TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
    Purchase Units - Americans
        Americans buy 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 infantry moved from Sakha to Amur
              Russians take Amur from Japanese
        1 submarine moved from 6 Sea Zone to 20 Sea Zone
              Americans take 19 Sea Zone from Japanese
              Americans take 20 Sea Zone from Japanese
        1 submarine moved from 6 Sea Zone to 25 Sea Zone
        1 destroyer moved from 15 Sea Zone to 16 Sea Zone
        1 destroyer moved from 15 Sea Zone to 26 Sea Zone
        1 bomber moved from India to Hunan
        1 infantry moved from Gibraltar to 92 Sea Zone
        1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
        1 infantry moved from 93 Sea Zone to Southern France
        1 infantry moved from Morocco to 92 Sea Zone
        1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
        1 infantry moved from 110 Sea Zone to Holland Belgium
        1 destroyer moved from 104 Sea Zone to 105 Sea Zone
        2 fighters moved from 91 Sea Zone to 105 Sea Zone
        1 armour and 1 mech_infantry moved from Algeria to Libya
        2 artilleries and 4 infantry moved from Algeria to Tunisia
        2 artilleries and 1 infantry moved from Morocco to Algeria
    Combat - Americans
        Battle in Holland Belgium
        Battle in Southern France
        Battle in Hunan
            Americans attack with 1 bomber
            Japanese defend with 1 aaGun and 1 mech_infantry
                AA fire in Hunan : 0/1 hits, 0.17 expected hits
                Americans roll dice for 1 bomber in Hunan, round 2 : 1/1 hits, 0.67 expected hits
                Japanese roll dice for 1 aaGun and 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                1 aaGun owned by the Japanese lost in Hunan
                Americans roll dice for 1 bomber in Hunan, round 3 : 0/1 hits, 0.67 expected hits
                Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                1 bomber owned by the Americans lost in Hunan
            Japanese win, taking Holland Belgium from Germans, taking Southern France from Italians with 1 mech_infantry remaining. Battle score for attacker is -7
            Casualties for Japanese: 1 aaGun
            Casualties for Americans: 1 bomber
        Battle in 105 Sea Zone
            Americans attack with 1 destroyer and 2 fighters
            Germans defend with 1 destroyer
                Americans roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Germans lost in 105 Sea Zone
            Americans win, taking 105 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
            Casualties for Germans: 1 destroyer
    Non Combat Move - Americans
        2 fighters moved from 105 Sea Zone to 91 Sea Zone
        2 transports moved from 91 Sea Zone to 101 Sea Zone
        2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
        2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
        2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
        1 submarine moved from 93 Sea Zone to 92 Sea Zone
        1 bomber moved from Queensland to India
        4 submarines moved from 26 Sea Zone to 54 Sea Zone
        1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
    Place Units - Americans
        1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
        1 destroyer placed in 101 Sea Zone
        1 destroyer and 1 submarine placed in 10 Sea Zone
        1 bomber, 1 fighter and 1 mech_infantry placed in Western United States
    Turn Complete - Americans
        Americans collect 57 PUs; end with 57 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        4 infantry moved from Szechwan to Kweichow
        1 artillery and 1 infantry moved from Suiyuyan to Hopei
    Combat - Chinese
        Battle in Kweichow
            Chinese attack with 4 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/4 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Kweichow
            Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Hopei
            Chinese attack with 1 artillery and 1 infantry
            Japanese defend with 1 aaGun, 1 infantry and 1 mech_infantry
                Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                1 aaGun owned by the Japanese lost in Hopei
                Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry and 1 mech_infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese lost in Hopei
                Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 4 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 mech_infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Hopei
                Chinese roll dice for 1 artillery in Hopei, round 5 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 1 mech_infantry in Hopei, round 5 : 1/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Hopei
            Japanese win with no units remaining. Battle score for attacker is 5
            Casualties for Japanese: 1 aaGun, 1 infantry and 1 mech_infantry
            Casualties for Chinese: 1 artillery and 1 infantry
    Non Combat Move - Chinese
    Place Units - Chinese
        2 infantry placed in Suiyuyan
        2 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 7 PUs; end with 7 PUs
    Purchase Units - British
        British buy 1 armour, 2 artilleries, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        2 infantry moved from India to Burma
        1 infantry moved from India to Burma
        1 fighter moved from India to Burma
        1 armour moved from Szechwan to Anhwe
    Combat - British
        Battle in Burma
            British attack with 1 fighter and 3 infantry
            Japanese defend with 1 infantry
                British roll dice for 1 fighter and 3 infantry in Burma, round 2 : 1/4 hits, 1.00 expected hits
                Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Burma
            British win, taking Burma from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Anhwe
            British attack with 1 armour
            Japanese defend with 1 mech_infantry
                British roll dice for 1 armour in Anhwe, round 2 : 1/1 hits, 0.50 expected hits
                Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Anhwe
            Japanese win with no units remaining. Battle score for attacker is -2
            Casualties for British: 1 armour
            Casualties for Japanese: 1 mech_infantry
    Non Combat Move - British
        1 fighter moved from Burma to India
        2 armour and 1 mech_infantry moved from West India to India
        1 aaGun moved from India to Burma
        1 submarine moved from 71 Sea Zone to 81 Sea Zone
        1 artillery and 2 infantry moved from Alexandria to Egypt
        1 mech_infantry moved from Egypt to Iraq
        3 infantry moved from Northwest Persia to Caucasus
        1 armour, 4 artilleries and 2 infantry moved from Iraq to Northwest Persia
        1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Persia to Northwest Persia
    Place Units - British
        1 destroyer placed in 110 Sea Zone
        3 infantry placed in Egypt
        1 artillery and 1 infantry placed in Iraq
        1 armour placed in Iraq
        1 artillery and 2 infantry placed in Persia
    Turn Complete - British
        British collect 38 PUs; end with 38 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    Place Units - UK_Pacific
        3 infantry placed in India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
        UK_Pacific collect 6 PUs; end with 6 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
        Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.33
British : 0.50
AA fire in Hunan : : -0.17
Americans : -0.67
Chinese : 1.00
Japanese : 0.33
Savegame