@taamvan If you’ve paid any attention to the forum drama in the leadup to it’s release, you’d know that the game was a huge base-breaker on here. Probably a 70-30 split between people who said that the game “ruined axis and allies forever and they were boycotting it because Zombies were in it” (the 70%) and people who were willing to give the game a chance (the 30%, including me).
The point of my huge rambling posts at the start of this thread was to give the game a comprehensive overview, and a “fair chance”, since I figured no one else was going to (and still hasn’t as far as I know).
Unfortunately, while the game is amusing and the concept of Zombies is novel, the game is too unbalanced to have any long-term viability. I’d also speculate that the scale of the game is just too small for the community’s taste these days (G40 is the only game that sees any discussion on this site, really).
The latter reason for the near-total dismissal of this game by the core community may be more of the latter case than the former, though. As far as I know, 1914 and the 42SE Larry Harris Tournament Ruleset were also more-or-less ignored (although they did not receive the absolute vitriol and backlash that AAZ did).
I guess sales numbers will decide this game’s fate to WOTC, but from the community’s perspective I’d label it a massive failure, possibly even greater than 41. At least 41 didn’t break the community/inspire backlash. I’d still argue that the INF Recruitment Centers were a good idea though, and if WOTC doesn’t kill the brand they should work to include them in future editions.