70938d33-46c8-42a5-9680-e357e33a08f8-triplea_42321_3fre.tsvg
Whackamatt Allies -vs- dawgoneit Axis WAW
-
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Americans 2 Fighters moved from 118 Sea Zone to 96 Sea Zone 1 Destroyer and 1 Submarine moved from 98 Sea Zone to 96 Sea Zone 1 Fighter moved from Midway to 96 Sea Zone 1 Bomber moved from Pearl Harbor to 96 Sea Zone 1 Fighter moved from Palmyra to 91 Sea Zone 1 Destroyer and 2 Transports moved from 99 Sea Zone to 91 Sea Zone 1 Fighter moved from Pearl Harbor to 96 Sea Zone 1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone 2 Transports moved from 83 Sea Zone to 91 Sea Zone 1 Bomber moved from South Central USA to 91 Sea Zone 1 Bomber moved from North Central USA to 91 Sea Zone 1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 74 Sea Zone to 72 Sea Zone 1 Submarine moved from 71 Sea Zone to 72 Sea Zone 1 Artillery and 1 Infantry moved from 72 Sea Zone to Kamchatka 1 Fighter moved from Washington to 25 Sea Zone 1 Destroyer moved from 13 Sea Zone to 25 Sea Zone 1 Infantry and 1 Tank moved from South Atlantic USA to 13 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 13 Sea Zone to 26 Sea Zone 3 Infantrys moved from Colombia to Venezuela 1 Infantry and 1 Tank moved from 26 Sea Zone to Venezuela 1 Infantry and 1 Tank moved from South Central USA to E.Mexico 1 Artillery and 2 Infantrys moved from San Francisco to W.Mexico 2 Tanks moved from San Francisco to E.Mexico 1 Tank moved from Southwest USA to W.Mexico 1 Artillery and 2 Infantrys moved from Southwest USA to E.Mexico 1 Tank moved from Northwest USA to W.Mexico 1 Artillery and 1 Infantry moved from Northwest USA to British Columbia 1 Infantry moved from North Central USA to British Columbia 1 Infantry moved from Northeast USA to South Atlantic USA 3 Infantrys moved from Washington to Northeast USA Purchase Units - Americans Americans buy 1 Destroyer, 1 Factory, 1 Fighter, 6 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in Venezuela Americans attack with 4 Infantrys and 1 Tank Neutral defend with 3 Infantrys Americans roll dice for 4 Infantrys and 1 Tank in Venezuela, round 2 : 1/5 hits, 1.17 expected hits Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral lost in Venezuela Americans roll dice for 4 Infantrys and 1 Tank in Venezuela, round 3 : 1/5 hits, 1.17 expected hits Neutral roll dice for 2 Infantrys in Venezuela, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Venezuela Americans roll dice for 3 Infantrys and 1 Tank in Venezuela, round 4 : 1/4 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Venezuela, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Venezuela Americans loses 0 PUs for violating Venezuelas neutrality. Americans win, taking Venezuela from Neutral with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 3 Infantrys Casualties for Americans: 2 Infantrys Battle in 96 Sea Zone Americans attack with 1 Bomber, 1 Destroyer, 4 Fighters and 1 Submarine Yamamoto defend with 2 Carriers and 4 Fighters Americans roll dice for 1 Submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 96 Sea Zone, round 2 : 3/6 hits, 2.33 expected hits Yamamoto roll dice for 2 Carriers and 4 Fighters in 96 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits 2 Fighters owned by the Americans, 1 Destroyer owned by the Americans, 1 Submarine owned by the Americans and 3 Fighters owned by the Yamamoto lost in 96 Sea Zone Americans roll dice for 1 Bomber and 2 Fighters in 96 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits Yamamoto roll dice for 2 Carriers and 1 Fighter in 96 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits 2 Fighters owned by the Americans and 1 Fighter owned by the Yamamoto lost in 96 Sea Zone Americans roll dice for 1 Bomber in 96 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 2 Carriers in 96 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits 1 Bomber owned by the Americans and 1 Carrier owned by the Yamamoto lost in 96 Sea Zone Yamamoto win with 1 Carrier remaining. Battle score for attacker is -15 Casualties for Americans: 1 Bomber, 1 Destroyer, 4 Fighters and 1 Submarine Casualties for Yamamoto: 1 Carrier and 4 Fighters Battle in 25 Sea Zone Americans attack with 1 Destroyer and 1 Fighter Germans defend with 1 Submarine Germans roll dice for 1 Submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer and 1 Fighter in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Submarine in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer and 1 Fighter in 25 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Germans and 1 Destroyer owned by the Americans lost in 25 Sea Zone Americans win with 1 Fighter remaining. Battle score for attacker is -1 Casualties for Americans: 1 Destroyer Casualties for Germans: 1 Submarine Battle in 91 Sea Zone Americans attack with 2 Bombers, 2 Destroyers, 1 Fighter, 1 Submarine and 4 Transports Yamamoto defend with 1 Battleship, 1 Destroyer and 3 Submarines Americans roll dice for 1 Submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 Battleship owned by the Yamamoto Yamamoto roll dice for 3 Submarines in 91 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Americans roll dice for 2 Bombers, 2 Destroyers, 1 Fighter and 4 Transports in 91 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Yamamoto roll dice for 1 Battleship and 1 Destroyer in 91 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits 2 Submarines owned by the Yamamoto and 2 Transports owned by the Americans lost in 91 Sea Zone Americans roll dice for 1 Submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in 91 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 2 Bombers, 2 Destroyers, 1 Fighter and 2 Transports in 91 Sea Zone, round 3 : 1/5 hits, 2.33 expected hits Yamamoto roll dice for 1 Battleship and 1 Destroyer in 91 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits 1 Submarine owned by the Yamamoto and 2 Transports owned by the Americans lost in 91 Sea Zone Americans roll dice for 1 Submarine in 91 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Americans roll dice for 2 Bombers, 2 Destroyers and 1 Fighter in 91 Sea Zone, round 4 : 3/5 hits, 2.33 expected hits Yamamoto roll dice for 1 Battleship and 1 Destroyer in 91 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits 1 Submarine owned by the Americans, 1 Battleship owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 91 Sea Zone Americans win with 2 Bombers, 2 Destroyers and 1 Fighter remaining. Battle score for attacker is 18 Casualties for Americans: 1 Submarine and 4 Transports Casualties for Yamamoto: 1 Battleship, 1 Destroyer and 3 Submarines Battle in E.Mexico Americans attack with 1 Artillery, 3 Infantrys and 3 Tanks Neutral defend with 1 Infantry Americans roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in E.Mexico, round 2 : 4/7 hits, 2.50 expected hits Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in E.Mexico Americans loses 0 PUs for violating E.Mexicos neutrality. Americans win, taking E.Mexico from Neutral with 1 Artillery, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Battle in W.Mexico Americans attack with 1 Artillery, 2 Infantrys and 2 Tanks Neutral defend with 1 Infantry and 1 Tank Americans roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in W.Mexico, round 2 : 3/5 hits, 1.83 expected hits Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 2/2 hits, 0.83 expected hits 2 Infantrys owned by the Americans, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico Americans loses 0 PUs for violating W.Mexicos neutrality. Americans win, taking W.Mexico from Neutral with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 3 Casualties for Americans: 2 Infantrys Casualties for Neutral: 1 Infantry and 1 Tank Non Combat Move - Americans 1 Fighter moved from 91 Sea Zone to Johnston 2 Bombers moved from 91 Sea Zone to Johnston 1 Fighter moved from 25 Sea Zone to Colombia Place Units - Americans 1 Factory placed in Alaska 1 Destroyer and 1 Submarine placed in 91 Sea Zone 1 Fighter placed in Pearl Harbor 6 Infantrys placed in San Francisco Turn Complete - Americans Americans collect 100 PUs; end with 100 PUsCombat Hit Differential Summary :
