assumed no scramble
majikforce (Allies) vs VonAlba (Axis) BM3
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 battleship, 1 carrier, 4 destroyers, 2 fighters and 1 submarine moved from 101 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to West Indies 1 fighter moved from United Kingdom to 89 Sea Zone 2 fighters moved from 10 Sea Zone to 89 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 89 Sea Zone 1 bomber moved from India to French Indo China 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - Americans Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Battle in Dutch New Guinea Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea Americans win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 89 Sea Zone Americans attack with 1 battleship, 1 carrier, 4 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 2 transports; Italians defend with 2 destroyers, 1 submarine and 1 transport Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Germans Americans roll dice for 1 battleship, 1 carrier, 4 destroyers, 5 fighters, 1 tactical_bomber and 1 transport in 89 Sea Zone, round 2 : 3/11 hits, 5.17 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 4 submarines in 89 Sea Zone, round 2 : 2/4 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 transports in 89 Sea Zone, round 2 : 5/8 hits, 3.83 expected hits 1 submarine owned by the Americans, 1 submarine owned by the Germans, 3 destroyers owned by the Americans, 1 carrier owned by the Americans and 1 submarine owned by the Italians lost in 89 Sea Zone Americans roll dice for 1 battleship, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport in 89 Sea Zone, round 3 : 4/8 hits, 4.17 expected hits Germans roll dice for 2 submarines in 89 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 transports in 89 Sea Zone, round 3 : 3/8 hits, 3.83 expected hits 2 destroyers owned by the Italians, 2 submarines owned by the Germans, 1 destroyer owned by the Americans and 2 fighters owned by the Americans lost in 89 Sea Zone Americans roll dice for 1 battleship, 3 fighters, 1 tactical_bomber and 1 transport in 89 Sea Zone, round 4 : 4/5 hits, 2.83 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports in 89 Sea Zone, round 4 : 4/6 hits, 3.17 expected hits 1 destroyer owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Germans, 3 fighters owned by the Americans and 1 cruiser owned by the Germans lost in 89 Sea Zone Americans roll dice for 1 battleship and 1 transport in 89 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 battleship, 1 fighter and 3 transports in 89 Sea Zone, round 5 : 0/2 hits, 1.33 expected hits Americans roll dice for 1 battleship and 1 transport in 89 Sea Zone, round 6 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 battleship, 1 fighter and 3 transports in 89 Sea Zone, round 6 : 1/2 hits, 1.33 expected hits 1 battleship owned by the Americans lost in 89 Sea Zone Germans roll dice for 1 battleship, 1 fighter and 3 transports in 89 Sea Zone, round 7 : 0/2 hits, 1.33 expected hits Germans roll dice for 1 battleship, 1 fighter and 3 transports in 89 Sea Zone, round 8 : 2/2 hits, 1.33 expected hits 1 transport owned by the Americans lost in 89 Sea Zone 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in West Indies Germans win with 1 battleship, 1 fighter and 3 transports remaining. Battle score for attacker is -56 Casualties for Americans: 1 battleship, 1 carrier, 4 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 submarines Casualties for Italians: 2 destroyers and 1 submarine 1 fighter owned by the Germans forced to land in Southeast Mexico Non Combat Move - Americans 1 marine moved from Eastern United States to Central United States 2 aaGuns moved from Eastern United States to Central United States 1 mech_infantry moved from Western United States to Mexico 1 mech_infantry moved from Western United States to Central United States 1 aaGun moved from Western United States to Mexico 1 aaGun moved from Western United States to Mexico 1 bomber moved from French Indo China to India 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 cruiser and 1 destroyer placed in 10 Sea Zone 1 carrier and 1 destroyer placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 1 armour and 1 mech_infantry placed in Central United States Turn Complete - Americans Americans collect 47 PUs; end with 48 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 58 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to 101 Sea Zone: 1 artillery, 1 infantry and 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 cruiser EDIT: Adding units owned by Americans to 101 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 2 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Hunan to Yunnan Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Hopei to Yunnan 2 infantry moved from Hopei to Anhwe 1 infantry moved from Anhwe to Jehol 9 infantry moved from Anhwe to Jehol 1 infantry moved from Anhwe to Jehol Place Units - Chinese 2 artilleries placed