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19L BM3 Giallo (L) vs AetV (X)
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 4 PUs; Combat Move - Americans 1 submarine moved from 106 Sea Zone to 123 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 46 Sea Zone 2 fighters moved from 33 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 46 Sea Zone 1 mech_infantry moved from Northwest Persia to Caucasus 3 fighters moved from 99 Sea Zone to Caucasus 1 bomber moved from Eastern Persia to Caucasus 1 fighter moved from 39 Sea Zone to 42 Sea Zone 1 fighter moved from 33 Sea Zone to 46 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 123 Sea Zone Americans attack with 1 submarine Germans defend with 1 transport 1 transport owned by the Germans lost in 123 Sea Zone Americans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 46 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Caucasus Americans attack with 1 bomber, 3 fighters and 1 mech_infantry Italians defend with 2 aaGuns, 1 armour and 1 artillery AA fire in Caucasus : 2/4 hits, 0,67 expected hits 2 fighters owned by the Americans lost in Caucasus Americans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1,33 expected hits Italians roll dice for 2 aaGuns, 1 armour and 1 artillery in Caucasus, round 2 : 1/2 hits, 0,83 expected hits 1 aaGun owned by the Italians and 1 mech_infantry owned by the Americans lost in Caucasus retreated to Caucasus Italians win with 1 aaGun, 1 armour and 1 artillery remaining. Battle score for attacker is -19 Casualties for Americans: 2 fighters and 1 mech_infantry Casualties for Italians: 1 aaGun Non Combat Move - Americans 1 bomber and 1 fighter moved from Caucasus to Iraq 1 infantry and 1 mech_infantry moved from Crete to 99 Sea Zone 1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 99 Sea Zone to 81 Sea Zone 2 carriers, 1 cruiser and 2 destroyers moved from 99 Sea Zone to 81 Sea Zone 1 transport moved from 99 Sea Zone to 81 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan 1 carrier moved from 88 Sea Zone to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 101 Sea Zone 2 tactical_bombers moved from Eastern United States to 101 Sea Zone 1 battleship and 1 carrier moved from 26 Sea Zone to 54 Sea Zone 2 artilleries, 3 battleships, 5 carriers, 3 cruisers, 7 destroyers, 2 infantry, 5 submarines and 2 transports moved from 33 Sea Zone to 42 Sea Zone 3 fighters moved from 22 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone 3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 destroyer, 1 infantry, 7 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Gibraltar to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 fighter moved from 42 Sea Zone to 39 Sea Zone 2 infantry moved from Algeria to Morocco Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Central United States 1 carrier placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
Italians : 0,17 Americans : 1,50 Japanese : 0,00 AA fire in Caucasus : : 1,33 -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Sikang to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan retreated to Suiyuyan Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUsCombat Hit Differential Summary :
Chinese : -0,67 Japanese : 0,67 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 4 PUs; Combat Move - Americans 1 submarine moved from 106 Sea Zone to 123 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 46 Sea Zone 2 fighters moved from 33 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 46 Sea Zone 1 mech_infantry moved from Northwest Persia to Caucasus 3 fighters moved from 99 Sea Zone to Caucasus 1 bomber moved from Eastern Persia to Caucasus 1 fighter moved from 39 Sea Zone to 42 Sea Zone 1 fighter moved from 33 Sea Zone to 46 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 123 Sea Zone Americans attack with 1 submarine Germans defend with 1 transport 1 transport owned by the Germans lost in 123 Sea Zone Americans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 46 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Caucasus Americans attack with 1 bomber, 3 fighters and 1 mech_infantry Italians defend with 2 aaGuns, 1 armour and 1 artillery AA fire in Caucasus : 2/4 hits, 0,67 expected hits 2 fighters owned by the Americans lost in Caucasus Americans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1,33 expected hits Italians roll dice for 2 aaGuns, 1 armour and 1 artillery in Caucasus, round 2 : 1/2 hits, 0,83 expected hits 1 aaGun owned by the Italians and 1 mech_infantry owned by the Americans lost in Caucasus retreated to Caucasus Italians win with 1 aaGun, 1 armour and 1 artillery remaining. Battle score for attacker is -19 Casualties for Americans: 2 fighters and 1 mech_infantry Casualties for Italians: 1 aaGun Non Combat Move - Americans 1 bomber and 1 fighter moved from Caucasus to Iraq 1 infantry and 1 mech_infantry moved from Crete to 99 Sea Zone 1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 99 Sea Zone to 81 Sea Zone 2 carriers, 1 cruiser and 2 destroyers moved from 99 Sea Zone to 81 Sea Zone 1 transport moved from 99 Sea Zone to 81 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan 1 carrier moved from 88 Sea Zone to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 101 Sea Zone 2 tactical_bombers moved from Eastern United States to 101 Sea Zone 1 battleship and 1 carrier moved from 26 Sea Zone to 54 Sea Zone 2 artilleries, 3 battleships, 5 carriers, 3 cruisers, 7 