Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Chinese
1 Infantry moved from Yunnan to N.Thailand
Chinese take N.Thailand from Thai
1 Artillery and 3 Infantrys moved from Hunan to Anhwei
1 Tank moved from Kwangsi to Anhwei
1 Tank moved from Hunan to Anhwei
1 Infantry moved from Suiyuan to Shansi
1 Infantry moved from Shensi to Shansi
1 Infantry moved from Ningsia to Suiyuan
1 Artillery moved from Hupeh to Shansi
1 Fighter moved from Shensi to Shansi
1 Tank moved from Hupeh to Anhwei
1 Tank moved from Hupeh to Shansi
1 Tank moved from Gobi Altai to Shensi
1 Infantry moved from Szechwan to Hupeh
1 Artillery and 2 Infantrys moved from E.Qinghai to Ningsia
1 Infantry moved from E.Qinghai to Lanchow
6 Infantrys moved from Hsining to E.Qinghai
2 Infantrys moved from E.Sinkiang to Gobi Altai
Purchase Units - Chinese
Chinese buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 3 Infantrys and 3 Tanks; Remaining resources: 2 PUs;
Combat - Chinese
Battle in Shansi
Chinese attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank
Hisaichi defend with 2 Infantrys
Chinese roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Shansi, round 2 : 4/5 hits, 1,67 expected hits
Hisaichi roll dice for 2 Infantrys in Shansi, round 2 : 0/2 hits, 0,67 expected hits
2 Infantrys owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 2 Infantrys
Battle in Anhwei
Chinese attack with 1 Artillery, 3 Infantrys and 3 Tanks
Hisaichi defend with 1 Artillery, 1 Infantry and 1 Tank
Chinese roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Anhwei, round 2 : 3/7 hits, 2,50 expected hits
Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Anhwei, round 2 : 0/3 hits, 1,17 expected hits
1 Tank owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Anhwei
Chinese win, taking Anhwei from Hisaichi with 1 Artillery, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 11
Casualties for Hisaichi: 1 Artillery, 1 Infantry and 1 Tank
Non Combat Move - Chinese
1 Fighter moved from Shansi to Hupeh
1 AAGun moved from E.Qinghai to Ningsia
1 AAGun moved from E.Sinkiang to Gobi Altai
Place Units - Chinese
2 Artillerys, 1 Elite and 3 Infantrys placed in Hsining
1 Adv.Fighter and 3 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 38 PUs; end with 40 PUs
Combat Hit Differential Summary :
Hisaichi : -1,83
Chinese : 2,83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Hisaichi
1 Infantry and 2 Tanks moved from Malaya to 110 Sea Zone
1 Infantry and 1 Tank moved from 110 Sea Zone to Banjarmasin
2 Fighters moved from 106 Sea Zone to Banjarmasin
2 Artillerys and 3 Tanks moved from Hong Kong to 92 Sea Zone
2 Artillerys, 3 Tanks and 5 Transports moved from 92 Sea Zone to 110 Sea Zone
2 Artillerys and 4 Tanks moved from 110 Sea Zone to Banjarmasin
3 Infantrys moved from Heilungchiang to Chita
2 Infantrys and 1 Tank moved from Khabarovsk to Ayan
1 Artillery and 1 Infantry moved from Vladivostok to Khabarovsk
1 Bomber moved from Bangkok to Banjarmasin
1 Battleship moved from 92 Sea Zone to 110 Sea Zone
1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Shantung
1 Tank moved from Shanghai to Hong Kong
1 Carrier moved from 106 Sea Zone to 110 Sea Zone
2 Destroyers moved from 92 Sea Zone to 84 Sea Zone
2 Submarines moved from 92 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from Chahar to Suiyuan
1 Fighter moved from Peking to Chita
1 Fighter moved from Liaoning to Chita
4 Artillerys and 3 Infantrys moved from Changchun to Kirin
2 Artillerys and 2 Infantrys moved from Kirin to Liaoning
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 1 Cruiser, 2 Elites, 1 Fighter, 2 Infantrys, 3 Marines, 1 Mech.Inf and 2 Tanks; Remaining resources: 2 PUs;
Combat - Hisaichi
Battle in Ayan
Hisaichi attack with 2 Infantrys and 1 Tank
Russians defend with 1 Bunker
Hisaichi roll dice for 2 Infantrys and 1 Tank in Ayan, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Bunker in Ayan, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Ayan
Hisaichi roll dice for 1 Infantry and 1 Tank in Ayan, round 3 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 Bunker in Ayan, round 3 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 2 Infantrys
Casualties for Russians: 1 Bunker
Battle in Suiyuan
Hisaichi attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
Hisaichi win, taking Suiyuan from Chinese with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Banjarmasin
Hisaichi attack with 2 Artillerys, 1 Bomber, 2 Fighters, 1 Infantry and 5 Tanks
Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 7 Infantrys and 2 Tanks
AA fire in Banjarmasin : 0/3 hits, 0.50 expected hits
Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0.67 expected hits
Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 Fighters, 1 Infantry and 5 Tanks in Banjarmasin, round 2 : 5/11 hits, 4.83 expected hits
Dutch roll dice for 1 Fighter, 7 Infantrys and 2 Tanks in Banjarmasin, round 2 : 4/10 hits, 3.83 expected hits
1 Tank owned by the Hisaichi, 5 Infantrys owned by the Dutch, 1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Banjarmasin
Hisaichi roll dice for 1 Bomber, 2 Fighters and 4 Tanks in Banjarmasin, round 3 : 4/7 hits, 3.33 expected hits
Dutch roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Banjarmasin, round 3 : 2/5 hits, 2.17 expected hits
2 Tanks owned by the Hisaichi, 2 Infantrys owned by the Dutch and 2 Tanks owned by the Dutch lost in Banjarmasin
Hisaichi roll dice for 1 Bomber, 2 Fighters and 2 Tanks in Banjarmasin, round 4 : 3/5 hits, 2.33 expected hits
Dutch roll dice for 1 Fighter in Banjarmasin, round 4 : 0/1 hits, 0.50 expected hits
1 Fighter owned by the Dutch lost in Banjarmasin
Hisaichi captures 27PUs while taking Dutch capital
Hisaichi win, taking Banjarmasin from Dutch with 1 Bomber, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 7
Casualties for Hisaichi: 2 Artillerys, 1 Infantry and 3 Tanks
Casualties for Dutch: 1 Fighter, 7 Infantrys and 2 Tanks
Non Combat Move - Hisaichi
2 Fighters moved from Banjarmasin to 110 Sea Zone
1 Bomber moved from Banjarmasin to Manila
1 AAGun moved from Changchun to Kirin
Place Units - Hisaichi
2 Artillerys, 2 Elites and 2 Infantrys placed in Hong Kong
1 Cruiser placed in 84 Sea Zone
1 Fighter, 3 Marines, 1 Mech.Inf and 2 Tanks placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 64 PUs; end with 93 PUs
Combat Hit Differential Summary :
AA fire in Banjarmasin : : -0.50
Hisaichi : 1.00
Chinese : 0.33
Russians : 1.00
Dutch : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Hisaichi
1 Infantry and 2 Tanks moved from Malaya to 110 Sea Zone
1 Infantry and 1 Tank moved from 110 Sea Zone to Banjarmasin
2 Fighters moved from 106 Sea Zone to Banjarmasin
2 Artillerys and 3 Tanks moved from Hong Kong to 92 Sea Zone
2 Artillerys, 3 Tanks and 5 Transports moved from 92 Sea Zone to 110 Sea Zone
2 Artillerys and 4 Tanks moved from 110 Sea Zone to Banjarmasin
3 Infantrys moved from Heilungchiang to Chita
2 Infantrys and 1 Tank moved from Khabarovsk to Ayan
1 Artillery and 1 Infantry moved from Vladivostok to Khabarovsk
1 Bomber moved from Bangkok to Banjarmasin
1 Battleship moved from 92 Sea Zone to 110 Sea Zone
1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Shantung
1 Tank moved from Shanghai to Hong Kong
1 Carrier moved from 106 Sea Zone to 110 Sea Zone
2 Destroyers moved from 92 Sea Zone to 84 Sea Zone
2 Submarines moved from 92 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from Chahar to Suiyuan
1 Fighter moved from Peking to Chita
1 Fighter moved from Liaoning to Chita
4 Artillerys and 3 Infantrys moved from Changchun to Kirin
2 Artillerys and 2 Infantrys moved from Kirin to Liaoning
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 1 Cruiser, 2 Elites, 1 Fighter, 2 Infantrys, 3 Marines, 1 Mech.Inf and 2 Tanks; Remaining resources: 2 PUs;
Combat - Hisaichi
Battle in Ayan
Hisaichi attack with 2 Infantrys and 1 Tank
Russians defend with 1 Bunker
Hisaichi roll dice for 2 Infantrys and 1 Tank in Ayan, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Bunker in Ayan, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Ayan
Hisaichi roll dice for 1 Infantry and 1 Tank in Ayan, round 3 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 Bunker in Ayan, round 3 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 2 Infantrys
Casualties for Russians: 1 Bunker
Battle in Suiyuan
Hisaichi attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
Hisaichi win, taking Suiyuan from Chinese with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Banjarmasin
Hisaichi attack with 2 Artillerys, 1 Bomber, 2 Fighters, 1 Infantry and 5 Tanks
Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 7 Infantrys and 2 Tanks
AA fire in Banjarmasin : 0/3 hits, 0.50 expected hits
Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0.67 expected hits
Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 Fighters, 1 Infantry and 5 Tanks in Banjarmasin, round 2 : 5/11 hits, 4.83 expected hits
Dutch roll dice for 1 Fighter, 7 Infantrys and 2 Tanks in Banjarmasin, round 2 : 4/10 hits, 3.83 expected hits
1 Tank owned by the Hisaichi, 5 Infantrys owned by the Dutch, 1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Banjarmasin
Hisaichi roll dice for 1 Bomber, 2 Fighters and 4 Tanks in Banjarmasin, round 3 : 4/7 hits, 3.33 expected hits
Dutch roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Banjarmasin, round 3 : 2/5 hits, 2.17 expected hits
2 Tanks owned by the Hisaichi, 2 Infantrys owned by the Dutch and 2 Tanks owned by the Dutch lost in Banjarmasin
Hisaichi roll dice for 1 Bomber, 2 Fighters and 2 Tanks in Banjarmasin, round 4 : 3/5 hits, 2.33 expected hits
Dutch roll dice for 1 Fighter in Banjarmasin, round 4 : 0/1 hits, 0.50 expected hits
1 Fighter owned by the Dutch lost in Banjarmasin
Hisaichi captures 27PUs while taking Dutch capital
Hisaichi win, taking Banjarmasin from Dutch with 1 Bomber, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 7
Casualties for Hisaichi: 2 Artillerys, 1 Infantry and 3 Tanks
Casualties for Dutch: 1 Fighter, 7 Infantrys and 2 Tanks
Non Combat Move - Hisaichi
2 Fighters moved from Banjarmasin to 110 Sea Zone
1 Bomber moved from Banjarmasin to Manila
1 AAGun moved from Changchun to Kirin
Place Units - Hisaichi
2 Artillerys, 2 Elites and 2 Infantrys placed in Hong Kong
1 Cruiser placed in 84 Sea Zone
1 Fighter, 3 Marines, 1 Mech.Inf and 2 Tanks placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 64 PUs; end with 93 PUs
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from Malaya: 1 AAGun
EDIT: Adding units owned by Hisaichi to Bangkok: 1 AAGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Banjarmasin : : -0.50
Hisaichi : 1.00
Chinese : 0.33
Russians : 1.00
Dutch : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - British
1 unit repaired.
