@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsBacala vs Whack - Game #3
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - French 1 Infantry moved from Iraq to Palestine British take Palestine from Germans 1 Fighter moved from Lombardy to 46 Sea Zone 2 Infantrys moved from French Equatorial Africa to Darfur 1 Infantry moved from Italian East Africa to Nubia 1 Infantry moved from N.Thailand to N.French Indochina French take N.French Indochina from Hisaichi 2 Infantrys moved from North Central USA to South Central USA 1 Destroyer moved from 8 Sea Zone to 10 Sea Zone 1 Transport moved from 38 Sea Zone to 35 Sea Zone 4 Adv.Fighters moved from E.Morocco to 42 Sea Zone 4 Infantrys moved from Lombardy to Provence 1 Infantry moved from Lombardy to Provence Combat - French Battle in 46 Sea Zone French attack with 1 Fighter Italians defend with 1 T.Boat French roll dice for 1 Fighter in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 T.Boat in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits French roll dice for 1 Fighter in 46 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 T.Boat in 46 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Italians lost in 46 Sea Zone French win with 1 Fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 T.Boat Battle in Provence French attack with 5 Infantrys Germans defend with 1 Factory and 1 Infantry French roll dice for 5 Infantrys in Provence, round 2 : 1/5 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Provence, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Provence French win, taking Provence from Germans with 4 Infantrys remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Germans: 1 Infantry Battle in 42 Sea Zone French attack with 4 Adv.Fighters Italians defend with 1 Cruiser and 2 Transports French roll dice for 4 Adv.Fighters in 42 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Italians roll dice for 1 Cruiser and 2 Transports in 42 Sea Zone, round 2 : 1/3 hits, 0.83 expected hits 2 Transports owned by the Italians and 1 Adv.Fighter owned by the French lost in 42 Sea Zone French roll dice for 3 Adv.Fighters in 42 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 Cruiser in 42 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 Adv.Fighter owned by the French and 1 Cruiser owned by the Italians lost in 42 Sea Zone French win with 2 Adv.Fighters remaining. Battle score for attacker is 4 Casualties for French: 2 Adv.Fighters Casualties for Italians: 1 Cruiser and 2 Transports Non Combat Move - French 2 Adv.Fighters moved from 42 Sea Zone to Gibraltar 1 Fighter moved from 46 Sea Zone to Malta 1 AAGun moved from E.Morocco to W.Morocco 2 AAGuns moved from Lombardy to Provence 1 AAGun moved from Churchill to Canadian Prairies Turn Complete - French French collect 43 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans : 0.67 Italians : 0.33 French : 1.00 -
TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Yamamoto 1 Tank moved from Kiangsi to Kweichow Yamamoto take Kweichow from Chinese 1 Artillery and 1 Infantry moved from Kwangsi to N.French Indochina 1 Infantry moved from Mindanao to Samar Yamamoto take Samar from Americans 2 Infantrys moved from Tokyo to 85 Sea Zone 1 Infantry moved from Kyushu to 93 Sea Zone 1 Artillery moved from Truk to 109 Sea Zone 1 Infantry moved from Woleai to 109 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 109 Sea Zone to 95 Sea Zone 1 Artillery and 1 Infantry moved from 95 Sea Zone to Wake 1 Bomber moved from Saipan to Wake 2 Fighters moved from 109 Sea Zone to Wake 2 Battleships, 2 Carriers, 2 Destroyers and 1 Submarine moved from 109 Sea Zone to 95 Sea Zone 2 Infantrys and 1 Transport moved from 85 Sea Zone to 95 Sea Zone 2 Infantrys moved from 95 Sea Zone to Minamitori 2 Fighters moved from 85 Sea Zone to Minamitori 1 Infantry and 1 T.Boat moved from 93 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Palawan Yamamoto take Palawan from Americans 1 Artillery moved from Hainan to 92 Sea Zone 1 Transport moved from 93 Sea Zone to 92 Sea Zone 1 Artillery moved from Hainan to 92 Sea Zone 1 Artillery and 1 Transport moved from 92 Sea Zone to 93 Sea Zone 1 Artillery and 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 Infantry moved from Tokyo to 84 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 93 Sea Zone 1 Infantry moved from Kyushu to 93 Sea Zone 2 Artillerys and 2 Infantrys moved from 93 Sea Zone to Manila 1 Fighter moved from Formosa to N.French Indochina 1 Infantry moved from Chubu to Kyushu 1 Infantry moved from Tokyo to Chubu 1 Carrier moved from 85 Sea Zone to 95 Sea Zone 1 Destroyer moved from 85 Sea Zone to 75 Sea Zone 1 Infantry moved from Flores to Soembawa 1 Elite moved from Soembawa to Flores 4 Infantrys and 4 Tanks moved from Banjarmasin to East And South Borneo 1 Fighter moved from Davao to 95 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Battleship, 1 Destroyer, 2 Elites, 1 Fighter, 8 Infantrys, 1 Submarine, 1 T.Boat and 4 Transports; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 95 Sea Zone Yamamoto attack with 2 Battleships, 3 Carriers, 2 Destroyers, 1 Fighter, 1 Submarine and 2 Transports Americans defend with 1 Transport Yamamoto roll dice for 1 Submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Yamamoto roll dice for 2 Battleships, 3 Carriers, 2 Destroyers, 1 Fighter and 2 Transports in 95 Sea Zone, round 2 : 4/8 hits, 2,83 expected hits Americans roll dice for 1 Transport in 95 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Units damaged: 1 Battleship owned by the Yamamoto 1 Transport owned by the Americans lost in 95 Sea Zone Yamamoto win with 2 Battleships, 3 Carriers, 2 Destroyers, 1 Fighter, 1 Submarine and 2 Transports remaining. Battle score for attacker is 6 Casualties for Americans: 1 Transport Battle in N.French Indochina Yamamoto attack with 1 Artillery, 1 Fighter and 1 Infantry French defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Fighter and 1 Infantry in N.French Indochina, round 2 : 1/3 hits, 1,00 expected hits French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the French lost in N.French Indochina Yamamoto win, taking N.French Indochina from French with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Minamitori Yamamoto attack with 2 Fighters and 2 Infantrys Americans defend with 1 Tank Yamamoto roll dice for 2 Fighters and 2 Infantrys in Minamitori, round 2 : 2/4 hits, 1,00 expected hits Americans roll dice for 1 Tank in Minamitori, round 2 : 1/1 hits, 0,50 expected hits 1 Infantry owned by the Yamamoto and 1 Tank owned by the Americans lost in Minamitori Yamamoto win, taking Minamitori from Americans with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Tank Battle in Manila Yamamoto attack with 2 Artillerys and 2 Infantrys Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Manila, round 2 : 1/4 hits, 1,33 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Manila, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila Yamamoto roll dice for 2 Artillerys and 1 Infantry in Manila, round 3 : 1/3 hits, 1,00 expected hits Americans roll dice for 1 Artillery in Manila, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto and 1 Artillery owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 2 Artillerys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 2 Infantrys Casualties for Americans: 1 Artillery and 1 Infantry Battle in Wake Yamamoto attack with 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry in Wake, round 2 : 2/5 hits, 2,00 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Wake, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Wake Yamamoto win, taking Wake from Americans with 1 Artillery, 1 Bomber and 2 Fighters remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Artillery and 1 Infantry Non Combat Move - Yamamoto 2 Fighters moved from Wake to 95 Sea Zone 2 Fighters moved from Minamitori to 95 Sea Zone 1 Bomber moved from Wake to Saipan 1 Fighter moved from N.French Indochina to S.Thailand 3 Infantrys moved from Davao to Mindanao Place Units - Yamamoto 2 Transports placed in 110 Sea Zone 2 Infantrys placed in Banjarmasin 1 T.Boat and 1 Transport placed in 107 Sea Zone Yamamoto undo move 3. 1 T.Boat placed in 107 Sea Zone 1 Transport placed in 107 Sea Zone 1 Elite and 1 Infantry placed in Davao Yamamoto undo move 5. 1 Elite and 1 Fighter placed in Davao 1 Battleship, 1 Destroyer, 1 Submarine and 1 Transport placed in 85 Sea Zone 1 Elite and 2 Infantrys placed in Kyushu 4 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 78 PUs; end with 78 PUsCombat Hit Differential Summary :
