TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Chinese
1 Infantry and 2 Tanks moved from Chahar to Shantung
1 Infantry moved from Suiyuan to Chahar
1 Artillery and 1 Infantry moved from Suiyuan to Shansi
1 Infantry moved from Ningsia to Suiyuan
3 Infantrys moved from Ningsia to Shensi
1 Infantry moved from Szechwan to Kweichow
1 Adv.Fighter moved from Shensi to Kweichow
1 Fighter moved from Hupeh to Kweichow
2 Artillerys, 1 Elite and 3 Infantrys moved from E.Qinghai to Sikang
1 ArmoredCar moved from Hsining to Sikang
3 Tanks moved from Gobi Altai to Sikang
1 Infantry moved from Lanchow to Sikang
3 Infantrys moved from Lanchow to Szechwan
1 Elite and 4 Infantrys moved from Hsining to E.Qinghai
3 ArmoredCars moved from Urumqi to Gobi Altai
Purchase Units - Chinese
Chinese buy 2 Bunkers, 9 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry
Thai defend with 1 Artillery
Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Kweichow, round 2 : 1/3 hits, 1,00 expected hits
Thai roll dice for 1 Artillery in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 Artillery owned by the Thai and 1 Infantry owned by the Chinese lost in Kweichow
Chinese win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Casualties for Thai: 1 Artillery
Battle in Shantung
Chinese attack with 1 Infantry and 2 Tanks
Hisaichi defend with 2 Marines
Chinese roll dice for 1 Infantry and 2 Tanks in Shantung, round 2 : 1/3 hits, 1,17 expected hits
Hisaichi roll dice for 2 Marines in Shantung, round 2 : 0/2 hits, 0,67 expected hits
1 Marine owned by the Hisaichi lost in Shantung
Chinese roll dice for 1 Infantry and 2 Tanks in Shantung, round 3 : 1/3 hits, 1,17 expected hits
Hisaichi roll dice for 1 Marine in Shantung, round 3 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Chinese and 1 Marine owned by the Hisaichi lost in Shantung
Chinese win, taking Shantung from Hisaichi with 2 Tanks remaining. Battle score for attacker is 6
Casualties for Hisaichi: 2 Marines
Casualties for Chinese: 1 Infantry
Battle in Sikang
Chinese attack with 1 ArmoredCar, 2 Artillerys, 1 Elite, 4 Infantrys and 3 Tanks
Neutral defend with 4 Infantrys
Chinese roll dice for 1 ArmoredCar, 2 Artillerys, 1 Elite, 4 Infantrys and 3 Tanks in Sikang, round 2 : 6/11 hits, 3,83 expected hits
Neutral roll dice for 4 Infantrys in Sikang, round 2 : 1/4 hits, 1,33 expected hits
4 Infantrys owned by the Neutral and 1 Infantry owned by the Chinese lost in Sikang
Chinese loses 0 PUs for violating Sikangs neutrality.
Chinese win, taking Sikang from Neutral with 1 ArmoredCar, 2 Artillerys, 1 Elite, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Infantry
Casualties for Neutral: 4 Infantrys
Non Combat Move - Chinese
1 Adv.Fighter and 1 Fighter moved from Kweichow to Hupeh
1 AAGun moved from Shensi to Hupeh
1 AAGun moved from Ningsia to E.Qinghai
Place Units - Chinese
1 Bunker placed in Anhwei
1 Bunker and 3 Infantrys placed in Hupeh
6 Infantrys placed in Hsining
1 Mech.Inf and 2 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Neutral : -0,33
Hisaichi : 0,00
Chinese : 1,83
Thai : 0,67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Hisaichi
1 unit repaired.
1 Battleship, 1 Destroyer and 2 Submarines moved from 65 Sea Zone to 66 Sea Zone
1 Artillery, 1 Elite and 1 Infantry moved from Kwangtung to Hunan
1 Tank moved from Kwangsi to Hunan
1 Artillery, 1 Elite and 1 Infantry moved from Kiangsi to Hunan
1 Transport moved from 92 Sea Zone to 84 Sea Zone
2 Marines moved from Changchun to 84 Sea Zone
2 Marines and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
2 Marines moved from 92 Sea Zone to N.French Indochina
1 Infantry and 1 Marine moved from Banjarmasin to 110 Sea Zone
1 Infantry, 1 Marine and 1 Transport moved from 110 Sea Zone to 66 Sea Zone
1 Infantry and 1 Marine moved from 66 Sea Zone to Sumatra
1 Tank moved from Flores to 111 Sea Zone
1 Tank moved from Soembawa to 111 Sea Zone
1 Tank and 1 Transport moved from 111 Sea Zone to 92 Sea Zone
1 Tank and 1 Transport moved from 111 Sea Zone to 92 Sea Zone
2 Marines moved from Hong Kong to 92 Sea Zone
2 Artillerys and 2 Infantrys moved from Hong Kong to Kwangtung
2 Marines and 2 Tanks moved from 92 Sea Zone to N.French Indochina
1 Bomber moved from Manila to 96 Sea Zone
1 Destroyer and 1 Submarine moved from 84 Sea Zone to 85 Sea Zone
1 Marine moved from Changchun to 84 Sea Zone
1 Marine moved from Changchun to 84 Sea Zone
2 Marines moved from 84 Sea Zone to Shantung
1 Bomber moved from Changchun to Shantung
1 Infantry moved from Peking to Chahar
1 Infantry moved from Eastern Mongolia to Chahar
2 Infantrys moved from Heilungchiang to Ayan
2 Fighters moved from Hulunbuir to Ayan
1 Fighter moved from Hulunbuir to Chahar
1 Marine moved from Kirin to Heilungchiang
2 Tanks moved from Changchun to Heilungchiang
1 Artillery, 4 Infantrys and 5 Tanks moved from Eastern Mongolia to Chahar
1 Mech.Inf moved from Hulunbuir to Chahar
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 2 Elites, 11 Infantrys, 1 Mech.Inf and 4 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Hunan
Hisaichi attack with 2 Artillerys, 2 Elites, 2 Infantrys and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Artillerys, 2 Elites, 2 Infantrys and 1 Tank in Hunan, round 2 : 2/7 hits, 2.50 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hunan
Hisaichi win, taking Hunan from Chinese with 2 Artillerys, 2 Elites, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Shantung
Hisaichi attack with 1 Bomber and 2 Marines
Chinese defend with 2 Tanks
Hisaichi roll dice for 1 Cruiser in Shantung, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Bomber and 2 Marines in Shantung, round 2 : 2/3 hits, 1.67 expected hits
Chinese roll dice for 2 Tanks in Shantung, round 2 : 0/2 hits, 1.00 expected hits
2 Tanks owned by the Chinese lost in Shantung
Hisaichi win, taking Shantung from Chinese with 1 Bomber and 2 Marines remaining. Battle score for attacker is 10
Casualties for Chinese: 2 Tanks
Battle in Ayan
Hisaichi attack with 2 Fighters and 2 Infantrys
Russians defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 2 Fighters and 2 Infantrys in Ayan, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Ayan
Hisaichi win, taking Ayan from Russians with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Chahar
Hisaichi attack with 1 Artillery, 1 Fighter, 6 Infantrys, 1 Mech.Inf and 5 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 Fighter, 6 Infantrys, 1 Mech.Inf and 5 Tanks in Chahar, round 2 : 6/14 hits, 4.83 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Fighter, 5 Infantrys, 1 Mech.Inf and 5 Tanks remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in 96 Sea Zone
Hisaichi attack with 1 Bomber
British defend with 1 Destroyer and 1 Transport
Hisaichi roll dice for 1 Bomber in 96 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 Destroyer and 1 Transport in 96 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
1 Transport owned by the British lost in 96 Sea Zone
Hisaichi roll dice for 1 Bomber in 96 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
British roll dice for 1 Destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Bomber in 96 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
British roll dice for 1 Destroyer in 96 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the British and 1 Bomber owned by the Hisaichi lost in 96 Sea Zone
British win with no units remaining. Battle score for attacker is 0
Casualties for British: 1 Destroyer and 1 Transport
Casualties for Hisaichi: 1 Bomber
Non Combat Move - Hisaichi
1 Fighter moved from Chahar to Hulunbuir
2 Fighters moved from Ayan to Hulunbuir
1 Bomber moved from Shantung to Formosa
Place Units - Hisaichi
4 Tanks placed in Liaoning
2 Infantrys placed in Banjarmasin
1 Mech.Inf placed in Changchun
2 Artillerys, 2 Elites and 2 Infantrys placed in Hong Kong
7 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Hisaichi : 1.50
British : -0.17
Chinese : -0.67
Russians : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - British
1 Fighter moved from Gibraltar to 31 Sea Zone
4 Infantrys moved from Bihar to Assam
2 ArmoredCars moved from Delhi to Assam
2 Infantrys moved from Delhi to Bihar
1 Infantry moved from Hyderabad to Calcutta
2 Infantrys moved from Hyderabad to Calcutta
3 Infantrys moved from Madras to Hyderabad
2 ArmoredCars moved from Cape Town to Angola
1 ArmoredCar moved from Mozambique to Angola
1 ArmoredCar moved from Mozambique to Equatoria
