Will have to come to this later.
19L G40 FMErwinRommel (Axis) vs Suprise Attack (Allies +12)
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I got the marti dice emails for Russia
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I got the marti dice emails for Korea and Bessa. Go ahead and finish your turn and post the final result
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Okay, I see you did post Rus 3
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 bomber moved from Japan to Korea 3 fighters, 5 infantry and 1 tactical_bomber moved from Manchuria to Korea 1 armour moved from Jehol to Korea 1 bomber and 1 fighter moved from Anhwe to Korea 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 artillery and 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 3 armour moved from Kiangsu to Kwangtung 1 artillery and 1 infantry moved from Kiangsi to Kwangtung 2 infantry and 1 mech_infantry moved from Kweichow to Szechwan 1 artillery moved from Kweichow to Yunnan 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 2 artilleries moved from Kwangsi to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 33 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 36 Sea Zone to 20 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 36 Sea Zone to 41 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Szechwan 1 destroyer moved from 36 Sea Zone to 20 Sea Zone 1 destroyer moved from 33 Sea Zone to 43 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 33 Sea Zone to 44 Sea Zone Combat - Japanese Battle in Borneo Battle in Kwangtung Japanese attack with 3 armour, 1 artillery and 1 infantry British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 3 armour, 1 artillery and 1 infantry in Kwangtung, round 2 : 2/5 hits, 2.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 3.00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Szechwan Japanese attack with 1 bomber, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers Chinese defend with 7 infantry Japanese roll dice for 1 bomber, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Szechwan, round 2 : 5/10 hits, 4.67 expected hits Chinese roll dice for 7 infantry in Szechwan, round 2 : 4/7 hits, 2.33 expected hits 1 tactical_bomber owned by the Japanese, 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Szechwan retreated to Szechwan Chinese win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 2 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Chinese: 5 infantry Battle in Sumatra Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 20 Sea Zone Japanese attack with 2 destroyers and 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 destroyers in 20 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 20 Sea Zone Japanese win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Celebes Japanese attack with 1 artillery and 1 infantry UK_Pacific defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 1/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the UK_Pacific and 1 infantry owned by the Japanese lost in Celebes Japanese win, taking Celebes from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for UK_Pacific: 1 infantry Battle in 45 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Korea Japanese attack with 1 armour, 1 artillery, 2 bombers, 4 fighters, 6 infantry and 1 tactical_bomber Russians defend with 1 aaGun and 8 infantry AA fire in Korea : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 4 fighters, 6 infantry and 1 tactical_bomber in Korea, round 2 : 3/15 hits, 6.00 expected hits Russians roll dice for 1 aaGun and 8 infantry in Korea, round 2 : 3/8 hits, 2.67 expected hits 3 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Korea Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 4 fighters, 3 infantry and 1 tactical_bomber in Korea, round 3 : 7/12 hits, 5.50 expected hits Russians roll dice for 6 infantry in Korea, round 3 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 armour, 1 artillery, 2 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 6 infantry Casualties for Russians: 1 aaGun and 8 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from Yunnan to 41 Sea Zone 2 infantry moved from Kiangsi to Kwangsi 3 fighters and 2 tactical_bombers moved from Szechwan to Kweichow 4 fighters and 1 tactical_bomber moved from Korea to Manchuria 1 infantry moved from Hopei to Kweichow 1 aaGun and 1 infantry moved from Anhwe to Kweichow 1 bomber moved from Szechwan to Kiangsi 1 bomber moved from Korea to Japan 1 bomber moved from Korea to Manchuria Place Units - Japanese 1 armour and 2 artilleries placed in Kiangsu 1 destroyer and 1 transport placed in 6 Sea Zone 2 infantry and 2 mech_infantrys placed in Japan Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 59 PUs
Combat Hit Differential Summary :
British : -0.33 AA fire in Korea : : -0.50 ANZAC : -0.33 Chinese : 2.00 UK_Pacific : -0.33 Russians : 1.33 Japanese : -0.17
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UK 3 here it isUK 3.tsvg
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Italians creates battle in territory 97 Sea Zone Non Combat Move - Italians 2 armour moved from Eastern Poland to Bulgaria 1 fighter moved from Slovakia Hungary to Southern Italy 1 artillery and 2 infantry moved from Yugoslavia to Albania 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Albania 1 artillery moved from 97 Sea Zone to Albania Place Units - Italians 1 fighter placed in Southern Italy 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsu: 2 artilleries EDIT: Adding units owned by Japanese to Kiangsu: 2 mech_infantrys EDIT: Removing units owned by Japanese from Japan: 2 mech_infantrys EDIT: Adding units owned by Japanese to Japan: 2 artilleries EDIT: Turning off Edit Mode Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Italians creates battle in territory 97 Sea Zone Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 2 armour moved from Eastern Poland to Bulgaria 1 fighter moved from Slovakia Hungary to Southern Italy 1 artillery and 1 infantry moved from Yugoslavia to Albania 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry moved from Yugoslavia to Albania 1 aaGun moved from Yugoslavia to Northern Italy Place Units - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from 97 Sea Zone: 1 artillery, 1 infantry and 1 transport EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport EDIT: Adding units owned by Italians to Albania: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 fighter placed in Southern Italy 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
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I posted Italy twice. Noticed that Jpn had built mech in Jpn and art in China and edited to reverse locations. But when I redid Italy NCM, had trouble transporting troops in Italy > Albania by bridge move. Couldn’t unload, even tho NCM, no enemy ships, tt had movement. Had to edit the unloading.
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Here it isFrench 3.tsvg
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 armour and 2 destroyers; Remaining resources: 2 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 43 Sea Zone 1 fighter moved from Malaya to 43 Sea Zone 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 fighter moved from Queensland to 45 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 2 fighters Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 2 fighters in 43 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 43 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 43 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 43 Sea Zone, round 5 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 43 Sea Zone, round 6 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 45 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from 43 Sea Zone to Java 1 fighter moved from 43 Sea Zone to 42 Sea Zone 1 carrier and 1 cruiser moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from Queensland to Northern Territory 1 fighter moved from 45 Sea Zone to 42 Sea Zone Place Units - ANZAC 2 destroyers placed in 62 Sea Zone 1 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Algeria to Tunisia 1 fighter moved from Malta to Egypt 1 infantry moved from Morocco to Algeria Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -5.50 Japanese : -1.17
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Germans Germans buy 2 bombers and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 3 infantry moved from Baltic States to Novgorod 1 artillery and 6 infantry moved from Finland to Karelia 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 artillery, 1 bomber and 4 infantry moved from Eastern Poland to Bessarabia 1 fighter and 1 tactical_bomber moved from Western Germany to Bessarabia 1 fighter moved from Western Germany to Bessarabia 1 armour, 1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine 1 bomber moved from Eastern Poland to Western Ukraine 1 bomber moved from Western Germany to Western Ukraine 2 bombers moved from Western Germany to 91 Sea Zone 3 armour, 6 artilleries, 10 infantry and 4 mech_infantrys moved from Baltic States to Belarus 8 armour, 4 infantry and 5 mech_infantrys moved from Eastern Poland to Belarus 1 armour moved from Slovakia Hungary to Belarus 1 fighter moved from Alexandria to 81 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 114 Sea Zone Combat - Germans Battle in 81 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Novgorod Germans attack with 2 artilleries and 3 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 artilleries and 3 infantry in Novgorod, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Bessarabia Germans attack with 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber Russians defend with 6 infantry Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber in Bessarabia, round 2 : 5/9 hits, 3.50 expected hits Russians roll dice for 6 infantry in Bessarabia, round 2 : 2/6 hits, 2.00 expected hits 5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 3 : 3/7 hits, 3.17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 2 infantry Casualties for Russians: 6 infantry Battle in 114 Sea Zone Germans attack with 1 cruiser, 1 destroyer and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 submarine in 114 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser and 1 destroyer in 114 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Karelia Germans attack with 1 artillery and 6 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 6 infantry in Karelia, round 2 : 2/7 hits, 1.50 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Germans win, taking Karelia from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 91 Sea Zone Germans attack with 2 bombers British defend with 1 destroyer and 1 transport Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits British roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British, 1 transport owned by the British and 1 bomber owned by the Germans lost in 91 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 bomber Casualties for British: 1 destroyer and 1 transport Battle in Western Ukraine Germans attack with 1 armour, 1 artillery, 2 bombers and 4 infantry Russians defend with 6 infantry Germans roll dice for 1 armour, 1 artillery, 2 bombers and 4 infantry in Western Ukraine, round 2 : 3/8 hits, 3.00 expected hits Russians roll dice for 6 infantry in Western Ukraine, round 2 : 1/6 hits, 2.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 armour, 1 artillery, 2 bombers and 3 infantry in Western Ukraine, round 3 : 4/7 hits, 2.83 expected hits Russians roll dice for 3 infantry in Western Ukraine, round 3 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour, 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 2 infantry Casualties for Russians: 6 infantry Battle in Belarus Germans attack with 12 armour, 6 artilleries, 14 infantry and 9 mech_infantrys Russians defend with 1 aaGun and 6 infantry Germans roll dice for 12 armour, 6 artilleries, 14 infantry and 9 mech_infantrys in Belarus, round 2 : 12/41 hits, 12.83 expected hits Russians roll dice for 1 aaGun and 6 infantry in Belarus, round 2 : 4/6 hits, 2.00 expected hits 6 infantry owned by the Russians, 4 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 12 armour, 6 artilleries, 10 infantry and 9 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Germans: 4 infantry Casualties for Russians: 1 aaGun and 6 infantry Non Combat Move - Germans 1 aaGun moved from Baltic States to Belarus 2 aaGuns moved from Eastern Poland to Belarus 1 bomber moved from 91 Sea Zone to Southern France 1 infantry moved from Denmark to 113 Sea Zone 1 bomber moved from Western Ukraine to Western Germany 1 aaGun and 1 infantry moved from Slovakia Hungary to Eastern Poland 1 bomber, 2 fighters and 1 tactical_bomber moved from Bessarabia to Eastern Poland 1 bomber moved from Western Ukraine to Eastern Poland 1 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 2 artilleries and 1 infantry moved from Germany to Poland 1 artillery and 1 infantry moved from France to Western Germany 1 fighter and 2 tactical_bombers moved from Southern Italy to Alexandria 1 fighter moved from 81 Sea Zone to Alexandria 1 aaGun moved from Germany to Poland Place Units - Germans 2 bombers placed in Western Germany 3 submarines placed in 105 Sea Zone Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : 2.00 British : 0.67 Russians : -0.33
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I was pleasantly surprised by the large number of inf Rus put on the front line terr. Perhaps to prevent an Ita move. So Ita moved south. Ger had enough troops to put more than the minimum needed to take the front line territories and still advance its main army into Belarus with enough to resist a counterattack. Ger built no ground troops this turn and only 1 last turn. Might be a mistake, but I now have a large air force and can hold off the U.S. fleet.