Germans : 0.33 Neutral : 1.83 Yamamoto : 2.17 Americans : 2.33 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Germans 2 Artillerys, 9 Infantrys and 11 Tanks moved from Lorraine to Burgundy 3 ArmoredCars moved from Bavaria to Burgundy 3 ArmoredCars moved from Rhine to Burgundy 2 Infantrys moved from Hamburg to 23 Sea Zone 1 Tank moved from Pomerania to 23 Sea Zone 8 Infantrys moved from Pomerania to 23 Sea Zone 1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Estonia Germans take Estonia from Russians 9 Infantrys, 1 Tank and 5 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Tank moved from 24 Sea Zone to Latvia 9 Infantrys moved from 24 Sea Zone to Latvia 2 Infantrys moved from East Prussia to Lithuania 5 Tanks moved from East Prussia to Latvia 2 Artillerys and 4 Infantrys moved from Hungary to E.Romania Romanians take E.Romania from Russians 1 Infantry moved from Krakow to Vinnytsia Germans take Vinnytsia from Russians 3 Infantrys moved from Danzig to Warsaw 3 Infantrys moved from Danzig to Brest 2 Infantrys moved from Danzig to East Prussia 1 Infantry moved from Krakow to Warsaw 1 Artillery moved from Krakow to Warsaw 1 Artillery moved from Danzig to Warsaw 1 Artillery moved from Krakow to Brest 1 Artillery moved from Danzig to Brest 1 Bomber, 3 Fighters and 2 Stukas moved from East Prussia to Lithuania 2 Artillerys moved from Danzig to East Prussia 1 Infantry moved from Pomerania to Danzig 2 Artillerys and 4 Infantrys moved from Brandenburg to Pomerania 2 Tanks moved from S.Tunisia to S.Algeria 1 Infantry moved from N.Tunisia to S.Algeria 1 Infantry and 2 Tanks moved from N.Tunisia to N.Algeria 2 Transports moved from 46 Sea Zone to 51 Sea Zone 1 Destroyer moved from 48 Sea Zone to 51 Sea Zone 1 Destroyer moved from 24 Sea Zone to 22 Sea Zone 1 Submarine moved from 24 Sea Zone to 22 Sea Zone 5 Submarines moved from 8 Sea Zone to 29 Sea Zone 1 Submarine moved from 34 Sea Zone to 29 Sea Zone 2 Submarines moved from 31 Sea Zone to 29 Sea Zone Purchase Units - Germans Germans buy 2 Destroyers, 7 Mech.Infs and 1 Submarine; Remaining resources: 0 PUs; Combat - Germans Battle in Lithuania Germans attack with 1 Bomber, 3 Fighters, 2 Infantrys and 2 Stukas Russians defend with 1 Infantry Germans roll dice for 1 Bomber, 3 Fighters, 2 Infantrys and 2 Stukas in Lithuania, round 2 : 4/8 hits, 3.33 expected hits Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Lithuania Germans win, taking Lithuania from Russians with 1 Bomber, 3 Fighters, 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in N.Algeria Germans attack with 1 Infantry and 2 Tanks French defend with 1 Infantry Germans roll dice for 1 Infantry and 2 Tanks in N.Algeria, round 2 : 1/3 hits, 1.17 expected hits French roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in N.Algeria Germans win, taking N.Algeria from French with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Burgundy Germans attack with 6 ArmoredCars, 2 Artillerys, 9 Infantrys and 11 Tanks French defend with 2 Infantrys Germans roll dice for 6 ArmoredCars, 2 Artillerys, 9 Infantrys and 11 Tanks in Burgundy, round 2 : 12/28 hits, 10.00 expected hits French roll dice for 2 Infantrys in Burgundy, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the French lost in Burgundy Germans win, taking Burgundy from French with 6 ArmoredCars, 2 Artillerys, 9 Infantrys and 11 Tanks remaining. Battle score for attacker is 4 Casualties for French: 2 Infantrys Battle in S.Algeria Germans attack with 1 Infantry and 2 Tanks French defend with 1 Infantry Germans roll dice for 1 Infantry and 2 Tanks in S.Algeria, round 2 : 2/3 hits, 1.17 expected hits French roll dice for 1 Infantry in S.Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in S.Algeria Germans win, taking S.Algeria from French with 2 Tanks remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for French: 1 Infantry Battle in Warsaw Germans attack with 2 Artillerys and 4 Infantrys Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Germans roll dice for 2 Artillerys and 4 Infantrys in Warsaw, round 2 : 2/6 hits, 1.67 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Warsaw Germans roll dice for 2 Artillerys and 3 Infantrys in Warsaw, round 3 : 2/5 hits, 1.50 expected hits Neutral roll dice for 1 Artillery in Warsaw, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Artillery owned by the Neutral lost in Warsaw Germans loses 0 PUs for violating Warsaws neutrality. Germans win, taking Warsaw from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Latvia Germans attack with 9 Infantrys and 6 Tanks Russians defend with 1 Infantry Germans roll dice for 1 Battleship in Latvia, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 9 Infantrys and 6 Tanks in Latvia, round 2 : 6/15 hits, 4.50 expected hits Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 9 Infantrys and 6 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Brest Germans attack with 2 Artillerys and 3 Infantrys Neutral defend with 1 Artillery and 2 Infantrys Germans roll dice for 2 Artillerys and 3 Infantrys in Brest, round 2 : 1/5 hits, 1.50 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral lost in Brest Germans roll dice for 2 Artillerys and 3 Infantrys in Brest, round 3 : 2/5 hits, 1.50 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Brest, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest Germans loses 0 PUs for violating Brests neutrality. Germans win, taking Brest from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Artillery and 2 Infantrys Casualties for Germans: 1 Infantry Non Combat Move - Germans 1 Bomber, 3 Fighters and 2 Stukas moved from Lithuania to East Prussia Place Units - Germans 3 Mech.Infs placed in Bavaria 4 Mech.Infs placed in Rhine 2 Destroyers and 1 Submarine placed in 22 Sea Zone Turn Complete - Germans Germans collect 82 PUs; end with 82 PUsCombat Hit Differential Summary :
Germans : 5.00 Neutral : 0.00 French : -0.33 Russians : -0.67 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Russians 1 Tank moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from Irkutsk to S.Buryat Mongolia 1 Artillery and 2 Infantrys moved from Krasnoyarsk to Irkutsk 1 Artillery moved from Semipalatinsk to Krasnoyarsk 1 Infantry moved from Bratsk to Irkutsk 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia 2 Infantrys moved from Yakutsk to N.Buryat Mongolia 1 Artillery and 1 Infantry moved from Zhigansk to Yakutsk 1 Infantry moved from Khatanga to Olyokminsk 1 Infantry moved from Yeniseysk to Bratsk 1 Infantry moved from Evenkia to Olyokminsk 2 Infantrys moved from Novosibirsk to Krasnoyarsk 1 Tank moved from Kuybyshev to Erzurum 1 Artillery and 1 Infantry moved from Azerbaijan to Erzurum 1 Infantry moved from Georgia to Erzurum 1 Infantry and 1 Tank moved from Vyborg to Leningrad 2 Infantrys and 2 Tanks moved from S.Karelia to Leningrad 1 Fighter moved from S.Karelia to Leningrad 1 Infantry moved from Novgorod to Leningrad 4 Infantrys moved from Arkhangelsk to S.Karelia 1 Infantry moved from Vologda to S.Karelia 1 Artillery and 2 Infantrys moved from Yaroslavl to S.Karelia 2 Artillerys and 3 Infantrys moved from Minsk to Novgorod 1 Infantry moved from Kursk to Minsk 1 Infantry and 1 Tank moved from Donetsk to Vinnytsia 5 Infantrys moved from Rostov to Kursk 1 Tank moved from Odessa to Kursk 1 Tank moved from Kirov to S.Karelia 1 Infantry moved from Kirov to Arkhangelsk 1 Artillery moved from Penza to Tula Purchase Units - Russians Russians buy 5 Adv.Fighters, 23 Infantrys and 4 Tanks; Remaining resources: 1 PUs; Combat - Russians Battle in Erzurum Russians attack with 1 Artillery, 2 Infantrys and 1 Tank Neutral defend with 2 Infantrys Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Erzurum, round 2 : 3/4 hits, 1.33 expected hits Neutral roll dice for 2 Infantrys in Erzurum, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Erzurum Russians loses 0 PUs for violating Erzurums neutrality. Russians win, taking Erzurum from Neutral with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in Vinnytsia Russians attack with 1 Infantry and 1 Tank Germans defend with 1 Infantry Russians roll dice for 1 Infantry and 1 Tank in Vinnytsia, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Vinnytsia Russians win, taking Vinnytsia from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Non Combat Move - Russians 1 AAGun moved from Tashkent to Chimkent 1 Infantry moved from Chimkent to Kuybyshev 1 AAGun moved from Sverdlovsk to Novosibirsk 1 AAGun moved from Sibirsky to Evenkia Place Units - Russians 4 Adv.Fighters placed in Leningrad 4 Tanks placed in Arkhangelsk 10 Infantrys placed in Moscow 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 1 Adv.Fighter and 5 Infantrys placed in Sibirsky Turn Complete - Russians Russians collect 107 PUs; end with 108 PUsCombat Hit Differential Summary :
