@mikawagunichi said in L26 PTV axis-dominion (+12) vs mikawa:
@axis-dominion ugh royal navy decided not to fight back today
yeah they let you down big time. or maybe just call it savage revenge for wiping out those italian capital ships!
@OwenToo In the interest of possibly speeding up Germanys turn. I will be attacking sz 98 with 1 sub, 1 fig, 3 bombers. Do you want your sub to fight? The only reason I ask is because if it fights that prevents the possible suprise kill of your BB. I’m at work now so I don’t have any map to post. I just figured if you can answer now then I will be able to go through Germays turn this evening. But if not no worries, I can post tonight and wait for your response.
Yes, my sub will fight if your sub comes in to SZ98
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 78 PUs;
Germans buy 1 armour, 2 factory_minors, 2 fighters, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
3 bombers moved from Southern Italy to 98 Sea Zone
1 infantry moved from Smolensk to Vologda
1 infantry moved from Samara to Vologda
4 fighters and 2 tactical_bombers moved from Bryansk to Vologda
2 infantry moved from Bryansk to Tambov
3 fighters and 1 tactical_bomber moved from Bryansk to Tambov
2 armour and 1 mech_infantry moved from Ukraine to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
Combat - Germans
Battle in Tambov
Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 4/6 hits, 2.50 expected hits
Russians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Vologda
Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Vologda, round 2 : 3/8 hits, 3.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 98 Sea Zone
Germans attack with 3 bombers, 1 fighter and 1 submarine
British defend with 2 transports; Americans defend with 1 battleship, 1 submarine and 2 transports
Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 3 bombers and 1 fighter in 98 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits
Americans roll dice for 1 battleship and 4 transports in 98 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Germans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 98 Sea Zone
1 submarine owned by the Americans Submerged
2 transports owned by the British and 1 transport owned by the Americans lost in 98 Sea Zone
Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 42
Casualties for Germans: 1 submarine
Casualties for Americans: 1 battleship and 2 transports
Casualties for British: 2 transports
Non Combat Move - Germans
1 fighter moved from 98 Sea Zone to Greece
3 bombers moved from 98 Sea Zone to Southern Italy
4 infantry moved from Bulgaria to Greece
2 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 tactical_bomber moved from Tambov to Bryansk
3 fighters moved from Tambov to Bryansk
2 tactical_bombers moved from Vologda to Bryansk
4 fighters moved from Vologda to Bryansk
4 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Burma to Caucasus
7 armour and 2 mech_infantrys moved from Persia to Caucasus
1 fighter moved from Western Germany to Southern Italy
4 infantry moved from Greater Southern Germany to Western Germany
1 submarine moved from 112 Sea Zone to 113 Sea Zone
Place Units - Germans
1 factory_minor placed in Rostov
1 factory_minor placed in Yugoslavia
2 fighters placed in Western Germany
3 infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
Germans undo move 4.
Germans undo move 4.
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
3 infantry placed in Volgograd
3 mech_infantrys placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2,4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,2,4,2,1,5,2,1
Germans collect 56 PUs (7 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 0.00
Americans : 0.17
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Smolensk
1 mech_infantry moved from Urals to Novosibirsk
Russians take Novosibirsk from Japanese
1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Samara, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Samara to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
9 infantry moved from Siberia to Sakha
2 aaGuns moved from Siberia to Sakha
Place Units - Russians
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 4 destroyers, 2 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Burma to Sikang
3 fighters and 2 tactical_bombers moved from Burma to Shensi
1 bomber moved from Malaya to India
1 bomber moved from Burma to India
4 mech_infantrys moved from Burma to India
1 infantry moved from Burma to India
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
3 fighters moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from 6 Sea Zone to 23 Sea Zone
3 fighters moved from Japan to 23 Sea Zone
1 fighter moved from 6 Sea Zone to 23 Sea Zone
Combat - Japanese
Battle in Alaska
Battle in India
Japanese attack with 2 bombers, 1 infantry and 4 mech_infantrys
British defend with 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 2 bombers, 1 infantry and 4 mech_infantrys in India, round 2 : 1/7 hits, 2.17 expected hits
UK_Pacific roll dice for 2 mech_infantrys in India, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the British lost in India
Japanese roll dice for 2 bombers, 1 infantry and 4 mech_infantrys in India, round 3 : 2/7 hits, 2.17 expected hits
UK_Pacific roll dice for 1 mech_infantry in India, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Alaska from Americans, taking India from UK_Pacific with 2 bombers and 4 mech_infantrys remaining. Battle score for attacker is 5
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 infantry
