@zlefin its an easy thing to miss. And it wasn’t the only thing holding up my turn as I’m still thinking about a couple of options. Its just that they have more range and so good to know if I’m dealing with a fig and tac or two figs. A small difference. If you are fine with 2 figs I’ll proceed, but still likely later today or even tomorrow before I am able to do the turn,
19L Giallo(axis) vs Majikforce(allies) BM
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 4 artilleries, 1 destroyer and 7 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone 2 bombers moved from French Indo China to Kansu 1 infantry moved from Suiyuyan to Kansu 1 armour moved from Ulaanbaatar to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour moved from Yakut S.S.R. to Buryatia 2 artilleries moved from Ulaanbaatar to Buryatia 2 infantry moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from French Indo China to Hunan 1 fighter moved from French Indo China to 43 Sea Zone 1 tactical_bomber moved from French Indo China to 43 Sea Zone 1 fighter moved from French Indo China to Hunan 2 armour and 1 mech_infantry moved from Kiangsu to Kwangtung Combat - Japanese Japanese creates battle in territory 36 Sea Zone Battle in 43 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the ANZAC lost in 43 Sea Zone Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for ANZAC: 1 cruiser and 1 transport Battle in Buryatia Japanese attack with 1 armour and 2 artilleries Russians defend with 1 infantry Japanese roll dice for 1 armour and 2 artilleries in Buryatia, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 armour and 2 artilleries remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Hunan Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 3 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 3/5 hits, 2,00 expected hits Chinese roll dice for 3 infantry in Hunan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Hunan Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Battle in Kansu Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Kansu, round 2 : 2/3 hits, 1,50 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Battle in 35 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 3 : 0/3 hits, 1,50 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 4 : 2/3 hits, 1,50 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for ANZAC: 1 destroyer and 1 submarine Battle in 20 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 transport; ANZAC defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Japanese, 1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 20 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 tactical_bomber Casualties for ANZAC: 1 destroyer Casualties for Americans: 1 transport Non Combat Move - Japanese 2 battleships, 4 carriers, 2 cruisers and 4 transports moved from 36 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Hunan to French Indo China 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to French Indo China 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 2 bombers moved from Kansu to Chahar 1 aaGun moved from Buyant-Uhaa to Chahar 1 aaGun moved from Ulaanbaatar to Buyant-Uhaa 1 tactical_bomber moved from Ulaanbaatar to Chahar 1 mech_infantry moved from Shantung to Chahar 1 mech_infantry moved from Shantung to Kiangsi Place Units - Japanese 3 infantry placed in French Indo China 4 artilleries and 4 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,4,4 Japanese collect 40 PUs (1 lost to blockades); end with 41 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangtung: 2 armour and 1 mech_infantry EDIT: Adding units owned by Japanese to Kiangsu: 2 armour and 1 mech_infantry EDIT: Removing units owned by Japanese from Kiangsi: 1 mech_infantry EDIT: Adding units owned by Japanese to Kiangsu: 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : -1,17 Americans : 0,67 Chinese : -0,67 Russians : -0,33 Japanese : 1,00 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 carrier moved from 54 Sea Zone to 43 Sea Zone 1 cruiser moved from 54 Sea Zone to 43 Sea Zone 1 bomber moved from Yunnan to Anhwe 2 bombers moved from Yunnan to Kansu 1 submarine moved from 6 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese 1 armour moved from Soviet Far East to Sakha Russians take Siberia from Japanese Russians take Sakha from Japanese 1 transport moved from 3 Sea Zone to 4 Sea Zone 1 infantry moved from Soviet Far East to 4 Sea Zone 1 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Amur 1 armour moved from Alaska to Western United States 1 submarine moved from 7 Sea Zone to 5 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 submarine moved from 110 Sea Zone to 105 Sea Zone 1 transport moved from 110 Sea Zone to 102 Sea Zone 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 bomber moved from United Kingdom to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Amur Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Amur from Japanese, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/6 hits, 2.17 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Kansu Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Kansu, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kansu Americans win with 1 bomber remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Anhwe Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Anhwe, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Anhwe Japanese win with 1 infantry remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in 43 Sea Zone Americans attack with 1 carrier, 1 cruiser and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 carrier, 1 cruiser and 1 destroyer in 43 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 bomber moved from Kansu to Yunnan 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine moved from 16 Sea Zone to 25 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 1 submarine moved from 25 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 carrier moved from 54 Sea Zone to 26 Sea Zone 1 bomber moved from Holland Belgium to Norway 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to United Kingdom 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 2 