@Daaras Ok sounds good.
2nd bracket Playoff MrCunego (axis) vs Giallo (allies) BM
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 infantry, 1 marine, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Anhwe to Kweichow 1 bomber moved from Kwangsi to 45 Sea Zone 2 fighters moved from Chahar to Kweichow 1 fighter moved from Kiangsu to Kweichow 1 bomber moved from Kwangsi to India Combat - Japanese Strategic bombing raid in India AA fire in India : 0/1 hits, 0,17 expected hits Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in India causes 6 damage total. Battle in 45 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 3 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 3 fighters and 1 infantry in Kweichow, round 2 : 1/4 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 fighters moved from Kweichow to Kwangsi 3 fighters moved from Kwangsi to Sumatra 1 bomber moved from India to Kwangsi 1 bomber moved from 45 Sea Zone to Kwangsi 3 infantry moved from Kwangtung to Kwangsi 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from Kiangsi to Kwangtung 3 infantry moved from Kiangsi to Kwangsi 3 mech_infantrys moved from Kiangsu to Kwangsi 1 mech_infantry moved from Hopei to Shensi 1 mech_infantry moved from Chahar to Suiyuyan 1 infantry moved from Buryatia to Amur 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 37 Sea Zone to 20 Sea Zone 1 fighter moved from Kwangtung to Japan 1 fighter moved from Kwangtung to 20 Sea Zone 1 artillery moved from Anhwe to Chahar 1 mech_infantry moved from Shantung to Hopei 1 mech_infantry moved from Shantung to Jehol 1 mech_infantry moved from Shantung to Anhwe Place Units - Japanese 1 marine placed in Kwangtung 1 carrier and 1 destroyer placed in 20 Sea Zone 1 submarine placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu 1 infantry and 2 mech_infantrys placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,3 Japanese collect 45 PUs (7 lost to blockades); end with 45 PUs
Combat Hit Differential Summary :
Chinese : -0,33 AA fire in India : : -0,17 Japanese : -0,67
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 3 fighters, 4 infantry and 5 submarines; Remaining resources: 0 PUs; Combat Move - Americans 5 infantry moved from Morocco to Algeria 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 armour and 1 infantry moved from 94 Sea Zone to Tunisia 1 tactical_bomber moved from Gibraltar to Tunisia 1 armour and 4 artilleries moved from Morocco to Algeria 1 marine moved from Borneo to 43 Sea Zone 1 cruiser and 1 marine moved from 43 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 1 battleship moved from 43 Sea Zone to 42 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 battleship and 1 marine moved from 42 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Sumatra 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 bomber moved from Norway to Western Germany 1 bomber moved from Norway to Western Germany Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Western Germany causes 3 damage total. Battle in Soviet Far East Battle in Sumatra Americans attack with 1 fighter, 2 marines and 1 tactical_bomber Japanese defend with 3 fighters, 1 infantry and 1 mech_infantry Americans roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 1 fighter, 2 marines and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Sumatra, round 2 : 3/5 hits, 2,67 expected hits 2 fighters owned by the Japanese, 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 fighter owned by the Americans and 2 marines owned by the Americans lost in Sumatra Japanese win, taking Soviet Far East from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 fighter and 2 marines Casualties for Japanese: 2 fighters, 1 infantry and 1 mech_infantry 1 tactical_bomber owned by the Americans retreated Battle in Algeria Americans attack with 1 armour, 4 artilleries and 5 infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 4 artilleries and 5 infantry in Algeria, round 2 : 3/10 hits, 3,33 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 armour, 4 artilleries and 4 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in Tunisia Americans attack with 1 armour, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Tunisia, round 2 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Tunisia, round 3 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tunisia Americans win, taking Tunisia from Germans with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 tactical_bomber moved from Tunisia to Morocco 1 fighter moved from Gibraltar to Norway 1 submarine moved from 92 Sea Zone to 91 Sea Zone 1 bomber moved from Western Germany to Norway 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 2 destroyers and 6 submarines moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Western United States to 91 Sea Zone 2 aaGuns moved from Western United States to Central United States 1 tactical_bomber moved from Sumatra to 41 Sea Zone 2 carriers and 1 fighter moved from 43 Sea Zone to 41 Sea Zone 1 destroyer moved from 43 Sea Zone to 37 Sea Zone 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 carrier and 2 submarines moved from 42 Sea Zone to 41 Sea Zone Place Units - Americans 4 infantry placed in Central United States 3 fighters placed in Norway 1 carrier, 1 cruiser and 5 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
Germans : -0,67 Italians : 0,67 AA fire in Western Germany : : 0,67 Americans : -1,00 Japanese : 0,33
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : 1,33 Japanese : -0,33