1 Fighter moved from Greenland to 2 Sea Zone
1 Tank moved from E.Mexico to Colombia
1 Infantry moved from French Equatorial Africa to Darfur
1 Tank moved from Italian East Africa to Darfur
1 Fighter moved from French Equatorial Africa to Darfur
1 Artillery and 1 Infantry moved from Lower Egypt to New Valley
1 Fighter moved from Lower Egypt to New Valley
2 Infantrys moved from Lower Egypt to Mersa Matruh
3 Fighters moved from Lower Egypt to Mersa Matruh
2 Infantrys moved from Iraq to W.Iran
1 Infantry moved from Burma to S.Thailand
British take S.Thailand from Thai
1 Transport moved from 66 Sea Zone to 64 Sea Zone
1 Infantry moved from Mysore to 64 Sea Zone
1 Infantry and 1 Transport moved from 64 Sea Zone to 65 Sea Zone
1 Infantry moved from 65 Sea Zone to Malaya
British take Malaya from Hisaichi
1 Transport moved from 66 Sea Zone to 64 Sea Zone
1 Artillery and 1 Infantry moved from Mysore to 64 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 64 Sea Zone to 65 Sea Zone
1 Artillery and 1 Infantry moved from 65 Sea Zone to Sumatra
1 Destroyer and 1 Submarine moved from 66 Sea Zone to 65 Sea Zone
1 Artillery and 1 Infantry moved from Yunnan to Burma
2 Infantrys moved from Assam to Burma
1 Tank moved from Assam to Burma
1 Infantry moved from Bihar to Assam
2 Infantrys moved from Madras to Mysore
3 Infantrys moved from Madras to Hyderabad
1 Cruiser moved from 58 Sea Zone to 62 Sea Zone
1 Infantry moved from Kenya to 62 Sea Zone
1 Cruiser and 1 Infantry moved from 62 Sea Zone to 58 Sea Zone
1 Infantry moved from 58 Sea Zone to W.Iran
1 Artillery and 1 Tank moved from Baluchistan to 58 Sea Zone
2 Infantrys moved from Baluchistan to 58 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 58 Sea Zone to W.Iran
4 Tanks moved from Palestine to W.Iran
1 Destroyer moved from 57 Sea Zone to 58 Sea Zone
1 Transport moved from 57 Sea Zone to 58 Sea Zone
3 Artillerys and 2 Infantrys moved from Italian East Africa to Nubia
1 Tank moved from Italian East Africa to 58 Sea Zone
1 Tank moved from 58 Sea Zone to W.Iran
1 Infantry moved from French Sudan to French Equatorial Africa
1 Infantry moved from Rhodesia to Kenya
1 Infantry moved from South Africa to Rhodesia
2 Infantrys moved from Pearl Harbor to 90 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 90 Sea Zone to 88 Sea Zone
2 Infantrys moved from 88 Sea Zone to Midway
1 Infantry moved from Dublin to Munster
2 Tanks moved from Northern Ireland to Munster
1 Battleship moved from 5 Sea Zone to 10 Sea Zone
1 Transport moved from 5 Sea Zone to 11 Sea Zone
1 Infantry and 1 Tank moved from Scotland to 11 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 11 Sea Zone to 10 Sea Zone
1 Infantry and 1 Tank moved from 10 Sea Zone to Iceland
1 Destroyer moved from 5 Sea Zone to 10 Sea Zone
1 Infantry moved from Northern Ireland to 18 Sea Zone
1 Infantry moved from 18 Sea Zone to Munster
1 Fighter moved from Wales to Munster
1 Fighter moved from Northern Ireland to Iceland
1 Fighter moved from Northern Ireland to Munster
1 Bomber moved from Dover to Danzig
2 Infantrys moved from Wales to Manchester
1 Artillery moved from Dover to Wales
Purchase Units - British
British buy 2 ArmoredCars, 1 Carrier, 1 Destroyer, 3 Fighters, 17 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - British
Strategic bombing raid in Danzig
Bombing raid in Danzig rolls: 2 and costs: 2 PUs.
Bombing raid costs 2 PUs
Battle in Iceland
British attack with 1 Fighter, 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 1 Battleship in Iceland, round 2 : 1/1 hits, 0,67 expected hits
1 Infantry owned by the Neutral lost in Iceland
British loses 0 PUs for violating Icelands neutrality.
British win, taking Iceland from Neutral with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in W.Iran
British attack with 1 Artillery, 5 Infantrys and 6 Tanks
Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
British roll dice for 2 Cruisers in W.Iran, round 2 : 1/2 hits, 1,00 expected hits
Units damaged: 1 Bunker owned by the Neutral
British roll dice for 1 Artillery, 5 Infantrys and 6 Tanks in W.Iran, round 2 : 3/12 hits, 4,33 expected hits
Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 2/5 hits, 1,83 expected hits
3 Infantrys owned by the Neutral and 2 Infantrys owned by the British lost in W.Iran
British roll dice for 1 Artillery, 3 Infantrys and 6 Tanks in W.Iran, round 3 : 5/10 hits, 4,00 expected hits
Neutral roll dice for 1 Bunker and 1 Infantry in W.Iran, round 3 : 1/2 hits, 0,83 expected hits
1 Bunker owned by the Neutral, 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in W.Iran
British loses 0 PUs for violating W.Irans neutrality.
British win, taking W.Iran from Neutral with 1 Artillery, 2 Infantrys and 6 Tanks remaining. Battle score for attacker is 8
Casualties for British: 3 Infantrys
Casualties for Neutral: 1 Bunker and 4 Infantrys
Battle in New Valley
British attack with 1 Artillery, 1 Fighter and 1 Infantry
Italians defend with 1 Tank
British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in New Valley, round 2 : 0/3 hits, 1,00 expected hits
Italians roll dice for 1 Tank in New Valley, round 2 : 1/1 hits, 0,50 expected hits
1 Infantry owned by the British lost in New Valley
British roll dice for 1 Artillery and 1 Fighter in New Valley, round 3 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 Tank in New Valley, round 3 : 1/1 hits, 0,50 expected hits
1 Tank owned by the Italians and 1 Artillery owned by the British lost in New Valley
British win with 1 Fighter remaining. Battle score for attacker is -1
Casualties for British: 1 Artillery and 1 Infantry
Casualties for Italians: 1 Tank
Battle in Mersa Matruh
British attack with 3 Fighters and 2 Infantrys
Italians defend with 1 Artillery and 1 Infantry
British roll dice for 3 Fighters and 2 Infantrys in Mersa Matruh, round 2 : 2/5 hits, 1,33 expected hits
Italians roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 2 : 1/2 hits, 0,67 expected hits
1 Infantry owned by the Italians, 1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
British win, taking Mersa Matruh from Italians with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 4
Casualties for British: 1 Infantry
Casualties for Italians: 1 Artillery and 1 Infantry
Battle in Darfur
British attack with 1 Fighter, 1 Infantry and 1 Tank
Italians defend with 1 Tank
British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Darfur, round 2 : 2/3 hits, 1,00 expected hits
Italians roll dice for 1 Tank in Darfur, round 2 : 1/1 hits, 0,50 expected hits
1 Tank owned by the Italians and 1 Infantry owned by the British lost in Darfur
British win, taking Darfur from Italians with 1 Fighter and 1 Tank remaining. Battle score for attacker is 3
Casualties for British: 1 Infantry
Casualties for Italians: 1 Tank
Battle in Munster
British attack with 2 Fighters, 2 Infantrys and 2 Tanks
Neutral defend with 2 Infantrys
British roll dice for 2 Fighters, 2 Infantrys and 2 Tanks in Munster, round 2 : 1/6 hits, 2,00 expected hits
Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0,67 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Munster
British roll dice for 2 Fighters, 1 Infantry and 2 Tanks in Munster, round 3 : 1/5 hits, 1,83 expected hits
Neutral roll dice for 1 Infantry in Munster, round 3 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Neutral lost in Munster
British loses 0 PUs for violating Munsters neutrality.
British win, taking Munster from Neutral with 2 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Neutral: 2 Infantrys
Battle in 2 Sea Zone
British attack with 1 Fighter
Germans defend with 2 Submarines
British roll dice for 1 Fighter in 2 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
2 Submarines owned by the Germans Submerged
Non Combat Move - British
1 Fighter moved from 2 Sea Zone to Greenland
1 Fighter moved from Iceland to 18 Sea Zone
1 Fighter moved from Munster to 18 Sea Zone
1 Fighter moved from Munster to Wales
1 AAGun moved from London to Dover
1 Bomber moved from Danzig to Leningrad
3 Fighters moved from Mersa Matruh to Cairo
1 Infantry moved from Lower Egypt to Cairo
1 Fighter moved from New Valley to Nubia
1 Fighter moved from Darfur to Nubia
1 AAGun moved from Bihar to Assam
1 AAGun moved from Rajputana to Hyderabad
1 AAGun moved from South Africa to Rhodesia
Place Units - British
1 Carrier, 1 Destroyer and 1 Transport placed in 18 Sea Zone
1 Fighter placed in Manchester
2 ArmoredCars placed in Cape Town
6 Infantrys placed in Cairo
2 Infantrys placed in Bombay
5 Infantrys placed in Madras
British undo move 6.
