Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 26
Combat Move - Finns
6 S.Submarines moved from 21 Sea Zone to 12 Sea Zone
5 Elites moved from Oslo to 12 Sea Zone
1 Transport moved from 21 Sea Zone to 12 Sea Zone
1 Tank moved from Oslo to 12 Sea Zone
2 Infantrys moved from Nordland to 12 Sea Zone
5 Elites, 2 Infantrys, 6 S.Submarines, 1 Tank and 1 Transport moved from 12 Sea Zone to 21 Sea Zone
1 Destroyer moved from 21 Sea Zone to 18 Sea Zone
5 Elites, 2 Infantrys and 1 Tank moved from 21 Sea Zone to Dover
1 Adv.Fighter and 1 JetFighter moved from 21 Sea Zone to Dover
2 Infantrys moved from Nordland to Oslo
1 Infantry moved from Oulu to Lapland
6 Infantrys moved from Helsinki to Tampere
2 Infantrys moved from Pomerania to Hamburg
4 Mech.Infs moved from Arkhangelsk to Surgut
4 Mech.Infs moved from Surgut to Irkutsk
1 Mech.Inf moved from Gorky to Novosibirsk
2 Mech.Infs moved from Leningrad to Gorky
3 Tanks moved from Yaroslavl to Kuybyshev
Purchase Units - Finns
Finns buy 1 Elite, 6 Infantrys and 5 Mech.Infs; Remaining resources: 0 PUs;
Combat - Finns
Battle in Dover
Finns attack with 1 Adv.Fighter, 5 Elites, 2 Infantrys, 1 JetFighter and 1 Tank
British defend with 1 Artillery and 1 Tank
Finns roll dice for 1 Adv.Fighter, 5 Elites, 2 Infantrys, 1 JetFighter and 1 Tank in Dover, round 2 : 4/10 hits, 3.67 expected hits
British roll dice for 1 Artillery and 1 Tank in Dover, round 2 : 0/2 hits, 0.83 expected hits
1 Tank owned by the British and 1 Artillery owned by the British lost in Dover
Finns win, taking Dover from British with 1 Adv.Fighter, 5 Elites, 2 Infantrys, 1 JetFighter and 1 Tank remaining. Battle score for attacker is 9
Casualties for British: 1 Artillery and 1 Tank
Non Combat Move - Finns
1 Adv.Fighter and 1 JetFighter moved from Dover to 21 Sea Zone
Place Units - Finns
6 Infantrys placed in Helsinki
4 Mech.Infs placed in Arkhangelsk
1 Elite and 1 Mech.Inf placed in Leningrad
Turn Complete - Finns
Finns collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
British : -0.83
Finns : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 26
Combat Move - Romanians
1 JetFighter moved from Rajputana to Bihar
3 Adv.Fighters and 3 Mech.Infs moved from Baluchistan to Bihar
3 Adv.Fighters, 1 JetFighter and 3 Mech.Infs moved from Bihar to Assam
4 Tanks moved from E.Iran to Rajputana
4 Infantrys and 3 Mech.Infs moved from W.Iran to E.Iran
3 Mech.Infs moved from E.Iran to Rajputana
3 Mech.Infs moved from Azerbaijan to Baluchistan
1 Infantry moved from Iraq to W.Iran
4 Infantrys moved from Adana to W.Iran
1 ArmoredCar and 5 Tanks moved from Astrakhan to W.Iran
1 Elite and 4 Infantrys moved from Saratov to Astrakhan
1 ArmoredCar moved from Stalingrad to Astrakhan
4 Mech.Infs moved from Stalingrad to Azerbaijan
1 ArmoredCar and 2 Tanks moved from Georgia to Azerbaijan
1 ArmoredCar moved from Ankara to W.Iran
3 Mech.Infs moved from Bursa to W.Iran
4 Infantrys moved from Istanbul to Bursa
1 Mech.Inf moved from Istanbul to Adana
3 Infantrys moved from Bulgaria to Istanbul
2 ArmoredCars moved from E.Romania to Istanbul
Purchase Units - Romanians
Romanians buy 2 ArmoredCars and 7 Mech.Infs; Remaining resources: 0 PUs;
Non Combat Move - Romanians
Place Units - Romanians
5 Mech.Infs placed in Stalingrad
1 ArmoredCar and 2 Mech.Infs placed in Georgia
1 ArmoredCar placed in E.Romania
Turn Complete - Romanians
Romanians collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 26
Combat Move - Thai
6 Tanks moved from Baluchistan to Delhi
Non Combat Move - Thai
1 AAGun and 1 Marine moved from E.Iran to Baluchistan
Turn Complete - Thai
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 26
Combat Move - Americans
1 Infantry moved from Liaoning to Heilungchiang
Americans take Heilungchiang from Hisaichi
1 Tank moved from Shansi to Peking
Chinese take Chahar from Hisaichi
1 Marine moved from Liaoning to Peking
1 Elite, 1 Infantry and 1 Marine moved from Liaoning to Hulunbuir
1 Elite, 1 Infantry and 1 Marine moved from Liaoning to Kirin
6 Infantrys moved from Koryakia to Kolyma
Americans take Kolyma from Yamamoto
3 Infantrys moved from Saipan to 94 Sea Zone
1 B.Transport and 3 Infantrys moved from 94 Sea Zone to 85 Sea Zone
1 Infantry moved from Shikoku to 85 Sea Zone
1 B.Transport and 4 Infantrys moved from 85 Sea Zone to 84 Sea Zone
4 Infantrys moved from 84 Sea Zone to Changchun
4 Elites and 4 Marines moved from Tokyo to 84 Sea Zone
2 Elites and 2 Marines moved from Chubu to 84 Sea Zone
3 Infantrys moved from Tohoku to 84 Sea Zone
3 Infantrys moved from Hokkaido to 84 Sea Zone
3 Infantrys moved from Kyushu to 84 Sea Zone
1 Transport moved from 84 Sea Zone to 85 Sea Zone
1 Infantry moved from Shikoku to 85 Sea Zone
1 Infantry and 1 Transport moved from 85 Sea Zone to 84 Sea Zone
6 Elites, 10 Infantrys and 6 Marines moved from 84 Sea Zone to Changchun
1 B.Transport moved from 72 Sea Zone to 75 Sea Zone
4 Infantrys moved from Bahia to 35 Sea Zone
1 B.Transport and 4 Infantrys moved from 35 Sea Zone to 40 Sea Zone
4 Infantrys moved from 40 Sea Zone to South Africa
1 B.Transport and 4 Infantrys moved from 8 Sea Zone to 10 Sea Zone
4 Infantrys moved from 10 Sea Zone to Scotland
1 Infantry moved from Iceland to 10 Sea Zone
1 Infantry and 1 S.Submarine moved from 10 Sea Zone to 19 Sea Zone
1 Infantry and 1 S.Submarine moved from 19 Sea Zone to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Dover
1 Adv.Fighter and 9 L.Fighters moved from Manchester to Dover
3 Infantrys moved from Iceland to 10 Sea Zone
6 Battleships, 4 Destroyers and 3 Submarines moved from 10 Sea Zone to 18 Sea Zone
1 Submarine moved from 8 Sea Zone to 17 Sea Zone
3 L.Fighters moved from 7 Sea Zone to Manchester
1 B.Carrier and 2 Destroyers moved from 30 Sea Zone to 18 Sea Zone
4 Infantrys moved from Washington to 13 Sea Zone
1 B.Transport and 4 Infantrys moved from 13 Sea Zone to 8 Sea Zone
3 Destroyers and 1 Submarine moved from 66 Sea Zone to 62 Sea Zone
1 S.Submarine moved from 75 Sea Zone to 95 Sea Zone
1 Infantry moved from Eniwetok to 95 Sea Zone
1 Elite moved from Liaoning to Peking
4 Elites and 1 Marine moved from Liaoning to Kirin
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 1 Battleship, 3 L.Fighters, 23 Marines, 1 S.Bomber and 1 S.Submarine; Remaining resources: 1 PUs;
Combat - Americans
Battle in Kirin
Americans attack with 5 Elites, 1 Infantry and 2 Marines
Hisaichi defend with 1 Infantry
Americans roll dice for 5 Elites, 1 Infantry and 2 Marines in Kirin, round 2 : 4/8 hits, 2.83 expected hits
Hisaichi roll dice for 1 Infantry in Kirin, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Hisaichi lost in Kirin
Americans win, taking Kirin from Hisaichi with 5 Elites and 2 Marines remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Dover
Americans attack with 1 Adv.Fighter, 1 Infantry and 9 L.Fighters
Finns defend with 5 Elites, 2 Infantrys and 1 Tank
Americans roll dice for 1 Adv.Fighter, 1 Infantry and 9 L.Fighters in Dover, round 2 : 3/11 hits, 5.17 expected hits
Finns roll dice for 5 Elites, 2 Infantrys and 1 Tank in Dover, round 2 : 3/8 hits, 2.83 expected hits
1 Elite owned by the Finns, 2 Infantrys owned by the Finns, 1 L.Fighter owned by the Americans, 1 Infantry owned by the Americans and 1 Adv.Fighter owned by the Americans lost in Dover
Americans roll dice for 8 L.Fighters in Dover, round 3 : 7/8 hits, 4.00 expected hits
Finns roll dice for 4 Elites and 1 Tank in Dover, round 3 : 1/5 hits, 1.83 expected hits
4 Elites owned by the Finns, 1 L.Fighter owned by the Americans and 1 Tank owned by the Finns lost in Dover
Americans win with 7 L.Fighters remaining. Battle score for attacker is -12
Casualties for Americans: 1 Adv.Fighter, 1 Infantry and 2 L.Fighters
Casualties for Finns: 5 Elites, 2 Infantrys and 1 Tank
Turning on Edit Mode
EDIT: Changing ownership of Dover from Finns to British
EDIT: Adding units owned by Americans to Dover: 1 Infantry
EDIT: Removing units owned by Americans from Dover: 1 L.Fighter
EDIT: Turning off Edit Mode
Battle in 18 Sea Zone
Americans attack with 1 B.Carrier, 6 Battleships, 6 Destroyers and 3 Submarines
Finns defend with 1 Destroyer
Americans roll dice for 3 Submarines in 18 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 B.Carrier, 6 Battleships and 6 Destroyers in 18 Sea Zone, round 2 : 8/13 hits, 6.17 expected hits