French : -0,33 Yamamoto : 1,50 Americans : 2,67 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Chinese 6 Mech.Infs moved from Hsining to Suiyuan 1 Tank moved from South Gobi to Suiyuan 1 Infantry moved from Ningsia to Suiyuan 1 Artillery moved from Szechwan to Kweichow 1 Tank moved from Lanchow to Kweichow 1 Fighter moved from Ningsia to Kweichow 1 Infantry moved from Lanchow to Szechwan 1 Elite and 1 Infantry moved from E.Qinghai to Lanchow 2 Tanks moved from E.Tibet to Yunnan 1 ArmoredCar and 1 Tank moved from W.Tibet to Yunnan 1 Infantry moved from E.Tibet to Sikang 1 ArmoredCar and 1 Tank moved from W.Sinkiang to Assam 1 Infantry moved from W.Sinkiang to W.Tibet 3 Infantrys moved from Urumqi to E.Sinkiang Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 2 Artillerys, 2 Elites, 2 Infantrys and 2 Tanks; Remaining resources: 1 PUs; Combat - Chinese Battle in Kweichow Chinese attack with 1 Artillery, 1 Fighter and 1 Tank Yamamoto defend with 1 Tank Chinese roll dice for 1 Artillery, 1 Fighter and 1 Tank in Kweichow, round 2 : 1/3 hits, 1.17 expected hits Yamamoto roll dice for 1 Tank in Kweichow, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Kweichow Chinese win, taking Kweichow from Yamamoto with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Tank Battle in Suiyuan Chinese attack with 1 Infantry, 6 Mech.Infs and 1 Tank Hisaichi defend with 1 Artillery and 1 Tank Chinese roll dice for 1 Infantry, 6 Mech.Infs and 1 Tank in Suiyuan, round 2 : 5/8 hits, 2.83 expected hits Hisaichi roll dice for 1 Artillery and 1 Tank in Suiyuan, round 2 : 0/2 hits, 0.83 expected hits 1 Tank owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 1 Infantry, 6 Mech.Infs and 1 Tank remaining. Battle score for attacker is 9 Casualties for Hisaichi: 1 Artillery and 1 Tank Non Combat Move - Chinese 1 AAGun moved from E.Qinghai to Lanchow 1 AAGun moved from W.Qinghai to E.Qinghai 1 Fighter moved from Kweichow to Yunnan Place Units - Chinese 2 Artillerys, 2 Elites and 2 Infantrys placed in Hsining 1 Adv.Fighter and 2 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 33 PUs; end with 34 PUsCombat Hit Differential Summary :
Hisaichi : -0.83 Yamamoto : -0.50 Chinese : 2.00 -
TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Hisaichi 1 unit repaired. 1 Infantry and 2 Tanks moved from Hunan to Kweichow 1 Infantry and 1 Tank moved from Hupeh to Shensi 1 Infantry and 1 Tank moved from Hupeh to Szechwan 1 Artillery moved from Hupeh to Kweichow 1 Infantry moved from Peking to Chahar 1 Transport moved from 67 Sea Zone to 111 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Infantry and 1 T.Boat moved from 92 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Mindoro Hisaichi take Mindoro from Americans 2 Transports moved from 75 Sea Zone to 84 Sea Zone 1 Infantry moved from Heilungchiang to Hulunbuir 1 Tank moved from Kolyma to Yakutsk Hisaichi take Zhigansk from Russians Hisaichi take Yakutsk from Russians 1 Infantry moved from Kolyma to Zhigansk 1 Artillery and 2 Infantrys moved from Khabarovsk to Ayan 1 Infantry moved from Heilungchiang to Ayan 1 Elite and 2 Infantrys moved from Changchun to 84 Sea Zone 1 Artillery moved from Kirin to 84 Sea Zone 1 Artillery, 1 Elite, 2 Infantrys and 2 Transports moved from 84 Sea Zone to 75 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys moved from 75 Sea Zone to Okhotsk 1 Artillery and 3 Infantrys moved from Heilungchiang to Khabarovsk 1 Infantry moved from British Borneo to 111 Sea Zone 1 Infantry and 1 Transport moved from 111 Sea Zone to 112 Sea Zone 1 Infantry moved from 112 Sea Zone to Aroe Hisaichi take Aroe from Dutch 1 Transport moved from 67 Sea Zone to 111 Sea Zone 1 Artillery moved from East And South Borneo to 111 Sea Zone 1 Artillery and 1 Transport moved from 111 Sea Zone to 112 Sea Zone 1 Artillery moved from 112 Sea Zone to Tanimbar 1 Battleship moved from 67 Sea Zone to 112 Sea Zone 2 Fighters moved from 67 Sea Zone to Tanimbar 1 Transport moved from 67 Sea Zone to 93 Sea Zone 2 Infantrys moved from Hong Kong to 92 Sea Zone 2 Infantrys and 1 Transport moved from 92 Sea Zone to 93 Sea Zone 2 Infantrys and 1 Transport moved from 93 Sea Zone to 111 Sea Zone 2 Infantrys moved from 111 Sea Zone to Celebes 1 Bomber moved from East And South Borneo to Celebes 1 Infantry moved from S.French Indochina to N.French Indochina Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 Elite, 1 Factory, 13 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Ayan Hisaichi attack with 1 Artillery and 3 Infantrys Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery and 3 Infantrys in Ayan, round 2 : 2/4 hits, 1,00 expected hits Russians roll dice for 1 Bunker in Ayan, round 2 : 0/1 hits, 0,50 expected hits 1 Bunker owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Tanimbar Hisaichi attack with 1 Artillery and 2 Fighters Dutch defend with 1 Infantry Hisaichi roll dice for 1 Battleship in Tanimbar, round 2 : 1/1 hits, 0,67 expected hits 1 Infantry owned by the Dutch lost in Tanimbar Hisaichi win, taking Tanimbar from Dutch with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Celebes Hisaichi attack with 1 Bomber and 2 Infantrys Dutch defend with 1 Infantry Hisaichi roll dice for 1 Bomber and 2 Infantrys in Celebes, round 2 : 2/3 hits, 1,00 expected hits Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Dutch lost in Celebes Hisaichi win, taking Celebes from Dutch with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Shensi Hisaichi attack with 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Tank in Shensi, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 Infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Chinese lost in Shensi Hisaichi win, taking Shensi from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Szechwan Hisaichi attack with 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Tank in Szechwan, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Szechwan, round 3 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Szechwan Hisaichi win, taking Szechwan from Chinese with 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Kweichow Hisaichi attack with 1 Artillery, 1 Infantry and 2 Tanks Chinese defend with 1 Artillery and 1 Tank Hisaichi roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Kweichow, round 2 : 2/4 hits, 1,67 expected hits Chinese roll dice for 1 Artillery and 1 Tank in Kweichow, round 2 : 1/2 hits, 0,83 expected hits 1 Tank owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Kweichow Hisaichi win, taking Kweichow from Chinese with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Artillery and 1 Tank Battle in Okhotsk Hisaichi attack with 1 Artillery, 1 Elite and 2 Infantrys Russians defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Okhotsk, round 2 : 0/4 hits, 1,17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Okhotsk, round 2 : 2/2 hits, 0,67 expected hits 2 Infantrys owned by the Hisaichi lost in Okhotsk Hisaichi roll dice for 1 Artillery and 1 Elite in Okhotsk, round 3 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Okhotsk, round 3 : 0/2 hits, 0,67 expected hits 1 Infantry owned by the Russians lost in Okhotsk Hisaichi roll dice for 1 Artillery and 1 Elite in Okhotsk, round 4 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 Artillery in Okhotsk, round 4 : 1/1 hits, 0,33 expected hits 1 Elite owned by the Hisaichi lost in Okhotsk Hisaichi roll dice for 1 Artillery in Okhotsk, round 5 : 1/1 hits, 0,33 expected hits Russians roll dice for 1 Artillery in Okhotsk, round 5 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the Russians lost in Okhotsk Hisaichi win, taking Okhotsk from Russians with 1 Artillery remaining. Battle score for attacker is -1 Casualties for Hisaichi: 1 Elite and 2 Infantrys Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Hisaichi 2 Tanks moved from Khabarovsk to Liaoning 1 ArmoredCar moved from Changchun to Liaoning 4 Infantrys moved from Changchun to Kirin 3 Tanks moved from Peking to Anhwei 1 Artillery and 1 Infantry moved from Kiangsi to Hunan 1 Artillery and 1 Infantry moved from Kwangtung to Hunan 1 ArmoredCar and 1 Tank moved from Hong Kong to Hunan 1 Infantry moved from Hong Kong to Kiangsi 1 Infantry moved from Peking to Shantung 1 Infantry moved from Peking to Shantung 1 Carrier moved from 67 Sea Zone to 107 Sea Zone 2 Fighters moved from Tanimbar to 107 Sea Zone 1 Destroyer and 1 Submarine moved from 67 Sea Zone to 111 Sea Zone 1 Submarine moved from 67 Sea Zone to 107 Sea Zone 1 Bomber moved from Celebes to Manila Place Units - Hisaichi 1 Artillery, 1 Elite, 4 Infantrys and 2 Mech.Infs placed in Changchun 1 Artillery and 2 Infantrys placed in Peking 3 Infantrys placed in Shantung 4 Infantrys and 2 Tanks placed in Hong Kong 1 Factory placed in Anhwei Hisaichi undo move 5. 1 Factory placed in Liaoning Turn Complete - Hisaichi Hisaichi collect 77 PUs; end with 77 PUsCombat Hit Differential Summary :
Hisaichi : 1,50 Chinese : 0,17 Russians : 0,50 Dutch : -0,33 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - British 3 Fighters moved from Malta to Cairo 3 Infantrys moved from Mozambique to Kenya 1 Infantry moved from French Equatorial Africa to Darfur 1 Tank moved from New Valley to Darfur 1 Infantry moved from British Guiana to Amazon 1 Artillery and 2 Infantrys moved from Lombok to Soembawa 1 Artillery and 1 Infantry moved from Java to Lombok 1 Infantry moved from Yunnan to N.Thailand 1 Infantry moved from Yunnan to Burma 1 Transport moved from 58 Sea Zone to 63 Sea Zone 2 Infantrys moved from Mysore to 63 Sea Zone 2 Infantrys and 1 Transport moved from 63 Sea Zone to 66 Sea Zone 2 Infantrys moved from 66 Sea Zone to Java 1 Infantry moved from British Columbia to Yukon 1 Infantry moved from Yukon to Alaska 2 Infantrys moved from Bombay to Rajputana 2 ArmoredCars and 1 Tank moved from Delhi to Assam 1 Infantry moved from Hyderabad to Calcutta 1 Infantry moved from Delhi to Rajputana 1 Infantry moved from Delhi to Bihar 1 Transport moved from 12 Sea Zone to 21 Sea Zone 1 Infantry moved from Dover to 21 Sea Zone 1 Infantry moved from Dover to 21 Sea Zone 1 Tank moved from Manchester to 11 Sea Zone 1 Infantry moved from Scotland to 11 Sea Zone 2 Infantrys and 1 Transport moved from 21 Sea Zone to 12 Sea Zone 2 Infantrys moved from 12 Sea Zone to Nordland 1 Infantry moved from Nordland to Finnmark 1 Tank moved from Nordland to