in Jehol 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Scotland to United Kingdom 1 armour and 1 mech_infantry moved from Tobruk to Libya British take Libya from Italians 2 mech_infantrys moved from Alexandria to Libya 3 mech_infantrys moved from Trans-Jordan to Northwest Persia 1 artillery and 2 infantry moved from Persia to Northwest Persia 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 mech_infantry moved from India to Yunnan 1 infantry moved from India to Burma 2 destroyers moved from 101 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to Central United States 1 armour moved from British Columbia to Mexico 1 infantry moved from British Columbia to Western United States Combat - British Battle in 89 Sea Zone British attack with 2 destroyers Germans defend with 1 battleship and 2 transports; Italians defend with 1 transport British roll dice for 2 destroyers in 89 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 battleship and 3 transports in 89 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 2 destroyers in 89 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 battleship and 3 transports in 89 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 destroyer owned by the British lost in 89 Sea Zone 1 transport owned by the Italians and 2 transports owned by the Germans lost in 89 Sea Zone British win, taking 89 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 33 Casualties for British: 1 destroyer Casualties for Germans: 1 battleship and 2 transports Casualties for Italians: 1 transport Non Combat Move - British 1 battleship, 1 carrier, 2 cruisers and 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 fighter moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Place Units - British 1 fighter and 2 submarines placed in 98 Sea Zone 1 artillery and 2 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5 British collect 32 PUs (1 lost to blockades); end with 32 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5 UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.50 British : -0.33 Americans : -0.50 Japanese : -0.33 AA fire in French Indo China : : -0.17
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@majikforce Wow! If it weren’t for bad dice I’d have no dice! Not sure the US can withstand another dicing. Also edited back in my transport with inf,art. Not sure why it didn’t retreat after I got diced in sz 89. I landed your fighter. Feel free to change its location.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Italians Italians buy 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 4 PUs; Combat Move - Italians 1 submarine moved from 91 Sea Zone to 82 Sea Zone 1 artillery, 1 fighter and 1 infantry moved from Tunisia to Libya 3 bombers moved from Southern Italy to Libya 1 infantry moved from Belarus to Bryansk 1 armour moved from Belarus to Bryansk 1 infantry moved from Belarus to Archangel 1 armour moved from Belarus to Archangel 1 infantry moved from Belarus to Bryansk 2 infantry moved from Yugoslavia to Romania 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 armour moved from Southern Italy to Yugoslavia Combat - Italians Battle in Bryansk Italians attack with 1 armour and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 2 infantry in Bryansk, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Italians attack with 1 armour and 1 infantry Russians defend with 1 mech_infantry Italians roll dice for 1 armour and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Archangel Italians roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Italians win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Libya Italians attack with 1 artillery, 3 bombers, 1 fighter and 1 infantry British defend with 1 armour and 3 mech_infantrys Italians roll dice for 1 artillery, 3 bombers, 1 fighter and 1 infantry in Libya, round 2 : 2/6 hits, 3,17 expected hits British roll dice for 1 armour and 3 mech_infantrys in Libya, round 2 : 3/4 hits, 1,50 expected hits 2 mech_infantrys owned by the British, 1 fighter owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Libya retreated to Libya British win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -9 Casualties for Italians: 1 artillery, 1 fighter and 1 infantry Casualties for British: 2 mech_infantrys Non Combat Move - Italians 3 bombers moved from Libya to Southern Italy 1 aaGun moved from Poland to Eastern Poland 1 artillery moved from Southeast Mexico to Central America 1 infantry moved from Southeast Mexico to Central America Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 bomber and 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 3 Italians collect 15 PUs (1 lost to blockades); end with 19 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : -1,17 British : 1,50 Russians : 0,00
