19L G40 Sovietishcat (Allies +6) vs Lebowsky (Axis)

  • 19

    TripleA Manual Gamesave Post: ANZAC round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            1 aaGun, 2 fighters and 1 infantry moved from India to West India
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by French from 81 Sea Zone: 2 infantry
            EDIT: Removing units owned by ANZAC from 81 Sea Zone: 1 transport
            EDIT: Adding units owned by ANZAC to 79 Sea Zone: 1 transport
            EDIT: Adding units owned by French to 79 Sea Zone: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 19

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            1 aaGun, 2 fighters and 1 infantry moved from India to West India
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by French from 81 Sea Zone: 2 infantry
            EDIT: Removing units owned by ANZAC from 81 Sea Zone: 1 transport
            EDIT: Adding units owned by ANZAC to 79 Sea Zone: 1 transport
            EDIT: Adding units owned by French to 79 Sea Zone: 1 infantry
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Alexandria to Egypt
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Tobruk to Alexandria
            1 destroyer moved from 99 Sea Zone to 98 Sea Zone
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from 79 Sea Zone: 1 infantry
            EDIT: Removing units owned by ANZAC from 79 Sea Zone: 1 transport
            EDIT: Adding units owned by French to West India: 1 infantry
            EDIT: Adding units owned by ANZAC to 79 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 25

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            2 infantry moved from Novgorod to Belarus
            1 infantry and 1 mech_infantry moved from Bulgaria to Greece
            1 mech_infantry moved from Bulgaria to Albania
            3 infantry moved from Eastern Poland to Bessarabia
            2 bombers moved from Western Germany to Greece
            1 bomber moved from Western Germany to Albania
            1 bomber moved from Germany to Bessarabia
            1 bomber moved from Western Germany to Bessarabia
            1 bomber moved from Western Germany to Belarus
            1 fighter and 1 tactical_bomber moved from Western Germany to Bessarabia
            1 fighter moved from Western Germany to Belarus
            1 fighter moved from Western Germany to Bessarabia
            1 submarine moved from 110 Sea Zone to 104 Sea Zone
            2 fighters moved from 112 Sea Zone to 104 Sea Zone
    
        Combat - Germans
            Battle in Greece
                Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Greece, round 2 : 1/4 hits, 1,67 expected hits
                    British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Greece
                Germans win, taking Greece from British with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Albania
                Germans attack with 1 bomber and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Albania, round 2 : 0/2 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 1 mech_infantry in Albania, round 3 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Albania, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Albania
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Bessarabia
                Germans attack with 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
                Russians defend with 2 infantry and 1 mech_infantry
                    Germans roll dice for 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/8 hits, 3,50 expected hits
                    Russians roll dice for 2 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the Russians, 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry and 1 mech_infantry
            Battle in Belarus
                Germans attack with 1 bomber, 1 fighter and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Belarus, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Belarus, round 3 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in 104 Sea Zone
                Germans attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                Germans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Germans
            2 fighters moved from 104 Sea Zone to 112 Sea Zone
            1 submarine moved from 110 Sea Zone to 112 Sea Zone
            1 submarine moved from 124 Sea Zone to 112 Sea Zone
            1 artillery moved from Baltic States to Eastern Poland
            4 aaGuns and 3 mech_infantrys moved from Poland to Eastern Poland
            2 fighters and 1 tactical_bomber moved from Bessarabia to Eastern Poland
            1 fighter moved from Belarus to Eastern Poland
            1 aaGun moved from Eastern Poland to Bessarabia
            2 bombers moved from Bessarabia to Germany
            1 bomber moved from Belarus to Germany
            2 bombers moved from Greece to Western Germany
            1 bomber moved from Albania to Western Germany
            8 infantry moved from Novgorod to Baltic States
            5 infantry moved from Germany to Poland
            3 infantry moved from Western Germany to France
            9 armour and 16 mech_infantrys moved from Bulgaria to Eastern Poland
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            8 mech_infantrys placed in Germany
            1 bomber placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : -3,00
    British : 0,00
    Americans : 0,67
    Russians : 0,00
    