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from United Kingdom to 110 Sea Zone Place Units - Americans 1 airfield and 1 factory_minor placed in Norway 3 transports placed in 101 Sea Zone 1 artillery, 1 fighter and 2 infantry placed in Eastern United States 1 fighter placed in Western United States 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu 3 infantry moved from Kweichow to Hopei 1 fighter moved from Yunnan to Hopei 1 artillery and 3 infantry moved from Yunnan to Hunan Combat - Chinese Chinese creates battle in territory Kansu Battle in Hunan Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Kansu from Japanese, taking Hunan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Yunnan Place Units - Chinese 2 infantry placed in Kansu 1 artillery placed in Hunan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 2 armour, 1 destroyer, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Tunisia to Libya 1 artillery moved from Tunisia to Libya 1 artillery moved from Alexandria to Tobruk British take Tobruk from Italians 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece 1 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus 2 tactical_bombers moved from Northwest Persia to Caucasus 3 fighters moved from Northwest Persia to Caucasus 1 fighter moved from Persia to Caucasus 1 bomber moved from Persia to Ukraine 1 mech_infantry moved from Shensi to Suiyuyan 1 fighter moved from Yunnan to Suiyuyan 1 infantry moved from Kwangsi to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 1 artillery moved from Kwangsi to Yunnan 1 infantry moved from Siam to Shan State 1 armour and 1 mech_infantry moved from Yunnan to Anhwe 1 fighter moved from Yunnan to Anhwe 1 armour and 2 mech_infantrys moved from India to Yunnan Combat - British Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Ukraine causes 4 damage total. Battle in Greece Battle in Suiyuyan British attack with 1 fighter and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 mech_infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 mech_infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 mech_infantry in Suiyuyan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 mech_infantry in Suiyuyan, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Suiyuyan British win, taking Greece from Germans with 1 fighter remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Libya British attack with 1 artillery and 2 infantry Italians defend with 1 mech_infantry British roll dice for 1 artillery and 2 infantry in Libya, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 mech_infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Libya British win, taking Libya from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Anhwe British attack with 1 armour, 1 fighter and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Anhwe, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe British win, taking Anhwe from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Germans defend with 1 armour British roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 3/8 hits, 3.67 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 1 armour Non Combat Move - British 3 fighters and 2 tactical_bombers moved from Caucasus to Russia 1 bomber moved from Ukraine to Russia 1 fighter moved from Caucasus to Northwest Persia 2 mech_infantrys moved from Iraq to Northwest Persia 1 armour and 1 artillery moved from Persia to Northwest Persia 1 fighter moved from Anhwe to Yunnan 1 fighter moved from Suiyuyan to Kansu 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from United Kingdom to Norway 1 fighter moved from Gibraltar to United Kingdom Place Units - British 1 destroyer placed in 110 Sea Zone 2 fighters placed in United Kingdom 2 armour and 1 mech_infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3 British collect 40 PUs (2 lost to blockades); end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 1 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Some Units in India change ownership: 1 armour and 2 mech_infantrysCombat Hit Differential Summary :
Germans : -0.50 British : -2.33 Italians : -0.33 Americans : 1.50 Chinese : 0.00 AA fire in Ukraine : : -0.17 Japanese : 0.83 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 99 Sea Zone 2 bombers moved from Southern Italy to Normandy Bordeaux 1 mech_infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Slovakia Hungary to Baltic States 2 infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from France to Germany Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Normandy Bordeaux Italians attack with 2 bombers and 2 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Italians roll dice for 2 bombers and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,67 expected hits Americans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Normandy Bordeaux retreated to Normandy Bordeaux Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for Americans: 2 infantry Non Combat Move - Italians 2 bombers moved from Normandy Bordeaux to Southern Italy 1 fighter moved from 99 Sea Zone to Southern Italy Place Units - Italians 1 armour and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Italians : 0,33 Americans : 0,67 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 36 Sea Zone to 35 Sea Zone ANZAC take 36 Sea Zone from Japanese 3 fighters moved from 54 Sea Zone to 35 Sea Zone Combat - ANZAC Battle in 35 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters in 35 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone ANZAC win, taking 35 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC COMMENT: Anzac Marine on US cruiser sz 43 3 fighters moved from 35 Sea Zone to 43 Sea Zone 1 marine moved from Borneo to 43 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 2 carriers and 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 tactical_bomber placed in Queensland 1 artillery placed in Queensland 1 infantry placed in New South Wales ANZAC undo move 2. 2 submarines placed in 54 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French 1 destroyer moved from 82 Sea Zone to 87 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.17 Japanese : -0.33 -
@majikforce Just checking in.
