@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Whack vs Bacala - Game #2!
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Chinese 1 Artillery and 2 Infantrys moved from Ningsia to Suiyuan 1 Infantry moved from Shansi to Chahar 1 Tank moved from Shensi to Chahar 1 Tank moved from Shansi to Chahar 1 Artillery and 1 Infantry moved from Shansi to Shantung 1 Fighter moved from Hupeh to Shantung 1 Infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Yamamoto 1 Tank moved from Anhwei to Kwangtung Chinese take Kwangtung from Yamamoto 1 Infantry moved from Anhwei to Shantung 1 Artillery, 2 Infantrys and 2 Tanks moved from Anhwei to Shanghai 1 Infantry moved from Hupeh to Hunan 1 Infantry moved from Lanchow to Szechwan 2 Infantrys moved from Gobi Altai to Ningsia 2 Infantrys moved from E.Qinghai to Ningsia 4 Infantrys moved from E.Qinghai to Lanchow 2 Artillerys, 1 Elite and 3 Infantrys moved from Hsining to E.Qinghai 1 Adv.Fighter moved from Urumqi to Shensi 3 Tanks moved from Urumqi to Gobi Altai Purchase Units - Chinese Chinese buy 4 ArmoredCars, 1 Elite, 1 Factory and 4 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Shanghai Chinese attack with 1 Artillery, 2 Infantrys and 2 Tanks Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Shanghai, round 2 : 1/5 hits, 1,83 expected hits Hisaichi roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in Shanghai Chinese win, taking Shanghai from Hisaichi with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Chahar Chinese attack with 1 Infantry and 2 Tanks Hisaichi defend with 1 Infantry Chinese roll dice for 1 Infantry and 2 Tanks in Chahar, round 2 : 0/3 hits, 1,17 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 Infantry and 2 Tanks in Chahar, round 3 : 1/3 hits, 1,17 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Shantung Chinese attack with 1 Artillery, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Shantung, round 2 : 1/4 hits, 1,17 expected hits Hisaichi roll dice for 1 Infantry in Shantung, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung Chinese win, taking Shantung from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Suiyuan Chinese attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Artillery Chinese roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 : 1/3 hits, 0,83 expected hits Hisaichi roll dice for 1 Artillery in Suiyuan, round 2 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the Hisaichi lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Non Combat Move - Chinese 1 AAGun moved from Ningsia to Shensi 1 Fighter moved from Shantung to Hupeh 1 AAGun moved from Gobi Altai to Ningsia Place Units - Chinese 1 Factory placed in Hupeh 1 ArmoredCar, 1 Elite and 4 Infantrys placed in Hsining 3 ArmoredCars placed in Urumqi Turn Complete - Chinese Chinese collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
Hisaichi : -0,67 Chinese : -2,17 -
TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Hisaichi 1 Battleship, 1 Destroyer and 3 Submarines moved from 110 Sea Zone to 65 Sea Zone 2 Fighters moved from 110 Sea Zone to 65 Sea Zone 1 Artillery and 1 Infantry moved from Khabarovsk to Ayan 1 Marine moved from Changchun to 84 Sea Zone 1 Marine moved from Changchun to 84 Sea Zone 2 Marines moved from 84 Sea Zone to Shantung 1 Fighter moved from Changchun to Shantung 2 Fighters moved from Chita to Ayan 1 Infantry moved from Liaoning to Peking 4 Artillerys and 3 Infantrys moved from Kirin to Heilungchiang 2 Artillerys and 1 Infantry moved from Liaoning to Heilungchiang 2 Tanks moved from Changchun to Heilungchiang 1 Mech.Inf moved from Changchun to Hulunbuir 1 Marine moved from Changchun to Kirin 1 Artillery, 6 Infantrys and 5 Tanks moved from Chita to Eastern Mongolia 1 Artillery, 1 Elite and 1 Infantry moved from Hong Kong to Kiangsi 1 Artillery, 1 Elite and 1 Infantry moved from Hong Kong to Kwangtung 1 Transport moved from 110 Sea Zone to 92 Sea Zone 1 Tank moved from Hong Kong to 92 Sea Zone 1 Tank moved from 92 Sea Zone to Kwangsi Hisaichi take Kwangsi from Chinese 1 Carrier moved from 110 Sea Zone to 65 Sea Zone 3 Transports moved from 110 Sea Zone to 65 Sea Zone 2 Tanks moved from Banjarmasin to 110 Sea Zone 1 Tank and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Tank moved from 111 Sea Zone to Soembawa 1 Tank and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Tank moved from 111 Sea Zone to Flores Hisaichi take Flores from Dutch Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 Bomber, 1 Factory, 4 Infantrys, 8 Marines, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 65 Sea Zone Hisaichi attack with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 3 Submarines and 3 Transports British defend with 1 Destroyer, 1 Submarine and 2 Transports; Anzac defend with 1 Carrier, 1 Destroyer and 1 Submarine; Dutch defend with 1 Submarine Hisaichi roll dice for 3 Submarines in 65 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 3 Submarines in 65 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 Battleship owned by the Hisaichi Hisaichi roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 3 Transports in 65 Sea Zone, round 2 : 1/5 hits, 1.83 expected hits British roll dice for 1 Carrier, 2 Destroyers and 2 Transports in 65 Sea Zone, round 2 : 3/5 hits, 1.50 expected hits 2 Transports owned by the British and 3 Transports owned by the Hisaichi lost in 65 Sea Zone Hisaichi roll dice for 3 Submarines in 65 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 3 Submarines in 65 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters in 65 Sea Zone, round 3 : 2/5 hits, 1.83 expected hits British roll dice for 1 Carrier and 2 Destroyers in 65 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits 1 Carrier owned by the Hisaichi, 1 Submarine owned by the British, 1 Submarine owned by the Dutch, 1 Submarine owned by the Anzac and 1 Submarine owned by the Hisaichi lost in 65 Sea Zone Hisaichi roll dice for 2 Submarines in 65 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Battleship, 1 Destroyer and 2 Fighters in 65 Sea Zone, round 4 : 2/4 hits, 1.67 expected hits British roll dice for 1 Carrier and 2 Destroyers in 65 Sea Zone, round 4 : 0/3 hits, 1.17 expected hits 1 Destroyer owned by the British, 1 Destroyer owned by the Anzac and 1 Carrier owned by the Anzac lost in 65 Sea Zone Hisaichi win with 1 Battleship, 1 Destroyer, 2 Fighters and 2 Submarines remaining. Battle score for attacker is 24 Casualties for Hisaichi: 1 Carrier, 1 Submarine and 3 Transports Casualties for British: 1 Destroyer, 1 Submarine and 2 Transports Casualties for Anzac: 1 Carrier, 1 Destroyer and 1 Submarine Casualties for Dutch: 1 Submarine Battle in Kiangsi Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kiangsi, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kiangsi Hisaichi win, taking Kiangsi from Chinese with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Shantung Hisaichi attack with 1 Fighter and 2 Marines Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Cruiser in Shantung, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Fighter and 2 Marines in Shantung, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 1 Fighter and 2 Marines remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Ayan Hisaichi attack with 1 Artillery, 2 Fighters and 1 Infantry Russians defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Ayan, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Ayan Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Ayan, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 1 Infantry Battle in Eastern Mongolia Hisaichi attack with 1 Artillery, 6 Infantrys and 5 Tanks Neutral defend with 3 Infantrys Hisaichi roll dice for 1 Artillery, 6 Infantrys and 5 Tanks in Eastern Mongolia, round 2 : 4/12 hits, 4.00 expected hits Neutral roll dice for 3 Infantrys in Eastern Mongolia, round 2 : 1/3 hits, 1.00 expected hits 3 Infantrys owned by the Neutral and 1 Infantry owned by the Hisaichi lost in Eastern Mongolia Hisaichi loses 0 PUs for violating Eastern Mongolias neutrality. Hisaichi win, taking Eastern Mongolia from Neutral with 1 Artillery, 5 Infantrys and 5 Tanks remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Neutral: 3 Infantrys Battle in Kwangtung Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry Chinese defend with 1 Tank Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kwangtung, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 Tank in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Kwangtung Hisaichi win, taking Kwangtung from Chinese with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Tank Battle in Soembawa Hisaichi attack with 1 Tank Dutch defend with 1 Infantry Hisaichi roll dice for 1 Tank in Soembawa, round 2 : 0/1 hits, 0.50 expected hits Dutch roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in Soembawa, round 3 : 1/1 hits, 0.50 expected hits Dutch roll dice for 1 Infantry in Soembawa, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Soembawa Hisaichi win, taking Soembawa from Dutch with 1 Tank remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Non Combat Move - Hisaichi 2 Fighters moved from 65 Sea Zone to S.Thailand 2 Fighters moved from Ayan to Hulunbuir 1 Fighter moved from Shantung to Hulunbuir 1 AAGun moved from Kirin to Heilungchiang 1 AAGun moved from Hong Kong to Kwangtung Place Units - Hisaichi 2 Artillerys, 2 Infantrys and 2 Marines placed in Hong Kong 2 Infantrys and 2 Marines placed in Banjarmasin 1 Bomber, 4 Marines and 2 Tanks placed in Changchun 1 Submarine placed in 84 Sea Zone 1 Factory placed in Liaoning Turn Complete - Hisaichi Hisaichi collect 61 PUs; end with 61 PUsCombat Hit Differential Summary :