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 cruiser and 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 46 Sea Zone to 45 Sea Zone 1 destroyer moved from 45 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in New Guinea Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking New Guinea from Japanese with 1 fighter remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 submarine Battle in 21 Sea Zone ANZAC attack with 1 cruiser and 1 submarine Japanese defend with 1 cruiser ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 cruiser in 21 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 cruiser in 21 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 cruiser in 21 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 cruiser in 21 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to Sumatra 2 submarines moved from 26 Sea Zone to 63 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 artillery and 1 fighter placed in Queensland 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2 ANZAC collect 15 PUs (4 lost to blockades); end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.50 Japanese : -0.17
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 2 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine 1 artillery moved from Bessarabia to Ukraine 1 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine 2 armour moved from Belarus to Western Ukraine 3 mech_infantrys moved from Belarus to Western Ukraine 1 mech_infantry moved from Belarus to Western Ukraine 7 armour and 18 mech_infantrys moved from Belarus to Rostov Germans take Rostov from Russians 2 infantry moved from Novgorod to Archangel 3 infantry moved from Novgorod to Belarus 3 infantry moved from Belarus to Smolensk 1 fighter moved from Belarus to Ukraine 1 fighter moved from Belarus to Western Ukraine 2 fighters moved from Belarus to Smolensk 1 bomber moved from Belarus to Western Ukraine 1 bomber moved from Belarus to Ukraine 1 artillery moved from Romania to Bessarabia 10 mech_infantrys moved from Germany to Eastern Poland 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from France to Normandy Bordeaux 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 119 Sea Zone 1 infantry moved from Karelia to Novgorod 1 infantry moved from Belarus to Archangel 1 artillery moved from Belarus to Archangel Combat - Germans Battle in Ukraine Germans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 4 mech_infantrys Russians defend with 2 artilleries, 1 factory_minor and 2 infantry Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 4 mech_infantrys in Ukraine, round 2 : 3/9 hits, 3,00 expected hits Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 2 : 1/4 hits, 1,33 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 4 mech_infantrys in Ukraine, round 3 : 4/8 hits, 2,83 expected hits Russians roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Russians: 2 artilleries and 2 infantry Battle in Western Ukraine Germans attack with 2 armour, 1 bomber, 1 fighter and 4 mech_infantrys Russians defend with 2 infantry Germans roll dice for 2 armour, 1 bomber, 1 fighter and 4 mech_infantrys in Western Ukraine, round 2 : 4/8 hits, 2,83 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 armour, 1 bomber, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 2 fighters and 3 infantry Russians defend with 2 infantry Germans roll dice for 2 fighters and 3 infantry in Smolensk, round 2 : 2/5 hits, 1,50 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 2 fighters moved from Smolensk to Ukraine 1 bomber moved from Western Ukraine to Ukraine 1 fighter moved from Western Ukraine to Bessarabia 3 fighters moved from Ukraine to Bessarabia 1 bomber moved from Ukraine to Southern Italy 1 bomber moved from Ukraine to Bessarabia 1 fighter moved from Southeast Mexico to Central America Place Units - Germans 1 submarine placed in 105 Sea Zone 1 artillery and 2 infantry placed in Novgorod 3 armour and 7 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1 Germans collect 58 PUs (1 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 2,83 Russians : 0,00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Russians Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 tactical_bomber moved from Russia to Bryansk 1 bomber moved from Russia to Smolensk 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Bryansk 3 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 3 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber Italians defend with 1 armour and 2 infantry Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/7 hits, 2.67 expected hits Italians roll dice for 1 armour and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour and 2 infantry Battle in Smolensk Russians attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry Germans defend with 3 infantry Russians roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Smolensk, round 2 : 2/6 hits, 2.17 expected hits Germans roll dice for 3 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Russians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Smolensk, round 3 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 4 armour and 10 mech_infantrys moved from Volgograd to Tambov 2 aaGuns, 6 artilleries and 31 infantry moved from Russia to Tambov 2 fighters and 1 tactical_bomber moved from Bryansk to Russia 1 bomber and 1 fighter moved from Smolensk to Russia 1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk 1 cruiser, 1 destroyer and 1 submarine moved from 114 Sea Zone to 113 Sea Zone Place Units - Russians 2 armour and 8 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Tambov: 4 infantry EDIT: Adding units owned by Russians to Bryansk: 1 aaGun and 4 infantry EDIT: Removing units owned by Russians from Tambov: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33 Italians : -0.17 Russians : 0.17
