shoot, should be “kjrunft@yahoo.com”
This means war!
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to Sumatra 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
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TripleA Move Summary: French round 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - French French buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - French 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 fighter moved from France to Normandy Bordeaux -
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to Sumatra 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Purchase Units - French French buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - French 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 fighter moved from France to Normandy Bordeaux Combat - French Battle in Normandy Bordeaux French attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour French roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 2 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Normandy Bordeaux French win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour and 1 artillery Non Combat Move - French 2 fighters moved from Normandy Bordeaux to United Kingdom 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from French West Africa to French Central Africa Place Units - French 1 artillery and 5 infantry placed in France Turn Complete - French French collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Germans : -0.83 French : 0.33 -
Here it isG 1.tsvg
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I need to edit my 2 mechs and tank to my minor fac
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@suprise-attack Go ahead
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@Desert_Admiral I got it
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TripleA Move Summary: Russians round 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 5 armour and 3 artilleries; Remaining resources: 0 PUs; Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 armour and 2 mech_infantrys EDIT: Adding units owned by Germans to Romania: 1 armour and 2 mech_infantrys EDIT: Turning off Edit Mode 1 artillery and 3 infantry moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Bessarabia 1 armour moved from Bryansk to Bessarabia 1 mech_infantry moved from Bryansk to Bessarabia 1 artillery and 2 infantry moved from Karelia to Vyborg 7 infantry moved from Karelia to Finland 3 armour moved from Novgorod to Finland 2 fighters and 1 tactical_bomber moved from Novgorod to Finland 1 artillery and 2 infantry moved from Northwest Persia to Iraq 1 armour and 2 mech_infantrys moved from Northwest Persia to Iraq -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 5 armour and 3 artilleries; Remaining resources: 0 PUs; Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 armour and 2 mech_infantrys EDIT: Adding units owned by Germans to Romania: 1 armour and 2 mech_infantrys EDIT: Turning off Edit Mode 1 artillery and 3 infantry moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Bessarabia 1 armour moved from Bryansk to Bessarabia 1 mech_infantry moved from Bryansk to Bessarabia 1 artillery and 2 infantry moved from Karelia to Vyborg 7 infantry moved from Karelia to Finland 3 armour moved from Novgorod to Finland 2 fighters and 1 tactical_bomber moved from Novgorod to Finland 1 artillery and 2 infantry moved from Northwest Persia to Iraq 1 armour and 2 mech_infantrys moved from Northwest Persia to Iraq Combat - Russians Battle in Bessarabia Russians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Germans defend with 1 armour, 1 artillery and 4 infantry Russians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Bessarabia, round 2 : 3/7 hits, 2.17 expected hits Germans roll dice for 1 armour, 1 artillery and 4 infantry in Bessarabia, round 2 : 0/6 hits, 2.17 expected hits 3 infantry owned by the Germans lost in Bessarabia Russians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Bessarabia, round 3 : 0/7 hits, 2.17 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in Bessarabia, round 3 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Bessarabia, round 4 : 1/7 hits, 2.17 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in Bessarabia, round 4 : 0/3 hits, 1.17 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Bessarabia, round 5 : 1/7 hits, 2.17 expected hits Germans roll dice for 1 armour and 1 artillery in Bessarabia, round 5 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bessarabia Russians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Bessarabia, round 6 : 3/6 hits, 2.00 expected hits Germans roll dice for 1 armour in Bessarabia, round 6 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 16 Casualties for Germans: 1 armour, 1 artillery and 4 infantry Casualties for Russians: 2 infantry Battle in Finland Russians attack with 3 armour, 2 fighters, 7 infantry and 1 tactical_bomber Germans defend with 5 infantry Russians roll dice for 3 armour, 2 fighters, 7 infantry and 1 tactical_bomber in Finland, round 2 : 4/13 hits, 4.33 expected hits Germans roll dice for 5 infantry in Finland, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Finland Russians roll dice for 3 armour, 2 fighters, 5 infantry and 1 tactical_bomber in Finland, round 3 : 5/11 hits, 4.00 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 3 armour, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 2 infantry Casualties for Germans: 5 infantry Battle in Iraq Russians attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys Neutral_Axis defend with 3 infantry Russians roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Iraq, round 2 : 2/6 hits, 1.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Iraq Russians roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Iraq, round 3 : 1/5 hits, 1.50 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Neutral_Axis lost in Iraq Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in Vyborg Russians attack with 1 artillery and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 2 infantry in Vyborg, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Vyborg Russians roll dice for 1 artillery and 2 infantry in Vyborg, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 infantry moved from Bryansk to Ukraine 1 artillery moved from Bryansk to Ukraine 2 mech_infantrys moved from Russia to Bryansk 2 infantry moved from Belarus to Novgorod 1 infantry moved from Smolensk to Bryansk 2 fighters and 1 tactical_bomber moved from Finland to Novgorod 2 aaGuns and 18 infantry moved from Buryatia to Amur Place Units - Russians 3 artilleries placed in Ukraine 3 armour placed in Novgorod 2 armour placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUsCombat Hit Differential Summary :
Germans : -4.83 Russians : -1.83 Neutral_Axis : 0.67Production/PUs Summary :
Germans : 42 / 64 Russians : 39 / 45 Japanese : 39 / 42 Americans : 50 / 70 Chinese : 10 / 16 British : 28 / 35 UK_Pacific : 14 / 14 Italians : 14 / 14 ANZAC : 14 / 19 French : 8 / 0 Dutch : 3 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0 -
Combat moveScramble orders for Hawaii.tsvg
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@suprise-attack Scramble away.
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Here it isJap. 2.tsvg
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TripleA Move Summary: Americans round 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 3 destroyers, 4 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone -
@suprise-attack Hawaii OOL, 2 hits
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Scratch the damaged CV and loose a plane
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@suprise-attack 2 more. I have 2 fighters, tact, and strat
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 3 destroyers, 4 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in 26 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 battleship, 2 carriers and 2 fighters Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Japanese roll dice for 1 battleship, 2 carriers and 2 fighters in 26 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits 1 fighter owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 carrier owned by the Americans lost in 26 Sea Zone Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits Japanese roll dice for 1 battleship, 1 carrier and 1 fighter in 26 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits 1 fighter owned by the Japanese, 1 battleship owned by the Japanese and 2 fighters owned by the Americans lost in 26 Sea Zone Americans roll dice for 1 bomber and 1 tactical_bomber in 26 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier in 26 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits retreated to 26 Sea Zone Japanese win with 1 carrier remaining. Battle score for attacker is 12 Casualties for Americans: 1 carrier, 1 destroyer and 2 fighters Casualties for Japanese: 1 battleship, 1 carrier and 2 fighters Non Combat Move - Americans 1 bomber and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone Place Units - Americans 3 destroyers and 1 submarine placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Turning on Edit Mode EDIT: Removing units owned by British from 39 Sea Zone: 1 cruiser EDIT: Adding units owned by British to 80 Sea Zone: 1 cruiser EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : -1.17 Japanese : 0.33 -
loose the fighters
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I was getting something to eat
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TripleA Move Summary: Chinese round 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 4 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow





