@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Whackamatt Allies -vs- dawgoneit Axis WAW
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Russians 1 HeavyTank moved from Minsk to Lithuania Russians take Lithuania from Germans 1 HeavyTank moved from Lithuania to Brest 1 HeavyTank moved from Minsk to Brest 2 Infantrys moved from Kiev to Brest 2 Infantrys moved from Kursk to Kiev 2 Tanks moved from Kursk to Brest 4 Adv.Fighters and 1 Fighter moved from Kursk to Brest 1 Infantry moved from N.Karelia to Lapland Russians take Lapland from Finns 1 Infantry moved from S.Karelia to N.Karelia 4 Infantrys moved from Arkhangelsk to S.Karelia 10 Infantrys moved from Yaroslavl to Kursk 10 Infantrys moved from Yaroslavl to S.Karelia 10 Infantrys moved from Moscow to Yaroslavl 6 Infantrys moved from Rostov to Donetsk 5 Infantrys moved from Stalingrad to Rostov 1 Transport moved from 53 Sea Zone to 54 Sea Zone 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 2 Infantrys moved from 53 Sea Zone to Donetsk 2 Infantrys moved from Georgia to Rostov 1 Infantry moved from Yakutsk to Ayan 1 Adv.Fighter moved from Olyokminsk to Ayan 4 Infantrys moved from N.Buryat Mongolia to S.Buryat Mongolia 5 Infantrys moved from Evenkia to Olyokminsk 6 Mech.Rockets moved from Sibirsky to Kolyma 1 Infantry moved from Olyokminsk to N.Buryat Mongolia Purchase Units - Russians Russians buy 2 Bunkers, 27 Infantrys and 6 Mech.Rockets; Remaining resources: 0 PUs; Combat - Russians Battle in Brest Russians attack with 4 Adv.Fighters, 1 Fighter, 2 HeavyTanks, 2 Infantrys and 2 Tanks Germans defend with 1 AAGun, 1 Artillery, 1 Elite, 2 HeavyTanks, 1 Infantry and 3 Tanks AA fire in Brest : 1/5 hits, 0.83 expected hits 1 Fighter owned by the Russians lost in Brest Russians roll dice for 4 Adv.Fighters, 2 HeavyTanks, 2 Infantrys and 2 Tanks in Brest, round 2 : 4/10 hits, 4.67 expected hits Germans roll dice for 1 Artillery, 1 Elite, 2 HeavyTanks, 1 Infantry and 3 Tanks in Brest, round 2 : 2/8 hits, 3.83 expected hits 2 Infantrys owned by the Russians, 1 Elite owned by the Germans, 1 Artillery owned by the Germans, 1 Infantry owned by the Germans and 1 Tank owned by the Germans lost in Brest Russians roll dice for 4 Adv.Fighters, 2 HeavyTanks and 2 Tanks in Brest, round 3 : 6/8 hits, 4.33 expected hits Germans roll dice for 2 HeavyTanks and 2 Tanks in Brest, round 3 : 3/4 hits, 2.33 expected hits 2 HeavyTanks owned by the Germans, 1 HeavyTank owned by the Russians, 2 Tanks owned by the Russians and 2 Tanks owned by the Germans lost in Brest Russians win, taking Brest from Germans with 4 Adv.Fighters and 1 HeavyTank remaining. Battle score for attacker is 9 Casualties for Russians: 1 Fighter, 1 HeavyTank, 2 Infantrys and 2 Tanks Casualties for Germans: 1 Artillery, 1 Elite, 2 HeavyTanks, 1 Infantry and 3 Tanks Battle in Kolyma Russians attack with 6 Mech.Rockets Hisaichi defend with 1 Artillery and 4 Infantrys Russians roll dice for 6 Mech.Rockets in Kolyma, round 2 : 3/6 hits, 3.00 expected hits Hisaichi roll dice for 1 Artillery and 4 Infantrys in Kolyma, round 2 : 1/5 hits, 1.67 expected hits 1 Mech.Rocket owned by the Russians and 3 Infantrys owned by the Hisaichi lost in Kolyma Russians roll dice for 5 Mech.Rockets in Kolyma, round 3 : 2/5 hits, 2.50 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Kolyma, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Kolyma Russians win, taking Kolyma from Hisaichi with 5 Mech.Rockets remaining. Battle score for attacker is 6 Casualties for Russians: 1 Mech.Rocket Casualties for Hisaichi: 1 Artillery and 4 Infantrys Battle in S.Buryat Mongolia Russians attack with 4 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 4 Infantrys in S.Buryat Mongolia, round 2 : 2/4 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia Russians win, taking S.Buryat Mongolia from Hisaichi with 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Ayan Russians attack with 1 Adv.Fighter and 1 Infantry Hisaichi defend with 1 Infantry Russians roll dice for 1 Adv.Fighter and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Russians 1 Adv.Fighter moved from Ayan to Olyokminsk 2 Adv.Fighters moved from Brest to Kiev 1 Adv.Fighter moved from Brest to Kiev 1 Adv.Fighter moved from Brest to Donetsk 3 Infantrys moved from Estonia to Latvia 1 AAGun moved from Penza to Rostov 1 AAGun moved from Rostov to Donetsk 1 AAGun moved from Georgia to Rostov Place Units - Russians 1 Bunker placed in Kiev 1 Bunker placed in Donetsk 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 10 Infantrys placed in Moscow 4 Infantrys placed in Leningrad 4 Infantrys placed in Arkhangelsk 6 Mech.Rockets placed in Sibirsky 1 Infantry placed in Sverdlovsk Turning on Edit Mode EDIT: Removing units owned by Russians from Novosibirsk: 3 Infantrys EDIT: Adding units owned by Russians to Krasnoyarsk: 3 Infantrys EDIT: Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 104 PUs; end with 104 PUsCombat Hit Differential Summary :
Germans : -1.17 Hisaichi : -2.00 AA fire in Brest : : 0.17 Russians : 2.17 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Italians 2 HeavyTanks, 2 Mech.Infs and 5 Tanks moved from Mersa Matruh to Cairo 1 Elite moved from Mersa Matruh to 51 Sea Zone 1 Elite and 1 Transport moved from 51 Sea Zone to 56 Sea Zone 1 Elite moved from 56 Sea Zone to Cairo 1 Artillery and 1 Infantry moved from New Valley to Nubia 4 Mech.Infs moved from Hun to Lower Egypt 2 Elites and 1 Infantry moved from Hun to Kufra 4 Infantrys moved from Rome to 46 Sea Zone 2 Cruisers, 4 Infantrys and 1 Transport moved from 46 Sea Zone to 51 Sea Zone 2 Destroyers moved from 51 Sea Zone to 56 Sea Zone 4 Infantrys moved from 51 Sea Zone to Crete 1 Transport moved from 51 Sea Zone to 49 Sea Zone 5 Infantrys moved from Rome to Campania 4 Infantrys moved from Tunis to S.Tunisia 1 Infantry, 2 Mech.Infs and 2 Tanks moved from Mauritania to Rio de Oro 2 Mech.Infs moved from Mauritania to French Sudan 4 Infantrys moved from E.Morocco to 41 Sea Zone 4 Infantrys moved from 41 Sea Zone to Gibraltar 1 Artillery moved from Andalusia to Gibraltar 1 Tank moved from Andalusia to Gibraltar 2 Mech.Infs moved from Madrid to Aragon 2 Fighters moved from La Mancha to Aragon 2 Artillerys moved from Madrid to Leon 1 Tank moved from Andalusia to Leon 1 Elite and 2 Infantrys moved from Andalusia to Leon 1 Artillery and 2 Infantrys moved from Andalusia to Gibraltar 2 Fighters moved from La Mancha to Aragon 1 Tank moved from Normandy to Languedoc Purchase Units - Italians Italians buy 2 ArmoredCars, 2 Artillerys, 1 HeavyTank, 15 Infantrys, 4 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in French Sudan Italians attack with 2 Mech.Infs French defend with 1 Bunker Italians roll dice for 2 Mech.Infs in French Sudan, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 Bunker in French Sudan, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 2 Mech.Infs in French Sudan, round 3 : 1/2 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the French French roll dice for 1 Bunker in French Sudan, round 3 : 1/1 hits, 0.50 expected hits 1 Mech.Inf owned by the Italians lost in French Sudan Italians roll dice for 1 Mech.Inf in French Sudan, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 Bunker in French Sudan, round 4 : 1/1 hits, 0.50 expected hits 1 Mech.Inf owned by the Italians lost in French Sudan French win with 1 Bunker remaining. Battle score for attacker is -12 Casualties for Italians: 2 Mech.Infs Battle in Aragon Italians attack with 4 Fighters and 2 Mech.Infs Neutral defend with 1 Bunker Italians roll dice for 4 Fighters and 2 Mech.Infs in Aragon, round 2 : 3/6 hits, 2.00 expected hits Neutral roll dice for 1 Bunker in Aragon, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Mech.Inf owned by the Italians lost in Aragon Italians loses 0 PUs for violating Aragons neutrality. Italians win, taking Aragon from Neutral with 4 Fighters and 1 Mech.Inf remaining. Battle score for attacker is 0 Casualties for Italians: 1 Mech.Inf Casualties for Neutral: 1 Bunker Battle in Leon Italians attack with 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank Neutral defend with 3 Infantrys Italians roll dice for 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank in Leon, round 2 : 2/6 hits, 2.17 expected hits Neutral roll dice for 3 Infantrys in Leon, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral lost in Leon Italians roll dice for 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank in Leon, round 3 : 3/6 hits, 2.17 expected hits Neutral roll dice for 1 Infantry in Leon, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Leon Italians loses 0 PUs for violating Leons neutrality. Italians win, taking Leon from Neutral with 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Neutral: 