Finns roll dice for 1 Destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 B.Carrier owned by the Americans
1 Destroyer owned by the Finns lost in 18 Sea Zone
Americans win with 1 B.Carrier, 6 Battleships, 6 Destroyers and 3 Submarines remaining. Battle score for attacker is 8
Casualties for Finns: 1 Destroyer
Battle in Changchun
Americans attack with 6 Elites, 14 Infantrys and 6 Marines
Hisaichi defend with 1 AAGun, 5 Adv.Fighters, 1 Artillery, 1 Bunker, 1 Factory, 5 Infantrys and 23 Tanks
Americans roll dice for 6 Battleships and 7 Cruisers in Changchun, round 2 : 10/13 hits, 7.50 expected hits
Units damaged: 1 Bunker owned by the Hisaichi
3 Tanks owned by the Hisaichi, 5 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Changchun
Americans roll dice for 6 Elites, 14 Infantrys and 6 Marines in Changchun, round 2 : 12/26 hits, 7.33 expected hits
Hisaichi roll dice for 5 Adv.Fighters, 1 Bunker and 20 Tanks in Changchun, round 2 : 14/26 hits, 13.83 expected hits
12 Tanks owned by the Hisaichi and 14 Infantrys owned by the Americans lost in Changchun
Americans roll dice for 6 Elites and 6 Marines in Changchun, round 3 : 5/12 hits, 5.00 expected hits
Hisaichi roll dice for 5 Adv.Fighters, 1 Bunker and 8 Tanks in Changchun, round 3 : 7/14 hits, 7.83 expected hits
1 Marine owned by the Americans, 5 Tanks owned by the Hisaichi and 6 Elites owned by the Americans lost in Changchun
Americans roll dice for 5 Marines in Changchun, round 4 : 3/5 hits, 2.50 expected hits
Hisaichi roll dice for 5 Adv.Fighters, 1 Bunker and 3 Tanks in Changchun, round 4 : 7/9 hits, 5.33 expected hits
5 Marines owned by the Americans and 3 Tanks owned by the Hisaichi lost in Changchun
Hisaichi win with 5 Adv.Fighters and 1 Bunker remaining. Battle score for attacker is 59
Casualties for Hisaichi: 1 Artillery, 5 Infantrys and 23 Tanks
Casualties for Americans: 6 Elites, 14 Infantrys and 6 Marines
Battle in Hulunbuir
Americans attack with 1 Elite, 1 Infantry and 1 Marine
Hisaichi defend with 2 Infantrys and 1 Mech.Inf
Americans roll dice for 1 Elite, 1 Infantry and 1 Marine in Hulunbuir, round 2 : 2/3 hits, 1.00 expected hits
Hisaichi roll dice for 2 Infantrys and 1 Mech.Inf in Hulunbuir, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Americans and 2 Infantrys owned by the Hisaichi lost in Hulunbuir
Americans roll dice for 1 Elite and 1 Marine in Hulunbuir, round 3 : 1/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Mech.Inf in Hulunbuir, round 3 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Americans and 1 Mech.Inf owned by the Hisaichi lost in Hulunbuir
Americans win, taking Hulunbuir from Hisaichi with 1 Marine remaining. Battle score for attacker is 5
Casualties for Americans: 1 Elite and 1 Infantry
Casualties for Hisaichi: 2 Infantrys and 1 Mech.Inf
Battle in Peking
Americans attack with 1 Elite, 1 Marine and 1 Tank
Hisaichi defend with 1 Mech.Inf
Americans roll dice for 1 Elite, 1 Marine and 1 Tank in Peking, round 2 : 1/3 hits, 1.33 expected hits
Hisaichi roll dice for 1 Mech.Inf in Peking, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Hisaichi lost in Peking
Americans win, taking Peking from Hisaichi with 1 Elite, 1 Marine and 1 Tank remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Mech.Inf
Non Combat Move - Americans
6 L.Fighters moved from Dover to Manchester
1 B.Transport moved from 10 Sea Zone to 18 Sea Zone
3 Infantrys moved from 10 Sea Zone to Scotland
Place Units - Americans
3 L.Fighters placed in 7 Sea Zone
1 Adv.Fighter placed in Canarians
1 Battleship and 1 S.Submarine placed in 10 Sea Zone
4 Marines placed in Liaoning
3 Marines placed in Hokkaido
3 Marines placed in Tohoku
8 Marines placed in Tokyo
4 Marines placed in Chubu
1 Marine and 1 S.Bomber placed in Kyushu
Turn Complete - Americans
Americans collect 189 PUs; end with 190 PUs
Combat Hit Differential Summary :
Hisaichi : 2.00
Americans : 11.33
Finns : 0.00
Don’t forget to skip Russia, and might as well skip France. I can edit in their Canadian purchases.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 27
Combat Move - Germans
4 Transports moved from 21 Sea Zone to 22 Sea Zone
6 Elites moved from Hamburg to 22 Sea Zone
1 Infantry moved from Hamburg to 22 Sea Zone
1 Infantry moved from Netherlands to 22 Sea Zone
1 Elite moved from Netherlands to 21 Sea Zone
6 Elites, 2 Infantrys and 4 Transports moved from 22 Sea Zone to 21 Sea Zone
7 Elites and 2 Infantrys moved from 21 Sea Zone to Dover
12 Adv.Fighters, 14 Bombers, 1 JetFighter and 2 Stukas moved from Brittany to 18 Sea Zone
1 Bomber moved from Paris to 18 Sea Zone
3 Submarines moved from 21 Sea Zone to 10 Sea Zone
3 Destroyers moved from 21 Sea Zone to 10 Sea Zone
2 T.Boats moved from 21 Sea Zone to 20 Sea Zone
1 Destroyer moved from 21 Sea Zone to 20 Sea Zone
1 Mech.Inf moved from Ulan Bator to South Gobi
1 Mech.Inf moved from South Gobi to Suiyuan
1 Mech.Inf moved from Suiyuan to Chahar
Germans take Chahar from Chinese
1 Mech.Inf moved from Ulan Bator to Suiyuan
1 Mech.Inf moved from Suiyuan to Shansi
Germans take Shansi from Chinese
5 Mech.Infs moved from Ulan Bator to Hulunbuir
1 Mech.Inf moved from Assam to Burma
Germans take Burma from British
1 Mech.Inf moved from Burma to Yunnan
1 Mech.Inf moved from Assam to Burma
1 Mech.Inf moved from Assam to Sikang
Germans take Sikang from Chinese
1 Mech.Inf moved from Sikang to Szechwan
12 HeavyTanks and 4 Tanks moved from W.Tibet to Burma
10 Mech.Infs moved from Khobdo to Assam
1 ArmoredCar moved from Bihar to Burma
3 Mech.Infs moved from Krasnoyarsk to Chita
5 Artillerys, 16 Infantrys and 10 Mech.Infs moved from Ufa to Karaganda
10 Mech.Infs moved from Karaganda to Khobdo
10 Mech.Infs moved from Moscow to Chimkent
3 Mech.Infs moved from Kuybyshev to W.Sinkiang
3 Mech.Infs moved from Kursk to Kuybyshev
11 Elites and 8 Infantrys moved from Picardy to Belgium
4 Infantrys moved from Aquitaine to Brittany
5 Infantrys moved from Brittany to Normandy
3 Elites and 4 Infantrys moved from Normandy to Picardy
1 Mech.Inf moved from Burma to Yunnan
2 Bombers moved from 18 Sea Zone to 10 Sea Zone
1 Bomber moved from 18 Sea Zone to 17 Sea Zone
1 Elite and 5 Infantrys moved from Paris to Picardy
Purchase Units - Germans
Germans buy 8 HeavyTanks and 13 Mech.Infs; Remaining resources: 0 PUs;
Combat - Germans
Battle in 10 Sea Zone
Germans attack with 2 Bombers, 3 Destroyers and 3 Submarines
Americans defend with 2 B.Transports, 1 Battleship and 1 S.Submarine
Germans roll dice for 3 Submarines in 10 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 1 S.Submarine in 10 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 Bombers and 3 Destroyers in 10 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Americans roll dice for 2 B.Transports and 1 Battleship in 10 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
1 Submarine owned by the Germans, 2 B.Transports owned by the Americans and 1 S.Submarine owned by the Americans lost in 10 Sea Zone
Germans roll dice for 2 Submarines in 10 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 Bombers and 3 Destroyers in 10 Sea Zone, round 3 : 3/5 hits, 2.33 expected hits
Americans roll dice for 1 Battleship in 10 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 Battleship owned by the Americans lost in 10 Sea Zone
Germans win with 2 Bombers, 3 Destroyers and 2 Submarines remaining. Battle score for attacker is 39
Casualties for Germans: 1 Submarine
Casualties for Americans: 2 B.Transports, 1 Battleship and 1 S.Submarine
Battle in Yunnan
Germans attack with 2 Mech.Infs
Dutch defend with 1 Infantry
Germans roll dice for 2 Mech.Infs in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 Mech.Infs in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 Mech.Infs in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Germans lost in Yunnan
Germans roll dice for 1 Mech.Inf in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Mech.Inf in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Mech.Inf in Yunnan, round 7 : 1/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Yunnan, round 7 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Germans and 1 Infantry owned by the Dutch lost in Yunnan
Chinese win with no units remaining. Battle score for attacker is -10
Casualties for Germans: 2 Mech.Infs
