@cwglee51 I still get this though:
78586c34-1461-4178-b5e9-79401feda187-image.png
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 destroyers, 4 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
@suprise-attack Hawaii OOL, 2 hits
Scratch the damaged CV and loose a plane
@suprise-attack 2 more. I have 2 fighters, tact, and strat
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 destroyers, 4 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in 26 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 2 carriers and 2 fighters
Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Japanese roll dice for 1 battleship, 2 carriers and 2 fighters in 26 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
1 fighter owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 carrier owned by the Americans lost in 26 Sea Zone
Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 1 battleship, 1 carrier and 1 fighter in 26 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
1 fighter owned by the Japanese, 1 battleship owned by the Japanese and 2 fighters owned by the Americans lost in 26 Sea Zone
Americans roll dice for 1 bomber and 1 tactical_bomber in 26 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier in 26 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
retreated to 26 Sea Zone
Japanese win with 1 carrier remaining. Battle score for attacker is 12
Casualties for Americans: 1 carrier, 1 destroyer and 2 fighters
Casualties for Japanese: 1 battleship, 1 carrier and 2 fighters
Non Combat Move - Americans
1 bomber and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
Place Units - Americans
3 destroyers and 1 submarine placed in 10 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 39 Sea Zone: 1 cruiser
EDIT: Adding units owned by British to 80 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -1.17
Japanese : 0.33
loose the fighters
I was getting something to eat
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
4 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
4 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 3 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Yunnan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 3 infantry in Yunnan, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 5 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
2 infantry moved from Shensi to Kansu
Place Units - Chinese
2 infantry placed in Shensi
Chinese undo move 1.
2 infantry placed in Shensi
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese : -1.67
Japanese : -1.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Combat Move - British
3 fighters moved from United Kingdom to Norway
1 fighter moved from Karelia to Norway
1 bomber moved from Malta to 92 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from Alexandria to Anglo Egyptian Sudan
2 artilleries, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
2 fighters moved from Malta to Tobruk
1 tactical_bomber moved from Malta to Tobruk
1 destroyer moved from 104 Sea Zone to 92 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 destroyers, 4 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in 26 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 2 carriers and 2 fighters
Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Japanese roll dice for 1 battleship, 2 carriers and 2 fighters in 26 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
1 fighter owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 carrier owned by the Americans lost in 26 Sea Zone
Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 1 battleship, 1 carrier and 1 fighter in 26 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
1 fighter owned by the Japanese, 1 battleship owned by the Japanese and 2 fighters owned by the Americans lost in 26 Sea Zone
Americans roll dice for 1 bomber and 1 tactical_bomber in 26 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier in 26 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
retreated to 26 Sea Zone
Japanese win with 1 carrier remaining. Battle score for attacker is 12
Casualties for Americans: 1 carrier, 1 destroyer and 2 fighters
Casualties for Japanese: 1 battleship, 1 carrier and 2 fighters
Non Combat Move - Americans
1 bomber and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
Place Units - Americans
3 destroyers and 1 submarine placed in 10 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 39 Sea Zone: 1 cruiser
EDIT: Adding units owned by British to 80 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
4 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 3 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Yunnan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 3 infantry in Yunnan, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 5 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
2 infantry moved from Shensi to Kansu
Place Units - Chinese
2 infantry placed in Shensi
Chinese undo move 1.
2 infantry placed in Shensi
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Purchase Units - British
British buy 1 artillery and 3 fighters; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
3 fighters moved from United Kingdom to Norway
1 fighter moved from Karelia to Norway
1 bomber moved from Malta to 92 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from Alexandria to Anglo Egyptian Sudan
2 artilleries, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
2 fighters moved from Malta to Tobruk
1 tactical_bomber moved from Malta to Tobruk
1 destroyer moved from 104 Sea Zone to 92 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
Combat - British
Battle in Tobruk
British attack with 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 3 infantry
British roll dice for 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 5/8 hits, 3.17 expected hits
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Tobruk, round 2 : 1/5 hits, 1.83 expected hits
1 artillery owned by the Italians, 3 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for British: 1 infantry
Casualties for Italians: 1 armour, 1 artillery and 3 infantry
Battle in Norway
British attack with 4 fighters
Germans defend with 1 armour, 1 artillery and 2 infantry
British roll dice for 4 fighters in Norway, round 2 : 4/4 hits, 2.00 expected hits
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Norway, round 2 : 2/4 hits, 1.50 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Germans and 2 fighters owned by the British lost in Norway
British win with 2 fighters remaining. Battle score for attacker is -4
Casualties for British: 2 fighters
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Battle in 92 Sea Zone
British attack with 1 bomber and 2 destroyers
Italians defend with 1 cruiser and 1 transport
British roll dice for 1 bomber and 2 destroyers in 92 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the British and 1 cruiser owned by the Italians lost in 92 Sea Zone
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 11
Casualties for British: 1 destroyer
Casualties for Italians: 1 cruiser and 1 transport
Battle in Anglo Egyptian Sudan
British attack with 1 armour and 3 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour and 3 infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British roll dice for 1 armour and 2 infantry in Anglo Egyptian Sudan, round 3 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British roll dice for 1 armour and 1 infantry in Anglo Egyptian Sudan, round 4 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is 1
Casualties for British: 3 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
3 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from West India to India
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika Territory
1 cruiser and 1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 fighters moved from Tobruk to Egypt
1 tactical_bomber moved from Tobruk to Egypt
1 bomber moved from 92 Sea Zone to Gibraltar
2 fighters moved from Norway to Finland
Place Units - British
1 artillery and 3 fighters placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 30 PUs
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 infantry and 2 mech_infantrys
EDIT: Adding units owned by British to Burma: 1 infantry and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.50
British : 3.50
Italians : 0.67
Americans : -1.17
Chinese : -1.67
Japanese : -1.00
Production/PUs Summary :
Germans : 42 / 64
Russians : 39 / 45
Japanese : 49 / 51
Americans : 50 / 70
Chinese : 7 / 14
British : 29 / 30
UK_Pacific : 14 / 14
Italians : 13 / 14
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Here it isItal 2.tsvg Not being able to take France and my crap dice makes it looks like my G 1, J 1 needs to be abandoned
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Morocco to Algeria
1 artillery moved from Tunisia to Algeria
1 mech_infantry moved from Tunisia to Libya
1 fighter moved from Northern Italy to 92 Sea Zone
1 fighter moved from Northern Italy to 92 Sea Zone
1 infantry moved from Kenya to Belgian Congo
Combat - Italians
Battle in Belgian Congo
Italians attack with 1 infantry
British defend with 1 infantry
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0.17 expected hits
British roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Belgian Congo
Italians win, taking Belgian Congo from British with 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 92 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians roll dice for 2 fighters in 92 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Italians lost in 92 Sea Zone
Italians roll dice for 1 fighter in 92 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
British roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 92 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for British: 1 destroyer
Battle in Algeria
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 3 : 0/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 4 : 2/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Algeria, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
Italians win, taking Algeria from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
1 armour moved from Northern Italy to Yugoslavia
1 fighter moved from 92 Sea Zone to Morocco
4 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 artillery and 1 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Yugoslavia: 1 armour and 4 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 armour and 4 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 0.33
British : 0.00
French : 0.00
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from United Kingdom to Finland
Turn Complete - French
Combat Hit Differential Summary :
Dang here it is G 3.tsvg this is tough on me not taking France
Here it isG 3.tsvg
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 6 artilleries and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
3 armour moved from Finland to Norway
4 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
4 artilleries and 1 infantry moved from Ukraine to Bessarabia
1 tactical_bomber moved from Novgorod to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Bryansk to Western Ukraine
2 armour moved from Russia to Western Ukraine
2 armour moved from Novgorod to Smolensk
1 mech_infantry moved from Bryansk to Smolensk
1 fighter moved from Novgorod to Smolensk
1 armour and 2 infantry moved from Novgorod to Belarus
1 fighter moved from Novgorod to Belarus
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 6 artilleries and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
3 armour moved from Finland to Norway
4 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
4 artilleries and 1 infantry moved from Ukraine to Bessarabia
1 tactical_bomber moved from Novgorod to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Bryansk to Western Ukraine
2 armour moved from Russia to Western Ukraine
2 armour moved from Novgorod to Smolensk
1 mech_infantry moved from Bryansk to Smolensk
1 fighter moved from Novgorod to Smolensk
1 armour and 2 infantry moved from Novgorod to Belarus
1 fighter moved from Novgorod to Belarus
Combat - Russians
Battle in Bessarabia
Russians attack with 4 artilleries, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Russians roll dice for 4 artilleries, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/6 hits, 2.17 expected hits
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Bessarabia, round 2 : 3/5 hits, 1.83 expected hits
1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
2 artilleries owned by the Russians retreated to Ukraine
Germans win with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -8
Casualties for Russians: 2 artilleries and 1 infantry
Casualties for Germans: 1 infantry
Battle in Norway
Russians attack with 3 armour and 5 infantry
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 3 armour and 5 infantry in Norway, round 2 : 1/8 hits, 2.33 expected hits
Germans roll dice for 1 artillery and 3 infantry in Norway, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway
Russians roll dice for 3 armour and 3 infantry in Norway, round 3 : 2/6 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 2 infantry in Norway, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway
Russians roll dice for 3 armour and 2 infantry in Norway, round 4 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 artillery in Norway, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 3 armour and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 4 infantry
Casualties for Germans: 1 artillery and 3 infantry
Battle in Western Ukraine
Russians attack with 2 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 2 armour and 1 mech_infantry in Western Ukraine, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Smolensk
Russians attack with 2 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 armour
Russians roll dice for 2 armour, 1 fighter and 1 mech_infantry in Smolensk, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 armour in Smolensk, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 armour
Battle in Belarus
Russians attack with 1 armour, 1 fighter and 2 infantry
Germans defend with 3 infantry
Russians roll dice for 1 armour, 1 fighter and 2 infantry in Belarus, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 armour, 1 fighter and 2 infantry in Belarus, round 3 : 2/4 hits, 1.33 expected hits
Germans roll dice for 3 infantry in Belarus, round 3 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 armour, 1 fighter and 2 infantry in Belarus, round 4 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour, 1 fighter and 2 infantry in Belarus, round 5 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Non Combat Move - Russians
1 fighter moved from Belarus to Novgorod
1 fighter moved from Smolensk to Novgorod
1 tactical_bomber moved from Bessarabia to Bryansk
1 artillery and 2 infantry moved from Vyborg to Finland
2 aaGuns and 18 infantry moved from Amur to Buryatia
1 armour moved from Iraq to Egypt
2 mech_infantrys moved from Iraq to Egypt
1 artillery moved from Iraq to Northwest Persia
Place Units - Russians
3 artilleries placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Russians from Finland: 1 artillery and 2 infantry
EDIT: Adding units owned by Russians to Novgorod: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Russians undo move 1.
3 mech_infantrys placed in Novgorod
6 artilleries and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 42 PUs; end with 43 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : 1.33
Russians : -3.83
Production/PUs Summary :
Germans : 41 / 53
Russians : 42 / 57
Japanese : 49 / 51
Americans : 50 / 70
Chinese : 7 / 14
British : 28 / 30
UK_Pacific : 14 / 14
Italians : 15 / 16
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0