Allied Bid of $40
sub sz98
mic Egypt
air base in Gibraltar
transport sz71
19L G40 Sovietishcat (Allies +6) vs Lebowsky (Axis)
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 mech_infantrys moved from New South Wales to Queensland 2 artilleries and 3 infantry moved from South Australia to Queensland 1 armour and 1 fighter moved from South Australia to Queensland Place Units - ANZAC 1 armour and 2 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Move Summary: French round 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Combat Move - French 2 infantry moved from Iraq to Northwest Persia 1 infantry moved from Persia to Northwest Persia 1 infantry moved from Eastern Persia to Persia -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 mech_infantrys moved from New South Wales to Queensland 2 artilleries and 3 infantry moved from South Australia to Queensland 1 armour and 1 fighter moved from South Australia to Queensland Place Units - ANZAC 1 armour and 2 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French 2 infantry moved from Iraq to Northwest Persia 1 infantry moved from Persia to Northwest Persia 1 infantry moved from Eastern Persia to Persia Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 19 infantry; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 2 infantry moved from Novgorod to Belarus 1 infantry moved from Western Ukraine to Ukraine 1 bomber moved from Novgorod to Ukraine 3 bombers moved from Germany to Belarus 1 submarine moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from France to Normandy Bordeaux 3 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 6 fighters moved from 112 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Novgorod to Smolensk Germans take Smolensk from Russians Combat - Germans Battle in 110 Sea Zone Germans attack with 6 fighters and 1 submarine French defend with 1 destroyer; Americans defend with 2 transports Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 6 fighters in 110 Sea Zone, round 2 : 1/6 hits, 3,00 expected hits Americans roll dice for 1 destroyer and 2 transports in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 110 Sea Zone 2 transports owned by the Americans lost in 110 Sea Zone Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 22 Casualties for French: 1 destroyer Casualties for Americans: 2 transports Battle in Normandy Bordeaux Germans attack with 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Germans roll dice for 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/8 hits, 4,00 expected hits British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry Battle in Ukraine Germans attack with 1 bomber and 1 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 3 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 3 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 3 bombers and 2 infantry in Belarus, round 2 : 4/5 hits, 2,33 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 3 bombers moved from Belarus to Germany 1 bomber moved from Ukraine to Germany 1 mech_infantry moved from Novgorod to Eastern Poland 1 infantry moved from Yugoslavia to Bulgaria 1 mech_infantry moved from Bessarabia to Western Ukraine 9 mech_infantrys moved from Western Germany to Poland 1 infantry moved from Western Germany to Switzerland Germans take Switzerland from Neutral_True 3 bombers moved from Normandy Bordeaux to Western Germany 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 6 fighters moved from 110 Sea Zone to Western Germany 1 artillery moved from Western Germany to 112 Sea Zone 1 artillery and 1 infantry moved from Western Germany to France 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 112 Sea Zone to 113 Sea Zone 1 artillery moved from 113 Sea Zone to Sweden Germans take Sweden from Neutral_True Place Units - Germans 3 infantry placed in Novgorod 1 artillery and 9 infantry placed in Germany 3 infantry placed in France 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Germans : -2,67 British : -1,00 Americans : -0,33 Russians : -1,33 -
assumed no scramble on UK, 6 fighter vs 3 doesnt seem like a fair fight
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TripleA Move Summary: Russians round 9
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 1 mech_infantry moved from Volgograd to Kazakhstan 1 fighter moved from Bryansk to Kazakhstan 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 1 artillery and 1 infantry moved from Russia to Smolensk 1 artillery and 1 infantry moved from Russia to Vologda 1 fighter moved from Bryansk to Smolensk 1 tactical_bomber moved from Bryansk to Ukraine 1 infantry moved from Rostov to Ukraine -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 1 mech_infantry moved from Volgograd to Kazakhstan 1 fighter moved from Bryansk to Kazakhstan 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 1 artillery and 1 infantry moved from Russia to Smolensk 1 artillery and 1 infantry moved from Russia to Vologda 1 fighter moved from Bryansk to Smolensk 1 tactical_bomber moved from Bryansk to Ukraine 1 infantry moved from Rostov to Ukraine Combat - Russians Battle in Ukraine Russians attack with 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter and 1 mech_infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Kazakhstan retreated to Kazakhstan Japanese win with 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for Russians: 1 mech_infantry Battle in Smolensk Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Kazakhstan to Volgograd 1 tactical_bomber moved from Ukraine to Bryansk 1 infantry and 2 mech_infantrys moved from Russia to Bryansk 1 infantry moved from Russia to Samara 1 fighter moved from Smolensk to Bryansk 3 mech_infantrys moved from Persia to Turkey Place Units - Russians 1 armour and 4 mech_infantrys placed in Russia 1 artillery and 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : -0.50 Japanese : 0.67 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 1 mech_infantry moved from Novosibirsk to Urals Japanese take Urals from Russians 1 mech_infantry moved from Kansu to Samara 1 mech_infantry moved from Kazakhstan to Caucasus Japanese take Caucasus from Russians 1 armour moved from Manchuria to Siberia Japanese take Amur from Russians Japanese take Siberia from Russians 1 destroyer moved from 45 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 transport moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 artilleries and 4 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 37 Sea Zone to 79 Sea Zone 1 bomber moved from India to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 79 Sea Zone 1 infantry moved from India to West India Japanese take West India from UK_Pacific 1 bomber moved from Yunnan to Samara 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 armour and 1 mech_infantry moved from Kansu to Evenkiyskiy Japanese take Timguska from Russians Japanese take Evenkiyskiy from Russians Combat - Japanese Battle in 80 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 80 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Guam Battle in 79 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 79 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits British roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 79 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 79 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits British roll dice for 1 destroyer in 79 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 79 Sea Zone Japanese win, taking Guam from Americans, taking 79 Sea Zone from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Sumatra Japanese attack with 2 artilleries and 4 infantry ANZAC defend with 2 infantry Japanese roll dice for 2 artilleries and 4 infantry in Sumatra, round 2 : 3/6 hits, 1,67 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Samara Japanese attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Japanese win, taking Samara from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 bomber moved from Samara to Kansu 1 mech_infantry moved from Kweichow to Kansu 2 mech_infantrys moved from Kweichow to Chahar 2 mech_infantrys moved from Kiangsu to Chahar 2 infantry moved from Manchuria to Amur 1 aaGun, 7 artilleries and 13 infantry moved from India to West India 15 mech_infantrys moved from Burma to West India 1 bomber moved from 80 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 79 Sea Zone to India 2 carriers and 2 destroyers moved from 35 Sea Zone to 33 Sea Zone 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 33 Sea Zone 1 destroyer moved from 36 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 carrier and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Japan Place Units - Japanese 3 infantry placed in India 2 infantry placed in French Indo China Japanese undo move 2. 1 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Manchuria 1 mech_infantry placed in Kiangsu 1 fighter placed in Japan 1 carrier, 1 destroyer and 1 fighter placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 80 PUs; end with 80 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
British : -0,67 Americans : -0,17 ANZAC : 0,33 Russians : -0,33 Japanese : 0,83 -
TripleA Move Summary: Americans round 9
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 destroyer, 2 factory_minors, 8 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 mech_infantry moved from Colombia to Peru Americans take Peru from Neutral_True 1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 65 Sea Zone 1 artillery and 1 infantry moved from 65 Sea Zone to Chile 3 artilleries and 4 infantry moved from Spain to Normandy Bordeaux 2 infantry moved from Spain to Southern France 2 bombers moved from Egypt to France 2 bombers moved from Egypt to Northern Italy 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone 2 infantry moved from 65 Sea Zone to Chile 1 artillery and 7 infantry moved from Central United States to 101 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from 91 Sea Zone to Southern France 1 bomber moved from Egypt to Normandy Bordeaux 1 bomber moved from Egypt to Southern France -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 destroyer, 2 factory_minors, 8 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 mech_infantry moved from Colombia to Peru Americans take Peru from Neutral_True 1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 65 Sea Zone 1 artillery and 1 infantry moved from 65 Sea Zone to Chile 3 artilleries and 4 infantry moved from Spain to Normandy Bordeaux 2 infantry moved from Spain to Southern France 2 bombers moved from Egypt to France 2 bombers moved from Egypt to Northern Italy 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone 2 infantry moved from 65 Sea Zone to Chile 1 artillery and 7 infantry moved from Central United States to 101 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from 91 Sea Zone to Southern France 1 bomber moved from Egypt to Normandy Bordeaux 1 bomber moved from Egypt to Southern France Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/2 hits, 0.33 expected hits Bombing raid in Northern Italy rolls: 7,5 and causes: 12 damage to unit: factory_major Bombing raid in Northern Italy causes 12 damage total. Strategic bombing raid in France AA fire in France : 0/2 hits, 0.33 expected hits Bombing raid in France rolls: 3,7 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Normandy Bordeaux Americans attack with 3 artilleries, 1 bomber and 4 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 3 artilleries, 1 bomber and 4 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 2.83 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 3 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in 110 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Chile Americans attack with 1 artillery and 3 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery and 3 infantry in Chile, round 2 : 0/4 hits, 1.00 expected hits Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Chile Americans roll dice for 1 artillery and 2 infantry in Chile, round 3 : 1/3 hits, 0.83 expected hits Neutral_True roll dice for 2 infantry in Chile, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Chile Americans roll dice for 1 artillery in Chile, round 4 : 1/1 hits, 0.33 expected hits Neutral_True roll dice for 1 infantry in Chile, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Neutral_True lost in Chile Neutral_True win with no units remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 3 infantry Casualties for Neutral_True: 2 infantry Battle in Southern France Americans attack with 1 bomber, 2 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Southern France, round 2 : 1/5 hits, 2.00 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from Southern France to Spain 1 bomber moved from Normandy Bordeaux to Spain 2 bombers moved from Northern Italy to Spain 2 bombers moved from France to Spain 2 fighters moved from Southern France to Spain 2 fighters moved from 110 Sea Zone to Spain 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 7 infantry moved from 91 Sea Zone to Spain 1 fighter moved from Queensland to Hawaiian Islands 1 carrier, 1 destroyer, 2 fighters and 4 submarines moved from 26 Sea Zone to 10 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 2 infantry moved from Saudi Arabia to Iraq 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 factory_minor placed in Spain 1 factory_minor placed in Saudi Arabia 1 destroyer and 3 submarines placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 8 infantry placed in Central United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Germans : -0.83 Italians : -0.33 AA fire in France : : -0.33 Americans : 0.67 Neutral_True : 2.33 AA fire in Northern Italy : : -0.33 -
TripleA Move Summary: British round 9
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - British British buy 4 armour, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 mech_infantry moved from Turkey to Greece British take Greece from Germans 1 armour, 1 infantry and 2 mech_infantrys moved from Persia to Eastern Persia 3 fighters moved from United Kingdom to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 1 fighter moved from Iraq to Egypt 2 fighters and 1 tactical_bomber moved from Iraq to Persia -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 destroyer, 2 factory_minors, 8 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 mech_infantry moved from Colombia to Peru Americans take Peru from Neutral_True 1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 65 Sea Zone 1 artillery and 1 infantry moved from 65 Sea Zone to Chile 3 artilleries and 4 infantry moved from Spain to Normandy Bordeaux 2 infantry moved from Spain to Southern France 2 bombers moved from Egypt to France 2 bombers moved from Egypt to Northern Italy 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone 2 infantry moved from 65 Sea Zone to Chile 1 artillery and 7 infantry moved from Central United States to 101 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from 91 Sea Zone to Southern France 1 bomber moved from Egypt to Normandy Bordeaux 1 bomber moved from Egypt to Southern France Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/2 hits, 0.33 expected hits Bombing raid in Northern Italy rolls: 7,5 and causes: 12 damage to unit: factory_major Bombing raid in Northern Italy causes 12 damage total. Strategic bombing raid in France AA fire in France : 0/2 hits, 0.33 expected hits Bombing raid in France rolls: 3,7 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Normandy Bordeaux Americans attack with 3 artilleries, 1 bomber and 4 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 3 artilleries, 1 bomber and 4 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 2.83 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 3 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in 110 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Chile Americans attack with 1 artillery and 3 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery and 3 infantry in Chile, round 2 : 0/4 hits, 1.00 expected hits Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Chile Americans roll dice for 1 artillery and 2 infantry in Chile, round 3 : 1/3 hits, 0.83 expected hits Neutral_True roll dice for 2 infantry in Chile, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Chile Americans roll dice for 1 artillery in Chile, round 4 : 1/1 hits, 0.33 expected hits Neutral_True roll dice for 1 infantry in Chile, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Neutral_True lost in Chile Neutral_True win with no units remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 3 infantry Casualties for Neutral_True: 2 infantry Battle in Southern France Americans attack with 1 bomber, 2 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Southern France, round 2 : 1/5 hits, 2.00 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from Southern France to Spain 1 bomber moved from Normandy Bordeaux to Spain 2 bombers moved from Northern Italy to Spain 2 bombers moved from France to Spain 2 fighters moved from Southern France to Spain 2 fighters moved from 110 Sea Zone to Spain 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 7 infantry moved from 91 Sea Zone to Spain 1 fighter moved from Queensland to Hawaiian Islands 1 carrier, 1 destroyer, 2 fighters and 4 submarines moved from 26 Sea Zone to 10 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 2 infantry moved from Saudi Arabia to Iraq 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 factory_minor placed in Spain 1 factory_minor placed in Saudi Arabia 1 destroyer and 3 submarines placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 8 infantry placed in Central United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 4 armour, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 mech_infantry moved from Turkey to Greece British take Greece from Germans 1 armour, 1 infantry and 2 mech_infantrys moved from Persia to Eastern Persia 3 fighters moved from United Kingdom to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 1 fighter moved from Iraq to Egypt 2 fighters and 1 tactical_bomber moved from Iraq to Persia Combat - British Non Combat Move - British 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone Place Units - British 1 factory_minor placed in Turkey 3 armour placed in Persia 1 armour and 2 mech_infantrys placed in Iraq Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : -0.83 Italians : -0.33 AA fire in France : : -0.33 Americans : 0.67 Neutral_True : 2.33 AA fire in Northern Italy : : -0.33Production/PUs Summary :
Germans : 48 / 66 Russians : 18 / 26 Japanese : 80 / 90 Americans : 63 / 83 Chinese : 0 / 3 British : 37 / 42 UK_Pacific : 0 / 0 Italians : 11 / 14 ANZAC : 10 / 14 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 7 / 0 -
TripleA Manual Gamesave Post: UK_Pacific round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 destroyer, 2 factory_minors, 8 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 mech_infantry moved from Colombia to Peru Americans take Peru from Neutral_True 1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 65 Sea Zone 1 artillery and 1 infantry moved from 65 Sea Zone to Chile 3 artilleries and 4 infantry moved from Spain to Normandy Bordeaux 2 infantry moved from Spain to Southern France 2 bombers moved from Egypt to France 2 bombers moved from Egypt to Northern Italy 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone 2 infantry moved from 65 Sea Zone to Chile 1 artillery and 7 infantry moved from Central United States to 101 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from 91 Sea Zone to Southern France 1 bomber moved from Egypt to Normandy Bordeaux 1 bomber moved from Egypt to Southern France Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/2 hits, 0.33 expected hits Bombing raid in Northern Italy rolls: 7,5 and causes: 12 damage to unit: factory_major Bombing raid in Northern Italy causes 12 damage total. Strategic bombing raid in France AA fire in France : 0/2 hits, 0.33 expected hits Bombing raid in France rolls: 3,7 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Normandy Bordeaux Americans attack with 3 artilleries, 1 bomber and 4 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 3 artilleries, 1 bomber and 4 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 2.83 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 3 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in 110 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Chile Americans attack with 1 artillery and 3 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery and 3 infantry in Chile, round 2 : 0/4 hits, 1.00 expected hits Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Chile Americans roll dice for 1 artillery and 2 infantry in Chile, round 3 : 1/3 hits, 0.83 expected hits Neutral_True roll dice for 2 infantry in Chile, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Chile Americans roll dice for 1 artillery in Chile, round 4 : 1/1 hits, 0.33 expected hits Neutral_True roll dice for 1 infantry in Chile, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Neutral_True lost in Chile Neutral_True win with no units remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 3 infantry Casualties for Neutral_True: 2 infantry Battle in Southern France Americans attack with 1 bomber, 2 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Southern France, round 2 : 1/5 hits, 2.00 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from Southern France to Spain 1 bomber moved from Normandy Bordeaux to Spain 2 bombers moved from Northern Italy to Spain 2 bombers moved from France to Spain 2 fighters moved from Southern France to Spain 2 fighters moved from 110 Sea Zone to Spain 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 7 infantry moved from 91 Sea Zone to Spain 1 fighter moved from Queensland to Hawaiian Islands 1 carrier, 1 destroyer, 2 fighters and 4 submarines moved from 26 Sea Zone to 10 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 2 infantry moved from Saudi Arabia to Iraq 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 factory_minor placed in Spain 1 factory_minor placed in Saudi Arabia 1 destroyer and 3 submarines placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 8 infantry placed in Central United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 4 armour, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 mech_infantry moved from Turkey to Greece British take Greece from Germans 1 armour, 1 infantry and 2 mech_infantrys moved from Persia to Eastern Persia 3 fighters moved from United Kingdom to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 1 fighter moved from Iraq to Egypt 2 fighters and 1 tactical_bomber moved from Iraq to Persia Combat - British Non Combat Move - British 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone Place Units - British 1 factory_minor placed in Turkey 3 armour placed in Persia 1 armour and 2 mech_infantrys placed in Iraq Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 10 Sea Zone: 2 transports EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.83 Italians : -0.33 AA fire in France : : -0.33 Americans : 0.67 Neutral_True : 2.33 AA fire in Northern Italy : : -0.33 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 3 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Italians 2 mech_infantrys moved from Southern Italy to Southern France 3 fighters moved from Southern Italy to Southern France 1 infantry moved from Albania to Greece 1 bomber moved from Southern Italy to Greece 1 artillery moved from Albania to Greece Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in Greece Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 mech_infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Greece, round 2 : 1/3 hits, 1,33 expected hits British roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Greece Italians win, taking Greece from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Southern France Italians attack with 3 fighters and 2 mech_infantrys Americans defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 3 fighters and 2 mech_infantrys in Southern France, round 2 : 2/5 hits, 1,83 expected hits Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians and 2 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for Americans: 2 infantry Non Combat Move - Italians 3 fighters moved from Southern France to Southern Italy 1 mech_infantry moved from Romania to Yugoslavia 1 armour and 1 mech_infantry moved from Western Ukraine to Romania 1 bomber moved from Greece to Southern Italy Place Units - Italians 3 mech_infantrys placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians : -0,17 British : -0,33 Americans : 0,33 -
TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Queensland to Hawaiian Islands 1 infantry moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales 2 fighters moved from Egypt to Gibraltar Place Units - ANZAC 1 fighter and 1 mech_infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
-
TripleA Move Summary: French round 9
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 3 infantry moved from Northwest Persia to Turkey 1 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Gibraltar to Normandy Bordeaux -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Queensland to Hawaiian Islands 1 infantry moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales 2 fighters moved from Egypt to Gibraltar Place Units - ANZAC 1 fighter and 1 mech_infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 3 infantry moved from Northwest Persia to Turkey 1 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Gibraltar to Normandy Bordeaux Non Combat Move - French 1 infantry moved from Persia to Northwest Persia Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 60 PUs; Germans buy 3 artilleries and 16 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Germany to Smolensk 2 infantry moved from Belarus to Smolensk 1 artillery and 6 infantry moved from France to Normandy Bordeaux 3 bombers and 8 fighters moved from Western Germany to Normandy Bordeaux 2 bombers moved from Germany to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in Smolensk Germans attack with 2 bombers and 2 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 0/4 hits, 1,67 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 3 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win with 2 bombers remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 5 bombers, 8 fighters, 6 infantry and 1 tactical_bomber British defend with 4 fighters; French defend with 1 fighter; Americans defend with 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry Germans roll dice for 1 artillery, 5 bombers, 8 fighters, 6 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 11/21 hits, 9,50 expected hits Americans roll dice for 3 artilleries, 5 fighters and 4 infantry in Normandy Bordeaux, round 2 : 6/12 hits, 5,67 expected hits 6 infantry owned by the Germans, 4 infantry owned by the Americans, 3 artilleries owned by the Americans, 1 fighter owned by the French and 3 fighters owned by the British lost in Normandy Bordeaux Germans roll dice for 1 artillery, 5 bombers, 8 fighters and 1 tactical_bomber in Normandy Bordeaux, round 3 : 8/15 hits, 8,33 expected hits Americans roll dice for 1 fighter in Normandy Bordeaux, round 3 : 1/1 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 fighter owned by the British lost in Normandy Bordeaux Germans win with 5 bombers, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 52 Casualties for Germans: 1 artillery and 6 infantry Casualties for Americans: 3 artilleries and 4 infantry Casualties for British: 4 fighters Casualties for French: 1 fighter Non Combat Move - Germans 3 infantry moved from Switzerland to France 4 infantry moved from Western Germany to France 1 artillery and 3 infantry moved from Sweden to 113 Sea Zone 1 artillery and 3 infantry moved from 113 Sea Zone to Western Germany 2 bombers moved from Smolensk to Novgorod 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Baltic States 5 mech_infantrys moved from Poland to Western Ukraine 1 artillery and 9 infantry moved from Germany to Poland 4 mech_infantrys moved from Poland to Western Ukraine 1 mech_infantry moved from Eastern Poland to Romania 2 fighters moved from Normandy Bordeaux to France 5 bombers, 6 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany Place Units - Germans 2 artilleries and 1 infantry placed in France 3 infantry placed in Novgorod 1 artillery and 6 infantry placed in Germany 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Germans : -0,00 Americans : 0,67 Russians : 0,67 -
TripleA Move Summary: Russians round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 artillery and 1 infantry moved from Vologda to Samara 1 fighter moved from Bryansk to Samara 1 infantry moved from Dzavhan to Yenisey 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese 1 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Olgiy to Timguska Russians take Timguska from Japanese 1 infantry moved from Olgiy to Yenisey 1 fighter moved from Volgograd to Greece 3 mech_infantrys moved from Turkey to Greece 1 artillery and 1 infantry moved from Volgograd to Caucasus 1 tactical_bomber moved from Bryansk to Caucasus 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 artillery and 1 infantry moved from Vologda to Samara 1 fighter moved from Bryansk to Samara 1 infantry moved from Dzavhan to Yenisey 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese 1 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Olgiy to Timguska Russians take Timguska from Japanese 1 infantry moved from Olgiy to Yenisey 1 fighter moved from Volgograd to Greece 3 mech_infantrys moved from Turkey to Greece 1 artillery and 1 infantry moved from Volgograd to Caucasus 1 tactical_bomber moved from Bryansk to Caucasus 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans Combat - Russians Battle in Greece Russians attack with 1 fighter and 3 mech_infantrys Italians defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter and 3 mech_infantrys in Greece, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Greece Russians roll dice for 1 fighter and 2 mech_infantrys in Greece, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Greece, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 artillery owned by the Italians lost in Greece Russians win, taking Greece from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Russians: 2 mech_infantrys Casualties for Italians: 1 artillery and 1 infantry Battle in Samara Russians attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Samara Russians win, taking Samara from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Caucasus Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Caucasus Russians win, taking Caucasus from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 mech_infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Greece to Turkey 1 tactical_bomber moved from Caucasus to Bryansk 1 armour and 3 mech_infantrys moved from Russia to Bryansk 1 fighter moved from Samara to Bryansk 1 infantry moved from Ukraine to Bryansk Place Units - Russians 1 armour and 5 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Italians : 1.00 Russians : -0.33 Japanese : 0.00





