19L BM3 Giallo (L) vs AetV (X)

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    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 armour, 1 carrier, 1 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            5 infantry moved from Bulgaria to Greece
            1 battleship, 1 cruiser, 1 destroyer and 3 submarines moved from 112 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 93 Sea Zone
            1 bomber moved from Western Germany to Greece
            2 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 bomber moved from Western Germany to 97 Sea Zone
            1 armour moved from Yugoslavia to Greece
    
        Combat - Germans
            Battle in 93 Sea Zone
                Germans attack with 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 93 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Greece
                Germans attack with 1 armour, 1 bomber and 5 infantry
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 1 armour, 1 bomber and 5 infantry in Greece, round 2 : 5/7 hits, 2,00 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1,33 expected hits
                    4 infantry owned by the Neutral_Allies lost in Greece
                Germans win, taking Greece from Neutral_Allies with 1 armour, 1 bomber and 5 infantry remaining. Battle score for attacker is 12
                Casualties for Neutral_Allies: 4 infantry
            Battle in 97 Sea Zone
                Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
                British defend with 1 carrier, 1 cruiser and 1 destroyer
                    Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 2/5 hits, 3,00 expected hits
                    British roll dice for 1 carrier, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits
                    1 destroyer owned by the British, 1 fighter owned by the Germans and 1 carrier owned by the British lost in 97 Sea Zone
                    Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 97 Sea Zone, round 3 : 1/4 hits, 2,33 expected hits
                    British roll dice for 1 cruiser in 97 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the British and 1 tactical_bomber owned by the Germans lost in 97 Sea Zone
                Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Germans: 1 fighter and 1 tactical_bomber
                Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 110 Sea Zone
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 34
                Casualties for Germans: 1 submarine
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
    
        Non Combat Move - Germans
            Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            2 infantry moved from Norway to Finland
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 aaGun, 1 armour and 1 mech_infantry moved from Germany to Poland
            2 artilleries and 5 infantry moved from Yugoslavia to Slovakia Hungary
            1 armour moved from Romania to Slovakia Hungary
            1 armour moved from Western Germany to Poland
            5 armour and 3 mech_infantrys moved from France to Germany
            1 bomber moved from Greece to Southern Italy
            1 bomber moved from 97 Sea Zone to Southern Italy
            1 artillery moved from Normandy Bordeaux to Southern France
                  Germans take Southern France from Neutral_Axis
            1 tactical_bomber moved from 97 Sea Zone to Tunisia
            1 fighter moved from 97 Sea Zone to Southern Italy
            1 tactical_bomber moved from 93 Sea Zone to Tunisia
    
        Place Units - Germans
            1 carrier placed in 110 Sea Zone
            1 marine placed in Normandy Bordeaux
            7 armour and 1 mech_infantry placed in Germany
            1 infantry placed in Normandy Bordeaux
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    British : 0,83
    Neutral_Allies : -1,33
    

    Savegame

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    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            3 armour and 3 mech_infantrys moved from Volgograd to Sikang
            1 infantry moved from Bessarabia to Ukraine
            3 artilleries moved from Ukraine to Bryansk
            2 infantry moved from Rostov to Bryansk
            1 artillery and 5 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Novgorod to Baltic States
            3 artilleries and 4 infantry moved from Novgorod to Belarus
            2 fighters and 1 tactical_bomber moved from Novgorod to Russia
            1 submarine moved from 124 Sea Zone to 122 Sea Zone
    
        Non Combat Move - Russians
            2 aaGuns moved from Novgorod to Belarus
            6 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            7 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