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Here it isRuss 4.tsvg
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Ger sent too many ground troops to attack the border terr. The winning troops in Bess all missed, every round in your counterattack. Now there is still more than token defenders to take out. Time to build lots of mobile troops.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 3 destroyers, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 armour and 1 artillery moved from Korea to Amur 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber moved from Manchuria to Amur 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Japan to 25 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 battleship, 1 carrier and 1 cruiser moved from 44 Sea Zone to 35 Sea Zone 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 transport moved from 44 Sea Zone to 20 Sea Zone 1 infantry moved from Siam to Shan State 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from French 3 armour moved from Kwangtung to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 artillery moved from Shensi to Szechwan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from Kweichow to Shan State 1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan 1 fighter moved from Kweichow to Szechwan 1 destroyer moved from 20 Sea Zone to 46 Sea Zone 1 destroyer moved from 20 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 1 submarine moved from 20 Sea Zone to 44 Sea Zone 1 bomber moved from Kiangsi to Philippines Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 44 Sea Zone Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Amur Japanese attack with 1 armour, 1 artillery, 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber Russians defend with 1 aaGun and 3 infantry AA fire in Amur : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in Amur Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Amur, round 2 : 6/10 hits, 4.33 expected hits Russians roll dice for 1 aaGun and 3 infantry in Amur, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Russians: 1 aaGun and 3 infantry Battle in Philippines Japanese attack with 2 artilleries, 1 bomber and 2 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Philippines, round 2 : 1/5 hits, 2.00 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Szechwan Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 2 : 3/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 3 armour, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry; Chinese defend with 1 infantry Japanese roll dice for 3 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits, 3.00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 1 infantry Casualties for British: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers ANZAC defend with 1 carrier, 1 cruiser and 2 fighters Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits ANZAC roll dice for 1 carrier and 1 cruiser in 42 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 fighter owned by the Japanese, 1 carrier owned by the ANZAC, 2 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 30 Casualties for Japanese: 1 destroyer and 1 fighter Casualties for ANZAC: 1 carrier, 1 cruiser and 2 fighters Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 bomber and 1 destroyer Americans defend with 1 destroyer Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 bomber moved from 25 Sea Zone to Japan 3 fighters moved from Amur to Japan 1 aaGun moved from Kweichow to Yunnan 1 battleship, 2 carriers, 1 cruiser and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone 1 fighter moved from Shan State to 36 Sea Zone 1 tactical_bomber moved from Shan State to Kwangsi 1 aaGun moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from Szechwan to Kwangsi 1 bomber moved from Philippines to Kwangsi 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi 1 tactical_bomber moved from Amur to Anhwe 1 bomber moved from Amur to Anhwe 1 bomber moved from Anhwe to Kwangsi Place Units - Japanese 3 mech_infantrys placed in Kiangsu 1 armour and 1 infantry placed in Japan 3 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 59 PUs
Combat Hit Differential Summary :
AA fire in Amur : : 0.50 Americans : 0.00 ANZAC : -0.17 Chinese : -1.00 UK_Pacific : -0.33 Russians : 0.00 Japanese : 6.50
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Jpn didn’t look as robust as in most of my games. Usually have most of my air force next to Yunnan. But with careful allocation, I was able to finish the conquest of China and have a reasonable number of units in Yunnan. Also forced my way into Rus. Last turn, I put half the fleet off by Sum just to take it. But that meant it couldn’t reach Phil to combine with the other fleet. Phil fleet too weak by itself to resist Amer, so luckily, I had just enough dd’s to use as blockers. Will be cheaper than losing the fleet in battle. My position looks better now, and gained enough terr to offset the loss of the 10 point N.O.
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Sank the ANZ CV fleet. Couldn’t take my sub as a hit, because only your planes hit, not your ships. So I had to take a plane as a hit. But worth it.
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Here it isUK 4.tsvg
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Italians Italians buy 2 transports; Remaining resources: 5 PUs; Combat Move - Italians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk 2 armour moved from Bulgaria to Greece 1 armour, 2 artilleries and 4 infantry moved from Albania to Greece 1 artillery moved from Northern Italy to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Greece 2 fighters moved from Southern Italy to Greece Combat - Italians Battle in Greece Italians attack with 3 armour, 3 artilleries, 2 fighters and 4 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 3 armour, 3 artilleries, 2 fighters and 4 infantry in Greece, round 2 : 5/12 hits, 4.67 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece Italians win, taking Greece from Neutral_Allies with 3 armour, 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in Tobruk Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 3/6 hits, 1.67 expected hits French roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tobruk Italians win, taking Tobruk from French with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 2 fighters moved from Greece to Southern Italy Place Units - Italians 2 transports placed in 97 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : 1.67 French : -0.33 Neutral_Allies : 0.67
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Here it isFrance 4.tsvg