19L G40 Sovietishcat (Allies +6) vs Lebowsky (Axis)

  • 19

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            3 mech_infantrys moved from New South Wales to Queensland
            2 artilleries and 3 infantry moved from South Australia to Queensland
            1 armour and 1 fighter moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 armour and 2 infantry placed in Queensland
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 19

    TripleA Move Summary: French round 8

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Combat Move - French
            2 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Persia to Northwest Persia
            1 infantry moved from Eastern Persia to Persia
    

    Savegame

  • 19

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            3 mech_infantrys moved from New South Wales to Queensland
            2 artilleries and 3 infantry moved from South Australia to Queensland
            1 armour and 1 fighter moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 armour and 2 infantry placed in Queensland
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Combat Move - French
            2 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Persia to Northwest Persia
            1 infantry moved from Eastern Persia to Persia
    
        Non Combat Move - French
            1 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 25

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery and 19 infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            2 infantry moved from Novgorod to Belarus
            1 infantry moved from Western Ukraine to Ukraine
            1 bomber moved from Novgorod to Ukraine
            3 bombers moved from Germany to Belarus
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from France to Normandy Bordeaux
            3 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            6 fighters moved from 112 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Novgorod to Smolensk
                  Germans take Smolensk from Russians
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 6 fighters and 1 submarine
                French defend with 1 destroyer; Americans defend with 2 transports
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 6 fighters in 110 Sea Zone, round 2 : 1/6 hits, 3,00 expected hits
                    Americans roll dice for 1 destroyer and 2 transports in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the French lost in 110 Sea Zone
                    2 transports owned by the Americans lost in 110 Sea Zone
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                Germans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 22
                Casualties for French: 1 destroyer
                Casualties for Americans: 2 transports
            Battle in Normandy Bordeaux
                Germans attack with 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Germans roll dice for 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/8 hits, 4,00 expected hits
                    British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
            Battle in Ukraine
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 2 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 3 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 3 bombers and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 3 bombers and 2 infantry in Belarus, round 2 : 4/5 hits, 2,33 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            3 bombers moved from Belarus to Germany
            1 bomber moved from Ukraine to Germany
            1 mech_infantry moved from Novgorod to Eastern Poland
            1 infantry moved from Yugoslavia to Bulgaria
            1 mech_infantry moved from Bessarabia to Western Ukraine
            9 mech_infantrys moved from Western Germany to Poland
            1 infantry moved from Western Germany to Switzerland
                  Germans take Switzerland from Neutral_True
            3 bombers moved from Normandy Bordeaux to Western Germany
            2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            6 fighters moved from 110 Sea Zone to Western Germany
            1 artillery moved from Western Germany to 112 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to France
            1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 112 Sea Zone to 113 Sea Zone
            1 artillery moved from 113 Sea Zone to Sweden
                  Germans take Sweden from Neutral_True
    
        Place Units - Germans
            3 infantry placed in Novgorod
            1 artillery and 9 infantry placed in Germany
            3 infantry placed in France
            4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Germans : -2,67
    British : -1,00
    Americans : -0,33
    Russians : -1,33
    

    Savegame

  • 25

    assumed no scramble on UK, 6 fighter vs 3 doesnt seem like a fair fight

  • 19

    TripleA Move Summary: Russians round 9

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
            1 mech_infantry moved from Volgograd to Kazakhstan
            1 fighter moved from Bryansk to Kazakhstan
            1 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Ukraine
            1 artillery and 1 infantry moved from Russia to Smolensk
            1 artillery and 1 infantry moved from Russia to Vologda
            1 fighter moved from Bryansk to Smolensk
            1 tactical_bomber moved from Bryansk to Ukraine
            1 infantry moved from Rostov to Ukraine
    

    Savegame

  • 19

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
            1 mech_infantry moved from Volgograd to Kazakhstan
            1 fighter moved from Bryansk to Kazakhstan
            1 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Ukraine
            1 artillery and 1 infantry moved from Russia to Smolensk
            1 artillery and 1 infantry moved from Russia to Vologda
            1 fighter moved from Bryansk to Smolensk
            1 tactical_bomber moved from Bryansk to Ukraine
            1 infantry moved from Rostov to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 3 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                Russians attack with 1 fighter and 1 mech_infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Kazakhstan
                 retreated to Kazakhstan
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -4
                Casualties for Russians: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Kazakhstan to Volgograd
            1 tactical_bomber moved from Ukraine to Bryansk
            1 infantry and 2 mech_infantrys moved from Russia to Bryansk
            1 infantry moved from Russia to Samara
            1 fighter moved from Smolensk to Bryansk
            3 mech_infantrys moved from Persia to Turkey
    
