Alright, just fired it up with my existing 2.6 version. Hopefully no issues for anyone.
We are under way!
Accidently took the wrong unit as casualty (1x Arm Germany instead of 1x Inf.) and swapped it.
I hope that is ok with you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 bombers, 1 destroyer, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
2 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
2 armour moved from Belarus to Novgorod
8 infantry moved from Vyborg to Novgorod
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Southern Italy to 95 Sea Zone
1 armour moved from Southern Italy to 95 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry, 2 tactical_bombers and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 tactical_bombers moved from 98 Sea Zone to Egypt
3 fighters and 3 tactical_bombers moved from Southern Italy to Egypt
2 bombers moved from Western Germany to Egypt
1 armour moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
1 battleship, 1 cruiser and 1 submarine moved from 112 Sea Zone to 114 Sea Zone
Combat - Germans
Battle in Egypt
Germans attack with 1 armour, 2 bombers, 3 fighters, 1 infantry and 5 tactical_bombers
British defend with 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry; ANZAC defend with 2 infantry
Germans roll dice for 1 armour, 2 bombers, 3 fighters, 1 infantry and 5 tactical_bombers in Egypt, round 2 : 7/12 hits, 6,67 expected hits
British roll dice for 1 armour, 1 artillery, 2 fighters, 6 infantry and 1 mech_infantry in Egypt, round 2 : 5/11 hits, 4,50 expected hits
1 mech_infantry owned by the British, 2 infantry owned by the ANZAC, 2 fighters owned by the Germans, 1 armour owned by the Germans, 2 tactical_bombers owned by the Germans and 4 infantry owned by the British lost in Egypt
Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 3 tactical_bombers in Egypt, round 3 : 4/7 hits, 3,67 expected hits
British roll dice for 1 armour, 1 artillery and 2 fighters in Egypt, round 3 : 2/4 hits, 2,17 expected hits
1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 artillery owned by the British, 2 fighters owned by the British and 1 armour owned by the British lost in Egypt
Germans win, taking Egypt from British with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -17
Casualties for Germans: 1 armour, 3 fighters and 3 tactical_bombers
Casualties for ANZAC: 2 infantry
Casualties for British: 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry
Battle in Novgorod
Germans attack with 2 armour and 8 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour and 8 infantry in Novgorod, round 2 : 1/10 hits, 2,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 armour and 7 infantry in Novgorod, round 3 : 3/9 hits, 2,17 expected hits
Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 armour and 7 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 cruiser and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 battleship and 1 cruiser in 114 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 submarine in 114 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 battleship and 1 cruiser in 114 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 1 cruiser and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 armour moved from Eastern Poland to Western Ukraine
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Baltic States to Belarus
2 infantry moved from Bulgaria to Greece
2 bombers and 2 tactical_bombers moved from Egypt to Alexandria
2 fighters moved from Western Germany to 98 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary
Place Units - Germans
1 factory_minor placed in Western Ukraine
2 bombers placed in Western Germany
1 destroyer placed in 112 Sea Zone
1 armour and 3 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Egypt: 1 armour
EDIT: Removing units owned by Germans from Egypt: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -1,83
British : 0,33
Russians : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 artillery moved from Smolensk to Belarus
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Belarus to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
1 mech_infantry moved from Volgograd to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
3 artilleries and 7 infantry moved from Russia to Bryansk
6 infantry moved from Novosibirsk to Samara
1 artillery moved from Volgograd to Tambov
Place Units - Russians
2 artilleries, 1 fighter and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 4 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Burma to India
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to India
1 bomber moved from French Indo China to 21 Sea Zone
1 fighter moved from French Indo China to 44 Sea Zone
1 bomber moved from French Indo China to 21 Sea Zone
1 submarine moved from 36 Sea Zone to 21 Sea Zone
1 fighter moved from Shan State to 42 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in India, round 2 : 3/6 hits, 3,00 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in India
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 bombers in 21 Sea Zone, round 2 : 0/2 hits, 1,33 expected hits
Americans roll dice for 1 cruiser in 21 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 bombers in 21 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
Americans roll dice for 1 cruiser in 21 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Americans lost in 21 Sea Zone
Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Non Combat Move - Japanese
2 bombers moved from 21 Sea Zone to French Indo China
1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 6 transports moved from 39 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from India to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Shan State to French Indo China
1 artillery moved from Hunan to Anhwe
1 infantry moved from Anhwe to Hunan
2 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
Place Units - Japanese
1 carrier placed in 37 Sea Zone
2 mech_infantrys placed in Malaya
Japanese undo move 2.