Lapland 1 Infantry moved from Lapland to Oulu 1 Infantry, 1 Tank and 1 Transport moved from 11 Sea Zone to 6 Sea Zone 1 Infantry and 1 Tank moved from 6 Sea Zone to Lapland 3 Fighters moved from Leningrad to Oulu 1 Fighter moved from Scotland to Lapland 1 Fighter moved from Manchester to Lapland 1 Destroyer and 1 Submarine moved from 11 Sea Zone to 12 Sea Zone 1 Destroyer and 1 Submarine moved from 9 Sea Zone to 11 Sea Zone 2 Infantrys and 1 Transport moved from 9 Sea Zone to 11 Sea Zone 1 Transport moved from 97 Sea Zone to 104 Sea Zone 1 Infantry moved from Tarawa to 104 Sea Zone 1 Infantry moved from Nauru to 104 Sea Zone 2 Infantrys and 1 Transport moved from 104 Sea Zone to 96 Sea Zone 2 Infantrys moved from 96 Sea Zone to Kwajalein 1 Destroyer moved from 97 Sea Zone to 96 Sea Zone 1 Bomber moved from Leningrad to Danzig 1 Infantry moved from South Central USA to E.Mexico 2 Tanks moved from Central America to Amazon Purchase Units - British British buy 1 Adv.Fighter, 4 ArmoredCars, 2 Fighters, 17 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - British Strategic bombing raid in Danzig AA fire in Danzig : 0/1 hits, 0.17 expected hits Bombing raid in Danzig rolls: 6 and costs: 3 PUs. Bombing raid costs 3 PUs Battle in Soembawa British attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in Soembawa, round 2 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 2 Infantrys in Soembawa, round 3 : 2/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Soembawa, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Soembawa British win, taking Soembawa from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Amazon British attack with 1 Infantry and 2 Tanks Neutral defend with 1 Infantry British roll dice for 1 Infantry and 2 Tanks in Amazon, round 2 : 0/3 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry and 2 Tanks in Amazon, round 3 : 1/3 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Amazon, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Amazon British loses 0 PUs for violating Amazons neutrality. British win, taking Amazon from Neutral with 2 Tanks remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - British 1 Bomber moved from Danzig to Leningrad 2 Infantrys moved from 11 Sea Zone to Scotland 4 Infantrys moved from London to Dover 4 Infantrys moved from London to Manchester 1 T.Boat moved from 20 Sea Zone to 21 Sea Zone Place Units - British 1 Adv.Fighter, 2 Fighters and 3 Infantrys placed in Cairo 4 ArmoredCars and 1 Tank placed in Delhi 2 Infantrys placed in Bombay 5 Infantrys placed in Madras 2 Tanks placed in Cape Town 4 Infantrys placed in Manchester 3 Infantrys placed in London Turn Complete - British British collect 89 PUs; end with 89 PUsCombat Hit Differential Summary :
AA fire in Danzig : : -0.17 Neutral : 0.33 British : -1.00 Yamamoto : -0.67 -
TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Anzac 2 Infantrys moved from South Australia to Western Australia 2 Infantrys moved from Queensland to Townsville 1 Tank moved from Northern Territory to Townsville 2 Infantrys moved from Northern Territory to Western Australia 3 Fighters moved from Canberra to Townsville Purchase Units - Anzac Anzac buy 2 Fighters and 10 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Anzac 1 AAGun moved from Port Moresby to West Papua Place Units - Anzac 3 Infantrys placed in Townsville 3 Infantrys placed in Broome 3 Infantrys placed in Port Moresby 2 Fighters and 1 Infantry placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Purchase Units - Dutch Dutch buy nothing; Remaining resources: 16 PUs; Turn Complete - Dutch Dutch collect 14 PUs; end with 30 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Finns round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Finns 1 Elite and 5 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 6 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Finns Place Units - Finns 6 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Purchase Units - Romanians Romanians buy 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 1 PUs; Place Units - Romanians 1 Elite, 2 Infantrys and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 11 PUs; end with 12 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Thai 1 Artillery and 1 Infantry moved from S.Thailand to Burma 1 Fighter moved from S.French Indochina to Burma 2 Artillerys and 4 Infantrys moved from S.Thailand to N.Thailand 2 ArmoredCars moved from Bangkok to N.Thailand 1 Infantry moved from S.Thailand to Burma 1 Elite and 3 Infantrys moved from Bangkok to S.Thailand 1 Destroyer moved from 111 Sea Zone to 110 Sea Zone Purchase Units - Thai Thai buy 6 Infantrys; Remaining resources: 2 PUs; Combat - Thai Battle in N.Thailand Thai attack with 2 ArmoredCars, 2 Artillerys and 4 Infantrys British defend with 1 Infantry Thai roll dice for 2 ArmoredCars, 2 Artillerys and 4 Infantrys in N.Thailand, round 2 : 3/8 hits, 2,33 expected hits French roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the British lost in N.Thailand Thai win, taking N.Thailand from French with 2 ArmoredCars, 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Burma Thai attack with 1 Artillery, 1 Fighter and 2 Infantrys British defend with 1 Infantry Thai roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Burma, round 2 : 1/4 hits, 1,17 expected hits British roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Burma Thai win, taking Burma from British with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Thai: 1 Infantry Casualties for British: 1 Infantry Non Combat Move - Thai 1 Tank moved from S.Thailand to N.French Indochina 1 AAGun moved from S.Thailand to N.Thailand 1 Fighter moved from Burma to Kweichow Place Units - Thai 6 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 17 PUs; end with 19 PUsCombat Hit Differential Summary :
British : 0,67 French : -0,33 Thai : 0,50 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Americans 1 Marine moved from Pearl Harbor to 91 Sea Zone 1 Cruiser, 1 Destroyer and 1 Marine moved from 91 Sea Zone to 96 Sea Zone 1 Marine moved from 96 Sea Zone to Kwajalein 1 Transport moved from 96 Sea Zone to 97 Sea Zone 2 Infantrys moved from Johnston to 97 Sea Zone 1 Transport moved from 96 Sea Zone to 97 Sea Zone 1 Infantry moved from Johnston to 97 Sea Zone 3 Infantrys and 2 Transports moved from 97 Sea Zone to 96 Sea Zone 2 Infantrys moved from Jaluit to Kwajalein 3 Infantrys moved from 96 Sea Zone to Kwajalein 1 Artillery and 1 Infantry moved from Koryakia to Kolyma Russians take Kolyma from Hisaichi 1 Artillery and 1 Infantry moved from British Columbia to Yukon 1 Infantry and 2 Tanks moved from Northeast USA to 13 Sea Zone 1 Infantry and 1 Tank moved from Northeast USA to 13 Sea Zone 5 Infantrys moved from Northeast USA to 13 Sea Zone 2 B.Transports, 1 Cruiser, 5 Destroyers, 7 Infantrys, 1 Submarine, 3 Tanks and 1 Transport moved from 13 Sea Zone to 28 Sea Zone 1 Elite, 10 Infantrys and 1 Marine moved from South Central USA to Northeast USA 1 Infantry moved from Colombia to Venezuela 1 Infantry moved from Colombia to Peru 1 Bomber moved from South Atlantic USA to Venezuela 1 Bomber moved from South Atlantic USA to Peru 1 Infantry moved from Colombia to Amazon 1 Tank moved from W.Mexico to Central America 2 Artillerys and 1 Infantry moved from W.Mexico to E.Mexico 1 Bomber moved from Quebec to Scotland 1 Fighter moved from Scotland to Lapland Purchase Units - Americans Americans buy 2 Adv.Fighters, 3 B.Transports, 1 Carrier, 2 Elites, 8 Infantrys, 2 Marines and 1 Submarine; Remaining resources: 5 PUs; Combat - Americans Battle in Peru Americans attack with 1 Bomber and 1 Infantry Neutral defend with 1 Artillery and 1 Infantry Americans roll dice for 1 Bomber and 1 Infantry in Peru, round 2 : 1/2 hits, 0.83 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Peru Americans roll dice for 1 Bomber in Peru, round 3 : 0/1 hits, 0.67 expected hits Neutral roll dice for 1 Artillery in Peru, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Bomber in Peru, round 4 : 1/1 hits, 0.67 expected hits Neutral roll dice for 1 Artillery in Peru, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Peru Americans win with 1 Bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Artillery and 1 Infantry Battle in Venezuela Americans attack with 1 Bomber and 1 Infantry Neutral defend with 3 Infantrys Americans roll dice for 1 Bomber and 1 Infantry in Venezuela, round 2 : 1/2 hits, 0.83 expected hits Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Venezuela Americans roll dice for 1 Bomber in Venezuela, round 3 : 1/1 hits, 0.67 expected hits Neutral roll dice for 2 Infantrys in Venezuela, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Venezuela Americans roll dice for 1 Bomber in Venezuela, round 4 : 1/1 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Venezuela, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Venezuela Americans win with 1 Bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Neutral: 3 Infantrys Non Combat Move - Americans 1 Bomber moved from Venezuela to Amazon 1 Bomber moved from Peru to Amazon Place Units - Americans 1 Carrier placed in 91 Sea Zone 2 Adv.Fighters placed in 91 Sea Zone Americans undo move 2. Americans undo move 1. 1 Carrier placed in 98 Sea Zone 2 Adv.Fighters placed in 98 Sea Zone 3 B.Transports placed in 7 Sea Zone 2 Elites, 8 Infantrys and 2 Marines placed in South Central USA 1 Submarine placed in 83 Sea Zone Turn Complete - Americans Americans collect 90 PUs; end with 95 PUsCombat Hit Differential Summary :
