does the aaa in Holland enable a Land Scramble from W-Ger?
Odonis (Axis) vs BobbaRossa (Allies) BM3L19
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TripleA Move Summary: Americans round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Americans Americans buy 4 artilleries, 1 carrier, 1 destroyer, 5 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 3 fighters moved from United Kingdom to Holland Belgium 3 bombers moved from India to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone Americans take 37 Sea Zone from Japanese 1 submarine moved from 43 Sea Zone to 36 Sea Zone Americans take 43 Sea Zone from Japanese 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 23 submarines and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 23 submarines and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 submarine moved from 24 Sea Zone to 23 Sea Zone 1 submarine moved from 30 Sea Zone to 23 Sea Zone 2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 4 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Norway to Finland Americans take Finland from Germans -
Scramble 35/36, kamikaze orders, custom OOL?
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@BobbaRossa
no scrambles - max defence -
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Americans Americans buy 4 artilleries, 1 carrier, 1 destroyer, 5 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 3 fighters moved from United Kingdom to Holland Belgium 3 bombers moved from India to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone Americans take 37 Sea Zone from Japanese 1 submarine moved from 43 Sea Zone to 36 Sea Zone Americans take 43 Sea Zone from Japanese 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 23 submarines and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 23 submarines and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 submarine moved from 24 Sea Zone to 23 Sea Zone 1 submarine moved from 30 Sea Zone to 23 Sea Zone 2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 4 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Norway to Finland Americans take Finland from Germans Combat - Americans Battle in Holland Belgium Americans attack with 2 artilleries, 1 bomber, 3 fighters and 4 infantry Germans defend with 1 armour and 3 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries, 1 bomber, 3 fighters and 4 infantry in Holland Belgium, round 2 : 5/10 hits, 3.83 expected hits Germans roll dice for 1 armour and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits 3 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 artilleries, 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 1 infantry Casualties for Germans: 1 armour and 3 infantry Battle in 35 Sea Zone Americans attack with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 23 submarines and 1 tactical_bomber Japanese defend with 1 battleship, 4 carriers, 3 destroyers, 5 fighters, 4 submarines, 3 tactical_bombers and 3 transports Americans roll dice for 23 submarines in 35 Sea Zone, round 2 : 10/23 hits, 7.67 expected hits Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 8/13 hits, 6.50 expected hits Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 battleship, 4 carriers, 3 destroyers, 5 fighters, 3 tactical_bombers and 3 transports in 35 Sea Zone, round 2 : 9/16 hits, 7.83 expected hits 2 tactical_bombers owned by the Japanese, 10 submarines owned by the Americans, 4 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 4 submarines owned by the Japanese lost in 35 Sea Zone Americans roll dice for 13 submarines in 35 Sea Zone, round 3 : 4/13 hits, 4.33 expected hits 3 transports owned by the Japanese and 1 battleship owned by the Japanese lost in 35 Sea Zone Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 3/13 hits, 6.50 expected hits Japanese roll dice for 5 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 4/6 hits, 3.83 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 2 destroyers owned by the Americans lost in 35 Sea Zone 13 submarines owned by the Americans Submerged Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 4 : 6/11 hits, 5.83 expected hits Japanese roll dice for 3 fighters in 35 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits 3 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers and 6 fighters remaining. Battle score for attacker is 123 Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter, 10 submarines and 1 tactical_bomber Casualties for Japanese: 1 battleship, 4 carriers, 3 destroyers, 5 fighters, 4 submarines, 3 tactical_bombers and 3 transports Battle in 23 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 23 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 23 Sea Zone Americans roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 23 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 36 Sea Zone Americans attack with 3 bombers and 2 submarines Japanese defend with 1 destroyer and 1 transport Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 3 bombers in 36 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Neutral with 3 bombers and 2 submarines remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 3 bombers moved from 36 Sea Zone to Dutch New Guinea 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 4 submarines moved from 30 Sea Zone to 33 Sea Zone 7 submarines moved from 10 Sea Zone to 26 Sea Zone 3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 tactical_bomber moved from Eastern United States to 110 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 4 transports moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Holland Belgium to United Kingdom Place Units - Americans 1 artillery and 2 infantry placed in Norway 3 artilleries and 3 infantry placed in Central United States 1 carrier and 2 transports placed in 101 Sea Zone 1 destroyer and 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUsCombat Hit Differential Summary :
Germans : -0.50 Americans : 2.83 Japanese : 2.33 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Americans Americans buy 4 artilleries, 1 carrier, 1 destroyer, 5 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 3 fighters moved from United Kingdom to Holland Belgium 3 bombers moved from India to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone Americans take 37 Sea Zone from Japanese 1 submarine moved from 43 Sea Zone to 36 Sea Zone Americans take 43 Sea Zone from Japanese 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 23 submarines and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 23 submarines and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 submarine moved from 24 Sea Zone to 23 Sea Zone 1 submarine moved from 30 Sea Zone to 23 Sea Zone 2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 4 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Norway to Finland Americans take Finland from Germans Combat - Americans Battle in Holland Belgium Americans attack with 2 artilleries, 1 bomber, 3 fighters and 4 infantry Germans defend with 1 armour and 3 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries, 1 bomber, 3 fighters and 4 infantry in Holland Belgium, round 2 : 5/10 hits, 3.83 expected hits Germans roll dice for 1 armour and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits 3 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 artilleries, 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 1 infantry Casualties for Germans: 1 armour and 3 infantry Battle in 35 Sea Zone Americans attack with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 23 submarines and 1 tactical_bomber Japanese defend with 1 battleship, 4 carriers, 3 destroyers, 5 fighters, 4 submarines, 3 tactical_bombers and 3 transports Americans roll dice for 23 submarines in 35 Sea Zone, round 2 : 10/23 hits, 7.67 expected hits Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 8/13 hits, 6.50 expected hits Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 battleship, 4 carriers, 3 destroyers, 5 fighters, 3 tactical_bombers and 3 transports in 35 Sea Zone, round 2 : 9/16 hits, 7.83 expected hits 2 tactical_bombers owned by the Japanese, 10 submarines owned by the Americans, 4 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 4 submarines owned by the Japanese lost in 35 Sea Zone Americans roll dice for 13 submarines in 35 Sea Zone, round 3 : 4/13 hits, 4.33 expected hits 3 transports owned by the Japanese and 1 battleship owned by the Japanese lost in 35 Sea Zone Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 3/13 hits, 6.50 expected hits Japanese roll dice for 5 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 4/6 hits, 3.83 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 2 destroyers owned by the Americans lost in 35 Sea Zone 13 submarines owned by the Americans Submerged Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 4 : 6/11 hits, 5.83 expected hits Japanese roll dice for 3 fighters in 35 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits 3 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers and 6 fighters remaining. Battle score for attacker is 123 Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter, 10 submarines and 1 tactical_bomber Casualties for Japanese: 1 battleship, 4 carriers, 3 destroyers, 5 fighters, 4 submarines, 3 tactical_bombers and 3 transports Battle in 23 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 23 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 23 Sea Zone Americans roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 23 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 36 Sea Zone Americans attack with 3 bombers and 2 submarines Japanese defend with 1 destroyer and 1 transport Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 3 bombers in 36 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Neutral with 3 bombers and 2 submarines remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 3 bombers moved from 36 Sea Zone to Dutch New Guinea 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 4 submarines moved from 30 Sea Zone to 33 Sea Zone 7 submarines moved from 10 Sea Zone to 26 Sea Zone 3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 tactical_bomber moved from Eastern United States to 110 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 4 transports moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Holland Belgium to United Kingdom Place Units - Americans 1 artillery and 2 infantry placed in Norway 3 artilleries and 3 infantry placed in Central United States 1 carrier and 2 transports placed in 101 Sea Zone 1 destroyer and 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 2 artilleries, 1 destroyer, 9 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 