@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
19L OwenToo (allies) vs Majikforce(axis) BM3
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@OwenToo In the interest of possibly speeding up Germanys turn. I will be attacking sz 98 with 1 sub, 1 fig, 3 bombers. Do you want your sub to fight? The only reason I ask is because if it fights that prevents the possible suprise kill of your BB. I’m at work now so I don’t have any map to post. I just figured if you can answer now then I will be able to go through Germays turn this evening. But if not no worries, I can post tonight and wait for your response.
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Yes, my sub will fight if your sub comes in to SZ98
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 78 PUs; Germans buy 1 armour, 2 factory_minors, 2 fighters, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 3 bombers moved from Southern Italy to 98 Sea Zone 1 infantry moved from Smolensk to Vologda 1 infantry moved from Samara to Vologda 4 fighters and 2 tactical_bombers moved from Bryansk to Vologda 2 infantry moved from Bryansk to Tambov 3 fighters and 1 tactical_bomber moved from Bryansk to Tambov 2 armour and 1 mech_infantry moved from Ukraine to Bryansk 5 mech_infantrys moved from Eastern Poland to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk Combat - Germans Battle in Tambov Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 4/6 hits, 2.50 expected hits Russians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Vologda Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 artillery and 1 infantry Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Vologda, round 2 : 3/8 hits, 3.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in 98 Sea Zone Germans attack with 3 bombers, 1 fighter and 1 submarine British defend with 2 transports; Americans defend with 1 battleship, 1 submarine and 2 transports Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 3 bombers and 1 fighter in 98 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits Americans roll dice for 1 battleship and 4 transports in 98 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 98 Sea Zone 1 submarine owned by the Americans Submerged 2 transports owned by the British and 1 transport owned by the Americans lost in 98 Sea Zone Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 42 Casualties for Germans: 1 submarine Casualties for Americans: 1 battleship and 2 transports Casualties for British: 2 transports Non Combat Move - Germans 1 fighter moved from 98 Sea Zone to Greece 3 bombers moved from 98 Sea Zone to Southern Italy 4 infantry moved from Bulgaria to Greece 2 infantry moved from Volgograd to Caucasus 1 artillery moved from Volgograd to Caucasus 1 tactical_bomber moved from Tambov to Bryansk 3 fighters moved from Tambov to Bryansk 2 tactical_bombers moved from Vologda to Bryansk 4 fighters moved from Vologda to Bryansk 4 mech_infantrys moved from Germany to Eastern Poland 1 bomber moved from Burma to Caucasus 7 armour and 2 mech_infantrys moved from Persia to Caucasus 1 fighter moved from Western Germany to Southern Italy 4 infantry moved from Greater Southern Germany to Western Germany 1 submarine moved from 112 Sea Zone to 113 Sea Zone Place Units - Germans 1 factory_minor placed in Rostov 1 factory_minor placed in Yugoslavia 2 fighters placed in Western Germany 3 infantry placed in Volgograd 1 armour and 2 mech_infantrys placed in Ukraine Germans undo move 4. Germans undo move 4. 1 armour, 1 infantry and 1 mech_infantry placed in Ukraine 3 infantry placed in Volgograd 3 mech_infantrys placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2,4,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,2,4,2,1,5,2,1 Germans collect 56 PUs (7 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUsCombat Hit Differential Summary :
Germans : 0.00 Americans : 0.17 Russians : 0.00 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11 Purchase Units - Russians Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Siberia to Soviet Far East Russians take Soviet Far East from Japanese 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Smolensk 1 mech_infantry moved from Urals to Novosibirsk Russians take Novosibirsk from Japanese 1 tactical_bomber moved from Russia to Samara 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Smolensk Combat - Russians Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Samara, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Samara to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Vologda to Russia 9 infantry moved from Siberia to Sakha 2 aaGuns moved from Siberia to Sakha Place Units - Russians 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Germans : -0.67 Russians : 0.67 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 armour, 4 destroyers, 2 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Korea to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Kweichow to Shensi 1 infantry moved from Kweichow to Shensi 1 infantry moved from Hopei to Shensi 1 fighter and 1 tactical_bomber moved from Burma to Sikang 3 fighters and 2 tactical_bombers moved from Burma to Shensi 1 bomber moved from Malaya to India 1 bomber moved from Burma to India 4 mech_infantrys moved from Burma to India 1 infantry moved from Burma to India 1 destroyer moved from 37 Sea Zone to 44 Sea Zone 3 fighters moved from 42 