 2 tactical_bombers
Italians defend with 1 infantry
British roll dice for 1 infantry and 2 tactical_bombers in Alexandria, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry and 1 mech_infantry
British roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
retreated to Shan State
Japanese win with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 1 infantry and 2 tactical_bombers
Italians defend with 1 infantry
British roll dice for 1 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 2/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
2 tactical_bombers moved from Trans-Jordan to Egypt
2 tactical_bombers moved from Alexandria to Egypt
5 fighters moved from Gibraltar to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 armour moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Shan State to India
1 aaGun moved from West India to India
1 infantry moved from West India to India
Place Units - British
2 transports placed in 110 Sea Zone
1 armour and 2 mech_infantrys placed in Persia
3 infantry placed in Egypt
1 artillery placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,3,1
British collect 30 PUs (2 lost to blockades); end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
4 artilleries placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4,5,3,1,1,6
UK_Pacific collect 9 PUs (4 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 4 artilleries
Combat Hit Differential Summary :
British : 0,33
Italians : 0,00
Americans : -1,67
AA fire in Southern France : : -0,17
Chinese : 1,17
Japanese : 3,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Archangel
Italians take Archangel from Russians
1 artillery and 1 infantry moved from Libya to Tunisia
1 bomber moved from Southern Italy to Tunisia
Combat - Italians
Battle in Tunisia
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 armour; Americans defend with 1 armour
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 : 3/3 hits, 1,33 expected hits
Americans roll dice for 2 armour in Tunisia, round 2 : 1/2 hits, 1,00 expected hits
1 armour owned by the Americans, 1 infantry owned by the Italians and 1 armour owned by the British lost in Tunisia
Italians win, taking Tunisia from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Casualties for British: 1 armour
Non Combat Move - Italians
1 bomber moved from Tunisia to Southern Italy
2 aaGuns and 2 infantry moved from Northern Italy to Western Germany
1 armour moved from Southern Italy to Western Germany
4 fighters moved from Southern Italy to Western Germany
1 fighter moved from Western Ukraine to Western Germany
2 infantry moved from Ukraine to Bryansk
2 artilleries and 1 infantry moved from Western Ukraine to Bryansk
Place Units - Italians
2 mech_infantrys placed in Ukraine
1 infantry placed in Northern Italy
1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 1,67
Americans : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Archangel
Italians take Archangel from Russians
1 artillery and 1 infantry moved from Libya to Tunisia
1 bomber moved from Southern Italy to Tunisia
Combat - Italians
Battle in Tunisia
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 armour; Americans defend with 1 armour
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 : 3/3 hits, 1,33 expected hits
Americans roll dice for 2 armour in Tunisia, round 2 : 1/2 hits, 1,00 expected hits
1 armour owned by the Americans, 1 infantry owned by the Italians and 1 armour owned by the British lost in Tunisia
Italians win, taking Tunisia from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Casualties for British: 1 armour
Non Combat Move - Italians
1 bomber moved from Tunisia to Southern Italy
2 aaGuns and 2 infantry moved from Northern Italy to Western Germany
1 armour moved from Southern Italy to Western Germany
4 fighters moved from Southern Italy to Western Germany
1 fighter moved from Western Ukraine to Western Germany
2 infantry moved from Ukraine to Bryansk
2 artilleries and 1 infantry moved from Western Ukraine to Bryansk
Place Units - Italians
2 mech_infantrys placed in Ukraine
1 infantry placed in Northern Italy
1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 2 fighters
EDIT: Adding units owned by Italians to Germany: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1,67
Americans : 0,00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from India to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 4 fighters
Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport
ANZAC roll dice for 4 fighters in 42 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Combat Hit Differential Summary :
ANZAC : 0,00
2 hits in 42
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from India to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 4 fighters
Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport
ANZAC roll dice for 4 fighters in 42 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Combat Hit Differential Summary :
ANZAC : 0,00
One destroyer and one cruiser.