        Place Units - Russians
            1 armour and 4 mech_infantrys placed in Russia
            1 artillery and 1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -0.50
    Japanese : 0.67
    

    Savegame

  • 25

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
            1 mech_infantry moved from Novosibirsk to Urals
                  Japanese take Urals from Russians
            1 mech_infantry moved from Kansu to Samara
            1 mech_infantry moved from Kazakhstan to Caucasus
                  Japanese take Caucasus from Russians
            1 armour moved from Manchuria to Siberia
                  Japanese take Amur from Russians
                  Japanese take Siberia from Russians
            1 destroyer moved from 45 Sea Zone to 55 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 transport moved from 35 Sea Zone to 42 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 artilleries and 4 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 37 Sea Zone to 79 Sea Zone
            1 bomber moved from India to 80 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to 79 Sea Zone
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 bomber moved from Yunnan to Samara
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 armour and 1 mech_infantry moved from Kansu to Evenkiyskiy
                  Japanese take Timguska from Russians
                  Japanese take Evenkiyskiy from Russians
    
        Combat - Japanese
            Battle in 80 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 80 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Guam
            Battle in 79 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 79 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                    British roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 79 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 79 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 destroyer in 79 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 79 Sea Zone
                Japanese win, taking Guam from Americans, taking 79 Sea Zone from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Sumatra
                Japanese attack with 2 artilleries and 4 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 artilleries and 4 infantry in Sumatra, round 2 : 3/6 hits, 1,67 expected hits
                    ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Samara
                Japanese attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Japanese win, taking Samara from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 bomber moved from Samara to Kansu
            1 mech_infantry moved from Kweichow to Kansu
            2 mech_infantrys moved from Kweichow to Chahar
            2 mech_infantrys moved from Kiangsu to Chahar
            2 infantry moved from Manchuria to Amur
            1 aaGun, 7 artilleries and 13 infantry moved from India to West India
            15 mech_infantrys moved from Burma to West India
            1 bomber moved from 80 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from 79 Sea Zone to India
            2 carriers and 2 destroyers moved from 35 Sea Zone to 33 Sea Zone
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 33 Sea Zone
            1 destroyer moved from 36 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            1 carrier and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to Japan
    
        Place Units - Japanese
            3 infantry placed in India
            2 infantry placed in French Indo China
            Japanese undo move 2.
            1 infantry placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Manchuria
            1 mech_infantry placed in Kiangsu
            1 fighter placed in Japan
            1 carrier, 1 destroyer and 1 fighter placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 80 PUs; end with 80 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    British : -0,67
    Americans : -0,17
    ANZAC : 0,33
    Russians : -0,33
    Japanese : 0,83
    

    Savegame

  • 19

    TripleA Move Summary: Americans round 9

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 2 factory_minors, 8 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 mech_infantry moved from Colombia to Peru
                  Americans take Peru from Neutral_True
            1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 65 Sea Zone
            1 artillery and 1 infantry moved from 65 Sea Zone to Chile
            3 artilleries and 4 infantry moved from Spain to Normandy Bordeaux
            2 infantry moved from Spain to Southern France
            2 bombers moved from Egypt to France
            2 bombers moved from Egypt to Northern Italy
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone
            2 infantry moved from 65 Sea Zone to Chile
            1 artillery and 7 infantry moved from Central United States to 101 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from 91 Sea Zone to Southern France
            1 bomber moved from Egypt to Normandy Bordeaux
            1 bomber moved from Egypt to Southern France
    