Battle in 23 Sea Zone
Japanese attack with 5 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 23 Sea Zone
Japanese win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Sikang
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Shensi, round 2 : 3/8 hits, 3.33 expected hits
Chinese roll dice for 4 infantry in Shensi, round 2 : 3/4 hits, 1.33 expected hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 3 fighters and 2 tactical_bombers in Shensi, round 3 : 4/5 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 2 infantry and 1 mech_infantry
Casualties for Chinese: 4 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 fighter moved from Sikang to Szechwan
1 tactical_bomber moved from Sikang to Szechwan
1 infantry moved from Chahar to Hopei
1 infantry moved from Chahar to Hopei
2 artilleries and 4 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Yunnan to Szechwan
1 artillery moved from Hunan to Yunnan
3 fighters and 2 tactical_bombers moved from Shensi to Kweichow
1 marine moved from Burma to Shan State
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 mech_infantry moved from Malaya to Burma
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 bombers moved from India to Malaya
1 mech_infantry moved from Eastern Persia to Kazakhstan
2 armour moved from Persia to Caucasus
5 fighters moved from 23 Sea Zone to 6 Sea Zone
1 artillery moved from Korea to Manchuria
1 infantry moved from Manchuria to Korea
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 2 battleships, 3 carriers, 1 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 fighter moved from Malaya to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
Place Units - Japanese
1 transport placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in French Indo China
1 destroyer and 1 submarine placed in 37 Sea Zone
1 mech_infantry placed in Malaya
3 destroyers placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 66 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 1 aaGun
EDIT: Adding units owned by Japanese to India: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0.33
ANZAC : -0.17
Chinese : 2.00
UK_Pacific : 0.00
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 5 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Paulau Island
1 infantry moved from 34 Sea Zone to Paulau Island
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 artillery moved from 22 Sea Zone to Marianas
1 infantry moved from 22 Sea Zone to Marianas
1 fighter moved from Wake Island to 17 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 17 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
3 fighters moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Solomon Islands to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
1 armour moved from Syria to Persia
Americans take Persia from Germans
1 bomber moved from Scotland to France
1 bomber moved from Russia to Novgorod
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Novgorod causes 3 damage total.
Strategic bombing raid in France
AA fire in France : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 17 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 17 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 17 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 23 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 23 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 22 Sea Zone
Americans attack with 2 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone
Americans win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 3 fighters and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters and 1 transport in 34 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 3 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Paulau Island
Battle in Marianas
Non Combat Move - Americans
1 fighter moved from Scotland to United Kingdom
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Gibraltar to United Kingdom
1 marine moved from Syria to Iraq
2 infantry moved from Syria to Iraq
2 artilleries moved from Syria to Iraq
2 infantry moved from Alexandria to Egypt
1 bomber moved from Novgorod to Russia
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from Western United States to Wake Island
1 destroyer moved from 30 Sea Zone to 33 Sea Zone
2 submarines moved from 30 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 23 Sea Zone to 33 Sea Zone
3 fighters moved from 17 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
3 fighters moved from 34 Sea Zone to 33 Sea Zone
2 fighters moved from 46 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
1 fighter placed in Eastern United States
4 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
Americans collect 55 PUs (2 lost to blockades); end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
AA fire in France : : 0.83
Americans : -0.00
Japanese : 0.17
AA fire in Novgorod : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - British
British buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Italians
3 infantry moved from West India to India
1 artillery moved from West India to India
3 fighters moved from West India to India
Combat - British
Battle in India
British attack with 1 artillery, 3 fighters and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 4 mech_infantrys
AA fire in India : 2/3 hits, 0.50 expected hits
2 fighters owned by the British lost in India
British roll dice for 1 artillery, 1 fighter and 3 infantry in India, round 2 : 3/5 hits, 1.50 expected hits