Germans : -0.33 Neutral : -0.67 Russians : 2.00 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Italians 1 Infantry moved from Mersa Matruh to Lower Egypt Italians take Lower Egypt from British 1 Artillery and 1 Infantry moved from Nubia to Italian East Africa 1 Infantry moved from Kordofan to Equatoria Italians take Equatoria from British 1 Tank moved from Darfur to French Equatorial Africa 1 Infantry moved from Darfur to French Equatorial Africa 1 Fighter moved from Tobruk to French Equatorial Africa 1 Artillery and 1 Infantry moved from Mersa Matruh to New Valley 1 Tank moved from Tobruk to New Valley 1 Artillery moved from Rome to 46 Sea Zone 1 Infantry moved from Campania to 46 Sea Zone 2 Transports moved from 48 Sea Zone to 46 Sea Zone 1 Artillery moved from Rome to 46 Sea Zone 1 Elite moved from Rome to 46 Sea Zone 1 Tank moved from Campania to 46 Sea Zone 1 Infantry moved from Campania to 46 Sea Zone 2 Artillerys, 1 Elite, 2 Infantrys, 1 Tank and 3 Transports moved from 46 Sea Zone to 45 Sea Zone 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank moved from 45 Sea Zone to N.Tunisia 2 Tanks moved from Tunis to N.Algeria 1 Artillery moved from Tunis to 47 Sea Zone 3 Infantrys moved from S.Tunisia to S.Algeria 1 Artillery and 3 Transports moved from 47 Sea Zone to 46 Sea Zone 2 Infantrys moved from Campania to 46 Sea Zone 3 Infantrys moved from Rome to 46 Sea Zone 1 Artillery, 5 Infantrys and 3 Transports moved from 46 Sea Zone to 45 Sea Zone 1 Artillery and 5 Infantrys moved from 45 Sea Zone to N.Tunisia 1 Battleship moved from 47 Sea Zone to 45 Sea Zone 1 Destroyer moved from 48 Sea Zone to 51 Sea Zone 1 Submarine moved from 47 Sea Zone to 45 Sea Zone 1 Destroyer moved from 47 Sea Zone to 45 Sea Zone 2 Tanks moved from Provence to Picardy 2 Fighters moved from Lombardy to Picardy 2 Artillerys and 1 Infantry moved from Provence to Languedoc Purchase Units - Italians Italians buy 4 ArmoredCars, 1 Destroyer, 4 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in Picardy Italians attack with 2 Fighters and 2 Tanks French defend with 1 Bunker Italians roll dice for 2 Fighters and 2 Tanks in Picardy, round 2 : 2/4 hits, 1.67 expected hits French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the French lost in Picardy Italians win, taking Picardy from French with 2 Fighters and 2 Tanks remaining. Battle score for attacker is 6 Casualties for French: 1 Bunker Battle in Italian East Africa Italians attack with 1 Artillery and 1 Infantry British defend with 2 Infantrys Italians roll dice for 1 Artillery and 1 Infantry in Italian East Africa, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 2 Infantrys in Italian East Africa, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Italian East Africa Italians roll dice for 1 Artillery in Italian East Africa, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Italian East Africa, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Italian East Africa British win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 Artillery and 1 Infantry Casualties for British: 1 Infantry Battle in French Equatorial Africa Italians attack with 1 Fighter, 1 Infantry and 1 Tank British defend with 1 Infantry; French defend with 1 Infantry Italians roll dice for 1 Fighter, 1 Infantry and 1 Tank in French Equatorial Africa, round 2 : 1/3 hits, 1.00 expected hits French roll dice for 2 Infantrys in French Equatorial Africa, round 2 : 2/2 hits, 0.67 expected hits 1 Fighter owned by the Italians, 1 Infantry owned by the French and 1 Infantry owned by the Italians lost in French Equatorial Africa Italians roll dice for 1 Tank in French Equatorial Africa, round 3 : 1/1 hits, 0.50 expected hits French roll dice for 1 Infantry in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in French Equatorial Africa Italians win, taking French Equatorial Africa from French with 1 Tank remaining. Battle score for attacker is -6 Casualties for Italians: 1 Fighter and 1 Infantry Casualties for French: 1 Infantry Casualties for British: 1 Infantry Battle in Languedoc Italians attack with 2 Artillerys and 1 Infantry French defend with 1 Infantry Italians roll dice for 2 Artillerys and 1 Infantry in Languedoc, round 2 : 1/3 hits, 1.00 expected hits French roll dice for 1 Infantry in Languedoc, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Languedoc Italians win, taking Languedoc from French with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in New Valley Italians attack with 1 Artillery, 1 Infantry and 1 Tank British defend with 2 Infantrys Italians roll dice for 1 Artillery, 1 Infantry and 1 Tank in New Valley, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 2 Infantrys in New Valley, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley Italians roll dice for 1 Artillery and 1 Tank in New Valley, round 3 : 2/2 hits, 0.83 expected hits British roll dice for 1 Infantry in New Valley, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Italians and 1 Infantry owned by the British lost in New Valley Italians win, taking New Valley from British with 1 Tank remaining. Battle score for attacker is -2 Casualties for Italians: 1 Artillery and 1 Infantry Casualties for British: 2 Infantrys Non Combat Move - Italians 2 Fighters moved from Picardy to Burgundy Place Units - Italians 1 Destroyer placed in 46 Sea Zone 4 Mech.Infs placed in Tunis 1 ArmoredCar and 2 Tanks placed in Hun Italians undo move 3. 2 ArmoredCars and 1 Tank placed in Provence 2 ArmoredCars and 1 Tank placed in Hun Turn Complete - Italians Italians collect 62 PUs; end with 62 PUsCombat Hit Differential Summary :
Italians : 1.83 British : 2.00 French : 0.17 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - French French loses 0 PUs for violating Greenlands neutrality. 1 Infantry moved from Normandy to Paris 1 Infantry moved from Orleanais to Paris 1 Artillery and 2 Infantrys moved from N.Thailand to S.French Indochina 1 Infantry moved from W.Morocco to E.Morocco 1 Infantry moved from Mauritania to W.Morocco 1 Infantry moved from French Somaliland to Italian East Africa 1 Infantry moved from French Guiana to Amazon 1 Transport moved from 2 Sea Zone to 1 Sea Zone 1 Artillery and 1 Infantry moved from Churchill to 1 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 1 Sea Zone to 2 Sea Zone 1 Artillery and 1 Infantry moved from 2 Sea Zone to Greenland French take Greenland from Neutral Purchase Units - French French buy 2 Adv.Fighters and 6 Tanks; Remaining resources: 1 PUs; Combat - French Battle in S.French Indochina French attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Tank French roll dice for 1 Artillery and 2 Infantrys in S.French Indochina, round 2 : 2/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Tank in S.French Indochina, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in S.French Indochina French win, taking S.French Indochina from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Tank Non Combat Move - French Place Units - French 2 Adv.Fighters and 6 Tanks placed in Paris Turn Complete - French French collect 41 PUs; end with 42 PUsCombat Hit Differential Summary :
French : 1.17 Yamamoto : -0.50 -
TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Yamamoto 1 Infantry moved from Woleai to Truk Yamamoto take Truk from Americans 2 Fighters moved from Ulithi to West Papua 1 Fighter moved from Peleliu to West Papua 2 Fighters moved from 107 Sea Zone to West Papua 1 Transport moved from 107 Sea Zone to 108 Sea Zone 1 Tank moved from Davao to 107 Sea Zone 1 Infantry moved from Peleliu to 107 Sea Zone 1 Artillery moved from Davao to 107 Sea Zone 1 Artillery, 1 Infantry, 1 Tank and 2 Transports moved from 107 Sea Zone to 108 Sea Zone 1 Battleship moved from 107 Sea Zone to 108 Sea Zone 1 Bomber moved from Hokkaido to 93 Sea Zone 1 Bomber moved from Kwajalein to West Papua 1 Tank moved from Guam to 101 Sea Zone 1 Infantry moved from Saipan to 101 Sea Zone 1 Infantry moved from Ulithi to 108 Sea Zone 1 Artillery moved from Ulithi to 108 Sea Zone 2 Artillerys, 2 Infantrys and 1 Tank moved from 108 Sea Zone to West Papua 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 101 Sea Zone to 108 Sea Zone 1 Infantry and 1 Tank moved from 108 Sea Zone to West Papua 2 T.Boats moved from 92 Sea Zone to 93 Sea Zone 1 Adv.Fighter moved from Tokyo to 93 Sea Zone 1 Destroyer and 2 Submarines moved from 107 Sea Zone to 111 Sea Zone 1 Tank moved from Tokyo to 84 Sea Zone 1 Tank moved from Kyushu to 84 Sea Zone 4 ArmoredCars moved from Tokyo to 84 Sea Zone 2 ArmoredCars, 1 B.Transport and 1 Tank moved from 84 Sea Zone to 92 Sea Zone 2 ArmoredCars and 1 Tank moved from 92 Sea Zone to Kwangsi 2 ArmoredCars, 1 B.Transport and 1 Tank moved from 84 Sea Zone to 92 Sea Zone 2 ArmoredCars and 1 Tank moved from 92 Sea Zone to S.French Indochina 2 Artillerys moved from Manila to 92 Sea Zone 1 Infantry moved from Manila to 92 Sea Zone 1 Infantry moved from Kwangtung to 92 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 93 