    Savegame

  • 19

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 2 factory_minors, 8 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 mech_infantry moved from Colombia to Peru
                  Americans take Peru from Neutral_True
            1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 65 Sea Zone
            1 artillery and 1 infantry moved from 65 Sea Zone to Chile
            3 artilleries and 4 infantry moved from Spain to Normandy Bordeaux
            2 infantry moved from Spain to Southern France
            2 bombers moved from Egypt to France
            2 bombers moved from Egypt to Northern Italy
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone
            2 infantry moved from 65 Sea Zone to Chile
            1 artillery and 7 infantry moved from Central United States to 101 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from 91 Sea Zone to Southern France
            1 bomber moved from Egypt to Normandy Bordeaux
            1 bomber moved from Egypt to Southern France
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/2 hits, 0.33 expected hits
                Bombing raid in Northern Italy rolls: 7,5 and causes: 12 damage to unit: factory_major
                Bombing raid in Northern Italy causes 12 damage total. 
            Strategic bombing raid in France
                    AA fire in France : 0/2 hits, 0.33 expected hits
                Bombing raid in France rolls: 3,7 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in Normandy Bordeaux
                Americans attack with 3 artilleries, 1 bomber and 4 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 3 artilleries, 1 bomber and 4 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 2.83 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 3 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in 110 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Chile
                Americans attack with 1 artillery and 3 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 artillery and 3 infantry in Chile, round 2 : 0/4 hits, 1.00 expected hits
                    Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Chile
                    Americans roll dice for 1 artillery and 2 infantry in Chile, round 3 : 1/3 hits, 0.83 expected hits
                    Neutral_True roll dice for 2 infantry in Chile, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Chile
                    Americans roll dice for 1 artillery in Chile, round 4 : 1/1 hits, 0.33 expected hits
                    Neutral_True roll dice for 1 infantry in Chile, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans and 1 infantry owned by the Neutral_True lost in Chile
                Neutral_True win with no units remaining. Battle score for attacker is -7
                Casualties for Americans: 1 artillery and 3 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Southern France
                Americans attack with 1 bomber, 2 fighters and 2 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Southern France, round 2 : 1/5 hits, 2.00 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Southern France to Spain
            1 bomber moved from Normandy Bordeaux to Spain
            2 bombers moved from Northern Italy to Spain
            2 bombers moved from France to Spain
            2 fighters moved from Southern France to Spain
            2 fighters moved from 110 Sea Zone to Spain
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 7 infantry moved from 91 Sea Zone to Spain
            1 fighter moved from Queensland to Hawaiian Islands
            1 carrier, 1 destroyer, 2 fighters and 4 submarines moved from 26 Sea Zone to 10 Sea Zone
            1 bomber moved from Western United States to Hawaiian Islands
            2 infantry moved from Saudi Arabia to Iraq
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Spain
            1 factory_minor placed in Saudi Arabia
            1 destroyer and 3 submarines placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            8 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    Italians : -0.33
    AA fire in France : : -0.33
    Americans : 0.67
    Neutral_True : 2.33
    AA fire in Northern Italy : : -0.33
    

    Savegame

  • 19

    TripleA Move Summary: British round 9

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - British
            British buy 4 armour, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 mech_infantry moved from Turkey to Greece
                  British take Greece from Germans
            1 armour, 1 infantry and 2 mech_infantrys moved from Persia to Eastern Persia
            3 fighters moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from Gibraltar to Normandy Bordeaux
            1 fighter moved from Iraq to Egypt
            2 fighters and 1 tactical_bomber moved from Iraq to Persia
    