1 Artillery and 2 Infantrys moved from Italian East Africa to Equatoria
1 Transport moved from 58 Sea Zone to 59 Sea Zone
2 Infantrys moved from Bombay to 59 Sea Zone
2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
2 Infantrys moved from 58 Sea Zone to Oman
2 Fighters moved from 58 Sea Zone to Oman
2 Fighters moved from Italian East Africa to Oman
2 Infantrys moved from W.Iran to 58 Sea Zone
2 Infantrys moved from 58 Sea Zone to S.Saudi Arabia
2 Infantrys moved from N.Saudi Arabia to S.Saudi Arabia
6 Tanks moved from N.Saudi Arabia to S.Saudi Arabia
3 Fighters moved from Cairo to S.Saudi Arabia
2 Infantrys moved from N.Saudi Arabia to Iraq
1 Fighter moved from Greenland to 15 Sea Zone
1 Fighter moved from Aquitaine to Normandy
1 Transport moved from 20 Sea Zone to 18 Sea Zone
1 Infantry moved from Dover to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Normandy
1 Fighter moved from Manchester to Normandy
1 Fighter moved from 20 Sea Zone to Normandy
1 Transport moved from 20 Sea Zone to 21 Sea Zone
1 Artillery moved from Dover to 21 Sea Zone
1 Infantry moved from Dover to 21 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 21 Sea Zone to 20 Sea Zone
1 Artillery and 1 Infantry moved from 20 Sea Zone to Picardy
1 Tank moved from Northern Ireland to 18 Sea Zone
1 Infantry moved from Manchester to 18 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
1 Infantry and 1 Tank moved from 20 Sea Zone to Belgium
1 Bomber moved from Dover to Belgium
2 Infantrys moved from Dover to 20 Sea Zone
2 Infantrys moved from 20 Sea Zone to Normandy
1 Fighter moved from 20 Sea Zone to Picardy
1 Tank moved from Northern Ireland to Manchester
1 Tank moved from Central America to Amazon
1 Infantry moved from Kwajalein to Jaluit
British take Jaluit from Yamamoto
Purchase Units - British
British buy 2 Carriers, 1 Elite, 30 Infantrys, 2 T.Boats and 1 Transport; Remaining resources: 0 PUs;
Combat - British
Battle in Oman
British attack with 4 Fighters and 2 Infantrys
Neutral defend with 2 Infantrys
British roll dice for 4 Fighters and 2 Infantrys in Oman, round 2 : 1/6 hits, 1,67 expected hits
Neutral roll dice for 2 Infantrys in Oman, round 2 : 1/2 hits, 0,67 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Oman
British roll dice for 4 Fighters and 1 Infantry in Oman, round 3 : 1/5 hits, 1,50 expected hits
Neutral roll dice for 1 Infantry in Oman, round 3 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Neutral lost in Oman
British loses 0 PUs for violating Omans neutrality.
British win, taking Oman from Neutral with 4 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Neutral: 2 Infantrys
Battle in S.Saudi Arabia
British attack with 3 Fighters, 4 Infantrys and 6 Tanks
Neutral defend with 1 Artillery and 3 Infantrys
British roll dice for 2 Cruisers in S.Saudi Arabia, round 2 : 1/2 hits, 1,00 expected hits
1 Infantry owned by the Neutral lost in S.Saudi Arabia
British roll dice for 3 Fighters, 4 Infantrys and 6 Tanks in S.Saudi Arabia, round 2 : 4/13 hits, 4,67 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in S.Saudi Arabia, round 2 : 1/3 hits, 1,00 expected hits
2 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the British lost in S.Saudi Arabia
British loses 0 PUs for violating S.Saudi Arabias neutrality.
British win, taking S.Saudi Arabia from Neutral with 3 Fighters, 3 Infantrys and 6 Tanks remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 3 Infantrys
Casualties for British: 1 Infantry
Battle in 15 Sea Zone
British attack with 1 Fighter
Germans defend with 2 Submarines
British roll dice for 1 Fighter in 15 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
2 Submarines owned by the Germans Submerged
Battle in 31 Sea Zone
British attack with 1 Fighter
Germans defend with 1 Submarine
British roll dice for 1 Fighter in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 Submarine owned by the Germans Submerged
Battle in Picardy
British attack with 1 Artillery, 1 Fighter and 1 Infantry
Germans defend with 1 Infantry and 1 Tank
British roll dice for 1 Cruiser in Picardy, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Picardy, round 2 : 2/3 hits, 1,00 expected hits
Germans roll dice for 1 Infantry and 1 Tank in Picardy, round 2 : 2/2 hits, 0,83 expected hits
1 Infantry owned by the Germans, 1 Artillery owned by the British, 1 Infantry owned by the British and 1 Tank owned by the Germans lost in Picardy
British winBritish winBritish win with 1 Fighter remaining with 1 Fighter remaining with 1 Fighter remaining. Battle score for attacker is 1
Casualties for British: 1 Artillery and 1 Infantry
Casualties for Germans: 1 Infantry and 1 Tank
Battle in Angola
British attack with 3 ArmoredCars
Neutral defend with 1 Infantry
British roll dice for 3 ArmoredCars in Angola, round 2 : 0/3 hits, 1,00 expected hits
Neutral roll dice for 1 Infantry in Angola, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 3 ArmoredCars in Angola, round 3 : 0/3 hits, 1,00 expected hits
Neutral roll dice for 1 Infantry in Angola, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 3 ArmoredCars in Angola, round 4 : 1/3 hits, 1,00 expected hits
Neutral roll dice for 1 Infantry in Angola, round 4 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Neutral lost in Angola
British loses 0 PUs for violating Angolas neutrality.