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 3 fighters, 4 infantry and 5 submarines; Remaining resources: 0 PUs; Combat Move - Americans 5 infantry moved from Morocco to Algeria 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 armour and 1 infantry moved from 94 Sea Zone to Tunisia 1 tactical_bomber moved from Gibraltar to Tunisia 1 armour and 4 artilleries moved from Morocco to Algeria 1 marine moved from Borneo to 43 Sea Zone 1 cruiser and 1 marine moved from 43 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 1 battleship moved from 43 Sea Zone to 42 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 battleship and 1 marine moved from 42 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Sumatra 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 bomber moved from Norway to Western Germany 1 bomber moved from Norway to Western Germany Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Western Germany causes 3 damage total. Battle in Soviet Far East Battle in Sumatra Americans attack with 1 fighter, 2 marines and 1 tactical_bomber Japanese defend with 3 fighters, 1 infantry and 1 mech_infantry Americans roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 1 fighter, 2 marines and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Sumatra, round 2 : 3/5 hits, 2,67 expected hits 2 fighters owned by the Japanese, 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 fighter owned by the Americans and 2 marines owned by the Americans lost in Sumatra Japanese win, taking Soviet Far East from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 fighter and 2 marines Casualties for Japanese: 2 fighters, 1 infantry and 1 mech_infantry 1 tactical_bomber owned by the Americans retreated Battle in Algeria Americans attack with 1 armour, 4 artilleries and 5 infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 4 artilleries and 5 infantry in Algeria, round 2 : 3/10 hits, 3,33 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 armour, 4 artilleries and 4 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in Tunisia Americans attack with 1 armour, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Tunisia, round 2 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Tunisia, round 3 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tunisia Americans win, taking Tunisia from Germans with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 tactical_bomber moved from Tunisia to Morocco 1 fighter moved from Gibraltar to Norway 1 submarine moved from 92 Sea Zone to 91 Sea Zone 1 bomber moved from Western Germany to Norway 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 2 destroyers and 6 submarines moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Western United States to 91 Sea Zone 2 aaGuns moved from Western United States to Central United States 1 tactical_bomber moved from Sumatra to 41 Sea Zone 2 carriers and 1 fighter moved from 43 Sea Zone to 41 Sea Zone 1 destroyer moved from 43 Sea Zone to 37 Sea Zone 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 carrier and 2 submarines moved from 42 Sea Zone to 41 Sea Zone Place Units - Americans 4 infantry placed in Central United States 3 fighters placed in Norway 1 carrier, 1 cruiser and 5 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 3 armour, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 mech_infantry moved from India to Eastern Persia 1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia 1 infantry moved from Iraq to Syria 1 tactical_bomber moved from Iraq to Syria 1 armour moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 1 armour moved from French Indo China to Yunnan 1 mech_infantry moved from Yunnan to Shensi 1 tactical_bomber moved from Yunnan to Shensi 1 infantry moved from Yunnan to Hunan 1 bomber moved from Yunnan to Hunan Combat - British Battle in Hunan British attack with 1 bomber and 1 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 1 infantry in Hunan, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Eastern Persia British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Eastern Persia British win, taking Eastern Persia from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Syria British attack with 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 infantry and 1 tactical_bomber in Syria, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 infantry and 1 tactical_bomber in Syria, round 3 : 2/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria British win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Shensi British attack with 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi British win, taking Shensi from Japanese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 tactical_bomber moved from Shensi to Yunnan 1 bomber moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq 1 tactical_bomber moved from Syria to Iraq 1 armour moved from India to Yunnan 3 mech_infantrys moved from Union of South Africa to Belgian Congo 2 fighters moved from Gibraltar to Egypt 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone Place Units - British 3 infantry placed in Iraq 3 armour placed in Egypt 1 mech_infantry placed in Union of South Africa 1 destroyer placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1 British collect 29 PUs (2 lost to blockades); end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 18 PUs Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Germans : -1,00 Italians : 1,00 British : 0,83 AA fire in Western Germany : : 0,67 Americans : -1,00 Chinese : 1,33 Japanese : -0,67
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TripleA Move Summary: Italians round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Italians Italians buy 1 carrier, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Novgorod to Eastern Persia 1 armour moved from Turkmenistan to Eastern Persia 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 5 fighters moved from 95 Sea Zone to 92 Sea Zone 1 fighter moved from Southern Italy to 92 Sea Zone 2 fighters moved from Southern Italy to 94 Sea Zone 1 infantry and 1 mech_infantry moved from Persia to Eastern Persia
