Whackamatt Allies -vs- dawgoneit Axis WAW

  • 20 18 17 15

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Russians
            1 Tank moved from Olyokminsk to N.Buryat Mongolia
            1 Infantry moved from Irkutsk to S.Buryat Mongolia
            1 Artillery and 2 Infantrys moved from Krasnoyarsk to Irkutsk
            1 Artillery moved from Semipalatinsk to Krasnoyarsk
            1 Infantry moved from Bratsk to Irkutsk
            3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            2 Infantrys moved from Yakutsk to N.Buryat Mongolia
            1 Artillery and 1 Infantry moved from Zhigansk to Yakutsk
            1 Infantry moved from Khatanga to Olyokminsk
            1 Infantry moved from Yeniseysk to Bratsk
            1 Infantry moved from Evenkia to Olyokminsk
            2 Infantrys moved from Novosibirsk to Krasnoyarsk
            1 Tank moved from Kuybyshev to Erzurum
            1 Artillery and 1 Infantry moved from Azerbaijan to Erzurum
            1 Infantry moved from Georgia to Erzurum
            1 Infantry and 1 Tank moved from Vyborg to Leningrad
            2 Infantrys and 2 Tanks moved from S.Karelia to Leningrad
            1 Fighter moved from S.Karelia to Leningrad
            1 Infantry moved from Novgorod to Leningrad
            4 Infantrys moved from Arkhangelsk to S.Karelia
            1 Infantry moved from Vologda to S.Karelia
            1 Artillery and 2 Infantrys moved from Yaroslavl to S.Karelia
            2 Artillerys and 3 Infantrys moved from Minsk to Novgorod
            1 Infantry moved from Kursk to Minsk
            1 Infantry and 1 Tank moved from Donetsk to Vinnytsia
            5 Infantrys moved from Rostov to Kursk
            1 Tank moved from Odessa to Kursk
            1 Tank moved from Kirov to S.Karelia
            1 Infantry moved from Kirov to Arkhangelsk
            1 Artillery moved from Penza to Tula
    
        Purchase Units - Russians
            Russians buy 5 Adv.Fighters, 23 Infantrys and 4 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Russians
            Battle in Erzurum
                Russians attack with 1 Artillery, 2 Infantrys and 1 Tank
                Neutral defend with 2 Infantrys
                    Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Erzurum, round 2 : 3/4 hits, 1.33 expected hits
                    Neutral roll dice for 2 Infantrys in Erzurum, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral lost in Erzurum
                Russians loses 0 PUs for violating Erzurums neutrality.
                Russians win, taking Erzurum from Neutral with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
            Battle in Vinnytsia
                Russians attack with 1 Infantry and 1 Tank
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Infantry and 1 Tank in Vinnytsia, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Vinnytsia
                Russians win, taking Vinnytsia from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - Russians
            1 AAGun moved from Tashkent to Chimkent
            1 Infantry moved from Chimkent to Kuybyshev
            1 AAGun moved from Sverdlovsk to Novosibirsk
            1 AAGun moved from Sibirsky to Evenkia
    
        Place Units - Russians
            4 Adv.Fighters placed in Leningrad
            4 Tanks placed in Arkhangelsk
            10 Infantrys placed in Moscow
            5 Infantrys placed in Stalingrad
            3 Infantrys placed in Georgia
            1 Adv.Fighter and 5 Infantrys placed in Sibirsky
    
        Turn Complete - Russians
            Russians collect 107 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Neutral : -0.67
    Russians : 2.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Italians
            1 Infantry moved from Mersa Matruh to Lower Egypt
                  Italians take Lower Egypt from British
            1 Artillery and 1 Infantry moved from Nubia to Italian East Africa
            1 Infantry moved from Kordofan to Equatoria
                  Italians take Equatoria from British
            1 Tank moved from Darfur to French Equatorial Africa
            1 Infantry moved from Darfur to French Equatorial Africa
            1 Fighter moved from Tobruk to French Equatorial Africa
            1 Artillery and 1 Infantry moved from Mersa Matruh to New Valley
            1 Tank moved from Tobruk to New Valley
            1 Artillery moved from Rome to 46 Sea Zone
            1 Infantry moved from Campania to 46 Sea Zone
            2 Transports moved from 48 Sea Zone to 46 Sea Zone
            1 Artillery moved from Rome to 46 Sea Zone
            1 Elite moved from Rome to 46 Sea Zone
            1 Tank moved from Campania to 46 Sea Zone
            1 Infantry moved from Campania to 46 Sea Zone
            2 Artillerys, 1 Elite, 2 Infantrys, 1 Tank and 3 Transports moved from 46 Sea Zone to 45 Sea Zone
            2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank moved from 45 Sea Zone to N.Tunisia
            2 Tanks moved from Tunis to N.Algeria
            1 Artillery moved from Tunis to 47 Sea Zone
            3 Infantrys moved from S.Tunisia to S.Algeria
            1 Artillery and 3 Transports moved from 47 Sea Zone to 46 Sea Zone
            2 Infantrys moved from Campania to 46 Sea Zone
            3 Infantrys moved from Rome to 46 Sea Zone
            1 Artillery, 5 Infantrys and 3 Transports moved from 46 Sea Zone to 45 Sea Zone
            1 Artillery and 5 Infantrys moved from 45 Sea Zone to N.Tunisia
            1 Battleship moved from 47 Sea Zone to 45 Sea Zone
            1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
            1 Submarine moved from 47 Sea Zone to 45 Sea Zone
            1 Destroyer moved from 47 Sea Zone to 45 Sea Zone
            2 Tanks moved from Provence to Picardy
            2 Fighters moved from Lombardy to Picardy
            2 Artillerys and 1 Infantry moved from Provence to Languedoc
    
        Purchase Units - Italians
            Italians buy 4 ArmoredCars, 1 Destroyer, 4 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Picardy
                Italians attack with 2 Fighters and 2 Tanks
                French defend with 1 Bunker
                    Italians roll dice for 2 Fighters and 2 Tanks in Picardy, round 2 : 2/4 hits, 1.67 expected hits
                    French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the French lost in Picardy
                Italians win, taking Picardy from French with 2 Fighters and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for French: 1 Bunker
            Battle in Italian East Africa
                Italians attack with 1 Artillery and 1 Infantry
                British defend with 2 Infantrys
                    Italians roll dice for 1 Artillery and 1 Infantry in Italian East Africa, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 2 Infantrys in Italian East Africa, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Italian East Africa
                    Italians roll dice for 1 Artillery in Italian East Africa, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Italian East Africa, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in Italian East Africa
                British win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Italians: 1 Artillery and 1 Infantry
                Casualties for British: 1 Infantry
            Battle in French Equatorial Africa
                Italians attack with 1 Fighter, 1 Infantry and 1 Tank
                British defend with 1 Infantry; French defend with 1 Infantry
                    Italians roll dice for 1 Fighter, 1 Infantry and 1 Tank in French Equatorial Africa, round 2 : 1/3 hits, 1.00 expected hits
                    French roll dice for 2 Infantrys in French Equatorial Africa, round 2 : 2/2 hits, 0.67 expected hits
                    1 Fighter owned by the Italians, 1 Infantry owned by the French and 1 Infantry owned by the Italians lost in French Equatorial Africa
                    Italians roll dice for 1 Tank in French Equatorial Africa, round 3 : 1/1 hits, 0.50 expected hits
                    French roll dice for 1 Infantry in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in French Equatorial Africa
                Italians win, taking French Equatorial Africa from French with 1 Tank remaining. Battle score for attacker is -6
                Casualties for Italians: 1 Fighter and 1 Infantry
                Casualties for French: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in Languedoc
                Italians attack with 2 Artillerys and 1 Infantry
                French defend with 1 Infantry
                    Italians roll dice for 2 Artillerys and 1 Infantry in Languedoc, round 2 : 1/3 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in Languedoc, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Languedoc
                Italians win, taking Languedoc from French with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in New Valley
                Italians attack with 1 Artillery, 1 Infantry and 1 Tank
                British defend with 2 Infantrys
                    Italians roll dice for 1 Artillery, 1 Infantry and 1 Tank in New Valley, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 2 Infantrys in New Valley, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley
                    Italians roll dice for 1 Artillery and 1 Tank in New Valley, round 3 : 2/2 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in New Valley, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians and 1 Infantry owned by the British lost in New Valley
                Italians win, taking New Valley from British with 1 Tank remaining. Battle score for attacker is -2
                Casualties for Italians: 1 Artillery and 1 Infantry
                Casualties for British: 2 Infantrys
    
        Non Combat Move - Italians
            2 Fighters moved from Picardy to Burgundy
    
        Place Units - Italians
            1 Destroyer placed in 46 Sea Zone
            4 Mech.Infs placed in Tunis
            1 ArmoredCar and 2 Tanks placed in Hun
            Italians undo move 3.
            2 ArmoredCars and 1 Tank placed in Provence
            2 ArmoredCars and 1 Tank placed in Hun
    