3 Infantrys Casualties for Italians: 1 Infantry Battle in Cairo Italians attack with 1 Elite, 2 HeavyTanks, 2 Mech.Infs and 5 Tanks British defend with 1 AAGun, 1 Factory and 15 Infantrys Italians roll dice for 1 Elite, 2 HeavyTanks, 2 Mech.Infs and 5 Tanks in Cairo, round 2 : 7/10 hits, 5.00 expected hits British roll dice for 15 Infantrys in Cairo, round 2 : 5/15 hits, 5.00 expected hits 1 Elite owned by the Italians, 2 Tanks owned by the Italians, 7 Infantrys owned by the British and 2 Mech.Infs owned by the Italians lost in Cairo Italians roll dice for 2 HeavyTanks and 3 Tanks in Cairo, round 3 : 3/5 hits, 2.83 expected hits British roll dice for 8 Infantrys in Cairo, round 3 : 4/8 hits, 2.67 expected hits 1 HeavyTank owned by the Italians, 3 Tanks owned by the Italians and 3 Infantrys owned by the British lost in Cairo Italians roll dice for 1 HeavyTank in Cairo, round 4 : 1/1 hits, 0.67 expected hits British roll dice for 5 Infantrys in Cairo, round 4 : 4/5 hits, 1.67 expected hits 1 HeavyTank owned by the Italians and 1 Infantry owned by the British lost in Cairo British win with 4 Infantrys remaining. Battle score for attacker is -32 Casualties for Italians: 1 Elite, 2 HeavyTanks, 2 Mech.Infs and 5 Tanks Casualties for British: 11 Infantrys Battle in Gibraltar Italians attack with 2 Artillerys, 6 Infantrys and 1 Tank British defend with 1 Bunker and 2 Infantrys Italians roll dice for 1 Battleship in Gibraltar, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the British Italians roll dice for 2 Artillerys, 6 Infantrys and 1 Tank in Gibraltar, round 2 : 3/9 hits, 2.50 expected hits British roll dice for 1 Bunker and 2 Infantrys in Gibraltar, round 2 : 0/3 hits, 1.17 expected hits 1 Bunker owned by the British and 2 Infantrys owned by the British lost in Gibraltar Italians win, taking Gibraltar from British with 2 Artillerys, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 10 Casualties for British: 1 Bunker and 2 Infantrys Battle in Crete Italians attack with 4 Infantrys Neutral defend with 1 AAGun and 1 Artillery Italians roll dice for 2 Cruisers in Crete, round 2 : 1/2 hits, 1.00 expected hits 1 Artillery owned by the Neutral lost in Crete Italians loses 0 PUs for violating Cretes neutrality. Italians win, taking Crete from Neutral with 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Neutral: 1 Artillery Battle in Nubia Italians attack with 1 Artillery and 1 Infantry French defend with 1 Infantry Italians roll dice for 1 Artillery and 1 Infantry in Nubia, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Nubia Italians win, taking Nubia from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Rio de Oro Italians attack with 1 Infantry, 2 Mech.Infs and 2 Tanks Neutral defend with 3 Infantrys Italians roll dice for 1 Infantry, 2 Mech.Infs and 2 Tanks in Rio de Oro, round 2 : 1/5 hits, 2.00 expected hits Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral lost in Rio de Oro Italians roll dice for 1 Infantry, 2 Mech.Infs and 2 Tanks in Rio de Oro, round 3 : 1/5 hits, 2.00 expected hits Neutral roll dice for 2 Infantrys in Rio de Oro, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Rio de Oro Italians roll dice for 1 Infantry, 2 Mech.Infs and 2 Tanks in Rio de Oro, round 4 : 2/5 hits, 2.00 expected hits Neutral roll dice for 1 Infantry in Rio de Oro, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Rio de Oro Italians loses 0 PUs for violating Rio de Oros neutrality. Italians win, taking Rio de Oro from Neutral with 2 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Neutral: 3 Infantrys Casualties for Italians: 1 Infantry Non Combat Move - Italians 4 Fighters moved from Aragon to Lombardy 1 Transport moved from 51 Sea Zone to 46 Sea Zone 2 Artillerys moved from Madrid to Leon 1 Artillery moved from Madrid to Leon Place Units - Italians 5 Infantrys placed in Madrid 1 ArmoredCar, 1 HeavyTank and 1 Tank placed in Hun 4 Mech.Infs placed in Tunis 1 ArmoredCar and 3 Infantrys placed in E.Morocco 2 Artillerys and 7 Infantrys placed in Rome Italians undo move 4. 1 Infantry placed in Rome 1 ArmoredCar and 2 Infantrys placed in E.Morocco Turn Complete - Italians Italians collect 89 PUs; end with 89 PUsCombat Hit Differential Summary :
Neutral : -0.83 Italians : 3.67 British : 2.17 French : 0.50 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - French 1 unit repaired. 1 Infantry moved from Kordofan to Darfur British take Darfur from Italians 1 Infantry moved from North Central USA to South Central USA 1 Artillery moved from Upper Norrland to Middle Norrland French take Middle Norrland from Germans 1 Infantry moved from E.Mexico to Central America Purchase Units - French French buy 1 Adv.Fighter, 1 Bunker and 1 Tank; Remaining resources: 0 PUs; Combat - French Non Combat Move - French Place Units - French 1 Bunker placed in French Equatorial Africa 1 Adv.Fighter and 1 Tank placed in Syria Turn Complete - French French collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Yamamoto 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Destroyer and 1 Transport moved from 115 Sea Zone to 114 Sea Zone 1 Artillery moved from Guadalcanal to New Georgia Yamamoto take New Georgia from Anzac 1 Artillery and 1 Marine moved from West Papua to 114 Sea Zone 1 Artillery and 1 Marine moved from 114 Sea Zone to New Britain 2 Adv.Fighters moved from 114 Sea Zone to New Britain 3 Artillerys and 3 Infantrys moved from Soembawa to Lombok 3 Transports moved from 111 Sea Zone to 113 Sea Zone 2 Infantrys moved from Port Moresby to West Papua Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 B.Transport, 3 Infantrys, 5 S.Submarines, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; Combat - Yamamoto Battle in New Britain Yamamoto attack with 2 Adv.Fighters, 1 Artillery and 1 Marine Anzac defend with 1 Infantry Yamamoto roll dice for 1 Battleship in New Britain, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in New Britain Yamamoto win, taking New Britain from Anzac with 2 Adv.Fighters, 1 Artillery and 1 Marine remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Non Combat Move - Yamamoto 1 Infantry moved from Chubu to Tokyo 2 Adv.Fighters moved from New Britain to 114 Sea Zone Place Units - Yamamoto 5 S.Submarines and 1 Submarine placed in 85 Sea Zone 1 B.Transport placed in 107 Sea Zone 1 Artillery, 1 Infantry and 1 Tank placed in Davao 1 Artillery and 2 Infantrys placed in Port Moresby Turn Complete - Yamamoto Yamamoto collect 84 PUs; end with 84 PUsCombat Hit Differential Summary :
Yamamoto : 0.33 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Chinese 1 Infantry moved from Assam to Burma British take Burma from Thai 2 ArmoredCars moved from Lanchow to Yunnan 2 Infantrys moved from Ningsia to Suiyuan 1 Bomber moved from Urumqi to Suiyuan 2 Infantrys moved from Lanchow to Shensi 1 Bomber moved from Lanchow to Shensi 1 Bomber moved from Lanchow to Yunnan 4 ArmoredCars and 1 Bomber moved from Lanchow to Kweichow 2 Infantrys moved from Hsining to E.Qinghai 2 ArmoredCars moved from Hsining to Lanchow 2 ArmoredCars moved from Hsining to Ningsia 1 Infantry moved from Urumqi to E.Sinkiang 1 Fighter moved from Lanchow to Kweichow Purchase Units - Chinese Chinese buy 2 ArmoredCars, 2 Infantrys, 1 L.Fighter and 2 Mech.Infs; Remaining resources: 1 PUs; Combat - Chinese Battle in Kweichow Chinese attack with 4 ArmoredCars, 1 Bomber and 1 Fighter Hisaichi defend with 1 ArmoredCar and 2 Infantrys Chinese roll dice for 4 ArmoredCars, 1 Bomber and 1 Fighter in Kweichow, round 2 : 2/6 hits, 2.33 expected hits Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Kweichow, round 2 : 0/3 hits, 0.83 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Kweichow Chinese roll dice for 4 ArmoredCars, 1 Bomber and 1 Fighter in Kweichow, round 3 : 1/6 hits, 2.33 expected hits Hisaichi roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Kweichow Chinese win, taking Kweichow from Hisaichi with 4 ArmoredCars, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 ArmoredCar and 2 Infantrys Battle in Yunnan Chinese attack with 2 ArmoredCars and 1 Bomber Thai defend with 1 Infantry Chinese roll dice for 2 ArmoredCars and 1 Bomber in Yunnan, round 2 : 0/3 hits, 1.33 expected hits Thai roll dice for 1 Infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Chinese lost in Yunnan Chinese roll dice for 1 ArmoredCar and 1 Bomber in Yunnan, round 3 : 1/2 hits, 1.00 expected hits Thai roll dice for 1 Infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 ArmoredCar owned by the Chinese lost in Yunnan Chinese win with 1 Bomber remaining. Battle score for attacker is -6 Casualties for Chinese: 2 ArmoredCars Casualties for Thai: 1 Infantry Battle in Shensi Chinese attack with 1 Bomber and 2 Infantrys Hisaichi defend with 1 Elite Chinese roll dice for 1 Bomber and 2 Infantrys in Shensi, round 2 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Elite in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Hisaichi lost in Shensi Chinese win, taking Shensi from Hisaichi with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Elite Battle in Suiyuan Chinese attack with 1 Bomber and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Bomber and 2 Infantrys in Suiyuan, round 2 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 Bomber moved from Yunnan to Lanchow 1 Bomber and 1 Fighter moved from Kweichow to Lanchow 1 Bomber moved from Shensi to Lanchow 1 Bomber moved from Suiyuan to Lanchow Place Units - Chinese 2 ArmoredCars, 2 Infantrys and 2 Mech.Infs placed in Hsining 1 L.Fighter placed in Urumqi Turn Complete - Chinese Chinese collect 31 PUs; end with 32 PUsCombat Hit Differential Summary :
Hisaichi : -1.83 Chinese : -3.00 Thai : 1.33 -
TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Hisaichi 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank moved from Hupeh to Kweichow 1 ArmoredCar and 2 Infantrys moved from Hupeh to Szechwan 1 Artillery and 2 Infantrys moved from Shansi to Shensi 1 ArmoredCar and 1 Tank moved from Shantung to Suiyuan 1 Tank moved from Hupeh to Kweichow 1 Tank moved from Hupeh to Suiyuan 3 ArmoredCars moved from Liaoning to Chahar 1 Infantry moved from Shantung to Shansi 2 Artillerys and 2 Infantrys moved from Kwangtung to Hunan 2 Artillerys and 4 Infantrys moved from Hong Kong to Kwangtung 1 Artillery and 7 Infantrys moved from Heilungchiang to Ayan 2 ArmoredCars, 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks moved from Chita to S.Buryat Mongolia 2 ArmoredCars moved from Chita to N.Buryat Mongolia 1 ArmoredCar moved from Chita to Ayan 2 Tanks moved from Chita to Ayan 1 ArmoredCar moved from Chita to Ayan 2 Artillerys moved from Tanimbar to 112 Sea Zone 2 Artillerys and 2 Transports moved from 112 Sea Zone to 110 Sea Zone 1 Artillery and 2 Infantrys moved from Banjarmasin to 110 Sea Zone 3 Artillerys and 2 Infantrys moved from 110 Sea Zone to Lombok 1 T.Boat moved from 111 Sea Zone to 110 Sea Zone Purchase Units - Hisaichi Hisaichi buy 4 ArmoredCars, 4 Artillerys, 1 Elite, 13 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shensi Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 2 Infantrys Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shensi, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 2 Infantrys in Shensi, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Shensi Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shensi, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shensi Hisaichi win, taking Shensi from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 1 Infantry Battle in S.Buryat Mongolia Hisaichi attack with 2 ArmoredCars, 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks Russians defend with 4 Infantrys Hisaichi roll dice for 2 ArmoredCars, 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks in S.Buryat Mongolia, round 2 : 3/7 hits, 2.67 expected hits Russians roll dice for 4 Infantrys in S.Buryat Mongolia, round 2 : 1/4 hits, 1.33 expected hits 3 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia Hisaichi roll dice for 2 ArmoredCars, 1 Artillery, 1 Fighter and 2 Tanks in S.Buryat Mongolia, round 3 : 2/6 hits, 2.33 expected hits Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in S.Buryat Mongolia Hisaichi win, taking S.Buryat Mongolia from Russians with 2 ArmoredCars, 1 Artillery, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 4 Infantrys Battle in Suiyuan Hisaichi attack with 1 ArmoredCar and 2 Tanks Chinese defend with 2 Infantrys Hisaichi roll dice for 1 ArmoredCar and 2 Tanks in Suiyuan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 2 Infantrys in Suiyuan, round 2 : 2/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Hisaichi, 1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi roll dice for 1 Tank in Suiyuan, round 3 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 1 Tank remaining. Battle score for attacker is -5 Casualties for Hisaichi: 1 ArmoredCar and 1 Tank Casualties for Chinese: 2 Infantrys Battle in Ayan Hisaichi attack with 2 ArmoredCars, 1 Artillery, 7 Infantrys and 2 Tanks Russians defend with 1 Infantry Hisaichi roll dice for 2 ArmoredCars, 1 Artillery, 7 Infantrys and 2 Tanks in Ayan, round 2 : 0/12 hits, 3.33 expected hits Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 ArmoredCars, 1 Artillery, 7 Infantrys and 2 Tanks in Ayan, round 3 : 1/12 hits, 3.33 expected hits Russians roll dice for 1 Infantry in Ayan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 2 ArmoredCars, 1 Artillery, 7 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in N.Buryat Mongolia Hisaichi attack with 2 ArmoredCars Russians defend with 1 Infantry Hisaichi roll dice for 2 ArmoredCars in N.Buryat Mongolia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 ArmoredCars in N.Buryat Mongolia, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in N.Buryat Mongolia Hisaichi win, taking N.Buryat Mongolia from Russians with 2 ArmoredCars remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Szechwan Hisaichi attack with 1 ArmoredCar and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Szechwan, round 2 : 0/3 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Szechwan, round 3 : 0/3 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Szechwan, round 4 : 1/3 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Szechwan Hisaichi win, taking Szechwan from Chinese with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Kweichow Hisaichi attack with 1 ArmoredCar, 1 Artillery, 2 Infantrys and 2 Tanks Chinese defend with 4 ArmoredCars Hisaichi roll dice for 1 ArmoredCar, 1 Artillery, 2 Infantrys and 2 Tanks in Kweichow, round 2 : 2/6 hits, 2.17 expected hits Chinese roll dice for 4 ArmoredCars in Kweichow, round 2 : 0/4 hits, 0.67 expected hits 2 ArmoredCars owned by the Chinese lost in Kweichow Hisaichi roll dice for 1 ArmoredCar, 1 Artillery, 2 Infantrys and 2 Tanks in Kweichow, round 3 : 4/6 hits, 2.17 expected hits Chinese roll dice for 2 ArmoredCars in Kweichow, round 3 : 0/2 hits, 0.33 expected hits 2 ArmoredCars owned by the Chinese lost in Kweichow Hisaichi win, taking Kweichow from Chinese with 1 ArmoredCar, 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 16 Casualties for Chinese: 4 ArmoredCars Non Combat Move - Hisaichi 1 ArmoredCar moved from Chita to S.Buryat Mongolia 1 Tank moved from Chita to Ayan 1 Infantry moved from Liaoning to Peking 2 Artillerys and 4 Infantrys moved from Changchun to Kirin 1 Fighter moved from S.Buryat Mongolia to Liaoning Place Units - Hisaichi 2 Artillerys, 1 Elite and 1 Marine placed in Banjarmasin 1 Artillery, 1 Infantry and 1 Tank placed in Shantung 1 Artillery, 2 Infantrys and 1 Tank placed in Liaoning 4 ArmoredCars and 4 Infantrys placed in Changchun 6 Infantrys placed in Hong Kong Turn Complete - Hisaichi Hisaichi collect 74 PUs; end with 74 PUsCombat Hit Differential Summary :
Hisaichi : -4.83 Chinese : 0.00 Russians : -2.00 -
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - British 1 Battleship, 1 Carrier, 6 Destroyers, 2 Fighters and 3 Submarines moved from 21 Sea Zone to 22 Sea Zone 1 Bomber and 3 Fighters moved from Manchester to 22 Sea Zone 3 Infantrys moved from Calcutta to Assam 1 Infantry moved from Assam to Yunnan Chinese take Yunnan from Thai 5 Infantrys moved from Delhi to Bihar 1 ArmoredCar moved from French Equatorial Africa to New Valley British take New Valley from Italians 1 ArmoredCar and 1 Fighter moved from French Equatorial Africa to Nubia 2 Tanks moved from Cape Town to Rhodesia 1 Infantry moved from Mozambique to Kenya 1 ArmoredCar moved from Mozambique to Equatoria 1 Infantry moved from Angola to Belgian Congo 1 ArmoredCar moved from Angola to Equatoria 4 Infantrys moved from Italian East Africa to Nubia 3 Infantrys moved from Italian East Africa to 57 Sea Zone 3 Infantrys moved from 57 Sea Zone to Lower Egypt 1 Adv.Fighter and 1 Fighter moved from Syria to Lower Egypt 4 Infantrys moved from Cairo to Lower Egypt 3 Infantrys moved from W.Iran to Iraq 4 Infantrys moved from Equatoria to Kordofan 1 Infantry moved from Bombay to Rajputana 2 ArmoredCars moved from Yukon to Alaska 1 Destroyer and 1 Transport moved from 76 Sea Zone to 84 Sea Zone 1 Cruiser and 1 Transport moved from 18 Sea Zone to 21 Sea Zone Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by British from Kordofan: 4 Infantrys EDIT: Adding units owned by British to Darfur: 4 Infantrys EDIT: Turning off Edit Mode British buy 1 Adv.Fighter, 6 ArmoredCars, 2 Bunkers, 1 Cruiser, 1 Destroyer, 10 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; Combat - British Battle in 84 Sea Zone British