Realized when I opened the game that I’d forgotten to move the Italian boats (not used to having any in the Atlantic). Hope that edit is ok. And if it changes where the French cruiser would have moved, please adjust.
Toyls vs. Maxi G40 Balance mode
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 35 Sea Zone 1 cruiser moved from 54 Sea Zone to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from Queensland to 35 Sea Zone Combat - ANZAC Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 0 hits. Rolls: 6 Battle in 35 Sea Zone ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters Japanese defend with 1 carrier, 2 tactical_bombers and 1 transport ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Japanese roll dice for 1 carrier, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits 2 tactical_bombers owned by the Japanese and 1 destroyer owned by the ANZAC lost in 35 Sea Zone ANZAC roll dice for 1 cruiser and 3 fighters in 35 Sea Zone, round 3 : 1/4 hits, 2,00 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier and 1 transport in 35 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the ANZAC lost in 35 Sea Zone ANZAC roll dice for 3 fighters in 35 Sea Zone, round 4 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 carrier and 1 transport in 35 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 transport owned by the Japanese and 1 carrier owned by the Japanese lost in 35 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 25 Casualties for ANZAC: 1 cruiser and 1 destroyer Casualties for Japanese: 1 carrier, 2 tactical_bombers and 1 transport Non Combat Move - ANZAC 3 fighters moved from 35 Sea Zone to Philippines 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Place Units - ANZAC 1 carrier, 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Hit Differential Summary :
ANZAC : -0,83 Japanese : 0,00 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 35 Sea Zone 1 cruiser moved from 54 Sea Zone to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from Queensland to 35 Sea Zone Combat - ANZAC Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 0 hits. Rolls: 6 Battle in 35 Sea Zone ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters Japanese defend with 1 carrier, 2 tactical_bombers and 1 transport ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Japanese roll dice for 1 carrier, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits 2 tactical_bombers owned by the Japanese and 1 destroyer owned by the ANZAC lost in 35 Sea Zone ANZAC roll dice for 1 cruiser and 3 fighters in 35 Sea Zone, round 3 : 1/4 hits, 2,00 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier and 1 transport in 35 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the ANZAC lost in 35 Sea Zone ANZAC roll dice for 3 fighters in 35 Sea Zone, round 4 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 carrier and 1 transport in 35 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 transport owned by the Japanese and 1 carrier owned by the Japanese lost in 35 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 25 Casualties for ANZAC: 1 cruiser and 1 destroyer Casualties for Japanese: 1 carrier, 2 tactical_bombers and 1 transport Non Combat Move - ANZAC 3 fighters moved from 35 Sea Zone to Philippines 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Place Units - ANZAC 1 carrier, 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0,83 Japanese : 0,00 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 92 PUs; Germans buy 6 armour, 1 bomber, 1 destroyer and 12 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 8 armour moved from United Kingdom to 110 Sea Zone 2 marines moved from United Kingdom to 110 Sea Zone 8 infantry moved from United Kingdom to 110 Sea Zone 8 armour, 8 infantry and 8 transports moved from 110 Sea Zone to 114 Sea Zone 1 battleship and 1 marine moved from 110 Sea Zone to 114 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 114 Sea Zone 8 armour moved from 114 Sea Zone to Poland 2 marines moved from 114 Sea Zone to Poland 8 infantry moved from 114 Sea Zone to Poland 7 artilleries moved from Germany to Slovakia Hungary 9 infantry moved from Germany to Slovakia Hungary 2 mech_infantrys moved from Greater Southern Germany to Slovakia Hungary 1 armour moved from Greater Southern Germany to Slovakia Hungary 3 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Western Germany to Slovakia Hungary 5 infantry moved from Norway to Finland 2 tactical_bombers moved from Holland Belgium to Poland 1 carrier moved from 110 Sea Zone to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 114 Sea Zone 1 bomber moved from Western Germany to Slovakia Hungary 1 bomber moved from Western Germany to Finland Combat - Germans Battle in Poland Germans attack with 8 armour, 8 infantry, 2 marines and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 1 battleship and 1 cruiser in Poland, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 8 armour, 8 infantry, 2 marines and 2 tactical_bombers in Poland, round 2 : 11/20 hits, 7,33 expected hits Russians roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Poland Germans win, taking Poland from Russians with 8 armour, 8 infantry, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Finland Germans attack with 1 bomber and 5 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 5 infantry in Finland, round 2 : 2/6 hits, 1,50 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 1 bomber and 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Slovakia Hungary Germans attack with 4 armour, 7 artilleries, 1 bomber, 12 infantry and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 4 armour, 7 artilleries, 1 bomber, 12 infantry and 2 mech_infantrys in Slovakia Hungary, round 2 : 7/26 hits, 8,50 expected hits Russians roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Russians with 4 armour, 7 artilleries, 1 bomber, 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 6 aaGuns moved from Germany to Slovakia Hungary 1 bomber moved from Slovakia Hungary to Western Germany 2 tactical_bombers moved from Poland to Germany 1 bomber moved from Finland to Western Germany Place Units - Germans 3 infantry placed in United Kingdom 1 destroyer placed in 110 Sea Zone 1 armour and 9 infantry placed in Germany 5 armour and 1 bomber placed in Western Germany Germans undo move 3. Germans undo move 3. 