Best regards
MrCunego
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from India to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 4 fighters
Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport
ANZAC roll dice for 4 fighters in 42 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 5/7 hits, 3,67 expected hits
4 fighters owned by the ANZAC, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone
Japanese win with 2 battleships, 1 carrier, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is -20
Casualties for ANZAC: 4 fighters
Casualties for Japanese: 1 cruiser and 1 destroyer
Non Combat Move - ANZAC
2 artilleries and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 30 Sea Zone
2 aaGuns and 1 marine moved from Queensland to New South Wales
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from 48 Sea Zone to Gilbert Islands
Place Units - ANZAC
1 cruiser and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : 0,00
Japanese : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from India to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 4 fighters
Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport
ANZAC roll dice for 4 fighters in 42 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 5/7 hits, 3,67 expected hits
4 fighters owned by the ANZAC, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone
Japanese win with 2 battleships, 1 carrier, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is -20
Casualties for ANZAC: 4 fighters
Casualties for Japanese: 1 cruiser and 1 destroyer
Non Combat Move - ANZAC
2 artilleries and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 30 Sea Zone
2 aaGuns and 1 marine moved from Queensland to New South Wales
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from 48 Sea Zone to Gilbert Islands
Place Units - ANZAC
1 cruiser and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
Combat - French
Battle in 98 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 2 submarines
French roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
2 submarines owned by the Italians lost in 98 Sea Zone
French win, taking 98 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Italians: 2 submarines
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : -0,33
French : 1,17
ANZAC : 0,00
Japanese : 1,33
where did the french from UK go?
Best regards
MrCunego
@mrcunego on a us tr
cool thanks.
There is no way to tell, right? In triplea?
And if there ever was a time for low luck it would be in the moscow attack like this. But let the dice have mercy on the poor germans.
best regards
MrCunego
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 17 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
8 armour, 5 artilleries, 6 bombers, 5 fighters, 21 infantry, 4 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
3 bombers moved from Western Germany to Russia
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 marine
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits
Americans roll dice for 1 marine in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in Russia
Germans attack with 8 armour, 5 artilleries, 9 bombers, 5 fighters, 21 infantry, 4 mech_infantrys and 5 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 3 fighters and 39 infantry
AA fire in Russia : 3/12 hits, 2,00 expected hits
3 fighters owned by the Germans lost in Russia
Germans roll dice for 8 armour, 5 artilleries, 9 bombers, 2 fighters, 21 infantry, 4 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 24/54 hits, 21,00 expected hits
Russians roll dice for 4 aaGuns, 6 artilleries, 3 fighters and 39 infantry in Russia, round 2 : 20/48 hits, 17,00 expected hits
20 infantry owned by the Russians, 20 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
Germans roll dice for 8 armour, 5 artilleries, 9 bombers, 2 fighters, 1 infantry, 4 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 18/34 hits, 17,67 expected hits
Russians roll dice for 6 artilleries, 3 fighters and 19 infantry in Russia, round 3 : 7/28 hits, 10,33 expected hits
18 infantry owned by the Russians, 5 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
Germans roll dice for 8 armour, 9 bombers, 2 fighters, 3 mech_infantrys and 5 tactical_bombers in Russia, round 4 : 12/27 hits, 14,83 expected hits
Russians roll dice for 6 artilleries, 3 fighters and 1 infantry in Russia, round 4 : 2/10 hits, 4,33 expected hits
1 infantry owned by the Russians, 3 fighters owned by the Russians, 6 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Russia
Germans captures 38PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 8 armour, 9 bombers, 2 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 66
Casualties for Germans: 5 artilleries, 3 fighters, 21 infantry and 3 mech_infantrys
Casualties for Russians: 4 aaGuns, 6 artilleries, 3 fighters and 39 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
6 bombers moved from Russia to Novgorod
3 bombers moved from Russia to Bryansk
3 aaGuns and 6 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Novgorod to Belarus
2 fighters moved from Russia to Novgorod
2 infantry moved from Novgorod to Belarus
5 tactical_bombers moved from Russia to Novgorod
1 mech_infantry moved from France to Germany
2 mech_infantrys moved from Western Germany to Germany
Place Units - Germans
8 infantry and 2 mech_infantrys placed in Germany
9 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 49 PUs (3 lost to blockades); end with 87 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 102 PUs
Combat Hit Differential Summary :
Germans : 1,83
AA fire in Russia : : 1,00
Americans : -0,33
Russians : -2,67