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 1 submarine moved from 6 Sea Zone to 23 Sea Zone 1 fighter moved from 6 Sea Zone to 23 Sea Zone 3 fighters moved from Japan to 23 Sea Zone 1 fighter moved from 6 Sea Zone to 23 Sea Zone Combat - Japanese Battle in Alaska Battle in India Japanese attack with 2 bombers, 1 infantry and 4 mech_infantrys British defend with 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 2 bombers, 1 infantry and 4 mech_infantrys in India, round 2 : 1/7 hits, 2.17 expected hits UK_Pacific roll dice for 2 mech_infantrys in India, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in India Japanese roll dice for 2 bombers, 1 infantry and 4 mech_infantrys in India, round 3 : 2/7 hits, 2.17 expected hits UK_Pacific roll dice for 1 mech_infantry in India, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in India Japanese captures 6PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking Alaska from Americans, taking India from UK_Pacific with 2 bombers and 4 mech_infantrys remaining. Battle score for attacker is 5 Casualties for British: 2 mech_infantrys Casualties for Japanese: 1 infantry Battle in 23 Sea Zone Japanese attack with 5 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 23 Sea Zone Japanese win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Sikang Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Shensi, round 2 : 3/8 hits, 3.33 expected hits Chinese roll dice for 4 infantry in Shensi, round 2 : 3/4 hits, 1.33 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi Japanese roll dice for 3 fighters and 2 tactical_bombers in Shensi, round 3 : 4/5 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 2 infantry and 1 mech_infantry Casualties for Chinese: 4 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 fighter moved from Sikang to Szechwan 1 tactical_bomber moved from Sikang to Szechwan 1 infantry moved from Chahar to Hopei 1 infantry moved from Chahar to Hopei 2 artilleries and 4 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Yunnan to Szechwan 1 artillery moved from Hunan to Yunnan 3 fighters and 2 tactical_bombers moved from Shensi to Kweichow 1 marine moved from Burma to Shan State 1 armour and 2 mech_infantrys moved from French Indo China to Burma 1 mech_infantry moved from Malaya to Burma 1 submarine moved from 39 Sea Zone to 80 Sea Zone 2 bombers moved from India to Malaya 1 mech_infantry moved from Eastern Persia to Kazakhstan 2 armour moved from Persia to Caucasus 5 fighters moved from 23 Sea Zone to 6 Sea Zone 1 artillery moved from Korea to Manchuria 1 infantry moved from Manchuria to Korea 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery, 2 battleships, 3 carriers, 1 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 fighter moved from Malaya to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone Place Units - Japanese 1 transport placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in French Indo China 1 destroyer and 1 submarine placed in 37 Sea Zone 1 mech_infantry placed in Malaya 3 destroyers placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Manchuria Turn Complete - Japanese Japanese collect 66 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Burma: 1 aaGun EDIT: Adding units owned by Japanese to India: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : -0.33 ANZAC : -0.17 Chinese : 2.00 UK_Pacific : 0.00 Japanese : 0.33 -
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 5 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 2 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone 1 artillery moved from 34 Sea Zone to Paulau Island 1 infantry moved from 34 Sea Zone to Paulau Island 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 artillery moved from 22 Sea Zone to Marianas 1 infantry moved from 22 Sea Zone to Marianas 1 fighter moved from Wake Island to 17 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 17 Sea Zone 2 fighters moved from 33 Sea Zone to 22 Sea Zone 3 fighters moved from 33 Sea Zone to 34 Sea Zone 2 fighters moved from 33 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from Solomon Islands to 46 Sea Zone 1 fighter moved from 33 Sea Zone to 23 Sea Zone 1 destroyer moved from 33 Sea Zone to 23 Sea Zone 1 armour moved from Syria to Persia Americans take Persia from Germans 1 bomber moved from Scotland to France 1 bomber moved from Russia to Novgorod 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Novgorod causes 3 damage total. Strategic bombing raid in France AA fire in France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 2 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 17 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 17 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 17 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 23 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 23 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 22 Sea Zone Americans attack with 2 fighters, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer Americans roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone Americans win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 3 fighters and 1 transport Japanese defend with 1 destroyer Americans roll dice for 3 fighters and 1 transport in 34 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 3 fighters and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Paulau Island Battle in Marianas Non