Can swap casualty in sz114.
majikforce (Allies) vs VonAlba (Axis) BM3
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 infantry, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 10 artilleries moved from Germany to Poland 2 armour moved from Holland Belgium to Germany 2 mech_infantrys moved from Holland Belgium to Germany 2 infantry moved from Norway to Finland 1 armour moved from France to Germany 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 1 armour moved from Normandy Bordeaux to Northern Italy 2 tactical_bombers moved from 93 Sea Zone to 94 Sea Zone 2 bombers moved from Southern Italy to 94 Sea Zone 1 fighter moved from Southern Italy to 94 Sea Zone 3 fighters moved from Western Germany to Southern Italy 1 submarine moved from 90 Sea Zone to 87 Sea Zone 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 artillery moved from Holland Belgium to 110 Sea Zone 1 artillery and 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 artillery moved from 109 Sea Zone to Eire 1 cruiser moved from 113 Sea Zone to 109 Sea Zone 1 battleship moved from 113 Sea Zone to 109 Sea Zone 2 transports moved from 93 Sea Zone to 95 Sea Zone 2 armour moved from Northern Italy to 95 Sea Zone 2 infantry moved from Northern Italy to 95 Sea Zone 2 armour, 2 infantry and 2 transports moved from 95 Sea Zone to 99 Sea Zone 1 carrier moved from 93 Sea Zone to 99 Sea Zone 1 armour moved from 99 Sea Zone to Cyprus 1 armour moved from 99 Sea Zone to Crete 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from 99 Sea Zone to Crete 1 artillery moved from Normandy Bordeaux to France Combat - Germans
Combat Hit Differential Summary :
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No scramble
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 infantry, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 10 artilleries moved from Germany to Poland 2 armour moved from Holland Belgium to Germany 2 mech_infantrys moved from Holland Belgium to Germany 2 infantry moved from Norway to Finland 1 armour moved from France to Germany 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 1 armour moved from Normandy Bordeaux to Northern Italy 2 tactical_bombers moved from 93 Sea Zone to 94 Sea Zone 2 bombers moved from Southern Italy to 94 Sea Zone 1 fighter moved from Southern Italy to 94 Sea Zone 3 fighters moved from Western Germany to Southern Italy 1 submarine moved from 90 Sea Zone to 87 Sea Zone 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 artillery moved from Holland Belgium to 110 Sea Zone 1 artillery and 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 artillery moved from 109 Sea Zone to Eire 1 cruiser moved from 113 Sea Zone to 109 Sea Zone 1 battleship moved from 113 Sea Zone to 109 Sea Zone 2 transports moved from 93 Sea Zone to 95 Sea Zone 2 armour moved from Northern Italy to 95 Sea Zone 2 infantry moved from Northern Italy to 95 Sea Zone 2 armour, 2 infantry and 2 transports moved from 95 Sea Zone to 99 Sea Zone 1 carrier moved from 93 Sea Zone to 99 Sea Zone 1 armour moved from 99 Sea Zone to Cyprus 1 armour moved from 99 Sea Zone to Crete 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from 99 Sea Zone to Crete 1 artillery moved from Normandy Bordeaux to France Combat - Germans Battle in Crete Battle in Cyprus Battle in Eire Battle in 94 Sea Zone Germans attack with 2 bombers, 1 fighter and 2 tactical_bombers French defend with 1 destroyer Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 94 Sea Zone, round 2 : 5/5 hits, 3,00 expected hits French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 94 Sea Zone Germans win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Eire from Neutral_Allies with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Germans 1 fighter moved from Southern Italy to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 2 bombers, 1 fighter and 2 tactical_bombers moved from 94 Sea Zone to Southern Italy Place Units - Germans 1 armour and 8 mech_infantrys placed in Germany 1 infantry placed in Normandy Bordeaux 1 infantry placed in Southern France 2 submarines placed in 112 Sea Zone Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : 2,00 French : -0,33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Russians Russians buy 3 artilleries, 1 destroyer, 4 infantry and 1 marine; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Non Combat Move - Russians 1 armour moved from Volgograd to Caucasus 1 artillery and 4 infantry moved from Ukraine to Western Ukraine 3 artilleries moved from Novgorod to Belarus 3 infantry moved from Russia to Bryansk 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 2 aaGuns and 18 infantry moved from Sakha to Amur Place Units - Russians 1 marine placed in Novgorod 1 destroyer placed in 115 Sea Zone 1 artillery placed in Novgorod 2 artilleries and 1 infantry placed in Ukraine 3 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Japan to 6 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Kwangsi to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 marine moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 carrier moved from 36 Sea Zone to 35 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from French Indo China to Siam 1 mech_infantry moved from Yunnan to Kwangtung 2 fighters moved from 36 Sea Zone to Japan 1 fighter moved from 36 Sea Zone to Japan 2 fighters moved from Kwangsi to Philippines 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Malaya 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 2 fighters moved from Kwangsi to Malaya 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery moved from 20 Sea Zone to Kwangtung 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 2 infantry moved from Yunnan to Burma 3 infantry moved from Kweichow to Yunnan 1 artillery moved from Kweichow to Yunnan 1 artillery moved from Kweichow to Yunnan 2 fighters moved from Kwangsi to Burma 1 artillery and 4 infantry moved from Manchuria to Jehol 2 infantry moved from Chahar to Suiyuyan 3 infantry moved from Chahar to Jehol 1 artillery moved from Hopei to Chahar 1 infantry moved from Jehol to Chahar 2 bombers moved from Kwangsi to Suiyuyan 3 tactical_bombers moved from Kwangsi to Kwangtung 1 artillery moved from Chahar to Suiyuyan Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 44 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 43 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine, 1 tactical_bomber and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Borneo Battle in Kwangtung Japanese attack with 1 artillery, 1 infantry, 1 mech_infantry and 3 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Kwangtung, round 2 : 1/6 hits, 2,33 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Kwangtung, round 3 : 2/6 hits, 2,33 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Japanese attack with 1 artillery, 2 bombers and 2 infantry Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Suiyuyan, round 2 : 1/5 hits, 2,17 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese roll dice for 1 artillery and 2 bombers in Suiyuyan, round 3 : 1/3 hits, 1,67 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 2/2 hits, 0,67 expected hits 1 artillery owned by the Japanese, 1 bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan retreated to Suiyuyan Chinese win with 1 infantry remaining. Battle score for attacker is -16 Casualties for Japanese: 1 artillery, 1 bomber and 2 infantry Casualties for Chinese: 2 infantry Battle in Philippines Japanese attack with 1 artillery, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 cruiser in Philippines, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers in Philippines, round 2 : 4/9 hits, 3,67 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Burma Japanese attack with 2 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Burma, round 2 : 2/4 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Malaya Japanese attack with 1 artillery, 2 fighters and 1 infantry ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Malaya, round 2 : 1/4 hits, 1,67 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone 2 fighters moved from Malaya to 37 Sea Zone 2 tactical_bombers moved from Philippines to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 2 fighters moved from Burma to Hunan 1 tactical_bomber moved from 36 Sea Zone to Japan 1 tactical_bomber moved from Kwangtung to Jehol 1 aaGun moved from Chahar to Jehol 1 bomber moved from Suiyuyan to Anhwe 2 fighters moved from 25 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from Kwangtung to Anhwe Place Units - Japanese 1 carrier and 1 submarine placed in 6 Sea Zone 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 48 PUs; end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
British : -0,33 ANZAC : -0,33 Americans : -1,00 Chinese : 2,33 UK_Pacific : 1,33 Japanese : -3,67
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TripleA Move Summary: Americans round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Americans Americans buy 2 destroyers, 3 fighters and 1 submarine; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 101 Sea Zone to 87 Sea Zone 1 fighter moved from 101 Sea Zone to 103 Sea Zone 1 fighter moved from 101 Sea Zone to 103 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Gibraltar 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 bomber moved from Western United States to 6 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from 26 Sea Zone to 6 Sea Zone 1 bomber and 3 fighters moved from Hawaiian Islands to 6 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea
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@majikforce