1 Fighter and 4 Infantrys placed in Madras
1 Fighter and 4 Infantrys placed in Delhi
1 Infantry placed in Manchester
Turn Complete - British
British collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Neutral : 0,33
British : -1,17
Italians : 1,83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Anzac
1 Carrier, 1 Destroyer and 1 Submarine moved from 66 Sea Zone to 65 Sea Zone
1 Fighter moved from 66 Sea Zone to Sumatra
1 Fighter moved from New Caledonia to Townsville
4 Infantrys moved from New South Wales to Canberra
Purchase Units - Anzac
Anzac buy 2 Fighters and 10 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Anzac
Place Units - Anzac
3 Infantrys placed in Broome
3 Infantrys placed in Townsville
3 Infantrys placed in Port Moresby
2 Fighters and 1 Infantry placed in Canberra
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Dutch
1 Submarine moved from 66 Sea Zone to 65 Sea Zone
1 Infantry moved from Java to Sumatra
1 Artillery moved from Hollandia to Merauke
Non Combat Move - Dutch
Turn Complete - Dutch
Dutch collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Finns
3 Infantrys moved from Tampere to Kotka
1 Fighter and 2 Infantrys moved from Tampere to Oulu
2 Elites moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 2 Artillerys and 1 Elite; Remaining resources: 0 PUs;
Combat - Finns
Battle in Kotka
Finns attack with 3 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 3 Infantrys in Kotka, round 2 : 2/3 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kotka
Finns win, taking Kotka from Russians with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Oulu
Finns attack with 1 Fighter and 2 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 1 Fighter and 2 Infantrys in Oulu, round 2 : 0/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Oulu, round 2 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Fighter and 2 Infantrys in Oulu, round 3 : 0/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Oulu, round 3 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Fighter and 2 Infantrys in Oulu, round 4 : 0/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Oulu, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Oulu
Finns roll dice for 1 Fighter and 1 Infantry in Oulu, round 5 : 0/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Oulu, round 5 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Fighter and 1 Infantry in Oulu, round 6 : 1/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Oulu, round 6 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Oulu
Finns win, taking Oulu from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
1 Fighter moved from Oulu to Tampere
Place Units - Finns
2 Artillerys and 1 Elite placed in Helsinki
Turn Complete - Finns
Finns collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Finns : -0.50
Russians : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Romanians
2 Artillerys, 1 Infantry and 1 Tank moved from E.Romania to Odessa
2 Elites moved from Bucharest to E.Romania
1 Fighter moved from Bucharest to Odessa
Purchase Units - Romanians
Romanians buy 2 Elites and 2 Infantrys; Remaining resources: 2 PUs;
Combat - Romanians
Battle in Odessa
Romanians attack with 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank
Russians defend with 1 Infantry
Romanians roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank in Odessa, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Odessa
Romanians win, taking Odessa from Russians with 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
1 Fighter moved from Odessa to Bucharest
Place Units - Romanians
2 Elites and 2 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 13 PUs; end with 15 PUs
Combat Hit Differential Summary :
Romanians : 0.17
Russians : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Thai
1 Infantry moved from West Borneo to British Borneo
Thai take British Borneo from British
1 Artillery and 1 Infantry moved from West Borneo to East And South Borneo
1 Artillery and 1 Infantry moved from S.French Indochina to N.French Indochina
1 Tank moved from S.French Indochina to N.Thailand
1 Fighter moved from Bangkok to N.Thailand
1 Artillery and 1 Infantry moved from Bangkok to S.Thailand
1 Infantry moved from Bangkok to S.Thailand
2 Infantrys moved from Bangkok to Malaya
1 Artillery and 1 Infantry moved from West Borneo to 110 Sea Zone
1 Artillery and 1 Infantry moved from 110 Sea Zone to Malaya
Purchase Units - Thai
Thai buy 5 Infantrys and 1 Marine; Remaining resources: 1 PUs;
Combat - Thai
Battle in S.Thailand
Thai attack with 1 Artillery and 2 Infantrys
British defend with 1 Infantry
Thai roll dice for 1 Artillery and 2 Infantrys in S.Thailand, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in S.Thailand
Thai win, taking S.Thailand from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in N.Thailand
Thai attack with 1 Fighter and 1 Tank
Chinese defend with 1 Infantry
Thai roll dice for 1 Fighter and 1 Tank in N.Thailand, round 2 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in N.Thailand
Thai win, taking N.Thailand from Chinese with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in N.French Indochina
Thai attack with 1 Artillery and 1 Infantry
French defend with 1 Infantry
Thai roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 2/2 hits, 0.67 expected hits
French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in N.French Indochina
Thai win, taking N.French Indochina from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in East And South Borneo
Thai attack with 1 Artillery and 1 Infantry
British defend with 1 Artillery
Thai roll dice for 1 Artillery and 1 Infantry in East And South Borneo, round 2 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 1 Artillery in East And South Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in East And South Borneo
Thai roll dice for 1 Artillery in East And South Borneo, round 3 : 1/1 hits, 0.33 expected hits
Dutch roll dice for 1 Artillery in East And South Borneo, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the British and 1 Artillery owned by the Thai lost in East And South Borneo
Dutch win with no units remaining. Battle score for attacker is -2
Casualties for Thai: 1 Artillery and 1 Infantry
Casualties for British: 1 Artillery
Battle in Malaya
Thai attack with 1 Artillery and 3 Infantrys
British defend with 1 Infantry
Thai roll dice for 1 Artillery and 3 Infantrys in Malaya, round 2 : 1/4 hits, 1.00 expected hits
British roll dice for 1 Infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Malaya
Thai win, taking Malaya from British with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Non Combat Move - Thai
1 Fighter moved from N.Thailand to Bangkok
Place Units - Thai
5 Infantrys and 1 Marine placed in Bangkok
Turn Complete - Thai
Thai collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
British : -0.67
French : -0.33
Chinese : -0.33
Thai : 2.67
Dutch : 1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Americans
1 Artillery and 1 Infantry moved from Pearl Harbor to 90 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 90 Sea Zone to 88 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 81 Sea Zone to 88 Sea Zone
1 Submarine moved from 78 Sea Zone to 88 Sea Zone
2 Artillerys and 2 Infantrys moved from 88 Sea Zone to Wake
4 Fighters moved from 98 Sea Zone to Wake
2 Carriers moved from 98 Sea Zone to 88 Sea Zone
3 Destroyers and 1 Submarine moved from 91 Sea Zone to 88 Sea Zone
1 Destroyer and 2 Submarines moved from 98 Sea Zone to 88 Sea Zone
1 Infantry moved from Oahu to Pearl Harbor
1 Transport moved from 119 Sea Zone to 99 Sea Zone
1 Artillery and 1 Infantry moved from W.Mexico to 99 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 99 Sea Zone to 100 Sea Zone
1 Artillery and 1 Infantry moved from 100 Sea Zone to Galapagos
1 Transport moved from 119 Sea Zone to 99 Sea Zone
1 Artillery and 1 Infantry moved from W.Mexico to 99 Sea Zone
1 Infantry and 1 Marine moved from San Francisco to 83 Sea Zone
1 Infantry, 1 Marine and 1 Transport moved from 83 Sea Zone to 119 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 99 Sea Zone to 119 Sea Zone
1 Artillery, 2 Infantrys and 1 Marine moved from 119 Sea Zone to N.Chile
3 Infantrys moved from South Central USA to 25 Sea Zone
1 Infantry moved from E.Mexico to 25 Sea Zone
2 Infantrys and 1 Transport moved from 25 Sea Zone to 26 Sea Zone
2 Infantrys moved from 26 Sea Zone to Hispaniola
2 Infantrys and 1 Transport moved from 25 Sea Zone to 26 Sea Zone
2 Infantrys moved from 26 Sea Zone to Cuba
1 Adv.Fighter moved from South Atlantic USA to Hispaniola
1 Fighter moved from E.Mexico to Galapagos
1 Bomber moved from Colombia to Cuba
1 Bomber moved from Southwest USA to N.Chile
2 Infantrys and 2 Tanks moved from Peru to Bolivia
1 Bomber moved from Colombia to Bolivia
3 Infantrys moved from Venezuela to Amazon
2 Tanks moved from Central America to Amazon
1 Tank moved from W.Mexico to Central America
1 Tank moved from E.Mexico to Colombia
3 Infantrys moved from Northeast USA to South Atlantic USA
1 Fighter moved from Palmyra to New Caledonia
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 1 B.Transport, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Elite, 1 Fighter, 9 Infantrys, 1 Submarine and 1 Transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in Galapagos
Americans attack with 1 Artillery, 1 Fighter and 1 Infantry
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Galapagos, round 2 : 3/3 hits, 1,00 expected hits
Neutral roll dice for 1 Infantry in Galapagos, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Neutral lost in Galapagos
Americans loses 0 PUs for violating Galapagoss neutrality.
Americans win, taking Galapagos from Neutral with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Cuba
Americans attack with 1 Bomber and 2 Infantrys
Neutral defend with 1 Infantry
Americans roll dice for 1 Bomber and 2 Infantrys in Cuba, round 2 : 0/3 hits, 1,00 expected hits
Neutral roll dice for 1 Infantry in Cuba, round 2 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Americans lost in Cuba
Americans roll dice for 1 Bomber and 1 Infantry in Cuba, round 3 : 0/2 hits, 0,83 expected hits
Neutral roll dice for 1 Infantry in Cuba, round 3 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Americans lost in Cuba
Neutral win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for Americans: 2 Infantrys
1 Bomber owned by the Americans retreated
Battle in Hispaniola
Americans attack with 1 Adv.Fighter and 2 Infantrys
Neutral defend with 1 Infantry
Americans roll dice for 1 Adv.Fighter and 2 Infantrys in Hispaniola, round 2 : 0/3 hits, 0,83 expected hits
Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 Adv.Fighter and 2 Infantrys in Hispaniola, round 3 : 1/3 hits, 0,83 expected hits
Neutral roll dice for 1 Infantry in Hispaniola, round 3 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Hispaniola
Americans loses 0 PUs for violating Hispaniolas neutrality.
Americans win, taking Hispaniola from Neutral with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in N.Chile
Americans attack with 1 Artillery, 1 Bomber, 2 Infantrys and 1 Marine
Neutral defend with 1 Artillery and 2 Infantrys
Americans roll dice for 1 Artillery, 1 Bomber, 2 Infantrys and 1 Marine in N.Chile, round 2 : 3/5 hits, 2,00 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 1/3 hits, 1,00 expected hits
1 Infantry owned by the Americans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Chile
Americans loses 0 PUs for violating N.Chiles neutrality.
