@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33
114? Scotland?
Oh yeah right, 114/Scotland only.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 fighters and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Syria to Iraq
Italians take Iraq from British
1 infantry moved from Tobruk to Alexandria
1 bomber moved from Tobruk to Alexandria
2 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
Italians take Bryansk from Russians
2 infantry moved from Bessarabia to Ukraine
1 fighter moved from Southern Italy to Ukraine
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
Combat - Italians
Battle in Alexandria
Italians attack with 1 bomber and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Alexandria, round 2 : 1/2 hits, 0,83 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Alexandria
Italians win, taking Alexandria from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Ukraine
Italians attack with 1 fighter and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 fighter and 2 infantry in Ukraine, round 4 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 fighter and 2 infantry in Ukraine, round 5 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Ukraine to Western Ukraine
2 artilleries and 1 infantry moved from Bessarabia to Western Ukraine
2 aaGuns and 1 infantry moved from Yugoslavia to Northern Italy
4 infantry moved from Northern Italy to Southern Italy
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Southern Italy
1 cruiser and 1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 bomber moved from Alexandria to Southern Italy
1 infantry moved from Tobruk to Libya
1 artillery moved from Tobruk to Libya
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Italians undo move 1.
2 fighters and 1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : -2,17
British : -0,33
Russians : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 marine and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Siam to Shan State
1 fighter moved from India to Shan State
Combat - ANZAC
Battle in Shan State
ANZAC attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State
ANZAC win with 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Shan State to India
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to Java
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 artillery placed in New South Wales
1 fighter and 1 marine placed in Queensland
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 1,33
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 marine and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Siam to Shan State
1 fighter moved from India to Shan State
Combat - ANZAC
Battle in Shan State
ANZAC attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State
ANZAC win with 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Shan State to India
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to Java
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 artillery placed in New South Wales
1 fighter and 1 marine placed in Queensland
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Combat Move - French
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 cruiser and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1,33
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 125 Sea Zone to 113 Sea Zone
2 bombers moved from Western Germany to Novgorod
1 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
2 infantry moved from Eastern Poland to Belarus
2 bombers moved from Southern Italy to Belarus
Combat - Germans
Battle in Novgorod
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 bombers and 3 infantry in Novgorod, round 2 : 1/5 hits, 1,83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 2 bombers and 3 infantry in Novgorod, round 3 : 3/5 hits, 1,83 expected hits
Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Belarus to Bryansk
2 bombers moved from Novgorod to Bryansk
7 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
3 aaGuns, 1 armour, 5 artilleries and 21 infantry moved from Western Ukraine to Bryansk
2 fighters moved from 99 Sea Zone to Bryansk
3 fighters and 2 tactical_bombers moved from Syria to Bryansk
1 marine moved from Syria to 99 Sea Zone
1 infantry moved from Syria to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Syria to 99 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 97 Sea Zone to Southern Italy
3 tactical_bombers moved from Southern Italy to Bryansk
1 artillery, 1 infantry and 1 mech_infantry moved from Northern Italy to Western Germany
1 armour moved from Yugoslavia to Western Germany
4 mech_infantrys moved from Germany to Western Germany
3 aaGuns and 6 infantry moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Germany to Eastern Poland
5 infantry moved from Poland to Germany
4 infantry moved from Karelia to Finland
Place Units - Germans
3 bombers, 6 infantry and 1 mech_infantry placed in Western Germany
1 mech_infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 2 bombers
EDIT: Adding units owned by Germans to Bryansk: 2 bombers
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : 0,67
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 aaGuns, 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Jehol from Japanese to Chinese
EDIT: Turning off Edit Mode
2 infantry moved from Shensi to Tsinghai
1 armour moved from Tsinghai to Novosibirsk
3 infantry moved from Volgograd to Tambov
2 aaGuns, 2 artilleries and 11 infantry moved from Rostov to Tambov
2 fighters moved from India to Novosibirsk
2 aaGuns, 2 artilleries and 17 infantry moved from Smolensk to Russia
1 infantry moved from Manchuria to Jehol
2 infantry moved from Manchuria to Korea
1 aaGun moved from Manchuria to Korea
1 aaGun and 13 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
Place Units - Russians
2 aaGuns, 1 artillery, 1 fighter and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
USA is up.