Scramble SZ 6? Kamis? -
no scramble
yes kamikaze, 3 vs carrier, 1 for each other navy -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Americans Americans buy 2 destroyers, 3 fighters and 1 submarine; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 101 Sea Zone to 87 Sea Zone 1 fighter moved from 101 Sea Zone to 103 Sea Zone 1 fighter moved from 101 Sea Zone to 103 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Gibraltar 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 bomber moved from Western United States to 6 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from 26 Sea Zone to 6 Sea Zone 1 bomber and 3 fighters moved from Hawaiian Islands to 6 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea Combat - Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2,5,6 Units damaged: 1 carrier owned by the Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 3 Battle in Gibraltar Battle in Morocco Americans attack with 1 armour, 1 artillery and 2 infantry Italians defend with 1 bomber and 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 bomber and 1 infantry in Morocco, round 2 : 1/2 hits, 0.50 expected hits 1 bomber owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco Americans win, taking Gibraltar from Italians, taking Morocco from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 1 infantry Casualties for Italians: 1 bomber and 1 infantry Battle in 6 Sea Zone Americans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 1 transport Japanese defend with 1 carrier, 2 fighters and 1 submarine Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 transport in 6 Sea Zone, round 2 : 6/9 hits, 4.83 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 fighters in 6 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits Japanese roll dice for 1 carrier in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 2 fighters owned by the Japanese, 1 carrier owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 42 Casualties for Japanese: 1 carrier, 2 fighters and 1 submarine Battle in Korea Battle in 25 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win, taking Korea from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 103 Sea Zone Americans attack with 2 fighters Italians defend with 1 battleship Americans roll dice for 2 fighters in 103 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 battleship in 103 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in 103 Sea Zone Americans roll dice for 1 fighter in 103 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 battleship in 103 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in 103 Sea Zone Italians win with 1 battleship remaining. Battle score for attacker is -20 Casualties for Americans: 2 fighters Battle in 87 Sea Zone Americans attack with 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 destroyer in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 87 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 87 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 87 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 2 fighters could not land in 6 Sea Zone and were removed 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 10 Sea Zone to 7 Sea Zone 2 fighters moved from 6 Sea Zone to 7 Sea Zone 2 bombers moved from 6 Sea Zone to Amur 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 fighter placed in Eastern United States 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from United Kingdom to 103 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry moved from Tanganyika Territory to Belgian Congo 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo 1 artillery and 1 infantry moved from India to Burma 1 fighter moved from India to Burma Combat - British Battle in Belgian Congo British attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Belgian Congo, round 2 : 1/5 hits, 1.67 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in 103 Sea Zone British attack with 2 fighters Italians defend with 1 battleship British roll dice for 2 fighters in 103 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 battleship in 103 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Italians and 1 fighter owned by the British lost in 103 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 10 Casualties for British: 1 fighter Casualties for Italians: 1 battleship Battle in Burma British attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 3 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to India 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 2 infantry moved from Persia to Iraq 1 armour moved from Iraq to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 artillery moved from 81 Sea Zone to Anglo Egyptian Sudan 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 81 Sea Zone 2 marines moved from Iraq to 80 Sea Zone 1 battleship and 1 marine moved from 80 Sea Zone to 81 Sea Zone 1 cruiser and 1 marine moved from 80 Sea Zone to 81 Sea Zone 2 marines moved from 81 Sea Zone to Anglo Egyptian Sudan 1 fighter moved from 103 Sea Zone to Gibraltar Place Units - British 1 factory_minor placed in Persia 1 destroyer placed in 109 Sea Zone 1 fighter placed in United Kingdom 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6 British collect 29 PUs (3 lost to blockades); end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 2 artilleries, 1 fighter and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 2 artilleries, 1 fighter and 2 infantry
Combat Hit Differential Summary :
Germans : -0.33 Italians : 2.17 British : -1.00 Americans : 0.50 Japanese : -2.67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Italians Italians buy 2 destroyers and 1 transport; Remaining resources: 2 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 2 infantry moved from Romania to Eastern Poland Italians take Eastern Poland from Russians 1 infantry moved from Slovakia Hungary to Eastern Poland 2 armour moved from Poland to Baltic States Italians take Baltic States from Russians 1 armour moved from Baltic States to Eastern Poland 1 armour moved from Baltic States to Eastern Poland 4 infantry moved from Northern Italy to Yugoslavia 2 artilleries and 2 infantry moved from Algeria to Morocco 3 fighters moved from Southern Italy to Morocco 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 artillery moved from Libya to Tobruk 1 infantry moved from Libya to Tobruk Combat - Italians Battle in Morocco Italians attack with 2 artilleries, 3 fighters and 2 infantry Americans defend with 1 armour, 1 artillery and 1 infantry Italians roll dice for 2 artilleries, 3 fighters and 2 infantry in Morocco, round 2 : 2/7 hits, 2,83 expected hits Americans roll dice for 1 armour, 1 artillery and 1 infantry in Morocco, round 2 : 2/3 hits, 1,17 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Morocco Italians roll dice for 2 artilleries and 3 fighters in Morocco, round 3 : 1/5 hits, 2,17 expected hits Americans roll dice for 1 armour in Morocco, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Americans lost in Morocco Italians win, taking Morocco from Americans with 2 artilleries and 3 fighters remaining. Battle score for attacker is 7 Casualties for Italians: 2 infantry Casualties for Americans: 1 armour, 1 artillery and 1 infantry Non Combat Move - Italians 3 fighters moved from Morocco to Algeria 1 aaGun moved from Western Germany to France 1 aaGun moved from Romania to Eastern Poland 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 2 destroyers and 1 transport placed in 95 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : -2,00 Americans : 0,33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC COMMENT: 1 ANZAC marine on US cruiser sz 54 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 marine moved from Queensland to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@majikforce
Please note the comment about the ANZAC marine on the US cruiser -
TripleA Move Summary: Germans round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 destroyer, 1 fighter, 2 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 2 fighters moved from 99 Sea Zone to Egypt 1 armour moved from Crete to 99 Sea Zone 1 armour moved from Cyprus to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 armour moved from 98 Sea Zone to Egypt 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 armour moved from 96 Sea Zone to Malta 1 infantry moved from 96 Sea Zone to Malta 1 carrier moved from 99 Sea Zone to 96 Sea Zone 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 2 artilleries and 2 infantry moved from Romania to Eastern Poland 2 armour moved from Greece to Romania 1 infantry moved from Poland to Baltic States 13 artilleries and 23 infantry moved from Poland to Eastern Poland 4 armour and 10 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Northern Italy to Romania 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from Southern France to Northern Italy 1 artillery moved from France to Northern Italy 1 infantry moved from Normandy Bordeaux to France 1 artillery moved from Normandy Bordeaux to France 1 tactical_bomber moved from Southern Italy to Malta 1 tactical_bomber moved from Southern Italy to 91 Sea Zone 2 fighters moved from Southern Italy to 91 Sea Zone 1 submarine moved from 112 Sea Zone to 91 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 artillery moved from Eire to Scotland Germans take Scotland from British 1 bomber moved from Southern Italy to Egypt 1 bomber moved from Southern Italy to 91 Sea Zone 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians
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scramble from london?