attack with 1 Destroyer and 1 Transport Yamamoto defend with 1 Transport British roll dice for 1 Destroyer and 1 Transport in 84 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Transport in 84 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Yamamoto lost in 84 Sea Zone British win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Transport Battle in 22 Sea Zone British attack with 1 Battleship, 1 Bomber, 1 Carrier, 6 Destroyers, 5 Fighters and 3 Submarines Germans defend with 1 Battleship, 2 Cruisers, 2 Destroyers and 11 T.Boats British roll dice for 3 Submarines in 22 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Units damaged: 1 Battleship owned by the Germans British roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 6 Destroyers and 5 Fighters in 22 Sea Zone, round 2 : 3/14 hits, 5.17 expected hits Germans roll dice for 1 Battleship, 2 Cruisers, 2 Destroyers and 11 T.Boats in 22 Sea Zone, round 2 : 6/16 hits, 4.17 expected hits Units damaged: 1 Battleship owned by the British 3 Submarines owned by the British, 2 Destroyers owned by the British and 4 T.Boats owned by the Germans lost in 22 Sea Zone British roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 4 Destroyers and 5 Fighters in 22 Sea Zone, round 3 : 3/12 hits, 4.50 expected hits Germans roll dice for 1 Battleship, 2 Cruisers, 2 Destroyers and 7 T.Boats in 22 Sea Zone, round 3 : 1/12 hits, 3.50 expected hits 1 Destroyer owned by the British and 3 T.Boats owned by the Germans lost in 22 Sea Zone British roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 3 Destroyers and 5 Fighters in 22 Sea Zone, round 4 : 4/11 hits, 4.17 expected hits Germans roll dice for 1 Battleship, 2 Cruisers, 2 Destroyers and 4 T.Boats in 22 Sea Zone, round 4 : 6/9 hits, 3.00 expected hits 1 Carrier owned by the British, 2 Fighters owned by the British, 3 Destroyers owned by the British and 4 T.Boats owned by the Germans lost in 22 Sea Zone British roll dice for 1 Battleship, 1 Bomber and 3 Fighters in 22 Sea Zone, round 5 : 1/5 hits, 2.33 expected hits Germans roll dice for 1 Battleship, 2 Cruisers and 2 Destroyers in 22 Sea Zone, round 5 : 1/5 hits, 2.33 expected hits 1 Destroyer owned by the Germans and 1 Fighter owned by the British lost in 22 Sea Zone British roll dice for 1 Battleship, 1 Bomber and 2 Fighters in 22 Sea Zone, round 6 : 4/4 hits, 2.00 expected hits Germans roll dice for 1 Battleship, 2 Cruisers and 1 Destroyer in 22 Sea Zone, round 6 : 1/4 hits, 2.00 expected hits 1 Destroyer owned by the Germans, 1 Fighter owned by the British, 2 Cruisers owned by the Germans and 1 Battleship owned by the Germans lost in 22 Sea Zone British win with 1 Battleship, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 11 Casualties for British: 1 Carrier, 6 Destroyers, 4 Fighters and 3 Submarines Casualties for Germans: 1 Battleship, 2 Cruisers, 2 Destroyers and 11 T.Boats Battle in Lower Egypt British attack with 1 Adv.Fighter, 1 Fighter and 7 Infantrys Germans defend with 2 Tanks; Italians defend with 4 Mech.Infs British roll dice for 1 Cruiser in Lower Egypt, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Adv.Fighter, 1 Fighter and 7 Infantrys in Lower Egypt, round 2 : 3/9 hits, 2.00 expected hits Germans roll dice for 4 Mech.Infs and 2 Tanks in Lower Egypt, round 2 : 2/6 hits, 2.33 expected hits 2 Infantrys owned by the British and 3 Mech.Infs owned by the Italians lost in Lower Egypt British roll dice for 1 Adv.Fighter, 1 Fighter and 5 Infantrys in Lower Egypt, round 3 : 3/7 hits, 1.67 expected hits Germans roll dice for 1 Mech.Inf and 2 Tanks in Lower Egypt, round 3 : 0/3 hits, 1.33 expected hits 1 Mech.Inf owned by the Italians and 2 Tanks owned by the Germans lost in Lower Egypt British win, taking Lower Egypt from Germans with 1 Adv.Fighter, 1 Fighter and 5 Infantrys remaining. Battle score for attacker is 30 Casualties for British: 2 Infantrys Casualties for Italians: 4 Mech.Infs Casualties for Germans: 2 Tanks Battle in Nubia British attack with 1 ArmoredCar, 1 Fighter and 4 Infantrys Italians defend with 1 Artillery and 1 Infantry British roll dice for 1 ArmoredCar, 1 Fighter and 4 Infantrys in Nubia, round 2 : 1/6 hits, 1.33 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Nubia, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Nubia British roll dice for 1 ArmoredCar, 1 Fighter and 3 Infantrys in Nubia, round 3 : 2/5 hits, 1.17 expected hits Italians roll dice for 1 Artillery in Nubia, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Nubia British win, taking Nubia from Italians with 1 ArmoredCar, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 Infantry Casualties for Italians: 1 Artillery and 1 Infantry Non Combat Move - British 1 Adv.Fighter and 1 Fighter moved from Lower Egypt to Cairo 1 Fighter moved from Nubia to Darfur 2 Infantrys moved from French Equatorial Africa to Darfur 4 Infantrys moved from Sumatra to Java 3 Transports moved from 65 Sea Zone to 60 Sea Zone 1 AAGun and 5 Infantrys moved from Madras to 60 Sea Zone 1 AAGun, 5 Infantrys and 3 Transports moved from 60 Sea Zone to 65 Sea Zone 1 AAGun and 5 Infantrys moved from 65 Sea Zone to Sumatra 1 AAGun moved from Delhi to Bihar 1 Fighter moved from 22 Sea Zone to Manchester 1 Bomber moved from 22 Sea Zone to Manchester Place Units - British 1 Bunker and 6 Infantrys placed in Cairo 1 Bunker placed in Darfur 4 Infantrys and 1 Tank placed in Madras 5 ArmoredCars placed in Delhi 1 Cruiser, 1 Destroyer and 1 Submarine placed in 21 Sea Zone 1 Adv.Fighter placed in Manchester 1 ArmoredCar placed in Italian East Africa Turn Complete - British British collect 98 PUs; end with 98 PUsCombat Hit Differential Summary :
Germans : -1.67 British : 0.83 Italians : 0.00 Yamamoto : -0.17 -
TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Purchase Units - Anzac Anzac buy 14 Infantrys; Remaining resources: 1 PUs; Place Units - Anzac 2 Infantrys placed in Wellington 6 Infantrys placed in Canberra 3 Infantrys placed in Townsville 3 Infantrys placed in Broome Turn Complete - Anzac Anzac collect 26 PUs; end with 27 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Purchase Units - Dutch Dutch buy 2 Bunkers and 1 Elite; Remaining resources: 0 PUs; Place Units - Dutch 1 Bunker placed in Java 1 Bunker placed in Sumatra 1 Elite placed in Suriname Turn Complete - Dutch Dutch collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Finns round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Finns 1 Fighter moved from Oulu to N.Karelia 1 Artillery and 1 Infantry moved from Oulu to N.Karelia 1 Artillery and 2 Infantrys moved from Vyborg to Oulu 1 Artillery, 1 Infantry and 1 Tank moved from Oulu to Lapland 1 Artillery and 2 Infantrys moved from Tampere to Oulu 1 Artillery and 1 Elite moved from Helsinki to 24 Sea Zone 1 Artillery and 1 Elite moved from 24 Sea Zone to Middle Norrland 1 Artillery and 3 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Middle Norrland Finns attack with 1 Artillery and 1 Elite French defend with 1 Artillery Finns roll dice for 1 Artillery and 1 Elite in Middle Norrland, round 2 : 1/2 hits, 0.83 expected hits French roll dice for 1 Artillery in Middle Norrland, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the French lost in Middle Norrland Finns win, taking Middle Norrland from French with 1 Artillery and 1 Elite remaining. Battle score for attacker is 4 Casualties for French: 1 Artillery Battle in Lapland Finns attack with 1 Artillery, 1 Infantry and 1 Tank Russians defend with 1 Infantry Finns roll dice for 1 Artillery, 1 Infantry and 1 Tank in Lapland, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Lapland Finns win, taking Lapland from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in N.Karelia Finns attack with 1 Artillery, 1 Fighter and 1 Infantry Russians defend with 1 Infantry Finns roll dice for 1 Artillery, 1 Fighter and 1 Infantry in N.Karelia, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in N.Karelia Finns win, taking N.Karelia from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from N.Karelia to Oulu Place Units - Finns 2 Artillerys and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
French : -0.33 Finns : 1.00 Russians : 0.33 -