5 armour and 5 infantry placed in Germany 1 bomber placed in Western Germany Germans undo move 3. 3 infantry placed in France 4 armour and 6 infantry placed in Germany 2 armour placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6 Germans collect 44 PUs (2 lost to blockades); end with 44 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans : 2,50 Russians : -0,67 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 3 armour, 2 fighters and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Northwest Persia to Iraq 2 armour moved from Caucasus to Iraq 1 fighter moved from Caucasus to Iraq 1 infantry moved from Romania to Bulgaria 2 infantry moved from Romania to Yugoslavia 1 fighter moved from Bessarabia to Yugoslavia Combat - Russians Battle in Bulgaria Russians attack with 1 infantry Italians defend with 1 aaGun 1 aaGun owned by the Italians lost in Bulgaria Russians win, taking Bulgaria from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 aaGun Battle in Iraq Russians attack with 3 armour, 1 fighter and 1 mech_infantry Neutral_Axis defend with 3 infantry Russians roll dice for 3 armour, 1 fighter and 1 mech_infantry in Iraq, round 2 : 2/5 hits, 2,17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Iraq Russians roll dice for 3 armour and 1 fighter in Iraq, round 3 : 4/4 hits, 2,00 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq Russians win, taking Iraq from Neutral_Axis with 3 armour and 1 fighter remaining. Battle score for attacker is 5 Casualties for Russians: 1 mech_infantry Casualties for Neutral_Axis: 3 infantry Battle in Yugoslavia Russians attack with 1 fighter and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Yugoslavia, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Yugoslavia Russians win, taking Yugoslavia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 1 fighter moved from Yugoslavia to Bessarabia 1 fighter moved from Volgograd to Bessarabia 3 armour moved from Ukraine to Belarus 2 infantry moved from Eastern Poland to Belarus 2 aaGuns, 2 artilleries and 3 infantry moved from Baltic States to Belarus 1 infantry moved from Karelia to Novgorod 2 fighters moved from Ukraine to Belarus 1 tactical_bomber moved from Ukraine to Belarus 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 1 artillery, 2 fighters and 5 infantry moved from Novgorod to Belarus 2 infantry moved from Caucasus to Rostov 1 fighter moved from Iraq to Persia 2 aaGuns, 4 armour, 4 artilleries, 11 infantry and 1 mech_infantry moved from Romania to Bessarabia Place Units - Russians 3 infantry placed in Ukraine Russians undo move 1. 3 armour placed in Ukraine 2 fighters and 8 infantry placed in Russia Russians undo move 2. Russians undo move 1. 3 infantry placed in Ukraine 3 armour placed in Volgograd 2 fighters and 7 infantry placed in Russia Turn Complete - Russians Russians collect 45 PUs; end with 45 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 54 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans : -0,33 Russians : 2,00 Neutral_Axis : -0,33 -
TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 armour, 1 destroyer, 1 factory_minor, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kansu to Tsinghai 1 artillery moved from Szechwan to Yunnan 1 infantry moved from Hunan to Yunnan 1 artillery moved from Szechwan to Shensi 1 mech_infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 mech_infantry moved from Chahar to Shensi 1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai 1 fighter and 1 tactical_bomber moved from Kweichow to Shensi 1 tactical_bomber moved from Kweichow to Yunnan 2 bombers moved from Kweichow to Yunnan 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Anhwe to Hopei 3 infantry moved from Shantung to Anhwe 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 submarine moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kiangsi to Hunan 3 infantry moved from Kiangsu to Kiangsi 1 battleship moved from 44 Sea Zone to 35 Sea Zone 1 destroyer moved from 21 Sea Zone to 6 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 battleship and 1 marine moved from 42 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 marine moved from Borneo to 43 Sea Zone 1 cruiser and 1 marine moved from 43 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 2 fighters moved from 44 Sea Zone to Philippines 1 cruiser moved from 44 Sea Zone to 35 Sea Zone 1 carrier moved from 44 Sea Zone to 35 Sea Zone 2 fighters moved from 42 Sea Zone to Philippines 1 destroyer moved from 34 Sea Zone to 35 Sea Zone 1 carrier moved from 42 Sea Zone to 35 Sea Zone 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from Japan to Manchuria 1 bomber moved from Japan to French Indo China 1 transport moved from 44 Sea Zone to 20 Sea Zone 1 destroyer moved from 42 Sea Zone to 35 Sea Zone Combat - JapaneseCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 armour, 1 destroyer, 1 factory_minor, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kansu to Tsinghai 1 artillery moved from Szechwan to Yunnan 1 infantry moved from Hunan to Yunnan 1 artillery moved from Szechwan to Shensi 1 mech_infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 mech_infantry moved from Chahar to Shensi 1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai 1 fighter and 1 tactical_bomber moved from Kweichow to Shensi 1 tactical_bomber moved from Kweichow to Yunnan 2 bombers moved from Kweichow to Yunnan 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Anhwe to Hopei 3 infantry moved from Shantung to Anhwe 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 submarine moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kiangsi to Hunan 3 infantry moved from Kiangsu to Kiangsi 1 battleship moved from 44 Sea Zone to 35 Sea Zone 1 destroyer moved from 21 Sea Zone to 6 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 battleship and 1 marine moved from 42 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 marine moved from Borneo to 43 Sea Zone 1 cruiser and 1 marine moved from 43 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 2 fighters moved from 44 Sea Zone to Philippines 1 cruiser moved from 44 Sea Zone to 35 Sea Zone 1 carrier moved from 44 Sea Zone to 35 Sea Zone 2 fighters moved from 42 Sea Zone to Philippines 1 destroyer moved from 34 Sea