Combat Move - Americans 1 fighter moved from Scotland to United Kingdom 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from Central United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Gibraltar to United Kingdom 1 marine moved from Syria to Iraq 2 infantry moved from Syria to Iraq 2 artilleries moved from Syria to Iraq 2 infantry moved from Alexandria to Egypt 1 bomber moved from Novgorod to Russia 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 fighter moved from Western United States to Wake Island 1 destroyer moved from 30 Sea Zone to 33 Sea Zone 2 submarines moved from 30 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 23 Sea Zone to 33 Sea Zone 3 fighters moved from 17 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone 3 fighters moved from 34 Sea Zone to 33 Sea Zone 2 fighters moved from 46 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 destroyer and 1 transport placed in 10 Sea Zone 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 1 fighter placed in Eastern United States 4 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6 Americans collect 55 PUs (2 lost to blockades); end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
AA fire in France : : 0.83 Americans : -0.00 Japanese : 0.17 AA fire in Novgorod : : -0.17 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11 Purchase Units - British British buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Italians 3 infantry moved from West India to India 1 artillery moved from West India to India 3 fighters moved from West India to India Combat - British Battle in India British attack with 1 artillery, 3 fighters and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 4 mech_infantrys AA fire in India : 2/3 hits, 0.50 expected hits 2 fighters owned by the British lost in India British roll dice for 1 artillery, 1 fighter and 3 infantry in India, round 2 : 3/5 hits, 1.50 expected hits Japanese roll dice for 1 aaGun and 4 mech_infantrys in India, round 2 : 0/4 hits, 1.33 expected hits 2 mech_infantrys owned by the Japanese and 1 aaGun owned by the Japanese lost in India British roll dice for 1 artillery, 1 fighter and 3 infantry in India, round 3 : 2/5 hits, 1.50 expected hits Japanese roll dice for 2 mech_infantrys in India, round 3 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is -2 Casualties for British: 2 fighters and 1 infantry Casualties for Japanese: 1 aaGun and 4 mech_infantrys Non Combat Move - British 1 fighter moved from India to Persia 3 armour moved from Trans-Jordan to Persia 1 fighter moved from Egypt to Persia 2 fighters moved from Trans-Jordan to 92 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 armour moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Egypt to Trans-Jordan 1 artillery moved from Iraq to Persia 1 mech_infantry moved from Trans-Jordan to Iraq 2 fighters moved from Trans-Jordan to Persia 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Iraq 2 artilleries moved from Trans-Jordan to Iraq 1 armour moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Belgian Congo to Egypt 1 bomber moved from Union of South Africa to Persia 1 artillery moved from Trans-Jordan to Iraq 1 mech_infantry moved from Trans-Jordan to Persia 1 mech_infantry moved from Trans-Jordan to Persia 1 mech_infantry moved from Trans-Jordan to Iraq 1 tactical_bomber moved from Trans-Jordan to Iraq 1 battleship moved from 91 Sea Zone to 110 Sea Zone 1 transport moved from 71 Sea Zone to 83 Sea Zone Place Units - British 1 carrier, 1 destroyer and 1 transport placed in 110 Sea Zone 1 fighter placed in 110 Sea Zone 1 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2 British collect 34 PUs (2 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
British : 2.00 AA fire in India : : 1.50 Japanese : -1.00 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11 Purchase Units - Italians Italians buy 1 submarine; Remaining resources: 3 PUs; Combat Move - Italians 1 armour moved from Volgograd to Novosibirsk 1 mech_infantry moved from Kazakhstan to Novosibirsk 1 fighter moved from Volgograd to Novosibirsk Combat - Italians Battle in Novosibirsk Italians attack with 1 armour, 1 fighter and 1 mech_infantry Russians defend with 1 mech_infantry Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Novosibirsk, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Novosibirsk Italians roll dice for 1 armour and 1 fighter in Novosibirsk, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 fighter owned by the Italians lost in Novosibirsk Italians win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is -10 Casualties for Italians: 1 fighter and 1 mech_infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Greece to Southern Italy 1 fighter moved from Ukraine to Southern Italy 1 mech_infantry moved from Bessarabia to Bryansk 3 artilleries moved from Southern Italy to Northern Italy 3 infantry moved from Southern Italy to Northern Italy 2 aaGuns moved from Southern Italy to Northern Italy Place Units - Italians 1 submarine placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,1,1,5,6,5,6,6 Italians collect 8 PUs (8 lost to blockades); end with 11 PUsCombat Hit Differential Summary :
Italians : -1.17 Russians : 1.33 -
@majikforce I love battles like that! Ridiculous! I just noticed that if we both win our playoff games we will play each other. Now I don’t want to give away any more of my secrets! Lol!
