@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
Witt and Djensen play Anniversary 42
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TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 1 armour moved from Buryatia S.S.R. to Yakut S.S.R. Japanese take Soviet Far East from Russians Japanese take Yakut S.S.R. from Russians 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet Japanese take Stanovoj Chrebet from Russians 2 carriers, 1 destroyer and 4 fighters moved from 62 Sea Zone to 52 Sea Zone 1 fighter moved from French Indo-China Thailand to 52 Sea Zone 1 battleship moved from 38 Sea Zone to 40 Sea Zone 1 armour moved from Manchuria to Hupeh 1 infantry moved from Fukien to Hupeh 1 artillery moved from Fukien to Hupeh 1 artillery moved from Manchuria to Suiyuan 1 armour moved from Manchuria to Suiyuan Combat - Japanese Battle in 52 Sea Zone Japanese attack with 2 carriers, 1 destroyer and 5 fighters Americans defend with 2 carriers, 2 destroyers, 3 fighters, 1 submarine and 1 transport Japanese roll dice for 2 carriers, 1 destroyer and 5 fighters in 52 Sea Zone, round 2 : 4/8 hits, 3.17 expected hits Americans roll dice for 1 submarine in 52 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 carriers, 2 destroyers, 3 fighters and 1 transport in 52 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 52 Sea Zone Japanese roll dice for 4 fighters in 52 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 carrier, 3 fighters and 1 transport in 52 Sea Zone, round 3 : 4/4 hits, 2.33 expected hits 4 fighters owned by the Japanese, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 52 Sea Zone Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is -16 Casualties for Japanese: 2 carriers, 1 destroyer and 5 fighters Casualties for Americans: 2 carriers, 2 destroyers, 2 fighters and 1 submarine Battle in 40 Sea Zone Japanese attack with 1 battleship British defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship in 40 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 40 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the British lost in 40 Sea Zone 1 transport owned by the British lost in 40 Sea Zone Japanese win with 1 battleship remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Suiyuan Japanese attack with 1 armour and 1 artillery Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 artillery in Suiyuan, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 artillery in Suiyuan, round 3 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 artillery in Suiyuan, round 4 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 artillery in Suiyuan, round 5 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hupeh Japanese attack with 1 armour, 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Hupeh, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hupeh Japanese win, taking Hupeh from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry 1 fighter owned by the Americans forced to land in Wake Island Non Combat Move - Japanese 1 artillery moved from Buryatia S.S.R. to Manchuria 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Philippine Islands 1 infantry moved from 50 Sea Zone to Philippine Islands 1 transport moved from 62 Sea Zone to 36 Sea Zone 1 cruiser moved from 38 Sea Zone to 36 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Philippine Islands 1 infantry moved from 50 Sea Zone to Philippine Islands Place Units - Japanese 3 infantry placed in Manchuria 1 fighter and 6 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 infantry EDIT: Adding units owned by Japanese to French Indo-China Thailand: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 45 PUs 1 unit repaired. Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 aaGun EDIT: Removing units owned by Japanese from Philippine Islands: 1 infantry EDIT: Adding units owned by Japanese to Philippine Islands: 1 aaGun EDIT: Adding units owned by Japanese to French Indo-China Thailand: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : 0.67 Japanese rolls : : 0.00 Americans : 2.17 Chinese : -1.67 Japanese : 1.67 -
@Wittmann I think tech rolls are generally broken. Either you spend a bunch of money to get Rockets or maybe nothing for many turns or you get lucky and get the exact two techs you wanted. :wink:
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 1 carrier, 7 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens; Combat Move - British 1 infantry moved from Burma to French Indo-China Thailand 1 armour moved from India to French Indo-China Thailand 1 fighter moved from India to French Indo-China Thailand 1 fighter moved from India to French Indo-China Thailand 3 infantry moved from India to Persia 1 artillery moved from India to Persia 1 armour, 1 artillery and 2 infantry moved from United Kingdom to 6 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 5 Sea Zone to Poland 1 armour, 1 artillery and 1 infantry moved from Norway to Finland 1 bomber moved from United Kingdom to Poland 2 fighters moved from 6 Sea Zone to Poland 1 cruiser moved from 6 Sea Zone to 5 Sea Zone Combat - British Battle in Persia British attack with 1 artillery and 3 infantry Germans defend with 1 infantry British roll dice for 1 artillery and 3 infantry in Persia, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Persia British win, taking Persia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in French Indo-China Thailand British attack with 1 armour, 2 fighters and 1 infantry Japanese defend with 2 infantry British roll dice for 1 armour, 2 fighters and 1 infantry in French Indo-China Thailand, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 2 infantry in French Indo-China Thailand, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in French Indo-China Thailand British roll dice for 1 armour, 2 fighters and 1 infantry in French Indo-China Thailand, round 3 : 4/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in French Indo-China Thailand, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo-China Thailand British win, taking French Indo-China Thailand from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Battle in Finland British attack with 1 armour, 1 artillery and 1 infantry Germans defend with 1 infantry British roll dice for 1 armour, 1 artillery and 1 infantry in Finland, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland British win, taking Finland from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Poland British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry Germans defend with 2 artilleries and 2 infantry; Italians defend with 1 armour British roll dice for 1 cruiser in Poland, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry in Poland, round 2 : 2/7 hits, 3.00 expected hits Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Poland, round 2 : 2/5 hits, 1.83 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the British lost in Poland British roll dice for 1 armour, 1 artillery, 1 bomber and 2 fighters in Poland, round 3 : 4/5 hits, 2.50 expected hits Germans roll dice for 1 armour and 1 artillery in Poland, round 3 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Germans and 1 armour owned by the Italians lost in Poland British win, taking Poland from Germans with 1 armour, 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 13 Casualties for British: 2 infantry Casualties for Germans: 2 artilleries and 2 infantry Casualties for Italians: 1 armour Non Combat Move - British 1 carrier moved from 6 Sea Zone to 5 Sea Zone 1 fighter moved from Poland to 5 Sea Zone 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 1 destroyer moved from 8 Sea Zone to 6 Sea Zone 1 fighter moved from Poland to 6 Sea Zone 1 bomber moved from Poland to United Kingdom 2 fighters moved from French Indo-China Thailand to India 2 infantry moved from Italian Africa to Anglo-Egypt Sudan Place Units - British 1 carrier and 1 transport placed in 6 Sea Zone 5 infantry placed in United Kingdom 2 infantry placed in India Turn Complete - British British collect 41 PUs; end with 41 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans : -0.33 British : 3.50 British rolls : : 0.00 Japanese : 0.00 -
However, you’ll have to admit that I’ve been doing okay with UK. I have a 5 IPC handicap (until that tech roll hits) and I have Norway, Finland, Poland, FICB, and India is secure with only a few units. Egypt is captured but I’m happy with the position of UK right now.
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Italians Italians buy 2 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Egypt to 15 Sea Zone 1 artillery moved from Trans-Jordan to 15 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 15 Sea Zone to 34 Sea Zone 1 infantry moved from Egypt to Anglo-Egypt Sudan 1 infantry moved from 34 Sea Zone to Anglo-Egypt Sudan 1 artillery moved from 34 Sea Zone to Anglo-Egypt Sudan Combat - Italians Battle in Anglo-Egypt Sudan Italians attack with 1 artillery and 2 infantry British defend with 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Anglo-Egypt Sudan, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 artillery and 2 infantry in Anglo-Egypt Sudan, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 2 infantry in Anglo-Egypt Sudan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Anglo-Egypt Sudan Italians roll dice for 1 artillery and 2 infantry in Anglo-Egypt Sudan, round 3 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Anglo-Egypt Sudan, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Anglo-Egypt Sudan, round 4 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Anglo-Egypt Sudan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo-Egypt Sudan Italians win, taking Anglo-Egypt Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Italians 1 armour moved from Italy to Germany 1 infantry moved from Italy to France 1 aaGun, 1 artillery and 1 infantry moved from Italy to France Place Units - Italians 2 armour, 1 artillery and 3 infantry placed in Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Italy: 1 infantry EDIT: Removing units owned by Italians from Italy: 1 infantry EDIT: Removing units owned by Italians from Italy: 1 artillery EDIT: Adding units owned by Italians to Italy: 2 armour EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians : -1.67 British : -1.33Territory Summary for Italians :
Anglo-Egypt Sudan : 1 flag, 1 artillery and 2 infantry Egypt : 1 flag France : 1 aaGun, 1 artillery, 1 fighter and 2 infantry Germany : 1 armour Italy : 4 armour, 1 factory and 1 infantry Libya : 1 artillery and 1 infantry Bulgaria Romania : 1 infantry Trans-Jordan : 1 flag, 1 infantry 14 Sea Zone : 1 submarine 34 Sea Zone : 1 battleship, 2 cruisers and 1 transportProduction/PUs Summary :
Germans : 24 / 43 Russians : 25 / 28 Japanese : 33 / 45 British : 40 / 46 Italians : 14 / 24 Chinese : 4 / 0 Americans : 38 / 49 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 bomber moved from Russia to Manchuria 1 bomber moved from Wake Island to 36 Sea Zone 2 infantry moved from Wake Island to 52 Sea Zone 2 infantry and 1 transport moved from 52 Sea Zone to 61 Sea Zone 2 infantry moved from 61 Sea Zone to Kwangtung British take Kwangtung from Japanese 1 fighter moved from Wake Island to 36 Sea Zone 1 fighter moved from Western United States to 50 Sea Zone 1 fighter moved from Western United States to 36 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Northwestern Europe Americans take Northwestern Europe from Germans Combat - Americans Strategic bombing raid in Manchuria Bombing raid in Manchuria rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Manchuria causes 4 damage total. Battle in 50 Sea Zone Americans attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 50 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 36 Sea Zone Americans attack with 1 bomber and 2 fighters Japanese defend with 1 cruiser and 1 transport Americans roll dice for 1 bomber and 2 fighters in 36 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits Japanese roll dice for 1 cruiser and 1 transport in 36 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 transport owned by the Japanese, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 36 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 9 Casualties for Americans: 1 fighter Casualties for Japanese: 1 cruiser and 1 transport Non Combat Move - Americans 1 bomber moved from 36 Sea Zone to Wake Island 1 fighter moved from 36 Sea Zone to Burma 1 artillery and 1 infantry moved from Western United States to 56 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 56 Sea Zone to 52 Sea Zone 1 artillery and 1 infantry moved from 52 Sea Zone to Wake Island 1 fighter moved from 50 Sea Zone to New Guinea 1 bomber moved from Manchuria to Chinghai Combat Move - Chinese 1 infantry moved from Yunnan to Fukien Chinese take Fukien from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Americans 1 carrier and 1 transport placed in 56 Sea Zone 2 fighters placed in 56 Sea Zone 1 artillery and 1 infantry placed in Western United States Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Ningxia Chinese undo move 2. 1 infantry placed in Yunnan Turn Complete - Americans Americans collect 40 PUs; end with 41 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 46 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Americans : 0.00 Japanese : 0.50 -
In terms of the tournament I’m playing next week, 13 VCs is victory. I just need one more. Also Cairo is a VC for the tournament.
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@djensen aoaky. Thanks fir telling me. Will habe a look round the map, see where I can steal some back.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans Rocket attack in United Kingdom does 6 damage to factory owned by British Rockets in France roll: 6 Rocket attack in Karelia S.S.R. does 3 damage to factory owned by Russians Rockets in Germany roll: 3 1 artillery moved from Germany to Poland 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 armour moved from Germany to Poland 1 armour moved from Germany to Poland 1 armour moved from Germany to Poland 1 infantry moved from Germany to Northwestern Europe 1 armour moved from France to Northwestern Europe 1 infantry moved from France to Northwestern Europe 1 fighter moved from Germany to Northwestern Europe 1 infantry moved from East Poland to Belorussia 1 fighter moved from East Poland to Belorussia 1 infantry moved from East Poland to Baltic States 8 armour, 4 artilleries and 2 infantry moved from East Poland to Baltic States 1 infantry moved from East Poland to Belorussia Combat - Germans Battle in Baltic States Germans attack with 8 armour, 4 artilleries and 3 infantry Russians defend with 3 infantry Germans roll dice for 8 armour, 4 artilleries and 3 infantry in Baltic States, round 2 : 6/15 hits, 6.33 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 8 armour, 4 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Poland Germans attack with 3 armour, 1 artillery and 3 infantry British defend with 1 armour and 1 artillery Germans roll dice for 3 armour, 1 artillery and 3 infantry in Poland, round 2 : 4/7 hits, 2.50 expected hits British roll dice for 1 armour and 1 artillery in Poland, round 2 : 2/2 hits, 0.83 expected hits 2 infantry owned by the Germans, 1 artillery owned by the British and 1 armour owned by the British lost in Poland Germans win, taking Poland from British with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for British: 1 armour and 1 artillery Battle in Belorussia Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Northwestern Europe Germans attack with 1 armour, 1 fighter and 2 infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 armour, 1 fighter and 2 infantry in Northwestern Europe, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northwestern Europe Germans win, taking Northwestern Europe from Americans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Germans 1 fighter moved from Belorussia to Germany 1 fighter moved from Northwestern Europe to France Place Units - Germans 4 armour, 1 artillery, 1 fighter and 3 infantry placed in Germany Turn Complete - Germans Germans collect 29 PUs; end with 29 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 34 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans : 3.00 British : 1.17 Americans : 0.33 Russians : 0.67Territory Summary for Germans :
Baltic States : 1 flag, 8 armour, 4 artilleries and 2 infantry Belorussia : 1 flag, 1 infantry East Poland : 1 flag, 1 infantry France : 1 aaGun, 1 fighter and 5 infantry Germany : 1 aaGun, 4 armour, 1 artillery, 1 factory, 2 fighters and 3 infantry Northwestern Europe : 1 armour and 1 infantry Poland : 3 armour, 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 29 / 39 Russians : 23 / 28 Japanese : 31 / 45 British : 38 / 46 Italians : 14 / 24 Chinese : 5 / 0 Americans : 38 / 51 -
@Wittmann said in Witt and Djensen play Anniversary 42:
@djensen aoaky. Thanks fir telling me. Will habe a look round the map, see where I can steal some back.
I didn’t realize myself until I studied the rules more carefully.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 bomber moved from Caucasus to Bulgaria Romania 2 infantry moved from Ukraine to Bulgaria Romania 1 infantry moved from Ukraine to East Poland 1 infantry moved from Eastern Ukraine to East Poland 1 bomber moved from Russia to East Poland 2 infantry moved from Russia to Belorussia 1 armour moved from Karelia S.S.R. to Belorussia Combat - Russians Battle in Bulgaria Romania Russians attack with 1 bomber and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 bomber and 2 infantry in Bulgaria Romania, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Bulgaria Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bulgaria Romania Russians win, taking Bulgaria Romania from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Belorussia Russians attack with 1 armour and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 armour and 2 infantry in Belorussia, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in East Poland Russians attack with 1 bomber and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber and 2 infantry in East Poland, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in East Poland Russians win, taking East Poland from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 armour moved from Novosibirsk to Ningxia 2 infantry moved from Novosibirsk to Evenki National Okrug 1 aaGun, 3 artilleries and 11 infantry moved from Caucasus to Eastern Ukraine 4 infantry moved from Russia to Belorussia 2 infantry moved from Archangel to Belorussia 1 infantry moved from Karelia S.S.R. to Belorussia 1 aaGun moved from Karelia S.S.R. to Belorussia 1 bomber moved from East Poland to Russia 1 bomber moved from Bulgaria Romania to Caucasus 1 submarine moved from 12 Sea Zone to 14 Sea Zone Place Units - Russians 2 armour and 2 infantry placed in Caucasus Russians undo move 1. 1 armour and 3 infantry placed in Caucasus 1 armour and 3 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Objective 2: Russians met a national objective for an additional 10 PUs; end with 37 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans : -1.00 Russians : 0.17 -
@djensen47 You got a Bonus of 10 for Bulgaria? That is rough. Should be if Russia holds three , not the Allies.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese repair damage of 4x factory; Remaining resources: 41 PUs; 1 techTokens; Japanese buy 3 armour, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 1 fighter moved from Japan to 61 Sea Zone 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 1 infantry moved from Kiangsu to Fukien 1 artillery moved from Suiyuan to Ningxia 1 armour moved from Suiyuan to Ningxia 1 artillery moved from Hupeh to Fukien 1 armour moved from Hupeh to Fukien Combat - Japanese Battle in 61 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 61 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Ningxia Japanese attack with 1 armour and 1 artillery Russians defend with 1 armour Japanese roll dice for 1 armour and 1 artillery in Ningxia, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 armour in Ningxia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Ningxia Japanese win, taking Ningxia from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in Fukien Japanese attack with 1 armour, 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Fukien, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from 61 Sea Zone to Philippine Islands 1 infantry moved from Manchuria to Suiyuan 1 infantry moved from Manchuria to Kiangsu 1 artillery moved from Manchuria to Kiangsu 1 battleship moved from 40 Sea Zone to 38 Sea Zone Place Units - Japanese 1 submarine placed in 62 Sea Zone 3 armour placed in Manchuria 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Japanese rolls : : 0.00 Chinese : -0.83 Japanese : 1.00Territory Summary for Japanese :
Borneo : 1 flag Buryatia S.S.R. : 1 flag East Indies : 1 flag, 2 infantry Fukien : 1 flag, 1 armour, 1 artillery and 1 infantry Hupeh : 1 flag, 1 infantry Iwo Jima : 1 infantry Japan : 1 factory, 2 fighters and 6 infantry Kiangsu : 1 flag, 1 artillery and 1 infantry Manchuria : 1 flag, 3 armour, 1 factory and 1 infantry Ningxia : 1 flag, 1 armour and 1 artillery Philippine Islands : 1 flag, 1 aaGun, 1 fighter and 3 infantry Soviet Far East : 1 flag Stanovoj Chrebet : 1 flag Suiyuan : 1 flag, 1 infantry Yakut S.S.R. : 1 flag, 1 armour and 1 infantry 38 Sea Zone : 1 battleship 62 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 25 / 39 Russians : 27 / 42 Japanese : 33 / 33 British : 38 / 46 Italians : 14 / 24 Chinese : 3 / 0 Americans : 38 / 51 -
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British repair damage of 6x factory; Remaining resources: 40 PUs; 1 techTokens; British buy 1 armour, 1 artillery, 8 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens; Combat Move - British 1 artillery and 2 infantry moved from Persia to Trans-Jordan 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from United Kingdom to 6 Sea Zone 1 artillery and 1 infantry moved from Finland to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Poland 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 3 infantry moved from 5 Sea Zone to Poland 1 fighter moved from 5 Sea Zone to Poland 1 fighter moved from 6 Sea Zone to Poland 1 bomber moved from United Kingdom to Italy Combat - British Strategic bombing raid in Italy Bombing raid in Italy rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Italy causes 6 damage total. Battle in Poland British attack with 2 artilleries, 2 fighters and 4 infantry Germans defend with 3 armour, 1 artillery and 1 infantry British roll dice for 1 cruiser in Poland, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 artilleries, 2 fighters and 4 infantry in Poland, round 2 : 1/8 hits, 2.67 expected hits Germans roll dice for 3 armour, 1 artillery and 1 infantry in Poland, round 2 : 5/5 hits, 2.17 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 4 infantry owned by the British lost in Poland 2 fighters owned by the British retreated British roll dice for 1 artillery in Poland, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 armour and 1 artillery in Poland, round 3 : 1/4 hits, 1.83 expected hits 1 artillery owned by the British lost in Poland Germans win with 3 armour and 1 artillery remaining. Battle score for attacker is -17 Casualties for British: 2 artilleries and 4 infantry Casualties for Germans: 1 infantry Battle in Trans-Jordan British attack with 1 artillery and 2 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 5 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Poland to 5 Sea Zone 1 fighter moved from Poland to 6 Sea Zone 1 bomber moved from Italy to United Kingdom 1 infantry moved from India to Burma 1 armour moved from French Indo-China Thailand to India Place Units - British 1 transport placed in 6 Sea Zone 1 armour and 2 infantry placed in India 1 artillery and 6 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans : 2.00 British : -4.33 Italians : -0.33 British rolls : : 0.00 -
@djensen47 That was unlucky in Poland. Are the Philippines safe, I wonder.
I am chasing income all over the map with Japan and Italy, but you are getting the NOs amd closer to 13. Will know fir next time. -
@Wittmann … and isn’t it time you lost a. Bomber to AA?
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@djensen said in Witt and Djensen play Anniversary 42:
However, you’ll have to admit that I’ve been doing okay with UK. I have a 5 IPC handicap (until that tech roll hits) and I have Norway, Finland, Poland, FICB, and India is secure with only a few units. Egypt is captured but I’m happy with the position of UK right now.
Absolutely. I went after Russia with Japan. Won’t do taht again, if VC are the deciding factor. Was going to build in FIC, not Manchuria. Thought I needed to hit Russia from the rear , to facilitate a victory on land. I knew I would be defending France from an invasion from G2.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Italians Italians repair damage of 4x factory; Remaining resources: 20 PUs; 0 techTokens; Italians buy 4 armour; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Italy to Bulgaria Romania 1 armour moved from Germany to Bulgaria Romania 1 fighter moved from France to Bulgaria Romania 1 infantry moved from Anglo-Egypt Sudan to French Equatorial Africa Italians take French Equatorial Africa from British 1 infantry moved from Anglo-Egypt Sudan to Italian Africa Italians take Italian Africa from British 1 artillery moved from Anglo-Egypt Sudan to 34 Sea Zone 1 artillery and 1 transport moved from 34 Sea Zone to 28 Sea Zone 1 artillery moved from 28 Sea Zone to Union of South Africa Italians take Union of South Africa from British 1 infantry moved from Libya to Egypt 1 armour moved from Italy to Bulgaria Romania Combat - Italians Italians creates battle in territory 14 Sea Zone Battle in Bulgaria Romania Italians attack with 3 armour and 1 fighter Russians defend with 2 infantry Italians roll dice for 3 armour and 1 fighter in Bulgaria Romania, round 2 : 1/4 hits, 2.00 expected hits Russians roll dice for 2 infantry in Bulgaria Romania, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bulgaria Romania Italians roll dice for 2 armour and 1 fighter in Bulgaria Romania, round 3 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bulgaria Romania, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bulgaria Romania Italians win, taking Bulgaria Romania from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 1 Casualties for Italians: 1 armour Casualties for Russians: 2 infantry Non Combat Move - Italians 1 fighter moved from Bulgaria Romania to Poland 1 battleship and 2 cruisers moved from 34 Sea Zone to 38 Sea Zone 1 infantry moved from Italy to France 1 armour moved from Italy to Bulgaria Romania 1 armour moved from Italy to Bulgaria Romania Place Units - Italians 4 armour placed in Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians : -1.50 Russians : 0.00Territory Summary for Italians :
Anglo-Egypt Sudan : 1 flag Egypt : 1 flag, 1 infantry France : 1 aaGun, 1 artillery and 3 infantry French Equatorial Africa : 1 flag, 1 infantry Italian Africa : 1 flag, 1 infantry Italy : 4 armour and 1 factory Libya : 1 artillery Poland : 1 fighter Bulgaria Romania : 4 armour Union of South Africa : 1 flag, 1 artillery 14 Sea Zone : 1 submarine 28 Sea Zone : 1 transport 38 Sea Zone : 1 battleship and 2 cruisersProduction/PUs Summary :
Germans : 27 / 39 Russians : 25 / 42 Japanese : 33 / 33 British : 35 / 44 Italians : 17 / 22 Chinese : 3 / 0 Americans : 38 / 51 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 5 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 artillery and 1 infantry moved from Wake Island to 52 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 52 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from 61 Sea Zone to Fukien 1 bomber moved from Wake Island to Fukien 1 fighter moved from Burma to Fukien 1 bomber moved from Chinghai to 28 Sea Zone 1 artillery and 1 infantry moved from Western United States to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone 1 artillery and 1 infantry moved from 51 Sea Zone to Caroline Islands Americans take Caroline Islands from Japanese 1 infantry moved from Kwangtung to Fukien Combat - Americans Battle in 28 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 28 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Fukien Americans attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry Japanese defend with 1 armour, 1 artillery and 1 infantry Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Fukien, round 2 : 1/5 hits, 2.17 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Fukien, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Fukien Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Fukien, round 3 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 armour and 1 artillery in Fukien, round 3 : 2/2 hits, 0.83 expected hits 1 artillery owned by the Japanese, 1 armour owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Fukien Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 artillery and 2 infantry Casualties for Japanese: 1 armour, 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber and 1 fighter moved from Fukien to Kwangtung 1 carrier and 2 fighters moved from 56 Sea Zone to 51 Sea Zone 1 destroyer moved from 52 Sea Zone to 51 Sea Zone 1 fighter moved from New Guinea to Kwangtung 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 bomber moved from 28 Sea Zone to French Madagascar Combat Move - Chinese 1 infantry moved from Yunnan to Fukien Chinese take Fukien from Japanese 1 infantry moved from Sikang to Yunnan Combat - Chinese Non Combat Move - Chinese Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 56 Sea Zone 1 fighter placed in 56 Sea Zone 1 artillery and 1 infantry placed in Western United States Place Units - Chinese 1 infantry placed in Chinghai Turn Complete - Americans Americans collect 38 PUs; end with 43 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 48 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Americans : -1.17 Japanese : 1.00 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x factory; Remaining resources: 38 PUs; 0 techTokens; Germans buy 3 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans Rocket attack in United Kingdom does 4 damage to factory owned by British Rockets in France roll: 4 1 armour moved from Poland to Ukraine Germans take Ukraine from Russians 1 infantry moved from Northwestern Europe to France 1 infantry moved from Baltic States to Karelia S.S.R. 1 fighter moved from Germany to Karelia S.S.R. 1 artillery moved from Baltic States to Karelia S.S.R. 1 infantry moved from Baltic States to East Poland 1 artillery moved from Poland to East Poland 1 fighter moved from Germany to East Poland 1 armour moved from Germany to East Poland Combat - Germans Battle in East Poland Germans attack with 1 armour, 1 artillery, 1 fighter and 1 infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in East Poland, round 2 : 0/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in East Poland, round 3 : 2/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in East Poland, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Karelia S.S.R. Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 factory and 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Karelia S.S.R. to Germany 1 fighter moved from East Poland to Germany 1 artillery moved from Germany to Poland 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 aaGun moved from Germany to Poland 1 armour moved from Northwestern Europe to Germany 1 armour moved from Germany to Poland 8 armour and 2 artilleries moved from Baltic States to Poland Place Units - Germans 3 armour, 2 artilleries and 5 infantry placed in Germany Turn Complete - Germans Germans collect 32 PUs; end with 32 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 37 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 42 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans : -1.50 Russians : -1.67Territory Summary for Germans :
Baltic States : 1 flag, 1 artillery East Poland : 1 flag, 1 armour, 1 artillery and 1 infantry France : 1 aaGun, 1 fighter and 6 infantry Germany : 6 armour, 2 artilleries, 1 factory, 2 fighters and 5 infantry Karelia S.S.R. : 1 flag, 1 artillery, 1 factory and 1 infantry Poland : 1 aaGun, 11 armour, 3 artilleries and 3 infantry Ukraine : 1 flag, 1 armourProduction/PUs Summary :
Germans : 32 / 47 Russians : 20 / 42 Japanese : 32 / 33 British : 35 / 44 Italians : 17 / 22 Chinese : 4 / 0 Americans : 38 / 53