    Savegame

  • 19

    TripleA Move Summary: Russians round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Western Ukraine to Bessarabia
            2 infantry moved from Western Ukraine to Bessarabia
            1 mech_infantry moved from Russia to Archangel
            1 mech_infantry moved from Russia to Archangel
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Archangel
            1 infantry moved from Bryansk to Belarus
            1 fighter moved from Western Ukraine to Belarus
            1 infantry moved from Bryansk to Belarus
    

    Savegame

  • 19

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Western Ukraine to Bessarabia
            2 infantry moved from Western Ukraine to Bessarabia
            1 mech_infantry moved from Russia to Archangel
            1 mech_infantry moved from Russia to Archangel
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Archangel
            1 infantry moved from Bryansk to Belarus
            1 fighter moved from Western Ukraine to Belarus
            1 infantry moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 artillery and 4 infantry
                Germans defend with 1 aaGun and 2 infantry
                    Russians roll dice for 1 artillery and 4 infantry in Bessarabia, round 2 : 0/5 hits, 1.17 expected hits
                    Germans roll dice for 1 aaGun and 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery and 4 infantry in Bessarabia, round 3 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 1 aaGun and 2 infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the Germans lost in Bessarabia
                    Russians roll dice for 1 artillery and 4 infantry in Bessarabia, round 4 : 0/5 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in Bessarabia, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                    Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 5 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Bessarabia, round 5 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 6 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Bessarabia, round 6 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 aaGun and 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 mech_infantrys moved from Western Ukraine to Bryansk
            16 armour moved from Western Ukraine to Bryansk
            12 infantry moved from Western Ukraine to Bryansk
            4 aaGuns and 9 artilleries moved from Western Ukraine to Bryansk
            1 armour and 2 mech_infantrys moved from Ukraine to Bryansk
            1 fighter moved from Belarus to Bryansk
            1 tactical_bomber moved from Archangel to Vologda
            1 fighter moved from Archangel to Vologda
            1 infantry moved from Russia to Bryansk
            3 mech_infantrys moved from Volgograd to Turkmenistan
            2 infantry moved from Novosibirsk to Vologda
            2 aaGuns and 16 infantry moved from Novosibirsk to Kazakhstan
            1 infantry moved from Northwest Persia to Caucasus
    
        Place Units - Russians
            3 artilleries and 4 infantry placed in Russia
            2 mech_infantrys placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.00
    Russians : -2.83
    

    Savegame

  • 25

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            8 mech_infantrys moved from Yunnan to India
            7 artilleries, 12 infantry and 2 mech_infantrys moved from Burma to India
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Suiyuyan to Shensi
            2 bombers moved from Kwangsi to Shensi
            1 mech_infantry moved from Kweichow to Sikang
            1 bomber moved from Kwangsi to Sikang
            6 infantry moved from French Indo China to 36 Sea Zone
            6 infantry and 3 transports moved from 36 Sea Zone to 42 Sea Zone
            6 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
            1 destroyer moved from 37 Sea Zone to 79 Sea Zone
            1 submarine moved from 55 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine and 3 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 3 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 79 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 79 Sea Zone
                Japanese win, taking 79 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 fighter, 6 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Java, round 2 : 4/8 hits, 2,17 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Sikang
                Japanese attack with 1 bomber and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Sikang, round 2 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Japanese win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 2 bombers and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Shensi, round 2 : 2/4 hits, 1,67 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in India
                Japanese attack with 7 artilleries, 12 infantry and 10 mech_infantrys
                British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 7 artilleries, 12 infantry and 10 mech_infantrys in India, round 2 : 10/29 hits, 7,17 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in India
                Japanese captures 6PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 7 artilleries, 11 infantry and 10 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Sikang to Kwangsi
            2 bombers moved from Shensi to Kwangsi
            2 mech_infantrys moved from Kweichow to Burma
            3 mech_infantrys moved from Anhwe to Yunnan
            3 mech_infantrys moved from Kiangsu to Kweichow
            3 mech_infantrys moved from Manchuria to Anhwe
            2 battleships, 2 carriers and 2 cruisers moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            2 fighters moved from Kwangsi to 42 Sea Zone
            3 fighters and 3 tactical_bombers moved from Burma to Kwangsi
            1 aaGun moved from Burma to India
    
        Place Units - Japanese
            3 mech_infantrys placed in Manchuria
            1 armour and 2 mech_infantrys placed in Kiangsu
            2 artilleries and 1 infantry placed in French Indo China
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    Chinese : 1,00
    UK_Pacific : 0,67
    Japanese : 5,83
    

    Savegame

  • 19

    TripleA Move Summary: Americans round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 6 infantry and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            6 bombers moved from West India to 42 Sea Zone
            1 battleship, 2 carriers, 3 cruisers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    

    Savegame

  • 19

    OOL sz 42, do you submerge sub?

  • 25

    What a mistake i just made, didnt see those bombers.

    Submerge the sub

  • 19

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 6 infantry and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            6 bombers moved from West India to 42 Sea Zone
            1 battleship, 2 carriers, 3 cruisers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - Americans
            Battle in Celebes
            Battle in Philippines
                Americans attack with 1 armour and 1 infantry
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 1 armour and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Philippines
                Americans win, taking Celebes from Japanese, taking Philippines from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 42 Sea Zone
                Americans attack with 1 battleship, 6 bombers, 2 carriers, 3 cruisers, 4 fighters and 1 tactical_bomber
                Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 1 battleship, 6 bombers, 2 carriers, 3 cruisers, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 10/15 hits, 8.83 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports in 42 Sea Zone, round 2 : 5/12 hits, 6.17 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    1 tactical_bomber owned by the Japanese, 2 cruisers owned by the Americans, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone
                    Americans roll dice for 1 battleship, 6 bombers, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 7/12 hits, 7.33 expected hits
                    Japanese roll dice for 2 battleships, 2 cruisers, 3 fighters and 3 transports in 42 Sea Zone, round 3 : 4/7 hits, 4.33 expected hits
                    3 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 battleships owned by the Japanese, 2 carriers owned by the Americans and 2 cruisers owned by the Japanese lost in 42 Sea Zone
                    3 transports owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 6 bombers, 1 cruiser and 3 fighters remaining. Battle score for attacker is 105
                Casualties for Americans: 2 carriers, 2 cruisers, 1 fighter and 1 tactical_bomber
                Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports
    
        Non Combat Move - Americans
            6 bombers moved from 42 Sea Zone to Western Australia
            3 fighters moved from 42 Sea Zone to Western Australia
            2 submarines moved from 26 Sea Zone to 54 Sea Zone
            2 carriers, 2 fighters and 3 submarines moved from 106 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 3 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 106 Sea Zone to 91 Sea Zone
            1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Central United States to Western United States
            1 aaGun moved from Central United States to Western United States
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 83 Sea Zone: 2 infantry and 1 transport
            EDIT: Adding units owned by Americans to 70 Sea Zone: 2 infantry and 1 transport
            EDIT: Turning off Edit Mode
            2 destroyers and 3 transports placed in 101 Sea Zone
            6 infantry placed in Central United States
            1 carrier placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.17
    Japanese : -1.83
    

    Savegame

  • 19

    TripleA Move Summary: Chinese round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Shensi
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Tsinghai to Shensi
    

    Savegame

  • 19

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Shensi
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                 retreated to Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.50
    Japanese : 1.33
    

    Savegame

  • 19

    TripleA Move Summary: British round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - British
            British buy 1 airfield, 1 cruiser, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters and 1 tactical_bomber moved from West India to 79 Sea Zone
            1 destroyer moved from 71 Sea Zone to 79 Sea Zone
    

    Savegame

  • 19

    TripleA Manual Gamesave Post: Italians round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
    

    Combat Hit Differential Summary :

    Savegame

  • 25

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 11 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Yugoslavia to Albania
                  Italians take Albania from British
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 mech_infantry moved from Yugoslavia to Eastern Poland
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 19

    TripleA Move Summary: ANZAC round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 airfield and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
    

    Savegame

  • 19

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 airfield and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 cruiser moved from 54 Sea Zone to 37 Sea Zone
            1 armour moved from Queensland to Western Australia
            1 fighter moved from Queensland to Western Australia
            1 aaGun, 2 fighters and 1 infantry moved from West India to Eastern Persia
    
        Place Units - ANZAC
            1 airfield placed in Western Australia
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 19

    TripleA Move Summary: French round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Combat Move - French
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Alexandria to Egypt
            2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from West India to Eastern Persia
    

    Savegame

  • 19

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 airfield and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 cruiser moved from 54 Sea Zone to 37 Sea Zone
            1 armour moved from Queensland to Western Australia
            1 fighter moved from Queensland to Western Australia
            1 aaGun, 2 fighters and 1 infantry moved from West India to Eastern Persia
    
        Place Units - ANZAC
            1 airfield placed in Western Australia
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
    
        Combat Move - French
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Alexandria to Egypt
            2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from West India to Eastern Persia
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 25

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Baltic States to Belarus
            1 infantry moved from Eastern Poland to Western Ukraine
            4 infantry moved from Eastern Poland to Bessarabia
            2 mech_infantrys moved from Novgorod to Archangel
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
            1 bomber moved from Germany to Belarus
            1 bomber moved from Germany to Western Ukraine
            1 bomber moved from Germany to Bessarabia
            1 bomber moved from Western Germany to Bessarabia
            3 bombers moved from Western Germany to 110 Sea Zone
            2 fighters moved from 112 Sea Zone to 110 Sea Zone
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 3 bombers, 2 fighters and 1 submarine
                British defend with 1 cruiser and 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 3 bombers and 2 fighters in 110 Sea Zone, round 2 : 3/5 hits, 3,00 expected hits
                    British roll dice for 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 110 Sea Zone
                Germans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 14
                Casualties for Germans: 1 submarine
                Casualties for British: 1 cruiser and 1 destroyer
            Battle in Bessarabia
                Germans attack with 2 bombers and 4 infantry
                Russians defend with 1 artillery and 3 infantry
                    Germans roll dice for 2 bombers and 4 infantry in Bessarabia, round 2 : 1/6 hits, 2,00 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans roll dice for 2 bombers and 3 infantry in Bessarabia, round 3 : 3/5 hits, 1,83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 3 : 3/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Bessarabia
                Germans win with 2 bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 4 infantry
                Casualties for Russians: 1 artillery and 3 infantry
            Battle in Western Ukraine
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 2 mech_infantrys
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Russians: 2 mech_infantrys
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Archangel to Eastern Poland
            2 fighters moved from Eastern Poland to Western Germany
            1 bomber moved from Western Ukraine to Germany
            1 bomber moved from Belarus to Germany
            2 fighters moved from 110 Sea Zone to 112 Sea Zone
            3 bombers moved from 110 Sea Zone to Western Germany
            2 bombers moved from Bessarabia to Germany
            6 infantry moved from Baltic States to Eastern Poland
            1 mech_infantry moved from Novgorod to Eastern Poland
            5 infantry moved from Poland to Eastern Poland
            2 infantry moved from Western Germany to France
            8 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Greece to Romania
            1 infantry moved from Greece to Bulgaria
    
        Place Units - Germans
            1 fighter placed in Western Germany
            2 fighters placed in 112 Sea Zone
            5 mech_infantrys placed in Germany
            3 infantry placed in Novgorod
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    British : 0,17
    Russians : 1,00
    

    Savegame

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