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TripleA Move Summary: Japanese round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 44 PUs; 0 SuicideAttackTokens; Japanese buy 2 destroyers, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Soviet Far East to Siberia 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 mech_infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 artillery moved from Amur to Buryatia 2 infantry moved from Manchuria to Amur 3 mech_infantrys moved from Korea to Buryatia 2 infantry moved from French Indo China to Shan State 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone 2 fighters moved from Japan to 21 Sea Zone 1 bomber moved from Japan to 21 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 2 fighters moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from Philippines to 54 Sea Zone 1 destroyer moved from 55 Sea Zone to 54 Sea Zone 1 carrier moved from 55 Sea Zone to 54 Sea Zone 1 carrier moved from 55 Sea Zone to 54 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 54 Sea Zone 1 submarine moved from 35 Sea Zone to 46 Sea Zone 1 battleship moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from Philippines to 45 Sea Zone 1 carrier moved from 55 Sea Zone to 42 Sea Zone 2 destroyers moved from 55 Sea Zone to 42 Sea Zone 1 armour moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 destroyer, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 armour moved from 42 Sea Zone to Java 2 tactical_bombers moved from French Indo China to Shan State
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scramble from queensland?
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@VonAlba said in majikforce (Allies) vs VonAlba (Axis) BM3:
scramble from queensland?
You can’t load that marine on the cruiser during the combat move phase and not amphib assault with him. Anything that loads during combat move phase must unload during the combat phase. So either the marine stays home or attacks something or the cruiser stays home and brings him in the non-combat phase. Let me know what you are gonna do and then I’ll decide scramble orders.
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cruiser don’t fight, he move later
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@VonAlba Full scramble.
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@majikforce I saw the dice rolls. Did you forget to post or are you still working on the turn? Either way is fine.
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i’ve problem to post, i see later
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 22.55.39
Savegame -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 44 PUs; 0 SuicideAttackTokens; Japanese buy 2 destroyers, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Soviet Far East to Siberia 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 mech_infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 artillery moved from Amur to Buryatia 2 infantry moved from Manchuria to Amur 3 mech_infantrys moved from Korea to Buryatia 2 infantry moved from French Indo China to Shan State 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone 2 fighters moved from Japan to 21 Sea Zone 1 bomber moved from Japan to 21 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 2 fighters moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from Philippines to 54 Sea Zone 1 destroyer moved from 55 Sea Zone to 54 Sea Zone 1 carrier moved from 55 Sea Zone to 54 Sea Zone 1 carrier moved from 55 Sea Zone to 54 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 46 Sea Zone 1 battleship moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from Philippines to 45 Sea Zone 1 carrier moved from 55 Sea Zone to 42 Sea Zone 2 destroyers moved from 55 Sea Zone to 42 Sea Zone 1 armour moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 destroyer, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 armour moved from 42 Sea Zone to Java 2 tactical_bombers moved from French Indo China to Shan State Combat - Japanese ANZAC scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone Battle in 46 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 armour, 1 artillery and 2 infantry ANZAC defend with 1 marine Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits, 0,67 expected hits ANZAC roll dice for 1 marine in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 