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11 Combat Move - French 1 fighter moved from Trans-Jordan to Persia Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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Yes, and now I know MrCunego’s secrets also, since I have played him a couple of times already. Does that give me an advantage? I doubt it… especially since I have not done well against either of you!
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 1 fighter, 12 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Caucasus to Northwest Persia 1 bomber moved from Caucasus to Northwest Persia 2 infantry moved from Bryansk to Smolensk 2 mech_infantrys moved from Novgorod to Vologda 3 fighters moved from Bryansk to Smolensk 2 tactical_bombers moved from Bryansk to Smolensk 4 fighters and 1 tactical_bomber moved from Bryansk to Vologda 1 mech_infantry moved from Caucasus to Sikang Germans take Sikang from Chinese 1 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 1 artillery moved from France to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Normandy Bordeaux 1 bomber moved from Southern Italy to Holland Belgium 1 bomber moved from Southern Italy to Normandy Bordeaux 1 bomber moved from Southern Italy to Northwest Persia Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Americans defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Northwest Persia Germans attack with 2 bombers and 2 infantry British defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Northwest Persia, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Smolensk Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 2/7 hits, 3.17 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 4/7 hits, 3.00 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 tactical_bombers moved from Smolensk to Bryansk 1 fighter moved from Smolensk to Rostov 1 infantry moved from Tambov to Samara 1 tactical_bomber moved from Vologda to Bryansk 4 fighters moved from Vologda to Bryansk 1 mech_infantry moved from Novgorod to Bryansk 4 mech_infantrys moved from Eastern Poland to Bryansk 1 armour and 1 mech_infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 3 infantry moved from Volgograd to Caucasus 1 bomber moved from Northwest Persia to Southern Italy 1 bomber moved from Northwest Persia to Caucasus 1 bomber moved from Normandy Bordeaux to Southern Italy 1 bomber moved from Holland Belgium to Southern Italy 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 submarine moved from 113 Sea Zone to 115 Sea Zone 4 infantry moved from Greece to Albania 4 infantry moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany 1 fighter moved from Greece to Caucasus 1 fighter moved from Southern Italy to Caucasus 1 fighter moved from Rostov to Caucasus 2 fighters moved from Smolensk to Caucasus 2 armour moved from Bryansk to Caucasus 2 infantry moved from Western Germany to Germany 2 mech_infantrys moved from Bryansk to Caucasus Place Units - Germans 3 infantry placed in Volgograd 1 armour and 2 mech_infantrys placed in Ukraine 1 armour and 2 mech_infantrys placed in Rostov 1 fighter placed in Germany 1 artillery and 2 infantry placed in France 7 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,2,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,5,2,6,6,2,2,3 Germans collect 55 PUs (7 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUsCombat Hit Differential Summary :
Germans : -0.50 British : -0.33 Americans : 0.33 Russians : -0.67 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Russia to Vologda 1 infantry moved from Russia to Vologda 2 fighters and 1 tactical_bomber moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 4/5 hits, 2.33 expected hits Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 2 fighters moved from Vologda to Russia 1 tactical_bomber moved from Vologda to Russia 2 aaGuns and 9 infantry moved from Sakha to Buryatia 1 infantry moved from Soviet Far East to Siberia Place Units - Russians 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Germans : 0.33 Russians : 1.67 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12 Purchase Units - Japanese Japanese buy 5 destroyers, 2 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Alaska to British Columbia Japanese take British Columbia from British 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 4 fighters moved from 6 Sea Zone to Iwo Jima 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 44 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 6 fighters and 3 tactical_bombers moved from 35 Sea Zone to Guam 1 destroyer moved from 37 Sea Zone to 46 Sea Zone 3 mech_infantrys moved from Burma to India 1 mech_infantry moved from Burma to India 2 bombers moved from Malaya to India 2 artilleries and 4 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 2 infantry moved from Hopei to Suiyuyan 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 mech_infantry moved from Manchuria to Chahar 1 infantry moved from Manchuria to Jehol 1 infantry moved from Anhwe to Hopei 1 artillery moved from Hunan to Anhwe 1 artillery moved from Yunnan to Kweichow 1 artillery moved from Manchuria to Jehol 1 marine moved from Shan State to Yunnan 1 mech_infantry moved from French Indo China to Hunan 1 mech_infantry moved from Malaya to Burma 1 fighter and 1 tactical_bomber moved from Szechwan to Caucasus 1 mech_infantry moved from Kazakhstan to Novosibirsk 2 armour moved from Caucasus to Novosibirsk 