British win, taking Angola from Neutral with 3 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Belgium
British attack with 1 Bomber, 1 Infantry and 1 Tank
Germans defend with 2 Mech.Infs
British roll dice for 1 Battleship in Belgium, round 2 : 0/1 hits, 0,67 expected hits
British roll dice for 1 Bomber, 1 Infantry and 1 Tank in Belgium, round 2 : 3/3 hits, 1,33 expected hits
Germans roll dice for 2 Mech.Infs in Belgium, round 2 : 0/2 hits, 0,67 expected hits
2 Mech.Infs owned by the Germans lost in Belgium
British win, taking Belgium from Germans with 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 12
Casualties for Germans: 2 Mech.Infs
Battle in Normandy
British attack with 3 Fighters and 3 Infantrys
Germans defend with 1 Factory and 2 Tanks
British roll dice for 3 Fighters and 3 Infantrys in Normandy, round 2 : 1/6 hits, 1,50 expected hits
Germans roll dice for 2 Tanks in Normandy, round 2 : 1/2 hits, 1,00 expected hits
1 Infantry owned by the British and 1 Tank owned by the Germans lost in Normandy
British roll dice for 3 Fighters and 2 Infantrys in Normandy, round 3 : 0/5 hits, 1,33 expected hits
Germans roll dice for 1 Tank in Normandy, round 3 : 1/1 hits, 0,50 expected hits
1 Infantry owned by the British lost in Normandy
British roll dice for 3 Fighters and 1 Infantry in Normandy, round 4 : 0/4 hits, 1,17 expected hits
Germans roll dice for 1 Tank in Normandy, round 4 : 1/1 hits, 0,50 expected hits
1 Fighter owned by the British lost in Normandy
British roll dice for 2 Fighters and 1 Infantry in Normandy, round 5 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 Tank in Normandy, round 5 : 0/1 hits, 0,50 expected hits
1 Tank owned by the Germans lost in Normandy
British win, taking Normandy from Germans with 2 Fighters and 1 Infantry remaining. Battle score for attacker is -2
Casualties for British: 1 Fighter and 2 Infantrys
Casualties for Germans: 2 Tanks
Non Combat Move - British
1 Bomber moved from Belgium to Wales
1 AAGun moved from Dover to London
2 Fighters moved from Normandy to 20 Sea Zone
1 Fighter moved from Picardy to 20 Sea Zone
1 Fighter moved from 31 Sea Zone to French Sudan
1 AAGun moved from Kenya to Equatoria
2 Fighters moved from Oman to Equatoria
2 Fighters moved from Oman to 58 Sea Zone
1 Fighter moved from S.Saudi Arabia to 58 Sea Zone
2 Fighters moved from S.Saudi Arabia to N.Saudi Arabia
1 Fighter moved from Delhi to 58 Sea Zone
1 AAGun moved from Bihar to Assam
2 Infantrys moved from Madras to Mysore
1 Fighter moved from 15 Sea Zone to Greenland
Place Units - British
1 T.Boat placed in 21 Sea Zone
1 Carrier, 1 T.Boat and 1 Transport placed in 20 Sea Zone
3 Infantrys placed in Manchester
1 Elite placed in Wales
1 Carrier placed in 58 Sea Zone
2 Infantrys placed in W.Iran
2 Infantrys placed in Bombay
6 Infantrys placed in Cairo
5 Infantrys placed in Madras
2 Infantrys placed in Cape Town
5 Infantrys placed in Delhi
5 Infantrys placed in London
Turn Complete - British
British collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Germans : 1,00
Neutral : -1,00
British : -5,83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Anzac
1 Fighter moved from Broome to 110 Sea Zone
1 Fighter moved from Broome to 111 Sea Zone
1 Fighter moved from Broome to 110 Sea Zone
1 Fighter moved from Canberra to Port Moresby
Purchase Units - Anzac
Anzac buy 12 Infantrys and 1 L.Fighter; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 111 Sea Zone
Anzac attack with 1 Fighter
Yamamoto defend with 1 T.Boat
Anzac roll dice for 1 Fighter in 111 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Yamamoto roll dice for 1 T.Boat in 111 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 T.Boat owned by the Yamamoto lost in 111 Sea Zone
Anzac win with 1 Fighter remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 T.Boat
Battle in 110 Sea Zone
Anzac attack with 2 Fighters
Thai defend with 1 T.Boat
Anzac roll dice for 2 Fighters in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Thai roll dice for 1 T.Boat in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Anzac roll dice for 2 Fighters in 110 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
Thai roll dice for 1 T.Boat in 110 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 T.Boat owned by the Thai lost in 110 Sea Zone
Anzac win with 2 Fighters remaining. Battle score for attacker is 6
Casualties for Thai: 1 T.Boat
Non Combat Move - Anzac
2 Fighters moved from 110 Sea Zone to Broome
1 Fighter moved from 111 Sea Zone to Broome
Place Units - Anzac
2 Infantrys placed in Wellington
3 Infantrys placed in Broome
3 Infantrys placed in Port Moresby
2 Infantrys and 1 L.Fighter placed in Townsville
2 Infantrys placed in Canberra
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto : -0,17
Anzac : 0,33
Thai : -0,33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Dutch
1 Artillery, 1 Infantry and 1 Tank moved from West Papua to Hollandia
1 Infantry and 1 Tank moved from Bolivia to Amazon
Purchase Units - Dutch
Dutch buy 2 Destroyers and 1 Infantry; Remaining resources: 2 PUs;
Combat - Dutch
Battle in Hollandia
Dutch attack with 1 Artillery, 1 Infantry and 1 Tank
Yamamoto defend with 1 Marine
Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hollandia, round 2 : 2/3 hits, 1,17 expected hits
Yamamoto roll dice for 1 Marine in Hollandia, round 2 : 0/1 hits, 0,33 expected hits
1 Marine owned by the Yamamoto lost in Hollandia
Dutch win, taking Hollandia from Yamamoto with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Marine
Non Combat Move - Dutch
Place Units - Dutch
2 Destroyers placed in 32 Sea Zone
1 Infantry placed in Suriname
Turn Complete - Dutch
Dutch collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Yamamoto : -0,33
Dutch : 0,83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Finns
3 Infantrys moved from Kotka to Vyborg
1 Fighter moved from Helsinki to Vyborg
1 Elite and 1 Infantry moved from Oulu to N.Karelia
1 Fighter moved from Helsinki to N.Karelia
1 Elite and 1 Tank moved from Oulu to Lapland
2 Artillerys and 1 Elite moved from Tampere to Oulu
1 Infantry moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 2 ArmoredCars and 1 Infantry; Remaining resources: 1 PUs;
Combat - Finns
Battle in Lapland
Finns attack with 1 Elite and 1 Tank
Russians defend with 1 Infantry
Finns roll dice for 1 Elite and 1 Tank in Lapland, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Elite and 1 Tank in Lapland, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Lapland, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Lapland
Finns win, taking Lapland from Russians with 1 Elite and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Vyborg
Finns attack with 1 Fighter and 3 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 1 Fighter and 3 Infantrys in Vyborg, round 2 : 0/4 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Fighter and 3 Infantrys in Vyborg, round 3 : 1/4 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in N.Karelia
Finns attack with 1 Elite, 1 Fighter and 1 Infantry
Russians defend with 1 Infantry
Finns roll dice for 1 Elite, 1 Fighter and 1 Infantry in N.Karelia, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in N.Karelia
Finns win, taking N.Karelia from Russians with 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
1 Fighter moved from Vyborg to Helsinki
1 Fighter moved from N.Karelia to Oulu
Place Units - Finns
2 ArmoredCars and 1 Infantry placed in Helsinki
Turn Complete - Finns
Finns collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Finns : -0.17
Russians : -1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Romanians
1 Infantry moved from E.Romania to Odessa
2 Elites and 1 Infantry moved from E.Romania to Vinnytsia
3 Tanks moved from Bucharest to Vinnytsia
1 Fighter moved from Bucharest to Vinnytsia
Purchase Units - Romanians
Romanians buy 1 Bunker and 2 Tanks; Remaining resources: 1 PUs;
Non Combat Move - Romanians
Place Units - Romanians
1 Bunker placed in Vinnytsia
2 Tanks placed in Bucharest
Turn Complete - Romanians
Romanians collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Thai
1 Artillery and 2 Infantrys moved from Burma to Assam
1 Tank moved from Yunnan to Assam
1 Fighter moved from N.Thailand to Assam
1 Destroyer, 1 Submarine and 2 Transports moved from 112 Sea Zone to 66 Sea Zone
1 Infantry moved from Java to Sumatra
5 Infantrys and 1 Marine moved from S.Thailand to Burma
5 Infantrys moved from Bangkok to S.Thailand
Purchase Units - Thai
Thai buy 1 Destroyer, 2 Elites, 8 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Thai
Battle in Assam
Thai attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank
British defend with 1 AAGun, 2 ArmoredCars and 4 Infantrys
AA fire in Assam : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Assam, round 2 : 1/5 hits, 1.67 expected hits
British roll dice for 2 ArmoredCars and 4 Infantrys in Assam, round 2 : 1/6 hits, 1.67 expected hits
1 ArmoredCar owned by the British and 1 Infantry owned by the Thai lost in Assam
Thai roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Assam, round 3 : 4/4 hits, 1.50 expected hits
British roll dice for 1 ArmoredCar and 4 Infantrys in Assam, round 3 : 1/5 hits, 1.50 expected hits
1 ArmoredCar owned by the British, 1 Infantry owned by the Thai and 3 Infantrys owned by the British lost in Assam
Thai roll dice for 1 Artillery, 1 Fighter and 1 Tank in Assam, round 4 : 0/3 hits, 1.17 expected hits
