Scramble to sz114, thanks
19L G40 Sovietishcat (Allies +6) vs Lebowsky (Axis)
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 8 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland 1 fighter moved from Western Australia to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from 76 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to 81 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Move Summary: French round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Combat Move - French 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from Tobruk to Alexandria 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Egypt to 81 Sea Zone 1 infantry moved from Libya to Tobruk -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 8 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland 1 fighter moved from Western Australia to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from 76 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to 81 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 18 PUs Combat Move - French 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from Tobruk to Alexandria 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Egypt to 81 Sea Zone 1 infantry moved from Libya to Tobruk Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Move Summary: Germans round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 bombers and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Belarus 1 infantry moved from Baltic States to Belarus 1 infantry moved from Eastern Poland to Bessarabia 1 bomber moved from Western Germany to Bessarabia 2 bombers moved from Eastern Poland to Belarus 2 submarines moved from 112 Sea Zone to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 3 fighters moved from Western Germany to 110 Sea Zone 1 infantry moved from Eastern Poland to Bessarabia Combat - Germans -
I will just assume no scramble, not a good choice in my opinion
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 bombers and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Belarus 1 infantry moved from Baltic States to Belarus 1 infantry moved from Eastern Poland to Bessarabia 1 bomber moved from Western Germany to Bessarabia 2 bombers moved from Eastern Poland to Belarus 2 submarines moved from 112 Sea Zone to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 3 fighters moved from Western Germany to 110 Sea Zone 1 infantry moved from Eastern Poland to Bessarabia Combat - Germans Battle in 110 Sea Zone Germans attack with 5 fighters, 2 submarines and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 5 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 5 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Bessarabia Germans attack with 1 bomber and 2 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Belarus Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Belarus to Western Germany 1 bomber moved from Bessarabia to Germany 9 armour and 18 mech_infantrys moved from Eastern Poland to Bulgaria 1 artillery moved from Novgorod to Baltic States 7 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 4 aaGuns moved from Germany to Poland 1 infantry moved from Yugoslavia to Bulgaria 3 mech_infantrys moved from Western Germany to Poland 2 fighters moved from 110 Sea Zone to 112 Sea Zone 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 submarine moved from 111 Sea Zone to 124 Sea Zone Place Units - Germans 3 bombers placed in Western Germany 3 infantry placed in Novgorod 5 infantry placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Germans : -1,50 British : -0,33 Russians : -0,67 -
TripleA Move Summary: Russians round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Western Ukraine to Bessarabia 1 mech_infantry moved from Bryansk to Bessarabia 1 fighter moved from Russia to Bessarabia 1 tactical_bomber moved from Russia to Bessarabia 3 infantry moved from Bryansk to Belarus 1 fighter moved from Russia to Belarus -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Western Ukraine to Bessarabia 1 mech_infantry moved from Bryansk to Bessarabia 1 fighter moved from Russia to Bessarabia 1 tactical_bomber moved from Russia to Bessarabia 3 infantry moved from Bryansk to Belarus 1 fighter moved from Russia to Belarus Combat - Russians Battle in Bessarabia Russians attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 3 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Belarus Russians attack with 1 fighter and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Bessarabia to Western Ukraine 14 armour and 2 mech_infantrys moved from Bryansk to Western Ukraine 17 infantry moved from Bryansk to Western Ukraine 4 aaGuns moved from Bryansk to Western Ukraine 10 artilleries moved from Bryansk to Western Ukraine 2 armour moved from Russia to Western Ukraine 4 artilleries and 3 infantry moved from Russia to Bryansk 1 fighter moved from Belarus to Western Ukraine 2 aaGuns and 18 infantry moved from Timguska to Novosibirsk 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies Place Units - Russians 1 armour and 2 mech_infantrys placed in Ukraine 1 infantry and 2 mech_infantrys placed in Russia 3 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans : -1.00 Russians : -0.17 -
@lebowsky said in 19L G40 Sovietishcat (Allies +6) vs Lebowsky (Axis):
I will just assume no scramble, not a good choice in my opinion
That’s correct
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 airfield, 1 harbour, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Hopei to Chahar 1 infantry moved from Hopei to Shensi 1 bomber moved from Yunnan to Chahar 1 bomber moved from Yunnan to Shensi 1 bomber moved from Japan to Chahar 1 submarine moved from 37 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone Combat - Japanese Battle in 55 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Chahar Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Chahar, round 2 : 2/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Chahar to Kwangsi 1 bomber moved from Shensi to Kwangsi 1 aaGun, 4 artilleries, 3 fighters, 7 infantry and 3 tactical_bombers moved from Yunnan to Burma 2 artilleries and 5 infantry moved from Shan State to Burma 7 mech_infantrys moved from Kweichow to Yunnan 3 mech_infantrys moved from Anhwe to Yunnan 3 mech_infantrys moved from Kiangsu to Kweichow 3 mech_infantrys moved from Manchuria to Anhwe 2 infantry moved from Malaya to 37 Sea Zone 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kwangsi 2 fighters moved from Japan to Kwangsi 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 carriers moved from 35 Sea Zone to 36 Sea Zone 1 battleship and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone 2 transports moved from 37 Sea Zone to 36 Sea Zone 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 1 battleship and 1 cruiser moved from 41 Sea Zone to 36 Sea Zone 2 mech_infantrys moved from Yunnan to Burma Place Units - Japanese 2 infantry placed in Japan 3 mech_infantrys placed in Manchuria 3 mech_infantrys placed in Kiangsu 1 airfield and 3 infantry placed in French Indo China Japanese undo move 4. 3 infantry placed in French Indo China 1 airfield placed in Kwangsi 1 harbour placed in Hainan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Americans : -0,33 Chinese : -0,67 Japanese : 1,33 -
TripleA Move Summary: Americans round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 8 bombers moved from Cyprus to Iraq 1 bomber moved from Urals to Iraq -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 8 bombers moved from Cyprus to Iraq 1 bomber moved from Urals to Iraq Combat - Americans Battle in Iraq Americans attack with 9 bombers Neutral_Axis defend with 3 infantry Americans roll dice for 9 bombers in Iraq, round 2 : 6/9 hits, 6.00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 3 bombers owned by the Americans lost in Iraq Americans win with 6 bombers remaining. Battle score for attacker is -27 Casualties for Americans: 3 bombers Casualties for Neutral_Axis: 3 infantry Non Combat Move - Americans 6 bombers moved from Iraq to West India 1 battleship, 2 carriers and 3 cruisers moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 54 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Queensland to 54 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 artillery, 2 carriers, 2 fighters, 3 infantry, 2 mech_infantrys, 3 submarines and 3 transports moved from 101 Sea Zone to 106 Sea Zone Place Units - Americans 1 armour and 1 infantry placed in Central United States 2 fighters placed in Eastern United States 3 destroyers and 1 transport placed in 101 Sea Zone 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans : 0.00 Neutral_Axis : 2.00 -
TripleA Move Summary: Chinese round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi 3 infantry moved from Tsinghai to Sikang -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi 3 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 infantry in Sikang, round 4 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUsCombat Hit Differential Summary :
Chinese : 0.17 Japanese : 0.67 -
TripleA Move Summary: British round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Combat Move - British 1 mech_infantry moved from Persia to Iraq British take Iraq from Neutral_Axis 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 infantry moved from Greece to Albania British take Albania from Italians -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 8 bombers moved from Cyprus to Iraq 1 bomber moved from Urals to Iraq Combat - Americans Battle in Iraq Americans attack with 9 bombers Neutral_Axis defend with 3 infantry Americans roll dice for 9 bombers in Iraq, round 2 : 6/9 hits, 6.00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 3 bombers owned by the Americans lost in Iraq Americans win with 6 bombers remaining. Battle score for attacker is -27 Casualties for Americans: 3 bombers Casualties for Neutral_Axis: 3 infantry Non Combat Move - Americans 6 bombers moved from Iraq to West India 1 battleship, 2 carriers and 3 cruisers moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 54 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Queensland to 54 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 artillery, 2 carriers, 2 fighters, 3 infantry, 2 mech_infantrys, 3 submarines and 3 transports moved from 101 Sea Zone to 106 Sea Zone Place Units - Americans 1 armour and 1 infantry placed in Central United States 2 fighters placed in Eastern United States 3 destroyers and 1 transport placed in 101 Sea Zone 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 106 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi 3 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 infantry in Sikang, round 4 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 mech_infantry moved from Persia to Iraq British take Iraq from Neutral_Axis 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 infantry moved from Greece to Albania British take Albania from Italians Combat - British Non Combat Move - British 3 aaGuns, 5 artilleries, 17 infantry and 1 tactical_bomber moved from India to West India 2 infantry moved from Eastern Persia to West India 1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 battleship and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone 2 destroyers moved from 99 Sea Zone to 98 Sea Zone 1 aaGun moved from Cyprus to 99 Sea Zone 1 aaGun and 2 transports moved from 99 Sea Zone to 98 Sea Zone 1 aaGun moved from 98 Sea Zone to Egypt 1 fighter moved from Persia to Egypt 1 fighter moved from Cyprus to Egypt 2 fighters moved from Persia to West India Place Units - British 1 destroyer placed in 71 Sea Zone 1 factory_minor placed in Egypt 1 fighter and 2 mech_infantrys placed in Persia Turning on Edit Mode EDIT: Removing units owned by British from 82 Sea Zone: 1 transport EDIT: Adding units owned by British to 71 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 98 Sea Zone: 2 transports EDIT: Adding units owned by British to 81 Sea Zone: 2 transports EDIT: Turning off Edit Mode Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 6 PUs Some Units in India change ownership: 1 mech_infantryCombat Hit Differential Summary :
Americans : 0.00 Chinese : 0.17 Neutral_Axis : 2.00 Japanese : 0.67 -
Thought it was your turn, im on it
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 bomber; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 mech_infantrys moved from Southern Italy to Yugoslavia Place Units - Italians 1 bomber placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
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TripleA Move Summary: ANZAC round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 4 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 4 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 1 aaGun, 2 fighters and 1 infantry moved from India to West India Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUsCombat Hit Differential Summary :