Neutral : -1.33 Americans : 0.67 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Germans Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew 1 Elite moved from East Prussia to 24 Sea Zone 2 Artillerys moved from Danzig to 24 Sea Zone 2 Artillerys and 3 Transports moved from 24 Sea Zone to 23 Sea Zone 3 Infantrys moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 2 Artillerys, 4 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys, 1 Elite, 2 Fighters and 4 Infantrys moved from 24 Sea Zone to Leningrad 1 Infantry moved from Latvia to Leningrad 4 Tanks moved from Minsk to Leningrad 1 Bomber moved from Rhine to Leningrad 2 Infantrys moved from Vinnytsia to Donetsk 1 Stuka moved from Vinnytsia to Donetsk 2 Infantrys moved from Kiev to Kursk 1 Stuka moved from Vinnytsia to Kursk 1 Submarine moved from 19 Sea Zone to 21 Sea Zone 1 Tank moved from Languedoc to Normandy 1 Tank moved from Orleanais to Normandy 1 ArmoredCar moved from Orleanais to Provence 1 Tank moved from Paris to Picardy 1 Infantry moved from Lorraine to Picardy 1 Stuka moved from Rhine to Picardy 5 Tanks moved from Paris to Provence 1 Tank moved from Paris to Picardy 3 Infantrys and 1 Tank moved from Lower Egypt to Palestine 1 Tank moved from Lower Egypt to New Valley Germans take New Valley from British 1 Tank moved from New Valley to Nubia 1 Infantry moved from Lower Egypt to Nubia 3 Artillerys and 3 Infantrys moved from Minsk to Novgorod 1 Infantry moved from Vinnytsia to Donetsk 1 ArmoredCar moved from Languedoc to Provence 1 Mech.Inf moved from Orleanais to Aquitaine Germans take Aquitaine from French 1 Mech.Inf moved from Aquitaine to Brittany Germans take Brittany from French 1 Mech.Inf moved from Brittany to Orleanais Purchase Units - Germans Germans buy 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 1 Cruiser, 2 Elites, 1 Factory, 1 Fighter, 2 HeavyTanks, 15 Infantrys, 1 JetFighter, 3 Mech.Infs, 2 Stukas and 1 T.Boat; Remaining resources: 0 PUs; Combat - Germans Battle in Picardy Germans attack with 1 Infantry, 1 Stuka and 2 Tanks French defend with 1 Bunker Germans roll dice for 1 Infantry, 1 Stuka and 2 Tanks in Picardy, round 2 : 1/4 hits, 1,83 expected hits Units damaged: 1 Bunker owned by the French French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 Infantry, 1 Stuka and 2 Tanks in Picardy, round 3 : 4/4 hits, 1,83 expected hits French roll dice for 1 Bunker in Picardy, round 3 : 0/1 hits, 0,50 expected hits 1 Bunker owned by the French lost in Picardy Germans win, taking Picardy from French with 1 Infantry, 1 Stuka and 2 Tanks remaining. Battle score for attacker is 6 Casualties for French: 1 Bunker Battle in 21 Sea Zone Germans attack with 1 Submarine British defend with 1 T.Boat Germans roll dice for 1 Submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 T.Boat in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 Submarine in 21 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 T.Boat in 21 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 Submarine owned by the Germans Submerged Battle in Normandy Germans attack with 2 Tanks British defend with 1 Infantry; French defend with 1 AAGun and 1 Factory Germans roll dice for 2 Tanks in Normandy, round 2 : 2/2 hits, 1,00 expected hits French roll dice for 1 Infantry in Normandy, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the British and 1 Tank owned by the Germans lost in Normandy Germans winBritish win with 1 T.Boat remaining, taking Normandy from French with 1 Tank remaining. Battle score for attacker is -3 Casualties for Germans: 1 Tank Casualties for British: 1 Infantry Battle in Provence Germans attack with 2 ArmoredCars and 5 Tanks French defend with 2 AAGuns, 1 Factory and 4 Infantrys Germans roll dice for 2 ArmoredCars and 5 Tanks in Provence, round 2 : 2/7 hits, 3,17 expected hits French roll dice for 4 Infantrys in Provence, round 2 : 1/4 hits, 1,33 expected hits 1 ArmoredCar owned by the Germans and 2 Infantrys owned by the French lost in Provence Germans roll dice for 1 ArmoredCar and 5 Tanks in Provence, round 3 : 3/6 hits, 2,83 expected hits French roll dice for 2 Infantrys in Provence, round 3 : 0/2 hits, 0,67 expected hits 2 Infantrys owned by the French lost in Provence Germans win, taking Provence from French with 1 ArmoredCar and 5 Tanks remaining. Battle score for attacker is 4 Casualties for Germans: 1 ArmoredCar Casualties for French: 4 Infantrys Battle in Nubia Germans attack with 1 Infantry and 1 Tank French defend with 1 Infantry Germans roll dice for 1 Infantry and 1 Tank in Nubia, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 Infantry in Nubia, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Nubia Germans win, taking Nubia from British with 1 Tank remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for French: 1 Infantry Battle in Palestine Germans attack with 3 Infantrys and 1 Tank French defend with 1 Infantry Germans roll dice for 3 Infantrys and 1 Tank in Palestine, round 2 : 0/4 hits, 1,00 expected hits British roll dice for 1 Infantry in Palestine, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 3 Infantrys and 1 Tank in Palestine, round 3 : 2/4 hits, 1,00 expected hits British roll dice for 1 Infantry in Palestine, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the French lost in Palestine Germans win, taking Palestine from British with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Donetsk Germans attack with 3 Infantrys and 1 Stuka Russians defend with 1 Tank Germans roll dice for 3 Infantrys and 1 Stuka in Donetsk, round 2 : 1/4 hits, 1,17 expected hits Russians roll dice for 1 Tank in Donetsk, round 2 : 0/1 hits, 0,50 expected hits 1 Tank owned by the Russians lost in Donetsk Germans win, taking Donetsk from Russians with 3 Infantrys and 1 Stuka remaining. Battle score for attacker is 5 Casualties for Russians: 1 Tank Battle in Kursk Germans attack with 2 Infantrys and 1 Stuka Russians defend with 1 Infantry Germans roll dice for 2 Infantrys and 1 Stuka in Kursk, round 2 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 Infantry in Kursk, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Novgorod Germans attack with 3 Artillerys and 3 Infantrys Russians defend with 1 Infantry and 1 Tank Germans roll dice for 3 Artillerys and 3 Infantrys in Novgorod, round 2 : 1/6 hits, 2,00 expected hits Russians roll dice for 1 Infantry and 1 Tank in Novgorod, round 2 : 1/2 hits, 0,83 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Novgorod Germans roll dice for 3 Artillerys and 2 Infantrys in Novgorod, round 3 : 0/5 hits, 1,67 expected hits Russians roll dice for 1 Tank in Novgorod, round 3 : 0/1 hits, 0,50 expected hits Germans roll dice for 3 Artillerys and 2 Infantrys in Novgorod, round 4 : 0/5 hits, 1,67 expected hits Russians roll dice for 1 Tank in Novgorod, round 4 : 0/1 hits, 0,50 expected hits Germans roll dice for 3 Artillerys and 2 Infantrys in Novgorod, round 5 : 3/5 hits, 1,67 expected hits Russians roll dice for 1 Tank in Novgorod, round 5 : 1/1 hits, 0,50 expected hits 1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 3 Artillerys and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 Infantrys Casualties for Russians: 1 Infantry and 1 Tank Battle in Leningrad Germans attack with 2 Artillerys, 1 Bomber, 1 Elite, 2 Fighters, 5 Infantrys and 4 Tanks British defend with 1 Bomber; Russians defend with 1 AAGun, 1 Adv.Fighter, 2 Bunkers, 1 Factory, 6 Infantrys and 1 Tank AA fire in Leningrad : 1/3 hits, 0,50 expected hits 1 Fighter owned by the Germans lost in Leningrad Germans roll dice for 1 Battleship in Leningrad, round 2 : 1/1 hits, 0,67 expected hits Units damaged: 1 Bunker owned by the Russians Germans roll dice for 2 Artillerys, 1 Bomber, 1 Elite, 1 Fighter, 5 Infantrys and 4 Tanks in Leningrad, round 2 : 7/14 hits, 5,17 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Adv.Fighter, 1 Bomber, 2 Bunkers, 6 Infantrys and 1 Tank in Leningrad, round 2 : 4/11 hits, 4,33 expected hits 1 Bomber owned by the British, 5 Infantrys owned by the Russians and 4 Infantrys owned by the Germans lost in Leningrad Germans roll dice for 2 Artillerys, 1 Bomber, 1 Elite, 1 Fighter, 1 Infantry and 4 Tanks in Leningrad, round 3 : 2/10 hits, 4,50 expected hits Russians roll dice for 1 Adv.Fighter, 2 Bunkers, 1 Infantry and 1 Tank in Leningrad, round 3 : 3/5 hits, 2,50 expected hits 1 Infantry owned by the Russians, 1 Elite owned by the Germans, 1 Artillery owned by the Germans, 1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Leningrad Germans roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 4 Tanks in Leningrad, round 4 : 5/7 hits, 3,33 expected hits Russians roll dice for 1 Adv.Fighter and 2 Bunkers in Leningrad, round 4 : 2/3 hits, 1,67 expected hits 1 Artillery owned by the Germans, 1 Adv.Fighter owned by the Russians, 2 Bunkers owned by the Russians and 1 Tank owned by the Germans lost in Leningrad Germans win, taking Leningrad from Russians with 1 Bomber, 1 Fighter and 3 Tanks remaining. Battle score for attacker is 19 Casualties for Germans: 2 Artillerys, 1 Elite, 1 Fighter, 5 Infantrys and 1 Tank Casualties for British: 1 Bomber Casualties for Russians: 1 Adv.Fighter, 2 Bunkers, 6 Infantrys and 1 Tank Non Combat Move - Germans 3 Infantrys moved from East Prussia to Latvia 3 Infantrys moved from Brest to Minsk 1 Stuka moved from Kursk to Minsk 2 Tanks moved from Warsaw to Minsk 1 Stuka moved from Donetsk to Minsk 2 Artillerys and 4 Infantrys moved from Vinnytsia to Kiev 2 Infantrys moved from Warsaw to Brest 5 Infantrys moved from Krakow to Vinnytsia 5 Infantrys moved from Bohemia to Krakow 1 ArmoredCar and 2 Tanks moved from Venetia to Hungary 1 Mech.Inf moved from Languedoc to Bavaria 2 Mech.Infs moved from Paris to Bavaria 1 Infantry moved from Bavaria to Bohemia 6 Infantrys moved from Danzig to Brest 1 AAGun moved from Warsaw to Brest 3 Infantrys moved from Hamburg to Pomerania 3 Infantrys moved from Rhine to Hamburg 1 Fighter moved from Leningrad to 24 Sea Zone 1 Fighter moved from Rhine to 24 Sea Zone 1 Bomber moved from Leningrad to Minsk 1 AAGun moved from Brest to Minsk 1 Stuka moved from Picardy to Rhine 1 AAGun moved from Orleanais to Burgundy Place Units - Germans 1 T.Boat placed in 22 Sea Zone 1 Cruiser placed in 24 Sea Zone 5 Infantrys placed in Hamburg 4 ArmoredCars and 1 Infantry placed in Bohemia 1 Infantry and 1 Mech.Inf placed in Danzig 2 Mech.Infs placed in Bavaria 2 Artillerys and 2 Elites placed in Vinnytsia 1 Factory placed in Kiev 2 HeavyTanks and 2 Infantrys placed in Warsaw 1 JetFighter placed in Bavaria 1 Adv.Fighter and 3 Infantrys placed in Rhine 3 Infantrys and 1 Stuka placed in Paris 1 Fighter and 1 Stuka placed in Berlin Turn Complete - Germans Germans collect 123 PUs; end with 123 PUsCombat Hit Differential Summary :