British roll dice for 1 Infantry in Assam, round 4 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Artillery, 1 Fighter and 1 Tank in Assam, round 5 : 2/3 hits, 1.17 expected hits
British roll dice for 1 Infantry in Assam, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Assam
Thai win, taking Assam from British with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 12
Casualties for Thai: 2 Infantrys
Casualties for British: 2 ArmoredCars and 4 Infantrys
Non Combat Move - Thai
1 Fighter moved from Assam to Burma
Place Units - Thai
1 Destroyer placed in 105 Sea Zone
2 Elites, 3 Infantrys and 1 Marine placed in Bangkok
5 Infantrys placed in Malaya
Turn Complete - Thai
Thai collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
British : -1.83
AA fire in Assam : : -0.17
Thai : 1.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Americans
1 Infantry moved from Kusaie to 103 Sea Zone
1 Infantry and 1 Transport moved from 103 Sea Zone to 95 Sea Zone
1 Infantry moved from 95 Sea Zone to Eniwetok
Americans take Eniwetok from Yamamoto
1 Carrier, 4 Destroyers and 3 Submarines moved from 103 Sea Zone to 95 Sea Zone
1 Transport moved from 88 Sea Zone to 95 Sea Zone
1 Infantry moved from Wake to 95 Sea Zone
1 Infantry moved from 95 Sea Zone to Minamitori
1 Battleship moved from 88 Sea Zone to 95 Sea Zone
2 Destroyers and 1 Submarine moved from 88 Sea Zone to 95 Sea Zone
2 Carriers moved from 88 Sea Zone to 95 Sea Zone
1 Adv.Fighter and 2 Fighters moved from 88 Sea Zone to Minamitori
1 Fighter moved from 88 Sea Zone to Rongelap
2 Fighters moved from 103 Sea Zone to Rongelap
2 Infantrys moved from Midway to 89 Sea Zone
2 Infantrys, 1 Submarine and 1 Transport moved from 89 Sea Zone to 95 Sea Zone
2 Infantrys moved from 95 Sea Zone to Rongelap
1 Infantry moved from Pearl Harbor to 98 Sea Zone
1 Infantry moved from Pearl Harbor to 98 Sea Zone
1 Battleship, 1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 98 Sea Zone to 96 Sea Zone
2 Infantrys moved from 96 Sea Zone to Kwajalein
1 Elite and 1 Infantry moved from San Francisco to 83 Sea Zone
1 Elite moved from San Francisco to 83 Sea Zone
1 Cruiser, 2 Elites, 1 Infantry and 1 Transport moved from 83 Sea Zone to 89 Sea Zone
2 Elites and 1 Infantry moved from 89 Sea Zone to Midway
1 Adv.Fighter and 1 Fighter moved from San Francisco to Midway
1 Bomber moved from Johnston to Port Moresby
1 Bomber moved from Amazon to 31 Sea Zone
1 Bomber moved from W.Mexico to Jaluit
1 Fighter moved from Johnston to New Georgia
1 Fighter moved from New Caledonia to Broome
1 Infantry moved from N.Chile to S.Chile
2 Artillerys and 1 Marine moved from Santiago to S.Chile
1 Infantry and 1 Tank moved from Santiago to 125 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 125 Sea Zone to 39 Sea Zone
1 Adv.Fighter moved from Colombia to S.Chile
1 Infantry and 1 Tank moved from 39 Sea Zone to Rio De Janeiro
1 Tank moved from Amazon to Rio De Janeiro
1 Infantry moved from Bahia to Rio De Janeiro
1 Tank moved from Bahia to Rio De Janeiro
2 Infantrys and 3 Tanks moved from Bahia to Salvador
1 Marine moved from South Atlantic USA to 26 Sea Zone
1 Elite moved from Jamaica to 26 Sea Zone
2 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 Destroyer, 1 Elite, 2 Infantrys, 1 Marine and 2 Transports moved from 26 Sea Zone to 35 Sea Zone
1 Elite, 2 Infantrys and 1 Marine moved from 35 Sea Zone to Salvador
1 Transport moved from 35 Sea Zone to 26 Sea Zone
2 Infantrys moved from Cuba to 26 Sea Zone
2 Infantrys moved from 26 Sea Zone to Suriname
1 B.Transport moved from 119 Sea Zone to 25 Sea Zone
4 Infantrys moved from South Central USA to 25 Sea Zone
4 Infantrys moved from 25 Sea Zone to Venezuela
Purchase Units - Americans
Americans buy 1 B.Carrier, 1 Cruiser, 1 Destroyer, 1 Elite, 1 Fighter, 10 Infantrys, 1 L.Fighter, 1 S.Submarine, 1 Submarine and 1 Transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in Minamitori
Americans attack with 1 Adv.Fighter, 2 Fighters and 1 Infantry
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Battleship in Minamitori, round 2 : 1/1 hits, 0,67 expected hits
1 Infantry owned by the Yamamoto lost in Minamitori
Americans win, taking Minamitori from Yamamoto with 1 Adv.Fighter, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in S.Chile
Americans attack with 1 Adv.Fighter, 2 Artillerys, 1 Infantry and 1 Marine
Neutral defend with 1 Fighter and 2 Infantrys
Americans roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Infantry and 1 Marine in S.Chile, round 2 : 3/5 hits, 2,17 expected hits
Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 1/3 hits, 1,17 expected hits
1 Fighter owned by the Neutral, 1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in S.Chile
Americans loses 0 PUs for violating S.Chiles neutrality.