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@VonAlba
No scramble. -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 destroyer, 1 fighter, 2 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 2 fighters moved from 99 Sea Zone to Egypt 1 armour moved from Crete to 99 Sea Zone 1 armour moved from Cyprus to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 armour moved from 98 Sea Zone to Egypt 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 armour moved from 96 Sea Zone to Malta 1 infantry moved from 96 Sea Zone to Malta 1 carrier moved from 99 Sea Zone to 96 Sea Zone 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 2 artilleries and 2 infantry moved from Romania to Eastern Poland 2 armour moved from Greece to Romania 1 infantry moved from Poland to Baltic States 13 artilleries and 23 infantry moved from Poland to Eastern Poland 4 armour and 10 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Northern Italy to Romania 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from Southern France to Northern Italy 1 artillery moved from France to Northern Italy 1 infantry moved from Normandy Bordeaux to France 1 artillery moved from Normandy Bordeaux to France 1 tactical_bomber moved from Southern Italy to Malta 1 tactical_bomber moved from Southern Italy to 91 Sea Zone 2 fighters moved from Southern Italy to 91 Sea Zone 1 submarine moved from 112 Sea Zone to 91 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 artillery moved from Eire to Scotland Germans take Scotland from British 1 bomber moved from Southern Italy to Egypt 1 bomber moved from Southern Italy to 91 Sea Zone 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians Combat - Germans Battle in Egypt Germans attack with 1 armour, 1 bomber, 2 fighters and 1 infantry British defend with 1 armour, 1 harbour and 1 infantry; French defend with 1 infantry Germans roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Egypt, round 2 : 2/5 hits, 2,33 expected hits British roll dice for 1 armour and 2 infantry in Egypt, round 2 : 1/3 hits, 1,17 expected hits 1 infantry owned by the Germans, 1 infantry owned by the French and 1 infantry owned by the British lost in Egypt Germans roll dice for 1 armour, 1 bomber and 2 fighters in Egypt, round 3 : 3/4 hits, 2,17 expected hits British roll dice for 1 armour in Egypt, round 3 : 1/1 hits, 0,50 expected hits 1 fighter owned by the Germans and 1 armour owned by the British lost in Egypt Germans win, taking Egypt from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -1 Casualties for Germans: 1 fighter and 1 infantry Casualties for British: 1 armour and 1 infantry Casualties for French: 1 infantry Battle in 91 Sea Zone Germans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 carrier, 1 cruiser and 2 transports Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier, 1 cruiser and 2 transports in 91 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 1/4 hits, 2,33 expected hits Americans roll dice for 1 carrier, 1 cruiser and 2 transports in 91 Sea Zone, round 3 : 2/2 hits, 0,83 expected hits 1 submarine owned by the Germans, 1 fighter owned by the Germans and 1 carrier owned by the Americans lost in 91 Sea Zone Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 4 : 1/3 hits, 1,83 expected hits Americans roll dice for 1 cruiser and 2 transports in 91 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the Americans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone 2 transports owned by the Americans lost in 91 Sea Zone Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15 Casualties for Germans: 1 fighter, 1 submarine and 1 tactical_bomber Casualties for Americans: 1 carrier, 1 cruiser and 2 transports Battle in 109 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 submarine and 1 transport British defend with 1 destroyer Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Malta Germans attack with 1 armour, 1 infantry and 1 tactical_bomber British defend with 1 aaGun and 1 infantry AA fire in Malta : 1/1 hits, 0,17 expected hits 1 tactical_bomber owned by the Germans lost in Malta Germans roll dice for 1 armour and 1 infantry in Malta, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0,33 expected hits 1 aaGun owned by the British and 1 infantry owned by the Germans lost in Malta Germans roll dice for 1 armour in Malta, round 3 : 1/1 hits, 0,50 expected hits British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Malta Germans win, taking Malta from British with 1 armour remaining. Battle score for attacker is -6 Casualties for Germans: 1 infantry and 1 tactical_bomber Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Germans 1 fighter moved from Egypt to 96 Sea Zone 1 bomber moved from Egypt to Alexandria 1 fighter moved from 91 Sea Zone to Morocco 1 bomber moved from 91 Sea Zone to Morocco 2 aaGuns moved from Poland to Eastern Poland 1 aaGun moved from Poland to Baltic States Place Units - Germans 1 destroyer and 2 submarines placed in 112 Sea Zone 1 fighter and 1 infantry placed in Western Germany 1 armour, 1 infantry and 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3 Germans collect 48 PUs (3 lost to blockades); end with 48 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -2,17 British : 0,33 AA fire in Malta : : 0,83 Americans : 0,83