Sea Zone 1 Artillery and 1 Infantry moved from 93 Sea Zone to Mindanao 1 Artillery and 1 Infantry moved from 92 Sea Zone to N.French Indochina 1 Artillery moved from Kiangsi to Hunan 1 Tank moved from Kiangsi to Anhwei 1 Infantry and 1 Tank moved from Kwangtung to Hunan 2 Infantrys moved from Chubu to Kyushu Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 4 ArmoredCars, 1 Cruiser, 1 Destroyer, 2 Infantrys, 1 Marine, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; Combat - Yamamoto Battle in S.French Indochina Yamamoto attack with 2 ArmoredCars and 1 Tank French defend with 1 Artillery and 2 Infantrys Yamamoto roll dice for 2 ArmoredCars and 1 Tank in S.French Indochina, round 2 : 1/3 hits, 1.17 expected hits French roll dice for 1 Artillery and 2 Infantrys in S.French Indochina, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the French lost in S.French Indochina Yamamoto roll dice for 2 ArmoredCars and 1 Tank in S.French Indochina, round 3 : 0/3 hits, 1.17 expected hits French roll dice for 1 Artillery and 1 Infantry in S.French Indochina, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 2 ArmoredCars and 1 Tank in S.French Indochina, round 4 : 2/3 hits, 1.17 expected hits French roll dice for 1 Artillery and 1 Infantry in S.French Indochina, round 4 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the French, 1 Infantry owned by the French and 1 ArmoredCar owned by the Yamamoto lost in S.French Indochina Yamamoto win, taking S.French Indochina from French with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 4 Casualties for French: 1 Artillery and 2 Infantrys Casualties for Yamamoto: 1 ArmoredCar Battle in Kwangsi Yamamoto attack with 2 ArmoredCars and 1 Tank Chinese defend with 1 Artillery Yamamoto roll dice for 2 ArmoredCars and 1 Tank in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 Artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Kwangsi Yamamoto win, taking Kwangsi from Chinese with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery Battle in N.French Indochina Yamamoto attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.French Indochina Yamamoto win, taking N.French Indochina from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in 93 Sea Zone Yamamoto attack with 1 Adv.Fighter, 1 Bomber, 2 T.Boats and 1 Transport Dutch defend with 1 Submarine Dutch roll dice for 1 Submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 T.Boat owned by the Yamamoto lost in 93 Sea Zone Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber, 1 T.Boat and 1 Transport in 93 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits 1 Submarine owned by the Dutch lost in 93 Sea Zone Yamamoto win with 1 Adv.Fighter, 1 Bomber, 1 T.Boat and 1 Transport remaining. Battle score for attacker is 1 Casualties for Yamamoto: 1 T.Boat Casualties for Dutch: 1 Submarine Battle in West Papua Yamamoto attack with 2 Artillerys, 1 Bomber, 5 Fighters, 3 Infantrys and 2 Tanks Anzac defend with 1 Artillery, 5 Infantrys and 1 Tank Yamamoto roll dice for 1 Battleship in West Papua, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in West Papua Yamamoto roll dice for 2 Artillerys, 1 Bomber, 5 Fighters, 3 Infantrys and 2 Tanks in West Papua, round 2 : 5/13 hits, 4.83 expected hits Anzac roll dice for 1 Artillery, 4 Infantrys and 1 Tank in West Papua, round 2 : 3/6 hits, 2.17 expected hits 1 Artillery owned by the Anzac, 4 Infantrys owned by the Anzac and 3 Infantrys owned by the Yamamoto lost in West Papua Yamamoto roll dice for 2 Artillerys, 1 Bomber, 5 Fighters and 2 Tanks in West Papua, round 3 : 4/10 hits, 4.00 expected hits Anzac roll dice for 1 Tank in West Papua, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Anzac lost in West Papua Yamamoto win, taking West Papua from Anzac with 2 Artillerys, 1 Bomber, 5 Fighters and 2 Tanks remaining. Battle score for attacker is 13 Casualties for Anzac: 1 Artillery, 5 Infantrys and 1 Tank Casualties for Yamamoto: 3 Infantrys Battle in Hunan Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hunan, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hunan Yamamoto win, taking Hunan from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Mindanao Yamamoto attack with 1 Artillery and 1 Infantry Americans defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Mindanao, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Mindanao Yamamoto win, taking Mindanao from Americans with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Infantry Battle in 111 Sea Zone Yamamoto attack with 1 Destroyer and 2 Submarines Anzac defend with 1 Submarine Yamamoto roll dice for 2 Submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Anzac roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Anzac lost in 111 Sea Zone Yamamoto win with 1 Destroyer and 2 Submarines remaining. Battle score for attacker is 7 Casualties for Anzac: 1 Submarine Non Combat Move - Yamamoto 2 Fighters moved from West Papua to 108 Sea Zone 1 Carrier moved from 107 Sea Zone to 108 Sea Zone 1 Bomber and 3 Fighters moved from West Papua to Woleai 1 Bomber moved from 93 Sea Zone to Woleai 1 Adv.Fighter moved from 93 Sea Zone to Ulithi 1 Carrier moved from 96 Sea Zone to 102 Sea Zone 1 Tank moved from Kyushu to Tokyo Place Units - Yamamoto 1 Adv.Fighter, 1 ArmoredCar, 1 Marine and 1 Tank placed in Davao 1 Cruiser, 1 Destroyer and 1 Submarine placed in 85 Sea Zone 3 ArmoredCars and 2 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 70 PUs; end with 70 PUsCombat Hit Differential Summary :
French : -1.67 Yamamoto : 0.83 Americans : 0.67 Anzac : 0.00 Chinese : 0.33 Dutch : 0.67 -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Chinese 1 Infantry moved from C.Sinkiang to W.Tibet 1 Infantry moved from C.Sinkiang to W.Sinkiang 1 ArmoredCar moved from Urumqi to W.Sinkiang 1 Tank moved from Khobdo to W.Tibet 1 ArmoredCar moved from Urumqi to W.Sinkiang 1 Tank moved from Sikang to Assam 1 Infantry moved from South Gobi to Suiyuan 1 Infantry moved from Hupeh to Kweichow 1 Infantry moved from Hupeh to Szechwan 1 Artillery moved from Hupeh to Szechwan 1 Tank moved from Hupeh to Yunnan 1 Fighter moved from C.Sinkiang to W.Tibet 1 Tank moved from Assam to E.Tibet 1 Infantry and 1 Tank moved from Sikang to E.Tibet 1 Artillery and 3 Infantrys moved from E.Qinghai to Lanchow 1 Elite and 1 Infantry moved from Hsining to E.Qinghai 2 Infantrys and 1 Tank moved from Gobi Altai to Ulan Bator 2 Tanks moved from South Gobi to Ulan Bator Purchase Units - Chinese Chinese buy 1 Bomber, 3 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Ulan Bator Chinese attack with 2 Infantrys and 3 Tanks Neutral defend with 2 Infantrys Chinese roll dice for 2 Infantrys and 3 Tanks in Ulan Bator, round 2 : 3/5 hits, 1.83 expected hits Neutral roll dice for 2 Infantrys in Ulan Bator, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the Chinese lost in Ulan Bator Chinese loses 0 PUs for violating Ulan Bators neutrality. Chinese win, taking Ulan Bator from Neutral with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in W.Sinkiang Chinese attack with 2 ArmoredCars and 1 Infantry Neutral defend with 1 Artillery and 1 Infantry Chinese roll dice for 2 ArmoredCars and 1 Infantry in W.Sinkiang, round 2 : 0/3 hits, 0.83 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in W.Sinkiang, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in W.Sinkiang Chinese roll dice for 2 ArmoredCars in W.Sinkiang, round 3 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in W.Sinkiang, round 3 : 2/2 hits, 0.67 expected hits 2 ArmoredCars owned by the Chinese lost in W.Sinkiang Neutral win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -10 Casualties for Chinese: 2 ArmoredCars and 1 Infantry Battle in W.Tibet Chinese attack with 1 Fighter, 1 Infantry and 1 Tank Neutral defend with 2 Infantrys Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in W.Tibet, round 2 : 1/3 hits, 1.00 expected hits Neutral roll dice for 2 Infantrys in W.Tibet, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in W.Tibet Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in W.Tibet, round 3 : 1/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in W.Tibet, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in W.Tibet Chinese loses 0 PUs for violating W.Tibets neutrality. Chinese win, taking W.Tibet from Neutral with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in E.Tibet Chinese attack with 1 Infantry and 2 Tanks Neutral defend with 2 Infantrys Chinese roll dice for 1 Infantry and 2 Tanks in E.Tibet, round 2 : 2/3 hits, 1.17 expected hits Neutral roll dice for 2 Infantrys in E.Tibet, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in E.Tibet Chinese loses 0 PUs for violating E.Tibets neutrality. Chinese win, taking E.Tibet from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Non Combat Move - Chinese 1 Fighter moved from W.Tibet to Lanchow 1 AAGun moved from E.Qinghai to Lanchow 1 AAGun moved from E.Sinkiang to Gobi Altai Place Units - Chinese 1 Bomber, 1 Infantry and 4 Mech.Infs placed in Hsining 2 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Neutral : 0.33 Chinese : 0.50 -
TripleA Manual Gamesave Post: Hisaichi round 2
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Hisaichi 1 Infantry moved from Formosa to 92 Sea Zone 1 Infantry and 1 T.Boat moved from 92 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Panay Hisaichi take Panay from Americans 1 Infantry moved from Hong Kong to 92 Sea Zone 3 Tanks moved from Formosa to 92 Sea Zone 2 Artillerys and 1 Tank moved from Hong Kong to 92 Sea Zone 2 Infantrys moved from Formosa to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 2 Infantrys moved from Hong Kong to 92 Sea Zone 2 Artillerys, 5 Infantrys, 4 Tanks and 6 Transports moved from 92 Sea Zone to 110 Sea Zone 1 Battleship moved from 92 Sea Zone to 110 Sea Zone 2 Artillerys, 5 Infantrys and 4 Tanks moved from 110 Sea Zone to Banjarmasin 1 Bomber moved from Bangkok to 65 Sea Zone 2 Fighters moved from 106 Sea Zone to 65 Sea Zone 1 Artillery moved from Hong Kong to 92 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Banjarmasin 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 85 Sea Zone 1 Artillery, 2 Infantrys and 2 Tanks moved from Chahar to Suiyuan 1 Infantry moved from Shansi to Shensi 1 Infantry moved from Shansi to Shensi 1 Infantry and 4 Tanks moved from Anhwei to Hupeh 1 Fighter moved from Peking to Shensi 1 Artillery and 1 Infantry moved from Shanghai to Anhwei 1 Tank moved from Hong Kong to Hunan 4 Infantrys moved from Changchun to Kirin 1 Fighter moved from Kirin to Khabarovsk 1 Artillery moved from Heilungchiang to Chita 2 ArmoredCars moved from Changchun to Khabarovsk 1 Infantry moved from Heilungchiang to Khabarovsk Purchase Units - Hisaichi Hisaichi buy 1 Factory, 12 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Khabarovsk Hisaichi attack with 2 ArmoredCars, 1 Fighter and 1 Infantry Russians defend with 1 Bunker Hisaichi roll dice for 2 ArmoredCars, 1 Fighter and 1 Infantry in Khabarovsk, round 2 : 1/4 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Khabarovsk Hisaichi roll dice for 2 ArmoredCars and 1 Fighter in Khabarovsk, round 3 : 3/3 hits, 1.00 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Bunker owned by the Russians lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry Casualties for Russians: 1 Bunker Battle in Shensi Hisaichi attack with 1 Fighter and 2 Infantrys Chinese defend with 1 Artillery Hisaichi roll dice for 1 Fighter and 2 Infantrys in Shensi, round 2 : 1/3 hits, 0.67 expected hits Chinese roll dice for 1 Artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Shensi Hisaichi win, taking Shensi from Chinese with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery Battle in Suiyuan Hisaichi attack with 1 Artillery, 2 Infantrys and 2 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Suiyuan, round 2 : 1/5 hits, 1.83 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Hupeh Hisaichi attack with 1 Infantry and 4 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 4 Tanks in Hupeh, round 2 : 3/5 hits, 2.17 expected hits Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 1 Infantry and 4 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Banjarmasin Hisaichi attack with 3 Artillerys, 6 Infantrys and 4 Tanks Dutch defend with 1 AAGun, 1 Factory, 9 Infantrys and 2 Tanks Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 3 Artillerys, 6 Infantrys and 4 Tanks in Banjarmasin, round 2 : 4/13 hits, 4.50 expected hits Dutch roll dice for 8 Infantrys and 2 Tanks in Banjarmasin, round 2 : 1/10 hits, 3.67 expected hits 4 Infantrys owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 3 Artillerys, 5 Infantrys and 4 Tanks in Banjarmasin, round 3 : 10/12 hits, 4.33 expected hits Dutch roll dice for 4 Infantrys and 2 Tanks in Banjarmasin, round 3 : 1/6 hits, 2.33 expected hits 4 Infantrys owned by the Dutch, 2 Tanks owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Banjarmasin Hisaichi captures 28PUs while taking Dutch capital Hisaichi win, taking Banjarmasin from Dutch with 3 Artillerys, 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 24 Casualties for Dutch: 9 Infantrys and 2 Tanks Casualties for Hisaichi: 2 Infantrys Battle in 65 Sea Zone Hisaichi attack with 1 Bomber and 2 Fighters British defend with 1 Destroyer, 1 Submarine and 2 Transports Hisaichi roll dice for 1 Bomber and 2 Fighters in 65 Sea Zone, round 2 : 1/3 hits, 1.33 expected hitsCombat Hit Differential Summary :
Hisaichi : 7.33 Chinese : 0.00 Russians : 1.00 Dutch : -4.00 -
@Whackamatt i got 1 hit. ool please
-
@dawgoneit said in Whackamatt Allies -vs- dawgoneit Axis WAW:
@Whackamatt i got 1 hit. ool please
I choose NOTHING! My forces survive by sheer force of will! :) :)
Also…where are you attacking and with what? Could you post the turn as is so I can see?
-
@Whackamatt NVM. Weird that the page didn’t update.
Anywho…lose the sub :smiling_imp: and then roll SNAKE EYES!!
-
TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Hisaichi 1 Infantry moved from Formosa to 92 Sea Zone 1 Infantry and 1 T.Boat moved from 92 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Panay Hisaichi take Panay from Americans 1 Infantry moved from Hong Kong to 92 Sea Zone 3 Tanks moved from Formosa to 92 Sea Zone 2 Artillerys and 1 Tank moved from Hong Kong to 92 Sea Zone 2 Infantrys moved from Formosa to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 2 Infantrys moved from Hong Kong to 92 Sea Zone 2 Artillerys, 5 Infantrys, 4 Tanks and 6 Transports moved from 92 Sea Zone to 110 Sea Zone 1 Battleship moved from 92 Sea Zone to 110 Sea Zone 2 Artillerys, 5 Infantrys and 4 Tanks moved from 110 Sea Zone to Banjarmasin 1 Bomber moved from Bangkok to 65 Sea Zone 2 Fighters moved from 106 Sea Zone to 65 Sea Zone 1 Artillery moved from Hong Kong to 92 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Banjarmasin 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 85 Sea Zone 1 Artillery, 2 Infantrys and 2 Tanks moved from Chahar to Suiyuan 1 Infantry moved from Shansi to Shensi 1 Infantry moved from Shansi to Shensi 1 Infantry and 4 Tanks moved from Anhwei to Hupeh 1 Fighter moved from Peking to Shensi 1 Artillery and 1 Infantry moved from Shanghai to Anhwei 1 Tank moved from Hong Kong to Hunan 4 Infantrys moved from Changchun to Kirin 1 Fighter moved from Kirin to Khabarovsk 1 Artillery moved from Heilungchiang to Chita 2 ArmoredCars moved from Changchun to Khabarovsk 1 Infantry moved from Heilungchiang to Khabarovsk Purchase Units - Hisaichi Hisaichi buy 1 Factory, 12 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Khabarovsk Hisaichi attack with 2 ArmoredCars, 1 Fighter and 1 Infantry Russians defend with 1 Bunker Hisaichi roll dice for 2 ArmoredCars, 1 Fighter and 1 Infantry in Khabarovsk, round 2 : 1/4 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Khabarovsk Hisaichi roll dice for 2 ArmoredCars and 1 Fighter in Khabarovsk, round 3 : 3/3 hits, 1.00 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Bunker owned by the Russians lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry Casualties for Russians: 1 Bunker Battle in Shensi Hisaichi attack with 1 Fighter and 2 Infantrys Chinese defend with 1 Artillery Hisaichi roll dice for 1 Fighter and 2 Infantrys in Shensi, round 2 : 1/3 hits, 0.67 expected hits Chinese roll dice for 1 Artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Shensi Hisaichi win, taking Shensi from Chinese with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery Battle in Suiyuan Hisaichi attack with 1 Artillery, 2 Infantrys and 2 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Suiyuan, round 2 : 1/5 hits, 1.83 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Hupeh Hisaichi attack with 1 Infantry and 4 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 4 Tanks in Hupeh, round 2 : 3/5 hits, 2.17 expected hits Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 1 Infantry and 4 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Banjarmasin Hisaichi attack with 3 Artillerys, 6 Infantrys and 4 Tanks Dutch defend with 1 AAGun, 1 Factory, 9 Infantrys and 2 Tanks Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 3 Artillerys, 6 Infantrys and 4 Tanks in Banjarmasin, round 2 : 4/13 hits, 4.50 expected hits Dutch roll dice for 8 Infantrys and 2 Tanks in