bomber moved from United Kingdom to France 2 fighters and 2 tactical_bombers moved from 99 Sea Zone to Bulgaria 3 infantry moved from Greece to Bulgaria 1 artillery and 2 infantry moved from Iraq to Northwest Persia 1 armour and 2 mech_infantrys moved from Eastern Persia to Turkmenistan 1 mech_infantry moved from Persia to Turkmenistan Combat - British Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Northwest Persia British attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Bulgaria British attack with 2 fighters, 3 infantry and 2 tactical_bombers Germans defend with 1 artillery British roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Bulgaria, round 2 : 1/7 hits, 2.83 expected hits Germans roll dice for 1 artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Bulgaria British win, taking Bulgaria from Germans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Turkmenistan British attack with 1 armour and 3 mech_infantrys Germans defend with 2 armour British roll dice for 1 armour and 3 mech_infantrys in Turkmenistan, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 2 armour in Turkmenistan, round 2 : 1/2 hits, 1.00 expected hits 1 mech_infantry owned by the British and 2 armour owned by the Germans lost in Turkmenistan British win, taking Turkmenistan from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 8 Casualties for British: 1 mech_infantry Casualties for Germans: 2 armour Non Combat Move - British 1 armour and 1 mech_infantry moved from Eastern Persia to India 1 fighter moved from Persia to India 1 artillery and 1 infantry moved from Persia to Iraq 1 mech_infantry moved from Iraq to Eastern Persia 1 mech_infantry moved from Trans-Jordan to Persia 2 transports moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to 98 Sea Zone 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece 2 fighters and 2 tactical_bombers moved from Bulgaria to 99 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Egypt to Trans-Jordan 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 bomber moved from France to United Kingdom 1 destroyer moved from 39 Sea Zone to 55 Sea Zone Place Units - British 1 destroyer and 1 transport placed in 110 Sea Zone 2 infantry and 1 mech_infantry placed in Union of South Africa 3 infantry placed in Egypt 1 artillery and 2 infantry placed in Iraq 1 artillery and 2 infantry placed in Persia Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Germans : -1.50 British : -1.50 AA fire in France : : -0.17 Americans : 2.83 Japanese : 2.33 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Italians Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Romania to Albania Italians take Albania from British 1 fighter moved from Ukraine to Northwest Persia 1 fighter moved from Romania to Northwest Persia 1 armour moved from Ukraine to Tambov 1 infantry moved from Smolensk to Vologda Italians take Vologda from Russians Combat - Italians Battle in Tambov Italians attack with 1 armour Russians defend with 1 infantry Italians roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Tambov, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Tambov Russians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour Battle in Northwest Persia Italians attack with 2 fighters British defend with 1 artillery and 2 infantry Italians roll dice for 2 fighters in Northwest Persia, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 0/3 hits, 1.00 expected hits Italians roll dice for 2 fighters in Northwest Persia, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 3 : 3/3 hits, 1.00 expected hits 2 fighters owned by the Italians and 1 infantry owned by the British lost in Northwest Persia British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -17 Casualties for Italians: 2 fighters Casualties for British: 1 infantry Non Combat Move - Italians 1 artillery moved from Southern Italy to Northern Italy 3 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 armour, 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,2,2,4,6,5 Italians collect 11 PUs (8 lost to blockades); end with 11 PUsCombat Hit Differential Summary :
Italians : -2.00 British : 1.00 Russians : 0.33 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 bomber, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 34 Sea Zone 2 fighters moved from Queensland to 34 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 34 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 34 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 34 Sea Zone to Caroline Islands 1 infantry moved from Western Australia to Northern Territory Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 bomber and 1 infantry placed in Queensland 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 98 Sea Zone to 99 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 1.00 Japanese : 0.33 -
@BobbaRossa
Hi long overdue capitulation. Good game! Misplayed by me from the beginning.Any interest in another?
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Good game! Yeah, I’d be down for a rematch. I’ll take either side.
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@BobbaRossa
Cool. Let me take Allies. Can you set it up? WIll PM my email address -
Done. New game at link below:
https://www.axisandallies.org/forums/topic/33090/odonis-allies-vs-bobbarossa-axis-bm3-l19-game-2