Casualties for Dutch: 1 Infantry
Battle in Dover
Germans attack with 7 Elites and 2 Infantrys
Americans defend with 1 Infantry
Germans roll dice for 2 Battleships in Dover, round 2 : 1/2 hits, 1.33 expected hits
1 Infantry owned by the Americans lost in Dover
Germans win, taking Dover from British with 7 Elites and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Hulunbuir
Germans attack with 5 Mech.Infs
Americans defend with 1 Marine
Germans roll dice for 5 Mech.Infs in Hulunbuir, round 2 : 2/5 hits, 1.67 expected hits
Americans roll dice for 1 Marine in Hulunbuir, round 2 : 0/1 hits, 0.33 expected hits
1 Marine owned by the Americans lost in Hulunbuir
Germans win, taking Hulunbuir from Americans with 5 Mech.Infs remaining. Battle score for attacker is 4
Casualties for Americans: 1 Marine
Battle in 18 Sea Zone
Germans attack with 12 Adv.Fighters, 12 Bombers, 1 JetFighter and 2 Stukas
Americans defend with 1 B.Carrier, 1 B.Transport, 6 Battleships, 6 Destroyers and 3 Submarines
Germans roll dice for 12 Adv.Fighters, 12 Bombers, 1 JetFighter and 2 Stukas in 18 Sea Zone, round 2 : 13/27 hits, 15.67 expected hits
Units damaged: 6 Battleships owned by the Americans
Americans roll dice for 1 B.Carrier, 1 B.Transport, 6 Battleships and 6 Destroyers in 18 Sea Zone, round 2 : 8/14 hits, 6.67 expected hits
3 Destroyers owned by the Americans, 3 Submarines owned by the Americans, 1 B.Transport owned by the Americans, 6 Adv.Fighters owned by the Germans and 2 Stukas owned by the Germans lost in 18 Sea Zone
Germans roll dice for 6 Adv.Fighters, 12 Bombers and 1 JetFighter in 18 Sea Zone, round 3 : 10/19 hits, 11.67 expected hits
Americans roll dice for 1 B.Carrier, 6 Battleships and 3 Destroyers in 18 Sea Zone, round 3 : 5/10 hits, 5.50 expected hits
3 Destroyers owned by the Americans, 1 B.Carrier owned by the Americans, 6 Battleships owned by the Americans and 5 Adv.Fighters owned by the Germans lost in 18 Sea Zone
Germans win with 1 Adv.Fighter, 12 Bombers and 1 JetFighter remaining. Battle score for attacker is 91
Casualties for Germans: 11 Adv.Fighters and 2 Stukas
Casualties for Americans: 1 B.Carrier, 1 B.Transport, 6 Battleships, 6 Destroyers and 3 Submarines
Battle in 20 Sea Zone
Germans attack with 1 Destroyer and 2 T.Boats
Americans defend with 1 S.Submarine
Americans roll dice for 1 S.Submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 Destroyer and 2 T.Boats in 20 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
1 S.Submarine owned by the Americans lost in 20 Sea Zone
Germans win with 1 Destroyer and 2 T.Boats remaining. Battle score for attacker is 10
Casualties for Americans: 1 S.Submarine
Battle in Szechwan
Germans attack with 1 Mech.Inf
Dutch defend with 1 Tank
Germans roll dice for 1 Mech.Inf in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Tank in Szechwan, round 2 : 1/1 hits, 0.50 expected hits
1 Mech.Inf owned by the Germans lost in Szechwan
Chinese win with 1 Tank remaining. Battle score for attacker is -6
Casualties for Germans: 1 Mech.Inf
Battle in 17 Sea Zone
Germans attack with 1 Bomber
Americans defend with 1 Submarine
Germans roll dice for 1 Bomber in 17 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 Submarine owned by the Americans Submerged
Non Combat Move - Germans
1 Bomber moved from 17 Sea Zone to Brittany
1 Adv.Fighter, 12 Bombers and 1 JetFighter moved from 18 Sea Zone to Brittany
2 Bombers moved from 10 Sea Zone to Brittany
Place Units - Germans
10 Mech.Infs placed in Moscow
3 Mech.Infs placed in Kursk
6 HeavyTanks placed in Hamburg
2 HeavyTanks placed in Normandy
Turn Complete - Germans
Germans collect 139 PUs; end with 139 PUs
Combat Hit Differential Summary :
Germans : -5.67
Americans : -1.17
Chinese : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 27
Purchase Units - Russians
Russians buy nothing; Remaining resources: 5 PUs;
Turn Complete - Russians
Russians collect 0 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 27
Combat Move - Italians
1 Tank moved from Italian East Africa to British Somaliland
Italians take British Somaliland from British
1 Tank moved from British Somaliland to Italian East Africa
1 HeavyTank moved from Italian East Africa to French Somaliland
Italians take French Somaliland from French
1 HeavyTank moved from French Somaliland to Italian East Africa
9 HeavyTanks moved from Italian East Africa to Kenya
3 HeavyTanks, 2 Infantrys and 2 Tanks moved from Equatoria to Belgian Congo
1 JetFighter moved from 55 Sea Zone to 62 Sea Zone
3 Bombers moved from French Equatorial Africa to 62 Sea Zone
1 HeavyTank and 3 Tanks moved from French Equatorial Africa to Belgian Congo
1 HeavyTank and 2 Tanks moved from New Valley to Italian East Africa
2 ArmoredCars, 2 HeavyTanks and 2 Tanks moved from Nubia to Kenya
6 Mech.Infs moved from Cairo to Iraq
7 HeavyTanks moved from Syria to W.Iran
1 Adv.Fighter, 1 Carrier, 2 Destroyers and 3 Transports moved from 55 Sea Zone to 48 Sea Zone
4 Destroyers and 2 Submarines moved from 46 Sea Zone to 42 Sea Zone
2 ArmoredCars and 1 Infantry moved from Tobruk to Mersa Matruh
2 ArmoredCars moved from Mersa Matruh to Lower Egypt
1 Infantry moved from Campania to 48 Sea Zone
1 Infantry moved from 48 Sea Zone to Tobruk
2 Infantrys moved from El Agheila to Tobruk
7 Mech.Infs moved from Hun to Lower Egypt
2 Infantrys moved from Tripoli to El Agheila
4 Mech.Infs moved from Tunis to Hun
1 Elite and 4 Infantrys moved from Rio de Oro to Mauritania
2 Mech.Infs moved from E.Morocco to French Sudan
5 Infantrys moved from Madrid to Leon
1 Infantry moved from Leon to Navarre
1 Infantry moved from Leon to Andalusia
1 Infantry moved from Leon to Portugal
Purchase Units - Italians
Italians buy 3 HeavyTanks, 8 Infantrys, 3 JetFighters and 7 Mech.Infs; Remaining resources: 0 PUs;
Combat - Italians
Battle in 62 Sea Zone
Italians attack with 3 Bombers and 1 JetFighter
British defend with 1 Cruiser, 1 Destroyer and 1 Transport; Americans defend with 3 Destroyers and 1 Submarine
Italians roll dice for 3 Bombers and 1 JetFighter in 62 Sea Zone, round 2 : 1/4 hits, 2.67 expected hits
Americans roll dice for 1 Cruiser, 4 Destroyers and 1 Transport in 62 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
1 Transport owned by the British and 1 JetFighter owned by the Italians lost in 62 Sea Zone
Italians roll dice for 3 Bombers in 62 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits
Americans roll dice for 1 Cruiser and 4 Destroyers in 62 Sea Zone, round 3 : 4/5 hits, 1.83 expected hits
3 Bombers owned by the Italians and 1 Submarine owned by the Americans lost in 62 Sea Zone
Americans win with 1 Cruiser and 4 Destroyers remaining. Battle score for attacker is -41
Casualties for Italians: 3 Bombers and 1 JetFighter
Casualties for British: 1 Transport
Casualties for Americans: 1 Submarine
Battle in Kenya
Italians attack with 2 ArmoredCars, 11 HeavyTanks and 2 Tanks
British defend with 3 Infantrys
Italians roll dice for 2 ArmoredCars, 11 HeavyTanks and 2 Tanks in Kenya, round 2 : 9/15 hits, 9.00 expected hits
British roll dice for 3 Infantrys in Kenya, round 2 : 1/3 hits, 1.00 expected hits
1 ArmoredCar owned by the Italians and 3 Infantrys owned by the British lost in Kenya
Italians win, taking Kenya from British with 1 ArmoredCar, 11 HeavyTanks and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Italians: 1 ArmoredCar
Casualties for British: 3 Infantrys
Battle in Belgian Congo
Italians attack with 4 HeavyTanks, 2 Infantrys and 5 Tanks
Dutch defend with 1 Marine and 4 Tanks
Italians roll dice for 4 HeavyTanks, 2 Infantrys and 5 Tanks in Belgian Congo, round 2 : 5/11 hits, 5.50 expected hits
Dutch roll dice for 1 Marine and 4 Tanks in Belgian Congo, round 2 : 3/5 hits, 2.33 expected hits
1 Marine owned by the Dutch, 1 Tank owned by the Italians, 2 Infantrys owned by the Italians and 4 Tanks owned by the Dutch lost in Belgian Congo
Italians win, taking Belgian Congo from Dutch with 4 HeavyTanks and 4 Tanks remaining. Battle score for attacker is 15
Casualties for Italians: 2 Infantrys and 1 Tank
Casualties for Dutch: 1 Marine and 4 Tanks
Non Combat Move - Italians
Place Units - Italians
3 HeavyTanks placed in Italian East Africa
6 Mech.Infs placed in Cairo
3 JetFighters placed in Rio de Oro
5 Infantrys placed in Madrid
Italians undo move 3.