Japanese roll dice for 1 aaGun and 4 mech_infantrys in India, round 2 : 0/4 hits, 1.33 expected hits
2 mech_infantrys owned by the Japanese and 1 aaGun owned by the Japanese lost in India
British roll dice for 1 artillery, 1 fighter and 3 infantry in India, round 3 : 2/5 hits, 1.50 expected hits
Japanese roll dice for 2 mech_infantrys in India, round 3 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in India
British win, taking India from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is -2
Casualties for British: 2 fighters and 1 infantry
Casualties for Japanese: 1 aaGun and 4 mech_infantrys
Non Combat Move - British
1 fighter moved from India to Persia
3 armour moved from Trans-Jordan to Persia
1 fighter moved from Egypt to Persia
2 fighters moved from Trans-Jordan to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Egypt to Trans-Jordan
1 artillery moved from Iraq to Persia
1 mech_infantry moved from Trans-Jordan to Iraq
2 fighters moved from Trans-Jordan to Persia
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
2 artilleries moved from Trans-Jordan to Iraq
1 armour moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
1 bomber moved from Union of South Africa to Persia
1 artillery moved from Trans-Jordan to Iraq
1 mech_infantry moved from Trans-Jordan to Persia
1 mech_infantry moved from Trans-Jordan to Persia
1 mech_infantry moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Trans-Jordan to Iraq
1 battleship moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 71 Sea Zone to 83 Sea Zone
Place Units - British
1 carrier, 1 destroyer and 1 transport placed in 110 Sea Zone
1 fighter placed in 110 Sea Zone
1 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2
British collect 34 PUs (2 lost to blockades); end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
British : 2.00
AA fire in India : : 1.50
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 submarine; Remaining resources: 3 PUs;
Combat Move - Italians
1 armour moved from Volgograd to Novosibirsk
1 mech_infantry moved from Kazakhstan to Novosibirsk
1 fighter moved from Volgograd to Novosibirsk
Combat - Italians
Battle in Novosibirsk
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Novosibirsk, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Novosibirsk
Italians roll dice for 1 armour and 1 fighter in Novosibirsk, round 3 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 fighter owned by the Italians lost in Novosibirsk
Italians win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighter and 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Greece to Southern Italy
1 fighter moved from Ukraine to Southern Italy
1 mech_infantry moved from Bessarabia to Bryansk
3 artilleries moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,1,1,5,6,5,6,6
Italians collect 8 PUs (8 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians : -1.17
Russians : 1.33
@majikforce I love battles like that! Ridiculous! I just noticed that if we both win our playoff games we will play each other. Now I don’t want to give away any more of my secrets! Lol!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Combat Move - French
1 fighter moved from Trans-Jordan to Persia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Yes, and now I know MrCunego’s secrets also, since I have played him a couple of times already. Does that give me an advantage? I doubt it… especially since I have not done well against either of you!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 fighter, 12 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Caucasus to Northwest Persia
1 bomber moved from Caucasus to Northwest Persia
2 infantry moved from Bryansk to Smolensk
2 mech_infantrys moved from Novgorod to Vologda
3 fighters moved from Bryansk to Smolensk
2 tactical_bombers moved from Bryansk to Smolensk
4 fighters and 1 tactical_bomber moved from Bryansk to Vologda
1 mech_infantry moved from Caucasus to Sikang
Germans take Sikang from Chinese
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber moved from Southern Italy to Holland Belgium
1 bomber moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Southern Italy to Northwest Persia
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Northwest Persia
Germans attack with 2 bombers and 2 infantry
British defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Northwest Persia, round 2 : 2/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Smolensk
Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 2/7 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 4/7 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 tactical_bombers moved from Smolensk to Bryansk
1 fighter moved from Smolensk to Rostov
1 infantry moved from Tambov to Samara
1 tactical_bomber moved from Vologda to Bryansk
4 fighters moved from Vologda to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
1 armour and 1 mech_infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
3 infantry moved from Volgograd to Caucasus
1 bomber moved from Northwest Persia to Southern Italy
1 bomber moved from Northwest Persia to Caucasus
1 bomber moved from Normandy Bordeaux to Southern Italy
1 bomber moved from Holland Belgium to Southern Italy
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 submarine moved from 113 Sea Zone to 115 Sea Zone
4 infantry moved from Greece to Albania
4 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 fighter moved from Greece to Caucasus
1 fighter moved from Southern Italy to Caucasus
1 fighter moved from Rostov to Caucasus
2 fighters moved from Smolensk to Caucasus
2 armour moved from Bryansk to Caucasus
2 infantry moved from Western Germany to Germany
2 mech_infantrys moved from Bryansk to Caucasus
Place Units - Germans
3 infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Rostov
1 fighter placed in Germany
1 artillery and 2 infantry placed in France
7 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,5,2,6,6,2,2,3
Germans collect 55 PUs (7 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : -0.50
British : -0.33
Americans : 0.33
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Russia to Vologda
1 infantry moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 4/5 hits, 2.33 expected hits
Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
2 fighters moved from Vologda to Russia
1 tactical_bomber moved from Vologda to Russia
2 aaGuns and 9 infantry moved from Sakha to Buryatia
1 infantry moved from Soviet Far East to Siberia
Place Units - Russians
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 5 destroyers, 2 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
4 fighters moved from 6 Sea Zone to Iwo Jima
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 44 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
6 fighters and 3 tactical_bombers moved from 35 Sea Zone to Guam
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
3 mech_infantrys moved from Burma to India
1 mech_infantry moved from Burma to India
2 bombers moved from Malaya to India
2 artilleries and 4 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Hopei to Suiyuyan
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Manchuria to Chahar
1 infantry moved from Manchuria to Jehol
1 infantry moved from Anhwe to Hopei
1 artillery moved from Hunan to Anhwe
1 artillery moved from Yunnan to Kweichow
1 artillery moved from Manchuria to Jehol
1 marine moved from Shan State to Yunnan
1 mech_infantry moved from French Indo China to Hunan
1 mech_infantry moved from Malaya to Burma
1 fighter and 1 tactical_bomber moved from Szechwan to Caucasus
1 mech_infantry moved from Kazakhstan to Novosibirsk
2 armour moved from Caucasus to Novosibirsk
2 fighters and 1 tactical_bomber moved from Kweichow to Novosibirsk
1 artillery moved from Szechwan to Sikang
1 mech_infantry moved from French Indo China to Szechwan
1 armour moved from French Indo China to Burma
Combat - Japanese
Japanese creates battle in territory 80 Sea Zone
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 17 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 80 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 submarine
1 submarine owned by the Japanese Submerged
1 submarine owned by the ANZAC Submerged
Battle in Guam
Japanese attack with 1 artillery, 6 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 airfield; ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 6 fighters, 1 infantry and 3 tactical_bombers in Guam, round 2 : 5/11 hits, 5.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Guam
Japanese winANZAC win with no units remaining, taking Guam from Americans with 1 artillery, 6 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Iwo Jima
Japanese attack with 1 artillery, 4 fighters and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Iwo Jima, round 2 : 6/6 hits, 2.67 expected hits
ANZAC roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Iwo Jima
Japanese win, taking Iwo Jima from ANZAC with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in India
Japanese attack with 2 bombers and 4 mech_infantrys
British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 bombers and 4 mech_infantrys in India, round 2 : 2/6 hits, 2.00 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in India
Japanese roll dice for 2 bombers and 2 mech_infantrys in India, round 3 : 2/4 hits, 1.67 expected hits
UK_Pacific roll dice for 1 artillery in India, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in India
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 3 mech_infantrys
Casualties for British: 1 artillery and 2 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
2 bombers moved from India to Malaya
6 fighters moved from Guam to 35 Sea Zone
3 tactical_bombers moved from Guam to 35 Sea Zone
4 fighters moved from Iwo Jima to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Kweichow to Burma
1 fighter moved from Kweichow to 35 Sea Zone
Place Units - Japanese
1 mech_infantry placed in Malaya
3 mech_infantrys placed in French Indo China
2 destroyers placed in 37 Sea Zone
2 fighters placed in Japan
3 destroyers placed in 6 Sea Zone
3 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : -0.67
ANZAC : -0.67
UK_Pacific : 1.67
Japanese : 3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 86 PUs;
Americans buy 1 airfield, 1 artillery, 1 destroyer, 1 fighter, 7 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Wake Island to 17 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from 33 Sea Zone to 21 Sea Zone
3 fighters moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 artillery moved from 1 Sea Zone to Alaska
1 infantry moved from 1 Sea Zone to Alaska
1 fighter moved from Western United States to Alaska
1 bomber moved from Russia to Volgograd
1 artillery moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
2 tactical_bombers moved from Trans-Jordan to Northwest Persia
1 fighter moved from Trans-Jordan to Northwest Persia
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Normandy Bordeaux
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Volgograd causes 4 damage total.