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scramble from gibraltar
best regards
MrCunego -
@mrcunego yes 3 uk fighters
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Italians Italians buy 1 carrier, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Novgorod to Eastern Persia 1 armour moved from Turkmenistan to Eastern Persia 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 5 fighters moved from 95 Sea Zone to 92 Sea Zone 1 fighter moved from Southern Italy to 92 Sea Zone 2 fighters moved from Southern Italy to 94 Sea Zone 1 infantry and 1 mech_infantry moved from Persia to Eastern Persia Combat - Italians British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone Battle in Eastern Persia Italians attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Eastern Persia, round 2 : 1/4 hits, 1,50 expected hits British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Eastern Persia Italians win, taking Eastern Persia from British with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in 92 Sea Zone Italians attack with 6 fighters British defend with 1 destroyer and 3 fighters Italians roll dice for 6 fighters in 92 Sea Zone, round 2 : 4/6 hits, 3,00 expected hits British roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits 1 destroyer owned by the British, 2 fighters owned by the Italians and 3 fighters owned by the British lost in 92 Sea Zone Italians win with 4 fighters remaining. Battle score for attacker is 18 Casualties for Italians: 2 fighters Casualties for British: 1 destroyer and 3 fighters Battle in 94 Sea Zone Italians attack with 1 destroyer and 2 fighters Americans defend with 1 transport; Russians defend with 1 submarine Italians roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits Russians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone 1 submarine owned by the Russians Submerged 1 transport owned by the Americans lost in 94 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is -1 Casualties for Italians: 1 destroyer Casualties for Americans: 1 transport Non Combat Move - Italians 2 fighters moved from 94 Sea Zone to 95 Sea Zone 4 fighters moved from 92 Sea Zone to 95 Sea Zone 1 fighter moved from 95 Sea Zone to Southern Italy 1 bomber moved from Eastern Persia to Persia 2 mech_infantrys moved from Caucasus to Persia 1 mech_infantry moved from Ukraine to Caucasus 1 armour and 1 mech_infantry moved from Volgograd to Turkmenistan Place Units - Italians 1 carrier, 1 destroyer and 1 submarine placed in 95 Sea Zone 3 infantry placed in Persia Turn Complete - Italians Italians collect 32 PUs; end with 33 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 42 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians : -0,83 British : -0,67 Russians : 0,83
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery, 1 fighter and 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 fighter ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 fighter in Sumatra, round 2 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 fighter Non Combat Move - ANZAC 1 fighter moved from Sumatra to 41 Sea Zone 1 destroyer and 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea 1 fighter moved from Queensland to 41 Sea Zone Place Units - ANZAC 1 cruiser and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
ANZAC : -0,17 Japanese : 0,33
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery, 1 fighter and 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 fighter ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 fighter in Sumatra, round 2 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 fighter Non Combat Move - ANZAC 1 fighter moved from Sumatra to 41 Sea Zone 1 destroyer and 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea 1 fighter moved from Queensland to 41 Sea Zone Place Units - ANZAC 1 cruiser and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,17 Japanese : 0,33
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 1 infantry, 9 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; Combat Move - Germans 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 mech_infantry moved from Turkmenistan to West India Germans take West India from UK_Pacific Combat - Germans Non Combat Move - Germans 1 battleship moved from 95 Sea Zone to 92 Sea Zone 2 tactical_bombers moved from Southern Italy to 95 Sea Zone 2 bombers moved from Western Germany to Persia 2 mech_infantrys moved from Turkmenistan to Eastern Persia 1 mech_infantry moved from Northwest Persia to Eastern Persia 1 mech_infantry moved from Volgograd to Northwest Persia 5 mech_infantrys moved from Kazakhstan to Eastern Persia 2 mech_infantrys moved from Volgograd to Turkmenistan 3 mech_infantrys moved from Russia to Kazakhstan 3 infantry moved from Novgorod to Karelia 2 mech_infantrys moved from Novgorod to Finland 1 infantry moved from Denmark to Western Germany 2 armour and 4 mech_infantrys moved from Persia to Eastern Persia 2 mech_infantrys moved from Persia to Eastern Persia 10 bombers moved from Southern Italy to Persia 3 mech_infantrys moved from Eastern Persia to Persia 4 mech_infantrys moved from Southern Italy to Western Germany 4 mech_infantrys moved from Western Germany to Poland Place Units - Germans 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod 2 fighters and 1 infantry placed in Western Germany 3 submarines placed in 97 Sea Zone Turn Complete - Germans Germans collect 57 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
Combat Hit Differential Summary :
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that russian sub really disrupt the plan. would have liked it to be dead.
