TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Russians
5 Infantrys moved from Kursk to Kiev
2 HeavyTanks moved from Kursk to Kiev
2 Infantrys moved from Rostov to 54 Sea Zone
2 Infantrys moved from 54 Sea Zone to Donetsk
8 Infantrys moved from Donetsk to Kiev
3 Mech.Rockets moved from Georgia to Kiev
4 Infantrys moved from Rostov to Donetsk
2 Mech.Rockets moved from Stalingrad to Minsk
4 Infantrys moved from Novgorod to Minsk
10 Infantrys moved from Yaroslavl to Kursk
1 Mech.Rocket moved from Stalingrad to Minsk
1 Mech.Rocket moved from Stalingrad to Kiev
1 Mech.Rocket moved from Stalingrad to Kiev
3 Infantrys moved from Arkhangelsk to S.Karelia
4 HeavyTanks moved from Kirov to S.Karelia
1 Adv.Fighter moved from N.Buryat Mongolia to Hulunbuir
1 Artillery, 2 Infantrys, 10 Mech.Rockets and 1 Tank moved from Chita to Hulunbuir
2 Infantrys moved from N.Buryat Mongolia to Chita
3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Infantry moved from Irkutsk to N.Buryat Mongolia
6 Infantrys moved from Evenkia to Olyokminsk
Purchase Units - Russians
Russians buy 4 Bunkers, 2 HeavyTanks, 31 Infantrys and 1 Mech.Rocket; Remaining resources: 0 PUs;
Combat - Russians
Battle in Minsk
Russians attack with 4 Infantrys and 3 Mech.Rockets
Germans defend with 4 Infantrys
Russians roll dice for 4 Infantrys and 3 Mech.Rockets in Minsk, round 2 : 4/7 hits, 2.67 expected hits
Germans roll dice for 4 Infantrys in Minsk, round 2 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Russians and 4 Infantrys owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 2 Infantrys and 3 Mech.Rockets remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Casualties for Germans: 4 Infantrys
Battle in Kiev
Russians attack with 2 HeavyTanks, 13 Infantrys and 5 Mech.Rockets
Germans defend with 1 AAGun, 2 Artillerys, 1 Elite, 3 HeavyTanks, 2 Infantrys and 2 Tanks
Russians roll dice for 2 HeavyTanks, 13 Infantrys and 5 Mech.Rockets in Kiev, round 2 : 7/20 hits, 6.83 expected hits
Germans roll dice for 2 Artillerys, 1 Elite, 3 HeavyTanks, 2 Infantrys and 2 Tanks in Kiev, round 2 : 6/10 hits, 4.67 expected hits
6 Infantrys owned by the Russians, 1 Elite owned by the Germans, 2 Artillerys owned by the Germans, 2 Infantrys owned by the Germans and 2 Tanks owned by the Germans lost in Kiev
Russians roll dice for 2 HeavyTanks, 7 Infantrys and 5 Mech.Rockets in Kiev, round 3 : 3/14 hits, 5.83 expected hits
Germans roll dice for 3 HeavyTanks in Kiev, round 3 : 1/3 hits, 2.00 expected hits
3 HeavyTanks owned by the Germans and 1 Infantry owned by the Russians lost in Kiev
Russians win, taking Kiev from Germans with 2 HeavyTanks, 6 Infantrys and 5 Mech.Rockets remaining. Battle score for attacker is 32
Casualties for Russians: 7 Infantrys
Casualties for Germans: 2 Artillerys, 1 Elite, 3 HeavyTanks, 2 Infantrys and 2 Tanks
Battle in Hulunbuir
Russians attack with 1 Adv.Fighter, 1 Artillery, 2 Infantrys, 10 Mech.Rockets and 1 Tank
Hisaichi defend with 1 Adv.Fighter, 2 ArmoredCars, 1 Artillery and 7 Infantrys
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 2 Infantrys, 10 Mech.Rockets and 1 Tank in Hulunbuir, round 2 : 7/15 hits, 7.00 expected hits
Hisaichi roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Artillery and 7 Infantrys in Hulunbuir, round 2 : 3/11 hits, 3.67 expected hits
2 ArmoredCars owned by the Hisaichi, 3 Mech.Rockets owned by the Russians and 5 Infantrys owned by the Hisaichi lost in Hulunbuir
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 2 Infantrys, 7 Mech.Rockets and 1 Tank in Hulunbuir, round 3 : 4/12 hits, 5.50 expected hits
Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Hulunbuir, round 3 : 1/4 hits, 1.67 expected hits
1 Mech.Rocket owned by the Russians, 1 Adv.Fighter owned by the Hisaichi, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Hulunbuir
Russians win, taking Hulunbuir from Hisaichi with 1 Adv.Fighter, 1 Artillery, 2 Infantrys, 6 Mech.Rockets and 1 Tank remaining. Battle score for attacker is 12
Casualties for Russians: 4 Mech.Rockets
Casualties for Hisaichi: 1 Adv.Fighter, 2 ArmoredCars, 1 Artillery and 7 Infantrys
Non Combat Move - Russians
1 Adv.Fighter moved from Hulunbuir to N.Buryat Mongolia
10 Infantrys moved from Moscow to Yaroslavl
Place Units - Russians
1 Bunker placed in Donetsk
1 Bunker, 2 HeavyTanks and 1 Infantry placed in Kursk
1 Bunker and 4 Infantrys placed in Leningrad
1 Bunker placed in S.Karelia
4 Infantrys placed in Arkhangelsk
3 Infantrys placed in Georgia
4 Infantrys and 1 Mech.Rocket placed in Stalingrad
10 Infantrys placed in Moscow
5 Infantrys placed in Sibirsky
Turn Complete - Russians
Russians collect 104 PUs; end with 104 PUs
Combat Hit Differential Summary :
Germans : 1.00
Hisaichi : -1.33
Russians : -2.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Italians
1 ArmoredCar, 3 Artillerys, 1 HeavyTank, 15 Infantrys and 1 Tank moved from Lower Egypt to Cairo
1 ArmoredCar, 1 HeavyTank and 1 Tank moved from Mersa Matruh to Cairo
3 Transports moved from 51 Sea Zone to 48 Sea Zone
3 Infantrys moved from Mersa Matruh to 51 Sea Zone
2 Cruisers and 2 Infantrys moved from 51 Sea Zone to 56 Sea Zone
1 Infantry and 1 Transport moved from 51 Sea Zone to 56 Sea Zone
3 Infantrys moved from 56 Sea Zone to Cairo
2 Fighters moved from 51 Sea Zone to Cairo
2 Artillerys and 2 Infantrys moved from Tripoli to 48 Sea Zone
2 Artillerys, 2 Infantrys and 3 Transports moved from 48 Sea Zone to 51 Sea Zone
2 Artillerys and 2 Infantrys moved from 51 Sea Zone to Mersa Matruh
3 Infantrys moved from S.Tunisia to Tripoli
2 Infantrys moved from Kufra to Mersa Matruh
1 ArmoredCar, 1 HeavyTank and 1 Tank moved from Hun to Mersa Matruh
1 ArmoredCar moved from Tripoli to Hun
1 Artillery and 3 Infantrys moved from Tunis to S.Tunisia
1 Transport moved from 31 Sea Zone to 41 Sea Zone
1 ArmoredCar, 1 Artillery and 2 Infantrys moved from E.Morocco to 41 Sea Zone
4 Infantrys moved from W.Morocco to 31 Sea Zone
1 ArmoredCar, 1 Artillery, 2 Infantrys, 2 S.Submarines and 1 Transport moved from 41 Sea Zone to 31 Sea Zone
1 ArmoredCar and 1 Artillery moved from 31 Sea Zone to Canarians
6 Infantrys moved from 31 Sea Zone to Canarians
1 ArmoredCar moved from Rio de Oro to French Sudan
1 Artillery moved from Mauritania to French Sudan
1 Infantry moved from Rio de Oro to Mauritania
Purchase Units - Italians
Italians buy 2 HeavyTanks, 11 Infantrys, 5 S.Submarines and 1 Tank; Remaining resources: 0 PUs;
Combat - Italians
Battle in French Sudan
Italians attack with 1 ArmoredCar and 1 Artillery
French defend with 1 Bunker
Italians roll dice for 1 ArmoredCar and 1 Artillery in French Sudan, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 Bunker in French Sudan, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 ArmoredCar and 1 Artillery in French Sudan, round 3 : 1/2 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the French
French roll dice for 1 Bunker in French Sudan, round 3 : 1/1 hits, 0.50 expected hits
1 ArmoredCar owned by the Italians lost in French Sudan
Italians roll dice for 1 Artillery in French Sudan, round 4 : 1/1 hits, 0.33 expected hits
French roll dice for 1 Bunker in French Sudan, round 4 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the French lost in French Sudan
Italians win, taking French Sudan from French with 1 Artillery remaining. Battle score for attacker is 2
Casualties for Italians: 1 ArmoredCar
Casualties for French: 1 Bunker
Battle in Canarians
Italians attack with 1 ArmoredCar, 1 Artillery and 6 Infantrys
Americans defend with 1 Elite and 2 Infantrys
Italians roll dice for 1 Battleship in Canarians, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Americans lost in Canarians
Italians roll dice for 1 ArmoredCar, 1 Artillery and 6 Infantrys in Canarians, round 2 : 2/8 hits, 1.83 expected hits
Americans roll dice for 1 Elite and 1 Infantry in Canarians, round 2 : 1/2 hits, 0.67 expected hits