Neutral : 0.00 Hisaichi : 0.50 British : 0.17 Chinese : -1.50 Russians : -1.00 Dutch : -0.67 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - British 1 Infantry moved from Munster to 18 Sea Zone 1 Infantry and 1 T.Boat moved from 18 Sea Zone to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Picardy French take Picardy from Germans 1 Transport moved from 18 Sea Zone to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Netherlands British take Netherlands from Germans 1 Infantry and 1 Tank moved from Iceland to 10 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 10 Sea Zone to 20 Sea Zone 1 Infantry and 1 Tank moved from 20 Sea Zone to Belgium British take Belgium from Germans 1 Battleship and 1 Destroyer moved from 10 Sea Zone to 20 Sea Zone 1 Bomber moved from Leningrad to Danzig 1 Fighter moved from Greenland to 15 Sea Zone 1 Fighter moved from 18 Sea Zone to 31 Sea Zone 1 Fighter moved from Wales to Aquitaine 1 Carrier, 1 Destroyer and 1 Fighter moved from 18 Sea Zone to 20 Sea Zone 1 Fighter moved from Manchester to 20 Sea Zone 1 Artillery and 1 Infantry moved from Wales to Dover 1 Tank moved from South Central USA to Central America 1 Infantry moved from Amazon to Bolivia 1 Tank moved from Colombia to Amazon 2 Infantrys moved from Midway to 88 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 88 Sea Zone to 96 Sea Zone 2 Infantrys moved from 96 Sea Zone to Kwajalein British take Kwajalein from Yamamoto 2 ArmoredCars moved from Cape Town to Mozambique 1 Infantry moved from Rhodesia to Mozambique 1 Infantry moved from French Equatorial Africa to Darfur 2 Artillerys and 2 Infantrys moved from Nubia to Darfur 1 Artillery moved from Nubia to Darfur 1 Cruiser moved from 58 Sea Zone to 62 Sea Zone 1 Infantry moved from Kenya to 62 Sea Zone 1 Cruiser and 1 Infantry moved from 62 Sea Zone to 58 Sea Zone 1 Transport moved from 58 Sea Zone to 63 Sea Zone 2 Infantrys moved from Mysore to 63 Sea Zone 2 Infantrys and 1 Transport moved from 63 Sea Zone to 58 Sea Zone 1 Transport moved from 58 Sea Zone to 59 Sea Zone 2 Infantrys moved from Bombay to 59 Sea Zone 2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 5 Infantrys moved from 58 Sea Zone to N.Saudi Arabia 6 Tanks moved from W.Iran to N.Saudi Arabia 1 Submarine moved from 58 Sea Zone to 56 Sea Zone 3 Fighters moved from Cairo to 56 Sea Zone 2 Fighters moved from Nubia to 56 Sea Zone 1 Artillery and 1 Infantry moved from W.Iran to 58 Sea Zone 1 Infantry moved from W.Iran to 58 Sea Zone 1 Tank moved from Burma to Kweichow 1 Infantry moved from Assam to Yunnan 4 Infantrys moved from Delhi to Bihar 1 Artillery and 2 Infantrys moved from Burma to N.Thailand 1 Artillery and 2 Infantrys moved from 58 Sea Zone to Italian East Africa Purchase Units - British British buy 4 ArmoredCars, 1 Carrier, 1 Cruiser, 2 Fighters, 19 Infantrys, 1 Submarine and 1 T.Boat; Remaining resources: 0 PUs; Combat - British Strategic bombing raid in Danzig Bombing raid in Danzig rolls: 1 and costs: 1 PU. Bombing raid costs 1 PU Battle in N.Thailand British attack with 1 Artillery and 2 Infantrys Thai defend with 1 Tank British roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 0/3 hits, 0,83 expected hits Thai roll dice for 1 Tank in N.Thailand, round 2 : 1/1 hits, 0,50 expected hits 1 Infantry owned by the British lost in N.Thailand British roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 3 : 0/2 hits, 0,67 expected hits Thai roll dice for 1 Tank in N.Thailand, round 3 : 1/1 hits, 0,50 expected hits 1 Infantry owned by the British lost in N.Thailand British roll dice for 1 Artillery in N.Thailand, round 4 : 0/1 hits, 0,33 expected hits Thai roll dice for 1 Tank in N.Thailand, round 4 : 1/1 hits, 0,50 expected hits 1 Artillery owned by the British lost in N.Thailand Thai win with 1 Tank remaining. Battle score for attacker is -8 Casualties for British: 1 Artillery and 2 Infantrys Battle in N.Saudi Arabia British attack with 5 Infantrys and 6 Tanks Neutral defend with 1 Artillery and 3 Infantrys British roll dice for 2 Cruisers in N.Saudi Arabia, round 2 : 1/2 hits, 1,00 expected hits 1 Infantry owned by the Neutral lost in N.Saudi Arabia British roll dice for 5 Infantrys and 6 Tanks in N.Saudi Arabia, round 2 : 2/11 hits, 3,83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in N.Saudi Arabia, round 2 : 1/3 hits, 1,00 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in N.Saudi Arabia British roll dice for 4 Infantrys and 6 Tanks in N.Saudi Arabia, round 3 : 4/10 hits, 3,67 expected hits Neutral roll dice for 1 Artillery in N.Saudi Arabia, round 3 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the Neutral lost in N.Saudi Arabia British loses 0 PUs for violating N.Saudi Arabias neutrality. British win, taking N.Saudi Arabia from Neutral with 4 Infantrys and 6 Tanks remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 3 Infantrys Casualties for British: 1 Infantry Battle in Mozambique British attack with 2 ArmoredCars and 1 Infantry Neutral defend with 1 Infantry British roll dice for 2 ArmoredCars and 1 Infantry in Mozambique, round 2 : 0/3 hits, 0,83 expected hits Neutral roll dice for 1 Infantry in Mozambique, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the British lost in Mozambique British roll dice for 2 ArmoredCars in Mozambique, round 3 : 0/2 hits, 0,67 expected hits Neutral roll dice for 1 Infantry in Mozambique, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 2 ArmoredCars in Mozambique, round 4 : 1/2 hits, 0,67 expected hits Neutral roll dice for 1 Infantry in Mozambique, round 4 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Neutral lost in Mozambique British loses 0 PUs for violating Mozambiques neutrality. British win, taking Mozambique from Neutral with 2 ArmoredCars remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Darfur British attack with 3 Artillerys and 3 Infantrys Italians defend with 2 Infantrys British roll dice for 3 Artillerys and 3 Infantrys in Darfur, round 2 : 2/6 hits, 2,00 expected hits Italians roll dice for 2 Infantrys in Darfur, round 2 : 1/2 hits, 0,67 expected hits 2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Darfur British win, taking Darfur from Italians with 3 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Italians: 2 Infantrys Battle in 56 Sea Zone British attack with 5 Fighters and 1 Submarine Germans defend with 1 Destroyer and 2 Transports British roll dice for 1 Submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 5 Fighters in 56 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits Germans roll dice for 1 Destroyer and 2 Transports in 56 Sea Zone, round 2 : 0/3 hits, 0,67 expected hits 1 Transport owned by the Germans lost in 56 Sea Zone British roll dice for 1 Submarine in 56 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 5 Fighters in 56 Sea Zone, round 3 : 2/5 hits, 1,67 expected hits Germans roll dice for 1 Destroyer and 1 Transport in 56 Sea Zone, round 3 : 1/2 hits, 0,50 expected hits 1 Destroyer owned by the Germans, 1 Submarine owned by the British and 1 Transport owned by the Germans lost in 56 Sea Zone British win with 5 Fighters remaining. Battle score for attacker is 13 Casualties for Germans: 1 Destroyer and 2 Transports Casualties for British: 1 Submarine Battle in 31 Sea Zone British attack with 1 Fighter Germans defend with 1 Submarine British roll dice for 1 Fighter in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 Submarine owned by the Germans Submerged Battle in 15 Sea Zone British attack with 1 Fighter Germans defend with 2 Submarines British roll dice for 1 Fighter in 15 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 2 Submarines owned by the Germans Submerged Non Combat Move - British 1 Fighter moved from 15 Sea Zone to Greenland 1 Fighter moved from 31 Sea Zone to Gibraltar 1 Bomber moved from Danzig to Dover 2 Fighters moved from 56 Sea Zone to Italian East Africa 1 Fighter moved from Delhi to 58 Sea Zone 1 Fighter moved from Madras to 58 Sea Zone 1 AAGun moved from Assam to Bihar 1 AAGun moved from Hyderabad to Delhi 1 AAGun moved from Rhodesia to Kenya 3 Fighters moved from 56 Sea Zone to Cairo 2 Tanks moved from Munster to Northern Ireland Place Units - British 1 Carrier placed in 58 Sea Zone 2 Infantrys placed in W.Iran 6 Infantrys placed in Cairo 2 ArmoredCars placed in Cape Town 5 Infantrys placed in Madras 2 Infantrys placed in Bombay 2 ArmoredCars, 1 Fighter and 2 Infantrys placed in Delhi 1 Cruiser, 1 Submarine and 1 T.Boat placed in 20 Sea Zone 1 Infantry placed in Wales 1 Fighter and 1 Infantry placed in Manchester Turn Complete - British British collect 109 PUs; end with 109 PUsCombat Hit Differential Summary :
Germans : -0,17 Neutral : -0,33 British : -6,17 Italians : 0,33 Thai : 1,50 -
TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Anzac 2 Fighters moved from Canberra to Broome 1 Fighter moved from Townsville to Broome Purchase Units - Anzac Anzac buy 1 Fighter and 14 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Anzac Place Units - Anzac 3 Infantrys placed in Broome 3 Infantrys placed in Townsville 3 Infantrys placed in Port Moresby 1 Fighter and 5 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Dutch 1 Artillery, 1 Infantry and 1 Tank moved from Merauke to West Papua 1 Infantry and 1 Tank moved from Amazon to Bolivia Purchase Units - Dutch Dutch buy 1 Factory; Remaining resources: 5 PUs; Non Combat Move - Dutch Place Units - Dutch 1 Factory placed in Suriname Turn Complete - Dutch Dutch collect 15 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Finns round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Finns 1 Infantry moved from Oulu to Lapland 1 Fighter moved from Tampere to Lapland 2 Elites and 1 Infantry moved from Tampere to Oulu 1 Tank moved from Tampere to Oulu 2 Artillerys and 1 Elite moved from Helsinki to Tampere Purchase Units - Finns Finns buy 1 Fighter and 1 Infantry; Remaining resources: 0 PUs; Combat - Finns Battle in Lapland Finns attack with 1 Fighter and 1 Infantry Russians defend with 1 Infantry Finns roll dice for 1 Fighter and 1 Infantry in Lapland, round 2 : 0/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Lapland, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Lapland Finns roll dice for 1 Fighter in Lapland, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Lapland, round 3 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Fighter in Lapland, round 4 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Lapland, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Lapland Finns win with 1 Fighter remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Lapland to Helsinki Place Units - Finns 1 Fighter and 1 Infantry placed in Helsinki Turn Complete - Finns Finns collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Finns : -0.17 Russians : 0.00 -