Germans : 0,17 British : -0,33 French : -1,33 Russians : -0,67 AA fire in Leningrad : : 0,50 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Russians 3 Infantrys moved from S.Karelia to Leningrad 1 Tank moved from Vyborg to Leningrad 5 Infantrys moved from Oulu to Kotka 1 Artillery and 1 Infantry moved from Vyborg to Leningrad 1 Artillery and 9 Infantrys moved from Yaroslavl to Kursk 10 ArmoredCars moved from Moscow to Kursk 2 Artillerys and 2 Infantrys moved from Bulgaria to 53 Sea Zone 2 Artillerys and 2 Infantrys moved from 53 Sea Zone to Donetsk 1 Fighter moved from Rostov to Donetsk 1 Infantry moved from Rostov to Kursk 1 Infantry moved from Rostov to Donetsk 5 Infantrys moved from Rostov to Kursk 5 Tanks moved from Stalingrad to Kursk 3 Tanks moved from Georgia to Kursk 2 Artillerys, 1 Infantry and 1 Tank moved from Baluchistan to E.Iran 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to E.Iran 1 Infantry moved from Olyokminsk to Zhigansk 1 Infantry moved from Olyokminsk to Yakutsk 2 ArmoredCars moved from Olyokminsk to Zhigansk 2 ArmoredCars moved from Olyokminsk to Yakutsk 2 ArmoredCars moved from Olyokminsk to Ayan 1 Artillery and 4 Infantrys moved from N.Buryat Mongolia to Ayan 2 Infantrys moved from Chita to Heilungchiang 1 Fighter moved from N.Buryat Mongolia to Heilungchiang 1 Artillery, 6 Infantrys and 3 Tanks moved from Chita to Hulunbuir 1 Infantry moved from Krasnoyarsk to Irkutsk 6 Infantrys moved from Sibirsky to Evenkia 1 Bomber moved from Malta to Rome 4 Infantrys moved from Arkhangelsk to S.Karelia Purchase Units - Russians Russians buy 2 ArmoredCars, 1 Bunker, 16 Infantrys and 10 Mech.Rockets; Remaining resources: 1 PUs; Combat - Russians Strategic bombing raid in Rome AA fire in Rome : 0/1 hits, 0.17 expected hits Bombing raid in Rome rolls: 1 and costs: 1 PU. Bombing raid costs 1 PU Battle in Donetsk Russians attack with 2 Artillerys, 1 Fighter and 3 Infantrys Germans defend with 3 Infantrys Russians roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Donetsk, round 2 : 1/6 hits, 1.83 expected hits Germans roll dice for 3 Infantrys in Donetsk, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Donetsk Russians roll dice for 2 Artillerys, 1 Fighter and 1 Infantry in Donetsk, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 Infantrys in Donetsk, round 3 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Germans lost in Donetsk Russians win, taking Donetsk from Germans with 1 Artillery and 1 Fighter remaining. Battle score for attacker is -4 Casualties for Russians: 1 Artillery and 3 Infantrys Casualties for Germans: 3 Infantrys Battle in Heilungchiang Russians attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Heilungchiang, round 2 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Heilungchiang, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Heilungchiang Russians win, taking Heilungchiang from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Zhigansk Russians attack with 2 ArmoredCars and 1 Infantry Hisaichi defend with 1 Infantry Russians roll dice for 2 ArmoredCars and 1 Infantry in Zhigansk, round 2 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Zhigansk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Zhigansk Russians roll dice for 2 ArmoredCars in Zhigansk, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Zhigansk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 ArmoredCars in Zhigansk, round 4 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Zhigansk, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 ArmoredCars in Zhigansk, round 5 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Zhigansk, round 5 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Russians lost in Zhigansk Russians roll dice for 1 ArmoredCar in Zhigansk, round 6 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Zhigansk, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Zhigansk Russians win, taking Zhigansk from Hisaichi with 1 ArmoredCar remaining. Battle score for attacker is -4 Casualties for Russians: 1 ArmoredCar and 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Hulunbuir Russians attack with 1 Artillery, 6 Infantrys and 3 Tanks Hisaichi defend with 1 Infantry Russians roll dice for 1 Artillery, 6 Infantrys and 3 Tanks in Hulunbuir, round 2 : 4/10 hits, 3.00 expected hits Hisaichi roll dice for 1 Infantry in Hulunbuir, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Hulunbuir Russians win, taking Hulunbuir from Hisaichi with 1 Artillery, 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Ayan Russians attack with 2 ArmoredCars, 1 Artillery and 4 Infantrys Hisaichi defend with 1 Artillery and 3 Infantrys Russians roll dice for 2 ArmoredCars, 1 Artillery and 4 Infantrys in Ayan, round 2 : 2/7 hits, 1.83 expected hits Hisaichi roll dice for 1 Artillery and 3 Infantrys in Ayan, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Ayan Russians roll dice for 2 ArmoredCars, 1 Artillery and 2 Infantrys in Ayan, round 3 : 2/5 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 3 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 2 ArmoredCars and 1 Artillery remaining. Battle score for attacker is 2 Casualties for Russians: 4 Infantrys Casualties for Hisaichi: 1 Artillery and 3 Infantrys Battle in Kursk Russians attack with 10 ArmoredCars, 1 Artillery, 15 Infantrys and 8 Tanks Germans defend with 2 Infantrys Russians roll dice for 10 ArmoredCars, 1 Artillery, 15 Infantrys and 8 Tanks in Kursk, round 2 : 11/34 hits, 10.33 expected hits Germans roll dice for 2 Infantrys in Kursk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Kursk Russians win, taking Kursk from Germans with 10 ArmoredCars, 1 Artillery, 14 Infantrys and 8 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Germans: 2 Infantrys Battle in Leningrad Russians attack with 1 Artillery, 4 Infantrys and 1 Tank Germans defend with 1 AAGun, 1 Factory and 3 Tanks Russians roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Leningrad, round 2 : 2/6 hits, 1.67 expected hits Germans roll dice for 3 Tanks in Leningrad, round 2 : 3/3 hits, 1.50 expected hits 3 Infantrys owned by the Russians and 2 Tanks owned by the Germans lost in Leningrad Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Leningrad, round 3 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 Tank in Leningrad, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Leningrad, round 4 : 3/3 hits, 1.17 expected hits Germans roll dice for 1 Tank in Leningrad, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 Artillery and 1 Tank remaining. Battle score for attacker is 7 Casualties for Russians: 4 Infantrys Casualties for Germans: 3 Tanks Battle in Kotka Russians attack with 5 Infantrys Finns defend with 1 Infantry Russians roll dice for 5 Infantrys in Kotka, round 2 : 0/5 hits, 0.83 expected hits Finns roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 5 Infantrys in Kotka, round 3 : 2/5 hits, 0.83 expected hits Finns roll dice for 1 Infantry in Kotka, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Kotka Russians win, taking Kotka from Finns with 4 Infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Infantry Battle in Yakutsk Russians attack with 2 ArmoredCars and 1 Infantry Hisaichi defend with 1 Tank Russians roll dice for 2 ArmoredCars and 1 Infantry in Yakutsk, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Tank in Yakutsk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Hisaichi lost in Yakutsk Russians win, taking Yakutsk from Hisaichi with 2 ArmoredCars remaining. Battle score for attacker is 3 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Tank Non Combat Move - Russians 1 Fighter moved from Heilungchiang to Chita 1 AAGun moved from N.Buryat Mongolia to Chita 1 AAGun moved from Tashkent to Uzbekistan 1 Fighter moved from Donetsk to Rostov 1 AAGun moved from Rostov to Kursk 1 AAGun moved from Georgia to Rostov 1 Bomber moved from Rome to Malta Place Units - Russians 1 Bunker placed in Bulgaria 5 Mech.Rockets placed in Stalingrad 3 Mech.Rockets placed in Georgia 2 Infantrys placed in Rostov 10 Infantrys placed in Moscow 4 Infantrys placed in Arkhangelsk 2 ArmoredCars and 2 Mech.Rockets placed in Sibirsky Turn Complete - Russians Russians collect 111 PUs; end with 112 PUsCombat Hit Differential Summary :
Germans : 4.17 Hisaichi : 3.17 Finns : 0.33 Russians : 1.83 AA fire in Rome : : -0.17 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Italians 1 unit repaired. 1 Infantry moved from Tuscany to Lombardy Italians take Lombardy from French 1 Tank moved from Syria to Iraq Italians take Iraq from British 1 Tank moved from Iraq to Palestine 1 Tank moved from Syria to Palestine 1 Infantry moved from Kufra to Darfur 4 Tanks moved from Lower Egypt to Darfur 5 Fighters moved from Lower Egypt to Darfur 1 Artillery and 7 Infantrys moved from Lower Egypt to Nubia 1 Infantry moved from Mersa Matruh to Lower Egypt 1 Battleship and 2 Destroyers moved from 57 Sea Zone to 55 Sea Zone 1 Artillery and 2 Elites moved from N.Algeria to E.Morocco Italians take E.Morocco from French 1 Infantry moved from N.Tunisia to N.Algeria 1 Mech.Inf moved from Tunis to S.Tunisia Italians take S.Tunisia from French 1 Mech.Inf moved from S.Tunisia to S.Algeria Italians take S.Algeria from French 1 Mech.Inf moved from S.Algeria to E.Morocco 1 Mech.Inf moved from Tunis to Hun 1 Mech.Inf moved from Tunis to S.Tunisia 1 Mech.Inf moved from Tunis to Hun 3 Infantrys moved from Tuscany to Venetia 3 Tanks moved from Rome to Lombardy Purchase Units - Italians Italians buy 1 Carrier, 1 Destroyer, 1 Fighter, 3 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Italians Battle in Darfur Italians attack with 5 Fighters, 1 Infantry and 4 Tanks British defend with 1 Artillery, 1 Infantry and 1 Tank; French defend with 2 Infantrys Italians roll dice for 5 Fighters, 1 Infantry and 4 Tanks in Darfur, round 2 : 1/10 hits, 3,83 expected hits British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Darfur, round 2 : 2/5 hits, 1,83 expected hits 1 Tank owned by the Italians, 1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Darfur Italians roll dice for 5 Fighters and 3 Tanks in Darfur, round 3 : 2/8 hits, 3,17 expected hits British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Darfur, round 3 : 3/4 hits, 1,50 expected hits 1 Fighter owned by the Italians, 2 Tanks owned by the Italians, 1 Infantry owned by the French and 1 Infantry owned by the British lost in Darfur Italians roll dice for 4 Fighters and 1 Tank in Darfur, round 4 : 3/5 hits, 1,83 expected hits British roll dice for 1 Artillery and 1 Tank in Darfur, round 4 : 0/2 hits, 0,83 expected hits 1 Tank owned by the British and 1 Artillery owned by the British lost in Darfur Italians win, taking Darfur from British with 4 Fighters and 1 Tank remaining. Battle score for attacker is -10 Casualties for Italians: 1 Fighter, 1 Infantry and 3 Tanks Casualties for French: 2 Infantrys Casualties for British: 1 Artillery, 1 Infantry and 1 Tank Non Combat Move - Italians 2 Fighters moved from Lower Egypt to 55 Sea Zone 4 Fighters moved from Darfur to Nubia Place Units - Italians 1 Carrier and 1 Destroyer placed in 55 Sea Zone 3 Infantrys and 1 Mech.Inf placed in Tunis 1 Fighter placed in Rome Turn Complete - Italians Italians collect 57 PUs; end with 57 PUsCombat Hit Differential Summary :
Italians : -2,83 British : 0,83 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - French 2 Infantrys moved from South Central USA to E.Mexico 1 Destroyer moved from 10 Sea Zone to 21 Sea Zone 1 Transport moved from 35 Sea Zone to 40 Sea Zone Purchase Units - French French buy 2 Adv.Fighters and 1 Bunker; Remaining resources: 17 PUs; Combat - French Battle in 21 Sea Zone British loiter and taunt; French attack with 1 Destroyer Germans defend with 1 Submarine Germans roll dice for 1 Submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Submarine in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 Destroyer in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Submarine in 21 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 Destroyer in 21 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Submarine in 21 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits French roll dice for 1 Destroyer in 21 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans lost in 21 Sea Zone French win with 1 Destroyer remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Non Combat Move - French 2 Adv.Fighters moved from Gibraltar to W.Morocco 1 AAGun moved from Canadian Prairies to North Central USA 1 Fighter moved from Malta to Cairo Place Units - French 2 Adv.Fighters and 1 Bunker placed in W.Morocco Turn Complete - French French collect 15 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans : -1.33 French : -0.33 -
TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Yamamoto 1 unit repaired. 1 Artillery moved from Wake to 95 Sea Zone 1 Infantry moved from Rongelap to 95 Sea Zone 1 Infantry moved from Minamitori to 95 Sea Zone 1 Artillery, 2 Infantrys and 2 Transports moved from 95 Sea Zone to 102 Sea Zone 1 Artillery moved from Ponape to 102 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 102 Sea Zone to 109 Sea Zone 2 Battleships, 3 Carriers, 2 Destroyers and 1 Submarine moved from 95 Sea Zone to 109 Sea Zone 1 Elite moved from Davao to 107 Sea Zone 1 Elite and 1 T.Boat moved from 107 Sea Zone to 108 Sea Zone 1 Elite moved from 108 Sea Zone to West Papua 2 Infantrys moved from Mindanao to 107 Sea Zone 2 Infantrys and 1 Transport moved from 107 Sea Zone to 109 Sea Zone 2 Artillerys and 4 Infantrys moved from 109 Sea Zone to West Papua 2 Artillerys moved from Manila to 93 Sea Zone 1 Elite and 1 Infantry moved from Kyushu to 93 Sea Zone 2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from 93 Sea Zone to 108 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry moved from 108 Sea Zone to West Papua 1 Infantry moved from Palawan to 111 Sea Zone 1 Artillery and 1 Infantry moved from N.French Indochina to Kweichow 1 Fighter moved from S.Thailand to 66 Sea Zone 1 Infantry and 1 T.Boat moved from 111 Sea Zone to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Hollandia Yamamoto take Hollandia from Dutch 2 Tanks moved from East And South Borneo to 110 Sea Zone 2 Infantrys moved from Banjarmasin to 110 Sea Zone 1 Elite moved from Flores to Soembawa 1 Fighter moved from Davao to Soembawa 1 Infantry, 1 Tank and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Infantry and 1 Tank moved from 111 Sea Zone to Soembawa 1 Infantry, 1 Tank and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Infantry and 1 Tank moved from 111 Sea Zone to Lombok 1 Bomber moved from Saipan to Soembawa 1 Infantry moved from Tokyo to 85 Sea Zone 1 Infantry and 1 Transport moved from 85 Sea Zone to 111 Sea Zone 1 Tank moved from East And South Borneo to 111 Sea Zone 1 Infantry and 1 Tank moved from 111 Sea Zone to Lombok 1 Battleship moved from 85 Sea Zone to 111 Sea Zone 1 Destroyer moved from 110 Sea Zone to 111 Sea Zone 1 Infantry moved from Samar to Mindanao 1 Infantry moved from Chubu to Kyushu 1 Destroyer and 1 Submarine moved from 85 Sea Zone to 107 Sea Zone 3 Infantrys moved from Tokyo to Chubu 3 Fighters moved from 95 Sea Zone to 109 Sea Zone 1 Fighter moved from 95 Sea Zone to West Papua 1 Fighter moved from 95 Sea Zone to 109 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 B.Transport, 1 Battleship, 2 Fighters, 11 Infantrys and 2 Transports; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 66 Sea Zone Yamamoto attack with 1 Fighter British defend with 1 Transport Yamamoto roll dice for 1 Fighter in 66 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 Transport in 66 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Yamamoto roll dice for 1 Fighter in 66 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits British roll dice for 1 Transport in 66 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 Transport owned by the British lost in 66 Sea Zone Yamamoto win with 1 Fighter remaining. Battle score for attacker is 6 Casualties for British: 1 Transport Battle in Soembawa Yamamoto attack with 1 Bomber, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank British defend with 1 Artillery and 2 Infantrys Yamamoto roll dice for 1 Battleship in Soembawa, round 2 : 0/1 hits, 0,67 expected hits Yamamoto roll dice for 1 Bomber, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank in Soembawa, round 2 : 2/5 hits, 2,00 expected hits Dutch roll dice for 1 Artillery and 2 Infantrys in Soembawa, round 2 : 0/3 hits, 1,00 expected hits 2 Infantrys owned by the British lost in Soembawa Yamamoto roll dice for 1 Bomber, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank in Soembawa, round 3 : 3/5 hits, 2,00 expected hits Dutch roll dice for 1 Artillery in Soembawa, round 3 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the British lost in Soembawa Yamamoto win, taking Soembawa from Dutch with 1 Bomber, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 8 Casualties for British: 1 Artillery and 2 Infantrys Battle in Lombok Yamamoto attack with 2 Infantrys and 2 Tanks British defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 2 Infantrys and 2 Tanks in Lombok, round 2 : 1/4 hits, 1,33 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Lombok, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Lombok Yamamoto roll dice for 1 Infantry and 2 Tanks in Lombok, round 3 : 2/3 hits, 1,17 expected hits Dutch roll dice for 1 Artillery in Lombok, round 3 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the British lost