1 Elite owned by the Americans, 1 Infantry owned by the Americans and 1 Infantry owned by the Italians lost in Canarians
Italians win, taking Canarians from Americans with 1 ArmoredCar, 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 5
Casualties for Americans: 1 Elite and 2 Infantrys
Casualties for Italians: 1 Infantry
Battle in Cairo
Italians attack with 2 ArmoredCars, 3 Artillerys, 2 Fighters, 2 HeavyTanks, 18 Infantrys and 2 Tanks
British defend with 1 AAGun, 2 Adv.Fighters, 3 Bunkers, 1 Factory and 21 Infantrys
AA fire in Cairo : 0/2 hits, 0.33 expected hits
Italians roll dice for 2 Cruisers in Cairo, round 2 : 1/2 hits, 1.00 expected hits
Units damaged: 1 Bunker owned by the British
Italians roll dice for 2 ArmoredCars, 3 Artillerys, 2 Fighters, 2 HeavyTanks, 18 Infantrys and 2 Tanks in Cairo, round 2 : 5/29 hits, 8.17 expected hits
Units damaged: 2 Bunkers owned by the British
British roll dice for 2 Adv.Fighters, 3 Bunkers and 21 Infantrys in Cairo, round 2 : 12/26 hits, 9.83 expected hits
12 Infantrys owned by the Italians and 3 Infantrys owned by the British lost in Cairo
2 Fighters owned by the Italians retreated
Italians roll dice for 2 ArmoredCars, 3 Artillerys, 2 HeavyTanks, 6 Infantrys and 2 Tanks in Cairo, round 3 : 2/15 hits, 5.50 expected hits
British roll dice for 2 Adv.Fighters, 3 Bunkers and 18 Infantrys in Cairo, round 3 : 8/23 hits, 8.83 expected hits
2 ArmoredCars owned by the Italians, 6 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Cairo
Italians roll dice for 3 Artillerys, 2 HeavyTanks and 2 Tanks in Cairo, round 4 : 4/7 hits, 3.33 expected hits
British roll dice for 2 Adv.Fighters, 3 Bunkers and 16 Infantrys in Cairo, round 4 : 9/21 hits, 8.17 expected hits
2 HeavyTanks owned by the Italians, 2 Tanks owned by the Italians, 3 Artillerys owned by the Italians and 4 Infantrys owned by the British lost in Cairo
British win with 2 Adv.Fighters, 3 Bunkers and 12 Infantrys remaining. Battle score for attacker is -62
Casualties for Italians: 2 ArmoredCars, 3 Artillerys, 2 HeavyTanks, 18 Infantrys and 2 Tanks
Casualties for British: 9 Infantrys
Non Combat Move - Italians
2 Fighters moved from Cairo to Mersa Matruh
7 Infantrys moved from Rome to Campania
Place Units - Italians
3 S.Submarines placed in 31 Sea Zone
2 S.Submarines placed in 41 Sea Zone
2 HeavyTanks and 1 Tank placed in Hun
Italians undo move 1.
2 S.Submarines placed in 41 Sea Zone
1 S.Submarine placed in 31 Sea Zone
2 Infantrys placed in Rio de Oro
4 Infantrys placed in Tunis
5 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 93 PUs; end with 93 PUs
Combat Hit Differential Summary :
Italians : -5.17
British : 2.17
French : -0.50
AA fire in Cairo : : -0.33
Americans : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - French
1 Infantry moved from Palestine to Lower Egypt
British take Lower Egypt from Italians
1 Tank moved from Palestine to Lower Egypt
9 Tanks moved from Syria to Lower Egypt
Purchase Units - French
French buy 1 Bunker and 2 Tanks; Remaining resources: 0 PUs;
Combat - French
Non Combat Move - French
1 Infantry moved from Colombia to Peru
Place Units - French
1 Bunker and 2 Tanks placed in Syria
Turn Complete - French
French collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Yamamoto
1 ArmoredCar and 2 Infantrys moved from Chubu to 85 Sea Zone
1 ArmoredCar and 2 Infantrys moved from 85 Sea Zone to Iwo Jima
1 Submarine moved from 85 Sea Zone to 93 Sea Zone
1 ArmoredCar and 2 Infantrys moved from Chubu to Kyushu
2 Artillerys moved from Tohoku to Tokyo
1 Bomber moved from Tokyo to Iwo Jima
1 Destroyer moved from 85 Sea Zone to 93 Sea Zone
2 Transports moved from 107 Sea Zone to 110 Sea Zone
2 Artillerys and 2 Infantrys moved from Lombok to 110 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
1 Cruiser and 1 Infantry moved from 107 Sea Zone to 110 Sea Zone
2 Artillerys and 3 Infantrys moved from 110 Sea Zone to Sumatra
1 Tank moved from Guadalcanal to 114 Sea Zone
1 Artillery moved from Bougainville to 114 Sea Zone
1 Tank moved from New Ireland to 114 Sea Zone
1 Artillery and 2 Tanks moved from 114 Sea Zone to Port Moresby
Purchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 6 ArmoredCars, 1 Carrier and 2 Tanks; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Sumatra
Yamamoto attack with 2 Artillerys and 3 Infantrys
British defend with 1 AAGun; Dutch defend with 3 Bunkers
Yamamoto roll dice for 1 Cruiser in Sumatra, round 2 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Dutch lost in Sumatra
Yamamoto roll dice for 2 Artillerys and 3 Infantrys in Sumatra, round 2 : 1/5 hits, 1.50 expected hits
Dutch roll dice for 2 Bunkers in Sumatra, round 2 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Yamamoto and 1 Bunker owned by the Dutch lost in Sumatra
Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Sumatra, round 3 : 1/4 hits, 1.33 expected hits
Dutch roll dice for 1 Bunker in Sumatra, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto and 1 Bunker owned by the Dutch lost in Sumatra
Yamamoto win, taking Sumatra from Dutch with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 14
Casualties for Dutch: 3 Bunkers
Casualties for Yamamoto: 2 Infantrys
Battle in Iwo Jima
Yamamoto attack with 1 ArmoredCar, 1 Bomber and 2 Infantrys
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Battleship and 1 Cruiser in Iwo Jima, round 2 : 1/2 hits, 1.17 expected hits
1 Infantry owned by the Americans lost in Iwo Jima
Yamamoto win, taking Iwo Jima from Americans with 1 ArmoredCar, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in 93 Sea Zone
Yamamoto attack with 1 Destroyer and 1 Submarine
Americans defend with 1 S.Submarine
Yamamoto roll dice for 1 Submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 S.Submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Yamamoto and 1 S.Submarine owned by the Americans lost in 93 Sea Zone
Yamamoto win with 1 Destroyer remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 Submarine
Casualties for Americans: 1 S.Submarine
Battle in Kyushu
Yamamoto attack with 1 ArmoredCar and 2 Infantrys
Americans defend with 1 Infantry
Yamamoto roll dice for 1 ArmoredCar and 2 Infantrys in Kyushu, round 2 : 1/3 hits, 0.67 expected hits
Americans roll dice for 1 Infantry in Kyushu, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Kyushu
Yamamoto win, taking Kyushu from Americans with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Non Combat Move - Yamamoto
2 Elites moved from Hollandia to 107 Sea Zone
2 Elites and 1 Transport moved from 107 Sea Zone to 85 Sea Zone
2 Elites moved from 85 Sea Zone to Tokyo
1 Bomber moved from Iwo Jima to Tokyo
Place Units - Yamamoto
2 Adv.Fighters and 1 Carrier placed in 114 Sea Zone
2 ArmoredCars and 2 Tanks placed in Chubu
4 ArmoredCars placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
Yamamoto : 0.17
Americans : 0.17
Dutch : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Chinese
3 Infantrys moved from C.Sinkiang to W.Tibet
1 L.Fighter moved from Urumqi to W.Tibet
3 Infantrys moved from Urumqi to C.Sinkiang
2 Artillerys and 2 Infantrys moved from E.Qinghai to Sikang
6 Infantrys moved from Hsining to E.Qinghai
1 Infantry moved from E.Qinghai to Lanchow
1 Infantry moved from E.Qinghai to Ningsia
1 Infantry moved from Suiyuan to Shensi
4 Infantrys moved from Lanchow to Shensi
2 Bombers, 1 Fighter and 2 L.Fighters moved from Suiyuan to Shensi
Purchase Units - Chinese
Chinese buy 9 Infantrys and 1 L.Fighter; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Sikang
Chinese attack with 2 Artillerys and 2 Infantrys
Hisaichi defend with 1 Mech.Inf
Chinese roll dice for 2 Artillerys and 2 Infantrys in Sikang, round 2 : 2/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Mech.Inf in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Hisaichi lost in Sikang
Chinese win, taking Sikang from Hisaichi with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Mech.Inf
Battle in W.Tibet
Chinese attack with 3 Infantrys and 1 L.Fighter
Thai defend with 1 Infantry
Chinese roll dice for 3 Infantrys and 1 L.Fighter in W.Tibet, round 2 : 2/4 hits, 1.00 expected hits
Thai roll dice for 1 Infantry in W.Tibet, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in W.Tibet
Chinese win, taking W.Tibet from Thai with 3 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in Shensi
Chinese attack with 2 Bombers, 1 Fighter, 5 Infantrys and 2 L.Fighters
Hisaichi defend with 1 Artillery, 2 Infantrys, 1 Mech.Inf and 2 Tanks
Chinese roll dice for 2 Bombers, 1 Fighter, 5 Infantrys and 2 L.Fighters in Shensi, round 2 : 3/10 hits, 3.50 expected hits
Hisaichi roll dice for 1 Artillery, 2 Infantrys, 1 Mech.Inf and 2 Tanks in Shensi, round 2 : 2/6 hits, 2.33 expected hits
2 Infantrys owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shensi
Chinese roll dice for 2 Bombers, 1 Fighter, 3 Infantrys and 2 L.Fighters in Shensi, round 3 : 4/8 hits, 3.17 expected hits
Hisaichi roll dice for 1 Mech.Inf and 2 Tanks in Shensi, round 3 : 2/3 hits, 1.33 expected hits
2 Tanks owned by the Hisaichi, 1 Mech.Inf owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Hisaichi with 2 Bombers, 1 Fighter, 1 Infantry and 2 L.Fighters remaining. Battle score for attacker is 16
Casualties for Chinese: 4 Infantrys
Casualties for Hisaichi: 1 Artillery, 2 Infantrys, 1 Mech.Inf and 2 Tanks
Non Combat Move - Chinese
1 AAGun moved from Suiyuan to Ningsia
1 AAGun moved from Lanchow to E.Qinghai
2 Bombers, 1 Fighter and 2 L.Fighters moved from Shensi to Ningsia
1 L.Fighter moved from W.Tibet to E.Qinghai
Place Units - Chinese
6 Infantrys placed in Hsining
3 Infantrys and 1 L.Fighter placed in Urumqi
Turn Complete - Chinese
Chinese collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
Hisaichi : 0.00
Chinese : 2.00
Thai : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Hisaichi
1 Artillery, 1 Elite and 2 Tanks moved from Liaoning to Hulunbuir
2 Tanks moved from Shantung to Hulunbuir
1 Infantry moved from Chahar to Suiyuan
Hisaichi take Suiyuan from Chinese
1 Artillery moved from Shansi to Shensi
6 Infantrys moved from Hupeh to Shensi
2 Artillerys moved from Szechwan to Shensi
3 Infantrys moved from Hunan to Hupeh
1 Submarine moved from 76 Sea Zone to 72 Sea Zone
1 Battleship and 2 Destroyers moved from 76 Sea Zone to 85 Sea Zone
4 Infantrys moved from Banjarmasin to 110 Sea Zone
4 Infantrys moved from 110 Sea Zone to Lombok
4 Infantrys moved from Vladivostok to Khabarovsk
4 Infantrys moved from Heilungchiang to Hulunbuir
Purchase Units - Hisaichi
Hisaichi buy 6 ArmoredCars, 2 Artillerys, 1 Elite, 13 Infantrys and 3 Marines; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in 72 Sea Zone
Hisaichi attack with 1 Submarine
Americans defend with 1 Transport
Hisaichi roll dice for 1 Submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Transport in 72 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Submarine in 72 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Transport owned by the Americans lost in 72 Sea Zone
Hisaichi win with 1 Submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 Transport
Battle in Shensi
Hisaichi attack with 3 Artillerys and 6 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 3 Artillerys and 6 Infantrys in Shensi, round 2 : 1/9 hits, 2.50 expected hits
Chinese roll dice for 1 Infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shensi
Hisaichi win, taking Shensi from Chinese with 3 Artillerys and 6 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Hulunbuir
Hisaichi attack with 1 Artillery, 1 Elite, 4 Infantrys and 4 Tanks
Russians defend with 1 Artillery, 2 Infantrys, 6 Mech.Rockets and 1 Tank
Hisaichi roll dice for 1 Artillery, 1 Elite, 4 Infantrys and 4 Tanks in Hulunbuir, round 2 : 3/10 hits, 3.50 expected hits
Russians roll dice for 1 Artillery, 2 Infantrys, 6 Mech.Rockets and 1 Tank in Hulunbuir, round 2 : 5/10 hits, 2.50 expected hits
3 Mech.Rockets owned by the Russians, 1 Elite owned by the Hisaichi and 4 Infantrys owned by the Hisaichi lost in Hulunbuir
Hisaichi roll dice for 1 Artillery and 4 Tanks in Hulunbuir, round 3 : 2/5 hits, 2.33 expected hits
Russians roll dice for 1 Artillery, 2 Infantrys, 3 Mech.Rockets and 1 Tank in Hulunbuir, round 3 : 2/7 hits, 2.00 expected hits
2 Infantrys owned by the Russians, 1 Tank owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Hulunbuir
Hisaichi roll dice for 3 Tanks in Hulunbuir, round 4 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 Artillery, 3 Mech.Rockets and 1 Tank in Hulunbuir, round 4 : 2/5 hits, 1.33 expected hits
1 Mech.Rocket owned by the Russians, 1 Artillery owned by the Russians and 2 Tanks owned by the Hisaichi lost in Hulunbuir
Hisaichi roll dice for 1 Tank in Hulunbuir, round 5 : 0/1 hits, 0.50 expected hits
Russians roll dice for 2 Mech.Rockets and 1 Tank in Hulunbuir, round 5 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Tank in Hulunbuir, round 6 : 0/1 hits, 0.50 expected hits
Russians roll dice for 2 Mech.Rockets and 1 Tank in Hulunbuir, round 6 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Tank in Hulunbuir, round 7 : 0/1 hits, 0.50 expected hits
Russians roll dice for 2 Mech.Rockets and 1 Tank in Hulunbuir, round 7 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Tank in Hulunbuir, round 8 : 1/1 hits, 0.50 expected hits
Russians roll dice for 2 Mech.Rockets and 1 Tank in Hulunbuir, round 8 : 0/3 hits, 0.83 expected hits
1 Mech.Rocket owned by the Russians lost in Hulunbuir
Hisaichi roll dice for 1 Tank in Hulunbuir, round 9 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 Mech.Rocket and 1 Tank in Hulunbuir, round 9 : 0/2 hits, 0.67 expected hits
1 Mech.Rocket owned by the Russians lost in Hulunbuir
Hisaichi roll dice for 1 Tank in Hulunbuir, round 10 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 Tank in Hulunbuir, round 10 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 Tank owned by the Russians lost in Hulunbuir
Russians win with no units remaining. Battle score for attacker is 14
Casualties for Hisaichi: 1 Artillery, 1 Elite, 4 Infantrys and 4 Tanks
Casualties for Russians: 1 Artillery, 2 Infantrys, 6 Mech.Rockets and 1 Tank
Battle in Khabarovsk
Hisaichi attack with 4 Infantrys
Americans defend with 1 Tank
Hisaichi roll dice for 4 Infantrys in Khabarovsk, round 2 : 0/4 hits, 0.67 expected hits
Russians roll dice for 1 Tank in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 4 Infantrys in Khabarovsk, round 3 : 0/4 hits, 0.67 expected hits
Russians roll dice for 1 Tank in Khabarovsk, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Khabarovsk
Hisaichi roll dice for 3 Infantrys in Khabarovsk, round 4 : 2/3 hits, 0.50 expected hits
Russians roll dice for 1 Tank in Khabarovsk, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Americans lost in Khabarovsk
Hisaichi win, taking Khabarovsk from Russians with 3 Infantrys remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Infantry
Casualties for Americans: 1 Tank
Non Combat Move - Hisaichi
2 Infantrys moved from Kirin to Heilungchiang
2 Infantrys moved from Kirin to Liaoning
1 Artillery and 7 Infantrys moved from Changchun to Kirin
1 Infantry moved from Shantung to Peking
4 Infantrys moved from Kwangtung to Hunan
6 Infantrys moved from Hong Kong to Kwangtung
Place Units - Hisaichi
1 Elite and 3 Marines placed in Banjarmasin
6 Infantrys placed in Hong Kong
Hisaichi undo move 2.
1 Artillery and 2 Infantrys placed in Shantung
1 Artillery and 3 Infantrys placed in Liaoning
6 ArmoredCars placed in Hong Kong
8 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Hisaichi : -1.33
Americans : -0.17
Chinese : -0.33
Russians : -0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - British
3 units repaired.