Zone to 35 Sea Zone 1 carrier moved from 42 Sea Zone to 35 Sea Zone 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from Japan to Manchuria 1 bomber moved from Japan to French Indo China 1 transport moved from 44 Sea Zone to 20 Sea Zone 1 destroyer moved from 42 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Philippines Japanese attack with 4 fighters, 1 infantry and 2 marines Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery, 3 fighters and 1 infantry Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 0/3 hits, 1,83 expected hits Japanese roll dice for 4 fighters, 1 infantry and 2 marines in Philippines, round 2 : 2/7 hits, 2,83 expected hits Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Philippines, round 2 : 1/5 hits, 2,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Philippines Japanese roll dice for 4 fighters and 2 marines in Philippines, round 3 : 2/6 hits, 2,67 expected hits Americans roll dice for 3 fighters in Philippines, round 3 : 2/3 hits, 2,00 expected hits 1 fighter owned by the Japanese, 1 marine owned by the Japanese and 2 fighters owned by the ANZAC lost in Philippines Japanese roll dice for 3 fighters and 1 marine in Philippines, round 4 : 2/4 hits, 1,83 expected hits Americans roll dice for 1 fighter in Philippines, round 4 : 0/1 hits, 0,67 expected hits 1 fighter owned by the ANZAC lost in Philippines Japanese win, taking Philippines from Americans with 3 fighters and 1 marine remaining. Battle score for attacker is 19 Casualties for Japanese: 1 fighter, 1 infantry and 1 marine Casualties for ANZAC: 1 artillery, 3 fighters and 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2,50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/5 hits, 2,50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Shensi Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 2/4 hits, 1,83 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery Casualties for Chinese: 2 infantry Battle in Tsinghai Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in French Indo China Japanese attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 mech_infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in French Indo China, round 2 : 2/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 1 bomber moved from French Indo China to Hunan 2 bombers moved from Yunnan to Hunan 1 tactical_bomber moved from Yunnan to Hunan 1 fighter and 1 tactical_bomber moved from Shensi to Hunan 1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow 1 mech_infantry moved from Manchuria to Chahar 3 fighters moved from Philippines to 35 Sea Zone Place Units - Japanese 1 factory_minor placed in Kwangtung 2 armour and 1 mech_infantry placed in Shantung 2 infantry and 1 mech_infantry placed in Kiangsu 1 destroyer and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUsCombat Hit Differential Summary :
Americans : -2,33 Chinese : 0,00 UK_Pacific : -0,33 Japanese : -2,67 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes 2 infantry moved from 42 Sea Zone to Java 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone Combat - Americans Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone Battle in Java Battle in Borneo Battle in Celebes Battle in 6 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 2 destroyers, 1 fighter and 1 transport Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 2 destroyers, 1 fighter and 1 transport in 6 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Japanese win, taking Java from Japanese, taking Borneo from Japanese, taking Celebes from Japanese with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is -6 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Japanese: 1 destroyer Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 54 Sea Zone to 30 Sea Zone Place Units - Americans 1 destroyer and 1 submarine placed in 10 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 3 carriers, 4 fighters and 1 tactical_bomber EDIT: Adding units owned by Americans to 91 Sea Zone: 3 carriers, 4 fighters and 1 tactical_bomber EDIT: Removing units owned by Americans from 101 Sea Zone: 1 cruiser, 3 destroyers and 4 transports EDIT: Adding units owned by Americans to 91 Sea Zone: 1 cruiser, 3 destroyers and 4 transports EDIT: Removing units owned by Americans from Eastern United States: 1 armour and 1 bomber EDIT: Adding units owned by Americans to Gibraltar: 1 armour and 1 bomber EDIT: Removing units owned by Americans from Eastern United States: 2 artilleries and 2 mech_infantrys EDIT: Adding units owned by Americans to Gibraltar: 2 artilleries, 4 infantry and 2 mech_infantrys EDIT: Removing units owned by Americans from Eastern United States: 4 infantry EDIT: Removing units owned by Americans from 86 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Brazil: 2 infantry EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Gibraltar: 2 infantry EDIT: Removing units owned by Americans from 91 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to Gibraltar: 2 fighters EDIT: Turning off Edit Mode 1 carrier and 2 transports placed in 101 Sea Zone 2 artilleries, 2 fighters and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Americans : 0,33 Japanese : 0,67 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Combat - Chinese Chinese creates battle in territory Kweichow Battle in Kweichow Chinese attack with 1 infantry Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 1/2 hits, 1,17 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 aaGun Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUsCombat Hit Differential Summary :