Americans win, taking N.Chile from Neutral with 1 Artillery, 1 Bomber, 1 Infantry and 1 Marine remaining. Battle score for attacker is 6
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Bolivia
Americans attack with 1 Bomber, 2 Infantrys and 2 Tanks
Neutral defend with 3 Infantrys
Americans roll dice for 1 Bomber, 2 Infantrys and 2 Tanks in Bolivia, round 2 : 1/5 hits, 2,00 expected hits
Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 1/3 hits, 1,00 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Bolivia
Americans roll dice for 1 Bomber, 1 Infantry and 2 Tanks in Bolivia, round 3 : 1/4 hits, 1,83 expected hits
Neutral roll dice for 2 Infantrys in Bolivia, round 3 : 0/2 hits, 0,67 expected hits
1 Infantry owned by the Neutral lost in Bolivia
Americans roll dice for 1 Bomber, 1 Infantry and 2 Tanks in Bolivia, round 4 : 1/4 hits, 1,83 expected hits
Neutral roll dice for 1 Infantry in Bolivia, round 4 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Neutral lost in Bolivia
Americans loses 0 PUs for violating Bolivias neutrality.
Americans win, taking Bolivia from Neutral with 1 Bomber, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Americans: 1 Infantry
Casualties for Neutral: 3 Infantrys
Battle in Wake
Americans attack with 2 Artillerys, 4 Fighters and 2 Infantrys
Yamamoto defend with 1 Artillery, 2 Infantrys and 1 Tank
Americans roll dice for 2 Artillerys, 4 Fighters and 2 Infantrys in Wake, round 2 : 1/8 hits, 2,67 expected hits
Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Wake, round 2 : 1/4 hits, 1,50 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Wake
Americans roll dice for 2 Artillerys, 4 Fighters and 1 Infantry in Wake, round 3 : 3/7 hits, 2,33 expected hits
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Wake, round 3 : 1/3 hits, 1,17 expected hits
1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Tank owned by the Yamamoto lost in Wake
Americans win, taking Wake from Yamamoto with 2 Artillerys and 4 Fighters remaining. Battle score for attacker is 9
Casualties for Americans: 2 Infantrys
Casualties for Yamamoto: 1 Artillery, 2 Infantrys and 1 Tank
Non Combat Move - Americans
4 Fighters moved from Wake to 88 Sea Zone
1 Bomber moved from N.Chile to Amazon
1 Bomber moved from Bolivia to W.Mexico
1 Adv.Fighter moved from Hispaniola to Suriname
1 Bomber moved from Cuba to Suriname
1 Fighter moved from Galapagos to Peru
Place Units - Americans
1 Elite and 2 Infantrys placed in South Atlantic USA
1 B.Transport placed in 25 Sea Zone
4 Infantrys placed in South Central USA
1 Battleship, 1 Carrier and 1 Destroyer placed in 98 Sea Zone
1 Submarine and 1 Transport placed in 83 Sea Zone
1 Adv.Fighter, 1 Fighter and 2 Infantrys placed in San Francisco
1 Infantry placed in South Central USA
Turn Complete - Americans
Americans collect 101 PUs; end with 101 PUs
Combat Hit Differential Summary :
Neutral : 0,33
Yamamoto : -0,67
Americans : -3,17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Germans
Germans loses 0 PUs for violating Denmarks neutrality.
2 Submarines moved from 2 Sea Zone to 15 Sea Zone
1 Submarine moved from 41 Sea Zone to 34 Sea Zone
1 Submarine moved from 42 Sea Zone to 31 Sea Zone
1 Destroyer and 2 Transports moved from 51 Sea Zone to 56 Sea Zone
3 Infantrys moved from Krakow to Vinnytsia
1 Mech.Inf moved from Bavaria to Vinnytsia
1 Bomber moved from Hamburg to Vinnytsia
2 ArmoredCars moved from Picardy to Languedoc
1 Artillery and 2 Infantrys moved from Picardy to Normandy
1 Infantry moved from Burgundy to Paris
1 Infantry moved from Picardy to Normandy
1 Artillery moved from Picardy to Normandy
3 Infantrys and 21 Tanks moved from Picardy to Paris
1 Infantry moved from Hamburg to Denmark
Germans take Denmark from Neutral
1 Artillery moved from Hamburg to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 Artillery and 1 Infantry moved from 24 Sea Zone to Upper Norrland
2 Artillerys and 1 Infantry moved from Middle Norrland to Nordland
3 Infantrys moved from Danzig to East Prussia
1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 Artillery moved from Hamburg to 23 Sea Zone
1 Artillery and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 Artillery moved from 24 Sea Zone to Latvia
1 Fighter moved from Stockholm to Upper Norrland
1 Fighter moved from Stockholm to Latvia
1 Artillery and 1 Infantry moved from Brest to Lithuania
2 ArmoredCars moved from Warsaw to Minsk
1 Tank moved from Brest to Minsk
1 Infantry moved from Warsaw to Brest
2 Mech.Infs moved from Bavaria to Vinnytsia
2 Artillerys and 4 Infantrys moved from Silesia to Krakow
1 Elite and 4 Infantrys moved from Bohemia to Krakow
1 Artillery moved from Warsaw to Krakow
Purchase Units - Germans
Germans buy 2 ArmoredCars, 4 Artillerys, 1 Cruiser, 1 Destroyer, 1 Elite, 7 Infantrys, 3 Mech.Infs and 2 Tanks; Remaining resources: 1 PUs;
Combat - Germans
Battle in Upper Norrland
Germans attack with 1 Artillery, 1 Fighter and 1 Infantry
Neutral defend with 2 Infantrys
Germans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Upper Norrland, round 2 : 2/3 hits, 1.00 expected hits
Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral lost in Upper Norrland
Germans loses 0 PUs for violating Upper Norrlands neutrality.
Germans win, taking Upper Norrland from Neutral with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Battle in Latvia
Germans attack with 1 Artillery and 1 Fighter
Russians defend with 1 Infantry
Germans roll dice for 1 Battleship in Latvia, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Minsk
Germans attack with 2 ArmoredCars and 1 Tank
Russians defend with 2 Infantrys
Germans roll dice for 2 ArmoredCars and 1 Tank in Minsk, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 2 Infantrys in Minsk, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Minsk
Germans roll dice for 2 ArmoredCars and 1 Tank in Minsk, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Battle in Nordland
Germans attack with 2 Artillerys and 1 Infantry
Neutral defend with 1 Infantry
Germans roll dice for 2 Artillerys and 1 Infantry in Nordland, round 2 : 0/3 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Nordland, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Nordland
Germans roll dice for 2 Artillerys in Nordland, round 3 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Nordland, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Germans and 1 Infantry owned by the Neutral lost in Nordland
Germans loses 0 PUs for violating Nordlands neutrality.
Germans win, taking Nordland from Neutral with 1 Artillery remaining. Battle score for attacker is -4
Casualties for Germans: 1 Artillery and 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in Vinnytsia
Germans attack with 1 Bomber, 3 Infantrys and 3 Mech.Infs
Russians defend with 1 Artillery and 2 Infantrys
Germans roll dice for 1 Bomber, 3 Infantrys and 3 Mech.Infs in Vinnytsia, round 2 : 1/7 hits, 2.67 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Vinnytsia, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Vinnytsia
Germans roll dice for 1 Bomber, 2 Infantrys and 3 Mech.Infs in Vinnytsia, round 3 : 2/6 hits, 2.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Vinnytsia, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Vinnytsia
Germans win, taking Vinnytsia from Russians with 1 Bomber, 2 Infantrys and 3 Mech.Infs remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in East Prussia
Germans attack with 3 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 3 Infantrys in East Prussia, round 2 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in East Prussia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in East Prussia
Germans roll dice for 2 Infantrys in East Prussia, round 3 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in East Prussia, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in East Prussia
Germans roll dice for 1 Infantry in East Prussia, round 4 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Infantry in East Prussia, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Infantry in East Prussia, round 5 : 1/1 hits, 0.17 expected hits
Russians roll dice for 1 Infantry in East Prussia, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in East Prussia
Germans win, taking East Prussia from Russians with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Germans: 2 Infantrys
Casualties for Russians: 1 Infantry
Battle in Languedoc
Germans attack with 2 ArmoredCars
French defend with 1 Infantry
Germans roll dice for 2 ArmoredCars in Languedoc, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 Infantry in Languedoc, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 ArmoredCars in Languedoc, round 3 : 0/2 hits, 0.67 expected hits
French roll dice for 1 Infantry in Languedoc, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 ArmoredCars in Languedoc, round 4 : 1/2 hits, 0.67 expected hits
French roll dice for 1 Infantry in Languedoc, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Languedoc
Germans win, taking Languedoc from French with 2 ArmoredCars remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Normandy
Germans attack with 2 Artillerys and 3 Infantrys
French defend with 1 Factory and 3 Infantrys
Germans roll dice for 2 Artillerys and 3 Infantrys in Normandy, round 2 : 1/5 hits, 1.50 expected hits
French roll dice for 3 Infantrys in Normandy, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Germans and 1 Infantry owned by the French lost in Normandy
Germans roll dice for 2 Artillerys and 1 Infantry in Normandy, round 3 : 0/3 hits, 1.00 expected hits
French roll dice for 2 Infantrys in Normandy, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Normandy
Germans roll dice for 2 Artillerys in Normandy, round 4 : 2/2 hits, 0.67 expected hits
French roll dice for 2 Infantrys in Normandy, round 4 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Germans and 2 Infantrys owned by the French lost in Normandy
Germans win, taking Normandy from French with 1 Artillery remaining. Battle score for attacker is -4
Casualties for Germans: 1 Artillery and 3 Infantrys
Casualties for French: 3 Infantrys
Battle in Lithuania
Germans attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 1 Infantry in Lithuania, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in Lithuania, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Lithuania, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Lithuania
Germans roll dice for 1 Artillery in Lithuania, round 4 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Lithuania, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Lithuania
Germans win, taking Lithuania from Russians with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Paris
Germans attack with 4 Infantrys and 21 Tanks
French defend with 1 Factory and 8 Infantrys
Germans roll dice for 4 Infantrys and 21 Tanks in Paris, round 2 : 12/25 hits, 11.17 expected hits
French roll dice for 8 Infantrys in Paris, round 2 : 3/8 hits, 2.67 expected hits
3 Infantrys owned by the Germans and 8 Infantrys owned by the French lost in Paris
Germans captures 43PUs while taking French capital
Germans win, taking Paris from French with 1 Infantry and 21 Tanks remaining. Battle score for attacker is 10
Casualties for Germans: 3 Infantrys
Casualties for French: 8 Infantrys
Non Combat Move - Germans
1 Bomber moved from Vinnytsia to Krakow
3 Artillerys and 4 Infantrys moved from E.Romania to Odessa
1 Fighter moved from Latvia to Danzig
1 Fighter moved from Upper Norrland to Danzig
Place Units - Germans
1 Cruiser and 1 Destroyer placed in 23 Sea Zone
4 Artillerys placed in Warsaw
2 ArmoredCars and 3 Mech.Infs placed in Bohemia
Germans undo move 3.