2 Infantrys moved from Rhodesia to Belgian Congo
3 Infantrys moved from Italian East Africa to Nubia
2 Infantrys moved from Darfur to Kufra
1 Adv.Fighter and 2 Fighters moved from Darfur to 56 Sea Zone
2 Adv.Fighters moved from Cairo to 56 Sea Zone
7 Infantrys moved from Cairo to Lower Egypt
1 Tank moved from Darfur to Kufra
3 Infantrys moved from Nubia to Darfur
3 Infantrys moved from Nubia to New Valley
3 Infantrys moved from Palestine to Lower Egypt
1 Infantry moved from Syria to Palestine
8 Infantrys moved from Palestine to Lower Egypt
8 Infantrys and 1 Tank moved from Java to Sumatra
2 Infantrys moved from Java to Sumatra
2 ArmoredCars moved from Madras to Calcutta
1 Infantry moved from Hyderabad to Calcutta
1 Infantry moved from Hyderabad to Bihar
3 Infantrys moved from Delhi to Bihar
2 ArmoredCars moved from Madras to Bihar
3 Infantrys and 1 Tank moved from Dover to 21 Sea Zone
3 Infantrys and 1 Tank moved from 21 Sea Zone to Netherlands
3 Adv.Fighters and 1 Fighter moved from 21 Sea Zone to Netherlands
1 Bomber moved from Manchester to Hamburg
Purchase Units - British
British buy 1 Battleship, 1 Cruiser, 1 Destroyer, 21 Infantrys and 1 Submarine; Remaining resources: 4 PUs;
Combat - British
Strategic bombing raid in Hamburg
AA fire in Hamburg : 0/1 hits, 0.17 expected hits
Bombing raid in Hamburg rolls: 6 and costs: 6 PUs.
Bombing raid costs 6 PUs
Battle in Netherlands
British attack with 3 Adv.Fighters, 1 Fighter, 3 Infantrys and 1 Tank
Germans defend with 3 Infantrys
British roll dice for 2 Battleships and 2 Cruisers in Netherlands, round 2 : 2/4 hits, 2.33 expected hits
2 Infantrys owned by the Germans lost in Netherlands
British roll dice for 3 Adv.Fighters, 1 Fighter, 3 Infantrys and 1 Tank in Netherlands, round 2 : 4/8 hits, 2.83 expected hits
Germans roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Netherlands
British win, taking Netherlands from Germans with 3 Adv.Fighters, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Germans: 3 Infantrys
Battle in 56 Sea Zone
British attack with 3 Adv.Fighters and 2 Fighters
Italians defend with 2 Cruisers and 1 Transport
British roll dice for 3 Adv.Fighters and 2 Fighters in 56 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
Italians roll dice for 2 Cruisers and 1 Transport in 56 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
2 Fighters owned by the British, 1 Transport owned by the Italians and 2 Cruisers owned by the Italians lost in 56 Sea Zone
British win with 3 Adv.Fighters remaining. Battle score for attacker is 14
Casualties for British: 2 Fighters
Casualties for Italians: 2 Cruisers and 1 Transport
Battle in Kufra
British attack with 2 Infantrys and 1 Tank
Germans defend with 1 Tank
British roll dice for 2 Infantrys and 1 Tank in Kufra, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 Tank in Kufra, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Germans lost in Kufra
British win, taking Kufra from Italians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5
Casualties for Germans: 1 Tank
Battle in Sumatra
British attack with 10 Infantrys and 1 Tank
Yamamoto defend with 1 AAGun, 2 Artillerys and 1 Infantry
British roll dice for 10 Infantrys and 1 Tank in Sumatra, round 2 : 4/11 hits, 2.17 expected hits
Yamamoto roll dice for 2 Artillerys and 1 Infantry in Sumatra, round 2 : 1/3 hits, 1.00 expected hits
2 Artillerys owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Sumatra
British win, taking Sumatra from Yamamoto with 9 Infantrys and 1 Tank remaining. Battle score for attacker is 8
Casualties for British: 1 Infantry
Casualties for Yamamoto: 2 Artillerys and 1 Infantry
Battle in Calcutta
British attack with 2 ArmoredCars and 1 Infantry
Thai defend with 1 Infantry
British roll dice for 2 ArmoredCars and 1 Infantry in Calcutta, round 2 : 2/3 hits, 0.83 expected hits
Thai roll dice for 1 Infantry in Calcutta, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Calcutta
British win, taking Calcutta from Thai with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Non Combat Move - British
3 Adv.Fighters and 1 Fighter moved from Netherlands to Manchester
1 Infantry moved from Scotland to Manchester
1 Infantry moved from Dublin to Northern Ireland
1 Infantry moved from Munster to Dublin
1 Tank moved from Munster to Northern Ireland
1 Bomber moved from Hamburg to Manchester
3 Adv.Fighters moved from 56 Sea Zone to Cairo
Place Units - British
1 Battleship, 1 Cruiser, 1 Destroyer and 1 Submarine placed in 21 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Manchester: 3 Adv.Fighters and 1 Fighter
EDIT: Adding units owned by British to 21 Sea Zone: 3 Adv.Fighters and 1 Fighter
EDIT: Turning off Edit Mode
6 Infantrys placed in Cairo
3 Infantrys placed in W.Iran
3 Infantrys placed in Italian East Africa
5 Infantrys placed in Madras
4 Infantrys placed in Delhi
Turn Complete - British
British collect 99 PUs; end with 103 PUs
Combat Hit Differential Summary :
Germans : -0.33
British : 4.83
Italians : 0.33
Yamamoto : 0.00
Thai : -0.33
AA fire in Hamburg : : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Anzac
3 Fighters moved from Townsville to Java
Purchase Units - Anzac
Anzac buy 3 Fighters; Remaining resources: 1 PUs;
Non Combat Move - Anzac
Place Units - Anzac
3 Fighters placed in Townsville
Turn Complete - Anzac
Anzac collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Dutch
1 Marine and 2 Tanks moved from Rio De Janeiro to Argentina
Purchase Units - Dutch
Dutch buy 2 Bunkers and 1 Marine; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Argentina
Dutch attack with 1 Marine and 2 Tanks
Neutral defend with 3 Infantrys
Dutch roll dice for 1 Marine and 2 Tanks in Argentina, round 2 : 2/3 hits, 1.50 expected hits
Neutral roll dice for 3 Infantrys in Argentina, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral lost in Argentina
Dutch roll dice for 1 Marine and 2 Tanks in Argentina, round 3 : 2/3 hits, 1.50 expected hits
Neutral roll dice for 1 Infantry in Argentina, round 3 : 1/1 hits, 0.33 expected hits
1 Marine owned by the Dutch and 1 Infantry owned by the Neutral lost in Argentina
Dutch loses 0 PUs for violating Argentinas neutrality.
Dutch win, taking Argentina from Neutral with 2 Tanks remaining. Battle score for attacker is 2
Casualties for Neutral: 3 Infantrys
Casualties for Dutch: 1 Marine
Non Combat Move - Dutch
Place Units - Dutch
1 Bunker placed in Java
1 Bunker placed in Sumatra
1 Marine placed in Suriname
Turn Complete - Dutch
Dutch collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Neutral : -0.33
Dutch : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Finns
1 Infantry moved from Latvia to Novgorod
Finns take Novgorod from Russians
1 Artillery moved from Latvia to 24 Sea Zone
2 Artillerys and 1 Elite moved from Nordland to Upper Norrland
2 Tanks moved from Helsinki to Oulu
3 Infantrys moved from Tampere to Oulu
2 Tanks moved from Helsinki to Oulu
1 Elite moved from Helsinki to 24 Sea Zone
1 Artillery and 1 Elite moved from 24 Sea Zone to Oulu
1 Elite moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 1 Infantry and 5 Tanks; Remaining resources: 0 PUs;
Combat - Finns
Non Combat Move - Finns
Place Units - Finns
1 Infantry and 5 Tanks placed in Helsinki
Turn Complete - Finns
Finns collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Romanians
3 Artillerys, 1 Elite, 1 Infantry and 4 Tanks moved from Bulgaria to Greece
1 Tank moved from E.Romania to Greece
1 Artillery, 1 Elite and 3 Tanks moved from Odessa to Vinnytsia
1 Elite moved from E.Romania to Vinnytsia
1 Infantry moved from E.Romania to Odessa
4 Infantrys moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 1 Elite, 1 Factory and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Greece
Romanians attack with 3 Artillerys, 1 Elite, 1 Infantry and 5 Tanks
Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank
Romanians roll dice for 3 Artillerys, 1 Elite, 1 Infantry and 5 Tanks in Greece, round 2 : 3/10 hits, 4.33 expected hits
Neutral roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Greece, round 2 : 3/7 hits, 2.67 expected hits
2 Artillerys owned by the Romanians, 3 Infantrys owned by the Neutral and 1 Infantry owned by the Romanians lost in Greece
Romanians roll dice for 1 Artillery, 1 Elite and 5 Tanks in Greece, round 3 : 3/7 hits, 3.33 expected hits
Neutral roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Greece, round 3 : 2/4 hits, 1.67 expected hits
1 Elite owned by the Romanians, 1 Artillery owned by the Romanians, 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Greece
Romanians roll dice for 5 Tanks in Greece, round 4 : 1/5 hits, 2.50 expected hits
Neutral roll dice for 1 Fighter in Greece, round 4 : 0/1 hits, 0.50 expected hits
1 Fighter owned by the Neutral lost in Greece
Romanians loses 0 PUs for violating Greeces neutrality.