TripleA Turn Summary: Romanians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Romanians 1 Artillery and 1 Infantry moved from Vinnytsia to Brest 1 Infantry moved from Odessa to Vinnytsia 1 Tank moved from Odessa to E.Romania 1 Artillery and 1 Infantry moved from W.Romania to Croatia 2 Artillerys, 1 Elite and 2 Infantrys moved from Serbia to Croatia 2 Artillerys and 2 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 1 Elite and 3 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in Croatia Romanians attack with 3 Artillerys, 1 Elite and 3 Infantrys Neutral defend with 3 Infantrys Romanians roll dice for 3 Artillerys, 1 Elite and 3 Infantrys in Croatia, round 2 : 1/7 hits, 2.33 expected hits Neutral roll dice for 3 Infantrys in Croatia, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the Romanians lost in Croatia Romanians roll dice for 3 Artillerys, 1 Elite and 2 Infantrys in Croatia, round 3 : 2/6 hits, 2.17 expected hits Neutral roll dice for 2 Infantrys in Croatia, round 3 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the Romanians lost in Croatia Romanians loses 0 PUs for violating Croatias neutrality. Romanians win, taking Croatia from Neutral with 3 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Romanians: 2 Infantrys Casualties for Neutral: 3 Infantrys Battle in Brest Romanians attack with 1 Artillery and 1 Infantry Russians defend with 1 AAGun and 1 HeavyTank Romanians roll dice for 1 Artillery and 1 Infantry in Brest, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 HeavyTank in Brest, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Romanians lost in Brest Romanians roll dice for 1 Artillery in Brest, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 HeavyTank in Brest, round 3 : 0/1 hits, 0.67 expected hits Romanians roll dice for 1 Artillery in Brest, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 HeavyTank in Brest, round 4 : 1/1 hits, 0.67 expected hits 1 Artillery owned by the Romanians lost in Brest Russians win with 1 HeavyTank remaining. Battle score for attacker is -6 Casualties for Romanians: 1 Artillery and 1 Infantry Non Combat Move - Romanians Place Units - Romanians 1 Elite and 3 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Romanians : -2.83 Neutral : 0.33 Russians : 0.00 -
TripleA Turn Summary: Thai round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Thai 1 Artillery and 1 Infantry moved from Aroe to 112 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 112 Sea Zone to 114 Sea Zone 1 Artillery and 1 Infantry moved from 114 Sea Zone to New Caledonia 1 Transport moved from 111 Sea Zone to 110 Sea Zone 3 Infantrys moved from Malaya to 110 Sea Zone 3 Infantrys moved from 110 Sea Zone to Lombok 2 Infantrys moved from S.Thailand to Burma 1 Fighter moved from S.Thailand to Burma 2 Artillerys and 6 Infantrys moved from S.Thailand to Burma 2 Artillerys, 3 Infantrys and 1 Marine moved from Bangkok to S.Thailand 3 Infantrys moved from Malaya to S.Thailand Purchase Units - Thai Thai buy 4 Artillerys, 7 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Thai Battle in New Caledonia Thai attack with 1 Artillery and 1 Infantry Americans defend with 1 Infantry Thai roll dice for 1 Artillery and 1 Infantry in New Caledonia, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Infantry in New Caledonia, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery and 1 Infantry in New Caledonia, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Infantry in New Caledonia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in New Caledonia Thai roll dice for 1 Artillery in New Caledonia, round 4 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry in New Caledonia, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in New Caledonia Thai win, taking New Caledonia from Americans with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Thai: 1 Infantry Casualties for Americans: 1 Infantry Battle in Burma Thai attack with 2 Artillerys, 1 Fighter and 8 Infantrys Chinese defend with 1 Infantry Thai roll dice for 2 Artillerys, 1 Fighter and 8 Infantrys in Burma, round 2 : 3/11 hits, 2.67 expected hits British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Burma Thai win, taking Burma from British with 2 Artillerys, 1 Fighter and 8 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Thai 1 Fighter moved from Burma to S.Thailand Place Units - Thai 2 Artillerys and 4 Infantrys placed in Malaya 2 Artillerys, 3 Infantrys and 1 Marine placed in Bangkok Turn Complete - Thai Thai collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
British : -0.33 Americans : 0.00 Thai : -0.33 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Americans 2 Adv.Fighters, 1 B.Carrier, 2 Carriers, 1 Cruiser, 5 Destroyers, 4 Fighters and 2 Submarines moved from 76 Sea Zone to 85 Sea Zone 2 Adv.Fighters, 1 Bomber and 3 Fighters moved from Wake to 85 Sea Zone 1 Artillery, 3 Infantrys and 1 Tank moved from Kamchatka to Koryakia 1 Transport moved from 72 Sea Zone to 71 Sea Zone 1 Marine and 1 Tank moved from Alaska to 71 Sea Zone 1 Marine, 1 Tank and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 1 Marine and 1 Tank moved from 72 Sea Zone to Koryakia 1 Transport moved from 72 Sea Zone to 76 Sea Zone 1 Transport moved from 76 Sea Zone to 85 Sea Zone 1 Artillery and 1 Infantry moved from Amazon to Bahia 2 Infantrys moved from Suriname to Amazon 1 Artillery and 2 Infantrys moved from E.Mexico to 25 Sea Zone 1 Artillery, 1 B.Transport and 2 Infantrys moved from 25 Sea Zone to 26 Sea Zone 1 Artillery and 1 Infantry moved from Pearl Harbor to 98 Sea Zone 1 Infantry moved from Johnston to 98 Sea Zone 2 Artillerys moved from Christmas to 98 Sea Zone 1 Elite and 5 Infantrys moved from Christmas to 98 Sea Zone 3 Artillerys, 3 B.Transports, 1 Battleship, 1 Cruiser, 1 Destroyer, 1 Elite and 7 Infantrys moved from 98 Sea Zone to 88 Sea Zone 3 Artillerys, 1 Elite and 7 Infantrys moved from 88 Sea Zone to Wake 3 Tanks moved from Bahia to Salvador Purchase Units - Americans Americans buy 2 B.Transports, 2 Cruisers, 2 Destroyers, 1 Elite, 1 Factory, 2 Infantrys, 1 Marine and 3 Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in 85 Sea Zone Americans attack with 4 Adv.Fighters, 1 B.Carrier, 1 Bomber, 2 Carriers, 1 Cruiser, 5 Destroyers, 7 Fighters, 2 Submarines and 1 Transport Hisaichi defend with 1 Carrier, 1 Destroyer and 1 Submarine; Yamamoto defend with 3 Adv.Fighters, 1 B.Carrier, 1 Destroyer, 7 S.Submarines, 3 Submarines and 1 T.Boat Americans roll dice for 2 Submarines in 85 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 7 S.Submarines and 4 Submarines in 85 Sea Zone, round 2 : 6/11 hits, 4.83 expected hits Americans roll dice for 4 Adv.Fighters, 1 B.Carrier, 1 Bomber, 2 Carriers, 1 Cruiser, 5 Destroyers, 7 Fighters and 1 Transport in 85 Sea Zone, round 2 : 11/21 hits, 7.67 expected hits Units damaged: 1 B.Carrier owned by the Yamamoto Yamamoto roll dice for 3 Adv.Fighters, 1 B.Carrier, 1 Carrier, 2 Destroyers and 1 T.Boat in 85 Sea Zone, round 2 : 3/8 hits, 3.83 expected hits 2 Destroyers owned by the Americans, 2 Submarines owned by the Americans, 1 B.Carrier owned by the Americans, 2 Carriers owned by the Americans, 1 Destroyer owned by the Hisaichi, 3 Submarines owned by the Yamamoto, 1 Transport owned by the Americans, 1 Destroyer owned by the Yamamoto, 3 S.Submarines owned by the Yamamoto, 1 Submarine owned by the Hisaichi and 1 T.Boat owned by the Yamamoto lost in 85 Sea Zone Yamamoto roll dice for 4 S.Submarines in 85 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits Americans roll dice for 4 Adv.Fighters, 1 Bomber, 1 Cruiser, 3 Destroyers and 7 Fighters in 85 Sea Zone, round 3 : 6/16 hits, 6.50 expected hits Yamamoto roll dice for 3 Adv.Fighters, 1 B.Carrier and 1 Carrier in 85 Sea Zone, round 3 : 3/5 hits, 3.00 expected hits 1 Carrier owned by the Hisaichi, 2 Fighters owned by the Americans, 3 Destroyers owned by the Americans, 1 B.Carrier owned by the Yamamoto and 4 S.Submarines owned by the Yamamoto lost in 85 Sea Zone Americans roll dice for 4 Adv.Fighters, 1 Bomber, 1 Cruiser and 5 Fighters in 85 Sea Zone, round 4 : 5/11 hits, 4.83 expected hits Yamamoto roll dice for 3 Adv.Fighters in 85 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits 3 Fighters owned by the Americans and 3 Adv.Fighters owned by the Yamamoto lost in 85 Sea Zone Americans win with 4 Adv.Fighters, 1 Bomber, 1 Cruiser and 2 Fighters remaining. Battle score for attacker is 36 Casualties for Americans: 1 B.Carrier, 2 Carriers, 5 Destroyers, 5 Fighters, 2 Submarines and 1 Transport Casualties for Hisaichi: 1 Carrier, 1 Destroyer and 1 Submarine Casualties for Yamamoto: 3 Adv.Fighters, 1 B.Carrier, 1 Destroyer, 7 S.Submarines, 3 Submarines and 1 T.Boat Battle in Salvador Americans attack with 3 Tanks Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 3 Tanks in Salvador, round 2 : 1/3 hits, 1.50 expected hits Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 2/4 hits, 1.67 expected hits 1 Infantry owned by the Neutral and 2 Tanks owned by the Americans lost in Salvador Americans roll dice for 1 Tank in Salvador, round 3 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry and 2 Tanks in Salvador, round 3 : 2/3 hits, 1.33 expected hits 1 Infantry owned by the Neutral and 1 Tank owned by the Americans lost in Salvador Neutral win with 2 Tanks remaining. Battle score