2 infantry placed in Malaya
3 infantry placed in French Indo China
2 mech_infantrys placed in Manchuria
4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans : -1,00
UK_Pacific : -0,33
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Algeria
1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to Algeria
1 tactical_bomber moved from 91 Sea Zone to Algeria
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 battleship moved from 35 Sea Zone to 21 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 battleship and 1 marine moved from 21 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
2 bombers moved from Wake Island to 21 Sea Zone
3 fighters moved from 35 Sea Zone to Paulau Island
1 fighter moved from 81 Sea Zone to 92 Sea Zone
2 carriers moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Morocco to 104 Sea Zone
Combat - Americans
Battle in Marianas
Battle in 21 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 2 bombers and 1 destroyer in 21 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 21 Sea Zone
Americans win, taking Marianas from Japanese with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Paulau Island
Americans attack with 3 fighters and 1 marine
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Paulau Island, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 3 fighters and 1 marine in Paulau Island, round 2 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 3 fighters and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Algeria
Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Algeria, round 2 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 104 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 fighter in 92 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 tactical_bomber moved from Algeria to 92 Sea Zone
1 fighter moved from Algeria to Gibraltar
2 fighters moved from 104 Sea Zone to Gibraltar
1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone
3 transports moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Western United States to Gibraltar
2 bombers moved from 21 Sea Zone to Caroline Islands
1 battleship moved from 35 Sea Zone to 34 Sea Zone
2 carriers moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 cruiser moved from 35 Sea Zone to 34 Sea Zone
3 fighters moved from Paulau Island to 34 Sea Zone
1 infantry moved from Mexico to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Wake Island
Place Units - Americans
1 infantry placed in Western United States
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Americans undo move 3.
1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.33
Americans : 2.33
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
12 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 13 infantry in Hunan, round 2 : 2/13 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : -0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Algeria
1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to Algeria
1 tactical_bomber moved from 91 Sea Zone to Algeria
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 battleship moved from 35 Sea Zone to 21 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 battleship and 1 marine moved from 21 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
2 bombers moved from Wake Island to 21 Sea Zone
3 fighters moved from 35 Sea Zone to Paulau Island
1 fighter moved from 81 Sea Zone to 92 Sea Zone
2 carriers moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Morocco to 104 Sea Zone
Combat - Americans
Battle in Marianas
Battle in 21 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 2 bombers and 1 destroyer in 21 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 21 Sea Zone
Americans win, taking Marianas from Japanese with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Paulau Island
Americans attack with 3 fighters and 1 marine
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Paulau Island, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 3 fighters and 1 marine in Paulau Island, round 2 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 3 fighters and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Algeria
Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Algeria, round 2 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 104 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 fighter in 92 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 tactical_bomber moved from Algeria to 92 Sea Zone
1 fighter moved from Algeria to Gibraltar
2 fighters moved from 104 Sea Zone to Gibraltar
1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone
3 transports moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Western United States to Gibraltar
2 bombers moved from 21 Sea Zone to Caroline Islands
1 battleship moved from 35 Sea Zone to 34 Sea Zone
2 carriers moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 cruiser moved from 35 Sea Zone to 34 Sea Zone
3 fighters moved from Paulau Island to 34 Sea Zone
1 infantry moved from Mexico to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Wake Island
Place Units - Americans
1 infantry placed in Western United States
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Americans undo move 3.
1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
12 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 13 infantry in Hunan, round 2 : 2/13 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 artillery moved from British Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 bomber moved from Persia to Egypt
1 mech_infantry moved from West India to India
1 armour moved from Eastern Persia to India
1 tactical_bomber moved from West India to India
2 fighters moved from West India to India
1 fighter moved from Persia to India
Combat - British
Battle in Egypt
British attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 armour, 1 factory_minor and 1 harbour
British roll dice for 1 artillery, 1 bomber and 1 infantry in Egypt, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Egypt
British win, taking Egypt from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in India
British attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 3/6 hits, 2.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
British win, taking India from Japanese, taking Burma from Chinese with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter moved from India to Hunan
1 carrier, 3 cruisers, 1 destroyer and 2 submarines moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from India to 80 Sea Zone
1 tactical_bomber moved from India to 80 Sea Zone
1 fighter moved from India to West India
1 armour moved from Persia to West India
1 bomber moved from Egypt to Persia
1 infantry moved from Morocco to 91 Sea Zone
1 aaGun moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 aaGun moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
Place Units - British
1 transport placed in 80 Sea Zone
1 armour and 1 mech_infantry placed in Persia
British undo move 2.
1 armour and 1 fighter placed in Persia
1 infantry, 1 mech_infantry and 1 tactical_bomber placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,6,3,2,5,4,6
British collect 33 PUs (3 lost to blockades); end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Germans : -0.83
Italians : 0.33
British : -0.17
Americans : 2.33
Chinese : -0.17
Japanese : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Crete to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery, 1 infantry and 1 marine moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Tunisia to Algeria
1 mech_infantry moved from Romania to Ukraine
1 fighter moved from Western Ukraine to Ukraine
Combat - Italians
Battle in Egypt
Italians attack with 2 artilleries, 2 infantry and 1 marine
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1,17 expected hits
Italians roll dice for 2 artilleries, 2 infantry and 1 marine in Egypt, round 2 : 0/5 hits, 1,50 expected hits
British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Egypt
Italians roll dice for 2 artilleries, 2 infantry and 1 marine in Egypt, round 3 : 2/5 hits, 1,50 expected hits
British roll dice for 1 artillery in Egypt, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Egypt
Italians win, taking Egypt from British with 2 artilleries, 2 infantry and 1 marine remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Algeria
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Algeria, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 3 : 2/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Algeria, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Algeria
Italians win, taking Algeria from Americans with 1 artillery remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Ukraine
Italians attack with 1 fighter and 1 mech_infantry
Russians defend with 1 artillery and 1 factory_minor
Italians roll dice for 1 fighter and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Italians
1 fighter moved from Ukraine to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 artillery and 1 infantry moved from Tunisia to Libya
2 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
Place Units - Italians
1 infantry placed in Southern Italy
4 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -0,17
British : -1,00
Americans : -0,33
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 marine moved from New South Wales to 62 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 marine moved from Marshall Islands to 32 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
1 armour moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 infantry, 1 marine and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 marine moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Philippines to 34 Sea Zone
1 fighter moved from Philippines to Queensland
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 marine moved from New South Wales to 62 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 marine moved from Marshall Islands to 32 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
1 armour moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 infantry, 1 marine and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 marine moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Philippines to 34 Sea Zone
1 fighter moved from Philippines to Queensland
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
2 infantry moved from Morocco to Algeria
Combat - French
Battle in Algeria
French attack with 2 infantry
Italians defend with 1 artillery
French roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Algeria
French win, taking Algeria from Italians with 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : -0.33
French : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 2 destroyers, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Alexandria to 81 Sea Zone
2 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
2 bombers moved from Western Germany to Belarus
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
2 fighters moved from 98 Sea Zone to Anglo Egyptian Sudan
2 tactical_bombers moved from Alexandria to Anglo Egyptian Sudan
Combat - Germans
Battle in 81 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Anglo Egyptian Sudan
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 mech_infantry
Germans roll dice for 2 fighters and 2 tactical_bombers in Anglo Egyptian Sudan, round 2 : 3/4 hits, 2,33 expected hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 tactical_bomber owned by the Germans lost in Anglo Egyptian Sudan
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 mech_infantry
Battle in Belarus
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers and 3 infantry in Belarus, round 2 : 2/5 hits, 1,83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
2 bombers moved from Belarus to Novgorod
2 armour and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Slovakia Hungary to Western Ukraine
1 armour and 3 mech_infantrys moved from Germany to Romania
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 114 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Anglo Egyptian Sudan to 98 Sea Zone
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from 81 Sea Zone to Southern Italy
1 bomber moved from Alexandria to Southern Italy
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
Place Units - Germans
1 destroyer placed in 93 Sea Zone
1 destroyer placed in 112 Sea Zone
3 artilleries placed in Western Ukraine
3 armour placed in Novgorod
3 infantry placed in France
2 mech_infantrys placed in Western Germany
Germans undo move 4.
3 infantry placed in Novgorod
3 armour placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : 0,83
British : 0,67
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Russia to Nenetsia
1 tactical_bomber moved from Bryansk to Nenetsia
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Rostov
1 artillery moved from Tambov to Rostov
1 mech_infantry moved from Northwest Persia to Rostov
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
Combat - Russians
Battle in Nenetsia
Russians attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter and 1 tactical_bomber in Nenetsia, round 2 : 0/2 hits, 1.17 expected hits
Germans roll dice for 1 armour in Nenetsia, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Russians lost in Nenetsia
retreated to Nenetsia
Germans win with 1 armour remaining. Battle score for attacker is -10
Casualties for Russians: 1 fighter
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Rostov
Russians attack with 1 artillery, 1 fighter and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Rostov, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Rostov
Russians roll dice for 1 artillery and 1 fighter in Rostov, round 3 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Nenetsia: 1 tactical_bomber
EDIT: Turning off Edit Mode
2 artilleries moved from Russia to Bryansk
7 infantry moved from Russia to Bryansk
1 fighter moved from Rostov to Bryansk
1 fighter moved from Ukraine to Bryansk
1 infantry moved from Buryatia to Yakut S.S.R.
4 infantry moved from Samara to Russia
2 infantry moved from Samara to Russia
Place Units - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to Bryansk: 1 fighter
EDIT: Turning off Edit Mode
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : 0.83
Italians : 0.67
Russians : -0.33
Edit mode was to swap the casualty of the fighter lost in Nenetsia. I should have taken the Tac Bomber. I couldn’t go back, so I removed the Tac Bomber, and replaced it with a fighter in Bryank, which the fighter flying out of Moscow would be able to reach after the battle.
That Panzer in Nenetsia is a tough little bugger… we will see if he can shoot down the British bomber during the British turn… :wink:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 fighters, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
9 infantry moved from Manchuria to Amur
2 artilleries moved from Manchuria to Amur
1 fighter moved from Manchuria to Amur
1 fighter moved from Japan to 22 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
2 bombers moved from French Indo China to West India
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
2 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to India
1 armour and 1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to India
1 armour moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to India
1 armour moved from Malaya to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 79 Sea Zone
1 armour moved from 79 Sea Zone to West India
2 battleships and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in West India
Japanese attack with 1 armour and 2 bombers
British defend with 1 armour and 1 fighter
Japanese roll dice for 1 armour and 2 bombers in West India, round 2 : 3/3 hits, 1,83 expected hits
UK_Pacific roll dice for 1 armour and 1 fighter in West India, round 2 : 0/2 hits, 1,17 expected hits
1 fighter owned by the British and 1 armour owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 armour and 2 bombers remaining. Battle score for attacker is 16
Casualties for British: 1 armour and 1 fighter
Battle in India
Japanese attack with 2 armour, 4 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 armour and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 battleships and 1 cruiser in India, round 2 : 2/3 hits, 1,83 expected hits
UK_Pacific roll dice for 1 armour and 1 mech_infantry in India, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in India
Japanese destroys 9PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 armour, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Kwangsi
Japanese attack with 2 fighters and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Amur
Japanese attack with 2 artilleries, 1 fighter and 9 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 9 infantry in Amur, round 2 : 2/12 hits, 3,00 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter in 21 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 21 Sea Zone
Americans win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter in 36 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
4 carriers, 2 destroyers, 1 submarine and 3 transports moved from 37 Sea Zone to 39 Sea Zone
4 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
2 bombers moved from West India to Shan State
1 aaGun and 1 infantry moved from French Indo China to Shan State
1 fighter moved from French Indo China to Shan State
1 fighter moved from French Indo China to 39 Sea Zone
1 tactical_bomber moved from French Indo China to 39 Sea Zone
1 infantry moved from Jehol to Chahar
1 fighter moved from Amur to Manchuria
1 fighter moved from Japan to French Indo China
1 fighter moved from 22 Sea Zone to Iwo Jima
Place Units - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Kwangsi from Chinese to Japanese
EDIT: Adding units owned by Japanese to Kwangsi: 1 infantry
EDIT: Removing units owned by Japanese from French Indo China: 1 infantry
EDIT: Turning off Edit Mode
3 infantry placed in French Indo China
3 infantry placed in Malaya
3 infantry placed in Manchuria
2 fighters and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4
Japanese collect 48 PUs (4 lost to blockades); end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans : 0,33
Chinese : -0,33
UK_Pacific : -1,00
Russians : -0,33
Japanese : 1,67
Sorry for the Edit. Thought i brought one Inf into the battle.
I hope the edit is ok with you.
Kind regards AetV
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 4 destroyers, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 unit repaired.
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 cruiser moved from 92 Sea Zone to 94 Sea Zone
1 battleship moved from 92 Sea Zone to 94 Sea Zone
2 destroyers moved from 92 Sea Zone to 94 Sea Zone
2 carriers moved from 92 Sea Zone to 94 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 mech_infantry moved from Gibraltar to 92 Sea Zone
4 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 94 Sea Zone
1 mech_infantry moved from 94 Sea Zone to Tunisia
1 artillery moved from 94 Sea Zone to Tunisia
4 infantry moved from 94 Sea Zone to Tunisia
3 fighters moved from Gibraltar to 98 Sea Zone
1 fighter moved from 92 Sea Zone to 98 Sea Zone
1 bomber moved from Gibraltar to 98 Sea Zone
2 tactical_bombers moved from 92 Sea Zone to 98 Sea Zone
1 bomber moved from Eastern United States to 104 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
2 bombers moved from Caroline Islands to Iwo Jima
Combat - Americans
Battle in Iwo Jima
Americans attack with 2 bombers and 2 infantry
Japanese defend with 1 fighter and 1 infantry
Americans roll dice for 2 bombers and 2 infantry in Iwo Jima, round 2 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 2 bombers and 1 infantry in Iwo Jima, round 3 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 fighter in Iwo Jima, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in 93 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 93 Sea Zone
1 destroyer owned by the Americans retreated to 92 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 94 Sea Zone
Americans attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 3 transports
Germans defend with 1 destroyer
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 3 transports in 94 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 3 transports in 94 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 94 Sea Zone
Americans win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 3 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Tunisia
Battle in 98 Sea Zone
Americans attack with 1 bomber, 4 fighters and 2 tactical_bombers
Germans defend with 1 carrier, 1 tactical_bomber and 1 transport; Italians defend with 1 battleship, 2 cruisers and 1 transport
Americans roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 tactical_bomber and 2 transports in 98 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
1 cruiser owned by the Italians, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Germans, 1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in 98 Sea Zone
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 : 2/5 hits, 2.83 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 98 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 cruiser owned by the Italians, 1 fighter owned by the Americans and 1 battleship owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians and 1 transport owned by the Germans lost in 98 Sea Zone
Americans win, taking Tunisia from Italians with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 54
Casualties for Americans: 2 fighters and 1 tactical_bomber
Casualties for Germans: 1 carrier, 1 tactical_bomber and 1 transport
Casualties for Italians: 1 battleship, 2 cruisers and 1 transport
Non Combat Move - Americans
2 fighters moved from 98 Sea Zone to Trans-Jordan
1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from 104 Sea Zone to Gibraltar
2 bombers moved from Iwo Jima to Marianas
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 34 Sea Zone to 20 Sea Zone
1 marine moved from Paulau Island to 34 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 4 fighters and 1 marine moved from 34 Sea Zone to 19 Sea Zone
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to Guam
1 fighter and 1 tactical_bomber moved from Western United States to Wake Island
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 infantry placed in Western United States
1 destroyer placed in 101 Sea Zone
3 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans : 0.33
Italians : -0.67
Americans : -3.33
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Burma to Yunnan
1 infantry moved from Hunan to Yunnan
3 infantry moved from Hunan to Anhwe
3 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Yunnan
1 fighter moved from Shensi to Yunnan
4 infantry moved from Hunan to Kwangsi
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kwangsi, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Kwangsi, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Kwangsi, round 4 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Kwangsi, round 5 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 3 infantry in Kwangsi, round 6 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Kwangsi, round 7 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 4 infantry
Japanese defend with 1 artillery
Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Chinese undo move 1.
2 infantry placed in Kiangsi
2 infantry placed in Kiangsi
Chinese undo move 2.
1 infantry placed in Shensi
1 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : -1.33
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 4 destroyers, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 unit repaired.
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 cruiser moved from 92 Sea Zone to 94 Sea Zone
1 battleship moved from 92 Sea Zone to 94 Sea Zone
2 destroyers moved from 92 Sea Zone to 94 Sea Zone
2 carriers moved from 92 Sea Zone to 94 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 mech_infantry moved from Gibraltar to 92 Sea Zone
4 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 94 Sea Zone
1 mech_infantry moved from 94 Sea Zone to Tunisia
1 artillery moved from 94 Sea Zone to Tunisia
4 infantry moved from 94 Sea Zone to Tunisia
3 fighters moved from Gibraltar to 98 Sea Zone
1 fighter moved from 92 Sea Zone to 98 Sea Zone
1 bomber moved from Gibraltar to 98 Sea Zone
2 tactical_bombers moved from 92 Sea Zone to 98 Sea Zone
1 bomber moved from Eastern United States to 104 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
2 bombers moved from Caroline Islands to Iwo Jima
Combat - Americans
Battle in Iwo Jima
Americans attack with 2 bombers and 2 infantry
Japanese defend with 1 fighter and 1 infantry
Americans roll dice for 2 bombers and 2 infantry in Iwo Jima, round 2 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 2 bombers and 1 infantry in Iwo Jima, round 3 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 fighter in Iwo Jima, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in 93 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 93 Sea Zone
1 destroyer owned by the Americans retreated to 92 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 94 Sea Zone
Americans attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 3 transports
Germans defend with 1 destroyer
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 3 transports in 94 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 3 transports in 94 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 94 Sea Zone
Americans win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 3 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Tunisia
Battle in 98 Sea Zone
Americans attack with 1 bomber, 4 fighters and 2 tactical_bombers
Germans defend with 1 carrier, 1 tactical_bomber and 1 transport; Italians defend with 1 battleship, 2 cruisers and 1 transport
Americans roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 tactical_bomber and 2 transports in 98 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
1 cruiser owned by the Italians, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Germans, 1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in 98 Sea Zone
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 : 2/5 hits, 2.83 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 98 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 cruiser owned by the Italians, 1 fighter owned by the Americans and 1 battleship owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians and 1 transport owned by the Germans lost in 98 Sea Zone
Americans win, taking Tunisia from Italians with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 54
Casualties for Americans: 2 fighters and 1 tactical_bomber
Casualties for Germans: 1 carrier, 1 tactical_bomber and 1 transport
Casualties for Italians: 1 battleship, 2 cruisers and 1 transport
Non Combat Move - Americans
2 fighters moved from 98 Sea Zone to Trans-Jordan
1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from 104 Sea Zone to Gibraltar
2 bombers moved from Iwo Jima to Marianas
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 34 Sea Zone to 20 Sea Zone
1 marine moved from Paulau Island to 34 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 4 fighters and 1 marine moved from 34 Sea Zone to 19 Sea Zone
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to Guam
1 fighter and 1 tactical_bomber moved from Western United States to Wake Island
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 infantry placed in Western United States
1 destroyer placed in 101 Sea Zone
3 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Burma to Yunnan
1 infantry moved from Hunan to Yunnan
3 infantry moved from Hunan to Anhwe
3 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Yunnan
1 fighter moved from Shensi to Yunnan
4 infantry moved from Hunan to Kwangsi
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kwangsi, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Kwangsi, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Kwangsi, round 4 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Kwangsi, round 5 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 3 infantry in Kwangsi, round 6 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Kwangsi, round 7 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 4 infantry
Japanese defend with 1 artillery
Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Chinese undo move 1.
2 infantry placed in Kiangsi
2 infantry placed in Kiangsi
Chinese undo move 2.
1 infantry placed in Shensi
1 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Purchase Units - British
British buy 1 armour, 2 fighters, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 armour moved from Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 armour moved from 81 Sea Zone to Egypt
3 cruisers moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Egypt
1 bomber moved from Persia to Egypt
2 fighters moved from Persia to Egypt
1 destroyer moved from 80 Sea Zone to 78 Sea Zone
1 carrier moved from 80 Sea Zone to 81 Sea Zone
2 submarines moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from Hunan to Shensi
Combat - British
Battle in 79 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 79 Sea Zone
British win, taking 79 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Egypt
British attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 fighters and 2 infantry; Italians defend with 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 marine
British roll dice for 3 cruisers in Egypt, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 3/9 hits, 4.17 expected hits
Italians roll dice for 2 artilleries, 2 fighters, 4 infantry and 1 marine in Egypt, round 2 : 3/9 hits, 3.67 expected hits
2 infantry owned by the Germans, 1 artillery owned by the British, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Egypt
British roll dice for 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber in Egypt, round 3 : 1/6 hits, 3.33 expected hits
Italians roll dice for 2 artilleries, 2 fighters and 1 marine in Egypt, round 3 : 4/5 hits, 2.33 expected hits
1 tactical_bomber owned by the British, 1 artillery owned by the Italians, 2 fighters owned by the British and 1 armour owned by the British lost in Egypt
Italians win with 1 artillery, 2 fighters and 1 marine remaining. Battle score for attacker is -31
Casualties for British: 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Germans: 2 infantry
1 bomber owned by the British and 1 fighter owned by the British retreated
Non Combat Move - British
1 bomber moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Union of South Africa to 81 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Egypt to Trans-Jordan
Place Units - British
1 armour and 2 fighters placed in Persia
1 transport placed in 71 Sea Zone
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.33
Italians : 0.33
British : -4.00
Americans : -3.33
Chinese : -1.33
Japanese : -0.33
Well, Egypt was one of those 84% battles that went horribly wrong. I followed the suggested losses for you, but you may have wanted to leave a German ground unit there just in case. If you want to swap out a German ground infantry for one of the Italian units there, so be it. Have at it.