Banjarmasin, round 2 : 1/10 hits, 3.67 expected hits 4 Infantrys owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 3 Artillerys, 5 Infantrys and 4 Tanks in Banjarmasin, round 3 : 10/12 hits, 4.33 expected hits Dutch roll dice for 4 Infantrys and 2 Tanks in Banjarmasin, round 3 : 1/6 hits, 2.33 expected hits 4 Infantrys owned by the Dutch, 2 Tanks owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Banjarmasin Hisaichi captures 28PUs while taking Dutch capital Hisaichi win, taking Banjarmasin from Dutch with 3 Artillerys, 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 24 Casualties for Dutch: 9 Infantrys and 2 Tanks Casualties for Hisaichi: 2 Infantrys Battle in 65 Sea Zone Hisaichi attack with 1 Bomber and 2 Fighters British defend with 1 Destroyer, 1 Submarine and 2 Transports Hisaichi roll dice for 1 Bomber and 2 Fighters in 65 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 Destroyer and 2 Transports in 65 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits 1 Submarine owned by the British lost in 65 Sea Zone Hisaichi roll dice for 1 Bomber and 2 Fighters in 65 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits British roll dice for 1 Destroyer and 2 Transports in 65 Sea Zone, round 3 : 1/3 hits, 0.67 expected hits 1 Fighter owned by the Hisaichi lost in 65 Sea Zone Hisaichi roll dice for 1 Bomber and 1 Fighter in 65 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits British roll dice for 1 Destroyer and 2 Transports in 65 Sea Zone, round 4 : 2/3 hits, 0.67 expected hits 1 Transport owned by the British, 1 Fighter owned by the Hisaichi and 1 Bomber owned by the Hisaichi lost in 65 Sea Zone British win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -17 Casualties for British: 1 Submarine and 1 Transport Casualties for Hisaichi: 1 Bomber and 2 Fighters Non Combat Move - Hisaichi 1 Fighter moved from Khabarovsk to Chita 1 Fighter moved from Shensi to Shansi 1 Infantry moved from Heilungchiang to Chita 1 Infantry moved from Heilungchiang to Chita 1 Destroyer and 1 Submarine moved from 106 Sea Zone to 110 Sea Zone 1 Carrier moved from 106 Sea Zone to 84 Sea Zone 1 Destroyer moved from 110 Sea Zone to 111 Sea Zone 1 Submarine moved from 110 Sea Zone to 111 Sea Zone Place Units - Hisaichi 1 Factory placed in Shantung 2 Infantrys and 2 Tanks placed in Liaoning Hisaichi undo move 2. 5 Infantrys and 1 Tank placed in Hong Kong Hisaichi undo move 2. 6 Infantrys placed in Hong Kong 2 Infantrys and 2 Tanks placed in Liaoning 4 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 64 PUs; end with 92 PUsCombat Hit Differential Summary :
Hisaichi : 6.00 British : 1.00 Chinese : 0.00 Russians : 1.00 Dutch : -4.00 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - British 2 Infantrys moved from Normandy to Paris 1 Fighter moved from Manchester to Paris 1 Tank moved from Normandy to Paris 1 Battleship, 1 Destroyer, 1 Submarine, 1 T.Boat and 1 Transport moved from 20 Sea Zone to 21 Sea Zone 1 Artillery and 2 Infantrys moved from Kenya to Equatoria 1 Infantry moved from Italian East Africa to Kordofan British take Kordofan from Italians 1 Artillery and 1 Infantry moved from Burma to S.Thailand British take S.Thailand from Thai 2 Tanks moved from Assam to N.French Indochina 2 Infantrys moved from Assam to Burma 1 Infantry moved from Bihar to Assam 2 Infantrys moved from Cairo to Lower Egypt 1 Fighter moved from Cairo to Lower Egypt 2 Tanks moved from W.Iran to E.Iran 1 Fighter moved from Iraq to E.Iran 1 Artillery and 2 Infantrys moved from Baluchistan to E.Iran 1 Transport moved from 58 Sea Zone to 63 Sea Zone 1 Artillery and 1 Infantry moved from Mysore to 63 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 63 Sea Zone to 66 Sea Zone 1 Artillery and 1 Infantry moved from 66 Sea Zone to Java 1 Transport moved from 65 Sea Zone to 60 Sea Zone 1 Destroyer moved from 65 Sea Zone to 66 Sea Zone 1 Destroyer and 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Cruiser moved from 62 Sea Zone to 66 Sea Zone 1 Transport moved from 62 Sea Zone to 66 Sea Zone 1 Cruiser moved from 58 Sea Zone to 57 Sea Zone 1 Infantry moved from Palestine to 57 Sea Zone 1 Infantry moved from 57 Sea Zone to Nubia British take Nubia from Italians 1 Infantry moved from British Guiana to Amazon 1 Tank moved from British Columbia to Alaska 1 Infantry moved from Yukon to Alaska 1 Infantry moved from British Columbia to Yukon 1 Tank moved from Canadian Prairies to Yukon 1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 2 Infantrys moved from 72 Sea Zone to Koryakia Purchase Units - British British buy 2 Destroyers, 1 Factory, 2 Fighters, 12 Infantrys, 1 Mech.Inf and 2 Submarines; Remaining resources: 1 PUs; Combat - British Battle in E.Iran British attack with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks Neutral defend with 1 Bunker and 3 Infantrys British roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in E.Iran, round 2 : 0/6 hits, 2.17 expected hits Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the British lost in E.Iran British roll dice for 1 Artillery, 1 Fighter and 2 Tanks in E.Iran, round 3 : 1/4 hits, 1.67 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 3 : 1/4 hits, 1.50 expected hits 1 Artillery owned by the British lost in E.Iran British roll dice for 1 Fighter and 2 Tanks in E.Iran, round 4 : 3/3 hits, 1.33 expected hits Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 4 : 2/4 hits, 1.50 expected hits 1 Fighter owned by the British, 1 Tank owned by the British and 3 Infantrys owned by the Neutral lost in E.Iran British roll dice for 1 Tank in E.Iran, round 5 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Bunker in E.Iran, round 5 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Tank owned by the British lost in E.Iran Neutral win with no units remaining. Battle score for attacker is -14 Casualties for British: 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks Casualties for Neutral: 1 Bunker and 3 Infantrys Battle in N.French Indochina British attack with 2 Tanks Yamamoto defend with 1 Artillery and 1 Infantry British roll dice for 2 Tanks in N.French Indochina, round 2 : 1/2 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in N.French Indochina British roll dice for 2 Tanks in N.French Indochina, round 3 : 2/2 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in N.French Indochina British win, taking N.French Indochina from Yamamoto with 2 Tanks remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Artillery and 1 Infantry Battle in Equatoria British attack with 1 Artillery and 2 Infantrys Italians defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in Equatoria, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 Infantry in Equatoria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Equatoria British win, taking Equatoria from Italians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Lower Egypt British attack with 1 Fighter and 2 Infantrys Italians defend with 1 Infantry British roll dice for 1 Fighter and 2 Infantrys in Lower Egypt, round 2 : 1/3 hits, 0.67 expected hits Italians roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Lower Egypt British win, taking Lower Egypt from Italians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Non Combat Move - British 1 Fighter moved from Lower Egypt to Cairo Place Units - British 1 Factory placed in Italian East Africa 5 Infantrys placed in Madras 5 Infantrys placed in Delhi 2 Infantrys placed in Bombay British undo move 3. 1 Fighter and 5 Infantrys placed in Cairo 2 Destroyers and 2 Submarines placed in 21 Sea Zone 1 Fighter placed in Wales 1 Mech.Inf placed in Vancouver Turn Complete - British British collect 95 PUs; end with 96 PUsCombat Hit Differential Summary :
Neutral : 1.00 British : 0.83 Italians : -0.67 Yamamoto : -1.00 -
TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Anzac 1 Submarine moved from 70 Sea Zone to 66 Sea Zone 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 T.Boat moved from 67 Sea Zone to 113 Sea Zone 1 Infantry and 1 Tank moved from Townsville to 113 Sea Zone 1 Infantry moved from Northern Territory to 113 Sea Zone 2 Infantrys and 1 Tank moved from 113 Sea Zone to West Papua 2 Destroyers moved from 67 Sea Zone to 113 Sea Zone 1 Carrier moved from 67 Sea Zone to 113 Sea Zone Purchase Units - Anzac Anzac buy 1 Cruiser, 6 Infantrys and 2 T.Boats; Remaining resources: 0 PUs; Combat - Anzac Battle in West Papua Anzac attack with 2 Infantrys and 1 Tank Yamamoto defend with 2 Artillerys and 2 Tanks Anzac roll dice for 2 Infantrys and 1 Tank in West Papua, round 2 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 2 Artillerys and 2 Tanks in West Papua, round 2 : 1/4 hits, 1.67 expected hits 1 Infantry owned by the Anzac lost in West Papua Anzac roll dice for 1 Infantry and 1 Tank in West Papua, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 2 Artillerys and 2 Tanks in West Papua, round 3 : 2/4 hits, 1.67 expected hits 1 Infantry owned by the Anzac and 1 Tank owned by the Anzac lost in West Papua Yamamoto win with 2 Artillerys and 2 Tanks remaining. Battle score for attacker is -9 Casualties for Anzac: 2 Infantrys and 1 Tank Non Combat Move - Anzac Place Units - Anzac 1 Cruiser and 2 T.Boats placed in 113 Sea Zone 3 Infantrys placed in Port Moresby 3 Infantrys placed in Broome Turn Complete - Anzac Anzac collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Yamamoto : -0.33 Anzac : -1.50 -
TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Dutch 1 Artillery and 1 Infantry moved from Hollandia to West Papua 1 Infantry and 1 Tank moved from Merauke to West Papua 1 Tank moved from Amazon to Central America Combat - Dutch Battle in West Papua Dutch attack with 1 Artillery, 2 Infantrys and 1 Tank Yamamoto defend with 2 Artillerys and 2 Tanks Dutch roll dice for 1 Artillery, 2 Infantrys and 1 Tank in West Papua, round 2 : 1/4 hits, 1.33 expected hits Yamamoto roll dice for 2 Artillerys and 2 Tanks in West Papua, round 2 : 2/4 hits, 1.67 expected hits 1 Artillery owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in West Papua Dutch roll dice for 1 Artillery and 1 Tank in West Papua, round 3 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery and 2 Tanks in West Papua, round 3 : 0/3 hits, 1.33 expected hits Dutch roll dice for 1 Artillery and 1 Tank in West Papua, round 4 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery and 2 Tanks in West Papua, round 4 : 1/3 hits, 1.33 expected hits 1 Artillery owned by the Dutch lost in West Papua Dutch roll dice for 1 Tank in West Papua, round 5 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Artillery and 2 Tanks in West Papua, round 5 : 2/3 hits, 1.33 expected hits 1 Artillery owned by the Yamamoto and 1 Tank owned by the Dutch lost in West Papua Yamamoto win with 2 Tanks remaining. Battle score for attacker is -5 Casualties for Dutch: 1 Artillery, 2 Infantrys and 1 Tank Casualties for Yamamoto: 2 Artillerys Battle in Central America Dutch attack with 1 Tank Neutral defend with 1 Infantry Dutch roll dice for 1 Tank in Central America, round 2 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Central America Dutch loses 0 PUs for violating Central Americas neutrality. Dutch win, taking Central America from Neutral with 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Dutch Turn Complete - Dutch Dutch collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Neutral : -0.33 Yamamoto : -0.67 Dutch : -1.00 -
TripleA Turn Summary: Finns round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Finns 1 Infantry moved from N.Karelia to Murmansk Finns take Murmansk from Russians 1 Infantry moved from Kotka to Vyborg Finns take Vyborg from Russians 1 Transport moved from 22 Sea Zone to 24 Sea Zone 1 Tank moved from Tampere to Oulu 1 Tank moved from Oulu to Lapland 2 Infantrys moved from Helsinki to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Lapland 1 Infantry moved from Helsinki to Tampere 3 Infantrys moved from Tampere to Oulu 1 Fighter moved from Tampere to Oulu Purchase Units - Finns Finns buy 1 Elite and 4 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Lapland Finns attack with 2 Infantrys and 1 Tank Russians defend with 1 Infantry Finns roll dice for 2 Infantrys and 1 Tank in Lapland, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Lapland Finns win, taking Lapland from Russians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns Place Units - Finns 1 Elite and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Finns : 0.17 Russians : -0.33 -
TripleA Turn Summary: Romanians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Romanians 1 Artillery moved from Bulgaria to E.Romania 1 Infantry moved from Bucharest to E.Romania 2 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Romanians Place Units - Romanians 1 Elite and 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Thai 1 Infantry moved from East And South Borneo to 110 Sea Zone 1 Infantry and 1 T.Boat moved from 110 Sea Zone to 105 Sea Zone 1 Infantry moved from 105 Sea Zone to S.Thailand 2 Infantrys moved from Bangkok to S.Thailand 1 Fighter moved from Bangkok to S.Thailand 1 Infantry moved from West Borneo to 110 Sea Zone 1 Infantry and 1 Transport moved from 110 Sea Zone to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Hollandia Thai take Hollandia from Dutch 1 Tank moved from West Borneo to 110 Sea Zone 1 Tank and 1 Transport moved from 110 Sea Zone to 105 Sea Zone 1 Tank moved from 105 Sea Zone to Bangkok 1 Infantry moved from Bangkok to S.Thailand 1 Destroyer moved from 110 Sea Zone to 105 Sea Zone 1 Submarine moved from 110 Sea Zone to 105 Sea Zone Purchase Units - Thai Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 1 Fighter and 4 Infantrys British defend with 1 Artillery and 1 Infantry Thai roll dice for 1 Fighter and 4 Infantrys in S.Thailand, round 2 : 1/5 hits, 1.00 expected hits British roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand Thai roll dice for 1 Fighter and 3 Infantrys in S.Thailand, round 3 : 1/4 hits, 0.83 expected hits British roll dice for 1 Artillery in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in S.Thailand Thai win, taking S.Thailand from British with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Thai: 1 Infantry Casualties for British: 1 Artillery and 1 Infantry Non Combat Move - Thai 1 Fighter moved from S.Thailand to Bangkok Place Units - Thai 1 Elite and 5 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
British : 0.00 Thai : 0.17 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Americans 1 Artillery and 2 Infantrys moved from British Columbia to Yukon 1 Transport moved from 26 Sea Zone to 13 Sea Zone 1 Infantry moved from Northeast USA to 13 Sea Zone 1 Infantry moved from South Atlantic USA to 13 Sea Zone 2 Infantrys and 1 Transport moved from 13 Sea Zone to 26 Sea Zone 2 Infantrys moved from 26 Sea Zone to Jamaica 1 Fighter moved from Colombia to Jamaica 2 Infantrys moved from Venezuela to Amazon 3 Tanks moved from E.Mexico to South Atlantic USA 1 Tank moved from Venezuela to Amazon 2 Tanks moved from W.Mexico to Central America 1 Artillery moved from E.Mexico to Central America 2 Infantrys moved from E.Mexico to W.Mexico 1 Artillery and 1 Infantry moved from Ponape to Truk 1 Transport moved from 72 Sea Zone to 74 Sea Zone 2 Bombers moved from Johnston to 102 Sea Zone 1 Fighter moved from Johnston to Wake 1 Fighter moved from Pearl Harbor to Wake Purchase Units - Americans Americans buy 1 B.Transport, 1 Cruiser, 4 Destroyers, 1 Factory, 2 Fighters, 1 Marine, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in Truk Americans attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Artillery and 1 Infantry in Truk, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Truk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Truk Americans roll dice for 1 Artillery in Truk, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Truk, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery in Truk, round 4 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Truk, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Truk Americans win, taking Truk from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in 102 Sea Zone Americans attack with 2 Bombers Yamamoto defend with 1 Carrier Americans roll dice for 2 Bombers in 102 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits Yamamoto roll dice for 1 Carrier in 102 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 Bombers in 102 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits Yamamoto roll dice for 1 Carrier in 102 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 Bomber owned by the Americans and 1 Carrier owned by the Yamamoto lost in 102 Sea Zone Americans win with 1 Bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 Bomber Casualties for Yamamoto: 1 Carrier Battle in Jamaica Americans attack with 1 Fighter and 2 Infantrys Neutral defend with 1 Infantry Americans roll dice for 1 Fighter and 2 Infantrys in Jamaica, round 2 : 1/3 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Jamaica, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Jamaica Americans loses 0 PUs for violating Jamaicas neutrality. Americans win, taking Jamaica from Neutral with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - Americans 1 Fighter moved from Jamaica to Venezuela 1 Bomber moved from 102 Sea Zone to Wake Place Units - Americans 1 Factory placed in Wake Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 3 Destroyers and 1 Submarine EDIT: Adding units owned by Americans to 88 Sea Zone: 3 Destroyers and 1 Submarine EDIT: Turning off Edit Mode 1 Transport placed in 74 Sea Zone 1 Destroyer placed in 71 Sea Zone 1 Marine placed in Alaska 1 Cruiser and 2 Destroyers placed in 91 Sea Zone 2 Fighters placed in San Francisco 1 B.Transport, 1 Destroyer and 1 Submarine placed in 13 Sea Zone Turn Complete - Americans Americans collect 97 PUs; end with 97 PUsCombat Hit Differential Summary :
