Realized when I opened the game that I’d forgotten to move the Italian boats (not used to having any in the Atlantic). Hope that edit is ok. And if it changes where the French cruiser would have moved, please adjust.
Whackamatt Allies -vs- dawgoneit Axis WAW
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Italians 1 ArmoredCar, 3 Artillerys, 1 HeavyTank, 15 Infantrys and 1 Tank moved from Lower Egypt to Cairo 1 ArmoredCar, 1 HeavyTank and 1 Tank moved from Mersa Matruh to Cairo 3 Transports moved from 51 Sea Zone to 48 Sea Zone 3 Infantrys moved from Mersa Matruh to 51 Sea Zone 2 Cruisers and 2 Infantrys moved from 51 Sea Zone to 56 Sea Zone 1 Infantry and 1 Transport moved from 51 Sea Zone to 56 Sea Zone 3 Infantrys moved from 56 Sea Zone to Cairo 2 Fighters moved from 51 Sea Zone to Cairo 2 Artillerys and 2 Infantrys moved from Tripoli to 48 Sea Zone 2 Artillerys, 2 Infantrys and 3 Transports moved from 48 Sea Zone to 51 Sea Zone 2 Artillerys and 2 Infantrys moved from 51 Sea Zone to Mersa Matruh 3 Infantrys moved from S.Tunisia to Tripoli 2 Infantrys moved from Kufra to Mersa Matruh 1 ArmoredCar, 1 HeavyTank and 1 Tank moved from Hun to Mersa Matruh 1 ArmoredCar moved from Tripoli to Hun 1 Artillery and 3 Infantrys moved from Tunis to S.Tunisia 1 Transport moved from 31 Sea Zone to 41 Sea Zone 1 ArmoredCar, 1 Artillery and 2 Infantrys moved from E.Morocco to 41 Sea Zone 4 Infantrys moved from W.Morocco to 31 Sea Zone 1 ArmoredCar, 1 Artillery, 2 Infantrys, 2 S.Submarines and 1 Transport moved from 41 Sea Zone to 31 Sea Zone 1 ArmoredCar and 1 Artillery moved from 31 Sea Zone to Canarians 6 Infantrys moved from 31 Sea Zone to Canarians 1 ArmoredCar moved from Rio de Oro to French Sudan 1 Artillery moved from Mauritania to French Sudan 1 Infantry moved from Rio de Oro to Mauritania Purchase Units - Italians Italians buy 2 HeavyTanks, 11 Infantrys, 5 S.Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in French Sudan Italians attack with 1 ArmoredCar and 1 Artillery French defend with 1 Bunker Italians roll dice for 1 ArmoredCar and 1 Artillery in French Sudan, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 Bunker in French Sudan, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 ArmoredCar and 1 Artillery in French Sudan, round 3 : 1/2 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the French French roll dice for 1 Bunker in French Sudan, round 3 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Italians lost in French Sudan Italians roll dice for 1 Artillery in French Sudan, round 4 : 1/1 hits, 0.33 expected hits French roll dice for 1 Bunker in French Sudan, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the French lost in French Sudan Italians win, taking French Sudan from French with 1 Artillery remaining. Battle score for attacker is 2 Casualties for Italians: 1 ArmoredCar Casualties for French: 1 Bunker Battle in Canarians Italians attack with 1 ArmoredCar, 1 Artillery and 6 Infantrys Americans defend with 1 Elite and 2 Infantrys Italians roll dice for 1 Battleship in Canarians, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Canarians Italians roll dice for 1 ArmoredCar, 1 Artillery and 6 Infantrys in Canarians, round 2 : 2/8 hits, 1.83 expected hits Americans roll dice for 1 Elite and 1 Infantry in Canarians, round 2 : 1/2 hits, 0.67 expected hits 1 Elite owned by the Americans, 1 Infantry owned by the Americans and 1 Infantry owned by the Italians lost in Canarians Italians win, taking Canarians from Americans with 1 ArmoredCar, 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 5 Casualties for Americans: 1 Elite and 2 Infantrys Casualties for Italians: 1 Infantry Battle in Cairo Italians attack with 2 ArmoredCars, 3 Artillerys, 2 Fighters, 2 HeavyTanks, 18 Infantrys and 2 Tanks British defend with 1 AAGun, 2 Adv.Fighters, 3 Bunkers, 1 Factory and 21 Infantrys AA fire in Cairo : 0/2 hits, 0.33 expected hits Italians roll dice for 2 Cruisers in Cairo, round 2 : 1/2 hits, 1.00 expected hits Units damaged: 1 Bunker owned by the British Italians roll dice for 2 ArmoredCars, 3 Artillerys, 2 Fighters, 2 HeavyTanks, 18 Infantrys and 2 Tanks in Cairo, round 2 : 5/29 hits, 8.17 expected hits Units damaged: 2 Bunkers owned by the British British roll dice for 2 Adv.Fighters, 3 Bunkers and 21 Infantrys in Cairo, round 2 : 12/26 hits, 9.83 expected hits 12 Infantrys owned by the Italians and 3 Infantrys owned by the British lost in Cairo 2 Fighters owned by the Italians retreated Italians roll dice for 2 ArmoredCars, 3 Artillerys, 2 HeavyTanks, 6 Infantrys and 2 Tanks in Cairo, round 3 : 2/15 hits, 5.50 expected hits British roll dice for 2 Adv.Fighters, 3 Bunkers and 18 Infantrys in Cairo, round 3 : 8/23 hits, 8.83 expected hits 2 ArmoredCars owned by the Italians, 6 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Cairo Italians roll dice for 3 Artillerys, 2 HeavyTanks and 2 Tanks in Cairo, round 4 : 4/7 hits, 3.33 expected hits British roll dice for 2 Adv.Fighters, 3 Bunkers and 16 Infantrys in Cairo, round 4 : 9/21 hits, 8.17 expected hits 2 HeavyTanks owned by the Italians, 2 Tanks owned by the Italians, 3 Artillerys owned by the Italians and 4 Infantrys owned by the British lost in Cairo British win with 2 Adv.Fighters, 3 Bunkers and 12 Infantrys remaining. Battle score for attacker is -62 Casualties for Italians: 2 ArmoredCars, 3 Artillerys, 2 HeavyTanks, 18 Infantrys and 2 Tanks Casualties for British: 9 Infantrys Non Combat Move - Italians 2 Fighters moved from Cairo to Mersa Matruh 7 Infantrys moved from Rome to Campania Place Units - Italians 3 S.Submarines placed in 31 Sea Zone 2 S.Submarines placed in 41 Sea Zone 2 HeavyTanks and 1 Tank placed in Hun Italians undo move 1. 2 S.Submarines placed in 41 Sea Zone 1 S.Submarine placed in 31 Sea Zone 2 Infantrys placed in Rio de Oro 4 Infantrys placed in Tunis 5 Infantrys placed in Rome Turn Complete - Italians Italians collect 93 PUs; end with 93 PUsCombat Hit Differential Summary :
Italians : -5.17 British : 2.17 French : -0.50 AA fire in Cairo : : -0.33 Americans : 0.33 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - French 1 Infantry moved from Palestine to Lower Egypt British take Lower Egypt from Italians 1 Tank moved from Palestine to Lower Egypt 9 Tanks moved from Syria to Lower Egypt Purchase Units - French French buy 1 Bunker and 2 Tanks; Remaining resources: 0 PUs; Combat - French Non Combat Move - French 1 Infantry moved from Colombia to Peru Place Units - French 1 Bunker and 2 Tanks placed in Syria Turn Complete - French French collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Yamamoto 1 ArmoredCar and 2 Infantrys moved from Chubu to 85 Sea Zone 1 ArmoredCar and 2 Infantrys moved from 85 Sea Zone to Iwo Jima 1 Submarine moved from 85 Sea Zone to 93 Sea Zone 1 ArmoredCar and 2 Infantrys moved from Chubu to Kyushu 2 Artillerys moved from Tohoku to Tokyo 1 Bomber moved from Tokyo to Iwo Jima 1 Destroyer moved from 85 Sea Zone to 93 Sea Zone 2 Transports moved from 107 Sea Zone to 110 Sea Zone 2 Artillerys and 2 Infantrys moved from Lombok to 110 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Cruiser and 1 Infantry moved from 107 Sea Zone to 110 Sea Zone 2 Artillerys and 3 Infantrys moved from 110 Sea Zone to Sumatra 1 Tank moved from Guadalcanal to 114 Sea Zone 1 Artillery moved from Bougainville to 114 Sea Zone 1 Tank moved from New Ireland to 114 Sea Zone 1 Artillery and 2 Tanks moved from 114 Sea Zone to Port Moresby Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 6 ArmoredCars, 1 Carrier and 2 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Sumatra Yamamoto attack with 2 Artillerys and 3 Infantrys British defend with 1 AAGun; Dutch defend with 3 Bunkers Yamamoto roll dice for 1 Cruiser in Sumatra, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Dutch lost in Sumatra Yamamoto roll dice for 2 Artillerys and 3 Infantrys in Sumatra, round 2 : 1/5 hits, 1.50 expected hits Dutch roll dice for 2 Bunkers in Sumatra, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto and 1 Bunker owned by the Dutch lost in Sumatra Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Sumatra, round 3 : 1/4 hits, 1.33 expected hits Dutch roll dice for 1 Bunker in Sumatra, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto and 1 Bunker owned by the Dutch lost in Sumatra Yamamoto win, taking Sumatra from Dutch with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 14 Casualties for Dutch: 3 Bunkers Casualties for Yamamoto: 2 Infantrys Battle in Iwo Jima Yamamoto attack with 1 ArmoredCar, 1 Bomber and 2 Infantrys Americans defend with 1 Infantry Yamamoto roll dice for 1 Battleship and 1 Cruiser in Iwo Jima, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the Americans lost in Iwo Jima Yamamoto win, taking Iwo Jima from Americans with 1 ArmoredCar, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in 93 Sea Zone Yamamoto attack with 1 Destroyer and 1 Submarine Americans defend with 1 S.Submarine Yamamoto roll dice for 1 Submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 S.Submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Yamamoto and 1 S.Submarine owned by the Americans lost in 93 Sea Zone Yamamoto win with 1 Destroyer remaining. Battle score for attacker is 3 Casualties for Yamamoto: 1 Submarine Casualties for Americans: 1 S.Submarine Battle in Kyushu Yamamoto attack with 1 ArmoredCar and 2 Infantrys Americans defend with 1 Infantry Yamamoto roll dice for 1 ArmoredCar and 2 Infantrys in Kyushu, round 2 : 1/3 hits, 0.67 expected hits Americans roll dice for 1 Infantry in Kyushu, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Kyushu Yamamoto win, taking Kyushu from Americans with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Non Combat Move - Yamamoto 2 Elites moved from Hollandia to 107 Sea Zone 2 Elites and 1 Transport moved from 107 Sea Zone to 85 Sea Zone 2 Elites moved from 85 Sea Zone to Tokyo 1 Bomber moved from Iwo Jima to Tokyo Place Units - Yamamoto 2 Adv.Fighters and 1 Carrier placed in 114 Sea Zone 2 ArmoredCars and 2 Tanks placed in Chubu 4 ArmoredCars placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 75 PUs; end with 75 PUsCombat Hit Differential Summary :
Yamamoto : 0.17 Americans : 0.17 Dutch : 0.50 -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Chinese 3 Infantrys moved from C.Sinkiang to W.Tibet 1 L.Fighter moved from Urumqi to W.Tibet 3 Infantrys moved from Urumqi to C.Sinkiang 2 Artillerys and 2 Infantrys moved from E.Qinghai to Sikang 6 Infantrys moved from Hsining to E.Qinghai 1 Infantry moved from E.Qinghai to Lanchow 1 Infantry moved from E.Qinghai to Ningsia 1 Infantry moved from Suiyuan to Shensi 4 Infantrys moved from Lanchow to Shensi 2 Bombers, 1 Fighter and 2 L.Fighters moved from Suiyuan to Shensi Purchase Units - Chinese Chinese buy 9 Infantrys and 1 L.Fighter; Remaining resources: 1 PUs; Combat - Chinese Battle in Sikang Chinese attack with 2 Artillerys and 2 Infantrys Hisaichi defend with 1 Mech.Inf Chinese roll dice for 2 Artillerys and 2 Infantrys in Sikang, round 2 : 2/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Mech.Inf in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Hisaichi lost in Sikang Chinese win, taking Sikang from Hisaichi with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Mech.Inf Battle in W.Tibet Chinese attack with 3 Infantrys and 1 L.Fighter Thai defend with 1 Infantry Chinese roll dice for 3 Infantrys and 1 L.Fighter in W.Tibet, round 2 : 2/4 hits, 1.00 expected hits Thai roll dice for 1 Infantry in W.Tibet, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in W.Tibet Chinese win, taking W.Tibet from Thai with 3 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Shensi Chinese attack with 2 Bombers, 1 Fighter, 5 Infantrys and 2 L.Fighters Hisaichi defend with 1 Artillery, 2 Infantrys, 1 Mech.Inf and 2 Tanks Chinese roll dice for 2 Bombers, 1 Fighter, 5 Infantrys and 2 L.Fighters in Shensi, round 2 : 3/10 hits, 3.50 expected hits Hisaichi roll dice for 1 Artillery, 2 Infantrys, 1 Mech.Inf and 2 Tanks in Shensi, round 2 : 2/6 hits, 2.33 expected hits 2 Infantrys owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shensi Chinese roll dice for 2 Bombers, 1 Fighter, 3 Infantrys and 2 L.Fighters in Shensi, round 3 : 4/8 hits, 3.17 expected hits Hisaichi roll dice for 1 Mech.Inf and 2 Tanks in Shensi, round 3 : 2/3 hits, 1.33 expected hits 2 Tanks owned by the Hisaichi, 1 Mech.Inf owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shensi Chinese win, taking Shensi from Hisaichi with 2 Bombers, 1 Fighter, 1 Infantry and 2 L.Fighters remaining. Battle score for attacker is 16 Casualties for Chinese: 4 Infantrys Casualties for Hisaichi: 1 Artillery, 2 Infantrys, 1 Mech.Inf and 2 Tanks Non Combat Move - Chinese 1 AAGun moved from Suiyuan to Ningsia 1 AAGun moved from Lanchow to E.Qinghai 2 Bombers, 1 Fighter and 2 L.Fighters moved from Shensi to Ningsia 1 L.Fighter moved from W.Tibet to E.Qinghai Place Units - Chinese 6 Infantrys placed in Hsining 3 Infantrys and 1 L.Fighter placed in Urumqi Turn Complete - Chinese Chinese collect 27 PUs; end with 28 PUsCombat Hit Differential Summary :
Hisaichi : 0.00 Chinese : 2.00 Thai : -0.33 -
TripleA Turn Summary: Hisaichi round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Hisaichi 1 Artillery, 1 Elite and 2 Tanks moved from Liaoning to Hulunbuir 2 Tanks moved from Shantung to Hulunbuir 1 Infantry moved from Chahar to Suiyuan Hisaichi take Suiyuan from Chinese 1 Artillery moved from Shansi to Shensi 6 Infantrys moved from Hupeh to Shensi 2 Artillerys moved from Szechwan to Shensi 3 Infantrys moved from Hunan to Hupeh 1 Submarine moved from 76 Sea Zone to 72 Sea Zone 1 Battleship and 2 Destroyers moved from 76 Sea Zone to 85 Sea Zone 4 Infantrys moved from Banjarmasin to 110 Sea Zone 4 Infantrys moved from 110 Sea Zone to Lombok 4 Infantrys moved from Vladivostok to Khabarovsk 4 Infantrys moved from Heilungchiang to Hulunbuir Purchase Units - Hisaichi Hisaichi buy 6 ArmoredCars, 2 Artillerys, 1 Elite, 13 Infantrys and 3 Marines; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 72 Sea Zone Hisaichi attack with 1 Submarine Americans defend with 1 Transport Hisaichi roll dice for 1 Submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Transport in 72 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Submarine in 72 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Transport owned by the Americans lost in 72 Sea Zone Hisaichi win with 1 Submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 Transport Battle in Shensi Hisaichi attack with 3 Artillerys and 6 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 3 Artillerys and 6 Infantrys in Shensi, round 2 : 1/9 hits, 2.50 expected hits Chinese roll dice for 1 Infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shensi Hisaichi win, taking Shensi from Chinese with 3 Artillerys and 6 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Hulunbuir Hisaichi attack with 1 Artillery, 1 Elite, 4 Infantrys and 4 Tanks Russians defend with 1 Artillery, 2 Infantrys, 6 Mech.Rockets and 1 Tank Hisaichi roll dice for 1 Artillery, 1 Elite, 4 Infantrys and 4 Tanks in Hulunbuir, round 2 : 3/10 hits, 3.50 expected hits Russians roll dice for 1 Artillery, 2 Infantrys, 6 Mech.Rockets and 1 Tank in Hulunbuir, round 2 : 5/10 hits, 2.50 expected hits 3 Mech.Rockets owned by the Russians, 1 Elite owned by the Hisaichi and 4 Infantrys owned by the Hisaichi lost in Hulunbuir Hisaichi roll dice for 1 Artillery and 4 Tanks in Hulunbuir, round 3 : 2/5 hits, 2.33 expected hits Russians roll dice for 1 Artillery, 2 Infantrys, 3 Mech.Rockets and 1 Tank in Hulunbuir, round 3 : 2/7 hits, 2.00 expected hits 2 Infantrys owned by the Russians, 1 Tank owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Hulunbuir Hisaichi roll dice for 3 Tanks in Hulunbuir, round 4 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 Artillery, 3 Mech.Rockets and 1 Tank in Hulunbuir, round 4 : 2/5 hits, 1.33 expected hits 1 Mech.Rocket owned by the Russians, 1 Artillery owned by the Russians and 2 Tanks owned by the Hisaichi lost in Hulunbuir Hisaichi roll dice for 1 Tank in Hulunbuir, round 5 : 0/1 hits, 0.50 expected hits Russians roll dice for 2 Mech.Rockets and 1 Tank in Hulunbuir, round 5 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Tank in Hulunbuir, round 6 : 0/1 hits, 0.50 expected hits Russians roll dice for 2 Mech.Rockets and 1 Tank in Hulunbuir, round 6 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Tank in Hulunbuir, round 7 : 0/1 hits, 0.50 expected hits Russians roll dice for 2 Mech.Rockets and 1 Tank in Hulunbuir, round 7 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Tank in Hulunbuir, round 8 : 1/1 hits, 0.50 expected hits Russians roll dice for 2 Mech.Rockets and 1 Tank in Hulunbuir, round 8 : 0/3 hits, 0.83 expected hits 1 Mech.Rocket owned by the Russians lost in Hulunbuir Hisaichi roll dice for 1 Tank in Hulunbuir, round 9 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 Mech.Rocket and 1 Tank in Hulunbuir, round 9 : 0/2 hits, 0.67 expected hits 1 Mech.Rocket owned by the Russians lost in Hulunbuir Hisaichi roll dice for 1 Tank in Hulunbuir, round 10 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 Tank in Hulunbuir, round 10 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Tank owned by the Russians lost in Hulunbuir Russians win with no units remaining. Battle score for attacker is 14 Casualties for Hisaichi: 1 Artillery, 1 Elite, 4 Infantrys and 4 Tanks Casualties for Russians: 1 Artillery, 2 Infantrys, 6 Mech.Rockets and 1 Tank Battle in Khabarovsk Hisaichi attack with 4 Infantrys Americans defend with 1 Tank Hisaichi roll dice for 4 Infantrys in Khabarovsk, round 2 : 0/4 hits, 0.67 expected hits Russians roll dice for 1 Tank in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 4 Infantrys in Khabarovsk, round 3 : 0/4 hits, 0.67 expected hits Russians roll dice for 1 Tank in Khabarovsk, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Khabarovsk Hisaichi roll dice for 3 Infantrys in Khabarovsk, round 4 : 2/3 hits, 0.50 expected hits Russians roll dice for 1 Tank in Khabarovsk, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Americans lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 3 Infantrys remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Infantry Casualties for Americans: 1 Tank Non Combat Move - Hisaichi 2 Infantrys moved from Kirin to Heilungchiang 2 Infantrys moved from Kirin to Liaoning 1 Artillery and 7 Infantrys moved from Changchun to Kirin 1 Infantry moved from Shantung to Peking 4 Infantrys moved from Kwangtung to Hunan 6 Infantrys moved from Hong Kong to Kwangtung Place Units - Hisaichi 1 Elite and 3 Marines placed in Banjarmasin 6 Infantrys placed in Hong Kong Hisaichi undo move 2. 1 Artillery and 2 Infantrys placed in Shantung 1 Artillery and 3 Infantrys placed in Liaoning 6 ArmoredCars placed in Hong Kong 8 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 67 PUs; end with 67 PUsCombat Hit Differential Summary :
Hisaichi : -1.33 Americans : -0.17 Chinese : -0.33 Russians : -0.83 -
TripleA Turn Summary: British round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - British 3 units repaired. 2 Infantrys moved from Rhodesia to Belgian Congo 3 Infantrys moved from Italian East Africa to Nubia 2 Infantrys moved from Darfur to Kufra 1 Adv.Fighter and 2 Fighters moved from Darfur to 56 Sea Zone 2 Adv.Fighters moved from Cairo to 56 Sea Zone 7 Infantrys moved from Cairo to Lower Egypt 1 Tank moved from Darfur to Kufra 3 Infantrys moved from Nubia to Darfur 3 Infantrys moved from Nubia to New Valley 3 Infantrys moved from Palestine to Lower Egypt 1 Infantry moved from Syria to Palestine 8 Infantrys moved from Palestine to Lower Egypt 8 Infantrys and 1 Tank moved from Java to Sumatra 2 Infantrys moved from Java to Sumatra 2 ArmoredCars moved from Madras to Calcutta 1 Infantry moved from Hyderabad to Calcutta 1 Infantry moved from Hyderabad to Bihar 3 Infantrys moved from Delhi to Bihar 2 ArmoredCars moved from Madras to Bihar 3 Infantrys and 1 Tank moved from Dover to 21 Sea Zone 3 Infantrys and 1 Tank moved from 21 Sea Zone to Netherlands 3 Adv.Fighters and 1 Fighter moved from 21 Sea Zone to Netherlands 1 Bomber moved from Manchester to Hamburg Purchase Units - British British buy 1 Battleship, 1 Cruiser, 1 Destroyer, 21 Infantrys and 1 Submarine; Remaining resources: 4 PUs; Combat - British Strategic bombing raid in Hamburg AA fire in Hamburg : 0/1 hits, 0.17 expected hits Bombing raid in Hamburg rolls: 6 and costs: 6 PUs. Bombing raid costs 6 PUs Battle in Netherlands British attack with 3 Adv.Fighters, 1 Fighter, 3 Infantrys and 1 Tank Germans defend with 3 Infantrys British roll dice for 2 Battleships and 2 Cruisers in Netherlands, round 2 : 2/4 hits, 2.33 expected hits 2 Infantrys owned by the Germans lost in Netherlands British roll dice for 3 Adv.Fighters, 1 Fighter, 3 Infantrys and 1 Tank in Netherlands, round 2 : 4/8 hits, 2.83 expected hits Germans roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Netherlands British win, taking Netherlands from Germans with 3 Adv.Fighters, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Germans: 3 Infantrys Battle in 56 Sea Zone British attack with 3 Adv.Fighters and 2 Fighters Italians defend with 2 Cruisers and 1 Transport British roll dice for 3 Adv.Fighters and 2 Fighters in 56 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits Italians roll dice for 2 Cruisers and 1 Transport in 56 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits 2 Fighters owned by the British, 1 Transport owned by the Italians and 2 Cruisers owned by the Italians lost in 56 Sea Zone British win with 3 Adv.Fighters remaining. Battle score for attacker is 14 Casualties for British: 2 Fighters Casualties for Italians: 2 Cruisers and 1 Transport Battle in Kufra British attack with 2 Infantrys and 1 Tank Germans defend with 1 Tank British roll dice for 2 Infantrys and 1 Tank in Kufra, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 Tank in Kufra, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Germans lost in Kufra British win, taking Kufra from Italians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5 Casualties for Germans: 1 Tank Battle in Sumatra British attack with 10 Infantrys and 1 Tank Yamamoto defend with 1 AAGun, 2 Artillerys and 1 Infantry British roll dice for 10 Infantrys and 1 Tank in Sumatra, round 2 : 4/11 hits, 2.17 expected hits Yamamoto roll dice for 2 Artillerys and 1 Infantry in Sumatra, round 2 : 1/3 hits, 1.00 expected hits 2 Artillerys owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Sumatra British win, taking Sumatra from Yamamoto with 9 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for British: 1 Infantry Casualties for Yamamoto: 2 Artillerys and 1 Infantry Battle in Calcutta British attack with 2 ArmoredCars and 1 Infantry Thai defend with 1 Infantry British roll dice for 2 ArmoredCars and 1 Infantry in Calcutta, round 2 : 2/3 hits, 0.83 expected hits Thai roll dice for 1 Infantry in Calcutta, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Calcutta British win, taking Calcutta from Thai with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Non Combat Move - British 3 Adv.Fighters and 1 Fighter moved from Netherlands to Manchester 1 Infantry moved from Scotland to Manchester 1 Infantry moved from Dublin to Northern Ireland 1 Infantry moved from Munster to Dublin 1 Tank moved from Munster to Northern Ireland 1 Bomber moved from Hamburg to Manchester 3 Adv.Fighters moved from 56 Sea Zone to Cairo Place Units - British 1 Battleship, 1 Cruiser, 1 Destroyer and 1 Submarine placed in 21 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from Manchester: 3 Adv.Fighters and 1 Fighter EDIT: Adding units owned by British to 21 Sea Zone: 3 Adv.Fighters and 1 Fighter EDIT: Turning off Edit Mode 6 Infantrys placed in Cairo 3 Infantrys placed in W.Iran 3 Infantrys placed in Italian East Africa 5 Infantrys placed in Madras 4 Infantrys placed in Delhi Turn Complete - British British collect 99 PUs; end with 103 PUsCombat Hit Differential Summary :
Germans : -0.33 British : 4.83 Italians : 0.33 Yamamoto : 0.00 Thai : -0.33 AA fire in Hamburg : : -0.17 -
TripleA Turn Summary: Anzac round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Anzac 3 Fighters moved from Townsville to Java Purchase Units - Anzac Anzac buy 3 Fighters; Remaining resources: 1 PUs; Non Combat Move - Anzac Place Units - Anzac 3 Fighters placed in Townsville Turn Complete - Anzac Anzac collect 24 PUs; end with 25 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Dutch 1 Marine and 2 Tanks moved from Rio De Janeiro to Argentina Purchase Units - Dutch Dutch buy 2 Bunkers and 1 Marine; Remaining resources: 0 PUs; Combat - Dutch Battle in Argentina Dutch attack with 1 Marine and 2 Tanks Neutral defend with 3 Infantrys Dutch roll dice for 1 Marine and 2 Tanks in Argentina, round 2 : 2/3 hits, 1.50 expected hits Neutral roll dice for 3 Infantrys in Argentina, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral lost in Argentina Dutch roll dice for 1 Marine and 2 Tanks in Argentina, round 3 : 2/3 hits, 1.50 expected hits Neutral roll dice for 1 Infantry in Argentina, round 3 : 1/1 hits, 0.33 expected hits 1 Marine owned by the Dutch and 1 Infantry owned by the Neutral lost in Argentina Dutch loses 0 PUs for violating Argentinas neutrality. Dutch win, taking Argentina from Neutral with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 3 Infantrys Casualties for Dutch: 1 Marine Non Combat Move - Dutch Place Units - Dutch 1 Bunker placed in Java 1 Bunker placed in Sumatra 1 Marine placed in Suriname Turn Complete - Dutch Dutch collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Neutral : -0.33 Dutch : 1.00 -
TripleA Turn Summary: Finns round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Finns 1 Infantry moved from Latvia to Novgorod Finns take Novgorod from Russians 1 Artillery moved from Latvia to 24 Sea Zone 2 Artillerys and 1 Elite moved from Nordland to Upper Norrland 2 Tanks moved from Helsinki to Oulu 3 Infantrys moved from Tampere to Oulu 2 Tanks moved from Helsinki to Oulu 1 Elite moved from Helsinki to 24 Sea Zone 1 Artillery and 1 Elite moved from 24 Sea Zone to Oulu 1 Elite moved from Helsinki to Tampere Purchase Units - Finns Finns buy 1 Infantry and 5 Tanks; Remaining resources: 0 PUs; Combat - Finns Non Combat Move - Finns Place Units - Finns 1 Infantry and 5 Tanks placed in Helsinki Turn Complete - Finns Finns collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Romanians 3 Artillerys, 1 Elite, 1 Infantry and 4 Tanks moved from Bulgaria to Greece 1 Tank moved from E.Romania to Greece 1 Artillery, 1 Elite and 3 Tanks moved from Odessa to Vinnytsia 1 Elite moved from E.Romania to Vinnytsia 1 Infantry moved from E.Romania to Odessa 4 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 1 Elite, 1 Factory and 2 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Greece Romanians attack with 3 Artillerys, 1 Elite, 1 Infantry and 5 Tanks Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank Romanians roll dice for 3 Artillerys, 1 Elite, 1 Infantry and 5 Tanks in Greece, round 2 : 3/10 hits, 4.33 expected hits Neutral roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Greece, round 2 : 3/7 hits, 2.67 expected hits 2 Artillerys owned by the Romanians, 3 Infantrys owned by the Neutral and 1 Infantry owned by the Romanians lost in Greece Romanians roll dice for 1 Artillery, 1 Elite and 5 Tanks in Greece, round 3 : 3/7 hits, 3.33 expected hits Neutral roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Greece, round 3 : 2/4 hits, 1.67 expected hits 1 Elite owned by the Romanians, 1 Artillery owned by the Romanians, 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Greece Romanians roll dice for 5 Tanks in Greece, round 4 : 1/5 hits, 2.50 expected hits Neutral roll dice for 1 Fighter in Greece, round 4 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the Neutral lost in Greece Romanians loses 0 PUs for violating Greeces neutrality. Romanians win, taking Greece from Neutral with 5 Tanks remaining. Battle score for attacker is 6 Casualties for Romanians: 3 Artillerys, 1 Elite and 1 Infantry Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank Non Combat Move - Romanians Place Units - Romanians 1 Factory placed in Vinnytsia 1 Elite and 2 Infantrys placed in E.Romania Turn Complete - Romanians Romanians collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Romanians : -3.17 Neutral : 0.17 -
TripleA Turn Summary: Thai round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Thai 7 Artillerys, 1 Fighter, 15 Infantrys, 2 Marines and 1 Tank moved from Assam to Sikang 2 Tanks moved from Burma to Sikang 1 Infantry moved from E.Tibet to Assam 2 Artillerys, 1 Elite and 6 Infantrys moved from Burma to Yunnan 2 Artillerys, 1 Elite and 9 Infantrys moved from S.Thailand to Burma 6 Infantrys moved from Bangkok to S.Thailand 2 Artillerys, 1 Marine and 3 Tanks moved from Malaya to S.Thailand 3 Tanks moved from S.Thailand to Burma 1 Infantry moved from Malaya to S.Thailand Purchase Units - Thai Thai buy 2 Artillerys, 6 Infantrys, 1 Marine and 3 Tanks; Remaining resources: 0 PUs; Combat - Thai Battle in Sikang Thai attack with 7 Artillerys, 1 Fighter, 15 Infantrys, 2 Marines and 3 Tanks Chinese defend with 2 Artillerys and 2 Infantrys Thai roll dice for 7 Artillerys, 1 Fighter, 15 Infantrys, 2 Marines and 3 Tanks in Sikang, round 2 : 10/28 hits, 8.83 expected hits Chinese roll dice for 2 Artillerys and 2 Infantrys in Sikang, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Thai, 2 Infantrys owned by the Chinese and 2 Artillerys owned by the Chinese lost in Sikang Thai win, taking Sikang from Chinese with 7 Artillerys, 1 Fighter, 14 Infantrys, 2 Marines and 3 Tanks remaining. Battle score for attacker is 10 Casualties for Thai: 1 Infantry Casualties for Chinese: 2 Artillerys and 2 Infantrys Non Combat Move - Thai 1 Fighter moved from Sikang to Yunnan Place Units - Thai 6 Infantrys placed in Bangkok 2 Artillerys, 1 Marine and 3 Tanks placed in Malaya Turn Complete - Thai Thai collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
Chinese : -0.33 Thai : 1.17 -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Americans 3 Adv.Fighters moved from Saipan to Kyushu 1 Adv.Fighter and 1 Marine moved from Shikoku to Kyushu 2 S.Bombers moved from Shikoku to 114 Sea Zone 1 Infantry moved from Tabiteuea to 116 Sea Zone 1 Infantry and 1 S.Submarine moved from 116 Sea Zone to 114 Sea Zone 1 Infantry moved from 114 Sea Zone to New Britain 2 Destroyers and 4 Submarines moved from 116 Sea Zone to 114 Sea Zone 1 B.Transport moved from 116 Sea Zone to 114 Sea Zone 1 Bomber moved from Shikoku to 114 Sea Zone 1 Destroyer and 2 Submarines moved from 98 Sea Zone to 88 Sea Zone 2 Infantrys and 1 Tank moved from Bahia to 32 Sea Zone 1 B.Transport, 2 Infantrys and 1 Tank moved from 32 Sea Zone to 34 Sea Zone 1 B.Transport moved from 34 Sea Zone to 32 Sea Zone 2 Tanks moved from Salvador to Bahia 2 Destroyers moved from 26 Sea Zone to 32 Sea Zone 2 Destroyers moved from 32 Sea Zone to 33 Sea Zone 1 Artillery and 1 Infantry moved from Cape Verde to 34 Sea Zone 1 Artillery, 3 Infantrys and 1 Tank moved from 34 Sea Zone to Canarians 1 Infantry, 2 Marines and 1 Tank moved from Koryakia to Kolyma 1 Tank moved from Kolyma to Okhotsk Purchase Units - Americans Americans buy 3 Adv.Fighters, 1 Battleship, 2 Bunkers, 2 Destroyers, 3 Infantrys, 3 Marines, 2 Submarines and 2 Tanks; Remaining resources: 0 PUs; Combat - Americans Battle in 114 Sea Zone Americans attack with 1 B.Transport, 1 Bomber, 2 Destroyers, 2 S.Bombers, 1 S.Submarine and 4 Submarines Yamamoto defend with 2 Adv.Fighters, 1 B.Transport, 1 Battleship, 2 Carriers, 1 Destroyer and 1 Transport Americans roll dice for 1 S.Submarine and 4 Submarines in 114 Sea Zone, round 2 : 3/5 hits, 1.83 expected hits Units damaged: 1 Battleship owned by the Yamamoto Americans roll dice for 1 B.Transport, 1 Bomber, 2 Destroyers and 2 S.Bombers in 114 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits Yamamoto roll dice for 2 Adv.Fighters, 1 B.Transport, 1 Battleship, 2 Carriers, 1 Destroyer and 1 Transport in 114 Sea Zone, round 2 : 5/8 hits, 3.67 expected hits 4 Submarines owned by the Americans, 1 B.Transport owned by the Americans, 2 Carriers owned by the Yamamoto, 1 Transport owned by the Yamamoto and 1 B.Transport owned by the Yamamoto lost in 114 Sea Zone Americans roll dice for 1 S.Submarine in 114 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 Bomber, 2 Destroyers and 2 S.Bombers in 114 Sea Zone, round 3 : 2/5 hits, 3.00 expected hits Yamamoto roll dice for 2 Adv.Fighters, 1 Battleship and 1 Destroyer in 114 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits 2 Destroyers owned by the Americans, 2 Adv.Fighters owned by the Yamamoto, 1 Destroyer owned by the Yamamoto and 1 S.Submarine owned by the Americans lost in 114 Sea Zone 1 Infantry owned by the Americans lost in New Britain Americans roll dice for 1 Bomber and 2 S.Bombers in 114 Sea Zone, round 4 : 2/3 hits, 2.33 expected hits Yamamoto roll dice for 1 Battleship in 114 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 Bomber owned by the Americans and 1 Battleship owned by the Yamamoto lost in 114 Sea Zone Americans win with 2 S.Bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 B.Transport, 1 Bomber, 2 Destroyers, 1 S.Submarine and 4 Submarines Casualties for Yamamoto: 2 Adv.Fighters, 1 B.Transport, 1 Battleship, 2 Carriers, 1 Destroyer and 1 Transport Battle in Canarians Americans attack with 1 Artillery, 3 Infantrys and 1 Tank Italians defend with 1 ArmoredCar, 1 Artillery and 5 Infantrys Americans roll dice for 1 Battleship and 2 Cruisers in Canarians, round 2 : 2/3 hits, 1.67 expected hits 1 ArmoredCar owned by the Italians and 1 Infantry owned by the Italians lost in Canarians Americans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Canarians, round 2 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 Artillery and 4 Infantrys in Canarians, round 2 : 1/5 hits, 1.67 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Italians lost in Canarians Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Canarians, round 3 : 3/4 hits, 1.33 expected hits Italians roll dice for 1 Artillery and 3 Infantrys in Canarians, round 3 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Americans and 3 Infantrys owned by the Italians lost in Canarians Americans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Canarians, round 4 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 Artillery in Canarians, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Canarians Americans win, taking Canarians from Italians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 14 Casualties for Italians: 1 ArmoredCar, 1 Artillery and 5 Infantrys Casualties for Americans: 2 Infantrys Battle in Kyushu Americans attack with 4 Adv.Fighters and 1 Marine Yamamoto defend with 1 ArmoredCar and 2 Infantrys Americans roll dice for 4 Adv.Fighters and 1 Marine in Kyushu, round 2 : 3/5 hits, 2.50 expected hits Yamamoto roll dice for 1 ArmoredCar and 2 Infantrys in Kyushu, round 2 : 2/3 hits, 0.83 expected hits 1 Marine owned by the Americans, 2 Infantrys owned by the Yamamoto, 1 Adv.Fighter owned by the Americans and 1 ArmoredCar owned by the Yamamoto lost in Kyushu Americans win with 3 Adv.Fighters remaining. Battle score for attacker is -6 Casualties for Americans: 1 Adv.Fighter and 1 Marine Casualties for Yamamoto: 1 ArmoredCar and 2 Infantrys Non Combat Move - Americans 3 Adv.Fighters moved from Kyushu to Shikoku 2 S.Bombers moved from 114 Sea Zone to Kwajalein Place Units - Americans 1 Destroyer and 1 Submarine placed in 88 Sea Zone 1 Battleship placed in 32 Sea Zone 1 Marine placed in Bahia 1 Bunker and 2 Tanks placed in Shikoku 3 Adv.Fighters placed in Saipan 1 Bunker placed in Wake 1 Destroyer and 1 Submarine placed in 26 Sea Zone 1 Infantry and 2 Marines placed in Pearl Harbor 2 Infantrys placed in Alaska Turn Complete - Americans Americans collect 115 PUs; end with 115 PUsCombat Hit Differential Summary :
Italians : -1.33 Yamamoto : 3.50 Americans : 1.17 -
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Germans 4 ArmoredCars, 2 Artillerys and 8 Infantrys moved from Vinnytsia to Kiev 2 HeavyTanks and 2 Tanks moved from Warsaw to Kiev 1 Infantry moved from Lithuania to Brest 2 Infantrys moved from Lithuania to East Prussia 3 Infantrys moved from Krakow to Vinnytsia 2 Artillerys and 3 Infantrys moved from Bohemia to Krakow 11 Infantrys moved from Brandenburg to Pomerania 4 Infantrys moved from Denmark to 22 Sea Zone 4 Infantrys moved from 22 Sea Zone to Netherlands 2 Fighters moved from 22 Sea Zone to Netherlands Purchase Units - Germans Germans buy 1 Elite, 2 HeavyTanks, 2 Infantrys, 5 Mech.Infs, 6 T.Boats and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Kiev Germans attack with 4 ArmoredCars, 2 Artillerys, 2 HeavyTanks, 8 Infantrys and 2 Tanks Russians defend with 1 AAGun, 2 HeavyTanks, 6 Infantrys and 5 Mech.Rockets Germans roll dice for 4 ArmoredCars, 2 Artillerys, 2 HeavyTanks, 8 Infantrys and 2 Tanks in Kiev, round 2 : 6/18 hits, 6.00 expected hits Russians roll dice for 2 HeavyTanks, 6 Infantrys and 5 Mech.Rockets in Kiev, round 2 : 7/13 hits, 4.17 expected hits 6 Infantrys owned by the Russians and 7 Infantrys owned by the Germans lost in Kiev Germans roll dice for 4 ArmoredCars, 2 Artillerys, 2 HeavyTanks, 1 Infantry and 2 Tanks in Kiev, round 3 : 4/11 hits, 4.67 expected hits Russians roll dice for 2 HeavyTanks and 5 Mech.Rockets in Kiev, round 3 : 3/7 hits, 2.17 expected hits 4 Mech.Rockets owned by the Russians, 2 ArmoredCars owned by the Germans and 1 Infantry owned by the Germans lost in Kiev Germans roll dice for 2 ArmoredCars, 2 Artillerys, 2 HeavyTanks and 2 Tanks in Kiev, round 4 : 4/8 hits, 3.67 expected hits Russians roll dice for 2 HeavyTanks and 1 Mech.Rocket in Kiev, round 4 : 3/3 hits, 1.50 expected hits 1 Mech.Rocket owned by the Russians, 2 ArmoredCars owned by the Germans, 1 Artillery owned by the Germans and 2 HeavyTanks owned by the Russians lost in Kiev Germans win, taking Kiev from Russians with 1 Artillery, 2 HeavyTanks and 2 Tanks remaining. Battle score for attacker is 20 Casualties for Germans: 4 ArmoredCars, 1 Artillery and 8 Infantrys Casualties for Russians: 2 HeavyTanks, 6 Infantrys and 5 Mech.Rockets Battle in Netherlands Germans attack with 2 Fighters and 4 Infantrys British defend with 3 Infantrys and 1 Tank Germans roll dice for 1 Battleship and 1 Cruiser in Netherlands, round 2 : 0/2 hits, 1.17 expected hits Germans roll dice for 2 Fighters and 4 Infantrys in Netherlands, round 2 : 0/6 hits, 1.33 expected hits British roll dice for 3 Infantrys and 1 Tank in Netherlands, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Germans lost in Netherlands Germans roll dice for 2 Fighters and 3 Infantrys in Netherlands, round 3 : 2/5 hits, 1.17 expected hits British roll dice for 3 Infantrys and 1 Tank in Netherlands, round 3 : 3/4 hits, 1.50 expected hits 3 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Netherlands British win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -4 Casualties for Germans: 4 Infantrys Casualties for British: 2 Infantrys 2 Fighters owned by the Germans retreated Non Combat Move - Germans 2 Fighters moved from Netherlands to 22 Sea Zone Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Berlin: 2 Artillerys and 8 Infantrys EDIT: Adding units owned by Germans to Saxony: 2 Artillerys and 8 Infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Oulu: 4 Infantrys EDIT: Removing units owned by Germans from 24 Sea Zone: 2 Transports EDIT: Adding units owned by Germans to 22 Sea Zone: 2 Transports EDIT: Adding units owned by Germans to Hamburg: 4 Infantrys EDIT: Turning off Edit Mode 1 Elite and 2 Infantrys placed in Rhine 2 HeavyTanks and 2 Tanks placed in Warsaw 5 Mech.Infs placed in Bohemia 6 T.Boats placed in 22 Sea Zone Turn Complete - Germans Germans collect 99 PUs; end with 99 PUsCombat Hit Differential Summary :
Germans : -2.00 British : 1.00 Russians : 5.17 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Russians 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys moved from 54 Sea Zone to Donetsk 1 Elite and 1 Infantry moved from S.Karelia to Novgorod 4 Infantrys moved from Arkhangelsk to S.Karelia 1 Mech.Rocket moved from Minsk to Latvia Russians take Latvia from Finns 1 Mech.Rocket moved from Latvia to Estonia 1 Infantry moved from Leningrad to Estonia 1 Infantry moved from Minsk to Brest 1 Infantry moved from Minsk to Lithuania 1 Mech.Rocket moved from Minsk to Lithuania 1 Mech.Rocket moved from Minsk to Brest 2 HeavyTanks and 11 Infantrys moved from Kursk to Kiev 1 Mech.Rocket moved from Stalingrad to Donetsk 4 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Georgia to Rostov 10 Infantrys moved from Yaroslavl to Kursk 10 Infantrys moved from Moscow to Yaroslavl 4 Infantrys moved from N.Buryat Mongolia to Chita 1 Adv.Fighter moved from N.Buryat Mongolia to Chita 6 Infantrys moved from Olyokminsk to N.Buryat Mongolia 5 Infantrys moved from Sibirsky to Evenkia Purchase Units - Russians Russians buy 2 Artillerys, 4 Bunkers, 2 Elites, 25 Infantrys, 2 Mech.Rockets and 1 Mot.Inf; Remaining resources: 0 PUs; Combat - Russians Battle in Brest Russians attack with 1 Infantry and 1 Mech.Rocket Germans defend with 1 AAGun and 1 Infantry Russians roll dice for 1 Infantry and 1 Mech.Rocket in Brest, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Brest, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry and 1 Mech.Rocket in Brest, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Brest, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry and 1 Mech.Rocket in Brest, round 4 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Brest, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry and 1 Mech.Rocket in Brest, round 5 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Brest, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry and 1 Mech.Rocket in Brest, round 6 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Brest, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Brest Russians win, taking Brest from Germans with 1 Infantry and 1 Mech.Rocket remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Novgorod Russians attack with 1 Elite and 1 Infantry Finns defend with 1 Infantry Russians roll dice for 1 Elite and 1 Infantry in Novgorod, round 2 : 1/2 hits, 0.50 expected hits Finns roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Novgorod Russians win, taking Novgorod from Finns with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Lithuania Russians attack with 1 Infantry and 1 Mech.Rocket Germans defend with 1 Infantry Russians roll dice for 1 Infantry and 1 Mech.Rocket in Lithuania, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Lithuania Russians win, taking Lithuania from Germans with 1 Infantry and 1 Mech.Rocket remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Kiev Russians attack with 2 HeavyTanks and 11 Infantrys Germans defend with 1 AAGun, 1 Artillery, 2 HeavyTanks and 2 Tanks Russians roll dice for 2 HeavyTanks and 11 Infantrys in Kiev, round 2 : 3/13 hits, 3.17 expected hits Germans roll dice for 1 Artillery, 2 HeavyTanks and 2 Tanks in Kiev, round 2 : 2/5 hits, 2.67 expected hits 2 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 2 Tanks owned by the Germans lost in Kiev Russians roll dice for 2 HeavyTanks and 9 Infantrys in Kiev, round 3 : 3/11 hits, 2.83 expected hits Germans roll dice for 2 HeavyTanks in Kiev, round 3 : 2/2 hits, 1.33 expected hits 2 HeavyTanks owned by the Germans and 2 Infantrys owned by the Russians lost in Kiev Russians win, taking Kiev from Germans with 2 HeavyTanks and 7 Infantrys remaining. Battle score for attacker is 20 Casualties for Russians: 4 Infantrys Casualties for Germans: 1 Artillery, 2 HeavyTanks and 2 Tanks Battle in Estonia Russians attack with 1 Infantry and 1 Mech.Rocket Germans defend with 1 Infantry Russians roll dice for 1 Infantry and 1 Mech.Rocket in Estonia, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry and 1 Mech.Rocket in Estonia, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Estonia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Estonia Russians win, taking Estonia from Germans with 1 Mech.Rocket remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 1 AAGun moved from N.Buryat Mongolia to Chita 1 AAGun moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from Chita to Hulunbuir 1 Infantry moved from Chita to Hulunbuir 1 Adv.Fighter moved from Chita to Hulunbuir Place Units - Russians 1 Bunker placed in Hulunbuir 1 Bunker placed in Ayan 1 Bunker placed in Chita 1 Bunker placed in Donetsk 3 Infantrys placed in Kursk 4 Infantrys placed in Leningrad 4 Infantrys placed in Arkhangelsk 3 Infantrys placed in Georgia 5 Infantrys placed in Stalingrad 2 Mech.Rockets and 1 Mot.Inf placed in Sibirsky 2 Artillerys, 2 Elites and 6 Infantrys placed in Moscow Turn Complete - Russians Russians collect 108 PUs; end with 108 PUsCombat Hit Differential Summary :
Germans : -1.67 Finns : -0.33 Russians : -3.17 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Italians 4 S.Submarines moved from 41 Sea Zone to 31 Sea Zone 1 Infantry moved from Portugal to 31 Sea Zone 2 Infantrys moved from Rio de Oro to 31 Sea Zone 1 Infantry moved from Rio de Oro to 31 Sea Zone 4 Infantrys moved from 31 Sea Zone to Canarians 2 Fighters moved from 31 Sea Zone to Canarians 2 Artillerys and 2 Infantrys moved from Portugal to 31 Sea Zone 2 Infantrys moved from 31 Sea Zone to Canarians 2 Artillerys moved from 31 Sea Zone to Rio de Oro 1 Mech.Inf moved from Rio de Oro to Gold Coast Italians take Gold Coast from British 1 Artillery moved from French Sudan to Nigeria Italians take Nigeria from British 1 Infantry moved from Rio de Oro to Mauritania 1 Infantry moved from Mauritania to French Sudan 3 Transports moved from 51 Sea Zone to 48 Sea Zone 6 Infantrys moved from Campania to 48 Sea Zone 6 Infantrys and 3 Transports moved from 48 Sea Zone to 51 Sea Zone 6 Infantrys moved from 51 Sea Zone to Mersa Matruh 2 Infantrys moved from Mersa Matruh to Kufra 2 Fighters moved from Mersa Matruh to Kufra 1 ArmoredCar moved from Hun to Kufra 1 Tank moved from Hun to Kufra 3 Infantrys moved from Tripoli to El Agheila 1 Artillery and 3 Infantrys moved from S.Tunisia to Tripoli 4 Infantrys moved from Tunis to S.Tunisia Purchase Units - Italians Italians buy 2 HeavyTanks, 2 Infantrys, 7 S.Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in Kufra Italians attack with 1 ArmoredCar, 2 Fighters, 2 Infantrys and 1 Tank British defend with 2 Infantrys and 1 Tank Italians roll dice for 1 ArmoredCar, 2 Fighters, 2 Infantrys and 1 Tank in Kufra, round 2 : 1/6 hits, 1.83 expected hits British roll dice for 2 Infantrys and 1 Tank in Kufra, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Kufra Italians roll dice for 1 ArmoredCar, 2 Fighters, 1 Infantry and 1 Tank in Kufra, round 3 : 3/5 hits, 1.67 expected hits British roll dice for 1 Infantry and 1 Tank in Kufra, round 3 : 1/2 hits, 0.83 expected hits 1 Tank owned by the British, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Kufra Italians win, taking Kufra from British with 1 ArmoredCar, 2 Fighters and 1 Tank remaining. Battle score for attacker is 5 Casualties for Italians: 2 Infantrys Casualties for British: 2 Infantrys and 1 Tank Battle in Canarians Italians attack with 2 Fighters and 6 Infantrys Americans defend with 1 Artillery, 1 Infantry and 1 Tank Italians roll dice for 1 Battleship in Canarians, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Canarians Italians roll dice for 2 Fighters and 6 Infantrys in Canarians, round 2 : 1/8 hits, 1.67 expected hits Americans roll dice for 1 Artillery and 1 Tank in Canarians, round 2 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the Americans and 1 Infantry owned by the Italians lost in Canarians Italians roll dice for 2 Fighters and 5 Infantrys in Canarians, round 3 : 2/7 hits, 1.50 expected hits Americans roll dice for 1 Tank in Canarians, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Americans lost in Canarians Italians win, taking Canarians from Americans with 2 Fighters and 5 Infantrys remaining. Battle score for attacker is 9 Casualties for Americans: 1 Artillery, 1 Infantry and 1 Tank Casualties for Italians: 1 Infantry Non Combat Move - Italians 1 Fighter moved from Canarians to 31 Sea Zone 1 Fighter moved from Canarians to 31 Sea Zone 2 HeavyTanks moved from Hun to Mersa Matruh 2 Fighters moved from Kufra to 51 Sea Zone 5 Infantrys moved from Rome to Campania Place Units - Italians 2 HeavyTanks and 1 Tank placed in Hun 4 S.Submarines placed in 41 Sea Zone 3 S.Submarines placed in 31 Sea Zone 2 Infantrys placed in Tunis Turn Complete - Italians Italians collect 94 PUs; end with 94 PUsCombat Hit Differential Summary :
Italians : 0.67 British : -0.00 Americans : -0.33 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - French 1 Adv.Fighter moved from Palestine to Mersa Matruh 1 Infantry and 10 Tanks moved from Lower Egypt to Mersa Matruh 2 Tanks moved from Syria to Lower Egypt 1 Infantry moved from Peru to N.Chile Purchase Units - French French buy 2 ArmoredCars and 1 Bunker; Remaining resources: 2 PUs; Combat - French Battle in N.Chile French attack with 1 Infantry Neutral defend with 1 Artillery and 2 Infantrys French roll dice for 1 Infantry in N.Chile, round 2 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 0/3 hits, 1.00 expected hits French roll dice for 1 Infantry in N.Chile, round 3 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 3 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the French lost in N.Chile Neutral win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -2 Casualties for French: 1 Infantry Battle in Mersa Matruh French attack with 1 Adv.Fighter, 1 Infantry and 10 Tanks Germans defend with 1 Infantry; Italians defend with 1 ArmoredCar, 2 Artillerys, 3 HeavyTanks, 8 Infantrys and 1 Tank French roll dice for 1 Adv.Fighter, 1 Infantry and 10 Tanks in Mersa Matruh, round 2 : 5/12 hits, 5.67 expected hits Italians roll dice for 1 ArmoredCar, 2 Artillerys, 3 HeavyTanks, 9 Infantrys and 1 Tank in Mersa Matruh, round 2 : 6/16 hits, 6.33 expected hits 1 ArmoredCar owned by the Italians, 5 Tanks owned by the French, 1 Infantry owned by the Germans, 3 Infantrys owned by the Italians and 1 Infantry owned by the French lost in Mersa Matruh French roll dice for 1 Adv.Fighter and 5 Tanks in Mersa Matruh, round 3 : 5/6 hits, 3.00 expected hits Italians roll dice for 2 Artillerys, 3 HeavyTanks, 5 Infantrys and 1 Tank in Mersa Matruh, round 3 : 4/11 hits, 4.83 expected hits 4 Tanks owned by the French and 5 Infantrys owned by the Italians lost in Mersa Matruh 1 Tank retreated to Lower Egypt Italians win with 2 Artillerys, 3 HeavyTanks and 1 Tank remaining. Battle score for attacker is -25 Casualties for French: 1 Infantry and 9 Tanks Casualties for Germans: 1 Infantry Casualties for Italians: 1 ArmoredCar and 8 Infantrys Non Combat Move - French 1 Adv.Fighter moved from Mersa Matruh to Lower Egypt Place Units - French 1 Bunker placed in French Equatorial Africa 2 ArmoredCars placed in Syria Turn Complete - French French collect 15 PUs; end with 17 PUsCombat Hit Differential Summary :
Neutral : 0.00 Italians : -1.17 French : 1.00 -
TripleA Turn Summary: Yamamoto round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Yamamoto 2 ArmoredCars and 2 Tanks moved from Chubu to Shikoku 2 Elites moved from Tokyo to 85 Sea Zone 1 Artillery moved from Tokyo to 85 Sea Zone 2 ArmoredCars moved from Tokyo to 85 Sea Zone 2 ArmoredCars, 1 Artillery and 2 Elites moved from 85 Sea Zone to Shikoku 1 Bomber moved from Tokyo to Shikoku 1 Cruiser and 2 Transports moved from 110 Sea Zone to 92 Sea Zone 1 Destroyer moved from 93 Sea Zone to 85 Sea Zone Purchase Units - Yamamoto Yamamoto buy 4 ArmoredCars, 2 Artillerys, 1 B.Transport, 3 Destroyers and 11 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Shikoku Yamamoto attack with 4 ArmoredCars, 1 Artillery, 1 Bomber, 2 Elites and 2 Tanks Americans defend with 3 Adv.Fighters, 2 Bunkers, 1 Factory and 2 Tanks Yamamoto roll dice for 1 Battleship and 1 Cruiser in Shikoku, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the Americans Yamamoto roll dice for 4 ArmoredCars, 1 Artillery, 1 Bomber, 2 Elites and 2 Tanks in Shikoku, round 2 : 4/10 hits, 4.17 expected hits Units damaged: 1 Bunker owned by the Americans Americans roll dice for 3 Adv.Fighters, 2 Bunkers and 2 Tanks in Shikoku, round 2 : 4/7 hits, 4.00 expected hits 1 Bunker owned by the Americans, 1 Elite owned by the Yamamoto, 2 Tanks owned by the Americans and 3 ArmoredCars owned by the Yamamoto lost in Shikoku Yamamoto roll dice for 1 ArmoredCar, 1 Artillery, 1 Bomber, 1 Elite and 2 Tanks in Shikoku, round 3 : 2/6 hits, 2.83 expected hits Americans roll dice for 3 Adv.Fighters and 1 Bunker in Shikoku, round 3 : 2/4 hits, 2.50 expected hits 1 Bunker owned by the Americans, 1 Elite owned by the Yamamoto, 1 Adv.Fighter owned by the Americans and 1 ArmoredCar owned by the Yamamoto lost in Shikoku Yamamoto roll dice for 1 Artillery, 1 Bomber and 2 Tanks in Shikoku, round 4 : 3/4 hits, 2.00 expected hits Americans roll dice for 2 Adv.Fighters in Shikoku, round 4 : 0/2 hits, 1.33 expected hits 2 Adv.Fighters owned by the Americans lost in Shikoku Yamamoto win, taking Shikoku from Americans with 1 Artillery, 1 Bomber and 2 Tanks remaining. Battle score for attacker is 30 Casualties for Yamamoto: 4 ArmoredCars and 2 Elites Casualties for Americans: 3 Adv.Fighters, 2 Bunkers and 2 Tanks Non Combat Move - Yamamoto 1 Bomber moved from Shikoku to Tokyo Place Units - Yamamoto 1 B.Transport and 3 Destroyers placed in 85 Sea Zone 3 Infantrys placed in Port Moresby 4 Infantrys placed in Davao 4 ArmoredCars placed in Chubu Yamamoto undo move 1. 1 B.Transport and 2 Destroyers placed in 85 Sea Zone 1 Destroyer placed in 85 Sea Zone 2 Artillerys and 4 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 75 PUs; end with 75 PUsCombat Hit Differential Summary :
Yamamoto : -0.17 Americans : -1.83 -
TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Chinese 1 Infantry moved from Ningsia to Suiyuan 1 Infantry moved from Lanchow to Szechwan 1 Bomber moved from Ningsia to Suiyuan 1 Bomber moved from Ningsia to Szechwan 1 L.Fighter moved from Ningsia to Suiyuan 1 L.Fighter moved from Ningsia to Szechwan 1 Fighter moved from Ningsia to Suiyuan 6 Infantrys moved from Hsining to E.Qinghai 1 L.Fighter moved from E.Qinghai to Assam 2 Infantrys moved from W.Tibet to Assam 1 Infantry moved from W.Tibet to E.Tibet Chinese take E.Tibet from Thai 3 Infantrys moved from C.Sinkiang to E.Sinkiang 3 Infantrys moved from Urumqi to E.Sinkiang Purchase Units - Chinese Chinese buy 2 Bunkers and 8 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Szechwan Chinese attack with 1 Bomber, 1 Infantry and 1 L.Fighter Hisaichi defend with 1 Infantry Chinese roll dice for 1 Bomber, 1 Infantry and 1 L.Fighter in Szechwan, round 2 : 2/3 hits, 1.33 expected hits Hisaichi roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Szechwan Chinese win, taking Szechwan from Hisaichi with 1 Bomber, 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Assam Chinese attack with 2 Infantrys and 1 L.Fighter Thai defend with 1 Infantry Chinese roll dice for 2 Infantrys and 1 L.Fighter in Assam, round 2 : 1/3 hits, 0.83 expected hits Thai roll dice for 1 Infantry in Assam, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Assam Chinese win, taking Assam from Thai with 2 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Suiyuan Chinese attack with 1 Bomber, 1 Fighter, 1 Infantry and 1 L.Fighter Hisaichi defend with 1 Infantry Chinese roll dice for 1 Bomber, 1 Fighter, 1 Infantry and 1 L.Fighter in Suiyuan, round 2 : 0/4 hits, 1.67 expected hits Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Suiyuan Chinese roll dice for 1 Bomber, 1 Fighter and 1 L.Fighter in Suiyuan, round 3 : 2/3 hits, 1.50 expected hits Hisaichi roll dice for 1 Infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Suiyuan Chinese win with 1 Bomber, 1 Fighter and 1 L.Fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Turning on Edit Mode EDIT: Turning off Edit Mode 1 AAGun moved from Ningsia to E.Qinghai 1 AAGun moved from E.Qinghai to Hsining 1 Bomber and 1 L.Fighter moved from Szechwan to Hsining 1 Bomber, 1 Fighter and 1 L.Fighter moved from Suiyuan to Hsining 6 Infantrys moved from E.Qinghai to Hsining EDIT: 1 Infantry moved from E.Qinghai to W.Qinghai EDIT: 1 Infantry moved from E.Qinghai to Lanchow EDIT: 3 Infantrys moved from E.Qinghai to Hsining EDIT: 1 AAGun moved from E.Qinghai to Gobi Altai 1 L.Fighter moved from Assam to Hsining Place Units - Chinese 1 Bunker and 6 Infantrys placed in Hsining 1 Bunker and 2 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Hisaichi : 0.00 Chinese : -0.33 Thai : -0.33 -
TripleA Turn Summary: Hisaichi round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Hisaichi 1 Elite and 3 Marines moved from Banjarmasin to 110 Sea Zone 1 Elite and 3 Marines moved from 110 Sea Zone to Lombok 3 Infantrys moved from Hupeh to Szechwan 1 Infantry moved from Shensi to Ningsia Hisaichi take Ningsia from Chinese 1 Artillery moved from Shensi to Szechwan 2 Infantrys moved from Shensi to Ningsia 2 Artillerys and 3 Infantrys moved from Shensi to Lanchow 1 Infantry moved from Peking to Hulunbuir 1 Artillery and 5 Infantrys moved from Liaoning to Hulunbuir 2 Infantrys moved from Heilungchiang to Hulunbuir 1 Artillery and 2 Infantrys moved from Shantung to Shansi 4 Infantrys moved from Hunan to Hupeh 6 Infantrys moved from Kwangtung to Hunan 6 ArmoredCars moved from Hong Kong to Hunan Purchase Units - Hisaichi Hisaichi buy 6 ArmoredCars, 2 Artillerys, 15 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Lanchow Hisaichi attack with 2 Artillerys and 3 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 2 Artillerys and 3 Infantrys in Lanchow, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 Infantry in Lanchow, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Lanchow Hisaichi win, taking Lanchow from Chinese with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Hulunbuir Hisaichi attack with 1 Artillery and 8 Infantrys Russians defend with 1 Adv.Fighter, 1 Bunker and 2 Infantrys Hisaichi roll dice for 1 Artillery and 8 Infantrys in Hulunbuir, round 2 : 2/9 hits, 1.83 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Adv.Fighter, 1 Bunker and 2 Infantrys in Hulunbuir, round 2 : 2/4 hits, 1.83 expected hits 1 Infantry owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Hulunbuir Hisaichi roll dice for 1 Artillery and 6 Infantrys in Hulunbuir, round 3 : 1/7 hits, 1.50 expected hits Russians roll dice for 1 Adv.Fighter, 1 Bunker and 1 Infantry in Hulunbuir, round 3 : 1/3 hits, 1.50 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hulunbuir Hisaichi roll dice for 1 Artillery and 5 Infantrys in Hulunbuir, round 4 : 2/6 hits, 1.33 expected hits Russians roll dice for 1 Adv.Fighter and 1 Bunker in Hulunbuir, round 4 : 2/2 hits, 1.17 expected hits 1 Adv.Fighter owned by the Russians, 1 Bunker owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Hulunbuir Hisaichi win, taking Hulunbuir from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 10 Casualties for Hisaichi: 5 Infantrys Casualties for Russians: 1 Adv.Fighter, 1 Bunker and 2 Infantrys Battle in Szechwan Hisaichi attack with 1 Artillery and 3 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 3 Infantrys in Szechwan, round 2 : 0/4 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Szechwan Hisaichi roll dice for 1 Artillery and 2 Infantrys in Szechwan, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Szechwan Hisaichi win, taking Szechwan from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Artillery and 7 Infantrys moved from Kirin to Heilungchiang 8 Infantrys moved from Changchun to Kirin Place Units - Hisaichi 2 Artillerys, 1 Infantry and 1 Marine placed in Banjarmasin 4 ArmoredCars and 2 Infantrys placed in Hong Kong 2 ArmoredCars and 1 Tank placed in Shantung 8 Infantrys placed in Changchun 4 Infantrys placed in Liaoning Turn Complete - Hisaichi Hisaichi collect 73 PUs; end with 73 PUsCombat Hit Differential Summary :
Hisaichi : -1.00 Chinese : 0.00 Russians : 0.50 -
TripleA Turn Summary: British round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - British 6 Infantrys and 1 Tank moved from Darfur to Kufra 4 Infantrys moved from New Valley to Kufra 18 Infantrys moved from Lower Egypt to Mersa Matruh 3 Adv.Fighters moved from Cairo to Mersa Matruh 3 Infantrys moved from Palestine to Lower Egypt 11 Infantrys moved from Cairo to Lower Egypt 2 Infantrys moved from Belgian Congo to French Equatorial Africa 3 Infantrys moved from Italian East Africa to Nubia 3 Infantrys moved from Nubia to New Valley 1 Cruiser, 2 Destroyers, 1 Submarine and 3 Transports moved from 65 Sea Zone to 60 Sea Zone 5 Infantrys moved from Madras to 60 Sea Zone 5 Infantrys moved from 60 Sea Zone to Assam 2 ArmoredCars and 1 Infantry moved from Calcutta to Assam 5 ArmoredCars and 22 Infantrys moved from Bihar to Assam 4 Infantrys moved from Delhi to Bihar 1 Cruiser, 1 Destroyer and 1 Transport moved from 59 Sea Zone to 64 Sea Zone 1 Infantry moved from Northern Ireland to Scotland 1 Tank moved from Northern Ireland to Manchester 1 Infantry moved from Dublin to Northern Ireland 3 Infantrys moved from W.Iran to Erzurum 3 Adv.Fighters and 1 Fighter moved from 21 Sea Zone to Hamburg 1 Bomber moved from Manchester to Hamburg 1 Infantry and 1 Tank moved from Netherlands to Hamburg 1 Artillery and 4 Infantrys moved from Manchester to 21 Sea Zone 1 Artillery, 3 Battleships, 2 Carriers, 3 Cruisers, 3 Destroyers, 4 Infantrys, 1 Submarine and 1 Transport moved from 21 Sea Zone to 20 Sea Zone 1 Artillery and 4 Infantrys moved from 20 Sea Zone to Normandy Purchase Units - British British buy 1 Battleship, 1 Bunker, 1 Cruiser, 1 Destroyer, 19 Infantrys, 2 Mech.Infs and 1 Submarine; Remaining resources: 0 PUs; Combat - British Battle in Hamburg British attack with 3 Adv.Fighters, 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank Germans defend with 1 AAGun, 1 Factory and 4 Infantrys AA fire in Hamburg : 1/5 hits, 0.83 expected hits 1 Adv.Fighter owned by the British lost in Hamburg British roll dice for 2 Adv.Fighters, 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank in Hamburg, round 2 : 2/6 hits, 2.67 expected hits Germans roll dice for 4 Infantrys in Hamburg, round 2 : 1/4 hits, 1.33 expected hits 2 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Hamburg British roll dice for 2 Adv.Fighters, 1 Bomber, 1 Fighter and 1 Tank in Hamburg, round 3 : 3/5 hits, 2.50 expected hits Germans roll dice for 2 Infantrys in Hamburg, round 3 : 1/2 hits, 0.67 expected hits 1 Bomber owned by the British and 2 Infantrys owned by the Germans lost in Hamburg British win, taking Hamburg from Germans with 2 Adv.Fighters, 1 Fighter and 1 Tank remaining. Battle score for attacker is -18 Casualties for British: 1 Adv.Fighter, 1 Bomber and 1 Infantry Casualties for Germans: 4 Infantrys Battle in Kufra British attack with 10 Infantrys and 1 Tank Italians defend with 1 ArmoredCar and 1 Tank British roll dice for 10 Infantrys and 1 Tank in Kufra, round 2 : 1/11 hits, 2.17 expected hits Italians roll dice for 1 ArmoredCar and 1 Tank in Kufra, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Italians and 1 Infantry owned by the British lost in Kufra British roll dice for 9 Infantrys and 1 Tank in Kufra, round 3 : 5/10 hits, 2.00 expected hits Italians roll dice for 1 Tank in Kufra, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Italians and 1 Infantry owned by the British lost in Kufra British win, taking Kufra from Italians with 8 Infantrys and 1 Tank remaining. Battle score for attacker is 5 Casualties for British: 2 Infantrys Casualties for Italians: 1 ArmoredCar and 1 Tank Battle in Normandy British attack with 1 Artillery and 4 Infantrys Italians defend with 1 AAGun, 1 Factory and 6 Infantrys British roll dice for 3 Battleships and 3 Cruisers in Normandy, round 2 : 4/6 hits, 3.50 expected hits 4 Infantrys owned by the Italians lost in Normandy British roll dice for 1 Artillery and 4 Infantrys in Normandy, round 2 : 1/5 hits, 1.17 expected hits Italians roll dice for 2 Infantrys in Normandy, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Normandy British roll dice for 1 Artillery and 3 Infantrys in Normandy, round 3 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 Infantry in Normandy, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 3 Infantrys in Normandy, round 4 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 Infantry in Normandy, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Normandy British roll dice for 1 Artillery and 2 Infantrys in Normandy, round 5 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 Infantry in Normandy, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Normandy British win, taking Normandy from Italians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Italians: 6 Infantrys Casualties for British: 2 Infantrys Battle in Mersa Matruh British attack with 3 Adv.Fighters and 18 Infantrys Italians defend with 2 Artillerys, 3 HeavyTanks and 1 Tank British roll dice for 3 Adv.Fighters and 18 Infantrys in Mersa Matruh, round 2 : 3/21 hits, 4.50 expected hits Italians roll dice for 2 Artillerys, 3 HeavyTanks and 1 Tank in Mersa Matruh, round 2 : 4/6 hits, 3.17 expected hits 1 Tank owned by the Italians, 2 Artillerys owned by the Italians and 4 Infantrys owned by the British lost in Mersa Matruh British roll dice for 3 Adv.Fighters and 14 Infantrys in Mersa Matruh, round 3 : 5/17 hits, 3.83 expected hits Italians roll dice for 3 HeavyTanks in Mersa Matruh, round 3 : 1/3 hits, 2.00 expected hits 3 HeavyTanks owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 3 Adv.Fighters and 13 Infantrys remaining. Battle score for attacker is 24 Casualties for British: 5 Infantrys Casualties for Italians: 2 Artillerys, 3 HeavyTanks and 1 Tank Non Combat Move - British 3 Adv.Fighters moved from Mersa Matruh to Darfur 2 Adv.Fighters and 1 Fighter moved from Hamburg to 20 Sea Zone Place Units - British 1 Battleship, 1 Cruiser, 1 Destroyer and 1 Submarine placed in 20 Sea Zone 1 Bunker placed in Assam 5 Infantrys placed in Delhi 5 Infantrys placed in Madras 6 Infantrys placed in Cairo 1 Infantry and 2 Mech.Infs placed in Italian East Africa 2 Infantrys placed in London Turn Complete - British British collect 106 PUs; end with 106 PUsCombat Hit Differential Summary :
Germans : 0.00 British : -0.17 Italians : 1.00 AA fire in Hamburg : : 0.17