Romanians win, taking Greece from Neutral with 5 Tanks remaining. Battle score for attacker is 6
Casualties for Romanians: 3 Artillerys, 1 Elite and 1 Infantry
Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank
Non Combat Move - Romanians
Place Units - Romanians
1 Factory placed in Vinnytsia
1 Elite and 2 Infantrys placed in E.Romania
Turn Complete - Romanians
Romanians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Romanians : -3.17
Neutral : 0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Thai
7 Artillerys, 1 Fighter, 15 Infantrys, 2 Marines and 1 Tank moved from Assam to Sikang
2 Tanks moved from Burma to Sikang
1 Infantry moved from E.Tibet to Assam
2 Artillerys, 1 Elite and 6 Infantrys moved from Burma to Yunnan
2 Artillerys, 1 Elite and 9 Infantrys moved from S.Thailand to Burma
6 Infantrys moved from Bangkok to S.Thailand
2 Artillerys, 1 Marine and 3 Tanks moved from Malaya to S.Thailand
3 Tanks moved from S.Thailand to Burma
1 Infantry moved from Malaya to S.Thailand
Purchase Units - Thai
Thai buy 2 Artillerys, 6 Infantrys, 1 Marine and 3 Tanks; Remaining resources: 0 PUs;
Combat - Thai
Battle in Sikang
Thai attack with 7 Artillerys, 1 Fighter, 15 Infantrys, 2 Marines and 3 Tanks
Chinese defend with 2 Artillerys and 2 Infantrys
Thai roll dice for 7 Artillerys, 1 Fighter, 15 Infantrys, 2 Marines and 3 Tanks in Sikang, round 2 : 10/28 hits, 8.83 expected hits
Chinese roll dice for 2 Artillerys and 2 Infantrys in Sikang, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Thai, 2 Infantrys owned by the Chinese and 2 Artillerys owned by the Chinese lost in Sikang
Thai win, taking Sikang from Chinese with 7 Artillerys, 1 Fighter, 14 Infantrys, 2 Marines and 3 Tanks remaining. Battle score for attacker is 10
Casualties for Thai: 1 Infantry
Casualties for Chinese: 2 Artillerys and 2 Infantrys
Non Combat Move - Thai
1 Fighter moved from Sikang to Yunnan
Place Units - Thai
6 Infantrys placed in Bangkok
2 Artillerys, 1 Marine and 3 Tanks placed in Malaya
Turn Complete - Thai
Thai collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Chinese : -0.33
Thai : 1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Americans
3 Adv.Fighters moved from Saipan to Kyushu
1 Adv.Fighter and 1 Marine moved from Shikoku to Kyushu
2 S.Bombers moved from Shikoku to 114 Sea Zone
1 Infantry moved from Tabiteuea to 116 Sea Zone
1 Infantry and 1 S.Submarine moved from 116 Sea Zone to 114 Sea Zone
1 Infantry moved from 114 Sea Zone to New Britain
2 Destroyers and 4 Submarines moved from 116 Sea Zone to 114 Sea Zone
1 B.Transport moved from 116 Sea Zone to 114 Sea Zone
1 Bomber moved from Shikoku to 114 Sea Zone
1 Destroyer and 2 Submarines moved from 98 Sea Zone to 88 Sea Zone
2 Infantrys and 1 Tank moved from Bahia to 32 Sea Zone
1 B.Transport, 2 Infantrys and 1 Tank moved from 32 Sea Zone to 34 Sea Zone
1 B.Transport moved from 34 Sea Zone to 32 Sea Zone
2 Tanks moved from Salvador to Bahia
2 Destroyers moved from 26 Sea Zone to 32 Sea Zone
2 Destroyers moved from 32 Sea Zone to 33 Sea Zone
1 Artillery and 1 Infantry moved from Cape Verde to 34 Sea Zone
1 Artillery, 3 Infantrys and 1 Tank moved from 34 Sea Zone to Canarians
1 Infantry, 2 Marines and 1 Tank moved from Koryakia to Kolyma
1 Tank moved from Kolyma to Okhotsk
Purchase Units - Americans
Americans buy 3 Adv.Fighters, 1 Battleship, 2 Bunkers, 2 Destroyers, 3 Infantrys, 3 Marines, 2 Submarines and 2 Tanks; Remaining resources: 0 PUs;
Combat - Americans
Battle in 114 Sea Zone
Americans attack with 1 B.Transport, 1 Bomber, 2 Destroyers, 2 S.Bombers, 1 S.Submarine and 4 Submarines
Yamamoto defend with 2 Adv.Fighters, 1 B.Transport, 1 Battleship, 2 Carriers, 1 Destroyer and 1 Transport
Americans roll dice for 1 S.Submarine and 4 Submarines in 114 Sea Zone, round 2 : 3/5 hits, 1.83 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
Americans roll dice for 1 B.Transport, 1 Bomber, 2 Destroyers and 2 S.Bombers in 114 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits
Yamamoto roll dice for 2 Adv.Fighters, 1 B.Transport, 1 Battleship, 2 Carriers, 1 Destroyer and 1 Transport in 114 Sea Zone, round 2 : 5/8 hits, 3.67 expected hits
4 Submarines owned by the Americans, 1 B.Transport owned by the Americans, 2 Carriers owned by the Yamamoto, 1 Transport owned by the Yamamoto and 1 B.Transport owned by the Yamamoto lost in 114 Sea Zone
Americans roll dice for 1 S.Submarine in 114 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 Bomber, 2 Destroyers and 2 S.Bombers in 114 Sea Zone, round 3 : 2/5 hits, 3.00 expected hits
Yamamoto roll dice for 2 Adv.Fighters, 1 Battleship and 1 Destroyer in 114 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
2 Destroyers owned by the Americans, 2 Adv.Fighters owned by the Yamamoto, 1 Destroyer owned by the Yamamoto and 1 S.Submarine owned by the Americans lost in 114 Sea Zone
1 Infantry owned by the Americans lost in New Britain
Americans roll dice for 1 Bomber and 2 S.Bombers in 114 Sea Zone, round 4 : 2/3 hits, 2.33 expected hits
Yamamoto roll dice for 1 Battleship in 114 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 Bomber owned by the Americans and 1 Battleship owned by the Yamamoto lost in 114 Sea Zone
Americans win with 2 S.Bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 B.Transport, 1 Bomber, 2 Destroyers, 1 S.Submarine and 4 Submarines
Casualties for Yamamoto: 2 Adv.Fighters, 1 B.Transport, 1 Battleship, 2 Carriers, 1 Destroyer and 1 Transport
Battle in Canarians
Americans attack with 1 Artillery, 3 Infantrys and 1 Tank
Italians defend with 1 ArmoredCar, 1 Artillery and 5 Infantrys
Americans roll dice for 1 Battleship and 2 Cruisers in Canarians, round 2 : 2/3 hits, 1.67 expected hits
1 ArmoredCar owned by the Italians and 1 Infantry owned by the Italians lost in Canarians
Americans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Canarians, round 2 : 1/5 hits, 1.50 expected hits
Italians roll dice for 1 Artillery and 4 Infantrys in Canarians, round 2 : 1/5 hits, 1.67 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Italians lost in Canarians
Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Canarians, round 3 : 3/4 hits, 1.33 expected hits
Italians roll dice for 1 Artillery and 3 Infantrys in Canarians, round 3 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Americans and 3 Infantrys owned by the Italians lost in Canarians
Americans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Canarians, round 4 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 Artillery in Canarians, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Italians lost in Canarians
Americans win, taking Canarians from Italians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 14
Casualties for Italians: 1 ArmoredCar, 1 Artillery and 5 Infantrys
Casualties for Americans: 2 Infantrys
Battle in Kyushu
Americans attack with 4 Adv.Fighters and 1 Marine
Yamamoto defend with 1 ArmoredCar and 2 Infantrys
Americans roll dice for 4 Adv.Fighters and 1 Marine in Kyushu, round 2 : 3/5 hits, 2.50 expected hits
Yamamoto roll dice for 1 ArmoredCar and 2 Infantrys in Kyushu, round 2 : 2/3 hits, 0.83 expected hits
1 Marine owned by the Americans, 2 Infantrys owned by the Yamamoto, 1 Adv.Fighter owned by the Americans and 1 ArmoredCar owned by the Yamamoto lost in Kyushu
Americans win with 3 Adv.Fighters remaining. Battle score for attacker is -6
Casualties for Americans: 1 Adv.Fighter and 1 Marine
Casualties for Yamamoto: 1 ArmoredCar and 2 Infantrys
Non Combat Move - Americans
3 Adv.Fighters moved from Kyushu to Shikoku
2 S.Bombers moved from 114 Sea Zone to Kwajalein
Place Units - Americans
1 Destroyer and 1 Submarine placed in 88 Sea Zone
1 Battleship placed in 32 Sea Zone
1 Marine placed in Bahia
1 Bunker and 2 Tanks placed in Shikoku
3 Adv.Fighters placed in Saipan
1 Bunker placed in Wake
1 Destroyer and 1 Submarine placed in 26 Sea Zone
1 Infantry and 2 Marines placed in Pearl Harbor
2 Infantrys placed in Alaska
Turn Complete - Americans
Americans collect 115 PUs; end with 115 PUs
Combat Hit Differential Summary :
Italians : -1.33
Yamamoto : 3.50
Americans : 1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Germans
4 ArmoredCars, 2 Artillerys and 8 Infantrys moved from Vinnytsia to Kiev
2 HeavyTanks and 2 Tanks moved from Warsaw to Kiev
1 Infantry moved from Lithuania to Brest
2 Infantrys moved from Lithuania to East Prussia
3 Infantrys moved from Krakow to Vinnytsia
2 Artillerys and 3 Infantrys moved from Bohemia to Krakow
11 Infantrys moved from Brandenburg to Pomerania
4 Infantrys moved from Denmark to 22 Sea Zone
4 Infantrys moved from 22 Sea Zone to Netherlands
2 Fighters moved from 22 Sea Zone to Netherlands
Purchase Units - Germans
Germans buy 1 Elite, 2 HeavyTanks, 2 Infantrys, 5 Mech.Infs, 6 T.Boats and 2 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Kiev
Germans attack with 4 ArmoredCars, 2 Artillerys, 2 HeavyTanks, 8 Infantrys and 2 Tanks
Russians defend with 1 AAGun, 2 HeavyTanks, 6 Infantrys and 5 Mech.Rockets
Germans roll dice for 4 ArmoredCars, 2 Artillerys, 2 HeavyTanks, 8 Infantrys and 2 Tanks in Kiev, round 2 : 6/18 hits, 6.00 expected hits
Russians roll dice for 2 HeavyTanks, 6 Infantrys and 5 Mech.Rockets in Kiev, round 2 : 7/13 hits, 4.17 expected hits
6 Infantrys owned by the Russians and 7 Infantrys owned by the Germans lost in Kiev
Germans roll dice for 4 ArmoredCars, 2 Artillerys, 2 HeavyTanks, 1 Infantry and 2 Tanks in Kiev, round 3 : 4/11 hits, 4.67 expected hits
Russians roll dice for 2 HeavyTanks and 5 Mech.Rockets in Kiev, round 3 : 3/7 hits, 2.17 expected hits
4 Mech.Rockets owned by the Russians, 2 ArmoredCars owned by the Germans and 1 Infantry owned by the Germans lost in Kiev
Germans roll dice for 2 ArmoredCars, 2 Artillerys, 2 HeavyTanks and 2 Tanks in Kiev, round 4 : 4/8 hits, 3.67 expected hits
Russians roll dice for 2 HeavyTanks and 1 Mech.Rocket in Kiev, round 4 : 3/3 hits, 1.50 expected hits
1 Mech.Rocket owned by the Russians, 2 ArmoredCars owned by the Germans, 1 Artillery owned by the Germans and 2 HeavyTanks owned by the Russians lost in Kiev
Germans win, taking Kiev from Russians with 1 Artillery, 2 HeavyTanks and 2 Tanks remaining. Battle score for attacker is 20
Casualties for Germans: 4 ArmoredCars, 1 Artillery and 8 Infantrys
Casualties for Russians: 2 HeavyTanks, 6 Infantrys and 5 Mech.Rockets
Battle in Netherlands
Germans attack with 2 Fighters and 4 Infantrys
British defend with 3 Infantrys and 1 Tank
Germans roll dice for 1 Battleship and 1 Cruiser in Netherlands, round 2 : 0/2 hits, 1.17 expected hits
Germans roll dice for 2 Fighters and 4 Infantrys in Netherlands, round 2 : 0/6 hits, 1.33 expected hits
British roll dice for 3 Infantrys and 1 Tank in Netherlands, round 2 : 1/4 hits, 1.50 expected hits
1 Infantry owned by the Germans lost in Netherlands
Germans roll dice for 2 Fighters and 3 Infantrys in Netherlands, round 3 : 2/5 hits, 1.17 expected hits
British roll dice for 3 Infantrys and 1 Tank in Netherlands, round 3 : 3/4 hits, 1.50 expected hits
3 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Netherlands
British win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -4
Casualties for Germans: 4 Infantrys
Casualties for British: 2 Infantrys
2 Fighters owned by the Germans retreated
Non Combat Move - Germans
2 Fighters moved from Netherlands to 22 Sea Zone
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Berlin: 2 Artillerys and 8 Infantrys
EDIT: Adding units owned by Germans to Saxony: 2 Artillerys and 8 Infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Oulu: 4 Infantrys
EDIT: Removing units owned by Germans from 24 Sea Zone: 2 Transports
EDIT: Adding units owned by Germans to 22 Sea Zone: 2 Transports
EDIT: Adding units owned by Germans to Hamburg: 4 Infantrys
EDIT: Turning off Edit Mode
1 Elite and 2 Infantrys placed in Rhine
2 HeavyTanks and 2 Tanks placed in Warsaw
5 Mech.Infs placed in Bohemia
6 T.Boats placed in 22 Sea Zone
Turn Complete - Germans
Germans collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans : -2.00
British : 1.00
Russians : 5.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Russians
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys moved from 54 Sea Zone to Donetsk
1 Elite and 1 Infantry moved from S.Karelia to Novgorod
4 Infantrys moved from Arkhangelsk to S.Karelia
1 Mech.Rocket moved from Minsk to Latvia
Russians take Latvia from Finns
1 Mech.Rocket moved from Latvia to Estonia
1 Infantry moved from Leningrad to Estonia
1 Infantry moved from Minsk to Brest
1 Infantry moved from Minsk to Lithuania
1 Mech.Rocket moved from Minsk to Lithuania
1 Mech.Rocket moved from Minsk to Brest
2 HeavyTanks and 11 Infantrys moved from Kursk to Kiev
1 Mech.Rocket moved from Stalingrad to Donetsk
4 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Georgia to Rostov
10 Infantrys moved from Yaroslavl to Kursk
10 Infantrys moved from Moscow to Yaroslavl
4 Infantrys moved from N.Buryat Mongolia to Chita
1 Adv.Fighter moved from N.Buryat Mongolia to Chita
6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
5 Infantrys moved from Sibirsky to Evenkia
Purchase Units - Russians
Russians buy 2 Artillerys, 4 Bunkers, 2 Elites, 25 Infantrys, 2 Mech.Rockets and 1 Mot.Inf; Remaining resources: 0 PUs;
Combat - Russians
Battle in Brest
Russians attack with 1 Infantry and 1 Mech.Rocket
Germans defend with 1 AAGun and 1 Infantry
Russians roll dice for 1 Infantry and 1 Mech.Rocket in Brest, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Brest, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry and 1 Mech.Rocket in Brest, round 3 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Brest, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry and 1 Mech.Rocket in Brest, round 4 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Brest, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry and 1 Mech.Rocket in Brest, round 5 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Brest, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry and 1 Mech.Rocket in Brest, round 6 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Brest, round 6 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Brest
Russians win, taking Brest from Germans with 1 Infantry and 1 Mech.Rocket remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Novgorod
Russians attack with 1 Elite and 1 Infantry
Finns defend with 1 Infantry
Russians roll dice for 1 Elite and 1 Infantry in Novgorod, round 2 : 1/2 hits, 0.50 expected hits
Finns roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Novgorod
Russians win, taking Novgorod from Finns with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in Lithuania
Russians attack with 1 Infantry and 1 Mech.Rocket
Germans defend with 1 Infantry
Russians roll dice for 1 Infantry and 1 Mech.Rocket in Lithuania, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Lithuania
Russians win, taking Lithuania from Germans with 1 Infantry and 1 Mech.Rocket remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Kiev
Russians attack with 2 HeavyTanks and 11 Infantrys
Germans defend with 1 AAGun, 1 Artillery, 2 HeavyTanks and 2 Tanks
Russians roll dice for 2 HeavyTanks and 11 Infantrys in Kiev, round 2 : 3/13 hits, 3.17 expected hits
Germans roll dice for 1 Artillery, 2 HeavyTanks and 2 Tanks in Kiev, round 2 : 2/5 hits, 2.67 expected hits
2 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 2 Tanks owned by the Germans lost in Kiev
Russians roll dice for 2 HeavyTanks and 9 Infantrys in Kiev, round 3 : 3/11 hits, 2.83 expected hits
Germans roll dice for 2 HeavyTanks in Kiev, round 3 : 2/2 hits, 1.33 expected hits
2 HeavyTanks owned by the Germans and 2 Infantrys owned by the Russians lost in Kiev
Russians win, taking Kiev from Germans with 2 HeavyTanks and 7 Infantrys remaining. Battle score for attacker is 20
Casualties for Russians: 4 Infantrys
Casualties for Germans: 1 Artillery, 2 HeavyTanks and 2 Tanks
Battle in Estonia
Russians attack with 1 Infantry and 1 Mech.Rocket
Germans defend with 1 Infantry
Russians roll dice for 1 Infantry and 1 Mech.Rocket in Estonia, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry and 1 Mech.Rocket in Estonia, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Estonia, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Estonia
Russians win, taking Estonia from Germans with 1 Mech.Rocket remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 AAGun moved from N.Buryat Mongolia to Chita
1 AAGun moved from Olyokminsk to N.Buryat Mongolia
1 Infantry moved from Chita to Hulunbuir
1 Infantry moved from Chita to Hulunbuir
1 Adv.Fighter moved from Chita to Hulunbuir
Place Units - Russians
1 Bunker placed in Hulunbuir
1 Bunker placed in Ayan
1 Bunker placed in Chita
1 Bunker placed in Donetsk
3 Infantrys placed in Kursk
4 Infantrys placed in Leningrad
4 Infantrys placed in Arkhangelsk
3 Infantrys placed in Georgia
5 Infantrys placed in Stalingrad
2 Mech.Rockets and 1 Mot.Inf placed in Sibirsky
2 Artillerys, 2 Elites and 6 Infantrys placed in Moscow
Turn Complete - Russians
Russians collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Germans : -1.67
Finns : -0.33
Russians : -3.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Italians
4 S.Submarines moved from 41 Sea Zone to 31 Sea Zone
1 Infantry moved from Portugal to 31 Sea Zone