Neutral : 0.67 Yamamoto : 0.00 Americans : -1.67 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Germans 6 ArmoredCars, 2 Artillerys, 9 Infantrys and 11 Tanks moved from Burgundy to Paris 4 Mech.Infs moved from Rhine to Paris 3 Mech.Infs moved from Bavaria to Paris 1 Infantry moved from Danzig to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Stockholm 1 Bomber, 3 Fighters and 2 Stukas moved from East Prussia to 6 Sea Zone 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Artillery and 1 Infantry moved from Pomerania to 23 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Stockholm 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Artillery and 1 Infantry moved from Pomerania to 23 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Upper Norrland 2 Artillerys moved from East Prussia to 24 Sea Zone 1 Tank moved from Latvia to 24 Sea Zone 2 Artillerys and 2 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Infantrys moved from Pomerania to 23 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from East Prussia to 24 Sea Zone 1 Tank moved from 24 Sea Zone to Middle Norrland 1 Artillery moved from 24 Sea Zone to Middle Norrland 1 Artillery and 1 Infantry moved from 24 Sea Zone to Upper Norrland 2 Infantrys moved from 24 Sea Zone to Middle Norrland 5 Tanks moved from Latvia to Lithuania 1 Infantry moved from Latvia to Minsk 1 Artillery moved from Brest to Minsk 1 Infantry moved from Brest to Kiev Germans take Kiev from Russians 1 Artillery and 1 Infantry moved from Brest to Vinnytsia 2 Artillerys and 4 Infantrys moved from E.Romania to Vinnytsia 7 Infantrys moved from Latvia to Lithuania 1 Infantry moved from East Prussia to Lithuania 2 Artillerys and 2 Infantrys moved from Warsaw to Brest Purchase Units - Germans Germans buy 2 ArmoredCars, 4 Artillerys, 1 Battleship, 1 Cruiser, 1 Destroyer, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Germans Battle in Stockholm Germans attack with 1 Artillery and 2 Infantrys Neutral defend with 1 Bunker Germans roll dice for 1 Artillery and 2 Infantrys in Stockholm, round 2 : 2/3 hits, 0.83 expected hits Neutral roll dice for 1 Bunker in Stockholm, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Germans lost in Stockholm Germans loses 0 PUs for violating Stockholms neutrality. Germans win, taking Stockholm from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for Neutral: 1 Bunker Battle in Paris Germans attack with 6 ArmoredCars, 2 Artillerys, 9 Infantrys, 7 Mech.Infs and 11 Tanks British defend with 4 Fighters, 2 Infantrys and 1 Tank; French defend with 1 AAGun, 2 Adv.Fighters, 1 Artillery, 1 Factory, 1 Fighter, 12 Infantrys and 6 Tanks Germans roll dice for 6 ArmoredCars, 2 Artillerys, 9 Infantrys, 7 Mech.Infs and 11 Tanks in Paris, round 2 : 15/35 hits, 13.50 expected hits French roll dice for 2 Adv.Fighters, 1 Artillery, 5 Fighters, 14 Infantrys and 7 Tanks in Paris, round 2 : 13/29 hits, 12.33 expected hits 4 ArmoredCars owned by the Germans, 1 Artillery owned by the French, 9 Infantrys owned by the Germans, 12 Infantrys owned by the French and 2 Infantrys owned by the British lost in Paris Germans roll dice for 2 ArmoredCars, 2 Artillerys, 7 Mech.Infs and 11 Tanks in Paris, round 3 : 9/22 hits, 9.17 expected hits French roll dice for 2 Adv.Fighters, 5 Fighters and 7 Tanks in Paris, round 3 : 7/14 hits, 7.33 expected hits 2 ArmoredCars owned by the Germans, 1 Fighter owned by the French, 1 Fighter owned by the British, 1 Tank owned by the British, 6 Tanks owned by the French, 2 Artillerys owned by the Germans and 3 Mech.Infs owned by the Germans lost in Paris Germans roll dice for 4 Mech.Infs and 11 Tanks in Paris, round 4 : 11/15 hits, 6.83 expected hits French roll dice for 2 Adv.Fighters and 3 Fighters in Paris, round 4 : 5/5 hits, 2.83 expected hits 3 Fighters owned by the British, 2 Adv.Fighters owned by the French, 4 Mech.Infs owned by the Germans and 1 Tank owned by the Germans lost in Paris Germans captures 42PUs while taking French capital Germans win, taking Paris from French with 10 Tanks remaining. Battle score for attacker is 30 Casualties for Germans: 6 ArmoredCars, 2 Artillerys, 9 Infantrys, 7 Mech.Infs and 1 Tank Casualties for British: 4 Fighters, 2 Infantrys and 1 Tank Casualties for French: 2 Adv.Fighters, 1 Artillery, 1 Fighter, 12 Infantrys and 6 Tanks Battle in Middle Norrland Germans attack with 1 Artillery, 2 Infantrys and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys Germans roll dice for 1 Battleship in Middle Norrland, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Middle Norrland Germans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Middle Norrland, round 2 : 3/4 hits, 1.33 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Middle Norrland, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Middle Norrland Germans loses 0 PUs for violating Middle Norrlands neutrality. Germans win, taking Middle Norrland from Neutral with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4 Casualties for Neutral: 1 Artillery and 2 Infantrys Casualties for Germans: 2 Infantrys Battle in Vinnytsia Germans attack with 3 Artillerys and 5 Infantrys Russians defend with 1 Infantry and 1 Tank Germans roll dice for 3 Artillerys and 5 Infantrys in Vinnytsia, round 2 : 3/8 hits, 2.33 expected hits Russians roll dice for 1 Infantry and 1 Tank in Vinnytsia, round 2 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Russians lost in Vinnytsia Germans win, taking Vinnytsia from Russians with 3 Artillerys and 5 Infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 Infantry and 1 Tank Battle in Upper Norrland Germans attack with 2 Artillerys and 2 Infantrys Neutral defend with 2 Infantrys Germans roll dice for 2 Artillerys and 2 Infantrys in Upper Norrland, round 2 : 0/4 hits, 1.33 expected hits Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 Artillerys and 2 Infantrys in Upper Norrland, round 3 : 1/4 hits, 1.33 expected hits Neutral roll dice for 2 Infantrys in Upper Norrland, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Upper Norrland Germans roll dice for 2 Artillerys and 1 Infantry in Upper Norrland, round 4 : 1/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Upper Norrland, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Upper Norrland Germans loses 0 PUs for violating Upper Norrlands neutrality. Germans win, taking Upper Norrland from Neutral with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in Minsk Germans attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk Germans win, taking Minsk from Russians with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in 6 Sea Zone Germans attack with 1 Bomber, 3 Fighters and 2 Stukas Russians defend with 1 Destroyer, 1 Submarine and 2 Transports Germans roll dice for 1 Bomber, 3 Fighters and 2 Stukas in 6 Sea Zone, round 2 : 4/6 hits, 2.67 expected hits Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits 1 Fighter owned by the Germans, 2 Transports owned by the Russians, 1 Submarine owned by the Russians and 1 Destroyer owned by the Russians lost in 6 Sea Zone Germans win with 1 Bomber, 2 Fighters and 2 Stukas remaining. Battle score for attacker is 19 Casualties for Germans: 1 Fighter Casualties for Russians: 1 Destroyer, 1 Submarine and 2 Transports Non Combat Move - Germans 1 Bomber, 2 Fighters and 2 Stukas moved from 6 Sea Zone to Lapland 2 Tanks moved from N.Algeria to S.Tunisia 2 Tanks moved from S.Algeria to Tripoli 1 Infantry moved from N.Algeria to S.Algeria 2 Infantrys moved from Kufra to Mersa Matruh 1 Destroyer moved from 22 Sea Zone to 24 Sea Zone 1 Destroyer moved from 22 Sea Zone to 24 Sea Zone Place Units - Germans 1 Battleship, 1 Cruiser and 1 Destroyer placed in 22 Sea Zone 2 Artillerys and 2 Infantrys placed in Warsaw 3 Infantrys placed in Hamburg 2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank placed in Bohemia 1 Artillery and 2 Infantrys placed in Bavaria Turn Complete - Germans Germans collect 101 PUs; end with 143 PUsCombat Hit Differential Summary :
Germans : 10.33 Neutral : 1.17 French : 2.50 Russians : 0.17