2 ArmoredCars, 1 Elite and 2 Tanks placed in Bohemia
3 Mech.Infs placed in Bavaria
3 Infantrys placed in Danzig
4 Infantrys placed in Hamburg
Turn Complete - Germans
Germans collect 111 PUs; end with 155 PUs
Combat Hit Differential Summary :
Germans : -2.83
Neutral : 0.67
French : 1.00
Russians : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Russians
1 Artillery and 2 Infantrys moved from Irkutsk to N.Buryat Mongolia
3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Infantry moved from Okhotsk to Ayan
1 Artillery moved from Yakutsk to Ayan
1 Infantry moved from Kolyma to Okhotsk
1 Fighter moved from N.Buryat Mongolia to Ayan
1 Infantry moved from Yakutsk to Ayan
1 Infantry moved from Yakutsk to N.Buryat Mongolia
1 Infantry moved from Bratsk to Olyokminsk
1 Infantry moved from Krasnoyarsk to Irkutsk
6 Infantrys moved from Sibirsky to Khatanga
2 Infantrys moved from Sverdlovsk to Novosibirsk
1 Artillery and 3 Infantrys moved from Kursk to Minsk
1 Adv.Fighter moved from Moscow to Minsk
3 Tanks moved from Kiev to Minsk
3 Infantrys moved from Donetsk to Vinnytsia
2 Fighters moved from Kiev to Vinnytsia
1 Infantry moved from Kiev to Vinnytsia
1 Tank moved from Kiev to Vinnytsia
1 Infantry moved from Kiev to Vinnytsia
1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Artillery and 1 Infantry moved from Erzurum to 54 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Artillery and 1 Infantry moved from 53 Sea Zone to E.Romania
1 Bomber moved from Kiev to E.Romania
1 Infantry moved from Leningrad to Latvia
1 Tank moved from S.Karelia to Leningrad
1 Tank moved from Leningrad to Latvia
1 Tank moved from Smolensk to Minsk
2 Infantrys moved from Vyborg to Leningrad
1 Infantry moved from N.Karelia to Vyborg
2 Infantrys moved from S.Karelia to Novgorod
1 Infantry moved from Novgorod to Minsk
1 Artillery and 4 Infantrys moved from Arkhangelsk to S.Karelia
4 Infantrys moved from Moscow to Yaroslavl
1 ArmoredCar and 4 Tanks moved from Moscow to Kursk
Purchase Units - Russians
Russians buy 4 ArmoredCars, 2 Artillerys, 1 Factory, 1 Fighter, 29 Infantrys, 1 Mot.Inf and 2 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in E.Romania
Russians attack with 1 Artillery, 1 Bomber and 1 Infantry
Romanians defend with 2 Elites
Russians roll dice for 1 Artillery, 1 Bomber and 1 Infantry in E.Romania, round 2 : 2/3 hits, 1,33 expected hits
Romanians roll dice for 2 Elites in E.Romania, round 2 : 1/2 hits, 0,67 expected hits
1 Infantry owned by the Russians and 2 Elites owned by the Romanians lost in E.Romania
Russians win, taking E.Romania from Romanians with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 Infantry
Casualties for Romanians: 2 Elites
Battle in Vinnytsia
Russians attack with 2 Fighters, 5 Infantrys and 1 Tank
Germans defend with 2 Infantrys and 3 Mech.Infs
Russians roll dice for 2 Fighters, 5 Infantrys and 1 Tank in Vinnytsia, round 2 : 3/8 hits, 2,00 expected hits
Germans roll dice for 2 Infantrys and 3 Mech.Infs in Vinnytsia, round 2 : 1/5 hits, 1,67 expected hits
1 Infantry owned by the Russians, 2 Infantrys owned by the Germans and 1 Mech.Inf owned by the Germans lost in Vinnytsia
Russians roll dice for 2 Fighters, 4 Infantrys and 1 Tank in Vinnytsia, round 3 : 2/7 hits, 1,83 expected hits
Germans roll dice for 2 Mech.Infs in Vinnytsia, round 3 : 1/2 hits, 0,67 expected hits
1 Infantry owned by the Russians and 2 Mech.Infs owned by the Germans lost in Vinnytsia
Russians win, taking Vinnytsia from Germans with 2 Fighters, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 18
Casualties for Russians: 2 Infantrys
Casualties for Germans: 2 Infantrys and 3 Mech.Infs
Battle in Minsk
Russians attack with 1 Adv.Fighter, 1 Artillery, 4 Infantrys and 4 Tanks
Germans defend with 2 ArmoredCars and 1 Tank
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 4 Infantrys and 4 Tanks in Minsk, round 2 : 4/10 hits, 3,67 expected hits
Germans roll dice for 2 ArmoredCars and 1 Tank in Minsk, round 2 : 1/3 hits, 0,83 expected hits
2 ArmoredCars owned by the Germans, 1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Adv.Fighter, 1 Artillery, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 11
Casualties for Russians: 1 Infantry
Casualties for Germans: 2 ArmoredCars and 1 Tank
Battle in Latvia
Russians attack with 1 Infantry and 1 Tank
Germans defend with 1 Artillery
Russians roll dice for 1 Infantry and 1 Tank in Latvia, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 Artillery in Latvia, round 2 : 0/1 hits, 0,33 expected hits
1 Artillery owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Germans: 1 Artillery
Battle in Ayan
Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Tank
Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Ayan, round 2 : 1/4 hits, 1,17 expected hits
Hisaichi roll dice for 1 Tank in Ayan, round 2 : 1/1 hits, 0,50 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Tank
Non Combat Move - Russians
1 AAGun moved from Olyokminsk to N.Buryat Mongolia
1 Fighter moved from Ayan to N.Buryat Mongolia
1 AAGun moved from Yeniseysk to Khatanga
2 Fighters moved from Vinnytsia to Donetsk
1 Bomber moved from E.Romania to Donetsk
1 Artillery moved from Rostov to Donetsk
1 Tank moved from Stalingrad to Donetsk
1 Artillery, 2 Infantrys and 2 Tanks moved from Kiev to Donetsk
1 Adv.Fighter moved from Minsk to Kursk
1 AAGun moved from Smolensk to Kursk
1 Bomber moved from Donetsk to Kursk
4 Infantrys moved from Stalingrad to Rostov
1 Artillery and 2 Infantrys moved from Georgia to Rostov
1 Infantry moved from Saratov to Rostov
1 Infantry moved from Erzurum to Georgia
1 Artillery and 1 Infantry moved from Astrakhan to Georgia
1 AAGun moved from Kuybyshev to Saratov
2 ArmoredCars moved from Tashkent to Kuybyshev
1 ArmoredCar moved from Sverdlovsk to Kuybyshev
1 Mot.Inf moved from Sverdlovsk to Saratov
1 Fighter moved from Sverdlovsk to S.Karelia
Place Units - Russians
4 Infantrys placed in Leningrad
1 Artillery and 3 Infantrys placed in Arkhangelsk
1 Artillery and 2 Infantrys placed in Georgia
4 Infantrys and 1 Tank placed in Stalingrad
9 Infantrys and 1 Tank placed in Moscow
2 ArmoredCars placed in Tashkent
1 ArmoredCar and 5 Infantrys placed in Sibirsky
1 ArmoredCar, 1 Fighter, 2 Infantrys and 1 Mot.Inf placed in Sverdlovsk
1 Factory placed in Kursk
Turn Complete - Russians
Russians collect 111 PUs; end with 111 PUs
Combat Hit Differential Summary :
Romanians : 0,33
Germans : -0,50
Hisaichi : 0,50
Russians : 2,33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Italians
3 Fighters and 2 Infantrys moved from Kufra to Darfur
3 Artillerys and 2 Infantrys moved from N.Tunisia to N.Algeria
2 Artillerys and 2 Infantrys moved from Tunis to N.Tunisia
2 Artillerys and 2 Infantrys moved from Provence to Burgundy
3 Transports moved from 48 Sea Zone to 46 Sea Zone
3 Tanks moved from Rome to 46 Sea Zone
3 Infantrys moved from Campania to 46 Sea Zone
3 Infantrys, 3 Tanks and 3 Transports moved from 46 Sea Zone to 48 Sea Zone
2 Infantrys and 2 Tanks moved from Crete to 51 Sea Zone
2 Infantrys and 2 Tanks moved from 51 Sea Zone to Mersa Matruh
5 Infantrys and 1 Tank moved from Tobruk to Mersa Matruh
3 Infantrys and 3 Tanks moved from 48 Sea Zone to Tobruk
1 Submarine moved from 46 Sea Zone to 51 Sea Zone
1 Carrier moved from 46 Sea Zone to 51 Sea Zone
1 Fighter moved from Greece to 51 Sea Zone
1 Fighter moved from 51 Sea Zone to Mersa Matruh
2 Infantrys moved from Bulgaria to E.Romania
1 Tank moved from Serbia to E.Romania
Purchase Units - Italians
Italians buy 2 Artillerys, 1 Cruiser, 17 Infantrys and 2 Transports; Remaining resources: 0 PUs;
Combat - Italians
Battle in E.Romania
Italians attack with 2 Infantrys and 1 Tank
Russians defend with 1 Artillery
Italians roll dice for 2 Infantrys and 1 Tank in E.Romania, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Artillery in E.Romania, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in E.Romania
Italians roll dice for 1 Infantry and 1 Tank in E.Romania, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Artillery in E.Romania, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Infantry and 1 Tank in E.Romania, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Artillery in E.Romania, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in E.Romania
Italians win, taking E.Romania from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Casualties for Russians: 1 Artillery
Battle in Darfur
Italians attack with 3 Fighters and 2 Infantrys
British defend with 1 Tank
Italians roll dice for 3 Fighters and 2 Infantrys in Darfur, round 2 : 0/5 hits, 1.33 expected hits
British roll dice for 1 Tank in Darfur, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 3 Fighters and 2 Infantrys in Darfur, round 3 : 3/5 hits, 1.33 expected hits
British roll dice for 1 Tank in Darfur, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the British lost in Darfur
Italians win, taking Darfur from British with 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for British: 1 Tank
Battle in Mersa Matruh
Italians attack with 1 Fighter, 7 Infantrys and 3 Tanks
British defend with 1 Infantry
Italians roll dice for 1 Fighter, 7 Infantrys and 3 Tanks in Mersa Matruh, round 2 : 1/11 hits, 3.00 expected hits
British roll dice for 1 Infantry in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 1 Fighter, 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for British: 1 Infantry
Battle in N.Algeria
Italians attack with 3 Artillerys and 2 Infantrys
French defend with 1 Infantry