Chinese : 0,83 Japanese : -0,17 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes 2 infantry moved from 42 Sea Zone to Java 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone Combat - Americans Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone Battle in Java Battle in Borneo Battle in Celebes Battle in 6 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 2 destroyers, 1 fighter and 1 transport Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 2 destroyers, 1 fighter and 1 transport in 6 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Japanese win, taking Java from Japanese, taking Borneo from Japanese, taking Celebes from Japanese with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is -6 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Japanese: 1 destroyer Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 54 Sea Zone to 30 Sea Zone Place Units - Americans 1 destroyer and 1 submarine placed in 10 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 3 carriers, 4 fighters and 1 tactical_bomber EDIT: Adding units owned by Americans to 91 Sea Zone: 3 carriers, 4 fighters and 1 tactical_bomber EDIT: Removing units owned by Americans from 101 Sea Zone: 1 cruiser, 3 destroyers and 4 transports EDIT: Adding units owned by Americans to 91 Sea Zone: 1 cruiser, 3 destroyers and 4 transports EDIT: Removing units owned by Americans from Eastern United States: 1 armour and 1 bomber EDIT: Adding units owned by Americans to Gibraltar: 1 armour and 1 bomber EDIT: Removing units owned by Americans from Eastern United States: 2 artilleries and 2 mech_infantrys EDIT: Adding units owned by Americans to Gibraltar: 2 artilleries, 4 infantry and 2 mech_infantrys EDIT: Removing units owned by Americans from Eastern United States: 4 infantry EDIT: Removing units owned by Americans from 86 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Brazil: 2 infantry EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Gibraltar: 2 infantry EDIT: Removing units owned by Americans from 91 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to Gibraltar: 2 fighters EDIT: Turning off Edit Mode 1 carrier and 2 transports placed in 101 Sea Zone 2 artilleries, 2 fighters and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Combat - Chinese Chinese creates battle in territory Kweichow Battle in Kweichow Chinese attack with 1 infantry Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 1/2 hits, 1,17 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 aaGun Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Trans-Jordan to Egypt British take Egypt from Italians 2 mech_infantrys moved from Burma to French Indo China 1 bomber moved from Eastern Persia to Yunnan 1 fighter and 1 tactical_bomber moved from India to French Indo China 1 fighter moved from India to Yunnan 2 infantry moved from Burma to Yunnan Combat - British Battle in Yunnan British attack with 1 bomber, 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 bomber, 1 fighter and 2 infantry in Yunnan, round 2 : 2/4 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in French Indo China British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 3 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 5 infantry and 2 mech_infantrys moved from India to Burma 3 infantry moved from Malaya to Shan State 1 aaGun moved from Burma to Shan State 2 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 2 fighters and 1 tactical_bomber moved from Kenya to Anglo Egyptian Sudan 1 transport moved from 81 Sea Zone to 72 Sea Zone 1 infantry moved from Northwest Persia to Iraq 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 1 bomber and 1 fighter moved from Yunnan to Burma 1 fighter moved from Burma to India 1 fighter moved from India to Burma Place Units - UK_Pacific 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,6,5 UK_Pacific collect 15 PUs (1 lost to blockades); end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 1 infantry and 2 mech_infantrysCombat Hit Differential Summary :
British : 0,67 Americans : 0,33 Chinese : 0,83 Japanese : 0,83 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour, 4 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 3 infantry moved from Malta to 96 Sea Zone 1 artillery moved from Malta to 96 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 3 infantry moved from 97 Sea Zone to Yugoslavia 1 artillery moved from Northern Italy to Yugoslavia 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 infantry moved from Morocco to Algeria 1 artillery and 1 infantry moved from Alexandria to Egypt 1 bomber moved from Southern Italy to Egypt 1 infantry moved from Tunisia to Libya 1 transport moved from 94 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to Yugoslavia 1 infantry moved from Greater Southern Germany to Yugoslavia 1 carrier moved from 95 Sea Zone to 97 Sea Zone Italians take 97 Sea Zone from British 2 fighters moved from Western Germany to 97 Sea Zone 2 armour moved from Greater Southern Germany to Yugoslavia Combat - Italians Battle in Egypt Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 harbour and 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Egypt, round 2 : 0/3 hits, 1,33 expected hits British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Egypt, round 3 : 1/3 hits, 1,33 expected hits British roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Egypt Italians win, taking Egypt from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Yugoslavia Italians attack with 2 armour, 2 artilleries, 1 bomber and 4 infantry Russians defend with 2 infantry Italians roll dice for 2 armour, 2 artilleries, 1 bomber and 4 infantry in Yugoslavia, round 2 : 2/9 hits, 3,33 expected hits Russians roll dice for 2 infantry in Yugoslavia, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Italians lost in Yugoslavia Italians win, taking Yugoslavia from Russians with 2 armour, 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Egypt to Libya 2 aaGuns moved from Greater Southern Germany to Yugoslavia 1 bomber moved from Yugoslavia to Western Germany Place Units - Italians 2 infantry and 1 tactical_bomber placed in Southern Italy 1 armour and 2 infantry placed in Northern Italy 1 submarine placed in 95 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUsCombat Hit Differential Summary :
Italians : -3,00 British : -0,67 Russians : 1,33 -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Siam Combat - ANZAC Battle in Siam Non Combat Move - ANZAC Place Units - ANZAC 2 fighters placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Siam Combat - ANZAC Battle in Siam Non Combat Move - ANZAC Place Units - ANZAC 2 fighters placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 1 destroyer and 6 infantry; Remaining resources: 4 PUs; Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 2 marines moved from Poland to 114 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 114 Sea Zone to 115 Sea Zone 2 marines moved from 115 Sea Zone to Novgorod 1 infantry moved from Germany to 114 Sea Zone 1 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 3 infantry moved from Finland to 115 Sea Zone 4 infantry moved from 115 Sea Zone to Novgorod 1 armour moved from Slovakia Hungary to Bulgaria 1 bomber moved from Western Germany to Bulgaria 1 destroyer moved from 110 Sea Zone to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone 3 infantry moved from Slovakia Hungary to Romania 2 infantry moved from Poland to Eastern Poland 4 armour moved from Germany to Baltic States 6 infantry moved from Poland to Baltic States 8 armour moved from Poland to Baltic States 2 bombers moved from Western Germany to Romania 5 infantry moved from Germany to 114 Sea Zone 5 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone 5 infantry moved from 115 Sea Zone to Baltic States 1 carrier moved from 114 Sea Zone to 115 Sea Zone 3 transports moved from 114 Sea Zone to 113 Sea Zone 1 mech_infantry moved from Slovakia Hungary to Bulgaria 1 mech_infantry moved from Slovakia Hungary to Baltic States 3 armour moved from Slovakia Hungary to Baltic States 1 tactical_bomber moved from Germany to Romania 1 tactical_bomber moved from 114 Sea Zone to Eastern Poland Combat - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Battle in Novgorod Germans attack with 4 infantry and 2 marines Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 4 infantry and 2 marines in Novgorod, round 2 : 3/6 hits, 1,33 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 4 infantry and 2 marines remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Romania Germans attack with 2 bombers, 3 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 2 bombers, 3 infantry and 1 tactical_bomber in Romania, round 2 : 5/6 hits, 2,33 expected hits Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania Germans win, taking Romania from Russians with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in 109 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Baltic States Germans attack with 15 armour, 11 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 battleship and 1 cruiser in Baltic States, round 2 : 2/2 hits, 1,17 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 15 armour, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Bulgaria Germans attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Bulgaria, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bulgaria Germans win, taking Bulgaria from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 3 transports moved from 113 Sea Zone to 115 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone 4 artilleries moved from United Kingdom to Scotland 4 infantry moved from United Kingdom to Scotland 1 fighter moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from Germany to Western Germany 1 tactical_bomber moved from Eastern Poland to 115 Sea Zone 2 armour moved from Western Germany to Slovakia Hungary 1 tactical_bomber moved from Romania to Slovakia Hungary 1 bomber moved from Bulgaria to Western Germany 2 bombers moved from Romania to Western Germany 1 infantry moved from France to Western Germany 3 aaGuns moved from Slovakia Hungary to Poland 2 infantry moved from Slovakia Hungary to Poland Place Units - Germans 3 artilleries placed in France 3 infantry placed in United Kingdom 1 destroyer placed in 110 Sea Zone 2 armour placed in Germany 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Germans : 5,50 Russians : 0,50 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 3 armour, 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Belarus to Novgorod 1 tactical_bomber moved from Belarus to Novgorod 2 fighters moved from Russia to Novgorod 1 infantry moved from Bessarabia to Eastern Poland 1 infantry moved from Bessarabia to Eastern Poland 2 infantry moved from Bessarabia to Romania 2 fighters moved from Bessarabia to Romania 3 armour moved from Iraq to Egypt 1 fighter moved from Persia to Egypt 1 infantry moved from Belarus to Novgorod 1 fighter moved from Belarus to Eastern Poland 1 fighter moved from Belarus to Eastern Poland 2 fighters moved from Belarus to Novgorod Combat - Russians Russians creates battle in territory 115 Sea Zone Battle in Novgorod Russians attack with 4 fighters, 5 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour, 4 infantry and 2 marines Russians roll dice for 4 fighters, 5 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/10 hits, 3,50 expected hits Germans roll dice for 4 infantry and 2 marines in Novgorod, round 2 : 4/6 hits, 2,00 expected hits 4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 4/6 hits, 2,83 expected hits Germans roll dice for 1 infantry and 2 marines in Novgorod, round 3 : 2/3 hits, 1,00 expected hits 1 fighter owned by the Russians, 1 infantry owned by the Russians, 1 infantry owned by the Germans and 2 marines owned by the Germans lost in Novgorod Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Russians: 1 fighter and 5 infantry Casualties for Germans: 4 infantry and 2 marines Battle in Romania Russians attack with 2 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 2 infantry in Romania, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Egypt Russians attack with 3 armour and 1 fighter Italians defend with 1 artillery, 1 harbour and 1 infantry Russians roll dice for 3 armour and 1 fighter in Egypt, round 2 : 2/4 hits, 2,00 expected hits Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits, 0,67 expected hits 1 armour owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt Russians win, taking Egypt from Italians with 2 armour and 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 armour Casualties for Italians: 1 artillery and 1 infantry Battle in 115 Sea Zone Russians attack with 1 submarine Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 8 transports 1 submarine owned by the Russians Submerged Battle in Eastern Poland Russians attack with 2 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 2 infantry in Eastern Poland, round 2 : 0/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 2 fighters and 2 infantry in Eastern Poland, round 3 : 1/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Eastern Poland, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland retreated to Eastern Poland Germans winGermans win with 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 8 transports remaining with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Egypt to Anglo Egyptian Sudan 2 aaGuns, 4 armour, 5 artilleries, 7 infantry and 1 mech_infantry moved from Bessarabia to Ukraine 2 fighters moved from Eastern Poland to Ukraine 2 fighters moved from Romania to Ukraine 2 infantry moved from Rostov to Ukraine 2 aaGuns, 3 armour, 3 artilleries and 4 infantry moved from Belarus to Smolensk 3 fighters and 1 tactical_bomber moved from Novgorod to Smolensk 7 infantry moved from Russia to Smolensk 3 armour moved from Volgograd to Ukraine Place Units - Russians 2 artilleries and 1 infantry placed in Ukraine 3 armour and 7 infantry placed in Russia Russians undo move 2. 3 armour, 1 fighter and 6 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 51 PUsCombat Hit Differential Summary :