TripleA Turn Summary: Romanians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Romanians 2 Artillerys, 1 Infantry and 1 Tank moved from Odessa to Vinnytsia 1 Fighter moved from Bucharest to Vinnytsia 2 Elites and 2 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 3 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in Vinnytsia Romanians attack with 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank Russians defend with 3 Infantrys and 1 Tank Romanians roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank in Vinnytsia, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 3 Infantrys and 1 Tank in Vinnytsia, round 2 : 0/4 hits, 1.50 expected hits 2 Infantrys owned by the Russians lost in Vinnytsia Romanians roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank in Vinnytsia, round 3 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 Infantry and 1 Tank in Vinnytsia, round 3 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Russians lost in Vinnytsia Romanians win, taking Vinnytsia from Russians with 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 11 Casualties for Russians: 3 Infantrys and 1 Tank Non Combat Move - Romanians 1 Fighter moved from Vinnytsia to Bucharest Place Units - Romanians 3 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Romanians : 0.33 Russians : -2.33 -
TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Thai 1 Artillery and 1 Infantry moved from N.French Indochina to Kweichow 1 Artillery and 2 Infantrys moved from S.Thailand to Burma 1 Tank moved from N.Thailand to Yunnan 1 Fighter moved from Bangkok to Yunnan 1 Infantry moved from British Borneo to East And South Borneo Thai take East And South Borneo from Dutch 1 Infantry moved from Malaya to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Java Thai take Java from Dutch 1 Artillery and 2 Infantrys moved from Malaya to 110 Sea Zone 1 Infantry and 1 Transport moved from 110 Sea Zone to 112 Sea Zone 1 Infantry moved from 112 Sea Zone to Aroe Thai take Aroe from Dutch 1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 112 Sea Zone 1 Artillery and 1 Infantry moved from 112 Sea Zone to Tanimbar 1 Destroyer and 1 Submarine moved from 110 Sea Zone to 112 Sea Zone Purchase Units - Thai Thai buy 1 Factory and 5 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Burma Thai attack with 1 Artillery and 2 Infantrys British defend with 1 Infantry Thai roll dice for 1 Artillery and 2 Infantrys in Burma, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Burma Thai win, taking Burma from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Tanimbar Thai attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Thai roll dice for 1 Artillery and 1 Infantry in Tanimbar, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Tanimbar, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery and 1 Infantry in Tanimbar, round 3 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Tanimbar, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Tanimbar Thai roll dice for 1 Artillery in Tanimbar, round 4 : 1/1 hits, 0.33 expected hits Dutch roll dice for 1 Infantry in Tanimbar, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Tanimbar Thai win, taking Tanimbar from Dutch with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Thai: 1 Infantry Casualties for Dutch: 1 Infantry Battle in Kweichow Thai attack with 1 Artillery and 1 Infantry British defend with 1 Tank Thai roll dice for 1 Artillery and 1 Infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Tank in Kweichow, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Thai and 1 Tank owned by the British lost in Kweichow Thai win, taking Kweichow from Chinese with 1 Artillery remaining. Battle score for attacker is 3 Casualties for Thai: 1 Infantry Casualties for British: 1 Tank Battle in Yunnan Thai attack with 1 Fighter and 1 Tank British defend with 1 Infantry Thai roll dice for 1 Fighter and 1 Tank in Yunnan, round 2 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Yunnan Thai win, taking Yunnan from Chinese with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Thai 1 Fighter moved from Yunnan to N.Thailand 5 Infantrys and 1 Marine moved from Bangkok to S.Thailand Place Units - Thai 1 Factory placed in Malaya 5 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
British : -0.33 Chinese : 0.17 Thai : 1.00 Dutch : 0.00 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Americans 1 Elite and 3 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 Elite moved from 26 Sea Zone to Jamaica 1 Infantry moved from 26 Sea Zone to Jamaica 4 Infantrys moved from South Central USA to 25 Sea Zone 1 B.Transport and 4 Infantrys moved from 25 Sea Zone to 119 Sea Zone 4 Infantrys moved from 119 Sea Zone to Santiago 1 Artillery, 1 Infantry and 1 Marine moved from N.Chile to Santiago 2 Infantrys and 1 Transport moved from 26 Sea Zone to 35 Sea Zone 2 Infantrys moved from 35 Sea Zone to Bahia 1 Tank moved from Colombia to Bahia 1 Transport moved from 100 Sea Zone to 25 Sea Zone 1 Infantry moved from South Central USA to 25 Sea Zone 1 Infantry moved from South Atlantic USA to 25 Sea Zone 2 Infantrys and 1 Transport moved from 25 Sea Zone to 26 Sea Zone 2 Infantrys moved from 26 Sea Zone to Cuba 1 Adv.Fighter moved from Suriname to Jamaica 1 Bomber moved from Suriname to Cuba 1 Bomber moved from Amazon to 34 Sea Zone 3 Infantrys moved from Amazon to Bahia 2 Tanks moved from Amazon to Bahia 2 Infantrys moved from San Francisco to 83 Sea Zone 2 Infantrys, 1 Submarine and 1 Transport moved from 83 Sea Zone to 89 Sea Zone 2 Infantrys moved from 89 Sea Zone to Midway 1 Transport moved from 119 Sea Zone to 98 Sea Zone 1 Artillery and 1 Infantry moved from Pearl Harbor to 98 Sea Zone 1 Artillery and 1 Infantry moved from 98 Sea Zone to Johnston 1 Artillery and 1 Infantry moved from Galapagos to 119 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 119 Sea Zone to 125 Sea Zone 1 Artillery and 1 Infantry moved from 125 Sea Zone to Santiago 1 Tank moved from Bolivia to Bahia 1 Tank moved from Central America to Amazon 1 Infantry moved from Bolivia to N.Chile 1 Tank moved from Bolivia to Santiago 1 Bomber moved from W.Mexico to Johnston 1 Fighter moved from Peru to Johnston 1 Infantry moved from Midway to 88 Sea Zone 1 Infantry and 1 Transport moved from 88 Sea Zone to 103 Sea Zone 1 Infantry moved from 103 Sea Zone to Kusaie Americans take Kusaie from Yamamoto 4 Fighters moved from 88 Sea Zone to 87 Sea Zone 1 Battleship, 1 Carrier and 1 Destroyer moved from 98 Sea Zone to 88 Sea Zone 1 Transport moved from 88 Sea Zone to 97 Sea Zone 1 Infantry moved from Johnston to 97 Sea Zone 1 Infantry and 1 Transport moved from 97 Sea Zone to 88 Sea Zone 1 Infantry moved from 88 Sea Zone to Wake 1 Adv.Fighter and 1 Fighter moved from San Francisco to 88 Sea Zone 1 Carrier, 3 Destroyers and 2 Submarines moved from 88 Sea Zone to 103 Sea Zone 1 Destroyer and 1 Submarine moved from 88 Sea Zone to 103 Sea Zone Purchase Units - Americans Americans buy 1 Adv.Fighter, 1 Battleship, 1 Cruiser, 2 Destroyers, 2 Elites, 1 Fighter, 6 Infantrys, 1 Marine, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in 87 Sea Zone Americans attack with 4 Fighters Yamamoto defend with 1 Transport Americans roll dice for 4 Fighters in 87 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits Yamamoto roll dice for 1 Transport in 87 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 Transport owned by the Yamamoto lost in 87 Sea Zone Americans win with 4 Fighters remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Transport Battle in Cuba Americans attack with 1 Bomber and 2 Infantrys Neutral defend with 1 Infantry Americans roll dice for 1 Bomber and 2 Infantrys in Cuba, round 2 : 1/3 hits, 1,00 expected hits Neutral roll dice for 1 Infantry in Cuba, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Neutral lost in Cuba Americans loses 0 PUs for violating Cubas neutrality. Americans win, taking Cuba from Neutral with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Jamaica Americans attack with 1 Adv.Fighter, 1 Elite and 1 Infantry Neutral defend with 1 Infantry Americans roll dice for 1 Adv.Fighter, 1 Elite and 1 Infantry in Jamaica, round 2 : 1/3 hits, 1,00 expected hits Neutral roll dice for 1 Infantry in Jamaica, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Neutral lost in Jamaica Americans loses 0 PUs for violating Jamaicas neutrality. Americans win, taking Jamaica from Neutral with 1 Adv.Fighter, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Santiago Americans attack with 2 Artillerys, 6 Infantrys, 1 Marine and 1 Tank Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 2 Artillerys, 6 Infantrys, 1 Marine and 1 Tank in Santiago, round 2 : 3/10 hits, 3,00 expected hits Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 3/6 hits, 2,33 expected hits 3 Infantrys owned by the Americans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Santiago Americans roll dice for 2 Artillerys, 3 Infantrys, 1 Marine and 1 Tank in Santiago, round 3 : 4/7 hits, 2,50 expected hits Neutral roll dice for 1 Artillery and 2 Tanks in Santiago, round 3 : 2/3 hits, 1,33 expected hits 2 Infantrys owned by the Americans, 2 Tanks owned by the Neutral and 1 Artillery owned by the Neutral lost in Santiago Americans loses 0 PUs for violating Santiagos neutrality. Americans win, taking Santiago from Neutral with 2 Artillerys, 1 Infantry, 1 Marine and 1 Tank remaining. Battle score for attacker is 12 Casualties for Americans: 5 Infantrys Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks Battle in Bahia Americans attack with 5 Infantrys and 4 Tanks Neutral defend with 3 Infantrys and 1 Tank Americans roll dice for 5 Infantrys and 4 Tanks in Bahia, round 2 : 5/9 hits, 2,83 expected hits Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 2/4 hits, 1,50 expected hits 2 Infantrys owned by the Americans, 1 Tank owned by the Neutral and 3 Infantrys owned by the Neutral lost in Bahia Americans loses 0 PUs for violating Bahias neutrality. Americans win, taking Bahia from Neutral with 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 7 Casualties for Americans: 2 Infantrys Casualties for Neutral: 3 Infantrys and 1 Tank Battle in Wake Americans attack with 1 Infantry Yamamoto defend with 1 Marine Americans roll dice for 1 Battleship in Wake, round 2 : 1/1 hits, 0,67 expected hits 1 Marine owned by the Yamamoto lost in Wake Americans win, taking Wake from Yamamoto with 1 Infantry remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Marine Battle in 34 Sea Zone Americans attack with 1 Bomber Germans defend with 1 Submarine Americans roll dice for 1 Bomber in 34 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 Submarine owned by the Germans lost in 34 Sea Zone Americans win with 1 Bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Non Combat Move - Americans 1 Bomber moved from 34 Sea Zone to Amazon 1 Adv.Fighter moved from Jamaica to Colombia 1 Bomber moved from Cuba to W.Mexico 2 Fighters moved from 87 Sea Zone to 103 Sea Zone 2 Fighters moved from 87 Sea Zone to 88 Sea Zone Place Units - Americans 1 Battleship, 1 Destroyer and 1 Submarine placed in 98 Sea Zone 1 Destroyer placed in 26 Sea Zone 1 Infantry and 1 Marine placed in South Atlantic USA 4 Infantrys placed in South Central USA 1 Cruiser and 1 Transport placed in 83 Sea Zone 1 Adv.Fighter, 2 Elites, 1 Fighter and 1 Infantry placed in San Francisco Turn Complete - Americans Americans collect 106 PUs; end with 106 PUsCombat Hit Differential Summary :
Neutral : 1,17 Yamamoto : -0,17 Americans : 5,00 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Germans Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew 3 Artillerys and 4 Infantrys moved from Odessa to Donetsk 1 Bomber moved from Krakow to Donetsk 2 Fighters moved from Danzig to Donetsk 1 Artillery moved from Lithuania to Latvia 3 Infantrys moved from Danzig to 24 Sea Zone 3 Infantrys moved from 24 Sea Zone to Latvia 1 Infantry moved from East Prussia to Latvia 1 Infantry moved from Brest to Lithuania 4 Infantrys moved from Hamburg to Netherlands 1 Cruiser, 2 Destroyers and 1 T.Boat moved from 23 Sea Zone to 22 Sea Zone 1 Infantry moved from Denmark to 22 Sea Zone 1 Infantry moved from 22 Sea Zone to Netherlands 2 Infantrys moved from Rhine to Belgium 2 Mech.Infs moved from Bavaria to Belgium 1 Fighter moved from Hamburg to Netherlands 1 Stuka moved from Hamburg to Picardy 1 Infantry moved from Paris to Picardy 1 Tank moved from Paris to Picardy 1 Stuka moved from Hamburg to Normandy 1 Tank moved from Paris to Normandy 1 Mech.Inf moved from Bavaria to Languedoc 1 Tank moved from Paris to Normandy 14 Tanks moved from Paris to Languedoc Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 24 Sea Zone: 1 Battleship and 2 Destroyers EDIT: Adding units owned by Germans to 22 Sea Zone: 1 Battleship and 2 Destroyers EDIT: Turning off Edit Mode Germans buy 1 Adv.Fighter, 4 ArmoredCars, 1 Carrier, 3 Destroyers, 1 Elite, 1 HeavyTank, 10 Infantrys, 2 Stukas, 3 Submarines and 5 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Picardy Germans attack with 1 Infantry, 1 Stuka and 1 Tank British defend with 1 Infantry Germans roll dice for 1 Infantry, 1 Stuka and 1 Tank in Picardy, round 2 : 1/3 hits, 1.33 expected hits French roll dice for 1 Infantry in Picardy, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Picardy Germans win, taking Picardy from French with 1 Infantry, 1 Stuka and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Normandy Germans attack with 1 Stuka and 2 Tanks French defend with 1 Factory and 1 Infantry Germans roll dice for 1 Stuka and 2 Tanks in Normandy, round 2 : 3/3 hits, 1.50 expected hits French roll dice for 1 Infantry in Normandy, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Normandy Germans win, taking Normandy from French with 1 Stuka and 2 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Languedoc Germans attack with 1 Mech.Inf and 14 Tanks French defend with 1 Artillery and 2 Infantrys Germans roll dice for 1 Mech.Inf and 14 Tanks in Languedoc, round 2 : 7/15 hits, 7.33 expected hits French roll dice for 1 Artillery and 2 Infantrys in Languedoc, round 2 : 2/3 hits, 1.00 expected hits 1 Artillery owned by the French, 2 Infantrys owned by the French, 1 Mech.Inf owned by the Germans and 1 Tank owned by the Germans lost in Languedoc Germans win, taking Languedoc from French with 13 Tanks remaining. Battle score for attacker is -3 Casualties for Germans: 1 Mech.Inf and 1 Tank Casualties for French: 1 Artillery and 2 Infantrys Battle in Belgium Germans attack with 2 Infantrys and 2 Mech.Infs British defend with 1 Infantry and 1 Tank Germans roll dice for 2 Infantrys and 2 Mech.Infs in Belgium, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 Infantry and 1 Tank in Belgium, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Belgium Germans roll dice for 1 Infantry and 2 Mech.Infs in Belgium, round 3 : 0/3 hits, 1.00 expected hits British roll dice for 1 Tank in Belgium, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans lost in Belgium Germans roll dice for 2 Mech.Infs in Belgium, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 Tank in Belgium, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 Mech.Infs in Belgium, round 5 : 1/2 hits, 0.67 expected hits British roll dice for 1 Tank in Belgium, round 5 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Belgium Germans win, taking Belgium from British with 2 Mech.Infs remaining. Battle score for attacker is 3 Casualties for Germans: 2 Infantrys Casualties for British: 1 Infantry and 1 Tank Battle in Netherlands Germans attack with 1 Fighter and 5 Infantrys British defend with 1 Infantry Germans roll dice for 1 Battleship and 1 Cruiser in Netherlands, round 2 : 2/2 hits, 1.17 expected hits 1 Infantry owned by the British lost in Netherlands Germans win, taking Netherlands from British with 1 Fighter and 5 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Latvia Germans attack with 1 Artillery and 4 Infantrys Russians defend with 1 Infantry and 1 Tank Germans roll dice for 1 Artillery and 4 Infantrys in Latvia, round 2 : 3/5 hits, 1.17 expected hits Russians roll dice for 1 Infantry and 1 Tank in Latvia, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians, 1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry and 1 Tank Battle in Donetsk Germans attack with 3 Artillerys, 1 Bomber, 2 Fighters and 4 Infantrys Russians defend with 1 AAGun, 2 Artillerys, 2 Fighters, 3 Infantrys and 3 Tanks AA fire in Donetsk : 1/3 hits, 0.50 expected hits 1 Fighter owned by the Germans lost in Donetsk Germans roll dice for 3 Artillerys, 1 Bomber, 1 Fighter and 4 Infantrys in Donetsk, round 2 : 5/9 hits, 3.17 expected hits Russians roll dice for 2 Artillerys, 2 Fighters, 3 Infantrys and 3 Tanks in Donetsk, round 2 : 2/10 hits, 4.17 expected hits 3 Infantrys owned by the Russians, 2 Artillerys owned by the Russians and 2 Infantrys owned by the Germans lost in Donetsk Germans roll dice for 3 Artillerys, 1 Bomber, 1 Fighter and 2 Infantrys in Donetsk, round 3 : 4/7 hits, 2.67 expected hits Russians roll dice for 2 Fighters and 3 Tanks in Donetsk, round 3 : 3/5 hits, 2.50 expected hits 1 Fighter owned by the Russians, 1 Artillery owned by the Germans, 2 Infantrys owned by the Germans and 3 Tanks owned by the Russians lost in Donetsk Germans roll dice for 2 Artillerys, 1 Bomber and 1 Fighter in Donetsk, round 4 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 Fighter in Donetsk, round 4 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the Russians lost in Donetsk Germans win, taking Donetsk from Russians with 2 Artillerys, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 25 Casualties for Germans: 1 Artillery, 1 Fighter and 4 Infantrys Casualties for Russians: 2 Artillerys, 2 Fighters, 3 Infantrys and 3 Tanks Non Combat Move - Germans 1 Fighter moved from Donetsk to Vinnytsia 1 AAGun moved from Warsaw to Brest 4 Artillerys moved from Warsaw to Brest 2 ArmoredCars and 2 Tanks moved from Bohemia to Brest 3 Artillerys, 1 Elite and 8 Infantrys moved from Krakow to Brest 1 Bomber moved from Donetsk to Brest 1 Elite moved from Bohemia to Krakow 1 Stuka moved from Normandy to Paris 1 Stuka moved from Picardy to Paris 1 Fighter moved from Netherlands to 22 Sea Zone 1 AAGun moved from Burgundy to Paris 1 Artillery moved from Nordland to Upper Norrland Place Units - Germans 1 Carrier, 2 Destroyers and 3 Submarines placed in 22 Sea Zone Germans undo move 1. 1 Carrier, 1 Destroyer and 3 Submarines placed in 22 Sea Zone 2 Destroyers placed in 24 Sea Zone 1 Tank placed in Danzig 1 Adv.Fighter placed in 22 Sea Zone 4 Tanks placed in Warsaw 4 ArmoredCars and 1 HeavyTank placed in Bohemia 4 Infantrys placed in Rhine 6 Infantrys and 2 Stukas placed in Paris 1 Elite placed in Bavaria Turn Complete - Germans Germans collect 108 PUs; end with 108 PUsCombat Hit Differential Summary :