Best regards
MrCunego -
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Combat Move - Russians 2 infantry moved from Szechwan to Yunnan 1 submarine moved from 94 Sea Zone to 92 Sea Zone Combat - Russians Battle in 92 Sea Zone Russians attack with 1 submarine Germans defend with 1 battleship Russians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 battleship in 92 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Russians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 battleship in 92 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits Russians roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 battleship in 92 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits Russians roll dice for 1 submarine in 92 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 battleship in 92 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits 1 submarine owned by the Russians lost in 92 Sea Zone Germans win with 1 battleship remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -1,67 Russians : -1,33
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@mrcunego I feel your pain
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry and 1 marine moved from Kwangtung to 20 Sea Zone 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 20 Sea Zone to 42 Sea Zone Japanese take 35 Sea Zone from Americans Japanese take 43 Sea Zone from Americans Japanese take 42 Sea Zone from Americans 2 infantry and 1 marine moved from 42 Sea Zone to Java 1 submarine moved from 20 Sea Zone to 37 Sea Zone 4 fighters moved from 20 Sea Zone to 37 Sea Zone 1 bomber moved from Kwangsi to India 1 bomber moved from Kwangsi to 39 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 fighter moved from Kwangsi to Hunan 1 infantry moved from Kwangsi to Hunan Combat - Japanese Strategic bombing raid in India AA fire in India : 0/1 hits, 0,17 expected hits Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in India causes 4 damage total. Battle in Java Battle in Hunan Japanese attack with 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Hunan Japanese win, taking Java from Americans, taking Hunan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 39 Sea Zone Japanese attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber in 39 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 39 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 37 Sea Zone Japanese attack with 4 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 4 fighters in 37 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone Japanese win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 4 fighters moved from 37 Sea Zone to 42 Sea Zone 2 fighters moved from Kwangsi to 42 Sea Zone 2 battleships, 3 carriers, 3 destroyers and 3 submarines moved from 20 Sea Zone to 42 Sea Zone 1 bomber moved from India to Kwangsi 1 bomber moved from 39 Sea Zone to West India 1 fighter moved from Hunan to Kwangsi 3 mech_infantrys moved from Kiangsu to Kwangsi 1 mech_infantry moved from Anhwe to Kwangsi 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Jehol to Amur 2 mech_infantrys moved from Shantung to Kiangsi 1 submarine moved from 6 Sea Zone to 20 Sea Zone Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 1 fighter placed in Japan Japanese undo move 2. 1 fighter placed in Japan 1 infantry and 2 mech_infantrys placed in Kwangtung 2 infantry and 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3 Japanese collect 44 PUs (3 lost to blockades); end with 44 PUs
Combat Hit Differential Summary :
Americans : 1,33 Chinese : -0,33 AA fire in India : : -0,17 Japanese : -1,00
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Americans Americans buy 2 armour, 2 destroyers and 7 fighters; Remaining resources: 0 PUs; Combat Move - Americans 6 armour, 4 artilleries, 1 bomber, 7 fighters, 6 infantry and 3 marines moved from Norway to Finland 1 submarine moved from 91 Sea Zone to 92 Sea Zone 2 fighters and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone 1 tactical_bomber moved from Morocco to 92 Sea Zone 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 armour moved from Tunisia to Tobruk 5 fighters moved from Egypt to Tobruk 5 fighters moved from Egypt to Tobruk 1 artillery and 1 infantry moved from Soviet Far East to 3 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Amur 1 fighter moved from 91 Sea Zone to 92 Sea Zone Combat - Americans Battle in Tobruk Americans attack with 1 armour and 10 fighters Italians defend with 1 infantry Americans roll dice for 1 armour and 10 fighters in Tobruk, round 2 : 4/11 hits, 5,50 expected hits Italians roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0,33 expected hits 1 armour owned by the Americans and 1 infantry owned by the Italians lost in Tobruk Americans win with 10 fighters remaining. Battle score for attacker is -3 Casualties for Americans: 1 armour