@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
@djensen Fine . But will I know how to roll the dice?
Can WhatsApp me.
@Wittmann Perhaps 12, although that 8 was a good placement .
I thought you played more than me!
Put an Inf in Egypt. I habe 45% at the moment . Worth the gamble, I think.
@Wittmann I’ll start with 11.
I rarely play Anniversary 1941 with tech and NAs.
With the internal dice “server” you just roll dice in TripleA. It doesn’t call out to an external server and all the results are recorded internally.
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 submarine moved from 7 Sea Zone to 2 Sea Zone
1 submarine moved from 7 Sea Zone to 2 Sea Zone
1 fighter moved from Norway to 2 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 cruiser moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from Poland to 6 Sea Zone
1 fighter moved from Germany to 12 Sea Zone
1 fighter moved from Northwestern Europe to 12 Sea Zone
1 bomber moved from Germany to 12 Sea Zone
1 armour moved from Bulgaria Romania to Ukraine
1 armour moved from Bulgaria Romania to Ukraine
1 artillery and 3 infantry moved from Bulgaria Romania to Ukraine
1 armour moved from Czechoslovakia Hungary to Ukraine
1 armour moved from Czechoslovakia Hungary to Ukraine
1 infantry moved from Germany to 5 Sea Zone
1 artillery moved from Germany to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Baltic States
1 artillery moved from 5 Sea Zone to Baltic States
1 artillery moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
2 armour and 3 infantry moved from Poland to East Poland
Combat - Germans
Battle in Baltic States
Germans attack with 2 artilleries and 2 infantry
Russians defend with 3 infantry
Germans roll dice for 2 artilleries and 2 infantry in Baltic States, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 2 artilleries and 1 infantry in Baltic States, round 3 : 3/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Ukraine
Germans attack with 4 armour, 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 4 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 3/8 hits, 3.00 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 4 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in East Poland
Germans attack with 2 armour and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 2 armour and 3 infantry in East Poland, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in East Poland
Germans win, taking East Poland from Russians with 2 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 6 Sea Zone
Germans attack with 1 cruiser, 1 fighter and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 cruiser and 1 fighter in 6 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 6 Sea Zone
Germans win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 12 Sea Zone
Germans attack with 1 bomber and 2 fighters
British defend with 1 cruiser and 2 destroyers
Germans roll dice for 1 bomber and 2 fighters in 12 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
British roll dice for 1 cruiser and 2 destroyers in 12 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
2 fighters owned by the Germans lost in 12 Sea Zone
Germans roll dice for 1 bomber in 12 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
British roll dice for 1 cruiser and 2 destroyers in 12 Sea Zone, round 3 : 0/3 hits, 1.17 expected hits
1 destroyer owned by the British lost in 12 Sea Zone
retreated to 12 Sea Zone
British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -12
Casualties for Germans: 2 fighters
Casualties for British: 1 destroyer
Battle in 2 Sea Zone
Germans attack with 1 fighter and 2 submarines
British defend with 1 battleship and 1 transport
Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 fighter in 2 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Germans lost in 2 Sea Zone
Germans roll dice for 1 submarine in 2 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 fighter in 2 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Germans and 1 battleship owned by the British lost in 2 Sea Zone
1 transport owned by the British lost in 2 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 15
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship and 1 transport
Non Combat Move - Germans
1 fighter moved from 2 Sea Zone to Norway
1 infantry moved from Finland to Norway
1 fighter moved from 6 Sea Zone to France
1 infantry moved from Northwestern Europe to France
1 infantry moved from Germany to Poland
1 aaGun moved from Germany to France
1 bomber moved from 12 Sea Zone to France
1 infantry moved from Morocco Algeria to Libya
1 infantry moved from France to 13 Sea Zone
1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Libya
1 infantry moved from Germany to France
Place Units - Germans
4 artilleries and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 35 PUs; end with 35 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : 2.50
British : 1.00
Russians : 0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 bomber and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 artillery moved from Karelia S.S.R. to Baltic States
2 infantry moved from Belorussia to Baltic States
1 infantry moved from Karelia S.S.R. to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 artilleries
Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 2 artilleries in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 4 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Baltic States, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 5 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Baltic States, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 artilleries
Non Combat Move - Russians
1 submarine moved from 4 Sea Zone to 2 Sea Zone
1 infantry moved from Archangel to Belorussia
1 infantry moved from Archangel to Karelia S.S.R.
2 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Soviet Far East to Stanovoj Chrebet
1 infantry moved from Evenki National Okrug to Urals
2 infantry moved from Novosibirsk to Kazakh S.S.R.
3 infantry moved from Russia to Caucasus
1 armour and 1 artillery moved from Russia to Caucasus
2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Place Units - Russians
1 bomber placed in Russia
2 infantry placed in Karelia S.S.R.
4 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : -1.50
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 carrier; Remaining resources: 3 PUs; 0 techTokens;
Combat Move - Japanese
1 fighter moved from 57 Sea Zone to 56 Sea Zone
1 fighter moved from 57 Sea Zone to 56 Sea Zone
1 fighter moved from 57 Sea Zone to 53 Sea Zone
1 fighter moved from 57 Sea Zone to 53 Sea Zone
1 destroyer moved from 51 Sea Zone to 53 Sea Zone
1 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry moved from Caroline Islands to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to East Indies
Japanese take East Indies from British
1 infantry moved from 38 Sea Zone to East Indies
1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
1 infantry moved from Okinawa to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
1 infantry moved from 49 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Philippine Islands
1 artillery moved from 50 Sea Zone to Philippine Islands
1 infantry moved from 50 Sea Zone to Philippine Islands
1 infantry moved from 50 Sea Zone to Philippine Islands
1 fighter moved from 61 Sea Zone to Philippine Islands
1 fighter moved from Formosa to 50 Sea Zone
1 battleship moved from 61 Sea Zone to 50 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
3 infantry moved from French Indo-China Thailand to Yunnan
1 fighter moved from Manchuria to Yunnan
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Kwangtung
1 artillery moved from 61 Sea Zone to Kwangtung
3 infantry moved from Kiangsu to Fukien
1 fighter moved from Japan to Kwangtung
1 fighter moved from 61 Sea Zone to Yunnan
Combat - Japanese
Battle in 50 Sea Zone
Japanese attack with 1 battleship, 1 fighter and 2 transports
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 1 fighter and 2 transports in 50 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 battleship, 1 fighter and 2 transports remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Philippine Islands
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Philippine Islands, round 2 : 4/5 hits, 1.50 expected hits
Americans roll dice for 2 infantry in Philippine Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 56 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer and 1 transport
Battle in 53 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 battleship
Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the Japanese lost in 53 Sea Zone
Japanese roll dice for 2 fighters in 53 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in 53 Sea Zone
Japanese roll dice for 1 fighter in 53 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone
Americans win with no units remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer and 2 fighters
Casualties for Americans: 1 battleship
Battle in Fukien
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Fukien, round 2 : 1/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters and 3 infantry
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 2 fighters and 3 infantry in Yunnan, round 2 : 0/5 hits, 1.50 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 2 fighters and 3 infantry in Yunnan, round 3 : 1/5 hits, 1.50 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 4 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 fighter in Yunnan, round 4 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter and 1 infantry
Non Combat Move - Japanese
1 cruiser moved from 61 Sea Zone to 49 Sea Zone
1 carrier moved from 57 Sea Zone to 51 Sea Zone
1 carrier moved from 57 Sea Zone to 51 Sea Zone
1 fighter moved from Philippine Islands to 51 Sea Zone
1 fighter moved from 50 Sea Zone to 51 Sea Zone
1 fighter moved from Yunnan to French Indo-China Thailand
1 fighter moved from Kwangtung to French Indo-China Thailand
1 fighter moved from Yunnan to French Indo-China Thailand
1 infantry moved from Manchuria to Kiangsu
1 fighter moved from 56 Sea Zone to 51 Sea Zone
Place Units - Japanese
1 carrier placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 62 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to Manchuria: 1 factory
EDIT: Changing PUs for Japanese from 3 to 2
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 30 PUs; end with 32 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
1 unit repaired.
Combat Hit Differential Summary :
British : -0.33
Americans : 1.67
Chinese : -1.00
Japanese : 2.50
Territory Summary for Japanese :
Borneo : 1 flag, 2 infantry
East Indies : 1 flag, 2 infantry
French Indo-China Thailand : 3 fighters
Fukien : 1 flag, 2 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 armour, 1 factory and 3 infantry
Kiangsu : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 artillery and 1 infantry
Manchuria : 1 flag, 1 factory and 2 infantry
Philippine Islands : 1 flag, 1 artillery and 3 infantry
Yunnan : 1 flag, 2 infantry
38 Sea Zone : 1 transport
49 Sea Zone : 1 cruiser and 1 transport
50 Sea Zone : 1 battleship and 2 transports
51 Sea Zone : 2 carriers and 3 fighters
61 Sea Zone : 1 carrier and 1 transport
Production/PUs Summary :
Germans : 34 / 45
Russians : 27 / 32
Japanese : 30 / 42
British : 34 / 43
Italians : 10 / 10
Chinese : 5 / 0
Americans : 38 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - British
British spend 5 on tech rolls
British rolls : 0/1 hits, 0.00 expected hits
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 factory; Remaining resources: 1 PUs; 1 techTokens;
Combat Move - British
1 fighter moved from United Kingdom to 5 Sea Zone
1 destroyer moved from 12 Sea Zone to 6 Sea Zone
1 bomber moved from United Kingdom to 6 Sea Zone
1 fighter moved from United Kingdom to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 38 Sea Zone
Combat - British
Battle in 38 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 38 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 5 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 6 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 cruiser
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Germans roll dice for 1 cruiser in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Germans lost in 6 Sea Zone
British win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Non Combat Move - British
1 fighter moved from 6 Sea Zone to 8 Sea Zone
1 armour moved from Eastern Canada to 9 Sea Zone
1 armour and 1 transport moved from 9 Sea Zone to 8 Sea Zone
1 armour moved from 8 Sea Zone to United Kingdom
1 fighter moved from 5 Sea Zone to United Kingdom
1 cruiser moved from 12 Sea Zone to 8 Sea Zone
1 destroyer moved from 9 Sea Zone to 8 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Western Canada to Alaska
1 bomber moved from 6 Sea Zone to United Kingdom
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Trans-Jordan to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to India
1 infantry moved from Trans-Jordan to Egypt
1 destroyer and 1 transport moved from 41 Sea Zone to 40 Sea Zone
Place Units - British
1 carrier and 1 destroyer placed in 8 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 40 PUs
Turning on Edit Mode
EDIT: Adding units owned by British to India: 1 factory
EDIT: Removing units owned by British from 8 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 8 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.50
British : 1.50
British rolls : : 0.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 artillery and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Italians
1 infantry moved from Italy to 14 Sea Zone
1 artillery moved from Italy to 14 Sea Zone
1 artillery moved from 14 Sea Zone to Libya
1 infantry moved from 14 Sea Zone to Libya
1 infantry moved from Balkans to Bulgaria Romania
1 armour moved from Italy to Bulgaria Romania
1 armour moved from Balkans to Ukraine
1 fighter moved from Italy to France
Place Units - Italians
1 artillery placed in Italy
1 submarine placed in 14 Sea Zone
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Balkans : 1 infantry
France : 1 fighter
Italy : 1 aaGun, 1 artillery and 1 factory
Libya : 1 artillery and 3 infantry
Bulgaria Romania : 1 armour and 1 infantry
Ukraine : 1 armour
14 Sea Zone : 1 battleship, 2 cruisers, 1 submarine and 1 transport
Production/PUs Summary :
Germans : 34 / 45
Russians : 27 / 32
Japanese : 30 / 42
British : 34 / 40
Italians : 10 / 15
Chinese : 5 / 0
Americans : 38 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Americans
Americans spend 5 on tech rolls
Americans rolls : 1/1 hits, 0.00 expected hits
Americans removing all Technology Tokens after successful research.
Americans discover Jet Power
Activate Technology - Americans
Americans activating Jet Power
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to United Kingdom
1 carrier, 1 destroyer and 1 fighter moved from 44 Sea Zone to 56 Sea Zone
1 fighter moved from Hawaiian Islands to Midway
1 bomber and 1 fighter moved from Western United States to Midway
1 fighter moved from Eastern United States to 56 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 infantry moved from Central United States to Western United States
Combat Move - Chinese
1 infantry moved from Suiyuan to Kiangsu
Chinese take Kiangsu from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 56 Sea Zone
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Ningxia
Chinese undo move 1.
1 infantry placed in Ningxia
Chinese undo move 2.
1 infantry placed in Kiangsu
Chinese undo move 2.
Chinese undo move 1.
2 infantry placed in Kiangsu
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans rolls : : 1.00
@djensen47 You monster: fancy getting Jet Power!
Can’t play until tomorrow now. Children are asleep.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Germans
Germans spend 5 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Germans
1 bomber moved from France to Egypt
1 armour, 1 artillery and 3 infantry moved from Libya to Egypt
1 fighter moved from France to 6 Sea Zone
1 fighter moved from Norway to 6 Sea Zone
1 infantry moved from Poland to Baltic States
2 armour and 3 infantry moved from East Poland to Baltic States
4 armour moved from Ukraine to Baltic States
Combat - Germans
Battle in 6 Sea Zone
Germans attack with 2 fighters
British defend with 1 destroyer
Germans roll dice for 2 fighters in 6 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 6 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Egypt
Germans attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
British defend with 1 armour, 1 artillery, 1 fighter and 4 infantry
Germans roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Egypt, round 2 : 4/6 hits, 2.17 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Egypt, round 2 : 3/7 hits, 2.83 expected hits
3 infantry owned by the Germans and 4 infantry owned by the British lost in Egypt
Germans roll dice for 1 armour, 1 artillery and 1 bomber in Egypt, round 3 : 2/3 hits, 1.50 expected hits
British roll dice for 1 armour, 1 artillery and 1 fighter in Egypt, round 3 : 2/3 hits, 1.50 expected hits
1 artillery owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the British and 1 armour owned by the British lost in Egypt
retreated to Egypt
British win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for British: 1 armour, 1 artillery and 4 infantry
Battle in Baltic States
Germans attack with 6 armour and 4 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 6 armour and 4 infantry in Baltic States, round 2 : 5/10 hits, 3.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 6 armour and 4 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
1 infantry moved from Ukraine to East Poland
1 artillery moved from Ukraine to East Poland
1 infantry moved from Ukraine to East Poland
1 infantry moved from Germany to France
1 fighter moved from 6 Sea Zone to France
1 fighter moved from 6 Sea Zone to France
1 bomber moved from Egypt to Libya
1 transport moved from 14 Sea Zone to 13 Sea Zone
1 infantry moved from France to 13 Sea Zone
1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Libya
1 infantry moved from Germany to France
4 artilleries and 3 infantry moved from Germany to Poland
Place Units - Germans
4 armour, 2 artilleries and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 35 PUs; end with 35 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : 3.67
British : 0.33
Germans rolls : : 0.00
Russians : -1.00
Territory Summary for Germans :
Baltic States : 1 flag, 6 armour and 4 infantry
East Poland : 1 flag, 1 artillery and 2 infantry
France : 1 aaGun, 1 armour, 2 fighters and 4 infantry
Finland : 1 infantry
Germany : 4 armour, 2 artilleries, 1 factory and 4 infantry
Libya : 1 bomber and 1 infantry
Norway : 3 infantry
Poland : 4 artilleries and 3 infantry
Ukraine : 1 flag
14 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 35 / 45
Russians : 26 / 32
Japanese : 28 / 42
British : 34 / 40
Italians : 10 / 15
Chinese : 7 / 0
Americans : 38 / 48
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Eastern Ukraine to East Poland
1 infantry moved from Belorussia to East Poland
1 bomber moved from Russia to East Poland
1 artillery and 2 infantry moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Ukraine
Combat - Russians
Battle in East Poland
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 bomber and 2 infantry in East Poland, round 2 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 artillery and 2 infantry in East Poland, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in East Poland
retreated to East Poland
Germans win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Battle in Ukraine
Russians attack with 1 artillery and 3 infantry
Italians defend with 1 armour
Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 armour moved from Caucasus to Eastern Ukraine
10 infantry moved from Caucasus to Eastern Ukraine
7 infantry moved from Karelia S.S.R. to Belorussia
1 aaGun moved from Karelia S.S.R. to Belorussia
1 infantry moved from Urals to Archangel
2 infantry moved from Kazakh S.S.R. to Caucasus
5 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
1 infantry moved from Evenki National Okrug to Novosibirsk
1 bomber moved from East Poland to Novosibirsk
1 submarine moved from 2 Sea Zone to 6 Sea Zone
Place Units - Russians
1 infantry placed in Karelia S.S.R.
1 armour placed in Russia
1 bomber placed in Russia
4 infantry placed in Caucasus
Russians undo move 2.
Russians undo move 3.
1 armour and 3 infantry placed in Caucasus
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 1.50
Russians : 1.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Japanese
3 fighters moved from 51 Sea Zone to Buryatia S.S.R.
2 infantry moved from Fukien to Kiangsu
1 infantry moved from Manchuria to Kiangsu
1 infantry moved from Manchuria to Buryatia S.S.R.
1 artillery moved from Philippine Islands to 50 Sea Zone
1 infantry moved from Philippine Islands to 50 Sea Zone
1 infantry moved from Philippine Islands to 50 Sea Zone
1 infantry moved from Philippine Islands to 50 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 50 Sea Zone to 62 Sea Zone
1 transport moved from 61 Sea Zone to 62 Sea Zone
2 infantry moved from Yunnan to Burma
1 fighter moved from French Indo-China Thailand to Burma
1 fighter moved from French Indo-China Thailand to 35 Sea Zone
1 fighter moved from French Indo-China Thailand to Kiangsu
1 infantry moved from Japan to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 battleship moved from 50 Sea Zone to 38 Sea Zone
1 cruiser moved from 49 Sea Zone to 38 Sea Zone
1 infantry moved from Borneo to 49 Sea Zone
1 infantry moved from Borneo to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Kiangsu
1 infantry moved from Manchuria to Buryatia S.S.R.
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Burma
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 fighter and 1 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Burma, round 4 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Burma, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Kiangsu
Japanese attack with 1 fighter and 5 infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 fighter and 5 infantry in Kiangsu, round 2 : 1/6 hits, 1.33 expected hits
Chinese roll dice for 3 infantry in Kiangsu, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Japanese roll dice for 1 fighter and 3 infantry in Kiangsu, round 3 : 2/4 hits, 1.00 expected hits
Chinese roll dice for 2 infantry in Kiangsu, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 4 infantry
Casualties for Chinese: 3 infantry
Battle in Buryatia S.S.R.
Japanese attack with 1 armour, 1 artillery, 3 fighters and 6 infantry
Russians defend with 7 infantry
Japanese roll dice for 1 armour, 1 artillery, 3 fighters and 6 infantry in Buryatia S.S.R., round 2 : 3/11 hits, 3.50 expected hits
Russians roll dice for 7 infantry in Buryatia S.S.R., round 2 : 2/7 hits, 2.33 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 1 armour, 1 artillery, 3 fighters and 4 infantry in Buryatia S.S.R., round 3 : 4/9 hits, 3.17 expected hits
Russians roll dice for 4 infantry in Buryatia S.S.R., round 3 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 5 infantry
Casualties for Russians: 7 infantry
Battle in 38 Sea Zone
Japanese attack with 1 battleship and 1 cruiser
British defend with 1 destroyer
Japanese roll dice for 1 battleship and 1 cruiser in 38 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship and 1 cruiser in 38 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 38 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British lost in 38 Sea Zone
Japanese win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Japanese
2 carriers moved from 51 Sea Zone to 62 Sea Zone
1 fighter moved from Buryatia S.S.R. to 62 Sea Zone
1 fighter moved from Buryatia S.S.R. to 62 Sea Zone
1 fighter moved from Buryatia S.S.R. to 62 Sea Zone
1 fighter moved from Kiangsu to 61 Sea Zone
1 fighter moved from Burma to 61 Sea Zone
1 infantry moved from Kwangtung to Fukien
1 artillery moved from Kwangtung to Fukien
1 fighter moved from 35 Sea Zone to French Indo-China Thailand
Place Units - Japanese
2 armour and 1 infantry placed in Manchuria
Japanese undo move 1.
2 armour and 1 artillery placed in Manchuria
1 destroyer and 1 fighter placed in 62 Sea Zone
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 31 PUs; end with 32 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
1 unit repaired.
Combat Hit Differential Summary :
British : 1.33
Chinese : 2.33
Russians : 1.33
Japanese : -0.50
Territory Summary for Japanese :
Borneo : 1 flag
Buryatia S.S.R. : 1 flag, 1 armour, 1 artillery and 1 infantry
East Indies : 1 flag, 2 infantry
French Indo-China Thailand : 1 fighter
Fukien : 1 flag, 1 artillery and 1 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 factory and 5 infantry
Kiangsu : 1 flag, 1 infantry
Kwangtung : 1 flag
Manchuria : 1 flag, 2 armour, 1 artillery and 1 factory
Philippine Islands : 1 flag
Yunnan : 1 flag
38 Sea Zone : 1 battleship and 1 cruiser
61 Sea Zone : 1 carrier, 2 fighters and 1 transport
62 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 3 transports
Production/PUs Summary :
Germans : 33 / 45
Russians : 27 / 33
Japanese : 31 / 42
British : 34 / 40
Italians : 10 / 15
Chinese : 5 / 0
Americans : 38 / 48
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - British
British spend 0 on tech rolls
British rolls : 0/1 hits, 0.00 expected hits
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - British
2 transports moved from 8 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Norway
1 bomber moved from United Kingdom to Germany
1 fighter moved from 8 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 cruiser moved from 8 Sea Zone to 6 Sea Zone
Combat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Germany causes 1 damage total.
Battle in Norway
British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Germans defend with 3 infantry
British roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Norway, round 2 : 3/6 hits, 2.33 expected hits
Germans roll dice for 3 infantry in Norway, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
British win, taking Norway from Germans with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Germans: 3 infantry
Non Combat Move - British
1 bomber moved from Germany to United Kingdom
2 fighters moved from Norway to 6 Sea Zone
1 carrier moved from 8 Sea Zone to 6 Sea Zone
2 infantry moved from Rhodesia to Italian Africa
1 infantry moved from India to Burma
1 fighter moved from Egypt to India
Place Units - British
1 armour, 1 fighter and 1 infantry placed in India
2 artilleries and 2 infantry placed in United Kingdom
1 destroyer placed in 6 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : 0.00
British : 0.17
British rolls : : 0.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 infantry moved from Libya to Egypt
Italians take Egypt from British
1 artillery moved from Italy to 14 Sea Zone
1 infantry moved from Balkans to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Trans-Jordan
Italians take Trans-Jordan from British
1 artillery moved from 15 Sea Zone to Trans-Jordan
1 infantry moved from Libya to Egypt
Combat - Italians
Non Combat Move - Italians
1 battleship and 2 cruisers moved from 14 Sea Zone to 15 Sea Zone
1 armour moved from Bulgaria Romania to Poland
Place Units - Italians
1 armour, 1 artillery and 2 infantry placed in Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Egypt : 1 flag, 2 infantry
France : 1 fighter
Italy : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
Libya : 1 artillery and 1 infantry
Poland : 1 armour
Bulgaria Romania : 1 infantry
Trans-Jordan : 1 flag, 1 artillery and 1 infantry
14 Sea Zone : 1 submarine
15 Sea Zone : 1 battleship, 2 cruisers and 1 transport
Production/PUs Summary :
Germans : 30 / 45
Russians : 27 / 33
Japanese : 31 / 42
British : 34 / 42
Italians : 13 / 23
Chinese : 5 / 0
Americans : 38 / 48
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Americans
Americans spend 5 on tech rolls
Americans rolls : 1/1 hits, 0.00 expected hits
Americans removing all Technology Tokens after successful research.
Americans discover Long Range Aircraft
Activate Technology - Americans
Americans activating Long Range Aircraft
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
1 bomber moved from Midway to 61 Sea Zone
2 fighters moved from Midway to 61 Sea Zone
2 fighters moved from 56 Sea Zone to 61 Sea Zone
1 bomber moved from United Kingdom to Germany
Combat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Germany causes 3 damage total.
Battle in 61 Sea Zone
Americans attack with 1 bomber and 4 fighters
Japanese defend with 1 carrier, 2 fighters and 1 transport
Americans roll dice for 1 bomber and 4 fighters in 61 Sea Zone, round 2 : 5/5 hits, 3.33 expected hits
Japanese roll dice for 1 carrier, 2 fighters and 1 transport in 61 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
2 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 61 Sea Zone
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 31
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 carrier, 2 fighters and 1 transport
Non Combat Move - Americans
1 bomber moved from 61 Sea Zone to Wake Island
2 infantry moved from Western United States to 56 Sea Zone
2 carriers, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 56 Sea Zone to 52 Sea Zone
2 infantry moved from 52 Sea Zone to Wake Island
3 fighters moved from 61 Sea Zone to 52 Sea Zone
1 destroyer and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 bomber moved from Germany to Russia
Combat Move - Chinese
1 infantry moved from Hupeh to Yunnan
Chinese take Yunnan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Americans
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 destroyer and 1 transport placed in 56 Sea Zone
Place Units - Chinese
1 infantry placed in Hupeh
1 infantry placed in Suiyuan
Turn Complete - Americans
Americans collect 38 PUs; end with 39 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans rolls : : 1.00
Americans : 1.67
Japanese : -0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Germans
Germans spend 5 on tech rolls
Germans roll 6,3 and gets 1 hit
Germans removing all Technology Tokens after successful research.
Germans discover Rockets Advance
Activate Technology - Germans
Germans activating Rockets Advance
Purchase Units - Germans
Germans repair damage of 3x factory; Remaining resources: 37 PUs; 0 techTokens;
Germans buy 1 aaGun, 3 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
Rocket attack in Karelia S.S.R. does 1 damage to factory owned by Russians
Rockets in France roll: 1
1 infantry moved from Libya to 14 Sea Zone
1 infantry and 1 transport moved from 14 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Persia
Germans take Persia from British
1 infantry moved from Germany to France
1 armour moved from Baltic States to Karelia S.S.R.
1 bomber moved from Libya to Ukraine
1 artillery moved from East Poland to Ukraine
1 armour moved from Baltic States to Ukraine
1 infantry moved from Baltic States to Karelia S.S.R.
Combat - Germans
Battle in Ukraine
Germans attack with 1 armour, 1 artillery and 1 bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour, 1 artillery and 1 bomber in Ukraine, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
Germans roll dice for 1 armour and 1 bomber in Ukraine, round 3 : 0/2 hits, 1.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour and 1 bomber in Ukraine, round 4 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Germans roll dice for 1 bomber in Ukraine, round 5 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Ukraine, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 bomber owned by the Germans lost in Ukraine
Russians win with no units remaining. Battle score for attacker is -11
Casualties for Germans: 1 armour, 1 artillery and 1 bomber
Casualties for Russians: 1 artillery and 2 infantry
Battle in Karelia S.S.R.
Germans attack with 1 armour and 1 infantry
Russians defend with 1 factory and 1 infantry
Germans roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 armour and 3 infantry moved from Baltic States to East Poland
4 armour moved from Germany to East Poland
4 artilleries and 3 infantry moved from Poland to East Poland
1 fighter moved from France to East Poland
1 infantry moved from Germany to France
1 artillery moved from Germany to Poland
1 artillery moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 fighter moved from France to Germany
Place Units - Germans
1 aaGun, 3 armour, 1 artillery and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 33 PUs; end with 33 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 38 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : -1.17
Russians : 0.00
Territory Summary for Germans :
Baltic States : 1 flag
East Poland : 1 flag, 8 armour, 4 artilleries, 1 fighter and 6 infantry
France : 1 aaGun, 1 armour and 6 infantry
Finland : 1 infantry
Germany : 1 aaGun, 3 armour, 1 artillery, 1 factory, 1 fighter and 4 infantry
Karelia S.S.R. : 1 flag, 1 armour, 1 factory and 1 infantry
Persia : 1 flag, 1 infantry
Poland : 2 artilleries and 2 infantry
34 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 33 / 43
Russians : 25 / 33
Japanese : 30 / 42
British : 33 / 42
Italians : 13 / 23
Chinese : 6 / 0
Americans : 38 / 49
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Belorussia to Baltic States
Russians take Baltic States from Germans
1 bomber moved from Russia to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
1 armour moved from Eastern Ukraine to Karelia S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
1 bomber moved from Novosibirsk to 34 Sea Zone
Combat - Russians
Battle in 34 Sea Zone
Russians attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 34 Sea Zone
Russians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Karelia S.S.R.
Russians attack with 1 armour, 1 bomber and 3 infantry
Germans defend with 1 armour, 1 factory and 1 infantry
Russians roll dice for 1 armour, 1 bomber and 3 infantry in Karelia S.S.R., round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour and 1 infantry
Non Combat Move - Russians
1 aaGun moved from Belorussia to Karelia S.S.R.
1 bomber moved from Karelia S.S.R. to Caucasus
1 infantry moved from Eastern Ukraine to Ukraine
2 infantry moved from Belorussia to Baltic States
1 armour moved from Caucasus to Novosibirsk
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Belorussia to Archangel
1 infantry moved from Belorussia to Archangel
1 infantry moved from Eastern Ukraine to Belorussia
2 infantry moved from Eastern Ukraine to Ukraine
5 infantry moved from Eastern Ukraine to Caucasus
1 bomber moved from 34 Sea Zone to Russia
1 submarine moved from 6 Sea Zone to 12 Sea Zone
Place Units - Russians
3 artilleries placed in Caucasus
1 infantry placed in Caucasus
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0.17
Russians : 0.33