Americans win, taking S.Chile from Neutral with 1 Adv.Fighter, 2 Artillerys and 1 Marine remaining. Battle score for attacker is 10
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Fighter and 2 Infantrys
Battle in Rongelap
Americans attack with 3 Fighters and 2 Infantrys
Yamamoto defend with 1 Infantry
Americans roll dice for 3 Fighters and 2 Infantrys in Rongelap, round 2 : 2/5 hits, 1,33 expected hits
Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Rongelap
Americans win, taking Rongelap from Yamamoto with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in 31 Sea Zone
Americans attack with 1 Bomber
Germans defend with 1 Submarine
Americans roll dice for 1 Bomber in 31 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
1 Submarine owned by the Germans Submerged
Battle in Salvador
Americans attack with 1 Elite, 4 Infantrys, 1 Marine and 3 Tanks
Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
Americans roll dice for 1 Elite, 4 Infantrys, 1 Marine and 3 Tanks in Salvador, round 2 : 2/9 hits, 3,00 expected hits
Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 0/4 hits, 1,67 expected hits
2 Infantrys owned by the Neutral lost in Salvador
Americans roll dice for 1 Elite, 4 Infantrys, 1 Marine and 3 Tanks in Salvador, round 3 : 3/9 hits, 3,00 expected hits
Neutral roll dice for 2 Tanks in Salvador, round 3 : 1/2 hits, 1,00 expected hits
1 Infantry owned by the Americans and 2 Tanks owned by the Neutral lost in Salvador
Americans loses 0 PUs for violating Salvadors neutrality.
Americans winAmericans win with 1 Bomber remaining, taking Salvador from Neutral with 1 Elite, 3 Infantrys, 1 Marine and 3 Tanks remaining. Battle score for attacker is 12
Casualties for Neutral: 2 Infantrys and 2 Tanks
Casualties for Americans: 1 Infantry
Battle in Rio De Janeiro
Americans attack with 2 Infantrys and 3 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Americans roll dice for 2 Infantrys and 3 Tanks in Rio De Janeiro, round 2 : 2/5 hits, 1,83 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 2/3 hits, 1,00 expected hits
2 Infantrys owned by the Americans and 2 Infantrys owned by the Neutral lost in Rio De Janeiro
Americans roll dice for 3 Tanks in Rio De Janeiro, round 3 : 2/3 hits, 1,50 expected hits
Neutral roll dice for 1 Artillery in Rio De Janeiro, round 3 : 0/1 hits, 0,33 expected hits
1 Artillery owned by the Neutral lost in Rio De Janeiro
Americans loses 0 PUs for violating Rio De Janeiros neutrality.
Americans win, taking Rio De Janeiro from Neutral with 3 Tanks remaining. Battle score for attacker is 4
Casualties for Americans: 2 Infantrys
Casualties for Neutral: 1 Artillery and 2 Infantrys
Non Combat Move - Americans
1 Bomber moved from 31 Sea Zone to E.Morocco
1 Adv.Fighter moved from S.Chile to Santiago
1 Adv.Fighter and 2 Fighters moved from Minamitori to 95 Sea Zone
3 Fighters moved from Rongelap to 95 Sea Zone
Place Units - Americans
1 B.Carrier, 1 Destroyer and 1 Submarine placed in 98 Sea Zone
1 Cruiser, 1 S.Submarine and 1 Transport placed in 83 Sea Zone
1 Elite, 1 Fighter, 3 Infantrys and 1 L.Fighter placed in San Francisco
3 Infantrys placed in South Atlantic USA
4 Infantrys placed in South Central USA
Turn Complete - Americans
Americans collect 116 PUs; end with 116 PUs
Combat Hit Differential Summary :
Neutral : -1,17
Yamamoto : 0,67
Americans : 0,83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Germans
2 Infantrys moved from Paris to Normandy
2 Infantrys moved from Paris to Orleanais
4 Tanks moved from Paris to Orleanais
3 Tanks moved from Languedoc to Orleanais
10 Tanks moved from Languedoc to Aquitaine
1 Stuka moved from Paris to Normandy
4 Infantrys moved from Rhine to Belgium
1 Stuka moved from Paris to Belgium
1 Stuka moved from Paris to Normandy
1 Stuka moved from Paris to Belgium
2 Artillerys and 1 Infantry moved from Upper Norrland to Middle Norrland
1 Elite moved from Krakow to Vinnytsia
4 ArmoredCars and 1 HeavyTank moved from Bohemia to Brest
4 Tanks moved from Warsaw to Brest
1 ArmoredCar moved from Brest to Minsk
1 ArmoredCar moved from Brest to Lithuania
1 Infantry moved from Brest to Lithuania
1 Infantry moved from Brest to Minsk
1 Fighter moved from Vinnytsia to Minsk
1 Bomber moved from Brest to Lithuania
1 Elite moved from Bavaria to Bohemia
1 Tank moved from Danzig to Brest
1 Adv.Fighter and 1 Fighter moved from 22 Sea Zone to 21 Sea Zone
1 Submarine moved from 31 Sea Zone to 29 Sea Zone
2 Submarines moved from 15 Sea Zone to 32 Sea Zone
Purchase Units - Germans
Germans buy 2 Bunkers, 3 Destroyers, 17 Infantrys, 1 Stuka and 4 Submarines; Remaining resources: 0 PUs;
Combat - Germans
Battle in 32 Sea Zone
Germans attack with 2 Submarines
Dutch defend with 2 Destroyers
Germans roll dice for 2 Submarines in 32 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Dutch roll dice for 2 Destroyers in 32 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