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    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 factory_minor and 1 harbour; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from French Indo China to Yunnan
            1 armour moved from Philippines to 35 Sea Zone
            1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from 42 Sea Zone to Java
            1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Malaya
            2 bombers moved from Kwangsi to Malaya
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            1 artillery and 1 infantry moved from Anhwe to Chahar
            1 fighter moved from Kwangsi to Chahar
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from French Indo China to Yunnan
            1 battleship moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
            1 fighter and 3 tactical_bombers moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Java
            Battle in Guam
            Battle in 45 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Java from Dutch, taking Guam from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 1 submarine and 2 transports
                British defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the British lost in 37 Sea Zone
                Japanese win with 1 battleship, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in Malaya
                Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 4/8 hits, 3,83 expected hits
                    UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
                Casualties for British: 3 infantry
            Battle in Chahar
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 2 : 3/3 hits, 1,17 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 4 fighters, 2 infantry and 6 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 4 fighters, 2 infantry and 6 tactical_bombers in Yunnan, round 2 : 4/12 hits, 6,00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 4 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            4 fighters and 6 tactical_bombers moved from Yunnan to French Indo China
            2 artilleries moved from Japan to 6 Sea Zone
            2 artilleries and 3 transports moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from Jehol to 19 Sea Zone
            2 artilleries, 2 infantry and 3 transports moved from 19 Sea Zone to 20 Sea Zone
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 artillery moved from Kwangtung to 20 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 20 Sea Zone to 36 Sea Zone
            3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
            1 fighter moved from Malaya to French Indo China
            1 tactical_bomber moved from Malaya to French Indo China
            2 bombers moved from Malaya to French Indo China
            1 carrier and 1 destroyer moved from 43 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            1 battleship, 2 carriers, 1 destroyer and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from Jehol to Manchuria
            1 infantry and 1 mech_infantry moved from Anhwe to Hunan
            1 fighter moved from Chahar to Anhwe
    
        Place Units - Japanese
            1 harbour placed in Hainan
            1 airfield placed in French Indo China
            1 factory_minor placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 50 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,00
    UK_Pacific : -0,33
    Japanese : 0,67
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 25 Sea Zone to 19 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            1 artillery and 3 infantry moved from Midway to 25 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 17 Sea Zone
            1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Iwo Jima
            1 bomber moved from United Kingdom to 94 Sea Zone
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 mech_infantry moved from Morocco to 91 Sea Zone
            1 mech_infantry and 1 transport moved from 91 Sea Zone to 83 Sea Zone
            1 mech_infantry moved from 83 Sea Zone to French West Africa
    
        Combat - Americans
            Battle in French West Africa
            Battle in 94 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 94 Sea Zone
                Americans win, taking French West Africa from Neutral_Axis with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Iwo Jima
                Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 3/6 hits, 2,17 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 19 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 battleship, 1 carrier and 2 cruisers moved from 25 Sea Zone to 17 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 17 Sea Zone
            1 fighter and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone
            1 bomber moved from 94 Sea Zone to Gibraltar
            1 fighter moved from Eastern United States to Gibraltar
            1 marine moved from Central United States to 101 Sea Zone
            1 cruiser and 1 marine moved from 101 Sea Zone to 86 Sea Zone
            1 marine moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
    
        Place Units - Americans
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 bomber placed in Eastern United States
            1 fighter and 1 tactical_bomber placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans : 1,50
    Japanese : 0,33
    

    Savegame

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    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,50
    Japanese : -1,00
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 25 Sea Zone to 19 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            1 artillery and 3 infantry moved from Midway to 25 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 17 Sea Zone
            1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Iwo Jima
            1 bomber moved from United Kingdom to 94 Sea Zone
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 mech_infantry moved from Morocco to 91 Sea Zone
            1 mech_infantry and 1 transport moved from 91 Sea Zone to 83 Sea Zone
            1 mech_infantry moved from 83 Sea Zone to French West Africa
    
        Combat - Americans
            Battle in French West Africa
            Battle in 94 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 94 Sea Zone
                Americans win, taking French West Africa from Neutral_Axis with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Iwo Jima
                Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 3/6 hits, 2,17 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 19 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 battleship, 1 carrier and 2 cruisers moved from 25 Sea Zone to 17 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 17 Sea Zone
            1 fighter and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone
            1 bomber moved from 94 Sea Zone to Gibraltar
            1 fighter moved from Eastern United States to Gibraltar
            1 marine moved from Central United States to 101 Sea Zone
            1 cruiser and 1 marine moved from 101 Sea Zone to 86 Sea Zone
            1 marine moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
    
        Place Units - Americans
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 bomber placed in Eastern United States
            1 fighter and 1 tactical_bomber placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 factory_minor and 2 fighters; Remaining resources: 7 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter and 1 tactical_bomber moved from Malta to Alexandria
            1 infantry moved from Egypt to Alexandria
            1 bomber moved from Malta to Anglo Egyptian Sudan
            2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan
            1 mech_infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Trans-Jordan to Syria
                  British take Syria from Neutral_Axis
            1 armour moved from Egypt to Iraq
            1 artillery and 3 infantry moved from Persia to Iraq
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to Ethiopia
            1 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Rhodesia to Tanganyika Territory
    
        Combat - British
            Battle in Ethiopia
            Battle in Anglo Egyptian Sudan
                British attack with 2 artilleries, 1 bomber and 2 infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 2 artilleries, 1 bomber and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/5 hits, 2,00 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British roll dice for 2 artilleries, 1 bomber and 2 infantry in Anglo Egyptian Sudan, round 3 : 2/5 hits, 2,00 expected hits
                    Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Ethiopia from Italians, taking Anglo Egyptian Sudan from Italians with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Alexandria
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/3 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Iraq
                British attack with 1 armour, 1 artillery and 3 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 1 artillery and 3 infantry in Iraq, round 2 : 3/5 hits, 1,50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
            1 bomber moved from Anglo Egyptian Sudan to Egypt
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 cruiser moved from 96 Sea Zone to 81 Sea Zone
            1 fighter moved from Malta to Gibraltar
            1 transport moved from 91 Sea Zone to 82 Sea Zone
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - British
            1 factory_minor placed in Egypt
            2 fighters placed in United Kingdom
            British undo move 1.
            1 factory_minor placed in Persia
    
        Turn Complete - British
            British collect 34 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,4,3
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 artilleries and 2 infantry
            Turning on Edit Mode
            EDIT: Adding units owned by British to India: 3 aaGuns, 2 fighters, 6 infantry and 1 tactical_bomber
            EDIT: Removing units owned by British from Burma: 3 aaGuns, 2 fighters, 6 infantry and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : 2,17
    Italians : -1,67
    Americans : 1,50
    Chinese : -0,50
    Neutral_Axis : 1,00
    Japanese : -0,67
    

    Savegame

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Tobruk to Alexandria
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
            1 armour moved from Slovakia Hungary to Eastern Poland
                  Italians take Eastern Poland from Russians
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 2/4 hits, 1,33 expected hits
                    Americans roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
                Italians win, taking Algeria from Americans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Alexandria
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 0/3 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                    Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 3 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 armour moved from Slovakia Hungary to Eastern Poland
            2 aaGuns, 1 artillery and 2 infantry moved from Yugoslavia to Romania
            1 mech_infantry moved from Northern Italy to Romania
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,17
    British : 0,33
    Americans : 0,67
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 12 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Egypt to Alexandria
            2 infantry moved from Dutch New Guinea to New Guinea
    
        Combat - ANZAC
            Battle in Alexandria
                ANZAC attack with 2 infantry
                Italians defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria
                    ANZAC roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Alexandria
                Italians win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for ANZAC: 2 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,00
    ANZAC : 0,50
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 12 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Egypt to Alexandria
            2 infantry moved from Dutch New Guinea to New Guinea
    
        Combat - ANZAC
            Battle in Alexandria
                ANZAC attack with 2 infantry
                Italians defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria
                    ANZAC roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Alexandria
                Italians win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for ANZAC: 2 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    
        Politics - French
    
        Combat Move - French
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : 1,00
    ANZAC : 0,50
    

    Savegame

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 armour, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 unit repaired.
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 91 Sea Zone
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Germans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
    
        Non Combat Move - Germans
            1 marine moved from Normandy Bordeaux to 110 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 marine moved from 112 Sea Zone to Norway
            1 armour moved from Normandy Bordeaux to Western Germany
            2 infantry moved from Normandy Bordeaux to France
            1 artillery moved from Southern France to France
            12 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            3 armour and 1 mech_infantry moved from Poland to Eastern Poland
            1 aaGun moved from Slovakia Hungary to Eastern Poland
            2 aaGuns, 1 armour, 5 artilleries and 18 infantry moved from Slovakia Hungary to Eastern Poland
            4 infantry moved from Finland to Karelia
            1 armour moved from Greece to Romania
            5 infantry moved from Greece to Bulgaria
            2 tactical_bombers moved from Tunisia to Southern Italy
    
        Place Units - Germans
            1 destroyer and 1 submarine placed in 112 Sea Zone
            7 armour placed in Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 122 Sea Zone to 106 Sea Zone
            4 artilleries and 17 infantry moved from Belarus to Bryansk
            1 infantry moved from Baltic States to Belarus
            1 infantry moved from Ukraine to Bryansk
            7 artilleries and 3 infantry moved from Russia to Bryansk
            6 infantry moved from Yenisey to Timguska
            12 infantry moved from Yakut S.S.R. to Yenisey
    
        Non Combat Move - Russians
            2 aaGuns moved from Yakut S.S.R. to Yenisey
            2 aaGuns moved from Belarus to Bryansk
            3 armour and 3 mech_infantrys moved from Sikang to Szechwan
    
        Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 22 21 20 19 18 17 16

    TripleA Move Summary: Japanese round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 bomber, 2 factory_minors, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 artillery moved from 39 Sea Zone to Ceylon
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 marine moved from Guam to 21 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            2 infantry moved from Hunan to Yunnan
            2 bombers, 5 fighters and 7 tactical_bombers moved from French Indo China to Yunnan
    

    Savegame

  • 22 21 20 19 18 17 16

    Scramble to sz39?


  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 bomber, 2 factory_minors, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 artillery moved from 39 Sea Zone to Ceylon
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 marine moved from Guam to 21 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            2 infantry moved from Hunan to Yunnan
            2 bombers, 5 fighters and 7 tactical_bombers moved from French Indo China to Yunnan
    
        Combat - Japanese
            Battle in Ceylon
            Battle in Celebes
            Battle in Yunnan
                Japanese attack with 2 bombers, 5 fighters, 2 infantry and 7 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 5 fighters, 2 infantry and 7 tactical_bombers in Yunnan, round 2 : 8/16 hits, 8,50 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Ceylon from UK_Pacific, taking Celebes from Dutch, taking Yunnan from Chinese with 2 bombers, 5 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 armour and 1 infantry moved from Java to 42 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 destroyer moved from 37 Sea Zone to 36 Sea Zone
            2 bombers, 5 fighters and 7 tactical_bombers moved from Yunnan to French Indo China
            2 infantry moved from Manchuria to Jehol
            1 infantry moved from Manchuria to Amur
            1 fighter moved from Anhwe to French Indo China
            1 artillery moved from Chahar to Anhwe
            1 mech_infantry moved from Hunan to French Indo China
            1 infantry moved from Anhwe to Hunan
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            1 factory_minor placed in Kwangtung
            1 armour and 2 mech_infantrys placed in Manchuria
            1 bomber and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    Japanese : -0,50
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 bomber and 1 fighter moved from Eastern United States to 91 Sea Zone
            1 mech_infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            1 transport moved from 83 Sea Zone to 86 Sea Zone
            1 marine moved from Brazil to French Guiana
            1 cruiser moved from 86 Sea Zone to 88 Sea Zone
            2 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            1 carrier moved from 26 Sea Zone to 17 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            2 fighters moved from Midway to 17 Sea Zone
            1 destroyer moved from 26 Sea Zone to 63 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Midway
    
        Combat - Americans
            Battle in Guam
            Battle in 91 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 91 Sea Zone
                Americans win, taking Guam from Japanese with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber and 1 fighter moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 carrier and 1 cruiser placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
            2 destroyers placed in 101 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 108 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,17
    Americans : -0,50
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,17
    Japanese : -0,33
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 bomber and 1 fighter moved from Eastern United States to 91 Sea Zone
            1 mech_infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            1 transport moved from 83 Sea Zone to 86 Sea Zone
            1 marine moved from Brazil to French Guiana
            1 cruiser moved from 86 Sea Zone to 88 Sea Zone
            2 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            1 carrier moved from 26 Sea Zone to 17 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            2 fighters moved from Midway to 17 Sea Zone
            1 destroyer moved from 26 Sea Zone to 63 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Midway
    
        Combat - Americans
            Battle in Guam
            Battle in 91 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 91 Sea Zone
                Americans win, taking Guam from Japanese with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber and 1 fighter moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 carrier and 1 cruiser placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
            2 destroyers placed in 101 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 108 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 2 carriers and 1 fighter; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 infantry moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 transport moved from 82 Sea Zone to 71 Sea Zone
            1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
            1 bomber moved from Egypt to Alexandria
    
        Combat - British
            Battle in Alexandria
                British attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 1 artillery
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Alexandria, round 2 : 1/3 hits, 1,33 expected hits
                    Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - British
            1 bomber moved from Alexandria to Egypt
            1 cruiser moved from 81 Sea Zone to 80 Sea Zone
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 mech_infantry moved from Syria to Persia
            1 armour, 1 artillery and 1 infantry moved from Iraq to Persia
            1 fighter and 1 tactical_bomber moved from Egypt to 80 Sea Zone
            1 fighter moved from Gibraltar to Egypt
            2 fighters moved from India to 80 Sea Zone
            1 infantry moved from Tanganyika Territory to Kenya
            1 armour moved from Persia to Eastern Persia
            1 bomber moved from Egypt to Persia
            3 aaGuns, 2 armour, 3 artilleries and 8 infantry moved from India to West India
            1 tactical_bomber moved from India to Persia
            1 fighter moved from Gibraltar to Egypt
    
        Place Units - British
            2 carriers placed in 80 Sea Zone
            1 fighter placed in Persia
    
        Turn Complete - British
            British collect 34 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2,1,4,1,3,3,2
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in India change ownership: 1 armour and 1 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,17
    British : -0,33
    Italians : -0,33
    Americans : -0,50
    Chinese : 1,17
    Japanese : -0,33
    

    Savegame

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Romania to Eastern Poland
            1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 armour moved from Eastern Poland to Belarus
            1 infantry moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
    
        Combat - Italians
            Battle in Belarus
                Italians attack with 1 armour
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour in Belarus, round 3 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Italians lost in Belarus
                Russians win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Italians: 1 armour
    
        Non Combat Move - Italians
            1 infantry moved from Romania to Bessarabia
            2 aaGuns moved from Romania to Bessarabia
            1 artillery moved from Romania to Bessarabia
            1 armour moved from Northern Italy to Romania
            1 mech_infantry moved from Northern Italy to Romania
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
            1 armour, 1 artillery and 1 mech_infantry moved from Algeria to Tunisia
    
        Place Units - Italians
            1 submarine placed in 97 Sea Zone
            1 armour placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,00
    Russians : 0,33
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 factory_minor; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone
            3 fighters moved from New Zealand to Queensland
            1 fighter moved from New South Wales to 62 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

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