for attacker is -11 Casualties for Americans: 3 Tanks Casualties for Neutral: 2 Infantrys Battle in Koryakia Americans attack with 1 Artillery, 3 Infantrys, 1 Marine and 2 Tanks Yamamoto defend with 1 Artillery and 1 Tank Americans roll dice for 1 Artillery, 3 Infantrys, 1 Marine and 2 Tanks in Koryakia, round 2 : 3/7 hits, 2.50 expected hits Yamamoto roll dice for 1 Artillery and 1 Tank in Koryakia, round 2 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Tank owned by the Yamamoto lost in Koryakia Americans win, taking Koryakia from Yamamoto with 1 Artillery, 2 Infantrys, 1 Marine and 2 Tanks remaining. Battle score for attacker is 7 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Artillery and 1 Tank Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 Adv.Fighters could not land in 85 Sea Zone and were removed 2 Adv.Fighters and 2 Fighters moved from 85 Sea Zone to Kamchatka 1 Bomber moved from 85 Sea Zone to Kamchatka 1 B.Transport, 7 Destroyers, 1 Submarine and 1 Transport moved from 26 Sea Zone to 32 Sea Zone EDIT: 1 Artillery, 1 B.Transport and 2 Infantrys moved from 26 Sea Zone to 32 Sea Zone 1 Artillery and 2 Infantrys moved from 32 Sea Zone to Bahia Place Units - Americans 1 B.Transport and 1 Cruiser placed in 88 Sea Zone 3 Submarines placed in 98 Sea Zone 1 B.Transport, 1 Cruiser and 1 Destroyer placed in 26 Sea Zone Americans undo move 3. 1 B.Transport placed in 25 Sea Zone 1 Elite and 1 Infantry placed in South Central USA 1 Cruiser and 2 Destroyers placed in 26 Sea Zone 1 Infantry and 1 Marine placed in Alaska 1 Factory placed in Bahia Turn Complete - Americans Americans collect 102 PUs; end with 102 PUsCombat Hit Differential Summary :
Neutral : 1.00 Yamamoto : 1.50 Americans : 2.83 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Germans 1 Bomber moved from Warsaw to 22 Sea Zone 1 Destroyer moved from 24 Sea Zone to 22 Sea Zone 1 Artillery and 7 Infantrys moved from Krakow to Brest 5 Transports moved from 24 Sea Zone to 23 Sea Zone 1 Artillery moved from Pomerania to 23 Sea Zone 9 Infantrys moved from Pomerania to 23 Sea Zone 1 Artillery, 9 Infantrys and 5 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 9 Infantrys moved from 24 Sea Zone to Latvia 5 Infantrys moved from Pomerania to Danzig 2 HeavyTanks and 2 Tanks moved from Warsaw to Brest 8 Infantrys moved from Bohemia to Krakow 1 Artillery and 14 Infantrys moved from Brandenburg to Pomerania 1 Tank moved from Lorraine to Bohemia 3 Artillerys and 2 Infantrys moved from Netherlands to Hamburg 1 Infantry moved from Picardy to Belgium 1 Infantry moved from Belgium to Netherlands 2 Infantrys moved from Normandy to Picardy 1 Infantry moved from Picardy to Belgium 1 Infantry moved from Belgium to Netherlands 1 Infantry moved from E.Morocco to Tangier Germans take Tangier from French 8 Submarines moved from 36 Sea Zone to 31 Sea Zone 1 Transport moved from 51 Sea Zone to 49 Sea Zone 1 Infantry and 1 Tank moved from Bavaria to Venetia 2 Infantrys and 2 Tanks moved from Bavaria to Bohemia Purchase Units - Germans Germans buy 2 Artillerys, 1 Elite, 2 HeavyTanks, 14 Infantrys, 6 Submarines and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in 22 Sea Zone Germans attack with 1 Bomber and 1 Destroyer British defend with 1 Battleship Germans roll dice for 1 Bomber and 1 Destroyer in 22 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 Battleship in 22 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 Destroyer owned by the Germans and 1 Battleship owned by the British lost in 22 Sea Zone Germans win with 1 Bomber remaining. Battle score for attacker is 12 Casualties for Germans: 1 Destroyer Casualties for British: 1 Battleship Battle in Latvia Germans attack with 1 Artillery and 9 Infantrys Russians defend with 7 Infantrys Germans roll dice for 1 Battleship in Latvia, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 Artillery and 9 Infantrys in Latvia, round 2 : 1/10 hits, 2.00 expected hits Russians roll dice for 7 Infantrys in Latvia, round 2 : 5/7 hits, 2.33 expected hits 1 Infantry owned by the Russians and 5 Infantrys owned by the Germans lost in Latvia Germans roll dice for 1 Artillery and 4 Infantrys in Latvia, round 3 : 1/5 hits, 1.17 expected hits Russians roll dice for 6 Infantrys in Latvia, round 3 : 2/6 hits, 2.00 expected hits 1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Latvia Germans roll dice for 1 Artillery and 2 Infantrys in Latvia, round 4 : 1/3 hits, 0.83 expected hits Russians roll dice for 5 Infantrys in Latvia, round 4 : 2/5 hits, 1.67 expected hits 1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Latvia Germans roll dice for 1 Artillery in Latvia, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 Infantrys in Latvia, round 5 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 Artillery in Latvia, round 6 : 1/1 hits, 0.33 expected hits Russians roll dice for 4 Infantrys in Latvia, round 6 : 2/4 hits, 1.33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Latvia Russians win with 3 Infantrys remaining. Battle score for attacker is -14 Casualties for Germans: 1 Artillery and 9 Infantrys Casualties for Russians: 4 Infantrys Battle in Brest Germans attack with 1 Artillery, 2 HeavyTanks, 7 Infantrys and 2 Tanks Russians defend with 1 AAGun and 1 HeavyTank Germans roll dice for 1 Artillery, 2 HeavyTanks, 7 Infantrys and 2 Tanks in Brest, round 2 : 6/12 hits, 4.00 expected hits Russians roll dice for 1 HeavyTank in Brest, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Germans and 1 HeavyTank owned by the Russians lost in Brest Germans win, taking Brest from Russians with 1 Artillery, 2 HeavyTanks, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 5 Casualties for Germans: 1 Infantry Casualties for Russians: 1 HeavyTank Non Combat Move - Germans 1 Bomber moved from 22 Sea Zone to Danzig Place Units - Germans 6 Submarines placed in 23 Sea Zone 2 HeavyTanks and 2 Tanks placed in Warsaw 2 Artillerys, 1 Elite and 2 Infantrys placed in Bohemia Turning on Edit Mode EDIT: Removing units owned by Germans from Berlin: 15 Infantrys EDIT: Adding units owned by Germans to Brandenburg: 15 Infantrys EDIT: Turning off Edit Mode 12 Infantrys placed in Berlin Turn Complete - Germans Germans collect 99 PUs; end with 99 PUsCombat Hit Differential Summary :
Germans : 1.67 British : 0.33 Russians : 2.67 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Russians AA fire in Brest : 0/3 hits, 0.50 expected hits 1 Infantry moved from Krasnoyarsk to Irkutsk 2 Infantrys moved from Krasnoyarsk to Bratsk 1 Infantry moved from Olyokminsk to Yakutsk 5 Mech.Rockets moved from Kolyma to Olyokminsk 6 Mech.Rockets moved from Sibirsky to Olyokminsk 2 Infantrys moved from Latvia to East Prussia 4 Infantrys moved from Donetsk to Vinnytsia 4 Infantrys moved from Donetsk to Odessa 1 Transport moved from 53 Sea Zone to 54 Sea Zone 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 2 Infantrys moved from 53 Sea Zone to Odessa 3 Adv.Fighters moved from Kiev to East Prussia 1 Bomber moved from Kursk to East Prussia 1 Infantry moved from Kiev to Minsk 1 Infantry moved from Latvia to Lithuania 10 Infantrys moved from Kursk to Kiev 1 Adv.Fighter moved from Donetsk to Vinnytsia 7 Infantrys moved from Rostov to Kursk 5 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Georgia to Rostov 4 Infantrys moved from Arkhangelsk to S.Karelia 6 Infantrys moved from Leningrad to Vyborg 10 Infantrys moved from S.Karelia to N.Karelia 4 Infantrys moved from S.Karelia to Vyborg 1 Infantry moved from S.Karelia to N.Karelia 1 Infantry moved from S.Karelia to Vyborg 1 Infantry moved from S.Karelia to Leningrad 10 Infantrys moved from Yaroslavl to Kursk 10 Infantrys moved from Moscow to Yaroslavl 1 Infantry moved from Sverdlovsk to Novosibirsk Purchase Units - Russians Russians buy 2 ArmoredCars, 1 Cruiser, 1 Destroyer, 1 Elite, 1 HeavyTank, 26 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in N.Karelia Russians attack with 11 Infantrys Finns defend with 1 Artillery Russians roll dice for 11 Infantrys in N.Karelia, round 2 : 1/11 hits, 1.83 expected hits Finns roll dice for 1 Artillery in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Finns lost in N.Karelia Russians win, taking N.Karelia from Finns with 11 Infantrys remaining. Battle score for attacker is 4 Casualties for Finns: 1 Artillery Battle in Vinnytsia Russians attack with 1 Adv.Fighter and 4 Infantrys Romanians defend with 1 Infantry Russians roll dice for 1 Adv.Fighter and 4 Infantrys in Vinnytsia, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Vinnytsia Russians win, taking Vinnytsia from Germans with 1 Adv.Fighter and 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Infantry Battle in East Prussia Russians attack with 3 Adv.Fighters, 1 Bomber and 2 Infantrys Germans defend with 4 Infantrys Russians roll dice for 3 Adv.Fighters, 1 Bomber and 2 Infantrys in East Prussia, round 2 : 1/6 hits, 2.50 expected hits Germans roll dice for 4 Infantrys in East Prussia, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in East Prussia Russians roll dice for 3 Adv.Fighters, 1 Bomber and 1 Infantry in East Prussia, round 3 : 3/5 hits, 2.33 expected hits Germans roll dice for 3 Infantrys in East Prussia, round 3 : 3/3 hits, 1.00 expected hits 1 Infantry owned by the Russians, 3 Infantrys owned by the Germans and 2 Adv.Fighters owned by the Russians lost in East Prussia Russians win with 1 Adv.Fighter and 1 Bomber remaining. Battle score for attacker is -16 Casualties for Russians: 2 Adv.Fighters and 2 Infantrys Casualties for Germans: 4 Infantrys Battle in Vyborg Russians attack with 11 Infantrys Finns defend with 1 Infantry Russians roll dice for 11 Infantrys in Vyborg, round 2 : 1/11 hits, 1.83 expected hits Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 11 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Odessa Russians attack with 6 Infantrys Romanians defend with 1 Infantry Russians roll dice for 6 Infantrys in Odessa, round 2 : 1/6 hits, 1.00 expected hits Romanians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Odessa Russians win, taking Odessa from Romanians with 6 Infantrys remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Infantry Non Combat Move - Russians AA fire in Brest : 0/2 hits, 0.33 expected hits 1 Adv.Fighter and 1 Bomber moved from East Prussia to Kiev 1 Adv.Fighter moved from Vinnytsia to Kiev 1 AAGun moved from Rostov to Tula Place Units - Russians 2 ArmoredCars, 3 Infantrys and 1 Tank placed in Sibirsky 1 HeavyTank and 2 Tanks placed in Kursk 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 1 Cruiser and 1 Destroyer placed in 6 Sea Zone 1 Elite and 1 Infantry placed in Arkhangelsk 4 Infantrys placed in Leningrad 10 Infantrys placed in Moscow Turn Complete - Russians Russians collect 103 PUs; end with 103 PUsCombat Hit Differential Summary :
Germans : 1.33 Romanians : -0.33 AA fire in Brest : : -0.83 Finns : -0.67 Russians : -2.67 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Italians 4 Infantrys moved from Crete to 51 Sea Zone 1 Artillery and 1 Infantry moved from Albania to 49 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 49 Sea Zone to 51 Sea Zone 1 Artillery and 5 Infantrys moved from 51 Sea Zone to Mersa Matruh 2 Elites and 1 Infantry moved from Kufra to New Valley 1 ArmoredCar, 1 HeavyTank and 1 Tank moved from Hun to Mersa Matruh 1 Artillery, 2 Infantrys and 1 Tank moved from Gibraltar to 41 Sea Zone 1 Artillery, 1 Battleship, 1 Destroyer, 2 Infantrys, 1 Tank and 2 Transports moved from 41 Sea Zone to 31 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 31 Sea Zone to Rio de Oro 1 ArmoredCar moved from E.Morocco to Mauritania 2 Infantrys moved from E.Morocco to W.Morocco 3 Mech.Infs moved from Tunis to Hun 4 Infantrys moved from S.Tunisia to Tripoli 1 Mech.Inf moved from Tunis to Hun 1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 51 Sea Zone 1 Artillery and 1 Infantry moved from 51 Sea Zone to Mersa Matruh 4 Fighters moved from Lombardy to Campania 1 Tank moved from Languedoc to Navarre 1 Mech.Inf moved from Aragon to Navarre 1 Artillery and 1 Elite moved from Leon to Navarre 5 Infantrys moved from Madrid to Leon 1 Infantry moved from Leon to Navarre 1 Artillery moved from Leon to Navarre 1 Artillery and 7 Infantrys moved from Rome to Campania 1 Artillery and 4 Infantrys moved from Gibraltar to Andalusia 2 Destroyers and 1 Transport moved from 56 Sea Zone to 51 Sea Zone Purchase Units - Italians Italians buy 4 ArmoredCars, 2 Artillerys, 2 Carriers, 1 HeavyTank, 9 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in Navarre Italians attack with 2 Artillerys, 1 Elite, 1 Infantry, 1 Mech.Inf and 1 Tank Neutral defend with 2 Bunkers Italians roll dice for 2 Artillerys, 1 Elite, 1 Infantry, 1 Mech.Inf and 1 Tank in Navarre, round 2 : 2/6 hits, 2.33 expected hits Units damaged: 2 Bunkers owned by the Neutral Neutral roll dice for 2 Bunkers in Navarre, round 2 : 2/2 hits, 1.00 expected hits 1 Artillery owned by the Italians and 1 Infantry owned by the Italians lost in Navarre Italians roll dice for 1 Artillery, 1 Elite, 1 Mech.Inf and 1 Tank in Navarre, round 3 : 1/4 hits, 1.67 expected hits Neutral roll dice for 2 Bunkers in Navarre, round 3 : 2/2 hits, 1.00 expected hits 1 Bunker owned by the Neutral, 1 Elite owned by the Italians and 1 Artillery owned by the Italians lost in Navarre Italians roll dice for 1 Mech.Inf and 1 Tank in Navarre, round 4 : 1/2 hits, 0.83 expected hits Neutral roll dice for 1 Bunker in Navarre, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in Navarre Italians loses 0 PUs for violating Navarres neutrality. Italians win, taking Navarre from Neutral with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is -1 Casualties for Italians: 2 Artillerys, 1 Elite and 1 Infantry Casualties for Neutral: 2 Bunkers Battle in New Valley Italians attack with 2 Elites and 1 Infantry British defend with 1 ArmoredCar Italians roll dice for 2 Elites and 1 Infantry in New Valley, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 ArmoredCar in New Valley, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the British lost in New Valley Italians win, taking New Valley from British with 2 Elites and 1 Infantry remaining. Battle score for attacker is 4 Casualties for British: 1 ArmoredCar Non Combat Move - Italians Place Units - Italians 1 HeavyTank and 2 Tanks placed in Hun 4 ArmoredCars and 1 Tank placed in Madrid 4 Infantrys placed in E.Morocco 3 Infantrys placed in Normandy 2 Artillerys and 2 Infantrys placed in Tunis 2 Carriers placed in 46 Sea Zone Turn Complete - Italians Italians collect 88 PUs; end with 88 PUsCombat Hit Differential Summary :
Neutral : 1.50 Italians : 0.33 British : -0.17 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - French 1 Infantry moved from Darfur to French Equatorial Africa 1 Infantry moved from South Central USA to E.Mexico 1 Infantry moved from Central America to Colombia Purchase Units - French French buy 2 Bunkers and 2 Tanks; Remaining resources: 0 PUs; Non Combat Move - French Place Units - French 1 Bunker and 2 Tanks placed in Syria 1 Bunker placed in French Equatorial Africa Turn Complete - French French collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Yamamoto round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Yamamoto 1 Artillery moved from New Georgia to Bougainville 2 Infantrys moved from Port Moresby to 114 Sea Zone 2 Infantrys moved from 114 Sea Zone to Bougainville 1 Transport moved from 113 Sea Zone to 114 Sea Zone 1 Artillery and 1 Marine moved from New Britain to 114 Sea Zone 1 Artillery and 1 Marine moved from 114 Sea Zone to New Ireland 1 Infantry moved from Truk to Ponape Yamamoto take Ponape from Americans 1 Infantry moved from West Papua to 113 Sea Zone 1 Infantry and 1 Transport moved from 113 Sea Zone to 114 Sea Zone 1 Artillery moved from Port Moresby to 114 Sea Zone 1 Infantry and 1 Tank moved from West Papua to 113 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 114 Sea Zone to 115 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 113 Sea Zone to 115 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 115 Sea Zone to Fiji 1 Artillery, 1 Infantry and 1 Tank moved from Davao to 107 Sea Zone 1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 107 Sea Zone to 109 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from 109 Sea Zone to Nauru 2 Adv.Fighters moved from 114 Sea Zone to Fiji 2 Bombers moved from Tokyo to 85 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 1 B.Carrier, 1 B.Transport, 2 Destroyers, 4 Elites, 2 Fighters and 1 Infantry; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Bougainville Yamamoto attack with 1 Artillery and 2 Infantrys Anzac defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 2 Infantrys in Bougainville, round 2 : 1/3 hits, 0.83 expected hits Anzac roll dice for 1 Infantry in Bougainville, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Bougainville Yamamoto win, taking Bougainville from Anzac with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Battle in Nauru Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank British defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Nauru, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 Infantry in Nauru, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Nauru Yamamoto win, taking Nauru from British with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in New Ireland Yamamoto attack with 1 Artillery and 1 Marine Anzac defend with 1 Artillery Yamamoto roll dice for 1 Battleship in New