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 70 PUs; Germans buy 3 artilleries, 6 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from France to Normandy Bordeaux 2 fighters moved from Western Germany to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium 1 mech_infantry moved from Novgorod to Finland 2 artilleries and 1 infantry moved from Ukraine to Rostov 2 armour and 2 mech_infantrys moved from Bryansk to Rostov 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Finland 1 bomber moved from Baltic States to Tambov 1 infantry moved from Bryansk to Tambov 2 armour and 1 mech_infantry moved from Bryansk to Archangel 1 infantry moved from Belarus to Archangel 1 artillery moved from France to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 artilleries, 2 fighters and 1 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 artilleries, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 2,00 expected hits Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Holland Belgium Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1,50 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/3 hits, 1,33 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Finland Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 2/3 hits, 1,33 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Tambov Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys Russians defend with 1 mech_infantry Germans roll dice for 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Rostov, round 2 : 4/7 hits, 2,50 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Archangel Germans attack with 2 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 armour, 1 infantry and 1 mech_infantry in Archangel, round 2 : 2/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Finland to 113 Sea Zone 2 fighters moved from Normandy Bordeaux to Western Germany 1 aaGun moved from France to Normandy Bordeaux 5 artilleries and 4 infantry moved from Belarus to Bryansk 1 bomber moved from Tambov to Novgorod 1 aaGun moved from Belarus to Archangel 1 mech_infantry moved from Bryansk to Archangel 1 aaGun moved from Western Germany to Germany 2 armour moved from Bryansk to Rostov 2 infantry moved from Bryansk to Rostov 4 mech_infantrys moved from Baltic States to Bryansk 6 mech_infantrys moved from Baltic States to Novgorod 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 mech_infantrys moved from Germany to Baltic States Place Units - Germans 3 artilleries placed in Ukraine 3 infantry placed in France 3 infantry placed in Western Germany 3 mech_infantrys placed in Novgorod 2 mech_infantrys placed in Western Germany 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Baltic States: 1 mech_infantry EDIT: Adding units owned by Germans to Romania: 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 2,17 Americans : -1,00 Russians : -1,00 -
@majikforce sorry was a bit busy
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@Giallo No worries.
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 4 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Urals to Nenetsia Russians take Nenetsia from Germans 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 2 infantry moved from Russia to Tambov 3 fighters moved from Russia to Tambov 1 infantry moved from Yenisey to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 submarine moved from 92 Sea Zone to 99 Sea Zone Russians take 99 Sea Zone from Italians 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 1 artillery moved from Urals to Novosibirsk Combat - Russians Battle in Tambov Russians attack with 3 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 2 infantry in Tambov, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters moved from Tambov to Russia 2 mech_infantrys moved from Russia to Volgograd Place Units - Russians 3 artilleries and 3 infantry placed in Russia 1 artillery and 1 mech_infantry placed in Volgograd Russians undo move 2. 1 artillery and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : 0.17 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 artillery moved from Buryatia to Sakha 1 artillery moved from Buryatia to Amur 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur 1 fighter moved from 6 Sea Zone to 5 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 bomber moved from Chahar to 19 Sea Zone 1 bomber moved from Chahar to Anhwe 1 infantry moved from Chahar to Anhwe 1 tactical_bomber moved from Chahar to Kiangsi 1 mech_infantry moved from Kiangsu to Kiangsi 1 infantry moved from French Indo China to Siam Japanese take Siam from UK_Pacific 1 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi 1 fighter moved from French Indo China to Kiangsi 1 fighter moved from Japan to 25 Sea Zone Combat - Japanese Battle in 5 Sea Zone Japanese attack with 1 fighter Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans Submerged Japanese roll dice for 1 fighter in 5 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 transport owned by the