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 17 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 3 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 17 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 22 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters in 22 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in 22 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Alaska
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Alaska, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northwest Persia
Americans attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Northwest Persia
Americans win, taking Northwest Persia from Germans with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Holland Belgium
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Americans
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Central United States to Alberta Saskatchewan Manitoba
3 infantry moved from Central United States to 101 Sea Zone
3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 carrier moved from 10 Sea Zone to 1 Sea Zone
1 submarine moved from 2 Sea Zone to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Alaska to Western United States
1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
2 fighters moved from 17 Sea Zone to 33 Sea Zone
3 fighters moved from 22 Sea Zone to 33 Sea Zone
1 fighter moved from 21 Sea Zone to 33 Sea Zone
3 fighters moved from 34 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
1 bomber moved from Volgograd to Persia
1 marine moved from Iraq to Persia
1 artillery moved from Iraq to Persia
1 infantry moved from Iraq to Persia
2 infantry moved from Egypt to Trans-Jordan
2 tactical_bombers moved from Northwest Persia to Persia
1 fighter moved from Northwest Persia to Persia
Place Units - Americans
1 airfield placed in Persia
1 destroyer and 1 transport placed in 80 Sea Zone
1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 artillery and 3 infantry placed in Central United States
2 infantry placed in Western United States
2 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : -0.67
AA fire in Volgograd : : -0.17
Americans : -3.00
Japanese : 0.33
Edit mode was to move USA Fighter to SZ91 in NCM
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - British
British buy 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
7 fighters moved from Russia to Rostov
1 bomber moved from Persia to Rostov
2 armour, 4 artilleries, 18 infantry and 1 mech_infantry moved from West India to India
1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
British take Eastern Persia from Japanese
Combat - British
British creates battle in territory 97 Sea Zone
Strategic bombing raid in Rostov
AA fire in Rostov : 0/1 hits, 0.17 expected hits
Bombing raid in Rostov rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Rostov causes 4 damage total.
Battle in Rostov
British attack with 7 fighters
Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
British roll dice for 7 fighters in Rostov, round 2 : 3/7 hits, 3.50 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 1.17 expected hits
1 armour owned by the Germans, 2 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Rostov
British win with 6 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 fighter
Casualties for Germans: 1 armour and 2 mech_infantrys
Battle in India
British attack with 2 armour, 4 artilleries, 18 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 2 armour, 4 artilleries, 18 infantry and 1 mech_infantry in India, round 2 : 4/25 hits, 6.17 expected hits
Japanese roll dice for 1 mech_infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in India
British win, taking India from Japanese with 2 armour, 4 artilleries, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
3 aaGuns moved from West India to India
3 infantry moved from Iraq to Persia
3 artilleries moved from Iraq to Persia
1 tactical_bomber moved from Iraq to Persia
1 tactical_bomber moved from Trans-Jordan to Persia
3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 carrier moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from 92 Sea Zone to 110 Sea Zone
6 fighters moved from Rostov to Russia
1 bomber moved from Rostov to Persia
4 fighters moved from Persia to Russia
2 aaGuns moved from Scotland to United Kingdom
2 infantry moved from Scotland to United Kingdom
1 transport moved from 83 Sea Zone to 91 Sea Zone
Place Units - British
1 destroyer and 1 submarine placed in 71 Sea Zone
3 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
1 transport placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
British collect 34 PUs (1 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Germans : -0.17
AA fire in Rostov : : -0.17
British : -2.67
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Novosibirsk to Yenisey
Italians take Timguska from Russians
Italians take Yenisey from Russians
1 mech_infantry moved from Bryansk to Caucasus
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Non Combat Move - Italians
2 aaGuns, 3 artilleries and 3 infantry moved from Northern Italy to France
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,2,4,5,6,6,2,2
Italians collect 10 PUs (8 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 46 Sea Zone
3 fighters moved from Caroline Islands to 46 Sea Zone
1 bomber moved from Trans-Jordan to Ukraine
Combat - ANZAC
ANZAC creates battle in territory 80 Sea Zone
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Battle in 46 Sea Zone
ANZAC attack with 4 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 4 fighters in 46 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 46 Sea Zone to Caroline Islands
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 80 Sea Zone to 98 Sea Zone
1 bomber moved from Ukraine to Russia
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 artillery placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : 1.00
AA fire in Ukraine : : -0.17
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :