Result posted. When you get back I will probably be interested in a rematch. Was a fun game but I think I made some mistakes due to being out of practice. Guess I’ve already said that.
19L OwenToo (allies) vs Majikforce(axis) BM3
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 2 bombers, 1 destroyer, 2 fighters, 2 infantry, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from Persia to 39 Sea Zone 1 submarine moved from 30 Sea Zone to 23 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone 3 fighters moved from 33 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 22 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 battleship and 1 marine moved from 33 Sea Zone to 42 Sea Zone Americans take 42 Sea Zone from Japanese 1 marine moved from 42 Sea Zone to Java 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 artillery moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 battleship moved from 33 Sea Zone to 42 Sea Zone 1 cruiser moved from 33 Sea Zone to 42 Sea Zone 1 cruiser moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from Persia to Northwest Persia 1 armour moved from Persia to Northwest Persia 1 artillery moved from Persia to Northwest Persia 1 tactical_bomber moved from Persia to Northwest Persia 1 bomber moved from Persia to 97 Sea Zone 2 fighters moved from Gibraltar to 97 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Normandy Bordeaux 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 submarine moved from 110 Sea Zone to 125 Sea Zone Americans take 125 Sea Zone from Germans 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 destroyer moved from 96 Sea Zone to 97 Sea Zone 2 submarines moved from 97 Sea Zone to 96 Sea Zone 2 submarines moved from 96 Sea Zone to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from 33 Sea Zone to 23 Sea Zone 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia British take British Columbia from Japanese 1 fighter moved from 33 Sea Zone to 22 Sea Zone Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Java Americans attack with 1 artillery, 1 infantry and 1 marine Japanese defend with 1 artillery and 1 infantry Americans roll dice for 2 battleships and 1 cruiser in Java, round 2 : 2/3 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java Americans win, taking Java from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Normandy Bordeaux Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 4 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Holland Belgium Americans attack with 1 fighter and 2 infantry Germans defend with 1 artillery Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Northwest Persia Americans attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber Germans defend with 3 infantry Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 0/4 hits, 1.83 expected hits Germans roll dice for 3 infantry in Northwest Persia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Northwest Persia Americans roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Northwest Persia, round 3 : 1/3 hits, 1.50 expected hits Germans roll dice for 3 infantry in Northwest Persia, round 3 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Germans, 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Northwest Persia retreated to Northwest Persia Germans win with 2 infantry remaining. Battle score for attacker is -10 Casualties for Americans: 1 armour, 1 artillery and 1 infantry Casualties for Germans: 1 infantry Battle in 23 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 6 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 6 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 39 Sea Zone Americans attack with 1 destroyer and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 tactical_bomber in 39 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone Americans win, taking 39 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 97 Sea Zone British loiter and taunt; Americans attack with 1 bomber, 1 destroyer, 2 fighters and 3 submarines Germans defend with 1 destroyer; Italians defend with 1 destroyer, 3 fighters and 1 submarine Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 2 destroyers and 3 fighters in 97 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits 1 destroyer owned by the Germans, 2 submarines owned by the Americans, 1 destroyer owned by the Italians, 2 fighters owned by the Italians and 1 submarine owned by the Italians lost in 97 Sea Zone 1 submarine owned by the Americans and 1 destroyer owned by the Americans retreated to 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 30 Casualties for Americans: 2 submarines Casualties for Italians: 1 destroyer, 2 fighters and 1 submarine Casualties for Germans: 1 destroyer Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - Americans 1 fighter moved from 97 Sea Zone to 96 Sea Zone 1 fighter moved from 97 Sea Zone to 96 Sea Zone 1 carrier moved from 91 Sea Zone to 96 Sea Zone 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from 91 Sea Zone to Tobruk 1 fighter moved from Persia to Tobruk 6 carriers moved from 33 Sea Zone to 42 Sea Zone 6 fighters and 1 tactical_bomber moved from 22 Sea Zone to 42 Sea Zone 2 fighters moved from 33 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 39 Sea Zone to India 2 infantry moved from Trans-Jordan to Iraq 5 destroyers and 3 submarines moved from 33 Sea Zone to 42 Sea Zone 1 aaGun moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Tobruk 1 aaGun moved from 96 Sea Zone to Tobruk 1 bomber moved from 97 Sea Zone to Tobruk 1 transport moved from 91 Sea Zone to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Normandy Bordeaux to United Kingdom 1 artillery moved from Alaska to 1 Sea Zone 1 artillery and 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 artillery moved from 10 Sea Zone to Western United States 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 carrier moved from 1 Sea Zone to 10 Sea Zone 1 submarine moved from 1 Sea Zone to 10 Sea Zone 1 destroyer moved from 1 Sea Zone to 10 Sea Zone 1 fighter moved from Western United States to Wake Island 1 fighter moved from 23 Sea Zone to Caroline Islands 1 tactical_bomber moved from 23 Sea Zone to Caroline Islands 1 infantry moved from Western United States to British Columbia 1 tactical_bomber moved from Northwest Persia to Persia Place Units - Americans 1 airfield placed in Tobruk 1 artillery, 1 infantry and 1 mech_infantry placed in Persia Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 108 Sea Zone: 2 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from British Columbia: 1 infantry EDIT: Adding units owned by Americans to Central United States: 1 infantry EDIT: Turning off Edit Mode 1 infantry, 1 marine and 1 mech_infantry placed in Eastern United States 1 mech_infantry placed in Central United States 1 fighter placed in Western United States 1 destroyer placed in 101 Sea Zone 1 bomber and 1 fighter placed in Eastern United States 1 bomber placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : 0.00 Italians : -0.83 Americans : -1.83 Japanese : -1.50
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13 Purchase Units - British British repair damage of 4x harbour; Remaining resources: 37 PUs; British buy 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 5 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 infantry moved from Persia to Northwest Persia 1 artillery moved from Persia to Northwest Persia 1 infantry moved from Persia to Northwest Persia 2 tactical_bombers moved from Persia to Northwest Persia 1 bomber moved from Persia to Rostov 10 fighters moved from Russia to Rostov Combat - British Strategic bombing raid in Rostov AA fire in Rostov : 0/1 hits, 0.17 expected hits Bombing raid in Rostov rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Rostov causes 3 damage total. Battle in Northwest Persia British attack with 1 artillery, 2 infantry and 2 tactical_bombers Germans defend with 2 infantry British roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 artillery, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Rostov British attack with 10 fighters Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys British roll dice for 10 fighters in Rostov, round 2 : 8/10 hits, 5.00 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 1.17 expected hits 1 armour owned by the Germans, 2 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Rostov British win with 9 fighters remaining. Battle score for attacker is 4 Casualties for British: 1 fighter Casualties for Germans: 1 armour and 2 mech_infantrys Non Combat Move - British 1 bomber moved from Rostov to Persia 1 armour moved from Eastern Persia to India 1 mech_infantry moved from Eastern Persia to India 1 mech_infantry moved from Eastern Persia to India 3 mech_infantrys moved from Iraq to Eastern Persia 1 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 tactical_bomber moved from Northwest Persia to Persia 1 fighter moved from Gibraltar to Tobruk 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 aaGun moved from Gibraltar to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Tobruk 1 aaGun moved from 96 Sea Zone to Tobruk 2 armour moved from Persia to Eastern Persia 9 fighters moved from Rostov to Russia 1 submarine moved from 71 Sea Zone to 80 Sea Zone 1 tactical_bomber moved from Northwest Persia to Persia Place Units - British 1 submarine placed in 81 Sea Zone 2 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans : -0.83 AA fire in Rostov : : -0.17 British : 3.17
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux 1 infantry moved from Northern Italy to France 1 mech_infantry moved from Caucasus to Tsinghai 1 armour moved from Yenisey to Evenkiyskiy Italians take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Urals Italians take Urals from Russians Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Normandy Bordeaux to Western Germany Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,2,2,3 Italians collect 14 PUs (8 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians : -0.17 Americans : 0.67
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Wow! I got screwed in sz 97. 3 for 3 on sub hits! Nice! At least NW Persia was a small consolation.
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Iraq to Persia Non Combat Move - ANZAC 3 fighters moved from Caroline Islands to 42 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser, 1 destroyer, 1 marine and 2 submarines moved from 33 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java Place Units - ANZAC 1 fighter placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13 Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 fighter moved from Persia to Russia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 77 PUs; Germans buy 2 armour, 3 artilleries, 1 bomber, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Bryansk to Vologda 4 fighters and 3 tactical_bombers moved from Bryansk to Vologda 1 bomber moved from Caucasus to Persia 5 fighters moved from Caucasus to Northwest Persia 3 infantry moved from Caucasus to Northwest Persia 1 infantry moved from France to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium 1 fighter moved from Germany to Holland Belgium 3 bombers moved from Southern Italy to Holland Belgium Combat - Germans Strategic bombing raid in Persia AA fire in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Battle in Holland Belgium Germans attack with 1 artillery, 3 bombers, 3 fighters and 2 infantry Americans defend with 2 infantry Germans roll dice for 1 artillery, 3 bombers, 3 fighters and 2 infantry in Holland Belgium, round 2 : 5/9 hits, 4.33 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 3 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Battle in Northwest Persia Germans attack with 5 fighters and 3 infantry British defend with 1 artillery and 2 infantry Germans roll dice for 5 fighters and 3 infantry in Northwest Persia, round 2 : 1/8 hits, 3.00 expected hits British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia Germans roll dice for 5 fighters and 1 infantry in Northwest Persia, round 3 : 1/6 hits, 2.67 expected hits British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia retreated to Northwest Persia British win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Germans: 3 infantry Casualties for British: 2 infantry Battle in Vologda Germans attack with 4 fighters, 2 mech_infantrys and 3 tactical_bombers Russians defend with 1 artillery and 1 infantry Germans roll dice for 4 fighters, 2 mech_infantrys and 3 tactical_bombers in Vologda, round 2 : 5/9 hits, 4.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 4 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 3 tactical_bombers moved from Vologda to Bryansk 4 fighters moved from Vologda to Bryansk 8 armour moved from Caucasus to Rostov 3 mech_infantrys moved from Caucasus to Rostov 1 armour moved from Caucasus to Rostov 1 artillery moved from Caucasus to Volgograd 1 armour and 2 mech_infantrys moved from Ukraine to Rostov 5 fighters moved from Northwest Persia to Rostov 1 aaGun moved from Bryansk to Ukraine 2 fighters moved from Rostov to Bryansk 1 fighter moved from Holland Belgium to Southern Italy 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Germany 3 bombers moved from Holland Belgium to Southern Italy 1 bomber moved from Persia to Rostov Place Units - Germans 1 bomber and 1 fighter placed in Western Germany 1 artillery and 2 infantry placed in Volgograd 1 armour and 2 mech_infantrys placed in Rostov 1 armour and 2 mech_infantrys placed in Ukraine 1 artillery and 2 infantry placed in France 1 artillery and 1 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 infantry EDIT: Adding units owned by Germans to Greater Southern Germany: 2 infantry EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Adding units owned by Germans to Germany: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,5,6,4 Germans collect 53 PUs (7 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : -2.33 AA fire in Persia : : -0.17 British : 1.33 Americans : 0.33 Russians : 0.33
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@majikforce Wow! NW persia has been a pisser!
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It is all the sand storms there… no one can see to fire straight, especially the pilots…
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@OwenToo Ha! Good one!
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14 Purchase Units - Russians Russians buy 4 infantry; Remaining resources: 2 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 artillery moved from Russia to Vologda 1 artillery moved from Russia to Samara 1 artillery moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Vologda 1 tactical_bomber moved from Russia to Samara 1 infantry moved from Olgiy to Timguska Russians take Timguska from Italians 1 infantry moved from Yakut S.S.R. to Yenisey Russians take Yenisey from Italians Combat - Russians Battle in Samara Russians attack with 1 artillery and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 tactical_bomber in Samara, round 2 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians win with 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Russians: 1 artillery Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery and 1 fighter Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 fighter in Smolensk, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 fighter in Smolensk, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 artillery and 1 fighter Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 1 fighter in Vologda, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 tactical_bomber moved from Samara to Russia 1 fighter moved from Smolensk to Russia 1 infantry moved from Olgiy to Yenisey 1 infantry moved from Dzavhan to Yenisey 1 infantry moved from Ulaanbaatar to Buryatia 2 infantry moved from Buyant-Uhaa to Ulaanbaatar 4 infantry moved from Yakut S.S.R. to Buryatia 1 aaGun moved from Yakut S.S.R. to Buryatia 1 infantry moved from Yakut S.S.R. to Yenisey 1 aaGun moved from Yakut S.S.R. to Ulaanbaatar 1 infantry moved from Yakut S.S.R. to Ulaanbaatar 2 infantry moved from Yakut S.S.R. to Buryatia Place Units - Russians 4 infantry placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 14 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.67
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 2 infantry moved from Amur to Sakha 1 bomber moved from Japan to Sakha 1 armour, 2 artilleries and 1 mech_infantry moved from Kansu to Timguska 1 armour and 1 mech_infantry moved from Tsinghai to Timguska 1 mech_infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 fighter moved from Ukraine to Southern Italy 2 fighters and 2 tactical_bombers moved from Volgograd to Ukraine 2 fighters and 1 tactical_bomber moved from Burma to 42 Sea Zone 1 destroyer and 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Malaya to 42 Sea Zone 2 bombers moved from Burma to 42 Sea Zone 1 fighter moved from Philippines to 42 Sea Zone 2 battleships, 8 carriers, 2 destroyers, 12 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Amur to Siberia 3 infantry moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians Combat - Japanese Battle in Timguska Japanese attack with 2 armour, 2 artilleries and 2 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 2 armour, 2 artilleries and 2 mech_infantrys in Timguska, round 2 : 1/6 hits, 2.33 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska Japanese win, taking Timguska from Russians with 2 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Sakha Japanese attack with 1 bomber and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Sakha, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Sakha, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sakha Japanese roll dice for 1 bomber and 1 infantry in Sakha, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Sakha, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha Japanese win with 1 bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Russians: 1 infantry Battle in 42 Sea Zone Japanese attack with 2 battleships, 2 bombers, 8 carriers, 4 destroyers, 15 fighters, 2 submarines and 5 tactical_bombers Americans defend with 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 8 fighters, 3 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 2 transports Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 2 bombers, 8 carriers, 4 destroyers, 15 fighters and 5 tactical_bombers in 42 Sea Zone, round 2 : 16/28 hits, 14.83 expected hits Units damaged: 6 carriers owned by the Americans and 2 battleships owned by the Americans Americans roll dice for 6 submarines in 42 Sea Zone, round 2 : 1/6 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 2 battleships, 6 carriers, 3 cruisers, 6 destroyers, 11 fighters, 1 tactical_bomber and 3 transports in 42 Sea Zone, round 2 : 18/29 hits, 14.67 expected hits Units damaged: 2 battleships owned by the Japanese 3 submarines owned by the Americans, 2 destroyers owned by the Americans, 8 carriers owned by the Japanese, 1 submarine owned by the Japanese and 3 submarines owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 2 bombers, 4 destroyers, 15 fighters and 5 tactical_bombers in 42 Sea Zone, round 3 : 12/28 hits, 14.83 expected hits Americans roll dice for 2 battleships, 6 carriers, 3 cruisers, 4 destroyers, 11 fighters, 1 tactical_bomber and 3 transports in 42 Sea Zone, round 3 : 15/27 hits, 14.00 expected hits 10 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 cruiser owned by the ANZAC, 3 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 4 destroyers owned by the Japanese, 6 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone Japanese roll dice for 2 battleships, 2 bombers, 5 fighters and 5 tactical_bombers in 42 Sea Zone, round 4 : 10/14 hits, 8.50 expected hits Americans roll dice for 2 battleships, 1 cruiser, 11 fighters, 1 tactical_bomber and 3 transports in 42 Sea Zone, round 4 : 10/15 hits, 9.67 expected hits 5 tactical_bombers owned by the Japanese, 5 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 tactical_bomber owned by the Americans and 8 fighters owned by the Americans lost in 42 Sea Zone Japanese roll dice for 2 battleships and 2 bombers in 42 Sea Zone, round 5 : 3/4 hits, 2.67 expected hits Americans roll dice for 2 battleships, 3 fighters and 3 transports in 42 Sea Zone, round 5 : 1/5 hits, 3.33 expected hits 3 fighters owned by the ANZAC and 1 bomber owned by the Japanese lost in 42 Sea Zone Japanese roll dice for 2 battleships and 1 bomber in 42 Sea Zone, round 6 : 3/3 hits, 2.00 expected hits Americans roll dice for 2 battleships and 3 transports in 42 Sea Zone, round 6 : 0/2 hits, 1.33 expected hits 1 transport owned by the Americans and 2 battleships owned by the Americans lost in 42 Sea Zone 2 transports owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 2 battleships and 1 bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 bomber, 8 carriers, 4 destroyers, 15 fighters, 2 submarines and 5 tactical_bombers Casualties for ANZAC: 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 2 transports Casualties for Americans: 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 8 fighters, 3 submarines, 1 tactical_bomber and 1 transport Non Combat Move - Japanese 1 bomber moved from 42 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 7 armour, 2 artilleries and 13 mech_infantrys moved from Burma to Yunnan 1 armour and 2 mech_infantrys moved from French Indo China to Yunnan 1 armour and 1 mech_infantry moved from Malaya to Shan State 1 bomber moved from Sakha to Manchuria Place Units - Japanese 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone 1 armour and 2 artilleries placed in French Indo China 1 armour and 2 infantry placed in Manchuria 1 mech_infantry placed in Malaya Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Malaya: 1 artillery and 1 infantry EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to Japan: 1 artillery and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 1.00 Russians : 1.00 Japanese : -2.00
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@majikforce Well that was nerve racking! I kinda got screwed over losing all my air force and finishing with less than half of what I should have but I’ll take it. Wish I had purchase differently though.
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Well, that was an epic battle. This will take a lot of thought for my next USA-China-UK turn. Not sure how soon I can get to it, but probably by Monday.
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TripleA Manual Gamesave Post: Americans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 87 PUs; Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans
Combat Hit Differential Summary :
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I posted prior to my combat move. I tried to move my American Tac Bomber from India to SZ 42, and Triple A will not allow a move of any kind for that unit. Can you understand why? The Tac Bomber in Persia also only has a movement of 3. I haven’t seen any other errors yet, but even when I tried to edit it over to SZ 42, it would not allow it.
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@OwenToo I won’t be able to look at it until tonight. Not sure why you are getting movement errors. I expected my BB’s to get attacked. (Wishing I had kept fighters instead!) In the meantime maybe you can ask Simon, he’s pretty good with stuff like that.
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Hmm, a bunch of your air units didn’t get movement granted. I reckon we should post that on github. There’s been one other report of this.
In the meantime, you can use Edit|Perform Moves etc.
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I tried that, and it didn’t allow me to add the TAC Bomber to the SZ42
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@OwenToo said in 19L OwenToo (allies) vs Majikforce(axis) BM3:
I tried that, and it didn’t allow me to add the TAC Bomber to the SZ42
Works for me. What it won’t allow you to do is add extra planes without edit mode afterwards.