        Turn Complete - Italians
            Italians collect 62 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.83
    British : 2.00
    French : 0.17
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - French
                French loses 0 PUs for violating Greenlands neutrality.
            1 Infantry moved from Normandy to Paris
            1 Infantry moved from Orleanais to Paris
            1 Artillery and 2 Infantrys moved from N.Thailand to S.French Indochina
            1 Infantry moved from W.Morocco to E.Morocco
            1 Infantry moved from Mauritania to W.Morocco
            1 Infantry moved from French Somaliland to Italian East Africa
            1 Infantry moved from French Guiana to Amazon
            1 Transport moved from 2 Sea Zone to 1 Sea Zone
            1 Artillery and 1 Infantry moved from Churchill to 1 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 1 Sea Zone to 2 Sea Zone
            1 Artillery and 1 Infantry moved from 2 Sea Zone to Greenland
                  French take Greenland from Neutral
    
        Purchase Units - French
            French buy 2 Adv.Fighters and 6 Tanks; Remaining resources: 1 PUs; 
    
        Combat - French
            Battle in S.French Indochina
                French attack with 1 Artillery and 2 Infantrys
                Yamamoto defend with 1 Tank
                    French roll dice for 1 Artillery and 2 Infantrys in S.French Indochina, round 2 : 2/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Tank in S.French Indochina, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto lost in S.French Indochina
                French win, taking S.French Indochina from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Yamamoto: 1 Tank
    
        Non Combat Move - French
    
        Place Units - French
            2 Adv.Fighters and 6 Tanks placed in Paris
    
        Turn Complete - French
            French collect 41 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    French : 1.17
    Yamamoto : -0.50
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Yamamoto round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Yamamoto
            1 Infantry moved from Woleai to Truk
                  Yamamoto take Truk from Americans
            2 Fighters moved from Ulithi to West Papua
            1 Fighter moved from Peleliu to West Papua
            2 Fighters moved from 107 Sea Zone to West Papua
            1 Transport moved from 107 Sea Zone to 108 Sea Zone
            1 Tank moved from Davao to 107 Sea Zone
            1 Infantry moved from Peleliu to 107 Sea Zone
            1 Artillery moved from Davao to 107 Sea Zone
            1 Artillery, 1 Infantry, 1 Tank and 2 Transports moved from 107 Sea Zone to 108 Sea Zone
            1 Battleship moved from 107 Sea Zone to 108 Sea Zone
            1 Bomber moved from Hokkaido to 93 Sea Zone
            1 Bomber moved from Kwajalein to West Papua
            1 Tank moved from Guam to 101 Sea Zone
            1 Infantry moved from Saipan to 101 Sea Zone
            1 Infantry moved from Ulithi to 108 Sea Zone
            1 Artillery moved from Ulithi to 108 Sea Zone
            2 Artillerys, 2 Infantrys and 1 Tank moved from 108 Sea Zone to West Papua
            1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 101 Sea Zone to 108 Sea Zone
            1 Infantry and 1 Tank moved from 108 Sea Zone to West Papua
            2 T.Boats moved from 92 Sea Zone to 93 Sea Zone
            1 Adv.Fighter moved from Tokyo to 93 Sea Zone
            1 Destroyer and 2 Submarines moved from 107 Sea Zone to 111 Sea Zone
            1 Tank moved from Tokyo to 84 Sea Zone
            1 Tank moved from Kyushu to 84 Sea Zone
            4 ArmoredCars moved from Tokyo to 84 Sea Zone
            2 ArmoredCars, 1 B.Transport and 1 Tank moved from 84 Sea Zone to 92 Sea Zone
            2 ArmoredCars and 1 Tank moved from 92 Sea Zone to Kwangsi
            2 ArmoredCars, 1 B.Transport and 1 Tank moved from 84 Sea Zone to 92 Sea Zone
            2 ArmoredCars and 1 Tank moved from 92 Sea Zone to S.French Indochina
            2 Artillerys moved from Manila to 92 Sea Zone
            1 Infantry moved from Manila to 92 Sea Zone
            1 Infantry moved from Kwangtung to 92 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 93 Sea Zone
            1 Artillery and 1 Infantry moved from 93 Sea Zone to Mindanao
            1 Artillery and 1 Infantry moved from 92 Sea Zone to N.French Indochina
            1 Artillery moved from Kiangsi to Hunan
            1 Tank moved from Kiangsi to Anhwei
            1 Infantry and 1 Tank moved from Kwangtung to Hunan
            2 Infantrys moved from Chubu to Kyushu
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 4 ArmoredCars, 1 Cruiser, 1 Destroyer, 2 Infantrys, 1 Marine, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in S.French Indochina
                Yamamoto attack with 2 ArmoredCars and 1 Tank
                French defend with 1 Artillery and 2 Infantrys
                    Yamamoto roll dice for 2 ArmoredCars and 1 Tank in S.French Indochina, round 2 : 1/3 hits, 1.17 expected hits
                    French roll dice for 1 Artillery and 2 Infantrys in S.French Indochina, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the French lost in S.French Indochina
                    Yamamoto roll dice for 2 ArmoredCars and 1 Tank in S.French Indochina, round 3 : 0/3 hits, 1.17 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in S.French Indochina, round 3 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 ArmoredCars and 1 Tank in S.French Indochina, round 4 : 2/3 hits, 1.17 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in S.French Indochina, round 4 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the French, 1 Infantry owned by the French and 1 ArmoredCar owned by the Yamamoto lost in S.French Indochina
                Yamamoto win, taking S.French Indochina from French with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 4
                Casualties for French: 1 Artillery and 2 Infantrys
                Casualties for Yamamoto: 1 ArmoredCar
            Battle in Kwangsi
                Yamamoto attack with 2 ArmoredCars and 1 Tank
                Chinese defend with 1 Artillery
                    Yamamoto roll dice for 2 ArmoredCars and 1 Tank in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Chinese lost in Kwangsi
                Yamamoto win, taking Kwangsi from Chinese with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Artillery
            Battle in N.French Indochina
                Yamamoto attack with 1 Artillery and 1 Infantry
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in N.French Indochina
                Yamamoto win, taking N.French Indochina from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in 93 Sea Zone
                Yamamoto attack with 1 Adv.Fighter, 1 Bomber, 2 T.Boats and 1 Transport
                Dutch defend with 1 Submarine
                    Dutch roll dice for 1 Submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 T.Boat owned by the Yamamoto lost in 93 Sea Zone
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber, 1 T.Boat and 1 Transport in 93 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    1 Submarine owned by the Dutch lost in 93 Sea Zone
                Yamamoto win with 1 Adv.Fighter, 1 Bomber, 1 T.Boat and 1 Transport remaining. Battle score for attacker is 1
                Casualties for Yamamoto: 1 T.Boat
                Casualties for Dutch: 1 Submarine
            Battle in West Papua
                Yamamoto attack with 2 Artillerys, 1 Bomber, 5 Fighters, 3 Infantrys and 2 Tanks
                Anzac defend with 1 Artillery, 5 Infantrys and 1 Tank
                    Yamamoto roll dice for 1 Battleship in West Papua, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac lost in West Papua
                    Yamamoto roll dice for 2 Artillerys, 1 Bomber, 5 Fighters, 3 Infantrys and 2 Tanks in West Papua, round 2 : 5/13 hits, 4.83 expected hits
                    Anzac roll dice for 1 Artillery, 4 Infantrys and 1 Tank in West Papua, round 2 : 3/6 hits, 2.17 expected hits
                    1 Artillery owned by the Anzac, 4 Infantrys owned by the Anzac and 3 Infantrys owned by the Yamamoto lost in West Papua
                    Yamamoto roll dice for 2 Artillerys, 1 Bomber, 5 Fighters and 2 Tanks in West Papua, round 3 : 4/10 hits, 4.00 expected hits
                    Anzac roll dice for 1 Tank in West Papua, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Anzac lost in West Papua
                Yamamoto win, taking West Papua from Anzac with 2 Artillerys, 1 Bomber, 5 Fighters and 2 Tanks remaining. Battle score for attacker is 13
                Casualties for Anzac: 1 Artillery, 5 Infantrys and 1 Tank
                Casualties for Yamamoto: 3 Infantrys
            Battle in Hunan
                Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hunan, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hunan
                Yamamoto win, taking Hunan from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Mindanao
                Yamamoto attack with 1 Artillery and 1 Infantry
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Mindanao, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Mindanao
                Yamamoto win, taking Mindanao from Americans with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Infantry
            Battle in 111 Sea Zone
                Yamamoto attack with 1 Destroyer and 2 Submarines
                Anzac defend with 1 Submarine
                    Yamamoto roll dice for 2 Submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Anzac roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Anzac lost in 111 Sea Zone
                Yamamoto win with 1 Destroyer and 2 Submarines remaining. Battle score for attacker is 7
                Casualties for Anzac: 1 Submarine
    
        Non Combat Move - Yamamoto
            2 Fighters moved from West Papua to 108 Sea Zone
            1 Carrier moved from 107 Sea Zone to 108 Sea Zone
            1 Bomber and 3 Fighters moved from West Papua to Woleai
            1 Bomber moved from 93 Sea Zone to Woleai
            1 Adv.Fighter moved from 93 Sea Zone to Ulithi
            1 Carrier moved from 96 Sea Zone to 102 Sea Zone
            1 Tank moved from Kyushu to Tokyo
    
        Place Units - Yamamoto
            1 Adv.Fighter, 1 ArmoredCar, 1 Marine and 1 Tank placed in Davao
            1 Cruiser, 1 Destroyer and 1 Submarine placed in 85 Sea Zone
            3 ArmoredCars and 2 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 70 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    French : -1.67
    Yamamoto : 0.83
    Americans : 0.67
    Anzac : 0.00
    Chinese : 0.33
    Dutch : 0.67
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Chinese
            1 Infantry moved from C.Sinkiang to W.Tibet
            1 Infantry moved from C.Sinkiang to W.Sinkiang
            1 ArmoredCar moved from Urumqi to W.Sinkiang
            1 Tank moved from Khobdo to W.Tibet
            1 ArmoredCar moved from Urumqi to W.Sinkiang
            1 Tank moved from Sikang to Assam
            1 Infantry moved from South Gobi to Suiyuan
            1 Infantry moved from Hupeh to Kweichow
            1 Infantry moved from Hupeh to Szechwan
            1 Artillery moved from Hupeh to Szechwan
            1 Tank moved from Hupeh to Yunnan
            1 Fighter moved from C.Sinkiang to W.Tibet
            1 Tank moved from Assam to E.Tibet
            1 Infantry and 1 Tank moved from Sikang to E.Tibet
            1 Artillery and 3 Infantrys moved from E.Qinghai to Lanchow
            1 Elite and 1 Infantry moved from Hsining to E.Qinghai
            2 Infantrys and 1 Tank moved from Gobi Altai to Ulan Bator
            2 Tanks moved from South Gobi to Ulan Bator
    
        Purchase Units - Chinese
            Chinese buy 1 Bomber, 3 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Ulan Bator
                Chinese attack with 2 Infantrys and 3 Tanks
                Neutral defend with 2 Infantrys
                    Chinese roll dice for 2 Infantrys and 3 Tanks in Ulan Bator, round 2 : 3/5 hits, 1.83 expected hits
                    Neutral roll dice for 2 Infantrys in Ulan Bator, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral and 1 Infantry owned by the Chinese lost in Ulan Bator
                Chinese loses 0 PUs for violating Ulan Bators neutrality.
                Chinese win, taking Ulan Bator from Neutral with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
                Casualties for Neutral: 2 Infantrys
            Battle in W.Sinkiang
                Chinese attack with 2 ArmoredCars and 1 Infantry
                Neutral defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 2 ArmoredCars and 1 Infantry in W.Sinkiang, round 2 : 0/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in W.Sinkiang, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese lost in W.Sinkiang
                    Chinese roll dice for 2 ArmoredCars in W.Sinkiang, round 3 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in W.Sinkiang, round 3 : 2/2 hits, 0.67 expected hits
                    2 ArmoredCars owned by the Chinese lost in W.Sinkiang
                Neutral win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -10
                Casualties for Chinese: 2 ArmoredCars and 1 Infantry
            Battle in W.Tibet
                Chinese attack with 1 Fighter, 1 Infantry and 1 Tank
                Neutral defend with 2 Infantrys
                    Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in W.Tibet, round 2 : 1/3 hits, 1.00 expected hits
                    Neutral roll dice for 2 Infantrys in W.Tibet, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in W.Tibet
                    Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in W.Tibet, round 3 : 1/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in W.Tibet, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in W.Tibet
                Chinese loses 0 PUs for violating W.Tibets neutrality.
                Chinese win, taking W.Tibet from Neutral with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
            Battle in E.Tibet
                Chinese attack with 1 Infantry and 2 Tanks
                Neutral defend with 2 Infantrys
                    Chinese roll dice for 1 Infantry and 2 Tanks in E.Tibet, round 2 : 2/3 hits, 1.17 expected hits
                    Neutral roll dice for 2 Infantrys in E.Tibet, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral lost in E.Tibet
                Chinese loses 0 PUs for violating E.Tibets neutrality.
                Chinese win, taking E.Tibet from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
    
        Non Combat Move - Chinese
            1 Fighter moved from W.Tibet to Lanchow
            1 AAGun moved from E.Qinghai to Lanchow
            1 AAGun moved from E.Sinkiang to Gobi Altai
    
        Place Units - Chinese
            1 Bomber, 1 Infantry and 4 Mech.Infs placed in Hsining
            2 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    Chinese : 0.50
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Manual Gamesave Post: Hisaichi round 2

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            1 Infantry moved from Formosa to 92 Sea Zone
            1 Infantry and 1 T.Boat moved from 92 Sea Zone to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Panay
                  Hisaichi take Panay from Americans
            1 Infantry moved from Hong Kong to 92 Sea Zone
            3 Tanks moved from Formosa to 92 Sea Zone
            2 Artillerys and 1 Tank moved from Hong Kong to 92 Sea Zone
            2 Infantrys moved from Formosa to 92 Sea Zone
            1 Infantry moved from Hong Kong to 92 Sea Zone
            2 Infantrys moved from Hong Kong to 92 Sea Zone
            2 Artillerys, 5 Infantrys, 4 Tanks and 6 Transports moved from 92 Sea Zone to 110 Sea Zone
            1 Battleship moved from 92 Sea Zone to 110 Sea Zone
            2 Artillerys, 5 Infantrys and 4 Tanks moved from 110 Sea Zone to Banjarmasin
            1 Bomber moved from Bangkok to 65 Sea Zone
            2 Fighters moved from 106 Sea Zone to 65 Sea Zone
            1 Artillery moved from Hong Kong to 92 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Banjarmasin
            1 Destroyer and 1 Submarine moved from 84 Sea Zone to 85 Sea Zone
            1 Artillery, 2 Infantrys and 2 Tanks moved from Chahar to Suiyuan
            1 Infantry moved from Shansi to Shensi
            1 Infantry moved from Shansi to Shensi
            1 Infantry and 4 Tanks moved from Anhwei to Hupeh
            1 Fighter moved from Peking to Shensi
            1 Artillery and 1 Infantry moved from Shanghai to Anhwei
            1 Tank moved from Hong Kong to Hunan
            4 Infantrys moved from Changchun to Kirin
            1 Fighter moved from Kirin to Khabarovsk
            1 Artillery moved from Heilungchiang to Chita
            2 ArmoredCars moved from Changchun to Khabarovsk
            1 Infantry moved from Heilungchiang to Khabarovsk
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Factory, 12 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Khabarovsk
                Hisaichi attack with 2 ArmoredCars, 1 Fighter and 1 Infantry
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 2 ArmoredCars, 1 Fighter and 1 Infantry in Khabarovsk, round 2 : 1/4 hits, 1.17 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Khabarovsk
                    Hisaichi roll dice for 2 ArmoredCars and 1 Fighter in Khabarovsk, round 3 : 3/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 Bunker owned by the Russians lost in Khabarovsk
                Hisaichi win, taking Khabarovsk from Russians with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry
                Casualties for Russians: 1 Bunker
            Battle in Shensi
                Hisaichi attack with 1 Fighter and 2 Infantrys
                Chinese defend with 1 Artillery
                    Hisaichi roll dice for 1 Fighter and 2 Infantrys in Shensi, round 2 : 1/3 hits, 0.67 expected hits
                    Chinese roll dice for 1 Artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Chinese lost in Shensi
                Hisaichi win, taking Shensi from Chinese with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Artillery
            Battle in Suiyuan
                Hisaichi attack with 1 Artillery, 2 Infantrys and 2 Tanks
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Suiyuan, round 2 : 1/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
                Hisaichi win, taking Suiyuan from Chinese with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Hupeh
                Hisaichi attack with 1 Infantry and 4 Tanks
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry and 4 Tanks in Hupeh, round 2 : 3/5 hits, 2.17 expected hits
                    Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hupeh
                Hisaichi win, taking Hupeh from Chinese with 1 Infantry and 4 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Banjarmasin
                Hisaichi attack with 3 Artillerys, 6 Infantrys and 4 Tanks
                Dutch defend with 1 AAGun, 1 Factory, 9 Infantrys and 2 Tanks
                    Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Dutch lost in Banjarmasin
                    Hisaichi roll dice for 3 Artillerys, 6 Infantrys and 4 Tanks in Banjarmasin, round 2 : 4/13 hits, 4.50 expected hits
                    Dutch roll dice for 8 Infantrys and 2 Tanks in Banjarmasin, round 2 : 1/10 hits, 3.67 expected hits
                    4 Infantrys owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Banjarmasin
                    Hisaichi roll dice for 3 Artillerys, 5 Infantrys and 4 Tanks in Banjarmasin, round 3 : 10/12 hits, 4.33 expected hits
                    Dutch roll dice for 4 Infantrys and 2 Tanks in Banjarmasin, round 3 : 1/6 hits, 2.33 expected hits
                    4 Infantrys owned by the Dutch, 2 Tanks owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Banjarmasin
                Hisaichi captures 28PUs while taking Dutch capital
                Hisaichi win, taking Banjarmasin from Dutch with 3 Artillerys, 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 24
                Casualties for Dutch: 9 Infantrys and 2 Tanks
                Casualties for Hisaichi: 2 Infantrys
            Battle in 65 Sea Zone
                Hisaichi attack with 1 Bomber and 2 Fighters
                British defend with 1 Destroyer, 1 Submarine and 2 Transports
                    Hisaichi roll dice for 1 Bomber and 2 Fighters in 65 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
    

    Combat Hit Differential Summary :

    Hisaichi : 7.33
    Chinese : 0.00
    Russians : 1.00
    Dutch : -4.00
    

    Savegame


  • @Whackamatt i got 1 hit. ool please

  • 20 18 17 15

    @dawgoneit said in Whackamatt Allies -vs- dawgoneit Axis WAW:

    @Whackamatt i got 1 hit. ool please

    I choose NOTHING! My forces survive by sheer force of will! :) :)

    Also…where are you attacking and with what? Could you post the turn as is so I can see?

  • 20 18 17 15

    @Whackamatt NVM. Weird that the page didn’t update.

    Anywho…lose the sub :smiling_imp: and then roll SNAKE EYES!!

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Hisaichi round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            1 Infantry moved from Formosa to 92 Sea Zone
            1 Infantry and 1 T.Boat moved from 92 Sea Zone to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Panay
                  Hisaichi take Panay from Americans
            1 Infantry moved from Hong Kong to 92 Sea Zone
            3 Tanks moved from Formosa to 92 Sea Zone
            2 Artillerys and 1 Tank moved from Hong Kong to 92 Sea Zone
            2 Infantrys moved from Formosa to 92 Sea Zone
            1 Infantry moved from Hong Kong to 92 Sea Zone
            2 Infantrys moved from Hong Kong to 92 Sea Zone
            2 Artillerys, 5 Infantrys, 4 Tanks and 6 Transports moved from 92 Sea Zone to 110 Sea Zone
            1 Battleship moved from 92 Sea Zone to 110 Sea Zone
            2 Artillerys, 5 Infantrys and 4 Tanks moved from 110 Sea Zone to Banjarmasin
            1 Bomber moved from Bangkok to 65 Sea Zone
            2 Fighters moved from 106 Sea Zone to 65 Sea Zone
            1 Artillery moved from Hong Kong to 92 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Banjarmasin
            1 Destroyer and 1 Submarine moved from 84 Sea Zone to 85 Sea Zone
            1 Artillery, 2 Infantrys and 2 Tanks moved from Chahar to Suiyuan
            1 Infantry moved from Shansi to Shensi
            1 Infantry moved from Shansi to Shensi
            1 Infantry and 4 Tanks moved from Anhwei to Hupeh
            1 Fighter moved from Peking to Shensi
            1 Artillery and 1 Infantry moved from Shanghai to Anhwei
            1 Tank moved from Hong Kong to Hunan
            4 Infantrys moved from Changchun to Kirin
            1 Fighter moved from Kirin to Khabarovsk
            1 Artillery moved from Heilungchiang to Chita
            2 ArmoredCars moved from Changchun to Khabarovsk
            1 Infantry moved from Heilungchiang to Khabarovsk
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Factory, 12 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Khabarovsk
                Hisaichi attack with 2 ArmoredCars, 1 Fighter and 1 Infantry
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 2 ArmoredCars, 1 Fighter and 1 Infantry in Khabarovsk, round 2 : 1/4 hits, 1.17 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Khabarovsk
                    Hisaichi roll dice for 2 ArmoredCars and 1 Fighter in Khabarovsk, round 3 : 3/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 Bunker owned by the Russians lost in Khabarovsk
                Hisaichi win, taking Khabarovsk from Russians with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry
                Casualties for Russians: 1 Bunker
            Battle in Shensi
                Hisaichi attack with 1 Fighter and 2 Infantrys
                Chinese defend with 1 Artillery
                    Hisaichi roll dice for 1 Fighter and 2 Infantrys in Shensi, round 2 : 1/3 hits, 0.67 expected hits
                    Chinese roll dice for 1 Artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Chinese lost in Shensi
                Hisaichi win, taking Shensi from Chinese with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Artillery
            Battle in Suiyuan
                Hisaichi attack with 1 Artillery, 2 Infantrys and 2 Tanks
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Suiyuan, round 2 : 1/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
                Hisaichi win, taking Suiyuan from Chinese with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Hupeh
                Hisaichi attack with 1 Infantry and 4 Tanks
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry and 4 Tanks in Hupeh, round 2 : 3/5 hits, 2.17 expected hits
                    Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hupeh
                Hisaichi win, taking Hupeh from Chinese with 1 Infantry and 4 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Banjarmasin
                Hisaichi attack with 3 Artillerys, 6 Infantrys and 4 Tanks
                Dutch defend with 1 AAGun, 1 Factory, 9 Infantrys and 2 Tanks
                    Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Dutch lost in Banjarmasin
                    Hisaichi roll dice for 3 Artillerys, 6 Infantrys and 4 Tanks in Banjarmasin, round 2 : 4/13 hits, 4.50 expected hits
                    Dutch roll dice for 8 Infantrys and 2 Tanks in Banjarmasin, round 2 : 1/10 hits, 3.67 expected hits
                    4 Infantrys owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Banjarmasin
                    Hisaichi roll dice for 3 Artillerys, 5 Infantrys and 4 Tanks in Banjarmasin, round 3 : 10/12 hits, 4.33 expected hits
                    Dutch roll dice for 4 Infantrys and 2 Tanks in Banjarmasin, round 3 : 1/6 hits, 2.33 expected hits
                    4 Infantrys owned by the Dutch, 2 Tanks owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Banjarmasin
                Hisaichi captures 28PUs while taking Dutch capital
                Hisaichi win, taking Banjarmasin from Dutch with 3 Artillerys, 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 24
                Casualties for Dutch: 9 Infantrys and 2 Tanks
                Casualties for Hisaichi: 2 Infantrys
            Battle in 65 Sea Zone
                Hisaichi attack with 1 Bomber and 2 Fighters
                British defend with 1 Destroyer, 1 Submarine and 2 Transports
                    Hisaichi roll dice for 1 Bomber and 2 Fighters in 65 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 Destroyer and 2 Transports in 65 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
                    1 Submarine owned by the British lost in 65 Sea Zone
                    Hisaichi roll dice for 1 Bomber and 2 Fighters in 65 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
                    British roll dice for 1 Destroyer and 2 Transports in 65 Sea Zone, round 3 : 1/3 hits, 0.67 expected hits
                    1 Fighter owned by the Hisaichi lost in 65 Sea Zone
                    Hisaichi roll dice for 1 Bomber and 1 Fighter in 65 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 Destroyer and 2 Transports in 65 Sea Zone, round 4 : 2/3 hits, 0.67 expected hits
                    1 Transport owned by the British, 1 Fighter owned by the Hisaichi and 1 Bomber owned by the Hisaichi lost in 65 Sea Zone
                British win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -17
                Casualties for British: 1 Submarine and 1 Transport
                Casualties for Hisaichi: 1 Bomber and 2 Fighters
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Khabarovsk to Chita
            1 Fighter moved from Shensi to Shansi
            1 Infantry moved from Heilungchiang to Chita
            1 Infantry moved from Heilungchiang to Chita
            1 Destroyer and 1 Submarine moved from 106 Sea Zone to 110 Sea Zone
            1 Carrier moved from 106 Sea Zone to 84 Sea Zone
            1 Destroyer moved from 110 Sea Zone to 111 Sea Zone
            1 Submarine moved from 110 Sea Zone to 111 Sea Zone
    
        Place Units - Hisaichi
            1 Factory placed in Shantung
            2 Infantrys and 2 Tanks placed in Liaoning
            Hisaichi undo move 2.
            5 Infantrys and 1 Tank placed in Hong Kong
            Hisaichi undo move 2.
            6 Infantrys placed in Hong Kong
            2 Infantrys and 2 Tanks placed in Liaoning
            4 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 64 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 6.00
    British : 1.00
    Chinese : 0.00
    Russians : 1.00
    Dutch : -4.00
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - British
            2 Infantrys moved from Normandy to Paris
            1 Fighter moved from Manchester to Paris
            1 Tank moved from Normandy to Paris
            1 Battleship, 1 Destroyer, 1 Submarine, 1 T.Boat and 1 Transport moved from 20 Sea Zone to 21 Sea Zone
            1 Artillery and 2 Infantrys moved from Kenya to Equatoria
            1 Infantry moved from Italian East Africa to Kordofan
                  British take Kordofan from Italians
            1 Artillery and 1 Infantry moved from Burma to S.Thailand
                  British take S.Thailand from Thai
            2 Tanks moved from Assam to N.French Indochina
            2 Infantrys moved from Assam to Burma
            1 Infantry moved from Bihar to Assam
            2 Infantrys moved from Cairo to Lower Egypt
            1 Fighter moved from Cairo to Lower Egypt
            2 Tanks moved from W.Iran to E.Iran
            1 Fighter moved from Iraq to E.Iran
            1 Artillery and 2 Infantrys moved from Baluchistan to E.Iran
            1 Transport moved from 58 Sea Zone to 63 Sea Zone
            1 Artillery and 1 Infantry moved from Mysore to 63 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 63 Sea Zone to 66 Sea Zone
            1 Artillery and 1 Infantry moved from 66 Sea Zone to Java
            1 Transport moved from 65 Sea Zone to 60 Sea Zone
            1 Destroyer moved from 65 Sea Zone to 66 Sea Zone
            1 Destroyer and 1 Transport moved from 57 Sea Zone to 58 Sea Zone
            1 Cruiser moved from 62 Sea Zone to 66 Sea Zone
            1 Transport moved from 62 Sea Zone to 66 Sea Zone
            1 Cruiser moved from 58 Sea Zone to 57 Sea Zone
            1 Infantry moved from Palestine to 57 Sea Zone
            1 Infantry moved from 57 Sea Zone to Nubia
                  British take Nubia from Italians
            1 Infantry moved from British Guiana to Amazon
            1 Tank moved from British Columbia to Alaska
            1 Infantry moved from Yukon to Alaska
            1 Infantry moved from British Columbia to Yukon
            1 Tank moved from Canadian Prairies to Yukon
            1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            2 Infantrys moved from 72 Sea Zone to Koryakia
    
        Purchase Units - British
            British buy 2 Destroyers, 1 Factory, 2 Fighters, 12 Infantrys, 1 Mech.Inf and 2 Submarines; Remaining resources: 1 PUs; 
    
        Combat - British
            Battle in E.Iran
                British attack with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks
                Neutral defend with 1 Bunker and 3 Infantrys
                    British roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in E.Iran, round 2 : 0/6 hits, 2.17 expected hits
                    Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 2/4 hits, 1.50 expected hits
                    2 Infantrys owned by the British lost in E.Iran
                    British roll dice for 1 Artillery, 1 Fighter and 2 Tanks in E.Iran, round 3 : 1/4 hits, 1.67 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 3 : 1/4 hits, 1.50 expected hits
                    1 Artillery owned by the British lost in E.Iran
                    British roll dice for 1 Fighter and 2 Tanks in E.Iran, round 4 : 3/3 hits, 1.33 expected hits
                    Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 4 : 2/4 hits, 1.50 expected hits
                    1 Fighter owned by the British, 1 Tank owned by the British and 3 Infantrys owned by the Neutral lost in E.Iran
                    British roll dice for 1 Tank in E.Iran, round 5 : 1/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Bunker in E.Iran, round 5 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral and 1 Tank owned by the British lost in E.Iran
                Neutral win with no units remaining. Battle score for attacker is -14
                Casualties for British: 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks
                Casualties for Neutral: 1 Bunker and 3 Infantrys
            Battle in N.French Indochina
                British attack with 2 Tanks
                Yamamoto defend with 1 Artillery and 1 Infantry
                    British roll dice for 2 Tanks in N.French Indochina, round 2 : 1/2 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in N.French Indochina
                    British roll dice for 2 Tanks in N.French Indochina, round 3 : 2/2 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Artillery in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in N.French Indochina
                British win, taking N.French Indochina from Yamamoto with 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
            Battle in Equatoria
                British attack with 1 Artillery and 2 Infantrys
                Italians defend with 1 Infantry
                    British roll dice for 1 Artillery and 2 Infantrys in Equatoria, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry in Equatoria, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Equatoria
                British win, taking Equatoria from Italians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Lower Egypt
                British attack with 1 Fighter and 2 Infantrys
                Italians defend with 1 Infantry
                    British roll dice for 1 Fighter and 2 Infantrys in Lower Egypt, round 2 : 1/3 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Lower Egypt
                British win, taking Lower Egypt from Italians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - British
            1 Fighter moved from Lower Egypt to Cairo
    
        Place Units - British
            1 Factory placed in Italian East Africa
            5 Infantrys placed in Madras
            5 Infantrys placed in Delhi
            2 Infantrys placed in Bombay
            British undo move 3.
            1 Fighter and 5 Infantrys placed in Cairo
            2 Destroyers and 2 Submarines placed in 21 Sea Zone
            1 Fighter placed in Wales
            1 Mech.Inf placed in Vancouver
    
        Turn Complete - British
            British collect 95 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.00
    British : 0.83
    Italians : -0.67
    Yamamoto : -1.00
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Anzac round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Anzac
            1 Submarine moved from 70 Sea Zone to 66 Sea Zone
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            1 T.Boat moved from 67 Sea Zone to 113 Sea Zone
            1 Infantry and 1 Tank moved from Townsville to 113 Sea Zone
            1 Infantry moved from Northern Territory to 113 Sea Zone
            2 Infantrys and 1 Tank moved from 113 Sea Zone to West Papua
            2 Destroyers moved from 67 Sea Zone to 113 Sea Zone
            1 Carrier moved from 67 Sea Zone to 113 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 1 Cruiser, 6 Infantrys and 2 T.Boats; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in West Papua
                Anzac attack with 2 Infantrys and 1 Tank
                Yamamoto defend with 2 Artillerys and 2 Tanks
                    Anzac roll dice for 2 Infantrys and 1 Tank in West Papua, round 2 : 0/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 2 Artillerys and 2 Tanks in West Papua, round 2 : 1/4 hits, 1.67 expected hits
                    1 Infantry owned by the Anzac lost in West Papua
                    Anzac roll dice for 1 Infantry and 1 Tank in West Papua, round 3 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 Artillerys and 2 Tanks in West Papua, round 3 : 2/4 hits, 1.67 expected hits
                    1 Infantry owned by the Anzac and 1 Tank owned by the Anzac lost in West Papua
                Yamamoto win with 2 Artillerys and 2 Tanks remaining. Battle score for attacker is -9
                Casualties for Anzac: 2 Infantrys and 1 Tank
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            1 Cruiser and 2 T.Boats placed in 113 Sea Zone
            3 Infantrys placed in Port Moresby
            3 Infantrys placed in Broome
    
        Turn Complete - Anzac
            Anzac collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -0.33
    Anzac : -1.50
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Dutch
            1 Artillery and 1 Infantry moved from Hollandia to West Papua
            1 Infantry and 1 Tank moved from Merauke to West Papua
            1 Tank moved from Amazon to Central America
    
        Combat - Dutch
            Battle in West Papua
                Dutch attack with 1 Artillery, 2 Infantrys and 1 Tank
                Yamamoto defend with 2 Artillerys and 2 Tanks
                    Dutch roll dice for 1 Artillery, 2 Infantrys and 1 Tank in West Papua, round 2 : 1/4 hits, 1.33 expected hits
                    Yamamoto roll dice for 2 Artillerys and 2 Tanks in West Papua, round 2 : 2/4 hits, 1.67 expected hits
                    1 Artillery owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in West Papua
                    Dutch roll dice for 1 Artillery and 1 Tank in West Papua, round 3 : 0/2 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Artillery and 2 Tanks in West Papua, round 3 : 0/3 hits, 1.33 expected hits
                    Dutch roll dice for 1 Artillery and 1 Tank in West Papua, round 4 : 0/2 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Artillery and 2 Tanks in West Papua, round 4 : 1/3 hits, 1.33 expected hits
                    1 Artillery owned by the Dutch lost in West Papua
                    Dutch roll dice for 1 Tank in West Papua, round 5 : 1/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Artillery and 2 Tanks in West Papua, round 5 : 2/3 hits, 1.33 expected hits
                    1 Artillery owned by the Yamamoto and 1 Tank owned by the Dutch lost in West Papua
                Yamamoto win with 2 Tanks remaining. Battle score for attacker is -5
                Casualties for Dutch: 1 Artillery, 2 Infantrys and 1 Tank
                Casualties for Yamamoto: 2 Artillerys
            Battle in Central America
                Dutch attack with 1 Tank
                Neutral defend with 1 Infantry
                    Dutch roll dice for 1 Tank in Central America, round 2 : 1/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Central America
                Dutch loses 0 PUs for violating Central Americas neutrality.
                Dutch win, taking Central America from Neutral with 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Dutch
    
        Turn Complete - Dutch
            Dutch collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    Yamamoto : -0.67
    Dutch : -1.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Finns round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Finns
            1 Infantry moved from N.Karelia to Murmansk
                  Finns take Murmansk from Russians
            1 Infantry moved from Kotka to Vyborg
                  Finns take Vyborg from Russians
            1 Transport moved from 22 Sea Zone to 24 Sea Zone
            1 Tank moved from Tampere to Oulu
            1 Tank moved from Oulu to Lapland
            2 Infantrys moved from Helsinki to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Lapland
            1 Infantry moved from Helsinki to Tampere
            3 Infantrys moved from Tampere to Oulu
            1 Fighter moved from Tampere to Oulu
    
        Purchase Units - Finns
            Finns buy 1 Elite and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Lapland
                Finns attack with 2 Infantrys and 1 Tank
                Russians defend with 1 Infantry
                    Finns roll dice for 2 Infantrys and 1 Tank in Lapland, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Lapland
                Finns win, taking Lapland from Russians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
    
        Place Units - Finns
            1 Elite and 4 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Finns : 0.17
    Russians : -0.33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Romanians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Romanians
            1 Artillery moved from Bulgaria to E.Romania
            1 Infantry moved from Bucharest to E.Romania
            2 Infantrys moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            1 Elite and 3 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Thai round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Thai
            1 Infantry moved from East And South Borneo to 110 Sea Zone
            1 Infantry and 1 T.Boat moved from 110 Sea Zone to 105 Sea Zone
            1 Infantry moved from 105 Sea Zone to S.Thailand
            2 Infantrys moved from Bangkok to S.Thailand
            1 Fighter moved from Bangkok to S.Thailand
            1 Infantry moved from West Borneo to 110 Sea Zone
            1 Infantry and 1 Transport moved from 110 Sea Zone to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Hollandia
                  Thai take Hollandia from Dutch
            1 Tank moved from West Borneo to 110 Sea Zone
            1 Tank and 1 Transport moved from 110 Sea Zone to 105 Sea Zone
            1 Tank moved from 105 Sea Zone to Bangkok
            1 Infantry moved from Bangkok to S.Thailand
            1 Destroyer moved from 110 Sea Zone to 105 Sea Zone
            1 Submarine moved from 110 Sea Zone to 105 Sea Zone
    
        Purchase Units - Thai
            Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in S.Thailand
                Thai attack with 1 Fighter and 4 Infantrys
                British defend with 1 Artillery and 1 Infantry
                    Thai roll dice for 1 Fighter and 4 Infantrys in S.Thailand, round 2 : 1/5 hits, 1.00 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
                    Thai roll dice for 1 Fighter and 3 Infantrys in S.Thailand, round 3 : 1/4 hits, 0.83 expected hits
                    British roll dice for 1 Artillery in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in S.Thailand
                Thai win, taking S.Thailand from British with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Thai: 1 Infantry
                Casualties for British: 1 Artillery and 1 Infantry
    
        Non Combat Move - Thai
            1 Fighter moved from S.Thailand to Bangkok
    
        Place Units - Thai
            1 Elite and 5 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    British : 0.00
    Thai : 0.17
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Americans
            1 Artillery and 2 Infantrys moved from British Columbia to Yukon
            1 Transport moved from 26 Sea Zone to 13 Sea Zone
            1 Infantry moved from Northeast USA to 13 Sea Zone
            1 Infantry moved from South Atlantic USA to 13 Sea Zone
            2 Infantrys and 1 Transport moved from 13 Sea Zone to 26 Sea Zone
            2 Infantrys moved from 26 Sea Zone to Jamaica
            1 Fighter moved from Colombia to Jamaica
            2 Infantrys moved from Venezuela to Amazon
            3 Tanks moved from E.Mexico to South Atlantic USA
            1 Tank moved from Venezuela to Amazon
            2 Tanks moved from W.Mexico to Central America
            1 Artillery moved from E.Mexico to Central America
            2 Infantrys moved from E.Mexico to W.Mexico
            1 Artillery and 1 Infantry moved from Ponape to Truk
            1 Transport moved from 72 Sea Zone to 74 Sea Zone
            2 Bombers moved from Johnston to 102 Sea Zone
            1 Fighter moved from Johnston to Wake
            1 Fighter moved from Pearl Harbor to Wake
    
        Purchase Units - Americans
            Americans buy 1 B.Transport, 1 Cruiser, 4 Destroyers, 1 Factory, 2 Fighters, 1 Marine, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Truk
                Americans attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Artillery and 1 Infantry in Truk, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Truk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Truk
                    Americans roll dice for 1 Artillery in Truk, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Truk, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Artillery in Truk, round 4 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Truk, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Truk
                Americans win, taking Truk from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in 102 Sea Zone
                Americans attack with 2 Bombers
                Yamamoto defend with 1 Carrier
                    Americans roll dice for 2 Bombers in 102 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Carrier in 102 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 Bombers in 102 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Carrier in 102 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 Bomber owned by the Americans and 1 Carrier owned by the Yamamoto lost in 102 Sea Zone
                Americans win with 1 Bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Bomber
                Casualties for Yamamoto: 1 Carrier
            Battle in Jamaica
                Americans attack with 1 Fighter and 2 Infantrys
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Fighter and 2 Infantrys in Jamaica, round 2 : 1/3 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Jamaica, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Jamaica
                Americans loses 0 PUs for violating Jamaicas neutrality.
                Americans win, taking Jamaica from Neutral with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Americans
            1 Fighter moved from Jamaica to Venezuela
            1 Bomber moved from 102 Sea Zone to Wake
    
        Place Units - Americans
            1 Factory placed in Wake
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 3 Destroyers and 1 Submarine
            EDIT: Adding units owned by Americans to 88 Sea Zone: 3 Destroyers and 1 Submarine
            EDIT: Turning off Edit Mode
            1 Transport placed in 74 Sea Zone
            1 Destroyer placed in 71 Sea Zone
            1 Marine placed in Alaska
            1 Cruiser and 2 Destroyers placed in 91 Sea Zone
            2 Fighters placed in San Francisco
            1 B.Transport, 1 Destroyer and 1 Submarine placed in 13 Sea Zone
    
        Turn Complete - Americans
            Americans collect 97 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.67
    Yamamoto : 0.00
    Americans : -1.67
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Germans
            6 ArmoredCars, 2 Artillerys, 9 Infantrys and 11 Tanks moved from Burgundy to Paris
            4 Mech.Infs moved from Rhine to Paris
            3 Mech.Infs moved from Bavaria to Paris
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Stockholm
            1 Bomber, 3 Fighters and 2 Stukas moved from East Prussia to 6 Sea Zone
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery and 1 Infantry moved from Pomerania to 23 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 1 Infantry moved from 24 Sea Zone to Stockholm
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery and 1 Infantry moved from Pomerania to 23 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 1 Infantry moved from 24 Sea Zone to Upper Norrland
            2 Artillerys moved from East Prussia to 24 Sea Zone
            1 Tank moved from Latvia to 24 Sea Zone
            2 Artillerys and 2 Transports moved from 24 Sea Zone to 23 Sea Zone
            2 Infantrys moved from Pomerania to 23 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from East Prussia to 24 Sea Zone
            1 Tank moved from 24 Sea Zone to Middle Norrland
            1 Artillery moved from 24 Sea Zone to Middle Norrland
            1 Artillery and 1 Infantry moved from 24 Sea Zone to Upper Norrland
            2 Infantrys moved from 24 Sea Zone to Middle Norrland
            5 Tanks moved from Latvia to Lithuania
            1 Infantry moved from Latvia to Minsk
            1 Artillery moved from Brest to Minsk
            1 Infantry moved from Brest to Kiev
                  Germans take Kiev from Russians
            1 Artillery and 1 Infantry moved from Brest to Vinnytsia
            2 Artillerys and 4 Infantrys moved from E.Romania to Vinnytsia
            7 Infantrys moved from Latvia to Lithuania
            1 Infantry moved from East Prussia to Lithuania
            2 Artillerys and 2 Infantrys moved from Warsaw to Brest
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 4 Artillerys, 1 Battleship, 1 Cruiser, 1 Destroyer, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Stockholm
                Germans attack with 1 Artillery and 2 Infantrys
                Neutral defend with 1 Bunker
                    Germans roll dice for 1 Artillery and 2 Infantrys in Stockholm, round 2 : 2/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Bunker in Stockholm, round 2 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral and 1 Infantry owned by the Germans lost in Stockholm
                Germans loses 0 PUs for violating Stockholms neutrality.
                Germans win, taking Stockholm from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Bunker
            Battle in Paris
                Germans attack with 6 ArmoredCars, 2 Artillerys, 9 Infantrys, 7 Mech.Infs and 11 Tanks
                British defend with 4 Fighters, 2 Infantrys and 1 Tank; French defend with 1 AAGun, 2 Adv.Fighters, 1 Artillery, 1 Factory, 1 Fighter, 12 Infantrys and 6 Tanks
                    Germans roll dice for 6 ArmoredCars, 2 Artillerys, 9 Infantrys, 7 Mech.Infs and 11 Tanks in Paris, round 2 : 15/35 hits, 13.50 expected hits
                    French roll dice for 2 Adv.Fighters, 1 Artillery, 5 Fighters, 14 Infantrys and 7 Tanks in Paris, round 2 : 13/29 hits, 12.33 expected hits
                    4 ArmoredCars owned by the Germans, 1 Artillery owned by the French, 9 Infantrys owned by the Germans, 12 Infantrys owned by the French and 2 Infantrys owned by the British lost in Paris
                    Germans roll dice for 2 ArmoredCars, 2 Artillerys, 7 Mech.Infs and 11 Tanks in Paris, round 3 : 9/22 hits, 9.17 expected hits
                    French roll dice for 2 Adv.Fighters, 5 Fighters and 7 Tanks in Paris, round 3 : 7/14 hits, 7.33 expected hits
                    2 ArmoredCars owned by the Germans, 1 Fighter owned by the French, 1 Fighter owned by the British, 1 Tank owned by the British, 6 Tanks owned by the French, 2 Artillerys owned by the Germans and 3 Mech.Infs owned by the Germans lost in Paris
                    Germans roll dice for 4 Mech.Infs and 11 Tanks in Paris, round 4 : 11/15 hits, 6.83 expected hits
                    French roll dice for 2 Adv.Fighters and 3 Fighters in Paris, round 4 : 5/5 hits, 2.83 expected hits
                    3 Fighters owned by the British, 2 Adv.Fighters owned by the French, 4 Mech.Infs owned by the Germans and 1 Tank owned by the Germans lost in Paris
                Germans captures 42PUs while taking French capital
                Germans win, taking Paris from French with 10 Tanks remaining. Battle score for attacker is 30
                Casualties for Germans: 6 ArmoredCars, 2 Artillerys, 9 Infantrys, 7 Mech.Infs and 1 Tank
                Casualties for British: 4 Fighters, 2 Infantrys and 1 Tank
                Casualties for French: 2 Adv.Fighters, 1 Artillery, 1 Fighter, 12 Infantrys and 6 Tanks
            Battle in Middle Norrland
                Germans attack with 1 Artillery, 2 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 1 Battleship in Middle Norrland, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Middle Norrland
                    Germans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Middle Norrland, round 2 : 3/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Middle Norrland, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Germans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Middle Norrland
                Germans loses 0 PUs for violating Middle Norrlands neutrality.
                Germans win, taking Middle Norrland from Neutral with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Neutral: 1 Artillery and 2 Infantrys
                Casualties for Germans: 2 Infantrys
            Battle in Vinnytsia
                Germans attack with 3 Artillerys and 5 Infantrys
                Russians defend with 1 Infantry and 1 Tank
                    Germans roll dice for 3 Artillerys and 5 Infantrys in Vinnytsia, round 2 : 3/8 hits, 2.33 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Vinnytsia, round 2 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Russians lost in Vinnytsia
                Germans win, taking Vinnytsia from Russians with 3 Artillerys and 5 Infantrys remaining. Battle score for attacker is 7
                Casualties for Russians: 1 Infantry and 1 Tank
            Battle in Upper Norrland
                Germans attack with 2 Artillerys and 2 Infantrys
                Neutral defend with 2 Infantrys
                    Germans roll dice for 2 Artillerys and 2 Infantrys in Upper Norrland, round 2 : 0/4 hits, 1.33 expected hits
                    Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 Artillerys and 2 Infantrys in Upper Norrland, round 3 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 2 Infantrys in Upper Norrland, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Upper Norrland
                    Germans roll dice for 2 Artillerys and 1 Infantry in Upper Norrland, round 4 : 1/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Upper Norrland, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Upper Norrland
                Germans loses 0 PUs for violating Upper Norrlands neutrality.
                Germans win, taking Upper Norrland from Neutral with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 2 Infantrys
            Battle in Minsk
                Germans attack with 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
                Germans win, taking Minsk from Russians with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in 6 Sea Zone
                Germans attack with 1 Bomber, 3 Fighters and 2 Stukas
                Russians defend with 1 Destroyer, 1 Submarine and 2 Transports
                    Germans roll dice for 1 Bomber, 3 Fighters and 2 Stukas in 6 Sea Zone, round 2 : 4/6 hits, 2.67 expected hits
                    Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits
                    1 Fighter owned by the Germans, 2 Transports owned by the Russians, 1 Submarine owned by the Russians and 1 Destroyer owned by the Russians lost in 6 Sea Zone
                Germans win with 1 Bomber, 2 Fighters and 2 Stukas remaining. Battle score for attacker is 19
                Casualties for Germans: 1 Fighter
                Casualties for Russians: 1 Destroyer, 1 Submarine and 2 Transports
    
        Non Combat Move - Germans
            1 Bomber, 2 Fighters and 2 Stukas moved from 6 Sea Zone to Lapland
            2 Tanks moved from N.Algeria to S.Tunisia
            2 Tanks moved from S.Algeria to Tripoli
            1 Infantry moved from N.Algeria to S.Algeria
            2 Infantrys moved from Kufra to Mersa Matruh
            1 Destroyer moved from 22 Sea Zone to 24 Sea Zone
            1 Destroyer moved from 22 Sea Zone to 24 Sea Zone
    
        Place Units - Germans
            1 Battleship, 1 Cruiser and 1 Destroyer placed in 22 Sea Zone
            2 Artillerys and 2 Infantrys placed in Warsaw
            3 Infantrys placed in Hamburg
            2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank placed in Bohemia
            1 Artillery and 2 Infantrys placed in Bavaria
    
        Turn Complete - Germans
            Germans collect 101 PUs; end with 143 PUs
    

    Combat Hit Differential Summary :

    Germans : 10.33
    Neutral : 1.17
    French : 2.50
    Russians : 0.17
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Russians
                Russians loses 0 PUs for violating E.Irans neutrality.
            1 Artillery and 2 Infantrys moved from Krasnoyarsk to Irkutsk
            1 Infantry moved from Bratsk to Irkutsk
            5 Infantrys moved from Sibirsky to Evenkia
            1 Artillery, 1 Fighter, 8 Infantrys and 2 Tanks moved from N.Buryat Mongolia to Ayan
            1 Artillery and 1 Infantry moved from Yakutsk to Ayan
            1 Adv.Fighter moved from Sibirsky to Ayan
            1 Tank moved from Ayan to Heilungchiang
                  Russians take Heilungchiang from Hisaichi
            1 Tank moved from Ayan to Khabarovsk
            1 Fighter moved from Ayan to Khabarovsk
            1 Infantry moved from Olyokminsk to N.Buryat Mongolia
            1 Artillery and 3 Infantrys moved from Irkutsk to Olyokminsk
            1 Infantry moved from Kamchatka to Koryakia
            2 Artillerys and 3 Infantrys moved from Novgorod to Minsk
            1 Infantry moved from Kuybyshev to 126 Sea Zone
            1 Infantry moved from 126 Sea Zone to E.Iran
                  Russians take E.Iran from Neutral
            1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Artillery and 1 Infantry moved from Erzurum to 54 Sea Zone
            1 Artillery and 1 Infantry moved from 54 Sea Zone to Donetsk
            1 Tank moved from Erzurum to Rostov
            1 Infantry moved from Erzurum to Georgia
            3 Infantrys moved from Georgia to Rostov
            5 Infantrys moved from Stalingrad to Rostov
            5 Infantrys and 2 Tanks moved from Kursk to Kiev
            1 Infantry moved from S.Karelia to N.Karelia
                  Russians take N.Karelia from Finns
            2 Infantrys moved from Leningrad to Latvia
            2 Infantrys moved from Leningrad to Estonia
            2 Infantrys moved from Leningrad to Vyborg
            1 Adv.Fighter moved from Leningrad to Estonia
            1 Adv.Fighter moved from Leningrad to Latvia
            1 Adv.Fighter moved from Leningrad to Vyborg
            1 Artillery and 6 Infantrys moved from S.Karelia to Vyborg
            4 Tanks moved from Arkhangelsk to Vyborg
            5 Infantrys moved from Moscow to Tula
            5 Infantrys moved from Moscow to Yaroslavl
            1 Infantry moved from Arkhangelsk to S.Karelia
            5 Infantrys moved from Leningrad to S.Karelia
    