Italians roll dice for 3 Artillerys and 2 Infantrys in N.Algeria, round 2 : 2/5 hits, 1.67 expected hits
French roll dice for 1 Infantry in N.Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French and 1 Infantry owned by the Italians lost in N.Algeria
Italians win, taking N.Algeria from French with 3 Artillerys and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for French: 1 Infantry
Non Combat Move - Italians
1 Fighter moved from Mersa Matruh to Greece
3 Fighters moved from Darfur to Tobruk
2 Fighters moved from Tobruk to 51 Sea Zone
Place Units - Italians
4 Infantrys placed in Greece
2 Artillerys and 2 Infantrys placed in Tunis
1 Cruiser and 2 Transports placed in 44 Sea Zone
10 Infantrys placed in Rome
1 Infantry placed in Provence
Turn Complete - Italians
Italians collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Italians : -2.50
British : -0.33
French : 0.67
Russians : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - French
1 Infantry moved from Lower Egypt to New Valley
British take New Valley from Italians
1 Infantry moved from Palestine to Lower Egypt
1 Infantry moved from Syria to Palestine
1 Infantry moved from Italian East Africa to Nubia
1 Infantry moved from Equatoria to Kordofan
1 Fighter moved from Churchill to Greenland
2 Infantrys moved from Orleanais to Normandy
1 Fighter moved from Aquitaine to Normandy
2 Infantrys moved from Orleanais to Languedoc
1 Artillery moved from Aquitaine to Languedoc
1 Artillery, 6 Infantrys and 3 Tanks moved from E.Morocco to N.Algeria
1 Infantry moved from W.Morocco to E.Morocco
Combat - French
Battle in Languedoc
French attack with 1 Artillery and 2 Infantrys
Germans defend with 2 ArmoredCars
French roll dice for 1 Artillery and 2 Infantrys in Languedoc, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 2 ArmoredCars in Languedoc, round 2 : 0/2 hits, 0,33 expected hits
French roll dice for 1 Artillery and 2 Infantrys in Languedoc, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 2 ArmoredCars in Languedoc, round 3 : 0/2 hits, 0,33 expected hits
French roll dice for 1 Artillery and 2 Infantrys in Languedoc, round 4 : 0/3 hits, 0,83 expected hits
Germans roll dice for 2 ArmoredCars in Languedoc, round 4 : 0/2 hits, 0,33 expected hits
French roll dice for 1 Artillery and 2 Infantrys in Languedoc, round 5 : 2/3 hits, 0,83 expected hits
Germans roll dice for 2 ArmoredCars in Languedoc, round 5 : 0/2 hits, 0,33 expected hits
2 ArmoredCars owned by the Germans lost in Languedoc
French win, taking Languedoc from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 ArmoredCars
Battle in N.Algeria
French attack with 1 Artillery, 6 Infantrys and 3 Tanks
Italians defend with 3 Artillerys and 1 Infantry
French roll dice for 1 Artillery, 6 Infantrys and 3 Tanks in N.Algeria, round 2 : 1/10 hits, 3,00 expected hits
Italians roll dice for 3 Artillerys and 1 Infantry in N.Algeria, round 2 : 2/4 hits, 1,33 expected hits
1 Infantry owned by the Italians and 2 Infantrys owned by the French lost in N.Algeria
French roll dice for 1 Artillery, 4 Infantrys and 3 Tanks in N.Algeria, round 3 : 3/8 hits, 2,67 expected hits
Italians roll dice for 3 Artillerys in N.Algeria, round 3 : 0/3 hits, 1,00 expected hits
3 Artillerys owned by the Italians lost in N.Algeria
French win, taking N.Algeria from Italians with 1 Artillery, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 10
Casualties for French: 2 Infantrys
Casualties for Italians: 3 Artillerys and 1 Infantry
Battle in Normandy
French attack with 1 Fighter and 2 Infantrys
Germans defend with 1 Artillery and 1 Factory
French roll dice for 1 Fighter and 2 Infantrys in Normandy, round 2 : 0/3 hits, 0,67 expected hits
Germans roll dice for 1 Artillery in Normandy, round 2 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the French lost in Normandy
French roll dice for 1 Fighter and 1 Infantry in Normandy, round 3 : 2/2 hits, 0,50 expected hits
Germans roll dice for 1 Artillery in Normandy, round 3 : 0/1 hits, 0,33 expected hits
1 Artillery owned by the Germans lost in Normandy
French win, taking Normandy from Germans with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Casualties for Germans: 1 Artillery
Non Combat Move - French
1 AAGun moved from Orleanais to Aquitaine
1 Fighter moved from Normandy to Aquitaine
Turn Complete - French
French collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -1,00
Italians : -0,33
French : -2,17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Yamamoto
2 Marines moved from Davao to 107 Sea Zone
1 Transport moved from 110 Sea Zone to 111 Sea Zone
1 Artillery moved from Mindanao to 111 Sea Zone
1 Marine moved from Panay to 111 Sea Zone
2 Marines and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
2 Tanks moved from Kyushu to 93 Sea Zone
3 Infantrys moved from Kyushu to 93 Sea Zone
1 Cruiser, 3 Infantrys, 2 Tanks and 2 Transports moved from 93 Sea Zone to 110 Sea Zone
1 Artillery, 3 Marines and 2 Transports moved from 111 Sea Zone to 110 Sea Zone
1 Battleship moved from 107 Sea Zone to 110 Sea Zone
2 Bombers and 3 Fighters moved from West Borneo to Sumatra
1 Artillery, 3 Infantrys, 3 Marines and 2 Tanks moved from 110 Sea Zone to Sumatra
1 Infantry moved from Kwangtung to Hunan
1 Tank moved from Kiangsi to Hunan
1 Infantry moved from Manila to Mindoro
Yamamoto take Mindoro from Americans
1 Infantry moved from Mindanao to Samar
Yamamoto take Samar from Americans
1 Infantry moved from Manila to 92 Sea Zone
1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
1 Infantry moved from 106 Sea Zone to Palawan
Yamamoto take Palawan from Americans
1 Marine moved from Tokyo to 85 Sea Zone
1 Infantry moved from Tokyo to 85 Sea Zone
1 Infantry, 1 Marine and 1 Transport moved from 85 Sea Zone to 87 Sea Zone
1 Infantry and 1 Marine moved from 87 Sea Zone to Wake
1 Infantry moved from Tokyo to 85 Sea Zone
1 Cruiser and 1 Infantry moved from 85 Sea Zone to 93 Sea Zone
1 Cruiser and 1 Infantry moved from 93 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Soembawa
1 Infantry and 1 Tank moved from Guam to 101 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 101 Sea Zone to 111 Sea Zone
1 Infantry and 1 Tank moved from 111 Sea Zone to Lombok
Yamamoto take Lombok from Dutch
1 Carrier, 1 Destroyer and 2 Submarines moved from 107 Sea Zone to 85 Sea Zone
1 Destroyer moved from 106 Sea Zone to 92 Sea Zone
1 Destroyer moved from 92 Sea Zone to 93 Sea Zone
2 Infantrys moved from Ponape to Truk
Purchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 3 Fighters, 4 Marines and 1 Submarine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Wake
Yamamoto attack with 1 Infantry and 1 Marine
Americans defend with 2 Artillerys
Yamamoto roll dice for 1 Infantry and 1 Marine in Wake, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 2 Artillerys in Wake, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto and 1 Artillery owned by the Americans lost in Wake
Yamamoto roll dice for 1 Marine in Wake, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 Artillery in Wake, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Marine in Wake, round 4 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 Artillery in Wake, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Americans lost in Wake
Yamamoto win, taking Wake from Americans with 1 Marine remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 2 Artillerys
Battle in Sumatra
Yamamoto attack with 1 Artillery, 2 Bombers, 3 Fighters, 3 Infantrys, 3 Marines and 2 Tanks
British defend with 2 Artillerys, 1 Fighter and 4 Infantrys; Anzac defend with 1 Fighter; Dutch defend with 2 Artillerys, 1 Bunker and 2 Infantrys
Yamamoto roll dice for 2 Battleships and 1 Cruiser in Sumatra, round 2 : 1/3 hits, 1.83 expected hits
Units damaged: 1 Bunker owned by the Dutch
Yamamoto roll dice for 1 Artillery, 2 Bombers, 3 Fighters, 3 Infantrys, 3 Marines and 2 Tanks in Sumatra, round 2 : 3/14 hits, 5.83 expected hits
Dutch roll dice for 4 Artillerys, 1 Bunker, 2 Fighters and 6 Infantrys in Sumatra, round 2 : 3/13 hits, 4.83 expected hits
3 Infantrys owned by the Yamamoto, 2 Infantrys owned by the British and 1 Infantry owned by the Dutch lost in Sumatra
Yamamoto roll dice for 1 Artillery, 2 Bombers, 3 Fighters, 3 Marines and 2 Tanks in Sumatra, round 3 : 6/11 hits, 5.33 expected hits
Dutch roll dice for 4 Artillerys, 1 Bunker, 2 Fighters and 3 Infantrys in Sumatra, round 3 : 4/10 hits, 3.83 expected hits
2 Artillerys owned by the Dutch, 1 Marine owned by the Yamamoto, 1 Artillery owned by the Yamamoto, 1 Artillery owned by the British, 2 Infantrys owned by the British, 1 Infantry owned by the Dutch and 2 Tanks owned by the Yamamoto lost in Sumatra
Yamamoto roll dice for 2 Bombers, 3 Fighters and 2 Marines in Sumatra, round 4 : 3/7 hits, 3.33 expected hits
Dutch roll dice for 1 Artillery, 1 Bunker and 2 Fighters in Sumatra, round 4 : 3/4 hits, 1.83 expected hits
1 Fighter owned by the British, 1 Artillery owned by the British, 1 Bunker owned by the Dutch and 3 Fighters owned by the Yamamoto lost in Sumatra
Yamamoto roll dice for 2 Bombers and 2 Marines in Sumatra, round 5 : 2/4 hits, 2.33 expected hits
Dutch roll dice for 1 Fighter in Sumatra, round 5 : 1/1 hits, 0.50 expected hits
1 Marine owned by the Yamamoto and 1 Fighter owned by the Anzac lost in Sumatra
Yamamoto win, taking Sumatra from Dutch with 2 Bombers and 1 Marine remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Artillery, 3 Fighters, 3 Infantrys, 2 Marines and 2 Tanks
Casualties for British: 2 Artillerys, 1 Fighter and 4 Infantrys
Casualties for Dutch: 2 Artillerys, 1 Bunker and 2 Infantrys