Germans : 5.33 British : -0.33 French : 0.33 Russians : -2.00 AA fire in Donetsk : : 0.50 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Russians 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Infantry moved from Georgia to 54 Sea Zone 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Infantry moved from 53 Sea Zone to Bulgaria Russians take Bulgaria from Romanians 1 Artillery and 7 Infantrys moved from Rostov to Donetsk 1 Tank moved from Stalingrad to Donetsk 4 Infantrys moved from Stalingrad to Rostov 2 Artillerys and 3 Infantrys moved from Georgia to Rostov 12 Infantrys moved from Leningrad to Latvia 2 Infantrys moved from Kiev to Donetsk 1 Tank moved from Moscow to Kursk 1 Infantry moved from Yaroslavl to Smolensk 3 Infantrys moved from Yaroslavl to Kursk 1 Infantry moved from Minsk to Kiev 1 Infantry moved from S.Karelia to Novgorod 2 Infantrys moved from Minsk to Lithuania 1 Infantry moved from Novgorod to Minsk 1 Artillery moved from Minsk to Latvia 1 Adv.Fighter moved from Kursk to Lithuania 1 Bomber moved from Kursk to East Prussia 1 Bomber moved from East Prussia to Danzig 1 Infantry moved from Novgorod to Latvia 1 Artillery and 3 Infantrys moved from S.Karelia to Leningrad 1 Infantry moved from Estonia to Latvia 3 ArmoredCars moved from Kuybyshev to Rostov 3 Infantrys moved from Moscow to Tula 6 Infantrys moved from Moscow to Yaroslavl 1 Infantry moved from Arkhangelsk to 6 Sea Zone 1 Infantry moved from 6 Sea Zone to Lapland 1 Artillery and 2 Infantrys moved from Arkhangelsk to S.Karelia 1 Fighter moved from S.Karelia to Leningrad 2 ArmoredCars moved from Tashkent to Kuybyshev 1 ArmoredCar moved from Sverdlovsk to Kuybyshev 1 Mot.Inf moved from Sverdlovsk to Saratov 1 Fighter moved from Sverdlovsk to S.Karelia 2 Infantrys moved from Novosibirsk to Krasnoyarsk 2 Infantrys moved from Sverdlovsk to Novosibirsk 1 Fighter moved from N.Buryat Mongolia to Ayan 1 Infantry moved from Okhotsk to Ayan 1 Artillery and 1 Infantry moved from N.Buryat Mongolia to Ayan 1 Infantry moved from Irkutsk to N.Buryat Mongolia 1 Infantry moved from Olyokminsk to Irkutsk 6 Infantrys moved from Khatanga to Olyokminsk 1 ArmoredCar moved from Sibirsky to Olyokminsk 5 Infantrys moved from Sibirsky to Khatanga 1 Mot.Inf moved from Saratov to Kursk 2 Tanks moved from Minsk to Latvia 1 Fighter moved from Leningrad to Latvia 2 Tanks moved from Minsk to Latvia Purchase Units - Russians Russians buy 2 ArmoredCars, 4 Artillerys, 1 Elite, 28 Infantrys, 1 Mech.Rocket, 1 Mot.Inf and 4 Tanks; Remaining resources: 0 PUs; Combat - Russians Strategic bombing raid in Danzig Bombing raid in Danzig rolls: 2 and costs: 2 PUs. Bombing raid costs 2 PUs Battle in Latvia Russians attack with 1 Artillery, 1 Fighter, 14 Infantrys and 4 Tanks Germans defend with 1 Artillery and 3 Infantrys Russians roll dice for 1 Artillery, 1 Fighter, 14 Infantrys and 4 Tanks in Latvia, round 2 : 6/20 hits, 5,17 expected hits Germans roll dice for 1 Artillery and 3 Infantrys in Latvia, round 2 : 0/4 hits, 1,33 expected hits 1 Artillery owned by the Germans and 3 Infantrys owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Artillery, 1 Fighter, 14 Infantrys and 4 Tanks remaining. Battle score for attacker is 10 Casualties for Germans: 1 Artillery and 3 Infantrys Battle in Donetsk Russians attack with 1 Artillery, 9 Infantrys and 1 Tank Germans defend with 1 AAGun and 2 Artillerys Russians roll dice for 1 Artillery, 9 Infantrys and 1 Tank in Donetsk, round 2 : 0/11 hits, 2,50 expected hits Germans roll dice for 2 Artillerys in Donetsk, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Russians lost in Donetsk Russians roll dice for 1 Artillery, 8 Infantrys and 1 Tank in Donetsk, round 3 : 4/10 hits, 2,33 expected hits Germans roll dice for 2 Artillerys in Donetsk, round 3 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Russians and 2 Artillerys owned by the Germans lost in Donetsk Russians win, taking Donetsk from Germans with 1 Artillery, 7 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Casualties for Germans: 2 Artillerys Battle in Ayan Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Ayan, round 2 : 0/4 hits, 1,17 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Ayan, round 3 : 3/4 hits, 1,17 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 3 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Russians, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Artillery and 1 Infantry Battle in Lithuania Russians attack with 1 Adv.Fighter and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Lithuania, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 Infantry in Lithuania, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lithuania Russians win, taking Lithuania from Germans with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Non Combat Move - Russians 1 Adv.Fighter moved from Lithuania to Kursk 1 Fighter moved from Latvia to Leningrad 1 Bomber moved from Danzig to Leningrad 1 AAGun moved from Saratov to Rostov 1 AAGun moved from Arkhangelsk to S.Karelia 1 Fighter moved from Ayan to N.Buryat Mongolia Place Units - Russians 3 Infantrys and 1 Tank placed in Leningrad 1 Artillery and 2 Infantrys placed in Georgia 1 Artillery, 1 Elite and 2 Infantrys placed in Arkhangelsk Russians undo move 3. 2 Artillerys and 1 Elite placed in Kursk 1 Artillery and 3 Infantrys placed in Arkhangelsk 4 Infantrys and 1 Tank placed in Stalingrad 2 ArmoredCars placed in Tashkent 5 Infantrys and 1 Tank placed in Sibirsky 2 Infantrys, 1 Mech.Rocket and 1 Mot.Inf placed in Sverdlovsk 9 Infantrys and 1 Tank placed in Moscow Turn Complete - Russians Russians collect 107 PUs; end with 107 PUsCombat Hit Differential Summary :
Germans : 0,00 Hisaichi : -0,33 Russians : 0,83 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Italians 2 Artillerys and 2 Infantrys moved from Burgundy to Orleanais 1 Transport moved from 44 Sea Zone to 46 Sea Zone 2 Infantrys moved from Rome to 46 Sea Zone 2 Infantrys and 1 Transport moved from 46 Sea Zone to 45 Sea Zone 1 Infantry moved from Provence to 44 Sea Zone 1 Transport moved from 44 Sea Zone to 46 Sea Zone 2 Infantrys moved from Rome to 46 Sea Zone 2 Infantrys and 1 Transport moved from 46 Sea Zone to 45 Sea Zone 4 Infantrys moved from 45 Sea Zone to N.Tunisia 2 Artillerys and 2 Infantrys moved from Tunis to N.Tunisia 3 Transports moved from 48 Sea Zone to 46 Sea Zone 6 Infantrys moved from Rome to 46 Sea Zone 6 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone 3 Tanks moved from Tobruk to Darfur 3 Tanks moved from Mersa Matruh to Darfur 1 Fighter moved from Tobruk to Darfur 6 Infantrys moved from 48 Sea Zone to Tobruk 3 Infantrys moved from Tobruk to Kufra 6 Infantrys moved from Mersa Matruh to New Valley 1 Tank moved from E.Romania to Kiev 1 Infantry moved from E.Romania to Bulgaria 1 Fighter and 1 Infantry moved from Greece to Bulgaria 2 Fighters moved from 51 Sea Zone to Bulgaria Purchase Units - Italians Italians buy 4 Artillerys, 1 Cruiser, 1 Destroyer, 4 Elites, 5 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in Darfur Italians attack with 1 Fighter and 6 Tanks British defend with 3 Artillerys and 2 Infantrys Italians roll dice for 1 Fighter and 6 Tanks in Darfur, round 2 : 5/7 hits, 3.33 expected hits British roll dice for 3 Artillerys and 2 Infantrys in Darfur, round 2 : 3/5 hits, 1.67 expected hits 3 Tanks owned by the Italians, 3 Artillerys owned by the British and 2 Infantrys owned by the British lost in Darfur Italians win, taking Darfur from British with 1 Fighter and 3 Tanks remaining. Battle score for attacker is 1 Casualties for Italians: 3 Tanks Casualties for British: 3 Artillerys and 2 Infantrys Battle in Bulgaria Italians attack with 3 Fighters and 2 Infantrys Russians defend with 1 Infantry Italians roll dice for 3 Fighters and 2 Infantrys in Bulgaria, round 2 : 2/5 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Bulgaria Italians win, taking Bulgaria from Russians with 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Kiev Italians attack with 1 Tank Russians defend with 1 Infantry Italians roll dice for 1 Tank in Kiev, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Tank in Kiev, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Tank in Kiev, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Kiev, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kiev Italians win, taking Kiev from Russians with 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Orleanais Italians attack with 2 Artillerys and 2 Infantrys French defend with 1 Infantry Italians roll dice for 2 Artillerys and 2 Infantrys in Orleanais, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 Infantry in Orleanais, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Orleanais Italians win, taking Orleanais from French with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for French: 1 Infantry Battle in New Valley Italians attack with 6 Infantrys French defend with 1 Infantry Italians roll dice for 6 Infantrys in New Valley, round 2 : 2/6 hits, 1.00 expected hits British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in New Valley Italians win, taking New Valley from British with 6 Infantrys remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Non Combat Move - Italians 3 Infantrys moved from Greece to 51 Sea Zone 1 AAGun moved from Crete to 51 Sea Zone 1 AAGun and 3 Infantrys moved from 51 Sea Zone to Mersa Matruh 1 Destroyer moved from 48 Sea Zone to 51 Sea Zone 1 Cruiser and 1 Infantry moved from 44 Sea Zone to 45 Sea Zone 1 Infantry moved from 45 Sea Zone to N.Tunisia 2 Fighters moved from Bulgaria to 51 Sea Zone 1 Fighter moved from Bulgaria to Mersa Matruh 1 Fighter moved from Darfur to Mersa Matruh Place Units - Italians 2 Artillerys and 2 Elites placed in Provence 1 Artillery, 1 Elite and 2 Tanks placed in Tunis 1 Artillery, 1 Elite and 2 Infantrys placed in Greece 3 Infantrys placed in Rome 1 Cruiser and 1 Destroyer placed in 46 Sea Zone Turn Complete - Italians Italians collect 70 PUs; end with 70 PUsCombat Hit Differential Summary :
Italians : 2.50 British : 1.00 French : 0.67 Russians : -1.33 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - French 1 Fighter moved from Greenland to 15 Sea Zone 1 Infantry moved from Kordofan to Equatoria 1 Infantry moved from Nubia to Kordofan 1 Infantry moved from Lower Egypt to Nubia 1 Infantry moved from Palestine to Lower Egypt 1 Infantry moved from Syria to Palestine 1 Artillery, 4 Infantrys and 3 Tanks moved from N.Algeria to E.Morocco 3 Infantrys moved from Aquitaine to Orleanais 1 Infantry moved from Aquitaine to Orleanais 1 Fighter moved from Aquitaine to Orleanais 1 Infantry moved from Aquitaine to Orleanais 3 Infantrys moved from Aquitaine to Brittany Purchase Units - French French buy 2 Bunkers, 5 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - French Battle in 15 Sea Zone French attack with 1 Fighter Germans defend with 2 Submarines French roll dice for 1 Fighter in 15 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 2 Submarines owned by the Germans Submerged Battle in Orleanais French attack with 1 Fighter and 5 Infantrys Italians defend with 2 Artillerys and 1 Infantry French roll dice for 1 Fighter and 5 Infantrys in Orleanais, round 2 : 0/6 hits, 1,17 expected hits Italians roll dice for 2 Artillerys and 1 Infantry in Orleanais, round 2 : 1/3 hits, 1,00 expected hits 1 Infantry owned by the French lost in Orleanais French roll dice for 1 Fighter and 4 Infantrys in Orleanais, round 3 : 2/5 hits, 1,00 expected hits Italians roll dice for 2 Artillerys and 1 Infantry in Orleanais, round 3 : 1/3 hits, 1,00 expected hits 1 Artillery owned by the Italians, 1 Infantry owned by the Italians and 1 Infantry owned by the French lost in Orleanais French roll dice for 1 Fighter and 3 Infantrys in Orleanais, round 4 : 0/4 hits, 0,83 expected hits Italians roll dice for 1 Artillery in Orleanais, round 4 : 0/1 hits, 0,33 expected hits French roll dice for 1 Fighter and 3 Infantrys in Orleanais, round 5 : 0/4 hits, 0,83 expected hits Italians roll dice for 1 Artillery in Orleanais, round 5 : 0/1 hits, 0,33 expected hits French roll dice for 1 Fighter and 3 Infantrys in Orleanais, round 6 : 1/4 hits, 0,83 expected hits Italians roll dice for 1 Artillery in Orleanais, round 6 : 1/1 hits, 0,33 expected hits 1 Artillery owned by the Italians and 1 Infantry owned by the French lost in Orleanais French winFrench win with 1 Fighter remaining, taking Orleanais from Italians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for French: 3 Infantrys Casualties for Italians: 2 Artillerys and 1 Infantry Non Combat Move - French 1 AAGun moved from Aquitaine to Brittany 1 Fighter moved from Orleanais to Brittany 1 AAGun moved from Iraq to Syria 1 Fighter moved from 15 Sea Zone to Greenland Place Units - French 1 Bunker placed in French Equatorial Africa 2 Infantrys placed in Syria 3 Infantrys and 1 Tank placed in E.Morocco 1 Transport placed in 1 Sea Zone 1 Bunker placed in E.Morocco Turn Complete - French French collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians : 0,00 French : -2,00 -
TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Yamamoto 1 Marine moved from Mindanao to 111 Sea Zone 1 Marine moved from Mindanao to 111 Sea Zone 1 Tank moved from Mindoro to 111 Sea Zone 1 Cruiser, 2 Marines, 1 Tank and 1 Transport moved from 111 Sea Zone to 84 Sea Zone 1 Infantry and 1 Tank moved from Lombok to 110 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 110 Sea Zone to 112 Sea Zone 1 Infantry and 1 Tank moved from 112 Sea Zone to Timor 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from Mindoro to 111 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 112 Sea Zone 1 Artillery and 1 Infantry moved from 112 Sea Zone to Jilolo 1 Marine moved from Sumatra to 110 Sea Zone 1 Cruiser and 1 Marine moved from 110 Sea Zone to 107 Sea Zone 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Infantry moved from Palawan to 111 Sea Zone 1 Infantry and 1 Transport moved from 111 Sea Zone to 107 Sea Zone 1 Marine moved from Davao to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Celebes 1 Marine moved from 107 Sea Zone to Celebes 1 Marine moved from 107 Sea Zone to Hollandia 2 Marines and 1 Tank moved from 84 Sea Zone to Shanghai 2 Bombers moved from Kyushu to Shanghai 2 Adv.Fighters and 4 Fighters moved from 85 Sea Zone to Shanghai 1 Destroyer moved from 93 Sea Zone to 107 Sea Zone 1 T.Boat moved from 106 Sea Zone to 111 Sea Zone 3 Marines moved from Davao to Mindanao 2 Battleships moved from 110 Sea Zone to 66 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 1 Cruiser, 1 Destroyer, 5 Elites, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Timor Yamamoto attack with 1 Infantry and 1 Tank Dutch defend with 1 Infantry Yamamoto roll dice for 1 Infantry and 1 Tank in Timor, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Timor, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Timor, round 3 : 2/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Timor, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Timor Yamamoto win, taking Timor from Dutch with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Celebes Yamamoto attack with 1 Infantry and 1 Marine Dutch defend with 1 Infantry Yamamoto roll dice for 1 Infantry and 1 Marine in Celebes, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Celebes Yamamoto win, taking Celebes from Dutch with 1 Marine remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Dutch: 1 Infantry Battle in Shanghai Yamamoto attack with 2 Adv.Fighters, 2 Bombers, 4 Fighters, 2 Marines and 1 Tank Chinese defend with 1 Artillery, 2 Infantrys and 2 Tanks Yamamoto roll dice for 1 Cruiser in Shanghai, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Shanghai Yamamoto roll dice for 2 Adv.Fighters, 2 Bombers, 4 Fighters, 2 Marines and 1 Tank in Shanghai, round 2 : 5/11 hits, 5.17 expected hits Chinese roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Shanghai, round 2 : 2/4 hits, 1.67 expected hits 2 Marines owned by the Yamamoto, 2 Tanks owned by the Chinese, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Shanghai Yamamoto win, taking Shanghai from Chinese with 2 Adv.Fighters, 2 Bombers, 4 Fighters and 1 Tank remaining. Battle score for attacker is 10 Casualties for Chinese: 1 Artillery, 2 Infantrys and 2 Tanks Casualties for Yamamoto: 2 Marines Battle in Jilolo Yamamoto attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Jilolo, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Jilolo Yamamoto win, taking Jilolo from Dutch with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Dutch: 1 Infantry Battle in Hollandia Yamamoto attack with 1 Marine Dutch defend with 1 Infantry Yamamoto roll dice for 1 Cruiser in Hollandia, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Dutch lost in Hollandia Yamamoto win, taking Hollandia from Dutch with 1 Marine remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Non Combat Move - Yamamoto 1 Infantry moved from Samar to Mindanao 1 Transport moved from 110 Sea Zone to 66 Sea Zone 2 Adv.Fighters and 4 Fighters moved from Shanghai to 85 Sea Zone 2 Bombers moved from Shanghai to Kyushu Place Units - Yamamoto 4 Elites placed in Davao 2 Adv.Fighters, 1 Cruiser, 1 Destroyer, 1 S.Submarine and 1 Submarine placed in 85 Sea Zone 1 Elite placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 72 PUs; end with 72 PUsCombat Hit Differential Summary :
Yamamoto : 2.17 Chinese : 0.33 Dutch : 0.67 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Chinese 1 Infantry and 2 Tanks moved from Chahar to Shantung 1 Infantry moved from Suiyuan to Chahar 1 Artillery and 1 Infantry moved from Suiyuan to Shansi 1 Infantry moved from Ningsia to Suiyuan 3 Infantrys moved from Ningsia to Shensi 1 Infantry moved from Szechwan to Kweichow 1 Adv.Fighter moved from Shensi to Kweichow 1 Fighter moved from Hupeh to Kweichow 2 Artillerys, 1 Elite and 3 Infantrys moved from E.Qinghai to Sikang 1 ArmoredCar moved from Hsining to Sikang 3 Tanks moved from Gobi Altai to Sikang 1 Infantry moved from Lanchow to Sikang 3 Infantrys moved from Lanchow to Szechwan 1 Elite and 4 Infantrys moved from Hsining to E.Qinghai 3 ArmoredCars moved from Urumqi to Gobi Altai Purchase Units - Chinese Chinese buy 2 Bunkers, 9 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Kweichow Chinese attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry Thai defend with 1 Artillery Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Kweichow, round 2 : 1/3 hits, 1,00 expected hits Thai roll dice for 1 Artillery in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 Artillery owned by the Thai and 1 Infantry owned by the Chinese lost in Kweichow Chinese win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Thai: 1 Artillery Battle in Shantung Chinese attack with 1 Infantry and 2 Tanks Hisaichi defend with 2 Marines Chinese roll dice for 1 Infantry and 2 Tanks in Shantung, round 2 : 1/3 hits, 1,17 expected hits Hisaichi roll dice for 2 Marines in Shantung, round 2 : 0/2 hits, 0,67 expected hits 1 Marine owned by the Hisaichi lost in Shantung Chinese roll dice for 1 Infantry and 2 Tanks in Shantung, round 3 : 1/3 hits, 1,17 expected hits Hisaichi roll dice for 1 Marine in Shantung, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Chinese and 1 Marine owned by the Hisaichi lost in Shantung Chinese win, taking Shantung from Hisaichi with 2 Tanks remaining. Battle score for attacker is 6 Casualties for Hisaichi: 2 Marines Casualties for Chinese: 1 Infantry Battle in Sikang Chinese attack with 1 ArmoredCar, 2 Artillerys, 1 Elite, 4 Infantrys and 3 Tanks Neutral defend with 4 Infantrys Chinese roll dice for 1 ArmoredCar, 2 Artillerys, 1 Elite, 4 Infantrys and 3 Tanks in Sikang, round 2 : 6/11 hits, 3,83 expected hits Neutral roll dice for 4 Infantrys in Sikang, round 2 : 1/4 hits, 1,33 expected hits 4 Infantrys owned by the Neutral and 1 Infantry owned by the Chinese lost in Sikang Chinese loses 0 PUs for violating Sikangs neutrality. Chinese win, taking Sikang from Neutral with 1 ArmoredCar, 2 Artillerys, 1 Elite, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Infantry Casualties for Neutral: 4 Infantrys Non Combat Move - Chinese 1 Adv.Fighter and 1 Fighter moved from Kweichow to Hupeh 1 AAGun moved from Shensi to Hupeh 1 AAGun moved from Ningsia to E.Qinghai Place Units - Chinese 1 Bunker placed in Anhwei 1 Bunker and 3 Infantrys placed in Hupeh 6 Infantrys placed in Hsining 1 Mech.Inf and 2 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Neutral : -0,33 Hisaichi : 0,00 Chinese : 1,83 Thai : 0,67 -
TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Hisaichi 1 unit repaired. 1 Battleship, 1 Destroyer and 2 Submarines moved from 65 Sea Zone to 66 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from Kwangtung to Hunan 1 Tank moved from Kwangsi to Hunan 1 Artillery, 1 Elite and 1 Infantry moved from Kiangsi to Hunan 1 Transport moved from 92 Sea Zone to 84 Sea Zone 2 Marines moved from Changchun to 84 Sea Zone 2 Marines and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 2 Marines moved from 92 Sea Zone to N.French Indochina 1 Infantry and 1 Marine moved from Banjarmasin to 110 Sea Zone 1 Infantry, 1 Marine and 1 Transport moved from 110 Sea Zone to 66 Sea Zone 1 Infantry and 1 Marine moved from 66 Sea Zone to Sumatra 1 Tank moved from Flores to 111 Sea Zone 1 Tank moved from Soembawa to 111 Sea Zone 1 Tank and 1 Transport moved from 111 Sea Zone to 92 Sea Zone 1 Tank and 1 Transport moved from 111 Sea Zone to 92 Sea Zone 2 Marines moved from Hong Kong to 92 Sea Zone 2 Artillerys and 2 Infantrys moved from Hong Kong to Kwangtung 2 Marines and 2 Tanks moved from 92 Sea Zone to N.French Indochina 1 Bomber moved from Manila to 96 Sea Zone 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 85 Sea Zone 1 Marine moved from Changchun to 84 Sea Zone 1 Marine moved from Changchun to 84 Sea Zone 2 Marines moved from 84 Sea Zone to Shantung 1 Bomber moved from Changchun to Shantung 1 Infantry moved from Peking to Chahar 1 Infantry moved from Eastern Mongolia to Chahar 2 Infantrys moved from Heilungchiang to Ayan 2 Fighters moved from Hulunbuir to Ayan 1 Fighter moved from Hulunbuir to Chahar 1 Marine moved from Kirin to Heilungchiang 2 Tanks moved from Changchun to Heilungchiang 1 Artillery, 4 Infantrys and 5 Tanks moved from Eastern Mongolia to Chahar 1 Mech.Inf moved from Hulunbuir to Chahar Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 2 Elites, 11 Infantrys, 1 Mech.Inf and 4 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Hunan Hisaichi attack with 2 Artillerys, 2 Elites, 2 Infantrys and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 2 Artillerys, 2 Elites, 2 Infantrys and 1 Tank in Hunan, round 2 : 2/7 hits, 2.50 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 2 Artillerys, 2 Elites, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Shantung Hisaichi attack with 1 Bomber and 2 Marines Chinese defend with 2 Tanks Hisaichi roll dice for 1 Cruiser in Shantung, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Bomber and 2 Marines in Shantung, round 2 : 2/3 hits, 1.67 expected hits Chinese roll dice for 2 Tanks in Shantung, round 2 : 0/2 hits, 1.00 expected hits 2 Tanks owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 1 Bomber and 2 Marines remaining. Battle score for attacker is 10 Casualties for Chinese: 2 Tanks Battle in Ayan Hisaichi attack with 2 Fighters and 2 Infantrys Russians defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 2 Fighters and 2 Infantrys in Ayan, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 1 Infantry Battle in Chahar Hisaichi attack with 1 Artillery, 1 Fighter, 6 Infantrys, 1 Mech.Inf and 5 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Fighter, 6 Infantrys, 1 Mech.Inf and 5 Tanks in Chahar, round 2 : 6/14 hits, 4.83 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Fighter, 5 Infantrys, 1 Mech.Inf and 5 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in 96 Sea Zone Hisaichi attack with 1 Bomber British defend with 1 Destroyer and 1 Transport Hisaichi roll dice for 1 Bomber in 96 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 Destroyer and 1 Transport in 96 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Transport owned by the British lost in 96 Sea Zone Hisaichi roll dice for 1 Bomber in 96 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits British roll dice for 1 Destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Bomber in 96 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits British roll dice for 1 Destroyer in 96 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the British and 1 Bomber owned by the Hisaichi lost in 96 Sea Zone British win with no units remaining. Battle score for attacker is 0 Casualties for British: 1 Destroyer and 1 Transport Casualties for Hisaichi: 1 Bomber Non Combat Move - Hisaichi 1 Fighter moved from Chahar to Hulunbuir 2 Fighters moved from Ayan to Hulunbuir 1 Bomber moved from Shantung to Formosa Place Units - Hisaichi 4 Tanks placed in Liaoning 2 Infantrys placed in Banjarmasin 1 Mech.Inf placed in Changchun 2 Artillerys, 2 Elites and 2 Infantrys placed in Hong Kong 7 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 64 PUs; end with 64 PUsCombat Hit Differential Summary :
Hisaichi : 1.50 British : -0.17 Chinese : -0.67 Russians : -0.67 -
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - British 1 Fighter moved from Gibraltar to 31 Sea Zone 4 Infantrys moved from Bihar to Assam 2 ArmoredCars moved from Delhi to Assam 2 Infantrys moved from Delhi to Bihar 1 Infantry moved from Hyderabad to Calcutta 2 Infantrys moved from Hyderabad to Calcutta 3 Infantrys moved from Madras to Hyderabad 2 ArmoredCars moved from Cape Town to Angola 1 ArmoredCar moved from Mozambique to Angola 1 ArmoredCar moved from Mozambique to Equatoria 1 Artillery and 2 Infantrys moved from Italian East Africa to Equatoria 1 Transport moved from 58 Sea Zone to 59 Sea Zone 2 Infantrys moved from Bombay to 59 Sea Zone 2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 2 Infantrys moved from 58 Sea Zone to Oman 2 Fighters moved from 58 Sea Zone to Oman 2 Fighters moved from Italian East Africa to Oman 2 Infantrys moved from W.Iran to 58 Sea Zone 2 Infantrys moved from 58 Sea Zone to S.Saudi Arabia 2 Infantrys moved from N.Saudi Arabia to S.Saudi Arabia 6 Tanks moved from N.Saudi Arabia to S.Saudi Arabia 3 Fighters moved from Cairo to S.Saudi Arabia 2 Infantrys moved from N.Saudi Arabia to Iraq 1 Fighter moved from Greenland to 15 Sea Zone 1 Fighter moved from Aquitaine to Normandy 1 Transport moved from 20 Sea Zone to 18 Sea Zone 1 Infantry moved from Dover to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Normandy 1 Fighter moved from Manchester to Normandy 1 Fighter moved from 20 Sea Zone to Normandy 1 Transport moved from 20 Sea Zone to 21 Sea Zone 1 Artillery moved from Dover to 21 Sea Zone 1 Infantry moved from Dover to 21 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 21 Sea Zone to 20 Sea Zone 1 Artillery and 1 Infantry moved from 20 Sea Zone to Picardy 1 Tank moved from Northern Ireland to 18 Sea Zone 1 Infantry moved from Manchester to 18 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 18 Sea Zone to 20 Sea Zone 1 Infantry and 1 Tank moved from 20 Sea Zone to Belgium 1 Bomber moved from Dover to Belgium 2 Infantrys moved from Dover to 20 Sea Zone 2 Infantrys moved from 20 Sea Zone to Normandy 1 Fighter moved from 20 Sea Zone to Picardy 1 Tank moved from Northern Ireland to Manchester 1 Tank moved from Central America to Amazon 1 Infantry moved from Kwajalein to Jaluit British take Jaluit from Yamamoto Purchase Units - British British buy 2 Carriers, 1 Elite, 30 Infantrys, 2 T.Boats and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in Oman British attack with 4 Fighters and 2 Infantrys Neutral defend with 2 Infantrys British roll dice for 4 Fighters and 2 Infantrys in Oman, round 2 : 1/6 hits, 1,67 expected hits Neutral roll dice for 2 Infantrys in Oman, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Oman British roll dice for 4 Fighters and 1 Infantry in Oman, round 3 : 1/5 hits, 1,50 expected hits Neutral roll dice for 1 Infantry in Oman, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Neutral lost in Oman British loses 0 PUs for violating Omans neutrality. British win, taking Oman from Neutral with 4 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in S.Saudi Arabia British attack with 3 Fighters, 4 Infantrys and 6 Tanks Neutral defend with 1 Artillery and 3 Infantrys British roll dice for 2 Cruisers in S.Saudi Arabia, round 2 : 1/2 hits, 1,00 expected hits 1 Infantry owned by the Neutral lost in S.Saudi Arabia British roll dice for 3 Fighters, 4 Infantrys and 6 Tanks in S.Saudi Arabia, round 2 : 4/13 hits, 4,67 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in S.Saudi Arabia, round 2 : 1/3 hits, 1,00 expected hits 2 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the British lost in S.Saudi Arabia British loses 0 PUs for violating S.Saudi Arabias neutrality. British win, taking S.Saudi Arabia from Neutral with 3 Fighters, 3 Infantrys and 6 Tanks remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 3 Infantrys Casualties for British: 1 Infantry Battle in 15 Sea Zone British attack with 1 Fighter Germans defend with 2 Submarines British roll dice for 1 Fighter in 15 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 2 Submarines owned by the Germans Submerged Battle in 31 Sea Zone British attack with 1 Fighter Germans defend with 1 Submarine British roll dice for 1 Fighter in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 Submarine owned by the Germans Submerged Battle in Picardy British attack with 1 Artillery, 1 Fighter and 1 Infantry Germans defend with 1 Infantry and 1 Tank British roll dice for 1 Cruiser in Picardy, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Picardy, round 2 : 2/3 hits, 1,00 expected hits Germans roll dice for 1 Infantry and 1 Tank in Picardy, round 2 : 2/2 hits, 0,83 expected hits 1 Infantry owned by the Germans, 1 Artillery owned by the British, 1 Infantry owned by the British and 1 Tank owned by the Germans lost in Picardy British winBritish winBritish win with 1 Fighter remaining with 1 Fighter remaining with 1 Fighter remaining. Battle score for attacker is 1 Casualties for British: 1 Artillery and 1 Infantry Casualties for Germans: 1 Infantry and 1 Tank Battle in Angola British attack with 3 ArmoredCars Neutral defend with 1 Infantry British roll dice for 3 ArmoredCars in Angola, round 2 : 0/3 hits, 1,00 expected hits Neutral roll dice for 1 Infantry in Angola, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 3 ArmoredCars in Angola, round 3 : 0/3 hits, 1,00 expected hits Neutral roll dice for 1 Infantry in Angola, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 3 ArmoredCars in Angola, round 4 : 1/3 hits, 1,00 expected hits Neutral roll dice for 1 Infantry in Angola, round 4 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Neutral lost in Angola British loses 0 PUs for violating Angolas neutrality. British win, taking Angola from Neutral with 3 ArmoredCars remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Belgium British attack with 1 Bomber, 1 Infantry and 1 Tank Germans defend with 2 Mech.Infs British roll dice for 1 Battleship in Belgium, round 2 : 0/1 hits, 0,67 expected hits British roll dice for 1 Bomber, 1 Infantry and 1 Tank in Belgium, round 2 : 3/3 hits, 1,33 expected hits Germans roll dice for 2 Mech.Infs in Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 Mech.Infs owned by the Germans lost in Belgium British win, taking Belgium from Germans with 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 12 Casualties for Germans: 2 Mech.Infs Battle in Normandy British attack with 3 Fighters and 3 Infantrys Germans defend with 1 Factory and 2 Tanks British roll dice for 3 Fighters and 3 Infantrys in Normandy, round 2 : 1/6 hits, 1,50 expected hits Germans roll dice for 2 Tanks in Normandy, round 2 : 1/2 hits, 1,00 expected hits 1 Infantry owned by the British and 1 Tank owned by the Germans lost in Normandy British roll dice for 3 Fighters and 2 Infantrys in Normandy, round 3 : 0/5 hits, 1,33 expected hits Germans roll dice for 1 Tank in Normandy, round 3 : 1/1 hits, 0,50 expected hits 1 Infantry owned by the British lost in Normandy British roll dice for 3 Fighters and 1 Infantry in Normandy, round 4 : 0/4 hits, 1,17 expected hits Germans roll dice for 1 Tank in Normandy, round 4 : 1/1 hits, 0,50 expected hits 1 Fighter owned by the British lost in Normandy British roll dice for 2 Fighters and 1 Infantry in Normandy, round 5 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 Tank in Normandy, round 5 : 0/1 hits, 0,50 expected hits 1 Tank owned by the Germans lost in Normandy British win, taking Normandy from Germans with 2 Fighters and 1 Infantry remaining. Battle score for attacker is -2 Casualties for British: 1 Fighter and 2 Infantrys Casualties for Germans: 2 Tanks Non Combat Move - British 1 Bomber moved from Belgium to Wales 1 AAGun moved from Dover to London 2 Fighters moved from Normandy to 20 Sea Zone 1 Fighter moved from Picardy to 20 Sea Zone 1 Fighter moved from 31 Sea Zone to French Sudan 1 AAGun moved from Kenya to Equatoria 2 Fighters moved from Oman to Equatoria 2 Fighters moved from Oman to 58 Sea Zone 1 Fighter moved from S.Saudi Arabia to 58 Sea Zone 2 Fighters moved from S.Saudi Arabia to N.Saudi Arabia 1 Fighter moved from Delhi to 58 Sea Zone 1 AAGun moved from Bihar to Assam 2 Infantrys moved from Madras to Mysore 1 Fighter moved from 15 Sea Zone to Greenland Place Units - British 1 T.Boat placed in 21 Sea Zone 1 Carrier, 1 T.Boat and 1 Transport placed in 20 Sea Zone 3 Infantrys placed in Manchester 1 Elite placed in Wales 1 Carrier placed in 58 Sea Zone 2 Infantrys placed in W.Iran 2 Infantrys placed in Bombay 6 Infantrys placed in Cairo 5 Infantrys placed in Madras 2 Infantrys placed in Cape Town 5 Infantrys placed in Delhi 5 Infantrys placed in London Turn Complete - British British collect 107 PUs; end with 107 PUsCombat Hit Differential Summary :
Germans : 1,00 Neutral : -1,00 British : -5,83 -
TripleA Turn Summary: Anzac round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Anzac 1 Fighter moved from Broome to 110 Sea Zone 1 Fighter moved from Broome to 111 Sea Zone 1 Fighter moved from Broome to 110 Sea Zone 1 Fighter moved from Canberra to Port Moresby Purchase Units - Anzac Anzac buy 12 Infantrys and 1 L.Fighter; Remaining resources: 0 PUs; Combat - Anzac Battle in 111 Sea Zone Anzac attack with 1 Fighter Yamamoto defend with 1 T.Boat Anzac roll dice for 1 Fighter in 111 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Yamamoto roll dice for 1 T.Boat in 111 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 T.Boat owned by the Yamamoto lost in 111 Sea Zone Anzac win with 1 Fighter remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 T.Boat Battle in 110 Sea Zone Anzac attack with 2 Fighters Thai defend with 1 T.Boat Anzac roll dice for 2 Fighters in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Thai roll dice for 1 T.Boat in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Anzac roll dice for 2 Fighters in 110 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Thai roll dice for 1 T.Boat in 110 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 T.Boat owned by the Thai lost in 110 Sea Zone Anzac win with 2 Fighters remaining. Battle score for attacker is 6 Casualties for Thai: 1 T.Boat Non Combat Move - Anzac 2 Fighters moved from 110 Sea Zone to Broome 1 Fighter moved from 111 Sea Zone to Broome Place Units - Anzac 2 Infantrys placed in Wellington 3 Infantrys placed in Broome 3 Infantrys placed in Port Moresby 2 Infantrys and 1 L.Fighter placed in Townsville 2 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Yamamoto : -0,17 Anzac : 0,33 Thai : -0,33 -
TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Dutch 1 Artillery, 1 Infantry and 1 Tank moved from West Papua to Hollandia 1 Infantry and 1 Tank moved from Bolivia to Amazon Purchase Units - Dutch Dutch buy 2 Destroyers and 1 Infantry; Remaining resources: 2 PUs; Combat - Dutch Battle in Hollandia Dutch attack with 1 Artillery, 1 Infantry and 1 Tank Yamamoto defend with 1 Marine Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hollandia, round 2 : 2/3 hits, 1,17 expected hits Yamamoto roll dice for 1 Marine in Hollandia, round 2 : 0/1 hits, 0,33 expected hits 1 Marine owned by the Yamamoto lost in Hollandia Dutch win, taking Hollandia from Yamamoto with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Marine Non Combat Move - Dutch Place Units - Dutch 2 Destroyers placed in 32 Sea Zone 1 Infantry placed in Suriname Turn Complete - Dutch Dutch collect 6 PUs; end with 8 PUsCombat Hit Differential Summary :
Yamamoto : -0,33 Dutch : 0,83 -
TripleA Turn Summary: Finns round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Finns 3 Infantrys moved from Kotka to Vyborg 1 Fighter moved from Helsinki to Vyborg 1 Elite and 1 Infantry moved from Oulu to N.Karelia 1 Fighter moved from Helsinki to N.Karelia 1 Elite and 1 Tank moved from Oulu to Lapland 2 Artillerys and 1 Elite moved from Tampere to Oulu 1 Infantry moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 ArmoredCars and 1 Infantry; Remaining resources: 1 PUs; Combat - Finns Battle in Lapland Finns attack with 1 Elite and 1 Tank Russians defend with 1 Infantry Finns roll dice for 1 Elite and 1 Tank in Lapland, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Elite and 1 Tank in Lapland, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Lapland, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Lapland Finns win, taking Lapland from Russians with 1 Elite and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Vyborg Finns attack with 1 Fighter and 3 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Fighter and 3 Infantrys in Vyborg, round 2 : 0/4 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Fighter and 3 Infantrys in Vyborg, round 3 : 1/4 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in N.Karelia Finns attack with 1 Elite, 1 Fighter and 1 Infantry Russians defend with 1 Infantry Finns roll dice for 1 Elite, 1 Fighter and 1 Infantry in N.Karelia, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in N.Karelia Finns win, taking N.Karelia from Russians with 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Vyborg to Helsinki 1 Fighter moved from N.Karelia to Oulu Place Units - Finns 2 ArmoredCars and 1 Infantry placed in Helsinki Turn Complete - Finns Finns collect 15 PUs; end with 16 PUsCombat Hit Differential Summary :
Finns : -0.17 Russians : -1.67