Germans : 3,00 Italians : 0,33 Russians : -0,33 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 4 armour, 2 artilleries, 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Szechwan to Yunnan 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Shensi to Tsinghai 1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai 1 mech_infantry moved from Chahar to Shensi 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Kweichow 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Hunan to 43 Sea Zone 2 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 3 bombers moved from Hunan to India 2 tactical_bombers moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Anhwe 2 infantry moved from Kiangsi to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 2 carriers moved from 35 Sea Zone to 36 Sea Zone 2 destroyers moved from 35 Sea Zone to 36 Sea Zone 2 battleships and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 mech_infantry moved from Kiangsu to Kwangsi 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 2 armour and 1 mech_infantry moved from Shantung to Manchuria 1 infantry moved from Kiangsu to Kiangsi Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Soviet Far East Battle in 37 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win, taking Soviet Far East from Russians with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in India Japanese attack with 3 bombers and 2 infantry British defend with 1 infantry and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 3 bombers and 2 infantry in India, round 2 : 0/5 hits, 2,33 expected hits UK_Pacific roll dice for 1 infantry and 2 mech_infantrys in India, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in India Japanese roll dice for 3 bombers and 1 infantry in India, round 3 : 1/4 hits, 2,17 expected hits UK_Pacific roll dice for 1 infantry and 2 mech_infantrys in India, round 3 : 0/3 hits, 1,00 expected hits 1 infantry owned by the British lost in India Japanese roll dice for 3 bombers and 1 infantry in India, round 4 : 2/4 hits, 2,17 expected hits UK_Pacific roll dice for 2 mech_infantrys in India, round 4 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the British lost in India Japanese captures 18PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 3 bombers and 1 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry and 2 mech_infantrys Battle in Yunnan Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/4 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Tsinghai Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 0/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 3 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in French Indo China Japanese attack with 4 infantry and 1 marine British defend with 1 mech_infantry Japanese roll dice for 2 battleships and 2 cruisers in French Indo China, round 2 : 4/4 hits, 2,33 expected hits UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 4 infantry and 1 marine remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 fighter moved from Tsinghai to Kweichow 1 tactical_bomber moved from Tsinghai to Kweichow 3 bombers moved from India to Kweichow 2 tactical_bombers moved from Yunnan to Kweichow 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 1 fighter moved from 44 Sea Zone to 36 Sea Zone 1 fighter moved from 43 Sea Zone to 36 Sea Zone 1 fighter moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from 42 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier placed in 20 Sea Zone 2 artilleries placed in Kwangtung Japanese undo move 2. 1 armour and 1 artillery placed in Kwangtung 1 transport placed in 19 Sea Zone 1 artillery and 1 infantry placed in Shantung 3 armour placed in Kiangsu Turn Complete - Japanese Japanese collect 48 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Chinese : 0,00 UK_Pacific : -2,00 Japanese : -2,33 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 2 fighters, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 3 artilleries and 6 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 3 artilleries, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 6 infantry, 1 tactical_bomber and 5 transports moved from 91 Sea Zone to 109 Sea Zone 2 fighters moved from Gibraltar to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from 109 Sea Zone to Scotland 2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom 1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to Scotland 2 infantry moved from 109 Sea Zone to United Kingdom 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from 54 Sea Zone to Caroline Islands Combat - Americans Battle in Philippines Battle in 109 Sea Zone Americans attack with 3 carriers, 1 cruiser, 2 destroyers and 5 transports Germans defend with 1 destroyer Americans roll dice for 3 carriers, 1 cruiser, 2 destroyers and 5 transports in 109 Sea Zone, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 carriers, 1 cruiser, 2 destroyers and 5 transports in 109 Sea Zone, round 3 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 109 Sea Zone Americans roll dice for 3 carriers, 1 cruiser, 1 destroyer and 5 transports in 109 Sea Zone, round 4 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 destroyer in 109 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 109 Sea Zone Americans win, taking Philippines from Japanese, taking 109 Sea Zone from Germans with 3 carriers, 1 cruiser, 1 destroyer and 5 transports remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Germans: 1 destroyer Battle in 110 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Germans: 1 destroyer Battle in Caroline Islands Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 0/2 hits, 0,33 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Caroline Islands, round 2 : 2/4 hits, 1,67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Caroline Islands, round 3 : 0/4 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Caroline Islands, round 4 : 1/4 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in Scotland Americans attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 4 artilleries and 4 infantry Americans roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Scotland, round 2 : 2/7 hits, 3,00 expected hits Germans roll dice for 4 artilleries and 4 infantry in Scotland, round 2 : 0/8 hits, 2,67 expected hits 2 infantry owned by the Germans lost in Scotland Americans roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Scotland, round 3 : 2/7 hits, 3,00 expected hits Germans roll dice for 4 artilleries and 2 infantry in Scotland, round 3 : 2/6 hits, 2,00 expected hits 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Scotland Americans roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Scotland, round 4 : 2/5 hits, 2,50 expected hits Germans roll dice for 4 artilleries in Scotland, round 4 : 2/4 hits, 1,33 expected hits 2 artilleries owned by the Germans, 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Scotland Germans win with 2 artilleries remaining. Battle score for attacker is 4 Casualties for Germans: 2 artilleries and 4 infantry Casualties for Americans: 1 armour, 1 artillery and 2 infantry 1 tactical_bomber owned by the Americans and 2 fighters owned by the Americans retreated Battle in United Kingdom Americans attack with 2 artilleries and 4 infantry Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 2 artilleries and 4 infantry in United Kingdom, round 2 : 2/6 hits, 1,67 expected hits Germans roll dice for 2 artilleries and 3 infantry in United Kingdom, round 2 : 0/5 hits, 1,67 expected hits 2 infantry owned by the Germans lost in United Kingdom Americans roll dice for 2 artilleries and 4 infantry in United Kingdom, round 3 : 1/6 hits, 1,67 expected hits Germans roll dice for 2 artilleries and 1 infantry in United Kingdom, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in United Kingdom Americans roll dice for 2 artilleries and 3 infantry in United Kingdom, round 4 : 2/5 hits, 1,50 expected hits Germans roll dice for 2 artilleries in United Kingdom, round 4 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Germans lost in United Kingdom Americans win, taking United Kingdom from Germans, taking Gibraltar from Americans, taking Egypt from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 14 Casualties for Germans: 2 artilleries and 3 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from Scotland to 109 Sea Zone 2 fighters moved from 110 Sea Zone to 109 Sea Zone 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 107 Sea Zone 1 carrier moved from 101 Sea Zone to 107 Sea Zone 2 fighters moved from Eastern United States to 107 Sea Zone 1 bomber moved from Gibraltar to Anglo Egyptian Sudan 1 battleship, 3 carriers, 2 cruisers and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 30 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 2 artilleries and 2 infantry placed in Eastern United States 1 fighter placed in Eastern United States 2 transports placed in 101 Sea Zone 3 submarines and 1 transport placed in 10 Sea Zone 1 fighter and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
Germans : -3,67 Americans : -6,83 AA fire in Caroline Islands : : -0,33 Japanese : -1,33 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 2 fighters, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 3 artilleries and 6 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 3 artilleries, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 6 infantry, 1 tactical_bomber and 5 transports moved from 91 Sea Zone to 109 Sea Zone 2 fighters moved from Gibraltar to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from 109 Sea Zone to Scotland 2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom 1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to Scotland 2 infantry moved from 109 Sea Zone to United Kingdom 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from 54 Sea Zone to Caroline Islands Combat - Americans Battle in Philippines Battle in 109 Sea Zone Americans attack with 3 carriers, 1 cruiser, 2 destroyers and 5 transports Germans defend with 1 destroyer Americans roll dice for 3 carriers, 1 cruiser, 2 destroyers and 5 transports in 109 Sea Zone, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 carriers, 1 cruiser, 2 destroyers and 5 transports in 109 Sea Zone, round 3 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 109 Sea Zone Americans roll dice for 3 carriers, 1 cruiser, 1 destroyer and 5 transports in 109 Sea Zone, round 4 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 destroyer in 109 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 109 Sea Zone Americans win, taking Philippines from Japanese, taking 109 Sea Zone from Germans with 3 carriers, 1 cruiser, 1 destroyer and 5 transports remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Germans: 1 destroyer Battle in 110 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Germans: 1 destroyer Battle in Caroline Islands Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 0/2 hits, 0,33 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Caroline Islands, round 2 : 2/4 hits, 1,67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Caroline Islands, round 3 : 0/4 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Caroline Islands, round 4 : 1/4 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in Scotland Americans attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 4 artilleries and 4 infantry Americans roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Scotland, round 2 : 2/7 hits, 3,00 expected hits Germans roll dice for 4 artilleries and 4 infantry in Scotland, round 2 : 0/8 hits, 2,67 expected hits 2 infantry owned by the Germans lost in Scotland Americans roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Scotland, round 3 : 2/7 hits, 3,00 expected hits Germans roll dice for 4 artilleries and 2 infantry in Scotland, round 3 : 2/6 hits, 2,00 expected hits 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Scotland Americans roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Scotland, round 4 : 2/5 hits, 2,50 expected hits Germans roll dice for 4 artilleries in Scotland, round 4 : 2/4 hits, 1,33 expected hits 2 artilleries owned by the Germans, 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Scotland Germans win with 2 artilleries remaining. Battle score for attacker is 4 Casualties for Germans: 2 artilleries and 4 infantry Casualties for Americans: 1 armour, 1 artillery and 2 infantry 1 tactical_bomber owned by the Americans and 2 fighters owned by the Americans retreated Battle in United Kingdom Americans attack with 2 artilleries and 4 infantry Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 2 artilleries and 4 infantry in United Kingdom, round 2 : 2/6 hits, 1,67 expected hits Germans roll dice for 2 artilleries and 3 infantry in United Kingdom, round 2 : 0/5 hits, 1,67 expected hits 2 infantry owned by the Germans lost in United Kingdom Americans roll dice for 2 artilleries and 4 infantry in United Kingdom, round 3 : 1/6 hits, 1,67 expected hits Germans roll dice for 2 artilleries and 1 infantry in United Kingdom, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in United Kingdom Americans roll dice for 2 artilleries and 3 infantry in United Kingdom, round 4 : 2/5 hits, 1,50 expected hits Germans roll dice for 2 artilleries in United Kingdom, round 4 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Germans lost in United Kingdom Americans win, taking United Kingdom from Germans, taking Gibraltar from Americans, taking Egypt from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 14 Casualties for Germans: 2 artilleries and 3 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from Scotland to 109 Sea Zone 2 fighters moved from 110 Sea Zone to 109 Sea Zone 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 107 Sea Zone 1 carrier moved from 101 Sea Zone to 107 Sea Zone 2 fighters moved from Eastern United States to 107 Sea Zone 1 bomber moved from Gibraltar to Anglo Egyptian Sudan 1 battleship, 3 carriers, 2 cruisers and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 30 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 2 artilleries and 2 infantry placed in Eastern United States 1 fighter placed in Eastern United States 2 transports placed in 101 Sea Zone 3 submarines and 1 transport placed in 10 Sea Zone 1 fighter and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Combat Move - British 1 artillery moved from Gibraltar to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to Scotland 1 infantry moved from Iraq to Syria British take Syria from Neutral_Axis 1 fighter moved from Burma to 39 Sea Zone 3 infantry moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 1 artillery and 2 infantry moved from Burma to India 1 bomber moved from Burma to French Indo China 1 mech_infantry moved from Burma to French Indo China 1 mech_infantry moved from Burma to French Indo China Combat - British Battle in 39 Sea Zone British attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 39 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Scotland British attack with 1 armour, 1 artillery and 2 infantry Germans defend with 1 airfield and 2 artilleries British roll dice for 1 armour, 1 artillery and 2 infantry in Scotland, round 2 : 3/4 hits, 1,33 expected hits Germans roll dice for 2 artilleries in Scotland, round 2 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Germans lost in Scotland British win, taking Scotland from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 artilleries Battle in French Indo China British attack with 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 4 infantry and 1 marine British roll dice for 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 3/8 hits, 2,67 expected hits Japanese roll dice for 4 infantry and 1 marine in French Indo China, round 2 : 2/5 hits, 1,67 expected hits 3 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China British roll dice for 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 2/6 hits, 2,33 expected hits Japanese roll dice for 1 infantry and 1 marine in French Indo China, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 marine owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for British: 2 infantry Casualties for Japanese: 4 infantry and 1 marine Battle in India British attack with 1 artillery and 2 infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 artillery and 2 infantry in India, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in India, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in India British roll dice for 1 artillery and 1 infantry in India, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in India, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in India British roll dice for 1 artillery in India, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in India, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British lost in India Japanese win with 1 infantry remaining. Battle score for attacker is -10 Casualties for British: 1 artillery and 2 infantry Non Combat Move - British 1 aaGun moved from Shan State to French Indo China 1 fighter moved from 39 Sea Zone to Burma 1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 2 fighters, 4 infantry and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Tanganyika Territory to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5 British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : -4,33 British : -0,17 Americans : -6,83 AA fire in Caroline Islands : : -0,33 Japanese : 0,33 -
angreb i indien med 3 mod 1 og tabte… det var vist det spil…
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 artillery moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 103 Sea Zone to 109 Sea Zone 1 submarine moved from 108 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone 1 tactical_bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 109 Sea Zone 1 tactical_bomber moved from Western Germany to 109 Sea Zone 1 fighter moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 109 Sea Zone 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 2 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to France 1 tactical_bomber moved from Poland to France 1 armour moved from Romania to Yugoslavia Combat - GermansCombat Hit Differential Summary :