Casualties for Anzac: 1 Fighter
Battle in Hunan
Yamamoto attack with 1 Infantry and 1 Tank
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Infantry and 1 Tank in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Hunan
Yamamoto roll dice for 1 Tank in Hunan, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Tank in Hunan, round 4 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Yamamoto lost in Hunan
Chinese win with 1 Infantry remaining. Battle score for attacker is -7
Casualties for Yamamoto: 1 Infantry and 1 Tank
Battle in Soembawa
Yamamoto attack with 1 Infantry
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Cruiser in Soembawa, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0.17 expected hits
Dutch roll dice for 1 Infantry in Soembawa, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Soembawa
Dutch win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Yamamoto
2 Bombers moved from Sumatra to Kyushu
2 Marines moved from Davao to Mindanao
Place Units - Yamamoto
2 Adv.Fighters, 3 Fighters and 1 Submarine placed in 85 Sea Zone
4 Marines placed in Davao
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from Manila: 1 Artillery and 1 Tank
EDIT: Adding units owned by Yamamoto to Mindoro: 1 Artillery and 1 Tank
EDIT: Turning off Edit Mode
Turn Complete - Yamamoto
Yamamoto collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
Yamamoto : -5.67
Americans : -0.33
Chinese : 1.00
Dutch : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Chinese
1 Artillery and 2 Infantrys moved from Ningsia to Suiyuan
1 Infantry moved from Shansi to Chahar
1 Tank moved from Shensi to Chahar
1 Tank moved from Shansi to Chahar
1 Artillery and 1 Infantry moved from Shansi to Shantung
1 Fighter moved from Hupeh to Shantung
1 Infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Yamamoto
1 Tank moved from Anhwei to Kwangtung
Chinese take Kwangtung from Yamamoto
1 Infantry moved from Anhwei to Shantung
1 Artillery, 2 Infantrys and 2 Tanks moved from Anhwei to Shanghai
1 Infantry moved from Hupeh to Hunan
1 Infantry moved from Lanchow to Szechwan
2 Infantrys moved from Gobi Altai to Ningsia
2 Infantrys moved from E.Qinghai to Ningsia
4 Infantrys moved from E.Qinghai to Lanchow
2 Artillerys, 1 Elite and 3 Infantrys moved from Hsining to E.Qinghai
1 Adv.Fighter moved from Urumqi to Shensi
3 Tanks moved from Urumqi to Gobi Altai
Purchase Units - Chinese
Chinese buy 4 ArmoredCars, 1 Elite, 1 Factory and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shanghai
Chinese attack with 1 Artillery, 2 Infantrys and 2 Tanks
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Shanghai, round 2 : 1/5 hits, 1,83 expected hits
Hisaichi roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Hisaichi lost in Shanghai
Chinese win, taking Shanghai from Hisaichi with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Chahar
Chinese attack with 1 Infantry and 2 Tanks
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Infantry and 2 Tanks in Chahar, round 2 : 0/3 hits, 1,17 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 Infantry and 2 Tanks in Chahar, round 3 : 1/3 hits, 1,17 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Shantung
Chinese attack with 1 Artillery, 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Shantung, round 2 : 1/4 hits, 1,17 expected hits
Hisaichi roll dice for 1 Infantry in Shantung, round 2 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung
Chinese win, taking Shantung from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Suiyuan
Chinese attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Artillery
Chinese roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 : 1/3 hits, 0,83 expected hits
Hisaichi roll dice for 1 Artillery in Suiyuan, round 2 : 0/1 hits, 0,33 expected hits
1 Artillery owned by the Hisaichi lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery
Non Combat Move - Chinese
1 AAGun moved from Ningsia to Shensi
1 Fighter moved from Shantung to Hupeh
1 AAGun moved from Gobi Altai to Ningsia
Place Units - Chinese
1 Factory placed in Hupeh
1 ArmoredCar, 1 Elite and 4 Infantrys placed in Hsining
3 ArmoredCars placed in Urumqi
Turn Complete - Chinese
Chinese collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Hisaichi : -0,67
Chinese : -2,17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Hisaichi
1 Battleship, 1 Destroyer and 3 Submarines moved from 110 Sea Zone to 65 Sea Zone
2 Fighters moved from 110 Sea Zone to 65 Sea Zone
1 Artillery and 1 Infantry moved from Khabarovsk to Ayan
1 Marine moved from Changchun to 84 Sea Zone
1 Marine moved from Changchun to 84 Sea Zone
2 Marines moved from 84 Sea Zone to Shantung
1 Fighter moved from Changchun to Shantung
2 Fighters moved from Chita to Ayan
1 Infantry moved from Liaoning to Peking
4 Artillerys and 3 Infantrys moved from Kirin to Heilungchiang
2 Artillerys and 1 Infantry moved from Liaoning to Heilungchiang
2 Tanks moved from Changchun to Heilungchiang
1 Mech.Inf moved from Changchun to Hulunbuir
1 Marine moved from Changchun to Kirin
1 Artillery, 6 Infantrys and 5 Tanks moved from Chita to Eastern Mongolia
1 Artillery, 1 Elite and 1 Infantry moved from Hong Kong to Kiangsi
1 Artillery, 1 Elite and 1 Infantry moved from Hong Kong to Kwangtung
1 Transport moved from 110 Sea Zone to 92 Sea Zone
1 Tank moved from Hong Kong to 92 Sea Zone
1 Tank moved from 92 Sea Zone to Kwangsi
Hisaichi take Kwangsi from Chinese
1 Carrier moved from 110 Sea Zone to 65 Sea Zone
3 Transports moved from 110 Sea Zone to 65 Sea Zone
2 Tanks moved from Banjarmasin to 110 Sea Zone
1 Tank and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
1 Tank moved from 111 Sea Zone to Soembawa
1 Tank and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
1 Tank moved from 111 Sea Zone to Flores
Hisaichi take Flores from Dutch
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 1 Bomber, 1 Factory, 4 Infantrys, 8 Marines, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in 65 Sea Zone
Hisaichi attack with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 3 Submarines and 3 Transports
British defend with 1 Destroyer, 1 Submarine and 2 Transports; Anzac defend with 1 Carrier, 1 Destroyer and 1 Submarine; Dutch defend with 1 Submarine
Hisaichi roll dice for 3 Submarines in 65 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 3 Submarines in 65 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 Battleship owned by the Hisaichi
Hisaichi roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 3 Transports in 65 Sea Zone, round 2 : 1/5 hits, 1.83 expected hits
British roll dice for 1 Carrier, 2 Destroyers and 2 Transports in 65 Sea Zone, round 2 : 3/5 hits, 1.50 expected hits
2 Transports owned by the British and 3 Transports owned by the Hisaichi lost in 65 Sea Zone
Hisaichi roll dice for 3 Submarines in 65 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
British roll dice for 3 Submarines in 65 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters in 65 Sea Zone, round 3 : 2/5 hits, 1.83 expected hits
British roll dice for 1 Carrier and 2 Destroyers in 65 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits
1 Carrier owned by the Hisaichi, 1 Submarine owned by the British, 1 Submarine owned by the Dutch, 1 Submarine owned by the Anzac and 1 Submarine owned by the Hisaichi lost in 65 Sea Zone
Hisaichi roll dice for 2 Submarines in 65 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Battleship, 1 Destroyer and 2 Fighters in 65 Sea Zone, round 4 : 2/4 hits, 1.67 expected hits
British roll dice for 1 Carrier and 2 Destroyers in 65 Sea Zone, round 4 : 0/3 hits, 1.17 expected hits
1 Destroyer owned by the British, 1 Destroyer owned by the Anzac and 1 Carrier owned by the Anzac lost in 65 Sea Zone
Hisaichi win with 1 Battleship, 1 Destroyer, 2 Fighters and 2 Submarines remaining. Battle score for attacker is 24
Casualties for Hisaichi: 1 Carrier, 1 Submarine and 3 Transports
Casualties for British: 1 Destroyer, 1 Submarine and 2 Transports
Casualties for Anzac: 1 Carrier, 1 Destroyer and 1 Submarine
Casualties for Dutch: 1 Submarine
Battle in Kiangsi
Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kiangsi, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kiangsi
Hisaichi win, taking Kiangsi from Chinese with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Shantung
Hisaichi attack with 1 Fighter and 2 Marines
Chinese defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Cruiser in Shantung, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Fighter and 2 Marines in Shantung, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Shantung
Hisaichi win, taking Shantung from Chinese with 1 Fighter and 2 Marines remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in Ayan
Hisaichi attack with 1 Artillery, 2 Fighters and 1 Infantry
Russians defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Ayan, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Ayan
Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Ayan, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Eastern Mongolia
Hisaichi attack with 1 Artillery, 6 Infantrys and 5 Tanks
Neutral defend with 3 Infantrys
Hisaichi roll dice for 1 Artillery, 6 Infantrys and 5 Tanks in Eastern Mongolia, round 2 : 4/12 hits, 4.00 expected hits
Neutral roll dice for 3 Infantrys in Eastern Mongolia, round 2 : 1/3 hits, 1.00 expected hits
3 Infantrys owned by the Neutral and 1 Infantry owned by the Hisaichi lost in Eastern Mongolia
Hisaichi loses 0 PUs for violating Eastern Mongolias neutrality.