3 Infantrys placed in Rio de Oro
3 JetFighters and 1 Mech.Inf placed in E.Morocco
Turn Complete - Italians
Italians collect 117 PUs; end with 117 PUs
Combat Hit Differential Summary :
Italians : -3.17
British : 0.00
Americans : 1.17
Dutch : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 27
Purchase Units - French
French buy nothing; Remaining resources: 12 PUs;
Turn Complete - French
French collect 11 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 27
Non Combat Move - Yamamoto
1 Infantry moved from Yakutsk to Ayan
Turn Complete - Yamamoto
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 27
Combat Move - Chinese
Turning on Edit Mode
EDIT: Changing PUs for French from 23 to 11
EDIT: Adding units owned by French to Churchill: 1 Adv.Fighter and 1 Infantry
EDIT: Turning off Edit Mode
1 Infantry moved from Anhwei to Hupeh
1 Mech.Inf moved from Hunan to Anhwei
1 Mech.Inf moved from Anhwei to Shantung
Purchase Units - Chinese
Chinese buy 3 Adv.Fighters, 1 Bunker and 5 Infantrys; Remaining resources: 1 PUs;
Non Combat Move - Chinese
Place Units - Chinese
3 Adv.Fighters and 1 Bunker placed in Shantung
5 Infantrys placed in Hsining
Turn Complete - Chinese
Chinese collect 34 PUs; end with 35 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 27
Combat Move - Hisaichi
1 unit repaired.
1 ArmoredCar moved from E.Qinghai to Szechwan
2 ArmoredCars moved from W.Qinghai to Szechwan
1 Infantry moved from E.Sinkiang to W.Qinghai
1 Mech.Inf moved from E.Qinghai to Hupeh
1 Mech.Inf moved from Shensi to Hupeh
4 Mech.Infs moved from Lanchow to Shantung
4 Mech.Infs moved from Shensi to Shantung
2 Infantrys moved from E.Sinkiang to Gobi Altai
2 Infantrys moved from Urumqi to E.Sinkiang
2 ArmoredCars moved from Sibirsky to Olyokminsk
1 Tank moved from Ayan to Kirin
1 Mech.Inf moved from Khabarovsk to Kirin
2 Infantrys moved from Ayan to Heilungchiang
2 Infantrys moved from Chita to Heilungchiang
3 Tanks moved from Chita to Peking
5 Infantrys moved from N.Buryat Mongolia to Chita
1 Mech.Inf moved from Suiyuan to Shantung
1 Mech.Inf moved from E.Tibet to Szechwan
1 Infantry moved from C.Sinkiang to E.Sinkiang
2 Mech.Infs moved from N.Buryat Mongolia to Liaoning
4 Mech.Infs moved from N.Buryat Mongolia to Kirin
1 Adv.Fighter moved from Changchun to Kirin
2 Adv.Fighters moved from Changchun to Liaoning
2 Adv.Fighters moved from Changchun to Kirin
Purchase Units - Hisaichi
Hisaichi buy 7 Adv.Fighters and 1 Tank; Remaining resources: 1 PUs;
Combat - Hisaichi
Battle in Kirin
Hisaichi attack with 3 Adv.Fighters, 5 Mech.Infs and 1 Tank
Americans defend with 5 Elites and 2 Marines
Hisaichi roll dice for 3 Adv.Fighters, 5 Mech.Infs and 1 Tank in Kirin, round 2 : 5/9 hits, 3.67 expected hits
Americans roll dice for 5 Elites and 2 Marines in Kirin, round 2 : 4/7 hits, 2.33 expected hits
5 Elites owned by the Americans and 4 Mech.Infs owned by the Hisaichi lost in Kirin
Hisaichi roll dice for 3 Adv.Fighters, 1 Mech.Inf and 1 Tank in Kirin, round 3 : 3/5 hits, 2.33 expected hits
Americans roll dice for 2 Marines in Kirin, round 3 : 0/2 hits, 0.67 expected hits
2 Marines owned by the Americans lost in Kirin
Hisaichi win, taking Kirin from Americans with 3 Adv.Fighters, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is -1
Casualties for Hisaichi: 4 Mech.Infs
Casualties for Americans: 5 Elites and 2 Marines
Battle in Heilungchiang
Hisaichi attack with 4 Infantrys
Americans defend with 1 AAGun and 1 Infantry
Hisaichi roll dice for 4 Infantrys in Heilungchiang, round 2 : 0/4 hits, 0.67 expected hits
Americans roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 4 Infantrys in Heilungchiang, round 3 : 0/4 hits, 0.67 expected hits
Americans roll dice for 1 Infantry in Heilungchiang, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 4 Infantrys in Heilungchiang, round 4 : 0/4 hits, 0.67 expected hits
Americans roll dice for 1 Infantry in Heilungchiang, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Heilungchiang
Hisaichi roll dice for 3 Infantrys in Heilungchiang, round 5 : 1/3 hits, 0.50 expected hits
Americans roll dice for 1 Infantry in Heilungchiang, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Heilungchiang
Hisaichi win, taking Heilungchiang from Americans with 3 Infantrys remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in Hupeh
Hisaichi attack with 2 Mech.Infs
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Mech.Infs in Hupeh, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 2 Mech.Infs remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Peking
Hisaichi attack with 3 Tanks
Americans defend with 1 Elite, 1 Marine and 1 Tank
Hisaichi roll dice for 3 Tanks in Peking, round 2 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 Elite, 1 Marine and 1 Tank in Peking, round 2 : 1/3 hits, 1.17 expected hits
1 Marine owned by the Americans, 1 Tank owned by the Hisaichi and 1 Elite owned by the Americans lost in Peking
Hisaichi roll dice for 2 Tanks in Peking, round 3 : 0/2 hits, 1.00 expected hits
Chinese roll dice for 1 Tank in Peking, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Peking
Hisaichi roll dice for 1 Tank in Peking, round 4 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 Tank in Peking, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Americans lost in Peking
Hisaichi win, taking Peking from Chinese with 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 2 Tanks
Casualties for Americans: 1 Elite, 1 Marine and 1 Tank
Battle in Shantung
Hisaichi attack with 9 Mech.Infs
Anzac defend with 2 L.Fighters; Chinese defend with 3 Adv.Fighters, 1 Bunker, 1 Factory and 1 Mech.Inf
Hisaichi roll dice for 9 Mech.Infs in Shantung, round 2 : 4/9 hits, 3.00 expected hits
Chinese roll dice for 3 Adv.Fighters, 1 Bunker, 2 L.Fighters and 1 Mech.Inf in Shantung, round 2 : 4/7 hits, 4.17 expected hits
1 Mech.Inf owned by the Chinese, 1 Adv.Fighter owned by the Chinese, 1 Bunker owned by the Chinese and 4 Mech.Infs owned by the Hisaichi lost in Shantung
Hisaichi roll dice for 5 Mech.Infs in Shantung, round 3 : 3/5 hits, 1.67 expected hits
Chinese roll dice for 2 Adv.Fighters and 2 L.Fighters in Shantung, round 3 : 2/4 hits, 2.67 expected hits
1 L.Fighter owned by the Anzac, 2 Adv.Fighters owned by the Chinese and 2 Mech.Infs owned by the Hisaichi lost in Shantung
Hisaichi roll dice for 3 Mech.Infs in Shantung, round 4 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 L.Fighter in Shantung, round 4 : 0/1 hits, 0.67 expected hits
Hisaichi roll dice for 3 Mech.Infs in Shantung, round 5 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 L.Fighter in Shantung, round 5 : 1/1 hits, 0.67 expected hits
1 L.Fighter owned by the Anzac and 1 Mech.Inf owned by the Hisaichi lost in Shantung
Hisaichi win, taking Shantung from Chinese with 2 Mech.Infs remaining. Battle score for attacker is 24
Casualties for Hisaichi: 7 Mech.Infs
Casualties for Chinese: 3 Adv.Fighters, 1 Bunker and 1 Mech.Inf
Casualties for Anzac: 2 L.Fighters
Battle in Szechwan
Hisaichi attack with 3 ArmoredCars and 1 Mech.Inf
Dutch defend with 1 Tank
Hisaichi roll dice for 3 ArmoredCars and 1 Mech.Inf in Szechwan, round 2 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 1 Tank in Szechwan, round 2 : 1/1 hits, 0.50 expected hits
1 ArmoredCar owned by the Hisaichi lost in Szechwan
Hisaichi roll dice for 2 ArmoredCars and 1 Mech.Inf in Szechwan, round 3 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 Tank in Szechwan, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Dutch lost in Szechwan
Hisaichi win, taking Szechwan from Chinese with 2 ArmoredCars and 1 Mech.Inf remaining. Battle score for attacker is 1
Casualties for Hisaichi: 1 ArmoredCar
Casualties for Dutch: 1 Tank
Battle in Liaoning
Hisaichi attack with 2 Adv.Fighters and 2 Mech.Infs
Americans defend with 1 AAGun, 1 Factory and 4 Marines
AA fire in Liaoning : 0/2 hits, 0.33 expected hits
Hisaichi roll dice for 2 Adv.Fighters and 2 Mech.Infs in Liaoning, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 4 Marines in Liaoning, round 2 : 1/4 hits, 1.33 expected hits
2 Marines owned by the Americans and 1 Mech.Inf owned by the Hisaichi lost in Liaoning
Hisaichi roll dice for 2 Adv.Fighters and 1 Mech.Inf in Liaoning, round 3 : 1/3 hits, 1.33 expected hits
Americans roll dice for 2 Marines in Liaoning, round 3 : 1/2 hits, 0.67 expected hits
1 Marine owned by the Americans and 1 Mech.Inf owned by the Hisaichi lost in Liaoning
retreated to Liaoning
Americans win with 1 Marine remaining. Battle score for attacker is 0
Casualties for Hisaichi: 2 Mech.Infs
Casualties for Americans: 3 Marines
Non Combat Move - Hisaichi
2 Adv.Fighters moved from Liaoning to Changchun
3 Adv.Fighters moved from Kirin to Changchun
Place Units - Hisaichi
7 Adv.Fighters and 1 Tank placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 75 PUs; end with 76 PUs
Combat Hit Differential Summary :
Hisaichi : 0.83
Americans : 0.67
Chinese : -1.67
AA fire in Liaoning : : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 27
Combat Move - British
4 Artillerys and 4 Infantrys moved from London to Dover
2 Adv.Fighters moved from Manchester to 11 Sea Zone
7 Adv.Fighters moved from Manchester to Dover
2 ArmoredCars moved from Paramushir to 76 Sea Zone
1 Infantry and 1 Mech.Inf moved from Paramushir to 76 Sea Zone
1 Infantry, 1 Mech.Inf and 1 Transport moved from 76 Sea Zone to 75 Sea Zone
2 ArmoredCars and 1 Transport moved from 76 Sea Zone to 75 Sea Zone
2 ArmoredCars, 1 Infantry, 1 Mech.Inf and 2 Transports moved from 75 Sea Zone to 84 Sea Zone
2 ArmoredCars, 1 Infantry and 1 Mech.Inf moved from 84 Sea Zone to Shantung
Purchase Units - British
British buy 4 Artillerys, 4 Bunkers and 10 Infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in Shantung
British attack with 2 ArmoredCars, 1 Infantry and 1 Mech.Inf
Hisaichi defend with 1 Factory and 2 Mech.Infs
British roll dice for 2 ArmoredCars, 1 Infantry and 1 Mech.Inf in Shantung, round 2 : 3/4 hits, 1.33 expected hits
Hisaichi roll dice for 2 Mech.Infs in Shantung, round 2 : 1/2 hits, 0.67 expected hits
2 Mech.Infs owned by the Hisaichi and 1 Infantry owned by the British lost in Shantung
British win, taking Shantung from Hisaichi with 2 ArmoredCars and 1 Mech.Inf remaining. Battle score for attacker is 10
Casualties for British: 1 Infantry
Casualties for Hisaichi: 2 Mech.Infs
Battle in 11 Sea Zone
British attack with 2 Adv.Fighters
Finns defend with 1 Submarine
British roll dice for 2 Adv.Fighters in 11 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 Submarine owned by the Finns lost in 11 Sea Zone
British win with 2 Adv.Fighters remaining. Battle score for attacker is 7
Casualties for Finns: 1 Submarine
Battle in Dover
British attack with 7 Adv.Fighters, 4 Artillerys and 4 Infantrys
Germans defend with 7 Elites and 2 Infantrys
British roll dice for 7 Adv.Fighters, 4 Artillerys and 4 Infantrys in Dover, round 2 : 9/15 hits, 6.17 expected hits
Germans roll dice for 7 Elites and 2 Infantrys in Dover, round 2 : 4/9 hits, 3.00 expected hits
7 Elites owned by the Germans, 2 Infantrys owned by the Germans and 4 Infantrys owned by the British lost in Dover
British win, taking Dover from Germans with 7 Adv.Fighters and 4 Artillerys remaining. Battle score for attacker is 17
Casualties for British: 4 Infantrys
Casualties for Germans: 7 Elites and 2 Infantrys
Non Combat Move - British
7 Adv.Fighters moved from Dover to Manchester
2 Adv.Fighters moved from 11 Sea Zone to Manchester
Place Units - British
4 Artillerys, 1 Bunker and 4 Infantrys placed in London
1 Bunker and 4 Infantrys placed in Wales
1 Bunker and 2 Infantrys placed in Manchester
1 Bunker placed in Scotland
Turn Complete - British
British collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 1.00
British : 4.50
Hisaichi : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 27
Combat Move - Anzac
1 Tank moved from N.Thailand to Yunnan
1 Infantry moved from S.Thailand to N.Thailand
2 Tanks moved from N.Thailand to Szechwan
1 Tank moved from N.Thailand to Szechwan
4 Infantrys moved from Malaya to S.Thailand
6 Tanks moved from Bangkok to S.Thailand
1 Infantry moved from Hollandia to 112 Sea Zone
1 Infantry moved from Flores to 112 Sea Zone
2 Infantrys and 2 S.Submarines moved from 112 Sea Zone to 105 Sea Zone
2 Infantrys moved from 105 Sea Zone to S.Thailand
1 Transport moved from 105 Sea Zone to 67 Sea Zone
2 Infantrys moved from Western Australia to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Java
2 Transports moved from 110 Sea Zone to 67 Sea Zone
3 Infantrys moved from Northern Territory to 67 Sea Zone
1 Infantry moved from Western Australia to 67 Sea Zone
4 Infantrys and 2 Transports moved from 67 Sea Zone to 110 Sea Zone
4 Infantrys moved from 110 Sea Zone to Malaya
6 Infantrys moved from New South Wales to South Australia
3 Infantrys moved from West Papua to Merauke
3 Infantrys moved from Broome to Western Australia
2 Fighters moved from Sumatra to S.Thailand
1 Infantry moved from Flores to Soembawa
1 Elite and 1 Marine moved from Hong Kong to 92 Sea Zone
1 Elite, 1 Marine and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Elite and 1 Marine moved from 84 Sea Zone to Peking
2 Elites and 2 Tanks moved from Hong Kong to Kwangtung
2 Marines moved from Hong Kong to Kwangtung
6 Marines moved from Hong Kong to 92 Sea Zone
1 Battleship, 5 Cruisers, 6 Marines and 1 Transport moved from 92 Sea Zone to 105 Sea Zone
6 Marines moved from 105 Sea Zone to S.Thailand
10 Transports moved from 92 Sea Zone to 110 Sea Zone
Purchase Units - Anzac
Anzac buy 9 Infantrys and 5 Tanks; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Szechwan
Anzac attack with 3 Tanks
Hisaichi defend with 2 ArmoredCars and 1 Mech.Inf
Anzac roll dice for 3 Tanks in Szechwan, round 2 : 2/3 hits, 1.50 expected hits
Hisaichi roll dice for 2 ArmoredCars and 1 Mech.Inf in Szechwan, round 2 : 0/3 hits, 0.67 expected hits
2 ArmoredCars owned by the Hisaichi lost in Szechwan
Anzac roll dice for 3 Tanks in Szechwan, round 3 : 2/3 hits, 1.50 expected hits
Hisaichi roll dice for 1 Mech.Inf in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Hisaichi lost in Szechwan
Anzac win, taking Szechwan from Hisaichi with 3 Tanks remaining. Battle score for attacker is 14
Casualties for Hisaichi: 2 ArmoredCars and 1 Mech.Inf
Battle in Peking
Anzac attack with 1 Elite and 1 Marine
Hisaichi defend with 1 Tank
Anzac roll dice for 1 Elite and 1 Marine in Peking, round 2 : 0/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Tank in Peking, round 2 : 0/1 hits, 0.50 expected hits
Anzac roll dice for 1 Elite and 1 Marine in Peking, round 3 : 2/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Tank in Peking, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 Elite owned by the Anzac lost in Peking
Anzac win, taking Peking from Hisaichi with 1 Marine remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Elite
Casualties for Hisaichi: 1 Tank
Non Combat Move - Anzac
Place Units - Anzac
3 Tanks placed in Broome
2 Tanks placed in Western Australia
2 Infantrys placed in West Papua
3 Infantrys placed in Townsville
4 Infantrys placed in Canberra
Turning on Edit Mode
EDIT: Removing units owned by Anzac from Townsville: 2 Infantrys
EDIT: Adding units owned by Anzac to Northern Territory: 2 Infantrys
EDIT: Turning off Edit Mode
Turn Complete - Anzac
Anzac collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Hisaichi : -1.00
Anzac : 1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 27
Combat Move - Dutch
5 Adv.Fighters, 1 Fighter, 3 Infantrys and 1 Tank moved from Angola to Belgian Congo
1 Infantry and 1 Marine moved from Rhodesia to Belgian Congo
2 Adv.Fighters moved from 40 Sea Zone to Belgian Congo
3 Adv.Fighters moved from Suriname to 40 Sea Zone
1 Transport moved from 40 Sea Zone to 39 Sea Zone
2 Infantrys moved from Rio De Janeiro to 39 Sea Zone
1 Infantry and 1 Tank moved from Santiago to 125 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 125 Sea Zone to 39 Sea Zone
3 Infantrys, 1 Tank and 2 Transports moved from 39 Sea Zone to 40 Sea Zone
3 Infantrys and 1 Tank moved from 40 Sea Zone to South Africa
1 Transport moved from 40 Sea Zone to 125 Sea Zone
1 Cruiser and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
3 Infantrys moved from Banjarmasin to 110 Sea Zone
1 Cruiser, 3 Infantrys and 1 Transport moved from 110 Sea Zone to 105 Sea Zone
3 Infantrys moved from 105 Sea Zone to S.Thailand
Purchase Units - Dutch
Dutch buy 1 Adv.Fighter, 2 Fighters, 1 Infantry, 3 Tanks and 1 Transport; Remaining resources: 3 PUs;
Combat - Dutch
Battle in Belgian Congo
Dutch attack with 7 Adv.Fighters, 1 Fighter, 4 Infantrys, 1 Marine and 1 Tank
Italians defend with 4 HeavyTanks and 4 Tanks
Dutch roll dice for 7 Adv.Fighters, 1 Fighter, 4 Infantrys, 1 Marine and 1 Tank in Belgian Congo, round 2 : 6/14 hits, 5.50 expected hits
Italians roll dice for 4 HeavyTanks and 4 Tanks in Belgian Congo, round 2 : 4/8 hits, 4.67 expected hits
2 HeavyTanks owned by the Italians, 4 Tanks owned by the Italians and 4 Infantrys owned by the Dutch lost in Belgian Congo
Dutch roll dice for 7 Adv.Fighters, 1 Fighter, 1 Marine and 1 Tank in Belgian Congo, round 3 : 6/10 hits, 4.83 expected hits
Italians roll dice for 2 HeavyTanks in Belgian Congo, round 3 : 1/2 hits, 1.33 expected hits
2 HeavyTanks owned by the Italians and 1 Marine owned by the Dutch lost in Belgian Congo
Dutch win, taking Belgian Congo from Italians with 7 Adv.Fighters, 1 Fighter and 1 Tank remaining. Battle score for attacker is 36
Casualties for Dutch: 4 Infantrys and 1 Marine
Casualties for Italians: 4 HeavyTanks and 4 Tanks
Non Combat Move - Dutch
7 Adv.Fighters and 1 Fighter moved from Belgian Congo to South Africa
1 AAGun moved from Banjarmasin to West Borneo
Place Units - Dutch
1 Transport placed in 125 Sea Zone
1 Infantry and 1 Tank placed in Santiago
2 Tanks placed in Rio De Janeiro
1 Adv.Fighter and 2 Fighters placed in Suriname
Turn Complete - Dutch
Dutch collect 51 PUs; end with 54 PUs
Combat Hit Differential Summary :
Italians : -1.00
Dutch : 1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 27
Combat Move - Finns
1 S.Submarine moved from 21 Sea Zone to 17 Sea Zone
1 S.Submarine moved from 21 Sea Zone to 17 Sea Zone
4 S.Submarines and 1 Transport moved from 21 Sea Zone to 22 Sea Zone
1 Tank moved from Oslo to 22 Sea Zone
2 Infantrys moved from Hamburg to 22 Sea Zone
2 Infantrys moved from Oslo to 22 Sea Zone
4 Infantrys, 4 S.Submarines, 1 Tank and 1 Transport moved from 22 Sea Zone to 21 Sea Zone
2 S.Submarines moved from 21 Sea Zone to 24 Sea Zone
2 Infantrys moved from Helsinki to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Danzig
6 Infantrys moved from Tampere to Oulu
1 Infantry moved from Lapland to Upper Norrland
4 Infantrys moved from Helsinki to Tampere
4 Infantrys and 1 Tank moved from 21 Sea Zone to Dover
4 Mech.Infs moved from Irkutsk to Heilungchiang
1 Mech.Inf moved from Novosibirsk to S.Buryat Mongolia
2 Mech.Infs moved from Gorky to Novosibirsk
4 Mech.Infs moved from Surgut to Olyokminsk
3 Tanks moved from Kuybyshev to Novosibirsk
1 Mech.Inf moved from Leningrad to Gorky
1 JetFighter moved from 21 Sea Zone to Dover
1 Adv.Fighter moved from 21 Sea Zone to Dover
4 Mech.Infs moved from Arkhangelsk to Ufa
1 Elite moved from Leningrad to Estonia
Purchase Units - Finns
Finns buy 2 Artillerys, 1 Factory, 7 Infantrys and 2 Transports; Remaining resources: 0 PUs;
Combat - Finns
Battle in Dover
Finns attack with 1 Adv.Fighter, 4 Infantrys, 1 JetFighter and 1 Tank
British defend with 4 Artillerys
Finns roll dice for 1 Adv.Fighter, 4 Infantrys, 1 JetFighter and 1 Tank in Dover, round 2 : 3/7 hits, 2.33 expected hits
British roll dice for 4 Artillerys in Dover, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Finns and 3 Artillerys owned by the British lost in Dover
Finns roll dice for 1 Adv.Fighter, 3 Infantrys, 1 JetFighter and 1 Tank in Dover, round 3 : 2/6 hits, 2.17 expected hits
British roll dice for 1 Artillery in Dover, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns and 1 Artillery owned by the British lost in Dover
Finns win, taking Dover from British with 1 Adv.Fighter, 2 Infantrys, 1 JetFighter and 1 Tank remaining. Battle score for attacker is 12
Casualties for Finns: 2 Infantrys
Casualties for British: 4 Artillerys
Battle in 17 Sea Zone
Finns attack with 2 S.Submarines
Americans defend with 1 Submarine
Finns roll dice for 2 S.Submarines in 17 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 Submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Americans lost in 17 Sea Zone
Finns win with 2 S.Submarines remaining. Battle score for attacker is 7
Casualties for Americans: 1 Submarine
Non Combat Move - Finns
1 Adv.Fighter and 1 JetFighter moved from Dover to 21 Sea Zone
Place Units - Finns
1 Factory placed in Middle Norrland
2 Transports placed in 24 Sea Zone
2 Artillerys and 4 Infantrys placed in Helsinki
2 Infantrys placed in Leningrad
1 Infantry placed in Arkhangelsk
Turn Complete - Finns
Finns collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
British : 0.33
Americans : -0.33
Finns : 1.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 27
Combat Move - Romanians
1 ArmoredCar moved from E.Romania to Istanbul
2 ArmoredCars and 3 Infantrys moved from Istanbul to Bursa
2 ArmoredCars and 4 Infantrys moved from Bursa to Ankara
5 Mech.Infs moved from Stalingrad to Azerbaijan
1 ArmoredCar and 2 Mech.Infs moved from Georgia to Azerbaijan
1 ArmoredCar, 6 Mech.Infs and 2 Tanks moved from Azerbaijan to W.Iran
4 Infantrys moved from Astrakhan to Azerbaijan
1 ArmoredCar and 1 Elite moved from Astrakhan to Azerbaijan
1 ArmoredCar moved from Azerbaijan to W.Iran
3 ArmoredCars, 5 Infantrys, 7 Mech.Infs and 7 Tanks moved from W.Iran to E.Iran
2 ArmoredCars, 4 Infantrys, 7 Mech.Infs and 5 Tanks moved from E.Iran to Baluchistan
6 Mech.Infs moved from Baluchistan to Rajputana
6 Mech.Infs and 4 Tanks moved from Rajputana to Hyderabad