Casualties for Italians: 1 infantry Battle in Finland Americans attack with 6 armour, 4 artilleries, 1 bomber, 7 fighters, 6 infantry and 3 marines Germans defend with 13 infantry and 16 mech_infantrys; Italians defend with 1 armour Americans roll dice for 6 armour, 4 artilleries, 1 bomber, 7 fighters, 6 infantry and 3 marines in Finland, round 2 : 10/27 hits, 10,67 expected hits Italians roll dice for 1 armour, 13 infantry and 16 mech_infantrys in Finland, round 2 : 13/30 hits, 10,17 expected hits 10 infantry owned by the Germans, 6 infantry owned by the Americans, 4 artilleries owned by the Americans and 3 marines owned by the Americans lost in Finland Americans roll dice for 6 armour, 1 bomber and 7 fighters in Finland, round 3 : 8/14 hits, 7,17 expected hits Italians roll dice for 1 armour, 3 infantry and 16 mech_infantrys in Finland, round 3 : 7/20 hits, 6,83 expected hits 3 infantry owned by the Germans, 6 armour owned by the Americans, 1 fighter owned by the Americans and 5 mech_infantrys owned by the Germans lost in Finland retreated to Finland Italians win with 1 armour and 11 mech_infantrys remaining. Battle score for attacker is -36 Casualties for Americans: 6 armour, 4 artilleries, 1 fighter, 6 infantry and 3 marines Casualties for Germans: 13 infantry and 5 mech_infantrys Battle in Amur Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry and 1 mech_infantry Americans roll dice for 1 artillery and 1 infantry in Amur, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Amur, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Amur Americans roll dice for 1 artillery in Amur, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Amur, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the Americans lost in Amur Japanese win with no units remaining. Battle score for attacker is 0 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Battle in 92 Sea Zone Americans attack with 3 fighters, 1 submarine and 2 tactical_bombers Germans defend with 1 battleship Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits Germans roll dice for 1 battleship in 92 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 battleship owned by the Germans and 1 submarine owned by the Americans lost in 92 Sea Zone Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 submarine Casualties for Germans: 1 battleship Non Combat Move - Americans 1 bomber and 6 fighters moved from Finland to Norway 10 fighters moved from Tobruk to Egypt 4 aaGuns and 4 infantry moved from Central United States to 101 Sea Zone 4 aaGuns, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 aaGuns and 4 infantry moved from 91 Sea Zone to Gibraltar 3 armour and 3 infantry moved from Morocco to 91 Sea Zone 3 armour, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 3 armour and 3 infantry moved from 112 Sea Zone to Norway 3 artilleries and 3 infantry moved from Iceland to 123 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 123 Sea Zone to 112 Sea Zone 3 artilleries and 3 infantry moved from 112 Sea Zone to Norway 1 carrier, 1 cruiser and 5 submarines moved from 101 Sea Zone to 91 Sea Zone 3 battleships and 1 carrier moved from 91 Sea Zone to 112 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 cruiser moved from 91 Sea Zone to 112 Sea Zone 2 fighters moved from 91 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone 2 fighters moved from Gibraltar to Egypt 1 armour, 4 artilleries and 4 infantry moved from Algeria to Tunisia 2 fighters moved from Norway to 112 Sea Zone 1 carrier moved from 91 Sea Zone to 112 Sea Zone 3 fighters moved from 92 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to 91 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 41 Sea Zone to 56 Sea Zone 1 transport moved from 54 Sea Zone to 49 Sea Zone 2 destroyers and 6 submarines moved from 54 Sea Zone to 56 Sea Zone 1 transport moved from 49 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 56 Sea Zone 1 carrier moved from 91 Sea Zone to 112 Sea Zone Place Units - Americans 2 armour placed in Norway 1 destroyer placed in 125 Sea Zone 1 destroyer placed in 10 Sea Zone 2 fighters placed in Western United States 5 fighters placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2 Americans collect 58 PUs (2 lost to blockades); end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : 0,33 Italians : 3,67 Americans : 0,50 Japanese : 1,00
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TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hopei 1 fighter moved from Yunnan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei retreated to Hopei Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Yunnan Place Units - Chinese 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : -0,67 Japanese : 0,67