Hisaichi win, taking Eastern Mongolia from Neutral with 1 Artillery, 5 Infantrys and 5 Tanks remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Neutral: 3 Infantrys
Battle in Kwangtung
Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry
Chinese defend with 1 Tank
Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kwangtung, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 Tank in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in Kwangtung
Hisaichi win, taking Kwangtung from Chinese with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Tank
Battle in Soembawa
Hisaichi attack with 1 Tank
Dutch defend with 1 Infantry
Hisaichi roll dice for 1 Tank in Soembawa, round 2 : 0/1 hits, 0.50 expected hits
Dutch roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Tank in Soembawa, round 3 : 1/1 hits, 0.50 expected hits
Dutch roll dice for 1 Infantry in Soembawa, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Soembawa
Hisaichi win, taking Soembawa from Dutch with 1 Tank remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Non Combat Move - Hisaichi
2 Fighters moved from 65 Sea Zone to S.Thailand
2 Fighters moved from Ayan to Hulunbuir
1 Fighter moved from Shantung to Hulunbuir
1 AAGun moved from Kirin to Heilungchiang
1 AAGun moved from Hong Kong to Kwangtung
Place Units - Hisaichi
2 Artillerys, 2 Infantrys and 2 Marines placed in Hong Kong
2 Infantrys and 2 Marines placed in Banjarmasin
1 Bomber, 4 Marines and 2 Tanks placed in Changchun
1 Submarine placed in 84 Sea Zone
1 Factory placed in Liaoning
Turn Complete - Hisaichi
Hisaichi collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Neutral : 0.00
Hisaichi : 0.50
British : 0.17
Chinese : -1.50
Russians : -1.00
Dutch : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - British
1 Infantry moved from Munster to 18 Sea Zone
1 Infantry and 1 T.Boat moved from 18 Sea Zone to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Picardy
French take Picardy from Germans
1 Transport moved from 18 Sea Zone to 20 Sea Zone
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Netherlands
British take Netherlands from Germans
1 Infantry and 1 Tank moved from Iceland to 10 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 10 Sea Zone to 20 Sea Zone
1 Infantry and 1 Tank moved from 20 Sea Zone to Belgium
British take Belgium from Germans
1 Battleship and 1 Destroyer moved from 10 Sea Zone to 20 Sea Zone
1 Bomber moved from Leningrad to Danzig
1 Fighter moved from Greenland to 15 Sea Zone
1 Fighter moved from 18 Sea Zone to 31 Sea Zone
1 Fighter moved from Wales to Aquitaine
1 Carrier, 1 Destroyer and 1 Fighter moved from 18 Sea Zone to 20 Sea Zone
1 Fighter moved from Manchester to 20 Sea Zone
1 Artillery and 1 Infantry moved from Wales to Dover
1 Tank moved from South Central USA to Central America
1 Infantry moved from Amazon to Bolivia
1 Tank moved from Colombia to Amazon
2 Infantrys moved from Midway to 88 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 88 Sea Zone to 96 Sea Zone
2 Infantrys moved from 96 Sea Zone to Kwajalein
British take Kwajalein from Yamamoto
2 ArmoredCars moved from Cape Town to Mozambique
1 Infantry moved from Rhodesia to Mozambique
1 Infantry moved from French Equatorial Africa to Darfur
2 Artillerys and 2 Infantrys moved from Nubia to Darfur
1 Artillery moved from Nubia to Darfur
1 Cruiser moved from 58 Sea Zone to 62 Sea Zone
1 Infantry moved from Kenya to 62 Sea Zone
1 Cruiser and 1 Infantry moved from 62 Sea Zone to 58 Sea Zone
1 Transport moved from 58 Sea Zone to 63 Sea Zone
2 Infantrys moved from Mysore to 63 Sea Zone
2 Infantrys and 1 Transport moved from 63 Sea Zone to 58 Sea Zone
1 Transport moved from 58 Sea Zone to 59 Sea Zone
2 Infantrys moved from Bombay to 59 Sea Zone
2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
5 Infantrys moved from 58 Sea Zone to N.Saudi Arabia
6 Tanks moved from W.Iran to N.Saudi Arabia
1 Submarine moved from 58 Sea Zone to 56 Sea Zone
3 Fighters moved from Cairo to 56 Sea Zone
2 Fighters moved from Nubia to 56 Sea Zone
1 Artillery and 1 Infantry moved from W.Iran to 58 Sea Zone
1 Infantry moved from W.Iran to 58 Sea Zone
1 Tank moved from Burma to Kweichow
1 Infantry moved from Assam to Yunnan
4 Infantrys moved from Delhi to Bihar
1 Artillery and 2 Infantrys moved from Burma to N.Thailand
1 Artillery and 2 Infantrys moved from 58 Sea Zone to Italian East Africa
Purchase Units - British
British buy 4 ArmoredCars, 1 Carrier, 1 Cruiser, 2 Fighters, 19 Infantrys, 1 Submarine and 1 T.Boat; Remaining resources: 0 PUs;
Combat - British
Strategic bombing raid in Danzig
Bombing raid in Danzig rolls: 1 and costs: 1 PU.
Bombing raid costs 1 PU
Battle in N.Thailand
British attack with 1 Artillery and 2 Infantrys
Thai defend with 1 Tank
British roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 0/3 hits, 0,83 expected hits
Thai roll dice for 1 Tank in N.Thailand, round 2 : 1/1 hits, 0,50 expected hits
1 Infantry owned by the British lost in N.Thailand
British roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 3 : 0/2 hits, 0,67 expected hits
Thai roll dice for 1 Tank in N.Thailand, round 3 : 1/1 hits, 0,50 expected hits
1 Infantry owned by the British lost in N.Thailand
British roll dice for 1 Artillery in N.Thailand, round 4 : 0/1 hits, 0,33 expected hits
Thai roll dice for 1 Tank in N.Thailand, round 4 : 1/1 hits, 0,50 expected hits
1 Artillery owned by the British lost in N.Thailand
Thai win with 1 Tank remaining. Battle score for attacker is -8
Casualties for British: 1 Artillery and 2 Infantrys
Battle in N.Saudi Arabia
British attack with 5 Infantrys and 6 Tanks
Neutral defend with 1 Artillery and 3 Infantrys
British roll dice for 2 Cruisers in N.Saudi Arabia, round 2 : 1/2 hits, 1,00 expected hits
1 Infantry owned by the Neutral lost in N.Saudi Arabia
British roll dice for 5 Infantrys and 6 Tanks in N.Saudi Arabia, round 2 : 2/11 hits, 3,83 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in N.Saudi Arabia, round 2 : 1/3 hits, 1,00 expected hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in N.Saudi Arabia
British roll dice for 4 Infantrys and 6 Tanks in N.Saudi Arabia, round 3 : 4/10 hits, 3,67 expected hits
Neutral roll dice for 1 Artillery in N.Saudi Arabia, round 3 : 0/1 hits, 0,33 expected hits
1 Artillery owned by the Neutral lost in N.Saudi Arabia
British loses 0 PUs for violating N.Saudi Arabias neutrality.
British win, taking N.Saudi Arabia from Neutral with 4 Infantrys and 6 Tanks remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 3 Infantrys
Casualties for British: 1 Infantry
Battle in Mozambique
British attack with 2 ArmoredCars and 1 Infantry
Neutral defend with 1 Infantry
British roll dice for 2 ArmoredCars and 1 Infantry in Mozambique, round 2 : 0/3 hits, 0,83 expected hits
Neutral roll dice for 1 Infantry in Mozambique, round 2 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the British lost in Mozambique
British roll dice for 2 ArmoredCars in Mozambique, round 3 : 0/2 hits, 0,67 expected hits
Neutral roll dice for 1 Infantry in Mozambique, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 2 ArmoredCars in Mozambique, round 4 : 1/2 hits, 0,67 expected hits
Neutral roll dice for 1 Infantry in Mozambique, round 4 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Neutral lost in Mozambique
British loses 0 PUs for violating Mozambiques neutrality.
British win, taking Mozambique from Neutral with 2 ArmoredCars remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in Darfur
British attack with 3 Artillerys and 3 Infantrys
Italians defend with 2 Infantrys
British roll dice for 3 Artillerys and 3 Infantrys in Darfur, round 2 : 2/6 hits, 2,00 expected hits
Italians roll dice for 2 Infantrys in Darfur, round 2 : 1/2 hits, 0,67 expected hits
2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Darfur
British win, taking Darfur from Italians with 3 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Italians: 2 Infantrys
Battle in 56 Sea Zone
British attack with 5 Fighters and 1 Submarine
Germans defend with 1 Destroyer and 2 Transports
British roll dice for 1 Submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 5 Fighters in 56 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
Germans roll dice for 1 Destroyer and 2 Transports in 56 Sea Zone, round 2 : 0/3 hits, 0,67 expected hits
1 Transport owned by the Germans lost in 56 Sea Zone
British roll dice for 1 Submarine in 56 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 5 Fighters in 56 Sea Zone, round 3 : 2/5 hits, 1,67 expected hits
Germans roll dice for 1 Destroyer and 1 Transport in 56 Sea Zone, round 3 : 1/2 hits, 0,50 expected hits
1 Destroyer owned by the Germans, 1 Submarine owned by the British and 1 Transport owned by the Germans lost in 56 Sea Zone
British win with 5 Fighters remaining. Battle score for attacker is 13
Casualties for Germans: 1 Destroyer and 2 Transports
Casualties for British: 1 Submarine
Battle in 31 Sea Zone
British attack with 1 Fighter
Germans defend with 1 Submarine
British roll dice for 1 Fighter in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 Submarine owned by the Germans Submerged
Battle in 15 Sea Zone
British attack with 1 Fighter
Germans defend with 2 Submarines
British roll dice for 1 Fighter in 15 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
2 Submarines owned by the Germans Submerged
Non Combat Move - British
1 Fighter moved from 15 Sea Zone to Greenland
1 Fighter moved from 31 Sea Zone to Gibraltar
1 Bomber moved from Danzig to Dover
2 Fighters moved from 56 Sea Zone to Italian East Africa
1 Fighter moved from Delhi to 58 Sea Zone
1 Fighter moved from Madras to 58 Sea Zone
1 AAGun moved from Assam to Bihar
1 AAGun moved from Hyderabad to Delhi
1 AAGun moved from Rhodesia to Kenya
3 Fighters moved from 56 Sea Zone to Cairo
2 Tanks moved from Munster to Northern Ireland
Place Units - British
1 Carrier placed in 58 Sea Zone
2 Infantrys placed in W.Iran
6 Infantrys placed in Cairo
2 ArmoredCars placed in Cape Town
5 Infantrys placed in Madras
2 Infantrys placed in Bombay
2 ArmoredCars, 1 Fighter and 2 Infantrys placed in Delhi
1 Cruiser, 1 Submarine and 1 T.Boat placed in 20 Sea Zone
1 Infantry placed in Wales
1 Fighter and 1 Infantry placed in Manchester
Turn Complete - British
British collect 109 PUs; end with 109 PUs
Combat Hit Differential Summary :
Germans : -0,17
Neutral : -0,33
British : -6,17
Italians : 0,33
Thai : 1,50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Anzac
2 Fighters moved from Canberra to Broome
1 Fighter moved from Townsville to Broome
Purchase Units - Anzac
Anzac buy 1 Fighter and 14 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Anzac
Place Units - Anzac
3 Infantrys placed in Broome
3 Infantrys placed in Townsville
3 Infantrys placed in Port Moresby
1 Fighter and 5 Infantrys placed in Canberra
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Dutch
1 Artillery, 1 Infantry and 1 Tank moved from Merauke to West Papua
1 Infantry and 1 Tank moved from Amazon to Bolivia
Purchase Units - Dutch
Dutch buy 1 Factory; Remaining resources: 5 PUs;
Non Combat Move - Dutch
Place Units - Dutch
1 Factory placed in Suriname
Turn Complete - Dutch
Dutch collect 15 PUs; end with 20 PUs
Combat Hit Differential Summary :