2nd bracket Playoff MrCunego (axis) vs Giallo (allies) BM

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 4 armour, 4 artilleries, 3 fighters and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            2 marines moved from Hawaiian Islands to 26 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 1 fighter, 1 infantry, 2 marines, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 infantry, 2 marines and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer and 7 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
                Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
                    Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 2/7 hits, 3,50 expected hits
                    Germans roll dice for 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Holland Belgium
                Americans attack with 1 artillery, 2 fighters and 1 tactical_bomber
                Germans defend with 1 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 2,00 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 tactical_bomber owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is -8
                Casualties for Americans: 1 tactical_bomber
                Casualties for Germans: 1 infantry
            Battle in Caroline Islands
                Americans attack with 1 infantry, 2 marines and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 infantry, 2 marines and 1 mech_infantry in Caroline Islands, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 2 marines and 1 mech_infantry in Caroline Islands, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 marines remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry and 1 mech_infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            3 battleships, 4 carriers, 3 cruisers and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
            2 fighters moved from Holland Belgium to 112 Sea Zone
            3 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone
            3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            3 artilleries and 3 infantry moved from 123 Sea Zone to Iceland
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            8 transports moved from 102 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            3 fighters placed in Norway
            1 armour, 4 artilleries and 5 infantry placed in Central United States
            3 armour and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,00
    Americans : -1,50
    Japanese : 1,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
            1 fighter and 10 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Chinese creates battle in territory Kansu
            Battle in Yunnan
                Chinese attack with 1 fighter and 10 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 10 infantry in Yunnan, round 2 : 4/11 hits, 2,17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Kansu from Italians, taking Yunnan from Japanese with 1 fighter and 10 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
    
        Place Units - Chinese
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,83
    Japanese : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 4 armour, 4 artilleries, 3 fighters and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            2 marines moved from Hawaiian Islands to 26 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 1 fighter, 1 infantry, 2 marines, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 infantry, 2 marines and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer and 7 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
                Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
                    Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 2/7 hits, 3,50 expected hits
                    Germans roll dice for 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Holland Belgium
                Americans attack with 1 artillery, 2 fighters and 1 tactical_bomber
                Germans defend with 1 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 2,00 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 tactical_bomber owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is -8
                Casualties for Americans: 1 tactical_bomber
                Casualties for Germans: 1 infantry
            Battle in Caroline Islands
                Americans attack with 1 infantry, 2 marines and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 infantry, 2 marines and 1 mech_infantry in Caroline Islands, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 2 marines and 1 mech_infantry in Caroline Islands, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 marines remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry and 1 mech_infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            3 battleships, 4 carriers, 3 cruisers and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
            2 fighters moved from Holland Belgium to 112 Sea Zone
            3 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone
            3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            3 artilleries and 3 infantry moved from 123 Sea Zone to Iceland
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            8 transports moved from 102 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            3 fighters placed in Norway
            1 armour, 4 artilleries and 5 infantry placed in Central United States
            3 armour and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
            1 fighter and 10 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Chinese creates battle in territory Kansu
            Battle in Yunnan
                Chinese attack with 1 fighter and 10 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 10 infantry in Yunnan, round 2 : 4/11 hits, 2,17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Kansu from Italians, taking Yunnan from Japanese with 1 fighter and 10 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
    
        Place Units - Chinese
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 3 aaGuns, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 bomber moved from India to Kwangtung
    
        Combat - British
            Strategic bombing raid in Kwangtung
                    AA fire in Kwangtung : 0/1 hits, 0,17 expected hits
                Bombing raid in Kwangtung rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Kwangtung causes 6 damage total. 
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of Libya from Italians to British
            EDIT: Turning off Edit Mode
            1 bomber moved from Kwangtung to Yunnan
            2 aaGuns, 2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Szechwan to Yunnan
            1 aaGun, 3 armour, 5 artilleries, 7 infantry and 4 mech_infantrys moved from Burma to Yunnan
            6 armour moved from Northwest Persia to Iraq
            3 infantry moved from Persia to Iraq
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            2 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from Tunisia to Libya
            2 tactical_bombers moved from Szechwan to India
            1 fighter and 1 tactical_bomber moved from West India to India
    
        Place Units - British
            3 aaGuns placed in Iraq
            1 infantry and 2 mech_infantrys placed in Egypt
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 armour and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,2,3,2,4
            UK_Pacific collect 6 PUs (5 lost to blockades); end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 armour and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : 1,00
    AA fire in Kwangtung : : -0,17
    Americans : -1,50
    Chinese : 1,83
    Japanese : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 4 armour, 4 artilleries, 3 fighters and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            2 marines moved from Hawaiian Islands to 26 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 1 fighter, 1 infantry, 2 marines, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 infantry, 2 marines and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer and 7 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
                Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
                    Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 2/7 hits, 3,50 expected hits
                    Germans roll dice for 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Holland Belgium
                Americans attack with 1 artillery, 2 fighters and 1 tactical_bomber
                Germans defend with 1 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 2,00 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 tactical_bomber owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is -8
                Casualties for Americans: 1 tactical_bomber
                Casualties for Germans: 1 infantry
            Battle in Caroline Islands
                Americans attack with 1 infantry, 2 marines and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 infantry, 2 marines and 1 mech_infantry in Caroline Islands, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 2 marines and 1 mech_infantry in Caroline Islands, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 marines remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry and 1 mech_infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            3 battleships, 4 carriers, 3 cruisers and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
            2 fighters moved from Holland Belgium to 112 Sea Zone
            3 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone
            3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            3 artilleries and 3 infantry moved from 123 Sea Zone to Iceland
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            8 transports moved from 102 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            3 fighters placed in Norway
            1 armour, 4 artilleries and 5 infantry placed in Central United States
            3 armour and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
            1 fighter and 10 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Chinese creates battle in territory Kansu
            Battle in Yunnan
                Chinese attack with 1 fighter and 10 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 10 infantry in Yunnan, round 2 : 4/11 hits, 2,17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Kansu from Italians, taking Yunnan from Japanese with 1 fighter and 10 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
    
        Place Units - Chinese
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 3 aaGuns, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 bomber moved from India to Kwangtung
    
        Combat - British
            Strategic bombing raid in Kwangtung
                    AA fire in Kwangtung : 0/1 hits, 0,17 expected hits
                Bombing raid in Kwangtung rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Kwangtung causes 6 damage total. 
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of Libya from Italians to British
            EDIT: Turning off Edit Mode
            1 bomber moved from Kwangtung to Yunnan
            2 aaGuns, 2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Szechwan to Yunnan
            1 aaGun, 3 armour, 5 artilleries, 7 infantry and 4 mech_infantrys moved from Burma to Yunnan
            6 armour moved from Northwest Persia to Iraq
            3 infantry moved from Persia to Iraq
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            2 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from Tunisia to Libya
            2 tactical_bombers moved from Szechwan to India
            1 fighter and 1 tactical_bomber moved from West India to India
    
        Place Units - British
            3 aaGuns placed in Iraq
            1 infantry and 2 mech_infantrys placed in Egypt
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 armour and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,2,3,2,4
            UK_Pacific collect 6 PUs (5 lost to blockades); end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 armour and 2 mech_infantrys
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 4 mech_infantrys
            EDIT: Adding units owned by British to Yunnan: 4 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1,00
    AA fire in Kwangtung : : -0,17
    Americans : -1,50
    Chinese : 1,83
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Syria to Trans-Jordan
                  Italians take Trans-Jordan from British
            2 artilleries, 3 infantry and 7 mech_infantrys moved from Caucasus to Northwest Persia
                  Italians take Northwest Persia from British
            1 transport moved from 99 Sea Zone to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Libya
            5 fighters moved from 99 Sea Zone to Libya
    
        Combat - Italians
            Battle in Libya
                Italians attack with 5 fighters and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 5 fighters and 2 infantry in Libya, round 2 : 4/7 hits, 2,83 expected hits
                    British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Libya
                Italians win, taking Libya from British with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 carriers moved from 99 Sea Zone to 96 Sea Zone
            4 fighters moved from Libya to 96 Sea Zone
            1 fighter moved from Libya to 99 Sea Zone
            1 destroyer and 1 submarine moved from 97 Sea Zone to 96 Sea Zone
            3 mech_infantrys moved from Ukraine to Caucasus
            1 mech_infantry moved from Romania to Ukraine
            1 armour and 1 mech_infantry moved from Finland to Novgorod
    
        Place Units - Italians
            1 armour and 2 mech_infantrys placed in Ukraine
            1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 31 PUs; end with 34 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 36 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,17
    British : -0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Syria to Trans-Jordan
                  Italians take Trans-Jordan from British
            2 artilleries, 3 infantry and 7 mech_infantrys moved from Caucasus to Northwest Persia
                  Italians take Northwest Persia from British
            1 transport moved from 99 Sea Zone to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Libya
            5 fighters moved from 99 Sea Zone to Libya
    
        Combat - Italians
            Battle in Libya
                Italians attack with 5 fighters and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 5 fighters and 2 infantry in Libya, round 2 : 4/7 hits, 2,83 expected hits
                    British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Libya
                Italians win, taking Libya from British with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 carriers moved from 99 Sea Zone to 96 Sea Zone
            4 fighters moved from Libya to 96 Sea Zone
            1 fighter moved from Libya to 99 Sea Zone
            1 destroyer and 1 submarine moved from 97 Sea Zone to 96 Sea Zone
            3 mech_infantrys moved from Ukraine to Caucasus
            1 mech_infantry moved from Romania to Ukraine
            1 armour and 1 mech_infantry moved from Finland to Novgorod
    
        Place Units - Italians
            1 armour and 2 mech_infantrys placed in Ukraine
            1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 31 PUs; end with 34 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 36 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 39 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Olgiy: 1 armour
            EDIT: Adding units owned by Italians to Novosibirsk: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 1,17
    British : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 36 Sea Zone to 41 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
            1 submarine moved from 21 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 36 Sea Zone to 41 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
            1 submarine moved from 21 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            1 infantry moved from Egypt to Trans-Jordan
    
        Combat - French
            Battle in Trans-Jordan
                French attack with 1 infantry
                Italians defend with 1 infantry
                    French roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0,17 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                French win, taking Trans-Jordan from Italians with 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : -0,67
    French : 0,67
    

    Savegame


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 9 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from France to Normandy Bordeaux
            2 infantry moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Caucasus to Persia
                  Germans take Persia from British
            1 mech_infantry moved from Russia to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            1 bomber moved from Western Germany to Normandy Bordeaux
            1 bomber moved from Caucasus to Iraq
            1 bomber moved from Southern Italy to Normandy Bordeaux
    
        Combat - Germans
            Germans creates battle in territory 113 Sea Zone
            Strategic bombing raid in Iraq
                    AA fire in Iraq : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Iraq causes 0 damage total. 
            Battle in Normandy Bordeaux
                Germans attack with 2 bombers and 2 infantry
                Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 2 bombers and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,67 expected hits
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Holland Belgium
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 artillery
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1,50 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in 113 Sea Zone
                Germans attack with 1 submarine
                Russians defend with 1 cruiser and 1 submarine
                1 submarine owned by the Germans Submerged
                1 submarine owned by the Russians Submerged
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
            2 bombers moved from Normandy Bordeaux to Southern Italy
            1 transport moved from 99 Sea Zone to 97 Sea Zone
            2 infantry moved from Northern Italy to 97 Sea Zone
            1 battleship moved from 99 Sea Zone to 97 Sea Zone
            1 marine moved from Northern Italy to 97 Sea Zone
            1 carrier, 1 cruiser, 1 fighter and 2 submarines moved from 99 Sea Zone to 96 Sea Zone
            1 battleship, 2 infantry, 1 marine and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            2 infantry and 1 marine moved from 96 Sea Zone to Libya
            3 infantry moved from Western Germany to France
            2 infantry moved from Western Germany to Northern Italy
            7 mech_infantrys moved from Volgograd to Northwest Persia
            6 aaGuns, 1 armour and 5 mech_infantrys moved from Caucasus to Northwest Persia
            7 bombers moved from Caucasus to Southern Italy
            2 mech_infantrys moved from Russia to Volgograd
            4 mech_infantrys moved from Ukraine to Caucasus
            2 mech_infantrys moved from Western Ukraine to Rostov
            7 mech_infantrys moved from Finland to Novgorod
            1 infantry and 2 mech_infantrys moved from Karelia to Novgorod
            13 infantry moved from Finland to Vyborg
            4 fighters and 3 tactical_bombers moved from Finland to Western Germany
            1 infantry moved from Western Germany to Northern Italy
            2 infantry moved from Western Germany to Northern Italy
            2 infantry moved from Western Germany to Northern Italy
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Russia
            3 mech_infantrys placed in Volgograd
            1 bomber and 9 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,17
    Americans : -0,67
    AA fire in Iraq : : 0,83
    

    Savegame


  • good thing to know the aa works in this game. They have hit zero out of 10 on allies bombers, but have true aim against the poor german bomber.
    Best regards
    MrCunego

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Combat Move - Russians
    
        Combat - Russians
            Russians creates battle in territory 113 Sea Zone
    
        Non Combat Move - Russians
            1 aaGun, 2 fighters and 14 infantry moved from Szechwan to Yunnan
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • USA is up.
    Best regards
    MrCunego
    USA.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 1 battleship, 1 bomber, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Norway to Finland
                  Americans take Finland from Italians
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 43 Sea Zone
                  Americans take 35 Sea Zone from Japanese
                  Americans take 43 Sea Zone from Japanese
            1 marine moved from 43 Sea Zone to Borneo
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 marine and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            1 battleship moved from 33 Sea Zone to 43 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 carrier moved from 33 Sea Zone to 42 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            3 battleships, 4 carriers, 3 cruisers and 2 destroyers moved from 112 Sea Zone to 91 Sea Zone
            1 bomber moved from Norway to Novgorod
            1 bomber and 3 fighters moved from Norway to 112 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Novgorod
                    AA fire in Novgorod : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Novgorod causes 0 damage total. 
            Battle in Denmark
            Battle in 42 Sea Zone
                Americans attack with 1 carrier, 1 destroyer, 2 submarines and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Denmark from Germans, taking 42 Sea Zone from Japanese with 1 carrier, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Java
            Battle in Borneo
                Americans attack with 1 marine
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 battleship in Borneo, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Borneo
                Americans win, taking Java from Japanese, taking Borneo from Japanese with 1 marine remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Americans
            1 destroyer moved from 33 Sea Zone to 43 Sea Zone
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            2 carriers moved from 33 Sea Zone to 43 Sea Zone
            2 destroyers moved from 33 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Gibraltar
            1 bomber moved from 112 Sea Zone to Norway
            3 fighters moved from 112 Sea Zone to Norway
            3 fighters moved from 112 Sea Zone to Gibraltar
            1 armour, 4 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
            3 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
            4 armour, 4 artilleries, 8 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
            4 armour, 4 artilleries and 8 infantry moved from 91 Sea Zone to Morocco
            3 fighters moved from Gibraltar to Egypt
    
        Place Units - Americans
            1 battleship and 2 transports placed in 10 Sea Zone
            2 artilleries, 3 fighters and 2 infantry placed in Western United States
            2 armour and 1 bomber placed in Norway
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,67
    Japanese : -1,33
    AA fire in Novgorod : : 0,83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Burma to Kweichow
            1 infantry moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            2 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    Japanese : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 1 battleship, 1 bomber, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Norway to Finland
                  Americans take Finland from Italians
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 43 Sea Zone
                  Americans take 35 Sea Zone from Japanese
                  Americans take 43 Sea Zone from Japanese
            1 marine moved from 43 Sea Zone to Borneo
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 marine and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            1 battleship moved from 33 Sea Zone to 43 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 carrier moved from 33 Sea Zone to 42 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            3 battleships, 4 carriers, 3 cruisers and 2 destroyers moved from 112 Sea Zone to 91 Sea Zone
            1 bomber moved from Norway to Novgorod
            1 bomber and 3 fighters moved from Norway to 112 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Novgorod
                    AA fire in Novgorod : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Novgorod causes 0 damage total. 
            Battle in Denmark
            Battle in 42 Sea Zone
                Americans attack with 1 carrier, 1 destroyer, 2 submarines and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Denmark from Germans, taking 42 Sea Zone from Japanese with 1 carrier, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Java
            Battle in Borneo
                Americans attack with 1 marine
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 battleship in Borneo, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Borneo
                Americans win, taking Java from Japanese, taking Borneo from Japanese with 1 marine remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Americans
            1 destroyer moved from 33 Sea Zone to 43 Sea Zone
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            2 carriers moved from 33 Sea Zone to 43 Sea Zone
            2 destroyers moved from 33 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Gibraltar
            1 bomber moved from 112 Sea Zone to Norway
            3 fighters moved from 112 Sea Zone to Norway
            3 fighters moved from 112 Sea Zone to Gibraltar
            1 armour, 4 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
            3 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
            4 armour, 4 artilleries, 8 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
            4 armour, 4 artilleries and 8 infantry moved from 91 Sea Zone to Morocco
            3 fighters moved from Gibraltar to Egypt
    
        Place Units - Americans
            1 battleship and 2 transports placed in 10 Sea Zone
            2 artilleries, 3 fighters and 2 infantry placed in Western United States
            2 armour and 1 bomber placed in Norway
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Burma to Kweichow
            1 infantry moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            2 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 3 artilleries and 6 mech_infantrys; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Iraq to Persia
            1 fighter and 1 tactical_bomber moved from India to Persia
            1 tactical_bomber moved from India to Eastern Persia
            1 tactical_bomber moved from Eastern Persia to Persia
            1 tactical_bomber moved from India to Hunan
            1 infantry moved from Yunnan to Hunan
            1 bomber and 1 mech_infantry moved from Yunnan to Shensi
    
        Combat - British
            Battle in Hunan
                British attack with 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 infantry and 1 tactical_bomber in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Hunan
                 retreated to Hunan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
            Battle in Persia
                British attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Germans defend with 1 factory_minor and 1 mech_infantry
                    British roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Persia, round 2 : 4/5 hits, 2,00 expected hits
                    Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Persia
                British win, taking Persia from Germans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Shensi
                British attack with 1 bomber and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber and 1 mech_infantry in Shensi, round 2 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 bomber and 1 mech_infantry in Shensi, round 3 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shensi
                British win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from Shensi to Yunnan
            1 tactical_bomber moved from Hunan to Yunnan
            1 armour and 2 mech_infantrys moved from India to Yunnan
            1 fighter and 2 tactical_bombers moved from Persia to Iraq
            5 mech_infantrys moved from Egypt to Iraq
            6 fighters moved from Norway to Gibraltar
            3 transports moved from 112 Sea Zone to 110 Sea Zone
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Egypt: 3 fighters
            EDIT: Adding units owned by Americans to Iraq: 3 fighters
            EDIT: Removing units owned by Americans from Egypt: 1 fighter
            EDIT: Adding units owned by Americans to Iraq: 1 fighter
            EDIT: Turning off Edit Mode
            3 artilleries placed in Iraq
            3 mech_infantrys placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Iraq: 2 fighters
            EDIT: Adding units owned by Americans to Egypt: 2 fighters
            EDIT: Turning off Edit Mode
            1 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
            UK_Pacific collect 10 PUs (5 lost to blockades); end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 1 armour and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : 0,67
    Americans : 0,67
    Chinese : 0,33
    Japanese : -0,67
    AA fire in Novgorod : : 0,83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 1 battleship, 1 bomber, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Norway to Finland
                  Americans take Finland from Italians
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 43 Sea Zone
                  Americans take 35 Sea Zone from Japanese
                  Americans take 43 Sea Zone from Japanese
            1 marine moved from 43 Sea Zone to Borneo
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 marine and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            1 battleship moved from 33 Sea Zone to 43 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 carrier moved from 33 Sea Zone to 42 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            3 battleships, 4 carriers, 3 cruisers and 2 destroyers moved from 112 Sea Zone to 91 Sea Zone
            1 bomber moved from Norway to Novgorod
            1 bomber and 3 fighters moved from Norway to 112 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Novgorod
                    AA fire in Novgorod : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Novgorod causes 0 damage total. 
            Battle in Denmark
            Battle in 42 Sea Zone
                Americans attack with 1 carrier, 1 destroyer, 2 submarines and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Denmark from Germans, taking 42 Sea Zone from Japanese with 1 carrier, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Java
            Battle in Borneo
                Americans attack with 1 marine
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 battleship in Borneo, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Borneo
                Americans win, taking Java from Japanese, taking Borneo from Japanese with 1 marine remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Americans
            1 destroyer moved from 33 Sea Zone to 43 Sea Zone
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            2 carriers moved from 33 Sea Zone to 43 Sea Zone
            2 destroyers moved from 33 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Gibraltar
            1 bomber moved from 112 Sea Zone to Norway
            3 fighters moved from 112 Sea Zone to Norway
            3 fighters moved from 112 Sea Zone to Gibraltar
            1 armour, 4 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
            3 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
            4 armour, 4 artilleries, 8 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
            4 armour, 4 artilleries and 8 infantry moved from 91 Sea Zone to Morocco
            3 fighters moved from Gibraltar to Egypt
    
        Place Units - Americans
            1 battleship and 2 transports placed in 10 Sea Zone
            2 artilleries, 3 fighters and 2 infantry placed in Western United States
            2 armour and 1 bomber placed in Norway
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Burma to Kweichow
            1 infantry moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            2 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 3 artilleries and 6 mech_infantrys; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Iraq to Persia
            1 fighter and 1 tactical_bomber moved from India to Persia
            1 tactical_bomber moved from India to Eastern Persia
            1 tactical_bomber moved from Eastern Persia to Persia
            1 tactical_bomber moved from India to Hunan
            1 infantry moved from Yunnan to Hunan
            1 bomber and 1 mech_infantry moved from Yunnan to Shensi
    
        Combat - British
            Battle in Hunan
                British attack with 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 infantry and 1 tactical_bomber in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Hunan
                 retreated to Hunan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
            Battle in Persia
                British attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Germans defend with 1 factory_minor and 1 mech_infantry
                    British roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Persia, round 2 : 4/5 hits, 2,00 expected hits
                    Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Persia
                British win, taking Persia from Germans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Shensi
                British attack with 1 bomber and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber and 1 mech_infantry in Shensi, round 2 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 bomber and 1 mech_infantry in Shensi, round 3 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shensi
                British win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from Shensi to Yunnan
            1 tactical_bomber moved from Hunan to Yunnan
            1 armour and 2 mech_infantrys moved from India to Yunnan
            1 fighter and 2 tactical_bombers moved from Persia to Iraq
            5 mech_infantrys moved from Egypt to Iraq
            6 fighters moved from Norway to Gibraltar
            3 transports moved from 112 Sea Zone to 110 Sea Zone
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Egypt: 3 fighters
            EDIT: Adding units owned by Americans to Iraq: 3 fighters
            EDIT: Removing units owned by Americans from Egypt: 1 fighter
            EDIT: Adding units owned by Americans to Iraq: 1 fighter
            EDIT: Turning off Edit Mode
            3 artilleries placed in Iraq
            3 mech_infantrys placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Iraq: 2 fighters
            EDIT: Adding units owned by Americans to Egypt: 2 fighters
            EDIT: Turning off Edit Mode
            1 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
            UK_Pacific collect 10 PUs (5 lost to blockades); end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 1 armour and 1 mech_infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Iraq: 2 fighters
            EDIT: Adding units owned by Americans to Egypt: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : 0,67
    Americans : 0,67
    Chinese : 0,33
    Japanese : -0,67
    AA fire in Novgorod : : 0,83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 1 battleship, 1 bomber, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Norway to Finland
                  Americans take Finland from Italians
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 43 Sea Zone
                  Americans take 35 Sea Zone from Japanese
                  Americans take 43 Sea Zone from Japanese
            1 marine moved from 43 Sea Zone to Borneo
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 marine and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            1 battleship moved from 33 Sea Zone to 43 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 carrier moved from 33 Sea Zone to 42 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            3 battleships, 4 carriers, 3 cruisers and 2 destroyers moved from 112 Sea Zone to 91 Sea Zone
            1 bomber moved from Norway to Novgorod
            1 bomber and 3 fighters moved from Norway to 112 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Novgorod
                    AA fire in Novgorod : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Novgorod causes 0 damage total. 
            Battle in Denmark
            Battle in 42 Sea Zone
                Americans attack with 1 carrier, 1 destroyer, 2 submarines and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Denmark from Germans, taking 42 Sea Zone from Japanese with 1 carrier, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Java
            Battle in Borneo
                Americans attack with 1 marine
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 battleship in Borneo, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Borneo
                Americans win, taking Java from Japanese, taking Borneo from Japanese with 1 marine remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Americans
            1 destroyer moved from 33 Sea Zone to 43 Sea Zone
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            2 carriers moved from 33 Sea Zone to 43 Sea Zone
            2 destroyers moved from 33 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Gibraltar
            1 bomber moved from 112 Sea Zone to Norway
            3 fighters moved from 112 Sea Zone to Norway
            3 fighters moved from 112 Sea Zone to Gibraltar
            1 armour, 4 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
            3 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
            4 armour, 4 artilleries, 8 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
            4 armour, 4 artilleries and 8 infantry moved from 91 Sea Zone to Morocco
            3 fighters moved from Gibraltar to Egypt
    
        Place Units - Americans
            1 battleship and 2 transports placed in 10 Sea Zone
            2 artilleries, 3 fighters and 2 infantry placed in Western United States
            2 armour and 1 bomber placed in Norway
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Burma to Kweichow
            1 infantry moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            2 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 3 artilleries and 6 mech_infantrys; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Iraq to Persia
            1 fighter and 1 tactical_bomber moved from India to Persia
            1 tactical_bomber moved from India to Eastern Persia
            1 tactical_bomber moved from Eastern Persia to Persia
            1 tactical_bomber moved from India to Hunan
            1 infantry moved from Yunnan to Hunan
            1 bomber and 1 mech_infantry moved from Yunnan to Shensi
    
        Combat - British
            Battle in Hunan
                British attack with 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 infantry and 1 tactical_bomber in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Hunan
                 retreated to Hunan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
            Battle in Persia
                British attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Germans defend with 1 factory_minor and 1 mech_infantry
                    British roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Persia, round 2 : 4/5 hits, 2,00 expected hits
                    Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Persia
                British win, taking Persia from Germans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Shensi
                British attack with 1 bomber and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber and 1 mech_infantry in Shensi, round 2 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 bomber and 1 mech_infantry in Shensi, round 3 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shensi
                British win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from Shensi to Yunnan
            1 tactical_bomber moved from Hunan to Yunnan
            1 armour and 2 mech_infantrys moved from India to Yunnan
            1 fighter and 2 tactical_bombers moved from Persia to Iraq
            5 mech_infantrys moved from Egypt to Iraq
            6 fighters moved from Norway to Gibraltar
            3 transports moved from 112 Sea Zone to 110 Sea Zone
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Egypt: 3 fighters
            EDIT: Adding units owned by Americans to Iraq: 3 fighters
            EDIT: Removing units owned by Americans from Egypt: 1 fighter
            EDIT: Adding units owned by Americans to Iraq: 1 fighter
            EDIT: Turning off Edit Mode
            3 artilleries placed in Iraq
            3 mech_infantrys placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Iraq: 2 fighters
            EDIT: Adding units owned by Americans to Egypt: 2 fighters
            EDIT: Turning off Edit Mode
            1 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
            UK_Pacific collect 10 PUs (5 lost to blockades); end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 1 armour and 1 mech_infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Iraq: 2 fighters
            EDIT: Adding units owned by Americans to Egypt: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
            EDIT: Adding units owned by Americans to Egypt: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : 0,67
    Americans : 0,67
    Chinese : 0,33
    Japanese : -0,67
    AA fire in Novgorod : : 0,83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    sorry for the edits pls use last file


  • anzac is up
    Best regards
    MrCunego
    anzac.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to 43 Sea Zone
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Dutch New Guinea
    
        Non Combat Move - ANZAC
            2 aaGuns, 1 artillery and 1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter placed in Queensland
            1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 55
  • 37
  • 81
  • 178
  • 18
  • 61
  • 107
  • 4.1k
Axis & Allies Boardgaming Custom Painted Miniatures

49

Online

17.8k

Users

40.4k

Topics

1.8m

Posts