2 Infantrys moved from Rio de Oro to 31 Sea Zone
1 Infantry moved from Rio de Oro to 31 Sea Zone
4 Infantrys moved from 31 Sea Zone to Canarians
2 Fighters moved from 31 Sea Zone to Canarians
2 Artillerys and 2 Infantrys moved from Portugal to 31 Sea Zone
2 Infantrys moved from 31 Sea Zone to Canarians
2 Artillerys moved from 31 Sea Zone to Rio de Oro
1 Mech.Inf moved from Rio de Oro to Gold Coast
Italians take Gold Coast from British
1 Artillery moved from French Sudan to Nigeria
Italians take Nigeria from British
1 Infantry moved from Rio de Oro to Mauritania
1 Infantry moved from Mauritania to French Sudan
3 Transports moved from 51 Sea Zone to 48 Sea Zone
6 Infantrys moved from Campania to 48 Sea Zone
6 Infantrys and 3 Transports moved from 48 Sea Zone to 51 Sea Zone
6 Infantrys moved from 51 Sea Zone to Mersa Matruh
2 Infantrys moved from Mersa Matruh to Kufra
2 Fighters moved from Mersa Matruh to Kufra
1 ArmoredCar moved from Hun to Kufra
1 Tank moved from Hun to Kufra
3 Infantrys moved from Tripoli to El Agheila
1 Artillery and 3 Infantrys moved from S.Tunisia to Tripoli
4 Infantrys moved from Tunis to S.Tunisia
Purchase Units - Italians
Italians buy 2 HeavyTanks, 2 Infantrys, 7 S.Submarines and 1 Tank; Remaining resources: 0 PUs;
Combat - Italians
Battle in Kufra
Italians attack with 1 ArmoredCar, 2 Fighters, 2 Infantrys and 1 Tank
British defend with 2 Infantrys and 1 Tank
Italians roll dice for 1 ArmoredCar, 2 Fighters, 2 Infantrys and 1 Tank in Kufra, round 2 : 1/6 hits, 1.83 expected hits
British roll dice for 2 Infantrys and 1 Tank in Kufra, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Kufra
Italians roll dice for 1 ArmoredCar, 2 Fighters, 1 Infantry and 1 Tank in Kufra, round 3 : 3/5 hits, 1.67 expected hits
British roll dice for 1 Infantry and 1 Tank in Kufra, round 3 : 1/2 hits, 0.83 expected hits
1 Tank owned by the British, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Kufra
Italians win, taking Kufra from British with 1 ArmoredCar, 2 Fighters and 1 Tank remaining. Battle score for attacker is 5
Casualties for Italians: 2 Infantrys
Casualties for British: 2 Infantrys and 1 Tank
Battle in Canarians
Italians attack with 2 Fighters and 6 Infantrys
Americans defend with 1 Artillery, 1 Infantry and 1 Tank
Italians roll dice for 1 Battleship in Canarians, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Americans lost in Canarians
Italians roll dice for 2 Fighters and 6 Infantrys in Canarians, round 2 : 1/8 hits, 1.67 expected hits
Americans roll dice for 1 Artillery and 1 Tank in Canarians, round 2 : 1/2 hits, 0.83 expected hits
1 Artillery owned by the Americans and 1 Infantry owned by the Italians lost in Canarians
Italians roll dice for 2 Fighters and 5 Infantrys in Canarians, round 3 : 2/7 hits, 1.50 expected hits
Americans roll dice for 1 Tank in Canarians, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Americans lost in Canarians
Italians win, taking Canarians from Americans with 2 Fighters and 5 Infantrys remaining. Battle score for attacker is 9
Casualties for Americans: 1 Artillery, 1 Infantry and 1 Tank
Casualties for Italians: 1 Infantry
Non Combat Move - Italians
1 Fighter moved from Canarians to 31 Sea Zone
1 Fighter moved from Canarians to 31 Sea Zone
2 HeavyTanks moved from Hun to Mersa Matruh
2 Fighters moved from Kufra to 51 Sea Zone
5 Infantrys moved from Rome to Campania
Place Units - Italians
2 HeavyTanks and 1 Tank placed in Hun
4 S.Submarines placed in 41 Sea Zone
3 S.Submarines placed in 31 Sea Zone
2 Infantrys placed in Tunis
Turn Complete - Italians
Italians collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
Italians : 0.67
British : -0.00
Americans : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - French
1 Adv.Fighter moved from Palestine to Mersa Matruh
1 Infantry and 10 Tanks moved from Lower Egypt to Mersa Matruh
2 Tanks moved from Syria to Lower Egypt
1 Infantry moved from Peru to N.Chile
Purchase Units - French
French buy 2 ArmoredCars and 1 Bunker; Remaining resources: 2 PUs;
Combat - French
Battle in N.Chile
French attack with 1 Infantry
Neutral defend with 1 Artillery and 2 Infantrys
French roll dice for 1 Infantry in N.Chile, round 2 : 0/1 hits, 0.17 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 0/3 hits, 1.00 expected hits
French roll dice for 1 Infantry in N.Chile, round 3 : 0/1 hits, 0.17 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 3 : 2/3 hits, 1.00 expected hits
1 Infantry owned by the French lost in N.Chile
Neutral win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -2
Casualties for French: 1 Infantry
Battle in Mersa Matruh
French attack with 1 Adv.Fighter, 1 Infantry and 10 Tanks
Germans defend with 1 Infantry; Italians defend with 1 ArmoredCar, 2 Artillerys, 3 HeavyTanks, 8 Infantrys and 1 Tank
French roll dice for 1 Adv.Fighter, 1 Infantry and 10 Tanks in Mersa Matruh, round 2 : 5/12 hits, 5.67 expected hits
Italians roll dice for 1 ArmoredCar, 2 Artillerys, 3 HeavyTanks, 9 Infantrys and 1 Tank in Mersa Matruh, round 2 : 6/16 hits, 6.33 expected hits
1 ArmoredCar owned by the Italians, 5 Tanks owned by the French, 1 Infantry owned by the Germans, 3 Infantrys owned by the Italians and 1 Infantry owned by the French lost in Mersa Matruh
French roll dice for 1 Adv.Fighter and 5 Tanks in Mersa Matruh, round 3 : 5/6 hits, 3.00 expected hits
Italians roll dice for 2 Artillerys, 3 HeavyTanks, 5 Infantrys and 1 Tank in Mersa Matruh, round 3 : 4/11 hits, 4.83 expected hits
4 Tanks owned by the French and 5 Infantrys owned by the Italians lost in Mersa Matruh
1 Tank retreated to Lower Egypt
Italians win with 2 Artillerys, 3 HeavyTanks and 1 Tank remaining. Battle score for attacker is -25
Casualties for French: 1 Infantry and 9 Tanks
Casualties for Germans: 1 Infantry
Casualties for Italians: 1 ArmoredCar and 8 Infantrys
Non Combat Move - French
1 Adv.Fighter moved from Mersa Matruh to Lower Egypt
Place Units - French
1 Bunker placed in French Equatorial Africa
2 ArmoredCars placed in Syria
Turn Complete - French
French collect 15 PUs; end with 17 PUs
Combat Hit Differential Summary :
Neutral : 0.00
Italians : -1.17
French : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Yamamoto
2 ArmoredCars and 2 Tanks moved from Chubu to Shikoku
2 Elites moved from Tokyo to 85 Sea Zone
1 Artillery moved from Tokyo to 85 Sea Zone
2 ArmoredCars moved from Tokyo to 85 Sea Zone
2 ArmoredCars, 1 Artillery and 2 Elites moved from 85 Sea Zone to Shikoku
1 Bomber moved from Tokyo to Shikoku
1 Cruiser and 2 Transports moved from 110 Sea Zone to 92 Sea Zone
1 Destroyer moved from 93 Sea Zone to 85 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 4 ArmoredCars, 2 Artillerys, 1 B.Transport, 3 Destroyers and 11 Infantrys; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Shikoku
Yamamoto attack with 4 ArmoredCars, 1 Artillery, 1 Bomber, 2 Elites and 2 Tanks
Americans defend with 3 Adv.Fighters, 2 Bunkers, 1 Factory and 2 Tanks
Yamamoto roll dice for 1 Battleship and 1 Cruiser in Shikoku, round 2 : 1/2 hits, 1.17 expected hits
Units damaged: 1 Bunker owned by the Americans
Yamamoto roll dice for 4 ArmoredCars, 1 Artillery, 1 Bomber, 2 Elites and 2 Tanks in Shikoku, round 2 : 4/10 hits, 4.17 expected hits
Units damaged: 1 Bunker owned by the Americans
Americans roll dice for 3 Adv.Fighters, 2 Bunkers and 2 Tanks in Shikoku, round 2 : 4/7 hits, 4.00 expected hits
1 Bunker owned by the Americans, 1 Elite owned by the Yamamoto, 2 Tanks owned by the Americans and 3 ArmoredCars owned by the Yamamoto lost in Shikoku
Yamamoto roll dice for 1 ArmoredCar, 1 Artillery, 1 Bomber, 1 Elite and 2 Tanks in Shikoku, round 3 : 2/6 hits, 2.83 expected hits
Americans roll dice for 3 Adv.Fighters and 1 Bunker in Shikoku, round 3 : 2/4 hits, 2.50 expected hits
1 Bunker owned by the Americans, 1 Elite owned by the Yamamoto, 1 Adv.Fighter owned by the Americans and 1 ArmoredCar owned by the Yamamoto lost in Shikoku
Yamamoto roll dice for 1 Artillery, 1 Bomber and 2 Tanks in Shikoku, round 4 : 3/4 hits, 2.00 expected hits
Americans roll dice for 2 Adv.Fighters in Shikoku, round 4 : 0/2 hits, 1.33 expected hits
2 Adv.Fighters owned by the Americans lost in Shikoku
Yamamoto win, taking Shikoku from Americans with 1 Artillery, 1 Bomber and 2 Tanks remaining. Battle score for attacker is 30
Casualties for Yamamoto: 4 ArmoredCars and 2 Elites
Casualties for Americans: 3 Adv.Fighters, 2 Bunkers and 2 Tanks
Non Combat Move - Yamamoto
1 Bomber moved from Shikoku to Tokyo
Place Units - Yamamoto
1 B.Transport and 3 Destroyers placed in 85 Sea Zone
3 Infantrys placed in Port Moresby
4 Infantrys placed in Davao
4 ArmoredCars placed in Chubu
Yamamoto undo move 1.
1 B.Transport and 2 Destroyers placed in 85 Sea Zone
1 Destroyer placed in 85 Sea Zone
2 Artillerys and 4 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
Yamamoto : -0.17
Americans : -1.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Chinese
1 Infantry moved from Ningsia to Suiyuan
1 Infantry moved from Lanchow to Szechwan
1 Bomber moved from Ningsia to Suiyuan
1 Bomber moved from Ningsia to Szechwan
1 L.Fighter moved from Ningsia to Suiyuan
1 L.Fighter moved from Ningsia to Szechwan
1 Fighter moved from Ningsia to Suiyuan
6 Infantrys moved from Hsining to E.Qinghai
1 L.Fighter moved from E.Qinghai to Assam
2 Infantrys moved from W.Tibet to Assam
1 Infantry moved from W.Tibet to E.Tibet
Chinese take E.Tibet from Thai
3 Infantrys moved from C.Sinkiang to E.Sinkiang
3 Infantrys moved from Urumqi to E.Sinkiang
Purchase Units - Chinese
Chinese buy 2 Bunkers and 8 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 Bomber, 1 Infantry and 1 L.Fighter
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Bomber, 1 Infantry and 1 L.Fighter in Szechwan, round 2 : 2/3 hits, 1.33 expected hits
Hisaichi roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Szechwan
Chinese win, taking Szechwan from Hisaichi with 1 Bomber, 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Assam
Chinese attack with 2 Infantrys and 1 L.Fighter
Thai defend with 1 Infantry
Chinese roll dice for 2 Infantrys and 1 L.Fighter in Assam, round 2 : 1/3 hits, 0.83 expected hits
Thai roll dice for 1 Infantry in Assam, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Assam
Chinese win, taking Assam from Thai with 2 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in Suiyuan
Chinese attack with 1 Bomber, 1 Fighter, 1 Infantry and 1 L.Fighter
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Bomber, 1 Fighter, 1 Infantry and 1 L.Fighter in Suiyuan, round 2 : 0/4 hits, 1.67 expected hits
Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Suiyuan
Chinese roll dice for 1 Bomber, 1 Fighter and 1 L.Fighter in Suiyuan, round 3 : 2/3 hits, 1.50 expected hits
Hisaichi roll dice for 1 Infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Suiyuan
Chinese win with 1 Bomber, 1 Fighter and 1 L.Fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
1 AAGun moved from Ningsia to E.Qinghai
1 AAGun moved from E.Qinghai to Hsining
1 Bomber and 1 L.Fighter moved from Szechwan to Hsining
1 Bomber, 1 Fighter and 1 L.Fighter moved from Suiyuan to Hsining
6 Infantrys moved from E.Qinghai to Hsining
EDIT: 1 Infantry moved from E.Qinghai to W.Qinghai
EDIT: 1 Infantry moved from E.Qinghai to Lanchow
EDIT: 3 Infantrys moved from E.Qinghai to Hsining
EDIT: 1 AAGun moved from E.Qinghai to Gobi Altai
1 L.Fighter moved from Assam to Hsining
Place Units - Chinese
1 Bunker and 6 Infantrys placed in Hsining
1 Bunker and 2 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Hisaichi : 0.00
Chinese : -0.33
Thai : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Hisaichi
1 Elite and 3 Marines moved from Banjarmasin to 110 Sea Zone
1 Elite and 3 Marines moved from 110 Sea Zone to Lombok
3 Infantrys moved from Hupeh to Szechwan
1 Infantry moved from Shensi to Ningsia
Hisaichi take Ningsia from Chinese
1 Artillery moved from Shensi to Szechwan
2 Infantrys moved from Shensi to Ningsia
2 Artillerys and 3 Infantrys moved from Shensi to Lanchow
1 Infantry moved from Peking to Hulunbuir
1 Artillery and 5 Infantrys moved from Liaoning to Hulunbuir
2 Infantrys moved from Heilungchiang to Hulunbuir
1 Artillery and 2 Infantrys moved from Shantung to Shansi
4 Infantrys moved from Hunan to Hupeh
6 Infantrys moved from Kwangtung to Hunan
6 ArmoredCars moved from Hong Kong to Hunan
Purchase Units - Hisaichi
Hisaichi buy 6 ArmoredCars, 2 Artillerys, 15 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Lanchow
Hisaichi attack with 2 Artillerys and 3 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Artillerys and 3 Infantrys in Lanchow, round 2 : 1/5 hits, 1.50 expected hits
Chinese roll dice for 1 Infantry in Lanchow, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Lanchow
Hisaichi win, taking Lanchow from Chinese with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Hulunbuir
Hisaichi attack with 1 Artillery and 8 Infantrys
Russians defend with 1 Adv.Fighter, 1 Bunker and 2 Infantrys
Hisaichi roll dice for 1 Artillery and 8 Infantrys in Hulunbuir, round 2 : 2/9 hits, 1.83 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Adv.Fighter, 1 Bunker and 2 Infantrys in Hulunbuir, round 2 : 2/4 hits, 1.83 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Hulunbuir
Hisaichi roll dice for 1 Artillery and 6 Infantrys in Hulunbuir, round 3 : 1/7 hits, 1.50 expected hits
Russians roll dice for 1 Adv.Fighter, 1 Bunker and 1 Infantry in Hulunbuir, round 3 : 1/3 hits, 1.50 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hulunbuir
Hisaichi roll dice for 1 Artillery and 5 Infantrys in Hulunbuir, round 4 : 2/6 hits, 1.33 expected hits
Russians roll dice for 1 Adv.Fighter and 1 Bunker in Hulunbuir, round 4 : 2/2 hits, 1.17 expected hits
1 Adv.Fighter owned by the Russians, 1 Bunker owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Hulunbuir
Hisaichi win, taking Hulunbuir from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 10
Casualties for Hisaichi: 5 Infantrys
Casualties for Russians: 1 Adv.Fighter, 1 Bunker and 2 Infantrys
Battle in Szechwan
Hisaichi attack with 1 Artillery and 3 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Szechwan, round 2 : 0/4 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Szechwan
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Szechwan, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Szechwan
Hisaichi win, taking Szechwan from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
1 Artillery and 7 Infantrys moved from Kirin to Heilungchiang
8 Infantrys moved from Changchun to Kirin
Place Units - Hisaichi
2 Artillerys, 1 Infantry and 1 Marine placed in Banjarmasin
4 ArmoredCars and 2 Infantrys placed in Hong Kong
2 ArmoredCars and 1 Tank placed in Shantung
8 Infantrys placed in Changchun
4 Infantrys placed in Liaoning
Turn Complete - Hisaichi
Hisaichi collect 73 PUs; end with 73 PUs
Combat Hit Differential Summary :
Hisaichi : -1.00
Chinese : 0.00
Russians : 0.50