6 Mech.Infs and 4 Tanks moved from Hyderabad to Bihar
3 Mech.Infs moved from Bihar to Assam
2 Mech.Infs moved from Assam to Szechwan
1 Mech.Inf moved from Assam to Yunnan
1 Adv.Fighter and 1 JetFighter moved from Assam to Szechwan
1 Adv.Fighter moved from Assam to Szechwan
1 Adv.Fighter moved from Assam to Yunnan
1 Mech.Inf moved from Adana to Baluchistan
Purchase Units - Romanians
Romanians buy 2 ArmoredCars and 7 Mech.Infs; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Yunnan
Romanians attack with 1 Adv.Fighter and 1 Mech.Inf
Anzac defend with 1 Tank
Romanians roll dice for 1 Adv.Fighter and 1 Mech.Inf in Yunnan, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 Tank in Yunnan, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Anzac and 1 Mech.Inf owned by the Romanians lost in Yunnan
Romanians win with 1 Adv.Fighter remaining. Battle score for attacker is -1
Casualties for Romanians: 1 Mech.Inf
Casualties for Anzac: 1 Tank
Battle in Szechwan
Romanians attack with 2 Adv.Fighters, 1 JetFighter and 2 Mech.Infs
Anzac defend with 3 Tanks
Romanians roll dice for 2 Adv.Fighters, 1 JetFighter and 2 Mech.Infs in Szechwan, round 2 : 1/5 hits, 2.33 expected hits
Chinese roll dice for 3 Tanks in Szechwan, round 2 : 3/3 hits, 1.50 expected hits
1 Tank owned by the Anzac, 2 Mech.Infs owned by the Romanians and 1 Adv.Fighter owned by the Romanians lost in Szechwan
Romanians roll dice for 1 Adv.Fighter and 1 JetFighter in Szechwan, round 3 : 0/2 hits, 1.17 expected hits
Chinese roll dice for 2 Tanks in Szechwan, round 3 : 1/2 hits, 1.00 expected hits
1 Adv.Fighter owned by the Romanians lost in Szechwan
Romanians roll dice for 1 JetFighter in Szechwan, round 4 : 1/1 hits, 0.67 expected hits
Chinese roll dice for 2 Tanks in Szechwan, round 4 : 1/2 hits, 1.00 expected hits
1 JetFighter owned by the Romanians and 1 Tank owned by the Anzac lost in Szechwan
Chinese win with 1 Tank remaining. Battle score for attacker is -34
Casualties for Romanians: 2 Adv.Fighters, 1 JetFighter and 2 Mech.Infs
Casualties for Anzac: 2 Tanks
Non Combat Move - Romanians
1 Adv.Fighter moved from Yunnan to Assam
Place Units - Romanians
3 Mech.Infs placed in Georgia
1 ArmoredCar and 4 Mech.Infs placed in Stalingrad
1 ArmoredCar placed in E.Romania
Turn Complete - Romanians
Romanians collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
Romanians : -2.00
Chinese : 2.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 27
Combat Move - Thai
1 Marine moved from Baluchistan to Rajputana
1 Infantry moved from Calcutta to Assam
1 Infantry moved from Bihar to Assam
2 Infantrys, 2 Marines and 6 Tanks moved from Delhi to Bihar
6 Tanks moved from Bihar to Assam
Non Combat Move - Thai
Turn Complete - Thai
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 27
Combat Move - Americans
1 B.Transport and 4 Infantrys moved from 8 Sea Zone to 9 Sea Zone
4 Infantrys moved from 9 Sea Zone to Iceland
1 Infantry moved from South Africa to Rhodesia
1 Infantry moved from South Africa to Mozambique
1 Infantry moved from South Africa to Angola
1 B.Transport moved from 40 Sea Zone to 35 Sea Zone
1 Adv.Fighter moved from Canarians to 17 Sea Zone
3 L.Fighters moved from 7 Sea Zone to 17 Sea Zone
8 L.Fighters moved from Manchester to 10 Sea Zone
1 L.Fighter moved from Manchester to 10 Sea Zone
1 Marine moved from Kyushu to 84 Sea Zone
4 Marines moved from Chubu to 84 Sea Zone
8 Marines moved from Tokyo to 84 Sea Zone
3 Marines moved from Tohoku to 84 Sea Zone
3 Marines moved from Hokkaido to 84 Sea Zone
1 Infantry moved from Korea to Kirin
1 Infantry moved from Kolyma to Bulun
Americans take Bulun from Yamamoto
1 Infantry moved from Kolyma to Zhigansk
Americans take Zhigansk from Yamamoto
1 Infantry moved from Kolyma to Okhotsk
Americans take Okhotsk from Yamamoto
3 Infantrys moved from Kolyma to 75 Sea Zone
1 B.Transport and 3 Infantrys moved from 75 Sea Zone to 84 Sea Zone
3 Infantrys moved from 84 Sea Zone to Kirin
1 S.Bomber moved from Kyushu to Kirin
19 Marines moved from 84 Sea Zone to Changchun
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 3 Bunkers, 2 Destroyers, 33 Infantrys, 3 L.Fighters, 1 S.Submarine, 2 Submarines and 4 Tanks; Remaining resources: 0 PUs;
Combat - Americans
Battle in Changchun
Americans attack with 19 Marines
Hisaichi defend with 1 AAGun, 12 Adv.Fighters, 1 Bunker, 1 Factory and 1 Tank
Americans roll dice for 6 Battleships and 7 Cruisers in Changchun, round 2 : 8/13 hits, 7.50 expected hits
1 Tank owned by the Hisaichi, 1 Bunker owned by the Hisaichi and 5 Adv.Fighters owned by the Hisaichi lost in Changchun
Americans roll dice for 19 Marines in Changchun, round 2 : 11/19 hits, 9.50 expected hits
Hisaichi roll dice for 7 Adv.Fighters in Changchun, round 2 : 5/7 hits, 4.67 expected hits
5 Marines owned by the Americans and 7 Adv.Fighters owned by the Hisaichi lost in Changchun
Americans captures 76PUs while taking Hisaichi capital
Americans win, taking Changchun from Hisaichi with 14 Marines remaining. Battle score for attacker is 111
Casualties for Hisaichi: 12 Adv.Fighters, 1 Bunker and 1 Tank
Casualties for Americans: 5 Marines
Battle in 10 Sea Zone
Americans attack with 9 L.Fighters
Germans defend with 3 Destroyers and 2 Submarines
Americans roll dice for 9 L.Fighters in 10 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits
Germans roll dice for 3 Destroyers in 10 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
1 Submarine owned by the Germans, 3 Destroyers owned by the Germans and 1 L.Fighter owned by the Americans lost in 10 Sea Zone
1 Submarine owned by the Germans Submerged
Americans win with 8 L.Fighters remaining. Battle score for attacker is 19
Casualties for Americans: 1 L.Fighter
Casualties for Germans: 3 Destroyers and 1 Submarine
Battle in Kirin
Americans attack with 4 Infantrys and 1 S.Bomber
Hisaichi defend with 1 Mech.Inf and 1 Tank
Americans roll dice for 4 Infantrys and 1 S.Bomber in Kirin, round 2 : 2/5 hits, 1.67 expected hits
Hisaichi roll dice for 1 Mech.Inf and 1 Tank in Kirin, round 2 : 0/2 hits, 0.83 expected hits
1 Tank owned by the Hisaichi and 1 Mech.Inf owned by the Hisaichi lost in Kirin
Americans win, taking Kirin from Hisaichi with 4 Infantrys and 1 S.Bomber remaining. Battle score for attacker is 11
Casualties for Hisaichi: 1 Mech.Inf and 1 Tank
Battle in 17 Sea Zone
Americans attack with 1 Adv.Fighter and 3 L.Fighters
Finns defend with 2 S.Submarines
Americans roll dice for 1 Adv.Fighter and 3 L.Fighters in 17 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
2 S.Submarines owned by the Finns lost in 17 Sea Zone
Americans win with 1 Adv.Fighter and 3 L.Fighters remaining. Battle score for attacker is 20
Casualties for Finns: 2 S.Submarines
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Khabarovsk from Hisaichi to Americans
EDIT: Turning off Edit Mode
8 L.Fighters moved from 10 Sea Zone to Manchester
1 Adv.Fighter and 3 L.Fighters moved from 17 Sea Zone to Manchester
2 B.Transports moved from 8 Sea Zone to 7 Sea Zone
2 B.Transports moved from 7 Sea Zone to 13 Sea Zone
1 Infantry and 1 S.Submarine moved from 95 Sea Zone to 75 Sea Zone
1 Infantry moved from 75 Sea Zone to Khabarovsk
1 S.Bomber moved from Kirin to Kyushu
Place Units - Americans
1 Bunker and 4 Tanks placed in Liaoning