        Purchase Units - Russians
            Russians buy 1 Adv.Fighter, 1 Factory, 26 Infantrys and 5 Mech.Infs; Remaining resources: 1 PUs; 
    
        Combat - Russians
            Battle in Latvia
                Russians attack with 1 Adv.Fighter and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Latvia, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                    Russians roll dice for 1 Adv.Fighter and 1 Infantry in Latvia, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Adv.Fighter and 1 Infantry in Latvia, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Infantry
            Battle in Minsk
                Russians attack with 2 Artillerys and 3 Infantrys
                Germans defend with 1 Artillery
                    Russians roll dice for 2 Artillerys and 3 Infantrys in Minsk, round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 1 Artillery in Minsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Artillery
            Battle in Khabarovsk
                Russians attack with 1 Fighter and 1 Tank
                Hisaichi defend with 1 ArmoredCar
                    Russians roll dice for 1 Fighter and 1 Tank in Khabarovsk, round 2 : 1/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Khabarovsk, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Khabarovsk
                Russians win, taking Khabarovsk from Hisaichi with 1 Fighter and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 ArmoredCar
            Battle in Kiev
                Russians attack with 5 Infantrys and 2 Tanks
                Germans defend with 1 Infantry
                    Russians roll dice for 5 Infantrys and 2 Tanks in Kiev, round 2 : 0/7 hits, 1.83 expected hits
                    Germans roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 5 Infantrys and 2 Tanks in Kiev, round 3 : 1/7 hits, 1.83 expected hits
                    Germans roll dice for 1 Infantry in Kiev, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev
                Russians win, taking Kiev from Germans with 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Infantry
            Battle in Vyborg
                Russians attack with 1 Adv.Fighter, 1 Artillery, 8 Infantrys and 4 Tanks
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery, 8 Infantrys and 4 Tanks in Vyborg, round 2 : 4/14 hits, 4.33 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Adv.Fighter, 1 Artillery, 7 Infantrys and 4 Tanks remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 1 Infantry
            Battle in Estonia
                Russians attack with 1 Adv.Fighter and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Estonia, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Estonia
                Russians win, taking Estonia from Germans with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - Russians
            1 Adv.Fighter moved from Latvia to Leningrad
            1 Adv.Fighter moved from Estonia to Leningrad
            1 Adv.Fighter moved from Vyborg to Leningrad
            1 AAGun moved from Stalingrad to Rostov
            1 AAGun moved from Chimkent to Kuybyshev
            1 AAGun moved from Novosibirsk to Krasnoyarsk
            1 AAGun moved from Evenkia to Olyokminsk
            1 Fighter moved from Khabarovsk to Ayan
    
        Place Units - Russians
            1 Adv.Fighter and 5 Infantrys placed in Sibirsky
            1 Factory placed in Kursk
            5 Mech.Infs placed in Stalingrad
            3 Infantrys placed in Georgia
            4 Infantrys placed in Leningrad
            10 Infantrys placed in Moscow
            4 Infantrys placed in Arkhangelsk
    
        Turn Complete - Russians
            Russians collect 110 PUs; end with 111 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Hisaichi : -0.17
    Finns : 0.67
    Russians : -2.33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Italians
            1 Infantry moved from Languedoc to Aquitaine
                  Italians take Aquitaine from French
            1 Tank moved from Picardy to Normandy
                  Italians take Normandy from French
            1 Tank moved from Picardy to Orleanais
                  Italians take Orleanais from French
            2 ArmoredCars and 1 Tank moved from Provence to Languedoc
            2 Fighters moved from Burgundy to Languedoc
            2 ArmoredCars, 2 Artillerys, 2 Fighters and 1 Tank moved from Languedoc to Catalonia
            1 Tank moved from French Equatorial Africa to Kufra
            1 Tank moved from New Valley to Kufra
            2 ArmoredCars, 1 Infantry and 1 Tank moved from Hun to Kufra
            1 Artillery and 2 Infantrys moved from Tobruk to Kufra
            3 Infantrys moved from S.Algeria to E.Morocco
            2 Tanks moved from N.Algeria to E.Morocco
            2 Fighters moved from N.Tunisia to Catalonia
            1 Tank moved from N.Tunisia to E.Morocco
            3 Mech.Infs moved from Tunis to E.Morocco
            3 Artillerys moved from N.Tunisia to 45 Sea Zone
            1 Mech.Inf moved from Tunis to E.Morocco
            1 Transport moved from 45 Sea Zone to 42 Sea Zone
            1 Elite and 1 Infantry moved from N.Tunisia to 42 Sea Zone
            1 Elite, 1 Infantry and 1 Transport moved from 42 Sea Zone to 41 Sea Zone
            1 Elite and 1 Infantry moved from 41 Sea Zone to E.Morocco
            1 Destroyer moved from 46 Sea Zone to 43 Sea Zone
            3 Infantrys moved from N.Tunisia to 45 Sea Zone
            3 Artillerys, 3 Infantrys and 3 Transports moved from 45 Sea Zone to 43 Sea Zone
            3 Artillerys and 3 Infantrys moved from 43 Sea Zone to Catalonia
            2 Infantrys moved from N.Tunisia to 45 Sea Zone
            2 Infantrys and 1 Transport moved from 45 Sea Zone to 43 Sea Zone
            2 Infantrys moved from 43 Sea Zone to Catalonia
            1 Destroyer moved from 45 Sea Zone to 41 Sea Zone
            1 Battleship moved from 45 Sea Zone to 41 Sea Zone
            1 Infantry moved from N.Tunisia to 45 Sea Zone
            1 Infantry, 1 Submarine and 1 Transport moved from 45 Sea Zone to 43 Sea Zone
            1 Infantry moved from 43 Sea Zone to Catalonia
    
        Purchase Units - Italians
            Italians buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 2 Infantrys, 6 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in E.Morocco
                Italians attack with 1 Elite, 4 Infantrys, 4 Mech.Infs and 3 Tanks
                French defend with 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys
                    Italians roll dice for 1 Battleship in E.Morocco, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the French lost in E.Morocco
                    Italians roll dice for 1 Elite, 4 Infantrys, 4 Mech.Infs and 3 Tanks in E.Morocco, round 2 : 8/12 hits, 4.50 expected hits
                    French roll dice for 1 Artillery and 3 Infantrys in E.Morocco, round 2 : 2/4 hits, 1.33 expected hits
                    1 Artillery owned by the French, 3 Infantrys owned by the French and 2 Infantrys owned by the Italians lost in E.Morocco
                Italians win, taking E.Morocco from French with 1 Elite, 2 Infantrys, 4 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 8
                Casualties for French: 1 Artillery and 4 Infantrys
                Casualties for Italians: 2 Infantrys
            Battle in Catalonia
                Italians attack with 2 ArmoredCars, 5 Artillerys, 4 Fighters, 6 Infantrys and 1 Tank
                Neutral defend with 1 Bunker, 1 Fighter and 1 Infantry
                    Italians roll dice for 2 ArmoredCars, 5 Artillerys, 4 Fighters, 6 Infantrys and 1 Tank in Catalonia, round 2 : 5/18 hits, 6.00 expected hits
                    Neutral roll dice for 1 Bunker, 1 Fighter and 1 Infantry in Catalonia, round 2 : 3/3 hits, 1.33 expected hits
                    1 Fighter owned by the Neutral, 1 Bunker owned by the Neutral, 1 Infantry owned by the Neutral and 3 Infantrys owned by the Italians lost in Catalonia
                Italians loses 0 PUs for violating Catalonias neutrality.
                Italians win, taking Catalonia from Neutral with 2 ArmoredCars, 5 Artillerys, 4 Fighters, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 10
                Casualties for Italians: 3 Infantrys
                Casualties for Neutral: 1 Bunker, 1 Fighter and 1 Infantry
    
        Non Combat Move - Italians
            4 Fighters moved from Catalonia to Languedoc
    
        Place Units - Italians
            4 Mech.Infs placed in Provence
            2 ArmoredCars and 1 Tank placed in Hun
            2 Artillerys, 1 Elite and 2 Infantrys placed in Lombardy
            2 Mech.Infs placed in Tunis
    
        Turn Complete - Italians
            Italians collect 71 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.67
    Italians : 2.83
    French : 0.67
    

    Savegame

Suggested Topics

  • 3
  • 44
  • 22
  • 28
  • 135
  • 70
  • 428
  • 36
Axis & Allies Boardgaming Custom Painted Miniatures

29

Online

17.9k

Users

40.7k

Topics

1.8m

Posts