marine owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 marine Battle in 54 Sea Zone Japanese attack with 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer and 3 fighters Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits ANZAC roll dice for 1 destroyer and 3 fighters in 54 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 carrier owned by the Japanese lost in 54 Sea Zone 1 submarine owned by the Japanese Submerged Japanese roll dice for 1 carrier, 1 destroyer and 3 fighters in 54 Sea Zone, round 3 : 2/4 hits, 1,83 expected hits ANZAC roll dice for 1 fighter in 54 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 1 Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber Casualties for ANZAC: 1 destroyer and 3 fighters Battle in Shan State Japanese attack with 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/4 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 21 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 cruiser and 1 submarine Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 cruiser in 21 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 cruiser and 1 submarine Non Combat Move - Japanese 1 cruiser and 1 marine moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from 45 Sea Zone to Philippines 2 fighters moved from 21 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from 21 Sea Zone to Philippines 1 bomber moved from 21 Sea Zone to Japan 2 tactical_bombers moved from Shan State to French Indo China Place Units - Japanese 2 destroyers and 1 submarine placed in 6 Sea Zone 3 mech_infantrys placed in Korea 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 42 PUs; end with 43 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
ANZAC : 2,00 UK_Pacific : 0,67 Japanese : 1,67
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Central United States to Southeast Mexico Americans take Southeast Mexico from Italians 1 mech_infantry moved from Central United States to Southeast Mexico 1 mech_infantry moved from Mexico to Southeast Mexico 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 marine moved from Central United States to 101 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 3 carriers, 2 destroyers and 3 fighters moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from India to 54 Sea Zone Combat - Americans Battle in Gibraltar Battle in Morocco Battle in 54 Sea Zone Americans attack with 1 bomber, 3 carriers, 2 destroyers and 3 fighters Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 1 submarine Americans roll dice for 1 bomber, 3 carriers, 2 destroyers and 3 fighters in 54 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 54 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Units damaged: 3 carriers owned by the Americans 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 54 Sea Zone Americans roll dice for 1 bomber, 3 carriers, 2 destroyers and 3 fighters in 54 Sea Zone, round 3 : 5/6 hits, 2.83 expected hits Japanese roll dice for 1 cruiser and 2 fighters in 54 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits 2 fighters owned by the Japanese, 1 marine owned by the Japanese, 1 carrier owned by the Americans and 1 cruiser owned by the Japanese lost in 54 Sea Zone Americans win, taking Gibraltar from Italians, taking Morocco from Italians, taking 54 Sea Zone from Japanese with 1 bomber, 2 carriers, 2 destroyers and 3 fighters remaining. Battle score for attacker is 51 Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 1 submarine Casualties for Americans: 1 carrier Non Combat Move - Americans 1 bomber moved from 54 Sea Zone to Queensland 3 fighters moved from 54 Sea Zone to Queensland 2 aaGuns moved from Mexico to Southeast Mexico 2 aaGuns moved from Central United States to Southeast Mexico 1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters placed in Western United States 1 armour placed in Central United States 2 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 49 PUs; end with 49 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries and 13 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Kiangsi to Kwangsi 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shantung to Anhwe Place Units - Chinese 1 artillery and 3 infantry placed in Shensi 1 artillery and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 1 artillery, 2 destroyers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Central United States to Southeast Mexico 1 armour moved from Mexico to Southeast Mexico 1 destroyer moved from 89 Sea Zone to 91 Sea Zone 1 armour and 1 mech_infantry moved from Libya to Algeria British take Tunisia from Italians British take Algeria from Italians 1 infantry moved from Egypt to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 2 marines moved from Egypt to 98 Sea Zone 2 cruisers and 2 marines moved from 98 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Crete 1 marine moved from 99 Sea Zone to Cyprus 1 infantry moved from Burma to Shan State 1 infantry moved from Yunnan to Shan