Ireland, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery and 1 Marine in New Ireland, round 2 : 1/2 hits, 1.00 expected hits Anzac roll dice for 1 Artillery in New Ireland, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac lost in New Ireland Yamamoto win, taking New Ireland from Anzac with 1 Artillery and 1 Marine remaining. Battle score for attacker is 4 Casualties for Anzac: 1 Artillery Battle in 85 Sea Zone Yamamoto attack with 2 Bombers Americans defend with 1 Cruiser Yamamoto roll dice for 2 Bombers in 85 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Americans roll dice for 1 Cruiser in 85 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 Cruiser owned by the Americans lost in 85 Sea Zone Yamamoto win with 2 Bombers remaining. Battle score for attacker is 12 Casualties for Americans: 1 Cruiser Battle in Fiji Yamamoto attack with 2 Adv.Fighters, 1 Artillery, 2 Infantrys and 1 Tank British defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery, 2 Infantrys and 1 Tank in Fiji, round 2 : 2/6 hits, 2.33 expected hits British roll dice for 1 Artillery and 1 Infantry in Fiji, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Fiji Yamamoto win, taking Fiji from British with 2 Adv.Fighters, 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for British: 1 Artillery and 1 Infantry Non Combat Move - Yamamoto 2 Adv.Fighters moved from Fiji to 114 Sea Zone 2 Bombers moved from 85 Sea Zone to Tokyo 2 ArmoredCars and 1 Infantry moved from Chubu to Tokyo 2 Artillerys moved from Tohoku to Hokkaido 2 ArmoredCars moved from Tokyo to Tohoku Place Units - Yamamoto 1 B.Carrier and 2 Destroyers placed in 85 Sea Zone 1 Adv.Fighter and 2 Fighters placed in 85 Sea Zone 1 B.Transport placed in 107 Sea Zone 1 Elite and 1 Infantry placed in Port Moresby Yamamoto undo move 4. 2 Elites and 1 Infantry placed in Davao 2 Elites placed in Port Moresby Turn Complete - Yamamoto Yamamoto collect 89 PUs; end with 89 PUsCombat Hit Differential Summary :
British : 0.00 Yamamoto : -1.33 Americans : -0.50 Anzac : -0.67 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Chinese 1 Mech.Inf moved from Hsining to Shensi 1 Mech.Inf moved from Hsining to Szechwan 1 ArmoredCar moved from Lanchow to Szechwan 1 ArmoredCar moved from Lanchow to Shensi 2 ArmoredCars moved from Ningsia to Suiyuan 1 Bomber moved from Lanchow to Suiyuan 1 Bomber moved from Lanchow to Shensi 1 Bomber moved from Lanchow to Szechwan 1 Infantry moved from E.Qinghai to Sikang 1 Infantry moved from E.Qinghai to Lanchow 2 ArmoredCars moved from Hsining to Lanchow 2 Infantrys moved from Hsining to E.Qinghai 1 Infantry moved from E.Sinkiang to Gobi Altai 1 L.Fighter moved from Urumqi to Suiyuan Purchase Units - Chinese Chinese buy 4 ArmoredCars, 5 Infantrys and 1 Mech.Inf; Remaining resources: 2 PUs; Combat - Chinese Battle in Suiyuan Chinese attack with 2 ArmoredCars, 1 Bomber and 1 L.Fighter Hisaichi defend with 1 Tank Chinese roll dice for 2 ArmoredCars, 1 Bomber and 1 L.Fighter in Suiyuan, round 2 : 1/4 hits, 1.83 expected hits Hisaichi roll dice for 1 Tank in Suiyuan, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 1 ArmoredCar, 1 Bomber and 1 L.Fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 ArmoredCar Casualties for Hisaichi: 1 Tank Battle in Szechwan Chinese attack with 1 ArmoredCar, 1 Bomber and 1 Mech.Inf Hisaichi defend with 1 ArmoredCar and 1 Infantry Chinese roll dice for 1 ArmoredCar, 1 Bomber and 1 Mech.Inf in Szechwan, round 2 : 1/3 hits, 1.33 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Szechwan, round 2 : 0/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi lost in Szechwan Chinese roll dice for 1 ArmoredCar, 1 Bomber and 1 Mech.Inf in Szechwan, round 3 : 1/3 hits, 1.33 expected hits Hisaichi roll dice for 1 Infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Szechwan Chinese win, taking Szechwan from Hisaichi with 1 Bomber and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry Casualties for Chinese: 1 ArmoredCar Battle in Shensi Chinese attack with 1 ArmoredCar, 1 Bomber and 1 Mech.Inf Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 ArmoredCar, 1 Bomber and 1 Mech.Inf in Shensi, round 2 : 1/3 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Shensi Chinese roll dice for 1 Bomber and 1 Mech.Inf in Shensi, round 3 : 0/2 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Bomber and 1 Mech.Inf in Shensi, round 4 : 2/2 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery in Shensi, round 4 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Shensi Chinese win with 1 Bomber remaining. Battle score for attacker is -4 Casualties for Chinese: 1 ArmoredCar and 1 Mech.Inf Casualties for Hisaichi: 1 Artillery and 1 Infantry Non Combat Move - Chinese 1 Bomber moved from Shensi to Lanchow 1 Bomber moved from Szechwan to Ningsia 1 Bomber and 1 L.Fighter moved from Suiyuan to Ningsia Place Units - Chinese 1 ArmoredCar, 4 Infantrys and 1 Mech.Inf placed in Hsining 3 ArmoredCars and 1 Infantry placed in Urumqi Turn Complete - Chinese Chinese collect 30 PUs; end with 32 PUsCombat Hit Differential Summary :
Hisaichi : 1.33 Chinese : -1.83 -
TripleA Turn Summary: Hisaichi round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Hisaichi 2 ArmoredCars moved from S.Buryat Mongolia to Irkutsk 1 ArmoredCar, 1 Artillery and 2 Tanks moved from S.Buryat Mongolia to N.Buryat Mongolia 2 ArmoredCars, 1 Artillery, 7 Infantrys and 3 Tanks moved from Ayan to N.Buryat Mongolia 3 Artillerys, 1 Elite and 1 Marine moved from Banjarmasin to 110 Sea Zone 3 Artillerys, 1 Elite and 1 Marine moved from 110 Sea Zone to Lombok 1 ArmoredCar moved from Chahar to Suiyuan 1 Infantry moved from Shansi to Suiyuan 1 ArmoredCar moved from Chahar to Suiyuan 2 Infantrys moved from Kweichow to Yunnan 1 ArmoredCar and 1 Artillery moved from Kweichow to Szechwan 1 Tank moved from Kweichow to Yunnan 2 Artillerys and 2 Infantrys moved from Hunan to Kweichow 1 ArmoredCar moved from Chahar to Shensi Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 15 Infantrys, 2 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Suiyuan Hisaichi attack with 2 ArmoredCars and 1 Infantry Chinese defend with 1 ArmoredCar Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Suiyuan, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 ArmoredCar in Suiyuan, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Suiyuan, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 ArmoredCar in Suiyuan, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 ArmoredCar Battle in Yunnan Hisaichi attack with 2 Infantrys and 1 Tank British defend with 1 Infantry Hisaichi roll dice for 2 Infantrys and 1 Tank in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Infantrys and 1 Tank in Yunnan, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Yunnan Hisaichi win, taking Yunnan from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Szechwan Hisaichi attack with 1 ArmoredCar and 1 Artillery Chinese defend with 1 Mech.Inf Hisaichi roll dice for 1 ArmoredCar and 1 Artillery in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Mech.Inf in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Chinese lost in Szechwan Hisaichi win, taking Szechwan from Chinese with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Mech.Inf Battle in Irkutsk Hisaichi attack with 2 ArmoredCars Russians defend with 1 Infantry Hisaichi roll dice for 2 ArmoredCars in Irkutsk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi lost in Irkutsk Hisaichi roll dice for 1 ArmoredCar in Irkutsk, round 3 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Russians lost in Irkutsk Russians win with no units remaining. Battle score for attacker is -6 Casualties for Hisaichi: 2 ArmoredCars Casualties for Russians: 1 Infantry Non Combat Move - Hisaichi 1 Tank moved from Liaoning to Chita 1 Artillery and 2 Infantrys moved from Liaoning to Hulunbuir 2 Artillerys and 4 Infantrys moved from Kirin to Heilungchiang 4 ArmoredCars moved from Changchun to Heilungchiang 6 Infantrys moved from Changchun to Kirin 1 Infantry moved from Peking to Chahar 1 Tank moved from Shantung to Hupeh 1 Artillery and 1 Infantry moved from Shantung to Shansi 2 Artillerys and 4 Infantrys moved from Kwangtung to Hunan 6 Infantrys moved from Hong Kong to Kwangtung 1 Fighter moved from Liaoning to N.Buryat Mongolia Place Units - Hisaichi 2 Artillerys and 2 Infantrys placed in Banjarmasin 1 ArmoredCar, 1 Elite and 1 Infantry placed in Shantung 1 ArmoredCar, 1 Infantry and 2 Tanks placed in Liaoning 5 Infantrys, 2 Mech.Infs and 1 Tank placed in Changchun Hisaichi undo move 4. 3 Infantrys, 2 Mech.Infs and 1 Tank placed in Hong Kong 8 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 76 PUs; end with 76 PUsCombat Hit Differential Summary :
Hisaichi : -1.00 Chinese : -1.33 Russians : 1.33