Americans lost in 5 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Amur Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Amur, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Amur Japanese win, taking Amur from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kiangsi Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kiangsi, round 2 : 2/5 hits, 2,50 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Sakha Japanese attack with 1 armour and 1 artillery Americans defend with 1 armour Japanese roll dice for 1 armour and 1 artillery in Sakha, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 armour in Sakha, round 2 : 1/1 hits, 0,50 expected hits 1 artillery owned by the Japanese and 1 armour owned by the Americans lost in Sakha Japanese win, taking Sakha from Russians with 1 armour remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery Casualties for Americans: 1 armour Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 19 Sea Zone Japanese attack with 1 bomber and 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 19 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 bomber and 1 destroyer in 19 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Anhwe Japanese attack with 1 bomber and 1 infantry British defend with 1 armour Japanese roll dice for 1 bomber and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 armour in Anhwe, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone 1 fighter moved from 5 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from Anhwe to Kiangsu 1 aaGun moved from Chahar to Jehol 1 aaGun moved from Buyant-Uhaa to Amur 1 mech_infantry moved from Kiangsu to Jehol 1 fighter and 1 tactical_bomber moved from Kiangsi to French Indo China 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 tactical_bomber moved from Kiangsi to Kiangsu 1 fighter moved from Kiangsi to French Indo China 4 artilleries and 4 infantry moved from Japan to 6 Sea Zone 4 artilleries and 4 infantry moved from 6 Sea Zone to Korea 1 bomber moved from 19 Sea Zone to Kiangsu Place Units - Japanese 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China 3 infantry placed in Japan 3 destroyers placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2 Japanese collect 31 PUs (3 lost to blockades); end with 31 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 34 PUsCombat Hit Differential Summary :
Americans : -0,67 Chinese : -0,83 UK_Pacific : -0,33 Russians : 0,17 Japanese : 0,83 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 4 artilleries, 1 bomber, 2 destroyers, 1 fighter, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 bomber moved from Yunnan to 19 Sea Zone 1 artillery moved from Norway to Finland 1 bomber moved from Norway to Finland 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Gibraltar to Normandy Bordeaux 1 mech_infantry moved from Tunisia to Tobruk 3 transports moved from 110 Sea Zone to 102 Sea Zone 1 transport moved from 102 Sea Zone to 101 Sea Zone Combat - Americans Battle in Normandy Bordeaux Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry AA fire in Normandy Bordeaux : 1/2 hits, 0.33 expected hits 1 tactical_bomber owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 aaGun, 2 artilleries, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits 1 aaGun owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 2 artilleries and 1 fighter in Normandy Bordeaux, round 3 : 0/3 hits, 1.17 expected hits Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1.33 expected hits 2 artilleries owned by the Americans lost in Normandy Bordeaux Germans win with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -20 Casualties for Americans: 2 artilleries, 2 infantry and 1 tactical_bomber Casualties for Germans: 1 aaGun 1 fighter owned by the Americans retreated Battle in Holland Belgium Americans attack with 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 1 mech_infantry Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Finland Americans attack with 1 artillery and 1 bomber Germans defend with 1 mech_infantry Americans roll dice for 1 artillery and 1 bomber in Finland, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in 19 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 19 Sea Zone to Formosa 1 bomber moved from Finland to Norway 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 1 cruiser and 1 marine moved from 43 Sea Zone to 35 Sea Zone 1 carrier moved from 43 Sea Zone to 35 Sea Zone 1 destroyer moved from 43 Sea Zone to 20 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States 1 artillery and 2 infantry placed in Norway 1 bomber placed in Eastern United States 1 fighter placed in Eastern United States 1 destroyer and 1 submarine placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Hopei to Chahar 1 artillery and 1 infantry moved from Hunan to Anhwe 1 artillery and 2 infantry moved from Hunan to Anhwe 1 fighter moved from Yunnan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Anhwe Chinese attack with 2 artilleries and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 3 infantry in Anhwe, round 2 : 3/5 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Hopei Place Units - Chinese 3 infantry placed in Yunnan 1 artillery placed in Hopei Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 1 factory_minor, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Caucasus to Rostov 1 armour and 6 mech_infantrys moved from Northwest Persia to Rostov 1 fighter moved from Northwest Persia to Rostov 3 fighters and 2 tactical_bombers moved from Russia to Rostov 1 bomber moved from Russia to Rostov 1 infantry moved from Kwangtung to Kiangsi 1 armour and 1 mech_infantry moved from Yunnan to Kiangsi 2 infantry moved from Yunnan to Shan State 1 fighter moved from Yunnan to Shan State 1 infantry moved from Greece to Albania British take Albania from Italians Combat - British Battle in Kiangsi British attack with 1 armour, 1 infantry and 1 mech_infantry Japanese defend with 1 mech_infantry British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kiangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kiangsi, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kiangsi British roll dice for 1 armour and 1 mech_infantry in Kiangsi, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kiangsi British roll dice for 1 armour in Kiangsi, round 5 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Kiangsi, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Kiangsi, round 6 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Kiangsi, round 6 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Kiangsi Japanese win with no units remaining. Battle score for attacker is -9 Casualties for British: 1 armour, 1 infantry and 1 mech_infantry Casualties for Japanese: 1 mech_infantry Battle in Rostov British attack with 1 armour, 1 bomber, 4 fighters, 7 mech_infantrys and 2 tactical_bombers Germans defend with 4 armour, 2 artilleries, 3 infantry and 2 mech_infantrys British roll dice for 1 armour, 1 bomber, 4 fighters, 7 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 5/15 hits, 5.67 expected hits Germans roll dice for 4 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Rostov, round 2 : 3/11 hits, 4.33 expected hits 3 mech_infantrys owned by the British, 3 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Rostov British roll dice for 1 armour, 1 bomber, 4 fighters, 4 mech_infantrys and 2 tactical_bombers in Rostov, round 3 : 8/12 hits, 5.17 expected hits Germans roll dice for 4 armour and 2 artilleries in Rostov, round 3 : 5/6 hits, 2.67 expected hits 4 mech_infantrys owned by the British, 1 tactical_bomber owned by the British, 2 artilleries owned by the Germans and 4 armour owned by the Germans lost in Rostov British win, taking Rostov from Germans with 1 armour, 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 7 mech_infantrys and 1 tactical_bomber Casualties for Germans: 4 armour, 2 artilleries, 3 infantry and 2 mech_infantrys Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State British roll dice for 1 fighter and 1 infantry in Shan State, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Shan State, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to Yunnan 1 fighter moved from Kansu to Yunnan 1 armour and 2 mech_infantrys moved from India to Yunnan 1 bomber, 4 fighters and 1 tactical_bomber moved from Rostov to Russia 2 armour and 1 mech_infantry moved from Persia to Northwest Persia 1 artillery moved from Tobruk to Alexandria 1 artillery and 2 infantry moved from Libya to Tobruk Place Units - British 1 factory_minor placed in Egypt 1 armour and 2 mech_infantrys placed in Persia 1 destroyer and 1 transport placed in 110 Sea Zone 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4 British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Place Units - UK_Pacific 1 armour, 1 fighter and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in India change ownership: 1 armour, 1 fighter and 2 mech_infantrysCombat Hit Differential Summary :
Germans : 1.67 British : -2.17 Americans : 0.33 AA fire in Normandy Bordeaux : : 0.67 Chinese : 1.50 Japanese : 1.00 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Yugoslavia to Albania 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 99 Sea Zone 2 bombers moved from Southern Italy to Rostov 2 fighters and 1 tactical_bomber moved from Southern Italy to Albania Combat - Italians Battle in 99 Sea Zone Italians attack with 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Italians roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits Russians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 submarine in 99 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Russians lost in 99 Sea Zone Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Italians: 1 destroyer Casualties for Russians: 1 submarine Battle in Rostov Italians attack with 2 bombers British defend with 1 armour Italians roll dice for 2 bombers in Rostov, round 2 : 1/2 hits, 1,33 expected hits Russians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0,50 expected hits 1 bomber owned by the Italians and 1 armour owned by the British lost in Rostov Italians win with 1 bomber remaining. Battle score for attacker is -6 Casualties for Italians: 1 bomber Casualties for British: 1 armour Battle in Albania Italians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Italians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Albania, round 2 : 3/4 hits, 1,83 expected hits British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Albania Italians win, taking Albania from British with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters and 1 tactical_bomber moved from Albania to Southern Italy 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy 1 mech_infantry moved from Germany to Eastern Poland 1 armour moved from Baltic States to Bessarabia 1 bomber moved from Rostov to Eastern Poland Place Units - Italians 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Italians : -1,17 British : -0,33 Russians : 1,17 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 cruiser, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 marine moved from 35 Sea Zone to Philippines 3 fighters moved from 43 Sea Zone to Philippines Combat - ANZAC Battle in Philippines ANZAC attack with 3 fighters, 2 infantry and 1 marine Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry ANZAC roll dice for 3 fighters, 2 infantry and 1 marine in Philippines, round 2 : 3/6 hits, 2.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines ANZAC win, taking Philippines from Japanese with 3 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 2 carriers moved from 43 Sea Zone to 35 Sea Zone 3 fighters moved from Philippines to 35 Sea Zone 1 destroyer moved from 43 Sea Zone to 21 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone 2 submarines moved from 54 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Queensland to 35 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 cruiser, 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French 1 destroyer moved from 87 Sea Zone to 92 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.83 Japanese : -0.67 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 11 mech_infantrys moved from Novgorod to Finland 2 artilleries and 1 infantry moved from Normandy Bordeaux to France 1 mech_infantry moved from Normandy Bordeaux to Western Germany 2 infantry moved from France to Holland Belgium 1 mech_infantry moved from Romania to Greece Germans take Greece from British 1 armour moved from Bryansk to Caucasus Germans take Rostov from Russians Germans take Caucasus from Russians 1 bomber moved from Novgorod to Tambov 1 artillery and 1 infantry moved from Bryansk to Tambov 2 armour and 2 mech_infantrys moved from Bryansk to Volgograd 2 armour and 2 mech_infantrys moved from Bryansk to Volgograd 1 armour and 1 mech_infantry moved from Bryansk to Volgograd 2 tactical_bombers moved from 113 Sea Zone to Holland Belgium 1 fighter moved from 113 Sea Zone to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 infantry moved from Bryansk to Tambov 1 infantry moved from Archangel to Belarus 2 mech_infantrys moved from Archangel to Belarus 1 mech_infantry moved from Baltic States to Belarus 1 artillery moved from Bryansk to Belarus Combat - Germans Battle in Holland Belgium Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/6 hits, 2,67 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Finland Germans attack with 11 mech_infantrys Americans defend with 1 artillery Germans roll dice for 11 mech_infantrys in Finland, round 2 : 3/11 hits, 1,83 expected hits Americans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Finland Germans win, taking Finland from Americans with 11 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Tambov Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Tambov, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 3 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Volgograd Germans attack with 5 armour and 5 mech_infantrys Russians defend with 1 factory_minor and 4 mech_infantrys Germans roll dice for 5 armour and 5 mech_infantrys in Volgograd, round 2 : 2/10 hits, 3,33 expected hits Russians roll dice for 4 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1,33 expected hits 2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans roll dice for 5 armour and 4 mech_infantrys in Volgograd, round 3 : 3/9 hits, 3,17 expected hits Russians roll dice for 2 mech_infantrys in Volgograd, round 3 : 1/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 5 armour and 3 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 4 mech_infantrys Battle in Belarus Germans attack with 1 artillery, 1 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Belarus, round 2 : 1/5 hits, 1,17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Archangel to Belarus 2 armour moved from Archangel to Karelia 1 mech_infantry moved from Baltic States to Karelia 1 bomber moved from Tambov to Eastern Poland 9 mech_infantrys moved from Germany to Eastern Poland 2 fighters and 2 tactical_bombers moved from Holland Belgium to 113 Sea Zone 14 armour and 1 mech_infantry moved from Bryansk to Caucasus 1 aaGun, 8 artilleries and 23 infantry moved from Bryansk to Ukraine 7 mech_infantrys moved from Western Germany to Poland 1 infantry moved from France to Western Germany 1 aaGun moved from Germany to Western Germany Place Units - Germans 1 armour and 2 mech_infantrys placed in Novgorod 3 infantry placed in Ukraine 3 infantry placed in Western Germany 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5 Germans collect 57 PUs (2 lost to blockades); end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUsCombat Hit Differential Summary :
Germans : 0,00 Americans : 0,00 Russians : 0,67 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 2 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Suiyuyan to Central Mongolia Russians take Central Mongolia from Japanese 1 infantry moved from Yakut S.S.R. to Buryatia Russians take Buryatia from Japanese 2 infantry moved from Yenisey to Yakut S.S.R. 1 infantry moved from Nenetsia to Archangel Russians take Archangel from Germans 1 infantry moved from Smolensk to Bryansk Russians take Bryansk from Germans 11 artilleries, 3 fighters, 58 infantry and 1 mech_infantry moved from Russia to Tambov 1 artillery moved from Novosibirsk to Kazakhstan 1 infantry moved from Russia to Samara Combat - Russians Battle in Tambov Russians attack with 11 artilleries, 3 fighters, 58 infantry and 1 mech_infantry Germans defend with 1 artillery Russians roll dice for 11 artilleries, 3 fighters, 58 infantry and 1 mech_infantry in Tambov, round 2 : 23/73 hits, 16.83 expected hits Germans roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 11 artilleries, 3 fighters, 58 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 3 fighters moved from Tambov to Russia 1 aaGun moved from Russia to Samara 1 infantry moved from Russia to Samara 1 aaGun moved from Russia to Tambov 1 aaGun moved from Russia to Tambov 1 infantry moved from Vologda to Smolensk Place Units - Russians 2 armour, 5 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : 6.17 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 7 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Sakha to Soviet Far East Japanese take Siberia from Russians Japanese take Soviet Far East from Russians 1 artillery and 1 infantry moved from Korea to Amur 1 infantry moved from Korea to Amur 3 artilleries and 2 infantry moved from Korea to Manchuria 1 mech_infantry moved from Jehol to Kiangsu 1 infantry moved from French Indo China to Kwangsi Japanese take Kwangsi from Chinese 1 infantry moved from Siam to Shan State 2 fighters and 2 tactical_bombers moved from French Indo China to Shan State 1 fighter moved from French Indo China to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from Kiangsu to 20 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 bomber moved from Kiangsu to 21 Sea Zone 1 bomber moved from Kiangsu to 20 Sea Zone 1 armour moved from Kiangsu to Kwangtung Japanese take Kwangtung from UK_Pacific 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 6 Sea Zone to 5 Sea Zone Combat - Japanese Battle in 5 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 5 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 5 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 20 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/5 hits, 2,50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 21 Sea Zone Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsu 1 bomber moved from 20 Sea Zone to Kiangsu 1 bomber moved from 21 Sea Zone to Kiangsu 1 fighter moved from 21 Sea Zone to Kiangsu 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China 1 aaGun moved from Jehol to Manchuria 1 fighter moved from 5 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Place Units - Japanese 3 infantry placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 3 infantry EDIT: Adding units owned by Japanese to Korea: 3 infantry EDIT: Turning off Edit Mode 4 infantry placed in Japan 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6 Japanese collect 32 PUs (3 lost to blockades); end with 33 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 36 PUsCombat Hit Differential Summary :
Americans : -1,17 ANZAC : -0,33 UK_Pacific : -0,33 Japanese : 1,17 -
TripleA Move Summary: Americans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 6 fighters moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from Norway to Western Germany 2 fighters moved from 110 Sea Zone to Western Germany 1 artillery, 4 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Eastern United States to 112 Sea Zone 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from Gibraltar to Holland Belgium 1 destroyer moved from 91 Sea Zone to 112 Sea Zone -
@majikforce Scramble or intercept?
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@majikforce intercept
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 6 fighters moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from Norway to Western Germany 2 fighters moved from 110 Sea Zone to Western Germany 1 artillery, 4 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Eastern United States to 112 Sea Zone 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from Gibraltar to Holland Belgium 1 destroyer moved from 91 Sea Zone to 112 Sea Zone Combat - Americans Air Battle in Western Germany Americans attacks with 3 units heading to Western Germany Germans launches 2 interceptors out of Western Germany Attackers Fire, : 1/3 hits, 0.83 expected hits Defenders Fire, : 0/2 hits, 0.67 expected hits 1 fighter owned by the Germans lost in Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: airfield Bombing raid in Western Germany causes 3 damage total. Battle in Normandy Bordeaux Battle in Denmark Battle in 16 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Denmark from Germans with 6 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Holland Belgium Americans attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from Western Germany to Norway 1 bomber moved from 112 Sea Zone to Norway 2 fighters moved from Western Germany to Norway 1 fighter moved from Holland Belgium to 110 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 3 transports moved from 102 Sea Zone to 101 Sea Zone 3 transports moved from 110 Sea Zone to 102 Sea Zone 2 submarines moved from 92 Sea Zone to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Tobruk to Egypt 1 bomber moved from Formosa to Philippines 6 fighters moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 cruiser moved from 35 Sea Zone to 19 Sea Zone 1 carrier moved from 35 Sea Zone to 54 Sea Zone Place Units - Americans 3 artilleries and 3 infantry placed in Eastern United States 1 destroyer placed in 113 Sea Zone 2 infantry placed in Norway 1 carrier and 1 transport placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 3 infantry placed in Western United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 armour EDIT: Adding units owned by Americans to British Columbia: 1 armour EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 3 infantry moved from Yunnan to Kwangsi 1 fighter moved from Hopei to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan 2 artilleries moved from Anhwe to Hopei 1 infantry moved from Chahar to Hopei 3 infantry moved from Kansu to Shensi 1 artillery moved from Hopei to Chahar Place Units - Chinese 1 artillery and 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs Purchase Units - British British buy 2 armour, 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Yunnan to Kwangtung 1 fighter moved from Yunnan to Kwangtung 1 artillery and 1 infantry moved from Yunnan to Shan State 1 fighter moved from Yunnan to Shan State 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 5 destroyers moved from 110 Sea Zone to 113 Sea Zone 3 fighters moved from United Kingdom to 113 Sea Zone 5 fighters moved from Norway to 113 Sea Zone 1 bomber moved from Russia to 113 Sea Zone Combat - British Battle in Kwangtung British attack with 1 armour, 1 fighter and 1 mech_infantry Japanese defend with 1 armour and 1 harbour British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Kwangtung, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 armour in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Kwangtung British win, taking Kwangtung from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Shan State British attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 113 Sea Zone British attack with 1 bomber, 6 destroyers and 8 fighters; Americans loiter and taunt Germans defend with 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport British roll dice for 1 bomber, 6 destroyers and 8 fighters in 113 Sea Zone, round 2 : 6/15 hits, 6.67 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 113 Sea Zone, round 2 : 6/9 hits, 4.17 expected hits 1 destroyer owned by the Germans, 6 destroyers owned by the British and 2 carriers owned by the Germans lost in 113 Sea Zone British roll dice for 1 bomber and 8 fighters in 113 Sea Zone, round 3 : 5/9 hits, 4.67 expected hits Germans roll dice for 1 carrier, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport in 113 Sea Zone, round 3 : 4/6 hits, 3.17 expected hits 1 fighter owned by the Germans, 1 carrier owned by the Germans, 2 tactical_bombers owned by the Germans, 1 cruiser owned by the Germans and 4 fighters owned by the British lost in 113 Sea Zone British roll dice for 1 bomber and 4 fighters in 113 Sea Zone, round 4 : 3/5 hits, 2.67 expected hits Germans roll dice for 1 fighter and 1 transport in 113 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans, 1 bomber owned by the British and 1 transport owned by the Germans lost in 113 Sea Zone British win with 4 fighters remaining. Battle score for attacker is 17 Casualties for British: 1 bomber, 6 destroyers and 4 fighters Casualties for Germans: 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport Non Combat Move - British 4 fighters moved from 113 Sea Zone to Norway 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 2 infantry moved from Tobruk to Alexandria 1 artillery moved from Alexandria to Egypt 1 battleship and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone 1 armour and 1 artillery moved from Northwest Persia to Persia 1 armour and 2 mech_infantrys moved from India to Eastern Persia 1 fighter moved from India to Persia 1 fighter moved from Shan State to Yunnan 1 fighter moved from Kwangtung to Yunnan 1 mech_infantry moved from Persia to Northwest Persia Place Units - British 1 transport placed in 110 Sea Zone 1 fighter and 2 infantry placed in United Kingdom 1 artillery and 2 infantry placed in Persia 2 armour and 1 mech_infantry placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 3 mech_infantrys and 1 tactical_bomber placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in India change ownership: 3 mech_infantrys and 1 tactical_bomberCombat Hit Differential Summary :
Germans : 3.33 Defenders Fire, : : -0.67 British : 1.67 AA fire in Western Germany : : -0.17 Americans : -0.33 Chinese : 1.00 Attackers Fire, : : 0.17 Japanese : -0.50