State 2 fighters moved from Yunnan to Shan State Combat - British Battle in Crete Battle in Cyprus Battle in Malta Battle in Shan State British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Crete from Germans, taking Cyprus from Germans, taking Malta from Germans, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 infantry moved from India to Burma 1 fighter moved from Shan State to India 1 fighter moved from Shan State to Anhwe 1 mech_infantry moved from Yunnan to Anhwe 1 mech_infantry moved from Kwangtung to Anhwe 2 infantry moved from Northwest Persia to Iraq 1 artillery moved from Northwest Persia to Iraq 3 mech_infantrys moved from Northwest Persia to Persia 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 2 fighters moved from United Kingdom to Gibraltar 1 battleship, 1 carrier, 2 fighters and 2 submarines moved from 98 Sea Zone to 92 Sea Zone Place Units - British 2 destroyers and 1 submarine placed in 81 Sea Zone 1 artillery and 2 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2,4,6 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,2 British collect 26 PUs (9 lost to blockades); end with 26 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 1 armour, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3 UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : -0.33 Americans : 3.33 Japanese : 0.17
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TripleA Move Summary: Italians round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Italians Italians buy 2 fighters and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 1 submarine moved from 82 Sea Zone to 70 Sea Zone 1 submarine moved from 93 Sea Zone to 92 Sea Zone 1 submarine moved from 95 Sea Zone to 92 Sea Zone 3 fighters moved from Southern Italy to 92 Sea Zone 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 4 bombers moved from Southern Italy to 92 Sea Zone 1 infantry moved from Bessarabia to Ukraine 2 infantry moved from Romania to Bessarabia 1 armour moved from Yugoslavia to Romania 1 armour moved from Romania to Bessarabia 1 armour moved from Archangel to Vologda Italians take Vologda from Russians 1 armour moved from Vologda to Nenetsia Italians take Nenetsia from Russians
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scramble and ool please
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@VonAlba Full scramble. My subs fight. If your subs hit tip the Carrier/BB in that order. Then Max D for the rest.
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Italians Italians buy 2 fighters and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 1 submarine moved from 82 Sea Zone to 70 Sea Zone 1 submarine moved from 93 Sea Zone to 92 Sea Zone 1 submarine moved from 95 Sea Zone to 92 Sea Zone 3 fighters moved from Southern Italy to 92 Sea Zone 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 4 bombers moved from Southern Italy to 92 Sea Zone 1 infantry moved from Bessarabia to Ukraine 2 infantry moved from Romania to Bessarabia 1 armour moved from Yugoslavia to Romania 1 armour moved from Romania to Bessarabia 1 armour moved from Archangel to Vologda Italians take Vologda from Russians 1 armour moved from Vologda to Nenetsia Italians take Nenetsia from Russians Combat - Italians British scrambles 2 units out of Gibraltar to defend against the attack in 92 Sea Zone Battle in 92 Sea Zone Italians attack with 4 bombers, 1 destroyer, 3 fighters and 2 submarines British defend with 1 battleship, 1 carrier, 4 fighters and 2 submarines Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 4 bombers, 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 6/8 hits, 4,50 expected hits Units damaged: 1 battleship owned by the British British roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits British roll dice for 4 fighters in 92 Sea Zone, round 2 : 4/4 hits, 2,67 expected hits British roll dice for 1 battleship and 1 carrier in 92 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits 1 destroyer owned by the Italians, 2 submarines owned by the British, 1 submarine owned by the Italians, 3 fighters owned by the Italians, 1 fighter owned by the British and 1 carrier owned by the British lost in 92 Sea Zone Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 battleship owned by the British lost in 92 Sea Zone Italians roll dice for 4 bombers in 92 Sea Zone, round 3 : 3/4 hits, 2,67 expected hits British roll dice for 3 fighters in 92 Sea Zone, round 3 : 2/3 hits, 2,00 expected hits 2 bombers owned by the Italians and 3 fighters owned by the British lost in 92 Sea Zone Italians win with 2 bombers and 1 submarine remaining. Battle score for attacker is 20 Casualties for Italians: 2 bombers, 1 destroyer, 3 fighters and 1 submarine Casualties for British: 1 battleship, 1 carrier, 4 fighters and 2 submarines Non Combat Move - Italians 2 bombers moved from 92 Sea Zone to Southern Italy Place Units - Italians 1 submarine placed in 97 Sea Zone 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : 1,83 British : 1,00