    Savegame

  • 19

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 2 factory_minors, 8 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 mech_infantry moved from Colombia to Peru
                  Americans take Peru from Neutral_True
            1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 65 Sea Zone
            1 artillery and 1 infantry moved from 65 Sea Zone to Chile
            3 artilleries and 4 infantry moved from Spain to Normandy Bordeaux
            2 infantry moved from Spain to Southern France
            2 bombers moved from Egypt to France
            2 bombers moved from Egypt to Northern Italy
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone
            2 infantry moved from 65 Sea Zone to Chile
            1 artillery and 7 infantry moved from Central United States to 101 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from 91 Sea Zone to Southern France
            1 bomber moved from Egypt to Normandy Bordeaux
            1 bomber moved from Egypt to Southern France
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/2 hits, 0.33 expected hits
                Bombing raid in Northern Italy rolls: 7,5 and causes: 12 damage to unit: factory_major
                Bombing raid in Northern Italy causes 12 damage total. 
            Strategic bombing raid in France
                    AA fire in France : 0/2 hits, 0.33 expected hits
                Bombing raid in France rolls: 3,7 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in Normandy Bordeaux
                Americans attack with 3 artilleries, 1 bomber and 4 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 3 artilleries, 1 bomber and 4 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 2.83 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 3 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in 110 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Chile
                Americans attack with 1 artillery and 3 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 artillery and 3 infantry in Chile, round 2 : 0/4 hits, 1.00 expected hits
                    Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Chile
                    Americans roll dice for 1 artillery and 2 infantry in Chile, round 3 : 1/3 hits, 0.83 expected hits
                    Neutral_True roll dice for 2 infantry in Chile, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Chile
                    Americans roll dice for 1 artillery in Chile, round 4 : 1/1 hits, 0.33 expected hits
                    Neutral_True roll dice for 1 infantry in Chile, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans and 1 infantry owned by the Neutral_True lost in Chile
                Neutral_True win with no units remaining. Battle score for attacker is -7
                Casualties for Americans: 1 artillery and 3 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Southern France
                Americans attack with 1 bomber, 2 fighters and 2 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Southern France, round 2 : 1/5 hits, 2.00 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Southern France to Spain
            1 bomber moved from Normandy Bordeaux to Spain
            2 bombers moved from Northern Italy to Spain
            2 bombers moved from France to Spain
            2 fighters moved from Southern France to Spain
            2 fighters moved from 110 Sea Zone to Spain
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 7 infantry moved from 91 Sea Zone to Spain
            1 fighter moved from Queensland to Hawaiian Islands
            1 carrier, 1 destroyer, 2 fighters and 4 submarines moved from 26 Sea Zone to 10 Sea Zone
            1 bomber moved from Western United States to Hawaiian Islands
            2 infantry moved from Saudi Arabia to Iraq
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Spain
            1 factory_minor placed in Saudi Arabia
            1 destroyer and 3 submarines placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            8 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 4 armour, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 mech_infantry moved from Turkey to Greece
                  British take Greece from Germans
            1 armour, 1 infantry and 2 mech_infantrys moved from Persia to Eastern Persia
            3 fighters moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from Gibraltar to Normandy Bordeaux
            1 fighter moved from Iraq to Egypt
            2 fighters and 1 tactical_bomber moved from Iraq to Persia
    
        Combat - British
    
        Non Combat Move - British
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Turkey
            3 armour placed in Persia
            1 armour and 2 mech_infantrys placed in Iraq
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0.83
    Italians : -0.33
    AA fire in France : : -0.33
    Americans : 0.67
    Neutral_True : 2.33
    AA fire in Northern Italy : : -0.33
    

    Production/PUs Summary :

    Germans : 48 / 66
    Russians : 18 / 26
    Japanese : 80 / 90
    Americans : 63 / 83
    Chinese : 0 / 3
    British : 37 / 42
    UK_Pacific : 0 / 0
    Italians : 11 / 14
    ANZAC : 10 / 14
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 7 / 0
    

    Savegame

  • 19

    TripleA Manual Gamesave Post: UK_Pacific round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 2 factory_minors, 8 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 mech_infantry moved from Colombia to Peru
                  Americans take Peru from Neutral_True
            1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 65 Sea Zone
            1 artillery and 1 infantry moved from 65 Sea Zone to Chile
            3 artilleries and 4 infantry moved from Spain to Normandy Bordeaux
            2 infantry moved from Spain to Southern France
            2 bombers moved from Egypt to France
            2 bombers moved from Egypt to Northern Italy
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone
            2 infantry moved from 65 Sea Zone to Chile
            1 artillery and 7 infantry moved from Central United States to 101 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from 91 Sea Zone to Southern France
            1 bomber moved from Egypt to Normandy Bordeaux
            1 bomber moved from Egypt to Southern France
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/2 hits, 0.33 expected hits
                Bombing raid in Northern Italy rolls: 7,5 and causes: 12 damage to unit: factory_major
                Bombing raid in Northern Italy causes 12 damage total. 
            Strategic bombing raid in France
                    AA fire in France : 0/2 hits, 0.33 expected hits
                Bombing raid in France rolls: 3,7 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in Normandy Bordeaux
                Americans attack with 3 artilleries, 1 bomber and 4 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 3 artilleries, 1 bomber and 4 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 2.83 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 3 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in 110 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Chile
                Americans attack with 1 artillery and 3 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 artillery and 3 infantry in Chile, round 2 : 0/4 hits, 1.00 expected hits
                    Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Chile
                    Americans roll dice for 1 artillery and 2 infantry in Chile, round 3 : 1/3 hits, 0.83 expected hits
                    Neutral_True roll dice for 2 infantry in Chile, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Chile
                    Americans roll dice for 1 artillery in Chile, round 4 : 1/1 hits, 0.33 expected hits
                    Neutral_True roll dice for 1 infantry in Chile, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans and 1 infantry owned by the Neutral_True lost in Chile
                Neutral_True win with no units remaining. Battle score for attacker is -7
                Casualties for Americans: 1 artillery and 3 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Southern France
                Americans attack with 1 bomber, 2 fighters and 2 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Southern France, round 2 : 1/5 hits, 2.00 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Southern France to Spain
            1 bomber moved from Normandy Bordeaux to Spain
            2 bombers moved from Northern Italy to Spain
            2 bombers moved from France to Spain
            2 fighters moved from Southern France to Spain
            2 fighters moved from 110 Sea Zone to Spain
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 7 infantry moved from 91 Sea Zone to Spain
            1 fighter moved from Queensland to Hawaiian Islands
            1 carrier, 1 destroyer, 2 fighters and 4 submarines moved from 26 Sea Zone to 10 Sea Zone
            1 bomber moved from Western United States to Hawaiian Islands
            2 infantry moved from Saudi Arabia to Iraq
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Spain
            1 factory_minor placed in Saudi Arabia
            1 destroyer and 3 submarines placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            8 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 4 armour, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 mech_infantry moved from Turkey to Greece
                  British take Greece from Germans
            1 armour, 1 infantry and 2 mech_infantrys moved from Persia to Eastern Persia
            3 fighters moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from Gibraltar to Normandy Bordeaux
            1 fighter moved from Iraq to Egypt
            2 fighters and 1 tactical_bomber moved from Iraq to Persia
    