1 Bunker and 2 Infantrys placed in Iceland
1 Adv.Fighter and 1 Bunker placed in Canarians
3 L.Fighters placed in 7 Sea Zone
2 Destroyers, 1 S.Submarine and 2 Submarines placed in 13 Sea Zone
3 Infantrys placed in Hokkaido
3 Infantrys placed in Tohoku
8 Infantrys placed in Tokyo
4 Infantrys placed in Chubu
3 Infantrys placed in Kyushu
2 Infantrys placed in Shikoku
2 Infantrys placed in Salvador
2 Infantrys placed in Bahia
4 Infantrys placed in Washington
Turn Complete - Americans
Americans collect 195 PUs; end with 271 PUs
Combat Hit Differential Summary :
Germans : 0.00
Hisaichi : -0.50
Americans : 1.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 28
Combat Move - Germans
10 T.Boats moved from 21 Sea Zone to 20 Sea Zone
4 Elites moved from Picardy to 20 Sea Zone
5 Infantrys moved from Normandy to 20 Sea Zone
1 T.Boat moved from 21 Sea Zone to 20 Sea Zone
4 Infantrys moved from Picardy to 20 Sea Zone
4 Elites and 9 Infantrys moved from 20 Sea Zone to Dover
7 Transports moved from 21 Sea Zone to 20 Sea Zone
2 HeavyTanks moved from Normandy to 20 Sea Zone
7 Elites moved from Belgium to 20 Sea Zone
4 Elites moved from Belgium to 20 Sea Zone
1 Infantry moved from Picardy to 20 Sea Zone
1 Adv.Fighter, 2 Battleships, 1 Carrier, 3 Destroyers and 1 JetFighter moved from 21 Sea Zone to 20 Sea Zone
11 Elites, 2 HeavyTanks and 1 Infantry moved from 20 Sea Zone to Dover
1 Adv.Fighter moved from Brittany to Dover
1 Transport moved from 46 Sea Zone to 42 Sea Zone
1 Submarine moved from 10 Sea Zone to 9 Sea Zone
6 Transports moved from 21 Sea Zone to 20 Sea Zone
8 Infantrys moved from Belgium to 20 Sea Zone
4 Infantrys moved from Picardy to 20 Sea Zone
12 Infantrys moved from 20 Sea Zone to Dover
6 HeavyTanks moved from Hamburg to Belgium
3 Mech.Infs moved from Kursk to Kuybyshev
10 Mech.Infs moved from Moscow to Chimkent
10 Mech.Infs moved from Chimkent to W.Tibet
5 Artillerys and 16 Infantrys moved from Karaganda to Semipalatinsk
1 Mech.Inf moved from Shansi to Anhwei
Germans take Anhwei from Chinese
1 Mech.Inf moved from Anhwei to Shanghai
Germans take Shanghai from Chinese
1 Mech.Inf moved from Shanghai to Kiangsi
Germans take Kiangsi from Chinese
1 Mech.Inf moved from Chahar to Peking
1 ArmoredCar moved from Burma to N.French Indochina
Germans take Yunnan from Chinese
Germans take N.French Indochina from French
12 HeavyTanks and 4 Tanks moved from Burma to S.Thailand
10 Mech.Infs moved from Assam to S.Thailand
1 Mech.Inf moved from Hulunbuir to Peking
3 Mech.Infs moved from Chita to Liaoning
4 Mech.Infs moved from Hulunbuir to Liaoning
3 Mech.Infs moved from Kuybyshev to W.Sinkiang
3 Mech.Infs moved from W.Sinkiang to Assam
1 Mech.Inf moved from Assam to Sikang
1 Mech.Inf moved from Assam to Yunnan
1 Mech.Inf moved from Assam to Burma
3 Mech.Infs moved from Khobdo to Suiyuan
3 Mech.Infs moved from Khobdo to Shensi
3 Mech.Infs moved from Khobdo to Lanchow
1 Mech.Inf moved from Khobdo to Suiyuan
Purchase Units - Germans
Germans buy 1 Cruiser, 8 Elites, 3 HeavyTanks, 2 Infantrys and 13 Mech.Infs; Remaining resources: 0 PUs;
Combat - Germans
Battle in 9 Sea Zone
Germans attack with 1 Submarine
Americans defend with 1 B.Transport
Germans roll dice for 1 Submarine in 9 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 B.Transport owned by the Americans lost in 9 Sea Zone
Germans win with 1 Submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 B.Transport
Battle in Peking
Germans attack with 2 Mech.Infs
Anzac defend with 1 Marine
Germans roll dice for 2 Mech.Infs in Peking, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Marine in Peking, round 2 : 0/1 hits, 0.33 expected hits
1 Marine owned by the Anzac lost in Peking
Germans win, taking Peking from Chinese with 2 Mech.Infs remaining. Battle score for attacker is 4
Casualties for Anzac: 1 Marine
Battle in S.Thailand
Germans attack with 12 HeavyTanks, 10 Mech.Infs and 4 Tanks
Anzac defend with 1 AAGun, 2 Fighters, 7 Infantrys, 6 Marines and 6 Tanks; Dutch defend with 5 Infantrys
Germans roll dice for 12 HeavyTanks, 10 Mech.Infs and 4 Tanks in S.Thailand, round 2 : 10/26 hits, 13.33 expected hits
Dutch roll dice for 2 Fighters, 12 Infantrys, 6 Marines and 6 Tanks in S.Thailand, round 2 : 11/26 hits, 10.00 expected hits
7 Infantrys owned by the Anzac, 10 Mech.Infs owned by the Germans, 3 Infantrys owned by the Dutch and 1 Tank owned by the Germans lost in S.Thailand
Germans roll dice for 12 HeavyTanks and 3 Tanks in S.Thailand, round 3 : 8/15 hits, 9.50 expected hits
Dutch roll dice for 2 Fighters, 2 Infantrys, 6 Marines and 6 Tanks in S.Thailand, round 3 : 4/16 hits, 6.67 expected hits
1 HeavyTank owned by the Germans, 6 Marines owned by the Anzac, 2 Infantrys owned by the Dutch and 3 Tanks owned by the Germans lost in S.Thailand
Germans roll dice for 11 HeavyTanks in S.Thailand, round 4 : 7/11 hits, 7.33 expected hits
Dutch roll dice for 2 Fighters and 6 Tanks in S.Thailand, round 4 : 3/8 hits, 4.00 expected hits
6 Tanks owned by the Anzac, 3 HeavyTanks owned by the Germans and 1 Fighter owned by the Anzac lost in S.Thailand
Germans roll dice for 8 HeavyTanks in S.Thailand, round 5 : 6/8 hits, 5.33 expected hits
Dutch roll dice for 1 Fighter in S.Thailand, round 5 : 0/1 hits, 0.50 expected hits
1 Fighter owned by the Anzac lost in S.Thailand
Germans win, taking S.Thailand from Dutch with 8 HeavyTanks remaining. Battle score for attacker is -14
Casualties for Germans: 4 HeavyTanks, 10 Mech.Infs and 4 Tanks
Casualties for Anzac: 2 Fighters, 7 Infantrys, 6 Marines and 6 Tanks
Casualties for Dutch: 5 Infantrys
Battle in Liaoning
Germans attack with 7 Mech.Infs
Americans defend with 1 AAGun, 1 Bunker, 1 Factory, 1 Marine and 4 Tanks
Germans roll dice for 7 Mech.Infs in Liaoning, round 2 : 2/7 hits, 2.33 expected hits
Units damaged: 1 Bunker owned by the Americans
Americans roll dice for 1 Bunker, 1 Marine and 4 Tanks in Liaoning, round 2 : 1/6 hits, 2.83 expected hits
1 Marine owned by the Americans and 1 Mech.Inf owned by the Germans lost in Liaoning
Germans roll dice for 6 Mech.Infs in Liaoning, round 3 : 3/6 hits, 2.00 expected hits
Americans roll dice for 1 Bunker and 4 Tanks in Liaoning, round 3 : 3/5 hits, 2.50 expected hits
3 Tanks owned by the Americans and 3 Mech.Infs owned by the Germans lost in Liaoning
Germans roll dice for 3 Mech.Infs in Liaoning, round 4 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 Bunker and 1 Tank in Liaoning, round 4 : 0/2 hits, 1.00 expected hits
1 Tank owned by the Americans lost in Liaoning
Germans roll dice for 3 Mech.Infs in Liaoning, round 5 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 Bunker in Liaoning, round 5 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Americans lost in Liaoning
Germans win, taking Liaoning from Americans with 3 Mech.Infs remaining. Battle score for attacker is 6
Casualties for Germans: 4 Mech.Infs
Casualties for Americans: 1 Bunker, 1 Marine and 4 Tanks
Non Combat Move - Germans
Place Units - Germans
1 Cruiser placed in 20 Sea Zone
2 HeavyTanks placed in Normandy
8 Elites placed in Paris
1 HeavyTank and 2 Infantrys placed in Rhine
10 Mech.Infs placed in Moscow
3 Mech.Infs placed in Kursk
Turn Complete - Germans
Germans collect 155 PUs; end with 155 PUs
Combat Hit Differential Summary :
Germans : -2.83
Americans : -2.83
Chinese : -0.33
Dutch : -3.17