Best regards
MrCunego
USA.tsvg
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 armour, 3 fighters, 1 tactical_bomber and 3 transports; Remaining resources: 4 PUs;
Combat Move - Americans
3 marines moved from Gibraltar to 91 Sea Zone
1 battleship and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Morocco to Tunisia
Americans take Algeria from Germans
Americans take Tunisia from Italians
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 bomber moved from Morocco to Southern France
Combat - Americans
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits, 0,17 expected hits
Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 6/7 hits, 3,67 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 2 fighters owned by the Americans lost in 42 Sea Zone
Japanese win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is -34
Casualties for Americans: 1 destroyer, 2 fighters and 1 submarine
Non Combat Move - Americans
2 artilleries, 5 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 artilleries, 5 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries, 5 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 battleship moved from 91 Sea Zone to 110 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 battleship and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to United Kingdom
3 infantry moved from Brazil to French Guiana
1 marine moved from Brazil to 86 Sea Zone
1 cruiser and 1 marine moved from 86 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 aaGuns and 1 mech_infantry moved from Eastern United States to Central United States
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Southern France to United Kingdom
Place Units - Americans
3 transports placed in 101 Sea Zone
3 armour placed in Central United States
1 tactical_bomber placed in Western United States
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Combat Hit Differential Summary :
Americans : -1,67
AA fire in Southern France : : -0,17
Japanese : 2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Jehol
Place Units - Chinese
3 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : 1,17
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 armour, 3 fighters, 1 tactical_bomber and 3 transports; Remaining resources: 4 PUs;
Combat Move - Americans
3 marines moved from Gibraltar to 91 Sea Zone
1 battleship and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Morocco to Tunisia
Americans take Algeria from Germans
Americans take Tunisia from Italians
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 bomber moved from Morocco to Southern France
Combat - Americans
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits, 0,17 expected hits
Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 6/7 hits, 3,67 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 2 fighters owned by the Americans lost in 42 Sea Zone
Japanese win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is -34
Casualties for Americans: 1 destroyer, 2 fighters and 1 submarine
Non Combat Move - Americans
2 artilleries, 5 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 artilleries, 5 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries, 5 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 battleship moved from 91 Sea Zone to 110 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 battleship and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to United Kingdom
3 infantry moved from Brazil to French Guiana
1 marine moved from Brazil to 86 Sea Zone
1 cruiser and 1 marine moved from 86 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 aaGuns and 1 mech_infantry moved from Eastern United States to Central United States
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Southern France to United Kingdom
Place Units - Americans
3 transports placed in 101 Sea Zone
3 armour placed in Central United States
1 tactical_bomber placed in Western United States
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Jehol
Place Units - Chinese
3 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 infantry moved from Burma to Shan State
1 bomber moved from India to Shan State
1 infantry moved from Persia to Iraq
3 armour and 1 mech_infantry moved from Eastern Persia to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Alexandria
1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
2 tactical_bombers moved from Egypt to Alexandria
2 tactical_bombers moved from Egypt to Trans-Jordan
Combat - British
Battle in Iraq
British attack with 3 armour, 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 3 armour, 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 2 : 2/7 hits, 2,50 expected hits
Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 3 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Alexandria
British attack with 1 infantry and 2 tactical_bombers
Italians defend with 1 infantry
British roll dice for 1 infantry and 2 tactical_bombers in Alexandria, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry and 1 mech_infantry
British roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
retreated to Shan State
Japanese win with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 1 infantry and 2 tactical_bombers
Italians defend with 1 infantry
British roll dice for 1 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 2/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
2 tactical_bombers moved from Trans-Jordan to Egypt
2 tactical_bombers moved from Alexandria to Egypt
5 fighters moved from Gibraltar to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 armour moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Shan State to India
1 aaGun moved from West India to India
1 infantry moved from West India to India
Place Units - British
2 transports placed in 110 Sea Zone
1 armour and 2 mech_infantrys placed in Persia
3 infantry placed in Egypt
1 artillery placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,3,1
British collect 30 PUs (2 lost to blockades); end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
4 artilleries placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4,5,3,1,1,6
UK_Pacific collect 9 PUs (4 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 4 artilleries
Combat Hit Differential Summary :
British : 0,33
Italians : 0,00
Americans : -1,67
AA fire in Southern France : : -0,17
Chinese : 1,17
Japanese : 3,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Archangel
Italians take Archangel from Russians
1 artillery and 1 infantry moved from Libya to Tunisia
1 bomber moved from Southern Italy to Tunisia
Combat - Italians
Battle in Tunisia
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 armour; Americans defend with 1 armour
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 : 3/3 hits, 1,33 expected hits
Americans roll dice for 2 armour in Tunisia, round 2 : 1/2 hits, 1,00 expected hits
1 armour owned by the Americans, 1 infantry owned by the Italians and 1 armour owned by the British lost in Tunisia
Italians win, taking Tunisia from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Casualties for British: 1 armour
Non Combat Move - Italians
1 bomber moved from Tunisia to Southern Italy
2 aaGuns and 2 infantry moved from Northern Italy to Western Germany
1 armour moved from Southern Italy to Western Germany
4 fighters moved from Southern Italy to Western Germany
1 fighter moved from Western Ukraine to Western Germany
2 infantry moved from Ukraine to Bryansk
2 artilleries and 1 infantry moved from Western Ukraine to Bryansk
Place Units - Italians
2 mech_infantrys placed in Ukraine
1 infantry placed in Northern Italy
1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 1,67
Americans : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Archangel
Italians take Archangel from Russians
1 artillery and 1 infantry moved from Libya to Tunisia
1 bomber moved from Southern Italy to Tunisia
Combat - Italians
Battle in Tunisia
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 armour; Americans defend with 1 armour
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 : 3/3 hits, 1,33 expected hits
Americans roll dice for 2 armour in Tunisia, round 2 : 1/2 hits, 1,00 expected hits
1 armour owned by the Americans, 1 infantry owned by the Italians and 1 armour owned by the British lost in Tunisia
Italians win, taking Tunisia from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Casualties for British: 1 armour
Non Combat Move - Italians
1 bomber moved from Tunisia to Southern Italy
2 aaGuns and 2 infantry moved from Northern Italy to Western Germany
1 armour moved from Southern Italy to Western Germany
4 fighters moved from Southern Italy to Western Germany
1 fighter moved from Western Ukraine to Western Germany
2 infantry moved from Ukraine to Bryansk
2 artilleries and 1 infantry moved from Western Ukraine to Bryansk
Place Units - Italians
2 mech_infantrys placed in Ukraine
1 infantry placed in Northern Italy
1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 2 fighters
EDIT: Adding units owned by Italians to Germany: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1,67
Americans : 0,00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from India to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 4 fighters
Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport
ANZAC roll dice for 4 fighters in 42 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Combat Hit Differential Summary :
ANZAC : 0,00
2 hits in 42
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from India to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 4 fighters
Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport
ANZAC roll dice for 4 fighters in 42 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Combat Hit Differential Summary :
ANZAC : 0,00
One destroyer and one cruiser.
Best regards
MrCunego
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from India to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 4 fighters
Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport
ANZAC roll dice for 4 fighters in 42 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 5/7 hits, 3,67 expected hits
4 fighters owned by the ANZAC, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone
Japanese win with 2 battleships, 1 carrier, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is -20
Casualties for ANZAC: 4 fighters
Casualties for Japanese: 1 cruiser and 1 destroyer
Non Combat Move - ANZAC
2 artilleries and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 30 Sea Zone
2 aaGuns and 1 marine moved from Queensland to New South Wales
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from 48 Sea Zone to Gilbert Islands
Place Units - ANZAC
1 cruiser and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : 0,00
Japanese : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from India to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 4 fighters
Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport
ANZAC roll dice for 4 fighters in 42 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 5/7 hits, 3,67 expected hits
4 fighters owned by the ANZAC, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone
Japanese win with 2 battleships, 1 carrier, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is -20
Casualties for ANZAC: 4 fighters
Casualties for Japanese: 1 cruiser and 1 destroyer
Non Combat Move - ANZAC
2 artilleries and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 30 Sea Zone
2 aaGuns and 1 marine moved from Queensland to New South Wales
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from 48 Sea Zone to Gilbert Islands
Place Units - ANZAC
1 cruiser and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
Combat - French
Battle in 98 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 2 submarines
French roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
2 submarines owned by the Italians lost in 98 Sea Zone
French win, taking 98 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Italians: 2 submarines
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : -0,33
French : 1,17
ANZAC : 0,00
Japanese : 1,33
where did the french from UK go?
Best regards
MrCunego
@mrcunego on a us tr
cool thanks.
There is no way to tell, right? In triplea?
And if there ever was a time for low luck it would be in the moscow attack like this. But let the dice have mercy on the poor germans.
best regards
MrCunego