in Lombok Yamamoto win, taking Lombok from Dutch with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for British: 1 Artillery and 1 Infantry Battle in West Papua Yamamoto attack with 4 Artillerys, 2 Elites, 1 Fighter and 5 Infantrys Anzac defend with 1 AAGun, 1 Artillery, 5 Infantrys and 1 Tank AA fire in West Papua : 0/1 hits, 0,17 expected hits Yamamoto roll dice for 2 Battleships in West Papua, round 2 : 1/2 hits, 1,33 expected hits 1 Infantry owned by the Anzac lost in West Papua Yamamoto roll dice for 4 Artillerys, 2 Elites, 1 Fighter and 5 Infantrys in West Papua, round 2 : 5/12 hits, 3,83 expected hits Anzac roll dice for 1 Artillery, 4 Infantrys and 1 Tank in West Papua, round 2 : 1/6 hits, 2,17 expected hits 1 Artillery owned by the Anzac, 4 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in West Papua Yamamoto roll dice for 4 Artillerys, 2 Elites, 1 Fighter and 4 Infantrys in West Papua, round 3 : 5/11 hits, 3,67 expected hits Anzac roll dice for 1 Tank in West Papua, round 3 : 0/1 hits, 0,50 expected hits 1 Tank owned by the Anzac lost in West Papua Yamamoto win, taking West Papua from Anzac with 4 Artillerys, 2 Elites, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 17 Casualties for Anzac: 1 Artillery, 5 Infantrys and 1 Tank Casualties for Yamamoto: 1 Infantry Non Combat Move - Yamamoto 1 Fighter moved from West Papua to 109 Sea Zone 1 Fighter moved from Soembawa to Flores 1 Infantry moved from Truk to Ponape 1 Fighter moved from 66 Sea Zone to Flores 1 Bomber moved from Soembawa to 67 Sea Zone 1 Bomber moved from 67 Sea Zone to Flores Place Units - Yamamoto 4 Infantrys placed in Banjarmasin 1 Battleship and 1 Transport placed in 107 Sea Zone 2 Infantrys placed in Davao 1 B.Transport and 1 Transport placed in 93 Sea Zone 1 Infantry placed in Kyushu 2 Fighters and 4 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 82 PUs; end with 82 PUsCombat Hit Differential Summary :
AA fire in West Papua : : -0,17 British : -0,33 Yamamoto : 3,33 Anzac : -1,67 Dutch : -1,33 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Chinese 1 Artillery and 2 Infantrys moved from Lanchow to Szechwan 1 Elite and 1 Infantry moved from Lanchow to Shensi 1 Infantry moved from Suiyuan to Chahar 1 Tank moved from Suiyuan to Shansi 1 Mech.Inf moved from Suiyuan to Chahar 1 Mech.Inf moved from Suiyuan to Shansi 4 Mech.Infs moved from Suiyuan to Shensi 2 Artillerys, 2 Elites and 2 Infantrys moved from Hsining to E.Qinghai 3 Infantrys moved from E.Sinkiang to Gobi Altai 2 Tanks moved from Urumqi to Gobi Altai 1 Adv.Fighter moved from Urumqi to Ningsia 1 Infantry moved from W.Tibet to E.Tibet 1 Infantry moved from Sikang to Yunnan 1 ArmoredCar, 1 Fighter and 3 Tanks moved from Yunnan to Kweichow 1 ArmoredCar and 1 Tank moved from Assam to Kweichow Purchase Units - Chinese Chinese buy 6 ArmoredCars, 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 1 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 Mech.Inf and 1 Tank Hisaichi defend with 1 Infantry Chinese roll dice for 1 Mech.Inf and 1 Tank in Shansi, round 2 : 2/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Chahar Chinese attack with 1 Infantry and 1 Mech.Inf Hisaichi defend with 1 Infantry Chinese roll dice for 1 Infantry and 1 Mech.Inf in Chahar, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Szechwan Chinese attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Tank Chinese roll dice for 1 Artillery and 2 Infantrys in Szechwan, round 2 : 2/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Tank in Szechwan, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Tank Battle in Shensi Chinese attack with 1 Elite, 1 Infantry and 4 Mech.Infs Hisaichi defend with 1 Infantry and 1 Tank Chinese roll dice for 1 Elite, 1 Infantry and 4 Mech.Infs in Shensi, round 2 : 2/6 hits, 2.17 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Shensi, round 2 : 0/2 hits, 0.83 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Shensi Chinese win, taking Shensi from Hisaichi with 1 Elite, 1 Infantry and 4 Mech.Infs remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Infantry and 1 Tank Battle in Kweichow Chinese attack with 2 ArmoredCars, 1 Fighter and 4 Tanks Hisaichi defend with 1 Artillery and 2 Tanks; Yamamoto defend with 1 Artillery and 1 Infantry; Thai defend with 1 Fighter Chinese roll dice for 2 ArmoredCars, 1 Fighter and 4 Tanks in Kweichow, round 2 : 5/7 hits, 3.00 expected hits Hisaichi roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 2 Tanks in Kweichow, round 2 : 3/6 hits, 2.50 expected hits 2 Tanks owned by the Hisaichi, 1 Artillery owned by the Yamamoto, 1 Tank owned by the Chinese, 1 Infantry owned by the Yamamoto, 2 ArmoredCars owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Kweichow Chinese roll dice for 1 Fighter and 3 Tanks in Kweichow, round 3 : 1/4 hits, 1.83 expected hits Hisaichi roll dice for 1 Fighter in Kweichow, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Chinese and 1 Fighter owned by the Thai lost in Kweichow Chinese win, taking Kweichow from Hisaichi with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 10 Casualties for Chinese: 2 ArmoredCars and 2 Tanks Casualties for Hisaichi: 1 Artillery and 2 Tanks Casualties for Yamamoto: 1 Artillery and 1 Infantry Casualties for Thai: 1 Fighter Non Combat Move - Chinese 1 Fighter moved from Kweichow to Szechwan 1 AAGun moved from Lanchow to Shensi 1 AAGun moved from E.Qinghai to Ningsia 1 Fighter moved from Szechwan to Ningsia Place Units - Chinese 2 ArmoredCars, 2 Artillerys, 1 Elite and 1 Infantry placed in Hsining 4 ArmoredCars placed in Urumqi Turn Complete - Chinese Chinese collect 36 PUs; end with 37 PUsCombat Hit Differential Summary :
Hisaichi : 0.00 Chinese : 3.67 -
TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Hisaichi 1 Destroyer and 1 Submarine moved from 111 Sea Zone to 108 Sea Zone 1 Carrier and 1 Submarine moved from 107 Sea Zone to 109 Sea Zone 2 Fighters moved from 107 Sea Zone to Port Moresby 1 Artillery moved from Tanimbar to 112 Sea Zone 1 Infantry moved from Aroe to 112 Sea Zone 2 Infantrys moved from Celebes to 112 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 112 Sea Zone to 114 Sea Zone 1 Artillery and 3 Infantrys moved from 114 Sea Zone to Port Moresby 1 Transport moved from 93 Sea Zone to 84 Sea Zone 1 Artillery and 1 Elite moved from Changchun to 84 Sea Zone 2 Transports moved from 75 Sea Zone to 84 Sea Zone 4 Infantrys moved from Changchun to 84 Sea Zone 1 Artillery, 1 Elite, 4 Infantrys and 3 Transports moved from 84 Sea Zone to 75 Sea Zone 1 Artillery, 1 Elite and 4 Infantrys moved from 75 Sea Zone to Ayan 1 Artillery moved from Okhotsk to Ayan 1 Infantry moved from Khabarovsk to Ayan 1 Artillery and 2 Infantrys moved from Khabarovsk to Heilungchiang 1 Mech.Inf moved from Changchun to Ayan 4 Infantrys moved from Kirin to Liaoning 1 Artillery moved from Peking to Chahar 1 Tank moved from Anhwei to Chahar 2 Infantrys moved from Shantung to Shansi 1 Tank moved from Anhwei to Shansi 1 Infantry moved from Shantung to Shansi 1 Tank moved from Anhwei to Kweichow 1 Infantry moved from Hunan to Hupeh 2 Artillerys and 1 Infantry moved from Hunan to Kweichow 1 Infantry moved from N.French Indochina to Yunnan 1 ArmoredCar and 1 Tank moved from Hunan to Yunnan 1 Infantry moved from Kiangsi to Hunan 2 Tanks moved from Hong Kong to Hunan 2 Infantrys moved from Hong Kong to Kiangsi 1 Infantry moved from Peking to Chahar 1 Infantry moved from Peking to Liaoning 1 Infantry moved from Shantung to Chahar 1 Infantry moved from Shantung to Shansi 1 Mech.Inf moved from Changchun to Liaoning 1 Transport moved from 111 Sea Zone to 92 Sea Zone 2 Infantrys moved from Hong Kong to 92 Sea Zone 2 Infantrys moved from 92 Sea Zone to N.French Indochina 1 Battleship moved from 112 Sea Zone to 114 Sea Zone 1 Infantry moved from Mindoro to 93 Sea Zone 1 Infantry and 1 T.Boat moved from 93 Sea Zone to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Jilolo 1 Bomber moved from Manila to Jilolo Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 4 Artillerys, 2 Elites, 1 Fighter, 11 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Jilolo Hisaichi attack with 1 Bomber and 1 Infantry Dutch defend with 1 Infantry Hisaichi roll dice for 1 Bomber and 1 Infantry in Jilolo, round 2 : 1/2 hits, 0,83 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Jilolo Hisaichi win with 1 Bomber remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Dutch: 1 Infantry Battle in Kweichow Hisaichi attack with 2 Artillerys, 1 Infantry and 1 Tank Chinese defend with 2 Tanks Hisaichi roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Kweichow, round 2 : 2/4 hits, 1,50 expected hits Chinese roll dice for 2 Tanks in Kweichow, round 2 : 2/2 hits, 1,00 expected hits 2 Tanks owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Kweichow Hisaichi win, taking Kweichow from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery and 1 Infantry Casualties for Chinese: 2 Tanks Battle in Shansi Hisaichi attack with 4 Infantrys and 1 Tank Chinese defend with 1 Mech.Inf and 1 Tank Hisaichi roll dice for 4 Infantrys and 1 Tank in Shansi, round 2 : 0/5 hits, 1,17 expected hits Chinese roll dice for 1 Mech.Inf and 1 Tank in Shansi, round 2 : 0/2 hits, 0,83 expected hits Hisaichi roll dice for 4 Infantrys and 1 Tank in Shansi, round 3 : 2/5 hits, 1,17 expected hits Chinese roll dice for 1 Mech.Inf and 1 Tank in Shansi, round 3 : 1/2 hits, 0,83 expected hits 1 Mech.Inf owned by the Chinese, 1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Shansi Hisaichi win, taking Shansi from Chinese with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 9 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Mech.Inf and 1 Tank Battle in Chahar Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank Chinese defend with 1 Infantry and 1 Mech.Inf Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Chahar, round 2 : 1/4 hits, 1,33 expected hits Chinese roll dice for 1 Infantry and 1 Mech.Inf in Chahar, round 2 : 0/2 hits, 0,67 expected hits 1 Infantry owned by the Chinese lost in Chahar Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Chahar, round 3 : 1/4 hits, 1,33 expected hits Chinese roll dice for 1 Mech.Inf in Chahar, round 3 : 1/1 hits, 0,33 expected hits 1 Mech.Inf owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Infantry and 1 Mech.Inf Casualties for Hisaichi: 1 Infantry Battle in Heilungchiang Hisaichi attack with 1 Artillery and 2 Infantrys Russians defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Heilungchiang, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Heilungchiang Hisaichi win, taking Heilungchiang from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Ayan Hisaichi attack with 2 Artillerys, 1 Elite, 5 Infantrys and 1 Mech.Inf Russians defend with 2 ArmoredCars and 1 Artillery Hisaichi roll dice for 2 Artillerys, 1 Elite, 5 Infantrys and 1 Mech.Inf in Ayan, round 2 : 1/9 hits, 2,67 expected hits Russians roll dice for 2 ArmoredCars and 1 Artillery in Ayan, round 2 : 1/3 hits, 0,67 expected hits 1 ArmoredCar owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi roll dice for 2 Artillerys, 1 Elite, 4 Infantrys and 1 Mech.Inf in Ayan, round 3 : 3/8 hits, 2,50 expected hits Russians roll dice for 1 ArmoredCar and 1 Artillery in Ayan, round 3 : 0/2 hits, 0,50 expected hits 1 ArmoredCar owned by the Russians and 1 Artillery owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 2 Artillerys, 1 Elite, 4 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 10 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 2 ArmoredCars and 1 Artillery Battle in Yunnan Hisaichi attack with 1 ArmoredCar, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in Yunnan, round 2 : 0/3 hits, 1,00 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in Yunnan Hisaichi roll dice for 1 ArmoredCar and 1 Tank in Yunnan, round 3 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Yunnan Hisaichi win, taking Yunnan from Chinese with 1 Tank remaining. Battle score for attacker is -4 Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry Casualties for Chinese: 1 Infantry Battle in Port Moresby Hisaichi attack with 1 Artillery, 2 Fighters and 3 Infantrys Anzac defend with 1 Factory and 3 Infantrys Hisaichi roll dice for 1 Battleship in Port Moresby, round 2 : 1/1 hits, 0,67 expected hits 1 Infantry owned by the Anzac lost in Port Moresby Hisaichi roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in Port Moresby, round 2 : 2/6 hits, 1,67 expected hits Anzac roll dice for 2 Infantrys in Port Moresby, round 2 : 0/2 hits, 0,67 expected hits 2 Infantrys owned by the Anzac lost in Port Moresby Hisaichi win, taking Port Moresby from Anzac with 1 Artillery, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Anzac: 3 Infantrys Non Combat Move - Hisaichi 2 Fighters moved from Port Moresby to West Papua 1 Bomber moved from Jilolo to Formosa Place Units - Hisaichi 3 Infantrys placed in Peking 1 Artillery, 1 Infantry and 1 Tank placed in Shantung 2 ArmoredCars, 2 Infantrys and 2 Tanks placed in Hong Kong 1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning 2 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank placed in Changchun Turn Complete - Hisaichi Hisaichi collect 72 PUs; end with 72 PUsCombat Hit Differential Summary :
Hisaichi : -1,50 Anzac : -0,67 Chinese : 1,67 Russians : -0,50 Dutch : 0,67 -
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - British British loses 0 PUs for violating Venezuelas neutrality. British loses 0 PUs for violating Perus neutrality. 1 Artillery, 15 Infantrys and 4 Tanks moved from Cairo to Lower Egypt 2 Tanks moved from Cape Town to Rhodesia 3 Infantrys moved from Kenya to Italian East Africa 1 Infantry moved from Dover to 21 Sea Zone 1 Infantry and 1 T.Boat moved from 21 Sea Zone to 12 Sea Zone 2 Infantrys moved from Scotland to 11 Sea Zone 1 Transport moved from 12 Sea Zone to 11 Sea Zone 2 Infantrys moved from Manchester to 11 Sea Zone 2 Infantrys and 1 Transport moved from 11 Sea Zone to 6 Sea Zone 2 Infantrys moved from 6 Sea Zone to S.Karelia 2 Tanks moved from Lapland to S.Karelia 2 Infantrys and 1 Transport moved from 11 Sea Zone to 12 Sea Zone 3 Infantrys moved from 12 Sea Zone to Oslo 2 Infantrys moved from Nordland to Oslo 2 Fighters moved from Lapland to S.Karelia 3 Fighters moved from Oulu to S.Karelia 1 Destroyer moved from 11 Sea Zone to 21 Sea Zone 1 Submarine moved from 11 Sea Zone to 21 Sea Zone 2 ArmoredCars and 1 Tank moved from Assam to Yunnan 1 Infantry moved from Calcutta to Assam 1 Infantry moved from Bihar to Assam 4 ArmoredCars and 1 Tank moved from Delhi to Assam 3 Infantrys moved from Rajputana to Baluchistan 1 Infantry moved from Yukon to Alaska 1 Destroyer and 1 Transport moved from 96 Sea Zone to 97 Sea Zone 2 Infantrys moved from Johnston to 97 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 97 Sea Zone to 88 Sea Zone 2 Infantrys moved from 88 Sea Zone to Wake Americans take Wake from Yamamoto 1 Tank moved from Amazon to Venezuela British take Venezuela from Neutral 1 Tank moved from Venezuela to Amazon 1 Tank moved from Amazon to Peru British take Peru from Neutral 1 Tank moved from Peru to Amazon 1 Infantry moved from Lapland to N.Karelia 1 Infantry moved from Oulu to Vyborg 1 Infantry moved from E.Mexico to Central America Purchase Units - British British buy 1 Adv.Fighter, 4 ArmoredCars, 1 Destroyer, 1 Elite, 1 Fighter, 12 Infantrys, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Yunnan British attack with 2 ArmoredCars and 1 Tank Hisaichi defend with 1 Tank British roll dice for 2 ArmoredCars and 1 Tank in Yunnan, round 2 : 1/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Tank in Yunnan, round 2 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the British and 1 Tank owned by the Hisaichi lost in Yunnan British win, taking Yunnan from Hisaichi with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 1 Casualties for British: 1 ArmoredCar Casualties for Hisaichi: 1 Tank Battle in Lower Egypt British attack with 1 Artillery, 15 Infantrys and 4 Tanks Italians defend with 1 Infantry British roll dice for 1 Artillery, 15 Infantrys and 4 Tanks in Lower Egypt, round 2 : 8/20 hits, 5.00 expected hits Germans roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Lower Egypt British win, taking Lower Egypt from Germans with 1 Artillery, 15 Infantrys and 4 Tanks remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Oslo British attack with 5 Infantrys Neutral defend with 1 Infantry British roll dice for 1 Battleship in Oslo, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Oslo British loses 0 PUs for violating Oslos neutrality. British win, taking Oslo from Neutral with 5 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - British 1 AAGun moved from South Africa to Cape Town Place Units - British 2 Tanks placed in Cape Town 1 Adv.Fighter and 5 Infantrys placed in Cairo 4 ArmoredCars and 1 Tank placed in Delhi Turning on Edit Mode EDIT: Removing units owned by British from Madras: 10 Infantrys EDIT: Adding units owned by British to Hyderabad: 10 Infantrys EDIT: Turning off Edit Mode 5 Infantrys placed in Madras 1 Destroyer and 1 Submarine placed in 21 Sea Zone 1 Elite and 1 Fighter placed in Manchester 2 Infantrys placed in Wales Turn Complete - British British collect 88 PUs; end with 88 PUsCombat Hit Differential Summary :
Germans : -0.33 British : 3.17 Hisaichi : 0.50 -
TripleA Turn Summary: Anzac round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Anzac 3 Fighters moved from Townsville to 114 Sea Zone 2 Fighters moved from Canberra to 114 Sea Zone Purchase Units - Anzac Anzac buy 1 Bunker and 14 Infantrys; Remaining resources: 2 PUs; Combat - Anzac Battle in 114 Sea Zone Anzac attack with 5 Fighters Hisaichi defend with 1 Battleship and 2 Transports Anzac roll dice for 5 Fighters in 114 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits Units damaged: 1 Battleship owned by the Hisaichi Hisaichi roll dice for 1 Battleship and 2 Transports in 114 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 Transport owned by the Hisaichi and 1 Fighter owned by the Anzac lost in 114 Sea Zone Anzac roll dice for 4 Fighters in 114 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Battleship and 1 Transport in 114 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits 1 Transport owned by the Hisaichi, 1 Fighter owned by the Anzac and 1 Battleship owned by the Hisaichi lost in 114 Sea Zone Anzac win with 3 Fighters remaining. Battle score for attacker is 16 Casualties for Anzac: 2 Fighters Casualties for Hisaichi: 1 Battleship and 2 Transports Non Combat Move - Anzac 3 Fighters moved from 114 Sea Zone to Townsville Place Units - Anzac 1 Bunker and 2 Infantrys placed in Wellington 6 Infantrys placed in Canberra 3 Infantrys placed in Townsville 3 Infantrys placed in Broome Turn Complete - Anzac Anzac collect 31 PUs; end with 33 PUsCombat Hit Differential Summary :
Hisaichi : 0.17 Anzac : 1.00