destroyers, 2 infantry, 5 submarines and 2 transports moved from 33 Sea Zone to 42 Sea Zone 3 fighters moved from 22 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone 3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 destroyer, 1 infantry, 7 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Gibraltar to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 fighter moved from 42 Sea Zone to 39 Sea Zone 2 infantry moved from Algeria to Morocco Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Central United States 1 carrier placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Sikang to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan retreated to Suiyuyan Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 2 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 3 fighters moved from India to Burma 1 marine moved from India to 39 Sea Zone 1 cruiser and 1 marine moved from 39 Sea Zone to 42 Sea Zone UK_Pacific take 42 Sea Zone from Japanese 1 marine moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Java 1 carrier and 1 fighter moved from 39 Sea Zone to 42 Sea Zone 1 carrier moved from 39 Sea Zone to 42 Sea Zone 2 infantry moved from Northwest Persia to Caucasus 1 bomber moved from Eastern Persia to Caucasus 2 artilleries moved from Northwest Persia to Caucasus Combat - British Battle in Java British attack with 1 fighter, 1 marine and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Java British win, taking Java from Japanese with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Burma British attack with 3 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 3 fighters and 2 infantry in Burma, round 2 : 2/5 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 2 artilleries, 1 bomber and 2 infantry Italians defend with 1 aaGun, 1 armour and 1 artillery AA fire in Caucasus : 0/1 hits, 0,17 expected hits British roll dice for 2 artilleries, 1 bomber and 2 infantry in Caucasus, round 2 : 4/5 hits, 2,00 expected hits Italians roll dice for 1 aaGun, 1 armour and 1 artillery in Caucasus, round 2 : 1/2 hits, 0,83 expected hits 1 aaGun owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Caucasus British win, taking Caucasus from Italians with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 12 Casualties for British: 1 infantry Casualties for Italians: 1 aaGun, 1 armour and 1 artillery Non Combat Move - British 1 bomber moved from Caucasus to Persia 1 infantry moved from Eastern Persia to Turkmenistan 3 infantry moved from Persia to Northwest Persia 3 infantry moved from Iraq to Northwest Persia 3 mech_infantrys moved from Iraq to Northwest Persia 2 infantry moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Egypt to Iraq 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 3 fighters moved from Burma to India 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India 1 infantry moved from Eastern Persia to Turkmenistan 1 bomber moved from Persia to Iraq Place Units - British 3 infantry placed in Persia 2 artilleries placed in Iraq 3 mech_infantrys placed in Egypt 1 infantry placed in Iraq 3 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 armour and 1 infantryCombat Hit Differential Summary :
Italians : 0,33 British : 2,67 Americans : 1,50 Chinese : -0,67 Japanese : 0,00 AA fire in Caucasus : : 1,17 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 2 fighters; Remaining resources: 4 PUs; Combat Move - Italians 1 armour moved from Novosibirsk to Urals Italians take Urals from Russians 1 armour moved from Urals to Timguska Combat - Italians Non Combat Move - Italians 1 fighter moved from Ukraine to Southern Italy 3 infantry moved from Northern Italy to Southern France 1 artillery and 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 fighters placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2 Italians collect 9 PUs (5 lost to blockades); end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 2 carriers and 4 fighters moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 2 submarines moved from 33 Sea Zone to 6 Sea Zone ANZAC take 6 Sea Zone from Japanese 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in Guam ANZAC attack with 1 marine Japanese defend with 1 airfield and 1 artillery ANZAC roll dice for 1 cruiser in Guam, round 2 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 marine in Guam, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Guam, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Guam ANZAC win, taking Guam from Japanese with 1 marine remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 fighter and 1 tactical_bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
ANZAC : 0,17 Japanese : -0,33 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 2 carriers and 4 fighters moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 2 submarines moved from 33 Sea Zone to 6 Sea Zone ANZAC take 6 Sea Zone from Japanese 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in Guam ANZAC attack with 1 marine Japanese defend with 1 airfield and 1 artillery ANZAC roll dice for 1 cruiser in Guam, round 2 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 marine in Guam, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Guam, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Guam ANZAC win, taking Guam from Japanese with 1 marine remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 fighter and 1 tactical_bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0,17 Japanese : -0,33 -
I forgot the battle of Burma.
Since we can’t roll on the Forum for now, i will go and recreate on a dummy the battle and edit in.
Hope that is ok with you. -
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 5 bombers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 3 mech_infantrys moved from Ukraine to Caucasus 1 infantry moved from Vologda to Russia 3 infantry moved from Bryansk to Russia 2 fighters and 3 tactical_bombers moved from Bryansk to Russia 3 bombers moved from Novgorod to Caucasus 6 bombers moved from Southern Italy to Russia 2 bombers moved from Western Germany to Caucasus Combat - Germans Battle in Caucasus Germans attack with 5 bombers and 3 mech_infantrys British defend with 2 artilleries and 1 infantry Germans roll dice for 5 bombers and 3 mech_infantrys in Caucasus, round 2 : 5/8 hits, 3,83 expected hits Russians roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 : 0/3 hits, 1,00 expected hits 2 artilleries owned by the British and 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 5 bombers and 3 mech_infantrys remaining. Battle score for attacker is 11 Casualties for British: 2 artilleries and 1 infantry Battle in Russia Germans attack with 6 bombers, 2 fighters, 4 infantry and 3 tactical_bombers Russians defend with 1 airfield, 2 artilleries, 1 factory_major and 2 infantry Germans roll dice for 6 bombers, 2 fighters, 4 infantry and 3 tactical_bombers in Russia, round 2 : 7/15 hits, 7,50 expected hits Russians roll dice for 2 artilleries and 2 infantry in Russia, round 2 : 1/4 hits, 1,33 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Russia Germans captures 12PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 6 bombers, 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry Casualties for Russians: 2 artilleries and 2 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 6 bombers, 2 fighters and 3 tactical_bombers moved from Russia to Tambov 3 aaGuns, 42 armour, 10 artilleries, 14 infantry and 26 mech_infantrys moved from Bryansk to Tambov 5 bombers moved from Caucasus to Tambov 2 mech_infantrys moved from Romania to Ukraine 2 fighters and 1 tactical_bomber moved from Southern Italy to Tambov 1 aaGun moved from Eastern Poland to Romania 2 mech_infantrys moved from Greece to Bulgaria 3 mech_infantrys moved from Northern Italy to Romania 2 fighters moved from Western Germany to Novgorod 1 aaGun and 1 infantry moved from France to Western Germany 1 artillery and 1 infantry moved from Norway to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Western Germany 1 infantry moved from 112 Sea Zone to Western Germany 1 marine moved from Norway to 112 Sea Zone 1 marine moved from 112 Sea Zone to Western Germany 3 mech_infantrys moved from Volgograd to Tambov Place Units - Germans 1 fighter and 1 tactical_bomber placed in 112 Sea Zone Germans undo move 1. 5 bombers, 1 fighter and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1 Germans collect 66 PUs (1 lost to blockades); end with 78 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUsCombat Hit Differential Summary :
Germans : 0,67 Russians : -1,33 -
TripleA Move Summary: Germans round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy nothing; Remaining resources: 81 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Kweichow to Burma -
TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy nothing; Remaining resources: 81 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Kweichow to Burma Combat - Germans Battle in Burma Germans attack with 1 armour and 1 mech_infantry British defend with 2 infantry Germans roll dice for 1 armour and 1 mech_infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Burma Germans roll dice for 1 armour and 1 mech_infantry in Burma, round 3 : 0/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Burma Germans roll dice for 1 armour in Burma, round 4 : 0/1 hits, 0,50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour in Burma, round 5 : 0/1 hits, 0,50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour in Burma, round 6 : 1/1 hits, 0,50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Germans win, taking Burma from UK_Pacific with 1 armour remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - GermansCombat Hit Differential Summary :
Germans : -0,83 UK_Pacific : -1,00 -
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 5 bombers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 3 mech_infantrys moved from Ukraine to Caucasus 1 infantry moved from Vologda to Russia 3 infantry moved from Bryansk to Russia 2 fighters and 3 tactical_bombers moved from Bryansk to Russia 3 bombers moved from Novgorod to Caucasus 6 bombers moved from Southern Italy to Russia 2 bombers moved from Western Germany to Caucasus Combat - Germans Battle in Caucasus Germans attack with 5 bombers and 3 mech_infantrys British defend with 2 artilleries and 1 infantry Germans roll dice for 5 bombers and 3 mech_infantrys in Caucasus, round 2 : 5/8 hits, 3,83 expected hits Russians roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 : 0/3 hits, 1,00 expected hits 2 artilleries owned by the British and 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 5 bombers and 3 mech_infantrys remaining. Battle score for attacker is 11 Casualties for British: 2 artilleries and 1 infantry Battle in Russia Germans attack with 6 bombers, 2 fighters, 4 infantry and 3 tactical_bombers Russians defend with 1 airfield, 2 artilleries, 1 factory_major and 2 infantry Germans roll dice for 6 bombers, 2 fighters, 4 infantry and 3 tactical_bombers in Russia, round 2 : 7/15 hits, 7,50 expected hits Russians roll dice for 2 artilleries and 2 infantry in Russia, round 2 : 1/4 hits, 1,33 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Russia Germans captures 12PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 6 bombers, 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry Casualties for Russians: 2 artilleries and 2 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 6 bombers, 2 fighters and 3 tactical_bombers moved from Russia to Tambov 3 aaGuns, 42 armour, 10 artilleries, 14 infantry and 26 mech_infantrys moved from Bryansk to Tambov 5 bombers moved from Caucasus to Tambov 2 mech_infantrys moved from Romania to Ukraine 2 fighters and 1 tactical_bomber moved from Southern Italy to Tambov 1 aaGun moved from Eastern Poland to Romania 2 mech_infantrys moved from Greece to Bulgaria 3 mech_infantrys moved from Northern Italy to Romania 2 fighters moved from Western Germany to Novgorod 1 aaGun and 1 infantry moved from France to Western Germany 1 artillery and 1 infantry moved from Norway to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Western Germany 1 infantry moved from 112 Sea Zone to Western Germany 1 marine moved from Norway to 112 Sea Zone 1 marine moved from 112 Sea Zone to Western Germany 3 mech_infantrys moved from Volgograd to Tambov Place Units - Germans 1 fighter and 1 tactical_bomber placed in 112 Sea Zone Germans undo move 1. 5 bombers, 1 fighter and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1 Germans collect 66 PUs (1 lost to blockades); end with 78 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs Turning on Edit Mode EDIT: Removing units owned by British from Burma: 2 infantry EDIT: Changing ownership of Burma from UK_Pacific to Germans EDIT: Adding units owned by Germans to Burma: 1 armour EDIT: Removing units owned by Germans from Kweichow: 1 armour and 1 mech_infantry EDIT: Changing PUs for Germans from 103 to 104 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0,67 Russians : -1,33 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Sikang to Burma 1 infantry moved from Samara to Volgograd Russians take Volgograd from Germans 1 infantry moved from Samara to Vologda Russians take Vologda from Germans 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Italians 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans Combat - Russians Battle in Burma Russians attack with 2 fighters and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 2 fighters and 1 tactical_bomber in Burma, round 2 : 3/3 hits, 1,67 expected hits Germans roll dice for 1 armour in Burma, round 2 : 1/1 hits, 0,50 expected hits 1 fighter owned by the Russians and 1 armour owned by the Germans lost in Burma Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Russians: 1 fighter Casualties for Germans: 1 armour Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Burma to India 5 aaGuns, 26 artilleries and 77 infantry moved from Samara to Kazakhstan Turn Complete - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Kazakhstan: 1 infantry EDIT: Adding units owned by Russians to Samara: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0,50 Russians : 1,33 -
@aequitas-et-veritas said in 19L BM3 Giallo (L) vs AetV (X):
I forgot the battle of Burma.
Since we can’t roll on the Forum for now, i will go and recreate on a dummy the battle and edit in.
Hope that is ok with you.no problem at all
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TripleA Move Summary: Japanese round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 4 bombers, 1 destroyer, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 armour and 8 mech_infantrys moved from Yunnan to India 4 bombers, 7 fighters and 4 tactical_bombers moved from French Indo China to India 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to India 2 bombers moved from Malaya to India 2 battleships, 6 carriers, 1 cruiser and 6 submarines moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 19 Sea Zone to 21 Sea Zone 1 submarine moved from 20 Sea Zone to 21 Sea Zone 3 fighters moved from Philippines to 21 Sea Zone -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 4 bombers, 1 destroyer, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 armour and 8 mech_infantrys moved from Yunnan to India 4 bombers, 7 fighters and 4 tactical_bombers moved from French Indo China to India 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to India 2 bombers moved from Malaya to India 2 battleships, 6 carriers, 1 cruiser and 6 submarines moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 19 Sea Zone to 21 Sea Zone 1 submarine moved from 20 Sea Zone to 21 Sea Zone 3 fighters moved from Philippines to 21 Sea Zone Combat - Japanese Battle in India Japanese attack with 3 armour, 1 artillery, 6 bombers, 10 fighters, 1 infantry, 8 mech_infantrys and 7 tactical_bombers British defend with 3 aaGuns, 3 armour, 8 artilleries, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour; Russians defend with 1 fighter and 1 tactical_bomber AA fire in India : 2/9 hits, 1,50 expected hits 2 fighters owned by the Japanese lost in India Japanese roll dice for 2 battleships in India, round 2 : 1/2 hits, 1,33 expected hits Japanese roll dice for 3 armour, 1 artillery, 6 bombers, 8 fighters, 1 infantry, 8 mech_infantrys and 7 tactical_bombers in India, round 2 : 22/34 hits, 16,17 expected hits UK_Pacific roll dice for 3 aaGuns, 3 armour, 8 artilleries, 5 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 2 : 8/20 hits, 9,17 expected hits 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 8 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British, 3 aaGuns owned by the British, 1 tactical_bomber owned by the British, 8 artilleries owned by the British, 1 infantry owned by the British, 4 fighters owned by the British and 3 armour owned by the British lost in India Japanese destroys 13PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 3 armour, 1 artillery, 6 bombers, 8 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 92 Casualties for Japanese: 2 fighters and 8 mech_infantrys Casualties for British: 3 aaGuns, 3 armour, 8 artilleries, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Russians: 1 fighter and 1 tactical_bomber Battle in 21 Sea Zone Japanese attack with 3 fighters and 2 submarines ANZAC defend with 1 cruiser Japanese roll dice for 2 submarines in 21 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 3 fighters in 21 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits ANZAC roll dice for 1 cruiser in 21 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the ANZAC lost in 21 Sea Zone Japanese win with 3 fighters and 2 submarines remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Non Combat Move - Japanese 3 fighters moved from 21 Sea Zone to Philippines 1 armour and 1 mech_infantry moved from Kweichow to Burma 1 infantry moved from Yunnan to Kweichow 1 aaGun, 2 artilleries and 4 infantry moved from Yunnan to Burma 1 armour moved from Anhwe to Yunnan 1 infantry moved from Hunan to Anhwe 1 mech_infantry moved from Hopei to Hunan 1 mech_infantry moved from Kansu to Hopei 1 infantry moved from Evenkiyskiy to Urals 6 bombers moved from India to Burma 6 fighters and 5 tactical_bombers moved from India to 39 Sea Zone 1 tactical_bomber moved from India to 39 Sea Zone 2 fighters and 1 tactical_bomber moved from India to Burma 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 3 infantry moved from Manchuria to Jehol Place Units - Japanese 3 bombers placed in Kwangtung 3 infantry placed in Malaya 2 infantry and 1 mech_infantry placed in French Indo China 1 bomber placed in Japan Japanese undo move 2. 2 infantry placed in Malaya 1 destroyer placed in 37 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,1,6 Japanese collect 67 PUs (1 lost to blockades); end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
ANZAC : -0,50 UK_Pacific : -1,17 AA fire in India : : 0,50 Japanese : 4,33 -
Assumed no scramble.
Let me know if i was wrong about that. -
TripleA Manual Gamesave Post: Americans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 9 fighters and 2 tactical_bombers moved from 42 Sea Zone to Philippines 2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 battleship moved from 54 Sea Zone to 35 Sea Zone Americans take 35 Sea Zone from Japanese 1 tactical_bomber moved from Caroline Islands to Philippines 3 battleships, 3 cruisers and 7 destroyers moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea ZoneCombat Hit Differential Summary :
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scramble tokens?
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@Giallo no scramble.
Two Tokens on two CR’s.
Thank you. -
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 9 fighters and 2 tactical_bombers moved from 42 Sea Zone to Philippines 2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 battleship moved from 54 Sea Zone to 35 Sea Zone Americans take 35 Sea Zone from Japanese 1 tactical_bomber moved from Caroline Islands to Philippines 3 battleships, 3 cruisers and 7 destroyers moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6 Battle in 37 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 37 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in 41 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 41 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 41 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 41 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 41 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in Philippines Americans attack with 2 artilleries, 9 fighters, 2 infantry and 3 tactical_bombers Japanese defend with 1 airfield, 1 artillery, 3 fighters, 1 harbour, 3 infantry, 1 marine and 1 mech_infantry Americans roll dice for 2 artilleries, 9 fighters, 2 infantry and 3 tactical_bombers in Philippines, round 2 : 6/16 hits, 7,83 expected hits Japanese roll dice for 1 artillery, 3 fighters, 3 infantry, 1 marine and 1 mech_infantry in Philippines, round 2 : 5/9 hits, 4,00 expected hits 3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 marine owned by the Japanese, 2 fighters owned by the Americans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines Americans roll dice for 1 artillery, 7 fighters and 3 tactical_bombers in Philippines, round 3 : 4/11 hits, 5,83 expected hits Japanese roll dice for 3 fighters in Philippines, round 3 : 1/3 hits, 2,00 expected hits 3 fighters owned by the Japanese and 1 fighter owned by the Americans lost in Philippines Americans win, taking Philippines from Japanese with 1 artillery, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 1 artillery, 3 fighters and 2 infantry Casualties for Japanese: 1 artillery, 3 fighters, 3 infantry, 1 marine and 1 mech_infantry Non Combat Move - Americans 5 carriers and 3 submarines moved from 42 Sea Zone to 35 Sea Zone 6 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone 1 carrier moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 46 Sea Zone to 35 Sea Zone 1 submarine moved from 22 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 destroyer, 1 infantry, 7 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Wake Island 1 submarine moved from 123 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 2 carriers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 fighters and 2 tactical_bombers moved from Gibraltar to Trans-Jordan 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Iraq to Northwest Persia Place Units - Americans 1 battleship, 1 carrier, 1 cruiser and 1 transport placed in 10 Sea Zone 1 artillery, 1 infantry and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUsCombat Hit Differential Summary :
Americans : -6,67 Japanese : -1,00