        Combat - British
    
        Non Combat Move - British
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Turkey
            3 armour placed in Persia
            1 armour and 2 mech_infantrys placed in Iraq
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 26 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 10 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.83
    Italians : -0.33
    AA fire in France : : -0.33
    Americans : 0.67
    Neutral_True : 2.33
    AA fire in Northern Italy : : -0.33
    

    Savegame

  • 25

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 3 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 mech_infantrys moved from Southern Italy to Southern France
            3 fighters moved from Southern Italy to Southern France
            1 infantry moved from Albania to Greece
            1 bomber moved from Southern Italy to Greece
            1 artillery moved from Albania to Greece
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in Greece
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Greece, round 2 : 1/3 hits, 1,33 expected hits
                    British roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Greece
                Italians win, taking Greece from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Southern France
                Italians attack with 3 fighters and 2 mech_infantrys
                Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians roll dice for 3 fighters and 2 mech_infantrys in Southern France, round 2 : 2/5 hits, 1,83 expected hits
                    Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Italians and 2 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Italians: 1 mech_infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Italians
            3 fighters moved from Southern France to Southern Italy
            1 mech_infantry moved from Romania to Yugoslavia
            1 armour and 1 mech_infantry moved from Western Ukraine to Romania
            1 bomber moved from Greece to Southern Italy
    
        Place Units - Italians
            3 mech_infantrys placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,17
    British : -0,33
    Americans : 0,33
    

    Savegame

  • 19

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Hawaiian Islands
            1 infantry moved from Queensland to New South Wales
            1 artillery moved from Queensland to New South Wales
            2 fighters moved from Egypt to Gibraltar
    
        Place Units - ANZAC
            1 fighter and 1 mech_infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 19

    TripleA Move Summary: French round 9

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            3 infantry moved from Northwest Persia to Turkey
            1 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from Gibraltar to Normandy Bordeaux
    

    Savegame

  • 19

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Hawaiian Islands
            1 infantry moved from Queensland to New South Wales
            1 artillery moved from Queensland to New South Wales
            2 fighters moved from Egypt to Gibraltar
    
        Place Units - ANZAC
            1 fighter and 1 mech_infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            3 infantry moved from Northwest Persia to Turkey
            1 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from Gibraltar to Normandy Bordeaux
    
        Non Combat Move - French
            1 infantry moved from Persia to Northwest Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 25

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 60 PUs; 
            Germans buy 3 artilleries and 16 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Germany to Smolensk
            2 infantry moved from Belarus to Smolensk
            1 artillery and 6 infantry moved from France to Normandy Bordeaux
            3 bombers and 8 fighters moved from Western Germany to Normandy Bordeaux
            2 bombers moved from Germany to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 0/4 hits, 1,67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 3 : 2/3 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win with 2 bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 5 bombers, 8 fighters, 6 infantry and 1 tactical_bomber
                British defend with 4 fighters; French defend with 1 fighter; Americans defend with 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry
                    Germans roll dice for 1 artillery, 5 bombers, 8 fighters, 6 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 11/21 hits, 9,50 expected hits
                    Americans roll dice for 3 artilleries, 5 fighters and 4 infantry in Normandy Bordeaux, round 2 : 6/12 hits, 5,67 expected hits
                    6 infantry owned by the Germans, 4 infantry owned by the Americans, 3 artilleries owned by the Americans, 1 fighter owned by the French and 3 fighters owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery, 5 bombers, 8 fighters and 1 tactical_bomber in Normandy Bordeaux, round 3 : 8/15 hits, 8,33 expected hits
                    Americans roll dice for 1 fighter in Normandy Bordeaux, round 3 : 1/1 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 fighter owned by the British lost in Normandy Bordeaux
                Germans win with 5 bombers, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 52
                Casualties for Germans: 1 artillery and 6 infantry
                Casualties for Americans: 3 artilleries and 4 infantry
                Casualties for British: 4 fighters
                Casualties for French: 1 fighter
    
        Non Combat Move - Germans
            3 infantry moved from Switzerland to France
            4 infantry moved from Western Germany to France
            1 artillery and 3 infantry moved from Sweden to 113 Sea Zone
            1 artillery and 3 infantry moved from 113 Sea Zone to Western Germany
            2 bombers moved from Smolensk to Novgorod
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Baltic States
            5 mech_infantrys moved from Poland to Western Ukraine
            1 artillery and 9 infantry moved from Germany to Poland
            4 mech_infantrys moved from Poland to Western Ukraine
            1 mech_infantry moved from Eastern Poland to Romania
            2 fighters moved from Normandy Bordeaux to France
            5 bombers, 6 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in France
            3 infantry placed in Novgorod
            1 artillery and 6 infantry placed in Germany
            6 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,00
    Americans : 0,67
    Russians : 0,67
    

    Savegame

  • 19

    TripleA Move Summary: Russians round 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 mech_infantry moved from Russia to Archangel
                  Russians take Archangel from Germans
            1 artillery and 1 infantry moved from Vologda to Samara
            1 fighter moved from Bryansk to Samara
            1 infantry moved from Dzavhan to Yenisey
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 infantry moved from Buyant-Uhaa to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Buyant-Uhaa to Central Mongolia
            1 infantry moved from Olgiy to Timguska
                  Russians take Timguska from Japanese
            1 infantry moved from Olgiy to Yenisey
            1 fighter moved from Volgograd to Greece
            3 mech_infantrys moved from Turkey to Greece
            1 artillery and 1 infantry moved from Volgograd to Caucasus
            1 tactical_bomber moved from Bryansk to Caucasus
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
    

    Savegame

  • 19

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 mech_infantry moved from Russia to Archangel
                  Russians take Archangel from Germans
            1 artillery and 1 infantry moved from Vologda to Samara
            1 fighter moved from Bryansk to Samara
            1 infantry moved from Dzavhan to Yenisey
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 infantry moved from Buyant-Uhaa to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Buyant-Uhaa to Central Mongolia
            1 infantry moved from Olgiy to Timguska
                  Russians take Timguska from Japanese
            1 infantry moved from Olgiy to Yenisey
            1 fighter moved from Volgograd to Greece
            3 mech_infantrys moved from Turkey to Greece
            1 artillery and 1 infantry moved from Volgograd to Caucasus
            1 tactical_bomber moved from Bryansk to Caucasus
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
    
        Combat - Russians
            Battle in Greece
                Russians attack with 1 fighter and 3 mech_infantrys
                Italians defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 fighter and 3 mech_infantrys in Greece, round 2 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Greece
                    Russians roll dice for 1 fighter and 2 mech_infantrys in Greece, round 3 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery in Greece, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 artillery owned by the Italians lost in Greece
                Russians win, taking Greece from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Russians: 2 mech_infantrys
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Samara
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 2 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 3 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Samara
                Russians win, taking Samara from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Caucasus
                Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Caucasus
                Russians win, taking Caucasus from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 fighter moved from Greece to Turkey
            1 tactical_bomber moved from Caucasus to Bryansk
            1 armour and 3 mech_infantrys moved from Russia to Bryansk
            1 fighter moved from Samara to Bryansk
            1 infantry moved from Ukraine to Bryansk
    
        Place Units - Russians
            1 armour and 5 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    Russians : -0.33
    Japanese : 0.00
    

    Savegame

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