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Russians Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 marine moved from Novgorod to 115 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 115 Sea Zone to 113 Sea Zone 1 marine moved from 113 Sea Zone to Norway 1 bomber moved from Novgorod to Germany 1 artillery and 1 mech_infantry moved from Novgorod to Vyborg 2 armour moved from Novgorod to Karelia 1 fighter moved from Novgorod to Vyborg 1 tactical_bomber moved from Novgorod to Karelia 1 fighter moved from Novgorod to Vyborg 2 artilleries and 2 infantry moved from Belarus to Baltic States 2 artilleries and 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 submarine moved from 125 Sea Zone to 110 Sea Zone Combat - Russians Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Germany causes 5 damage total. Battle in Norway Battle in Vyborg Russians attack with 1 artillery, 2 fighters and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Vyborg, round 2 : 0/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Vyborg Russians roll dice for 1 artillery and 2 fighters in Vyborg, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vyborg Russians win, taking Norway from Germans, taking Vyborg from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Karelia Russians attack with 2 armour and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 armour and 1 tactical_bomber in Karelia, round 2 : 1/3 hits, 1.67 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bessarabia Russians attack with 2 artilleries and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 1 infantry in Bessarabia, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 2 artilleries and 2 infantry Germans defend with 1 aaGun and 1 infantry Russians roll dice for 2 artilleries and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 aaGun and 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Germans lost in Baltic States Russians roll dice for 2 artilleries and 2 infantry in Baltic States, round 3 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 aaGun and 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 aaGun moved from Novgorod to Baltic States 2 aaGuns, 1 armour, 6 artilleries and 10 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Russia to Bryansk 3 artilleries and 12 infantry moved from Belarus to Bryansk 2 fighters moved from Vyborg to Bryansk 1 tactical_bomber moved from Karelia to Bryansk 1 aaGun moved from Novgorod to Belarus 1 armour and 1 mech_infantry moved from Caucasus to Bryansk 1 infantry moved from Amur to Korea 8 infantry moved from Amur to Korea 1 infantry moved from Amur to Korea 1 aaGun moved from Amur to Korea 2 infantry moved from Amur to Korea 1 bomber moved from Germany to Bryansk Place Units - Russians 10 infantry placed in Russia 1 infantry and 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : -0.67 Russians : -2.33 AA fire in Germany : : -0.17
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@majikforce Assumed no scramble
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter, 3 infantry and 4 submarines; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from Jehol to 6 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 1 bomber moved from Anhwe to 6 Sea Zone 2 tactical_bombers moved from Anhwe to 6 Sea Zone 2 fighters moved from Hunan to 6 Sea Zone 1 tactical_bomber moved from Japan to 7 Sea Zone 3 fighters moved from Japan to 7 Sea Zone 1 bomber moved from 6 Sea Zone to 7 Sea Zone 1 infantry moved from Jehol to Manchuria 1 artillery moved from Jehol to Manchuria 1 mech_infantry moved from Kwangtung to Yunnan 1 artillery moved from Kwangtung to Kwangsi 1 tactical_bomber moved from 43 Sea Zone to 45 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes 1 tactical_bomber moved from 43 Sea Zone to Celebes 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from Borneo to 43 Sea Zone 1 fighter moved from 37 Sea Zone to Java 1 fighter moved from 37 Sea Zone to Sumatra 1 infantry moved from Siam to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 43 Sea Zone to 42 Sea Zone 4 infantry moved from 42 Sea Zone to Java 2 infantry moved from Yunnan to Burma 1 artillery moved from Yunnan to Burma 1 battleship, 1 carrier and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 marine moved from 45 Sea Zone to Dutch New Guinea Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 6 Sea Zone Japanese attack with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 5 tactical_bombers Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 5 tactical_bombers in 6 Sea Zone, round 2 : 6/11 hits, 6,00 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Units damaged: 1 carrier owned by the Japanese 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 carrier owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone 1 transport owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 53 Casualties for Japanese: 1 carrier Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport Battle in Manchuria Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 1/3 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Dutch New Guinea Japanese attack with 1 infantry and 1 marine ANZAC defend with 1 infantry Japanese roll dice for 1 infantry and 1 marine in Dutch New Guinea, round 2 : 2/2 hits, 0,50 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 7 Sea Zone Japanese attack with 1 bomber, 3 fighters and 1 tactical_bomber Americans defend with 1 carrier and 2 fighters Japanese roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 7 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits Americans roll dice for 1 carrier and 2 fighters in 7 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 7 Sea Zone Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 15 Casualties for Japanese: 1 fighter and 1 tactical_bomber Casualties for Americans: 1 carrier and 2 fighters Battle in Celebes Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/3 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Celebes Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 42 Sea Zone Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 1 submarine and 2 transports Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Java Japanese attack with 1 fighter and 4 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 fighter and 4 infantry in Java, round 2 : 2/5 hits, 1,17 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Burma Japanese attack with 1 artillery and 2 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0,83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Burma Japanese roll dice for 1 artillery and 2 infantry in Burma, round 3 : 2/3 hits, 0,83 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 2 fighters could not land in 6 Sea Zone and were removed 1 bomber and 2 fighters moved from 7 Sea Zone to Japan 2 fighters and 5 tactical_bombers moved from 6 Sea Zone to Japan 1 aaGun moved from Jehol to Manchuria 1 fighter moved from Sumatra to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 tactical_bomber moved from Celebes to 42 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone Place Units - Japanese 1 destroyer and 4 submarines placed in 6 Sea Zone 1 fighter placed in Japan 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 56 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans : 1,00 ANZAC : 0,00 Chinese : -0,33 UK_Pacific : -0,67 Japanese : 5,50
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry and 1 transport; Remaining resources: 4 PUs; Combat Move - Americans 2 infantry moved from Korea to Manchuria 2 bombers moved from Amur to Manchuria 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 54 Sea Zone to 45 Sea Zone Combat - Americans Battle in Philippines Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking Philippines from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Manchuria Americans attack with 2 bombers and 2 infantry Japanese defend with 1 aaGun, 1 artillery and 1 infantry AA fire in Manchuria : 1/2 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Manchuria Americans roll dice for 1 bomber and 2 infantry in Manchuria, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 bomber and 2 infantry in Manchuria, round 3 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Manchuria, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria Americans roll dice for 1 bomber and 1 infantry in Manchuria, round 4 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Manchuria, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria Americans win with 1 bomber remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber and 2 infantry Casualties for Japanese: 1 aaGun, 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber moved from Manchuria to Korea 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 25 Sea Zone to 27 Sea Zone 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 destroyer moved from 87 Sea Zone to 92 Sea Zone 2 fighters moved from Eastern United States to Gibraltar Place Units - Americans 1 factory_minor placed in Korea 1 carrier and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 carrier and 1 destroyer placed in 101 Sea Zone 1 fighter placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,4,6,2,5,5,2,5,4,4 Americans collect 52 PUs (3 lost to blockades); end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 4 infantry moved from Kansu to Shensi 1 fighter and 4 infantry moved from Tsinghai to Shensi 4 infantry moved from Sikang to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 airfield, 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 2 infantry moved from United Kingdom to Scotland 1 fighter moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 1 tactical_bomber moved from 81 Sea Zone to Egypt 2 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Northwest Persia to Iraq 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter moved from India to 41 Sea Zone 1 fighter moved from India to Burma 1 artillery and 3 infantry moved from India to Burma 1 infantry moved from India to Burma Combat - British Battle in 98 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 98 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Egypt British attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers Germans defend with 1 armour and 1 harbour British roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Egypt, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Egypt British win, taking Egypt from Germans with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Scotland British attack with 1 artillery and 2 infantry Germans defend with 1 airfield and 1 artillery British roll dice for 1 artillery and 2 infantry in Scotland, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Scotland, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Scotland, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Scotland, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Scotland British win, taking Scotland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Burma British attack with 1 artillery, 1 fighter and 4 infantry Japanese defend with 1 artillery and 2 infantry British roll dice for 1 artillery, 1 fighter and 4 infantry in Burma, round 2 : 0/6 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Burma British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Burma, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 4 : 3/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -2 Casualties for British: 4 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - British 1 fighter moved from 41 Sea Zone to India 1 fighter moved from Egypt to 81 Sea Zone 1 fighter moved from 98 Sea Zone to 81 Sea Zone 2 tactical_bombers moved from Egypt to Anglo Egyptian Sudan 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 battleship and 1 cruiser moved from 81 Sea Zone to 80 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Burma to India 3 infantry moved from India to Burma Place Units - British 1 airfield placed in Gibraltar 1 armour and 2 mech_infantrys placed in Persia 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,6,1 British collect 28 PUs (4 lost to blockades); end with 28 PUs Place Units - UK_Pacific 1 artillery and 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Germans : -1.17 British : 0.83 Americans : -0.17 AA fire in Manchuria : : 0.67 Japanese : 1.67