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Americans Americans buy 2 armour, 2 destroyers and 7 fighters; Remaining resources: 0 PUs; Combat Move - Americans 6 armour, 4 artilleries, 1 bomber, 7 fighters, 6 infantry and 3 marines moved from Norway to Finland 1 submarine moved from 91 Sea Zone to 92 Sea Zone 2 fighters and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone 1 tactical_bomber moved from Morocco to 92 Sea Zone 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 armour moved from Tunisia to Tobruk 5 fighters moved from Egypt to Tobruk 5 fighters moved from Egypt to Tobruk 1 artillery and 1 infantry moved from Soviet Far East to 3 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Amur 1 fighter moved from 91 Sea Zone to 92 Sea Zone Combat - Americans Battle in Tobruk Americans attack with 1 armour and 10 fighters Italians defend with 1 infantry Americans roll dice for 1 armour and 10 fighters in Tobruk, round 2 : 4/11 hits, 5,50 expected hits Italians roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0,33 expected hits 1 armour owned by the Americans and 1 infantry owned by the Italians lost in Tobruk Americans win with 10 fighters remaining. Battle score for attacker is -3 Casualties for Americans: 1 armour Casualties for Italians: 1 infantry Battle in Finland Americans attack with 6 armour, 4 artilleries, 1 bomber, 7 fighters, 6 infantry and 3 marines Germans defend with 13 infantry and 16 mech_infantrys; Italians defend with 1 armour Americans roll dice for 6 armour, 4 artilleries, 1 bomber, 7 fighters, 6 infantry and 3 marines in Finland, round 2 : 10/27 hits, 10,67 expected hits Italians roll dice for 1 armour, 13 infantry and 16 mech_infantrys in Finland, round 2 : 13/30 hits, 10,17 expected hits 10 infantry owned by the Germans, 6 infantry owned by the Americans, 4 artilleries owned by the Americans and 3 marines owned by the Americans lost in Finland Americans roll dice for 6 armour, 1 bomber and 7 fighters in Finland, round 3 : 8/14 hits, 7,17 expected hits Italians roll dice for 1 armour, 3 infantry and 16 mech_infantrys in Finland, round 3 : 7/20 hits, 6,83 expected hits 3 infantry owned by the Germans, 6 armour owned by the Americans, 1 fighter owned by the Americans and 5 mech_infantrys owned by the Germans lost in Finland retreated to Finland Italians win with 1 armour and 11 mech_infantrys remaining. Battle score for attacker is -36 Casualties for Americans: 6 armour, 4 artilleries, 1 fighter, 6 infantry and 3 marines Casualties for Germans: 13 infantry and 5 mech_infantrys Battle in Amur Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry and 1 mech_infantry Americans roll dice for 1 artillery and 1 infantry in Amur, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Amur, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Amur Americans roll dice for 1 artillery in Amur, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Amur, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the Americans lost in Amur Japanese win with no units remaining. Battle score for attacker is 0 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Battle in 92 Sea Zone Americans attack with 3 fighters, 1 submarine and 2 tactical_bombers Germans defend with 1 battleship Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits Germans roll dice for 1 battleship in 92 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 battleship owned by the Germans and 1 submarine owned by the Americans lost in 92 Sea Zone Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 submarine Casualties for Germans: 1 battleship Non Combat Move - Americans 1 bomber and 6 fighters moved from Finland to Norway 10 fighters moved from Tobruk to Egypt 4 aaGuns and 4 infantry moved from Central United States to 101 Sea Zone 4 aaGuns, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 aaGuns and 4 infantry moved from 91 Sea Zone to Gibraltar 3 armour and 3 infantry moved from Morocco to 91 Sea Zone 3 armour, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 3 armour and 3 infantry moved from 112 Sea Zone to Norway 3 artilleries and 3 infantry moved from Iceland to 123 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 123 Sea Zone to 112 Sea Zone 3 artilleries and 3 infantry moved from 112 Sea Zone to Norway 1 carrier, 1 cruiser and 5 submarines moved from 101 Sea Zone to 91 Sea Zone 3 battleships and 1 carrier moved from 91 Sea Zone to 112 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 cruiser moved from 91 Sea Zone to 112 Sea Zone 2 fighters moved from 91 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone 2 fighters moved from Gibraltar to Egypt 1 armour, 4 artilleries and 4 infantry moved from Algeria to Tunisia 2 fighters moved from Norway to 112 Sea Zone 1 carrier moved from 91 Sea Zone to 112 Sea Zone 3 fighters moved from 92 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to 91 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 41 Sea Zone to 56 