2 fighters and 1 tactical_bomber moved from Kweichow to Novosibirsk 1 artillery moved from Szechwan to Sikang 1 mech_infantry moved from French Indo China to Szechwan 1 armour moved from French Indo China to Burma Combat - Japanese Japanese creates battle in territory 80 Sea Zone Battle in 17 Sea Zone Japanese attack with 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 17 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 22 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 34 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 80 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 submarine 1 submarine owned by the Japanese Submerged 1 submarine owned by the ANZAC Submerged Battle in Guam Japanese attack with 1 artillery, 6 fighters, 1 infantry and 3 tactical_bombers Americans defend with 1 airfield; ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 6 fighters, 1 infantry and 3 tactical_bombers in Guam, round 2 : 5/11 hits, 5.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Guam Japanese winANZAC win with no units remaining, taking Guam from Americans with 1 artillery, 6 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Iwo Jima Japanese attack with 1 artillery, 4 fighters and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Iwo Jima, round 2 : 6/6 hits, 2.67 expected hits ANZAC roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Iwo Jima Japanese win, taking Iwo Jima from ANZAC with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in India Japanese attack with 2 bombers and 4 mech_infantrys British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 bombers and 4 mech_infantrys in India, round 2 : 2/6 hits, 2.00 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in India Japanese roll dice for 2 bombers and 2 mech_infantrys in India, round 3 : 2/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 artillery in India, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for Japanese: 3 mech_infantrys Casualties for British: 1 artillery and 2 infantry Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans Non Combat Move - Japanese 2 bombers moved from India to Malaya 6 fighters moved from Guam to 35 Sea Zone 3 tactical_bombers moved from Guam to 35 Sea Zone 4 fighters moved from Iwo Jima to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 tactical_bomber moved from Kweichow to Burma 1 fighter moved from Kweichow to 35 Sea Zone Place Units - Japanese 1 mech_infantry placed in Malaya 3 mech_infantrys placed in French Indo China 2 destroyers placed in 37 Sea Zone 2 fighters placed in Japan 3 destroyers placed in 6 Sea Zone 3 infantry placed in Manchuria Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Americans : -0.67 ANZAC : -0.67 UK_Pacific : 1.67 Japanese : 3.00 -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12 Purchase Units - Americans Americans repair damage of 4x factory_minor; Remaining resources: 86 PUs; Americans buy 1 airfield, 1 artillery, 1 destroyer, 1 fighter, 7 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Wake Island to 17 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from 33 Sea Zone to 21 Sea Zone 3 fighters moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 artillery moved from 1 Sea Zone to Alaska 1 infantry moved from 1 Sea Zone to Alaska 1 fighter moved from Western United States to Alaska 1 bomber moved from Russia to Volgograd 1 artillery moved from Iraq to Northwest Persia 1 infantry moved from Iraq to Northwest Persia 2 tactical_bombers moved from Trans-Jordan to Northwest Persia 1 fighter moved from Trans-Jordan to Northwest Persia 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Normandy Bordeaux Combat - Americans Americans creates battle in territory 97 Sea Zone Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Volgograd causes 4 damage total. Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 17 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer and 1 transport Americans roll dice for 3 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 17 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer and 1 transport Battle in 22 Sea Zone Americans attack with 4 fighters Japanese defend with 1 destroyer Americans roll dice for 4 fighters in 22 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 22 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 3 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Alaska Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Alaska, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Northwest Persia Americans attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers Germans defend with 2 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Northwest Persia Americans win, taking Northwest Persia from Germans with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Normandy Bordeaux Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Holland Belgium Americans attack with 1 fighter and 2 infantry Germans defend with 1 artillery Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Americans 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from Central United States to Alberta Saskatchewan Manitoba 3 infantry moved from Central United States to 101 Sea Zone 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 carrier moved from 10 Sea Zone to 1 Sea Zone 1 submarine moved from 2 Sea Zone to 1 Sea Zone 1 destroyer moved from 10 Sea Zone to 1 Sea Zone 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Alaska to Western United States 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone 2 fighters moved from 17 Sea Zone to 33 Sea Zone 3 fighters moved from 22 Sea Zone to 33 Sea Zone 1 fighter moved from 21 Sea Zone to 33 Sea Zone 3 fighters moved from 34 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone 1 bomber moved from Volgograd to Persia 1 marine moved from Iraq to Persia 1 artillery moved from Iraq to Persia 1 infantry moved from Iraq to Persia 2 infantry moved from Egypt to Trans-Jordan 2 tactical_bombers moved from Northwest Persia to Persia 1 fighter moved from Northwest Persia to Persia Place Units - Americans 1 airfield placed in Persia 1 destroyer and 1 transport placed in 80 Sea Zone 1 transport placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 artillery and 3 infantry placed in Central United States 2 infantry placed in Western United States 2 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 fighter EDIT: Adding units owned by Americans to 91 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5 Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUsCombat Hit Differential Summary :
Germans : -0.67 AA fire in Volgograd : : -0.17 Americans : -3.00 Japanese : 0.33 -
Edit mode was to move USA Fighter to SZ91 in NCM
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12 Purchase Units - British British buy 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - British 7 fighters moved from Russia to Rostov 1 bomber moved from Persia to Rostov 2 armour, 4 artilleries, 18 infantry and 1 mech_infantry moved from West India to India 1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia British take Eastern Persia from Japanese Combat - British British creates battle in territory 97 Sea Zone Strategic bombing raid in Rostov AA fire in Rostov : 0/1 hits, 0.17 expected hits Bombing raid in Rostov rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Rostov causes 4 damage total. Battle in Rostov British attack with 7 fighters Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys British roll dice for 7 fighters in Rostov, round 2 : 3/7 hits, 3.50 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 1.17 expected hits 1 armour owned by the Germans, 2 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Rostov British win with 6 fighters remaining. Battle score for attacker is 4 Casualties for British: 1 fighter Casualties for Germans: 1 armour and 2 mech_infantrys Battle in India British attack with 2 armour, 4 artilleries, 18 infantry and 1 mech_infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry British roll dice for 2 armour, 4 artilleries, 18 infantry and 1 mech_infantry in India, round 2 : 4/25 hits, 6.17 expected hits Japanese roll dice for 1 mech_infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in India British win, taking India from Japanese with 2 armour, 4 artilleries, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 3 aaGuns moved from West India to India 3 infantry moved from Iraq to Persia 3 artilleries moved from Iraq to Persia 1 tactical_bomber moved from Iraq to Persia 1 tactical_bomber moved from Trans-Jordan to Persia 3 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 carrier moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from 92 Sea Zone to 110 Sea Zone 6 fighters moved from Rostov to Russia 1 bomber moved from Rostov to Persia 4 fighters moved from Persia to Russia 2 aaGuns moved from Scotland to United Kingdom 2 infantry moved from Scotland to United Kingdom 1 transport moved from 83 Sea Zone to 91 Sea Zone Place Units - British 1 destroyer and 1 submarine placed in 71 Sea Zone 3 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom 1 transport placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1 British collect 34 PUs (1 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
Germans : -0.17 AA fire in Rostov : : -0.17 British : -2.67 Japanese : -0.33 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12 Purchase Units - Italians Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Novosibirsk to Yenisey Italians take Timguska from Russians Italians take Yenisey from Russians 1 mech_infantry moved from Bryansk to Caucasus Combat - Italians Italians creates battle in territory 97 Sea Zone Non Combat Move - Italians 2 aaGuns, 3 artilleries and 3 infantry moved from Northern Italy to France Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,2,4,5,6,6,2,2 Italians collect 10 PUs (8 lost to blockades); end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 46 Sea Zone 3 fighters moved from Caroline Islands to 46 Sea Zone 1 bomber moved from Trans-Jordan to Ukraine Combat - ANZAC ANZAC creates battle in territory 80 Sea Zone Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Ukraine causes 3 damage total. Battle in 46 Sea Zone ANZAC attack with 4 fighters Japanese defend with 1 destroyer ANZAC roll dice for 4 fighters in 46 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 46 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 46 Sea Zone to Caroline Islands 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 80 Sea Zone to 98 Sea Zone 1 bomber moved from Ukraine to Russia 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 artillery placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
ANZAC : 1.00 AA fire in Ukraine : : -0.17 Japanese : 0.67 -
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12 Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :





