TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 2 destroyers, 5 submarines and 2 tactical_bombers; Remaining resources: 5 PUs;
Combat Move - Americans
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 7 submarines and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 armour moved from Soviet Far East to Siberia
1 armour moved from Siberia to Sakha
Americans take Sakha from Japanese
1 infantry moved from Alexandria to Egypt
4 artilleries and 3 infantry moved from Tobruk to Alexandria
13 fighters moved from Egypt to Trans-Jordan
1 bomber moved from Norway to Western Germany
4 fighters moved from Norway to Western Germany
1 infantry moved from Norway to Finland
7 fighters and 3 tactical_bombers moved from Norway to Finland
1 transport moved from 3 Sea Zone to 9 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
Combat - Americans
Air Battle in Western Germany
Americans attacks with 5 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Battle in Java
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 2 infantry
Americans roll dice for 2 battleships and 1 cruiser in Java, round 2 : 2/3 hits, 1,83 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Finland
Americans attack with 7 fighters, 1 infantry and 3 tactical_bombers
Germans defend with 1 infantry
Americans roll dice for 7 fighters, 1 infantry and 3 tactical_bombers in Finland, round 2 : 7/11 hits, 5,67 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 7 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 41 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Trans-Jordan
Americans attack with 13 fighters
Germans defend with 1 infantry
Americans roll dice for 13 fighters in Trans-Jordan, round 2 : 6/13 hits, 6,50 expected hits
Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Trans-Jordan
Americans win with 13 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 21 Sea Zone
Americans attack with 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 tactical_bomber in 21 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
1 tactical_bomber moved from 21 Sea Zone to 42 Sea Zone
7 fighters and 3 tactical_bombers moved from Finland to Norway
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from 91 Sea Zone to Gibraltar
3 fighters moved from Gibraltar to Egypt
13 fighters moved from Trans-Jordan to Egypt
1 bomber and 4 fighters moved from Western Germany to Norway
1 destroyer moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 fighter moved from Caroline Islands to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to Midway
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
3 armour placed in Norway
2 tactical_bombers placed in Western United States
1 carrier, 2 destroyers and 5 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 70 PUs; end with 75 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery moved from Shensi to Suiyuyan
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 artillery and 1 infantry moved from Anhwe to Shantung
1 artillery and 1 infantry moved from Anhwe to Chahar
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 artillery
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Chinese lost in Suiyuyan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Chinese: 1 artillery
Battle in Chahar
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shantung
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 factory_minor and 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Chinese
5 artilleries and 6 infantry moved from Anhwe to Jehol
Place Units - Chinese
2 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Egypt to Trans-Jordan
British take Trans-Jordan from Germans
1 armour moved from Trans-Jordan to Egypt
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Belgian Congo to Egypt
1 destroyer moved from 71 Sea Zone to 78 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
2 transports moved from 70 Sea Zone to 83 Sea Zone
1 fighter and 2 tactical_bombers moved from India to Kweichow
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Hopei to Suiyuyan
1 bomber moved from Egypt to Iraq
Combat - British
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits, 0,17 expected hits
Bombing raid in Iraq rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Kweichow
British attack with 1 fighter, 1 infantry and 2 tactical_bombers
Japanese defend with 2 infantry
British roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/4 hits, 1,83 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Suiyuyan
British attack with 1 artillery
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Suiyuyan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for British: 1 artillery
Non Combat Move - British
1 fighter and 2 tactical_bombers moved from Kweichow to Jehol
2 aaGuns moved from Anhwe to Jehol
3 artilleries and 1 infantry moved from Anhwe to Jehol
1 bomber moved from Iraq to Egypt
2 artilleries and 2 infantry moved from West India to India
Place Units - British
3 armour placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0,67
British : 0,83
AA fire in Western Germany : : -0,17
Americans : 0,83
Chinese : 0,33
AA fire in Iraq : : -0,17
Japanese : -0,50
Savegame