1 Destroyer owned by the Dutch lost in 32 Sea Zone
Germans roll dice for 2 Submarines in 32 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 1 Destroyer in 32 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 Submarines in 32 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
Dutch roll dice for 1 Destroyer in 32 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Dutch lost in 32 Sea Zone
Germans win with 2 Submarines remaining. Battle score for attacker is 16
Casualties for Dutch: 2 Destroyers
Battle in Lithuania
Germans attack with 1 ArmoredCar, 1 Bomber and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 ArmoredCar, 1 Bomber and 1 Infantry in Lithuania, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Lithuania
Germans win, taking Lithuania from Russians with 1 ArmoredCar, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in 21 Sea Zone
Germans attack with 1 Adv.Fighter and 1 Fighter
British defend with 1 T.Boat
Germans roll dice for 1 Adv.Fighter and 1 Fighter in 21 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 T.Boat in 21 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 Fighter owned by the Germans lost in 21 Sea Zone
Germans roll dice for 1 Adv.Fighter in 21 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
British roll dice for 1 T.Boat in 21 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the British lost in 21 Sea Zone
Germans win with 1 Adv.Fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 Fighter
Casualties for British: 1 T.Boat
Battle in Orleanais
Germans attack with 2 Infantrys and 7 Tanks
French defend with 2 Infantrys
Germans roll dice for 2 Infantrys and 7 Tanks in Orleanais, round 2 : 4/9 hits, 3.83 expected hits
French roll dice for 2 Infantrys in Orleanais, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the French lost in Orleanais
Germans win, taking Orleanais from French with 2 Infantrys and 7 Tanks remaining. Battle score for attacker is 4
Casualties for French: 2 Infantrys
Battle in Normandy
Germans attack with 2 Infantrys and 2 Stukas
British defend with 1 Infantry; French defend with 1 Factory
Germans roll dice for 2 Infantrys and 2 Stukas in Normandy, round 2 : 1/4 hits, 1.67 expected hits
French roll dice for 1 Infantry in Normandy, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Normandy
Germans win, taking Normandy from French with 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Minsk
Germans attack with 1 ArmoredCar, 1 Fighter and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in Minsk, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in Minsk, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Minsk, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
Germans win, taking Minsk from Russians with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Belgium
Germans attack with 4 Infantrys and 2 Stukas
British defend with 1 Infantry and 1 Tank
Germans roll dice for 4 Infantrys and 2 Stukas in Belgium, round 2 : 1/6 hits, 2.00 expected hits
British roll dice for 1 Infantry and 1 Tank in Belgium, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Belgium
Germans roll dice for 3 Infantrys and 2 Stukas in Belgium, round 3 : 3/5 hits, 1.83 expected hits
British roll dice for 1 Tank in Belgium, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the British and 1 Infantry owned by the Germans lost in Belgium
Germans win, taking Belgium from British with 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 3
Casualties for Germans: 2 Infantrys
Casualties for British: 1 Infantry and 1 Tank
Battle in Aquitaine
Germans attack with 10 Tanks
French defend with 1 Infantry
Germans roll dice for 10 Tanks in Aquitaine, round 2 : 5/10 hits, 5.00 expected hits
French roll dice for 1 Infantry in Aquitaine, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French and 1 Tank owned by the Germans lost in Aquitaine
Germans win, taking Aquitaine from French with 9 Tanks remaining. Battle score for attacker is -3
Casualties for Germans: 1 Tank
Casualties for French: 1 Infantry
Non Combat Move - Germans
2 Stukas moved from Normandy to Paris
2 Stukas moved from Belgium to Paris
1 Adv.Fighter moved from 21 Sea Zone to 22 Sea Zone
1 Fighter moved from Minsk to Brest
1 Bomber moved from Lithuania to Brest
1 Infantry moved from Brest to East Prussia
1 AAGun moved from Krakow to Vinnytsia
1 AAGun moved from Bohemia to Krakow
1 AAGun moved from Rhine to Lorraine
Place Units - Germans
1 Bunker placed in Brest
1 Bunker placed in Netherlands
2 Infantrys and 1 Stuka placed in Paris
4 Infantrys placed in Rhine
2 Destroyers and 4 Submarines placed in 22 Sea Zone
1 Destroyer placed in 24 Sea Zone
4 Infantrys placed in Warsaw
2 Infantrys placed in Danzig
5 Infantrys placed in Bohemia
Turn Complete - Germans
Germans collect 109 PUs; end with 109 PUs
Combat Hit Differential Summary :
Germans : -1.50
British : 1.33
French : -0.33
Russians : 0.00
Dutch : -1.33