Sea Zone 1 transport moved from 54 Sea Zone to 49 Sea Zone 2 destroyers and 6 submarines moved from 54 Sea Zone to 56 Sea Zone 1 transport moved from 49 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 56 Sea Zone 1 carrier moved from 91 Sea Zone to 112 Sea Zone Place Units - Americans 2 armour placed in Norway 1 destroyer placed in 125 Sea Zone 1 destroyer placed in 10 Sea Zone 2 fighters placed in Western United States 5 fighters placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2 Americans collect 58 PUs (2 lost to blockades); end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hopei 1 fighter moved from Yunnan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei retreated to Hopei Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Yunnan Place Units - Chinese 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_major; Remaining resources: 15 PUs; Turning on Edit Mode EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_major = 6 EDIT: Changing PUs for UK_Pacific from 15 to 14 EDIT: Turning off Edit Mode UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 mech_infantrys moved from India to West India 1 tactical_bomber moved from Iraq to West India 1 bomber and 1 infantry moved from Yunnan to Hunan 1 tactical_bomber moved from Yunnan to Hopei 1 mech_infantry moved from Shensi to Hopei 1 fighter moved from Iraq to West India 2 artilleries and 9 infantry moved from Norway to Finland 1 tactical_bomber moved from Iraq to Northwest Persia 1 infantry moved from Iraq to Northwest Persia 1 fighter moved from Egypt to Northwest Persia 1 armour moved from Iraq to Syria British take Syria from Italians 1 armour moved from Syria to Iraq Combat - British Battle in Hunan British attack with 1 bomber and 1 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 1 infantry in Hunan, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in West India British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 mech_infantry; Japanese defend with 1 bomber British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in West India, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 bomber and 1 mech_infantry in West India, round 2 : 1/2 hits, 0,50 expected hits 1 mech_infantry owned by the British and 1 bomber owned by the Japanese lost in West India British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in West India, round 3 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in West India, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in West India British win, taking West India from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 bomber Casualties for Germans: 1 mech_infantry Battle in Hopei British attack with 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Hopei British win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 mech_infantry Battle in Finland British attack with 2 artilleries and 9 infantry Germans defend with 11 mech_infantrys; Italians defend with 1 armour British roll dice for 2 artilleries and 9 infantry in Finland, round 2 : 3/11 hits, 2,50 expected hits Italians roll dice for 1 armour and 11 mech_infantrys in Finland, round 2 : 6/12 hits, 4,17 expected hits 3 mech_infantrys owned by the Germans and 6 infantry owned by the British lost in Finland British roll dice for 2 artilleries and 3 infantry in Finland, round 3 : 2/5 hits, 1,50 expected hits Italians roll dice for 1 armour and 8 mech_infantrys in Finland, round 3 : 5/9 hits, 3,17 expected hits 2 mech_infantrys owned by the Germans, 2 artilleries owned by the British and 3 infantry owned by the British lost in Finland Italians win with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is -15 Casualties for British: 2 artilleries and 9 infantry Casualties for Germans: 5 mech_infantrys Battle in Northwest Persia British attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq 1 fighter and 1 tactical_bomber moved from West India to India 7 armour and 9 mech_infantrys moved from Yunnan to India 1 bomber moved from Hunan to Yunnan 1 mech_infantry moved from Union of South Africa to Belgian Congo 3 mech_infantrys moved from Belgian Congo to Egypt 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 fighter moved from Egypt to Iraq 1 tactical_bomber moved from Hopei to Yunnan 2 artilleries and 1 infantry moved from Yunnan to Burma 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 1 artillery and 2 infantry placed in Iraq 1 artillery and 2 infantry placed in Egypt 3 infantry placed in Union of South Africa 1 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 2 artilleries and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Germans : 0,50 Italians : 7,00 British : 1,33 Americans : 0,50 Chinese : -0,67 Japanese : 2,00
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just hold on a second
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@Giallo its ok