majikforce (Allies) vs VonAlba (Axis) BM3

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 5 destroyers, 1 fighter, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Finland to Karelia
            4 fighters moved from Norway to Karelia
            1 bomber moved from United Kingdom to Karelia
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Sardinia
            1 infantry moved from 95 Sea Zone to Sicily
            1 fighter moved from Hawaiian Islands to 6 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 54 Sea Zone
            Battle in Sicily
            Battle in Sardinia
            Battle in 6 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 3 submarines and 1 transport
                3 submarines owned by the Japanese Submerged
                    1 transport owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 54 Sea Zone from Japanese, taking Sicily from Italians, taking Sardinia from Italians with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Karelia
                Americans attack with 1 bomber, 4 fighters and 1 infantry
                Germans defend with 1 artillery and 2 infantry
                    Americans roll dice for 1 bomber, 4 fighters and 1 infantry in Karelia, round 2 : 2/6 hits, 2.83 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Karelia, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Karelia
                    Americans roll dice for 1 bomber, 4 fighters and 1 infantry in Karelia, round 3 : 3/6 hits, 2.83 expected hits
                    Germans roll dice for 1 artillery in Karelia, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Karelia
                Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Americans
            1 bomber and 4 fighters moved from Karelia to Norway
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 108 Sea Zone to 91 Sea Zone
            1 transport moved from 110 Sea Zone to 102 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 7 Sea Zone
            1 fighter moved from 6 Sea Zone to 7 Sea Zone
            1 carrier and 2 submarines moved from 54 Sea Zone to 41 Sea Zone
            2 fighters moved from 54 Sea Zone to 41 Sea Zone
    
        Place Units - Americans
            1 destroyer placed in 113 Sea Zone
            1 destroyer placed in 112 Sea Zone
            1 fighter placed in Norway
            1 artillery and 2 infantry placed in Finland
            1 transport placed in 10 Sea Zone
            1 armour and 1 infantry placed in Western United States
            2 destroyers and 1 submarine placed in 10 Sea Zone
            1 destroyer and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Yunnan
            1 infantry placed in Kwangsi
            2 artilleries placed in Shensi
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Yunnan: 3 infantry
            EDIT: Adding units owned by Chinese to Burma: 3 infantry
            EDIT: Removing units owned by Chinese from Anhwe: 1 artillery and 2 infantry
            EDIT: Adding units owned by Chinese to Kiangsi: 1 artillery and 2 infantry
            EDIT: Removing units owned by Chinese from Manchuria: 5 infantry
            EDIT: Adding units owned by Chinese to Jehol: 5 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 armour, 1 factory_minor, 1 fighter, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 fighters moved from Persia to Caucasus
            3 infantry moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Suiyuyan to Novosibirsk
                  British take Novosibirsk from Germans
            1 armour and 1 mech_infantry moved from Anhwe to Manchuria
            1 fighter moved from Sumatra to Shan State
            2 infantry moved from Yunnan to Shan State
            1 artillery moved from Yunnan to Shan State
            1 mech_infantry moved from Egypt to Iraq
            5 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Egypt to 99 Sea Zone
            1 armour and 2 mech_infantrys moved from Suiyuyan to Jehol
            1 mech_infantry moved from Yunnan to Shensi
            2 mech_infantrys moved from India to Yunnan
            1 artillery moved from Northwest Persia to Caucasus
    
        Combat - British
            Battle in Caucasus
                British attack with 1 artillery, 3 fighters and 3 infantry
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery, 3 fighters and 3 infantry in Caucasus, round 2 : 2/7 hits, 2.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Shan State
                British attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 3 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 99 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 submarine and 1 transport
                1 submarine owned by the Italians Submerged
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - British
            1 fighter moved from 99 Sea Zone to Egypt
            3 fighters moved from Caucasus to Persia
            1 armour and 1 mech_infantry moved from Persia to Eastern Persia
            1 fighter moved from Shan State to Yunnan
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            2 fighters moved from United Kingdom to Norway
    
        Place Units - British
            1 factory_minor placed in Iraq
            1 armour and 2 infantry placed in Persia
            1 mech_infantry placed in Egypt
            1 submarine placed in 81 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
            British collect 36 PUs (2 lost to blockades); end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : -1.17
    Americans : -0.67
    Japanese : -1.00
    

    Savegame

  • '17

    TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 submarine moved from 99 Sea Zone to 97 Sea Zone
            1 fighter moved from Crete to Southern Italy
            1 bomber moved from Southern Italy to 95 Sea Zone
    
        Combat - Italians
            Battle in 95 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 95 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
    
        Non Combat Move - Italians
            1 bomber moved from 95 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 8 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Manual Gamesave Post: Germans round 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '17

    TripleA Move Summary: Germans round 16

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 80 PUs; 
            Germans buy 1 carrier, 9 infantry and 9 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            5 fighters moved from Western Germany to 113 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            2 carriers, 4 destroyers, 2 fighters, 3 submarines and 3 transports moved from 112 Sea Zone to 110 Sea Zone
            5 fighters moved from Western Germany to 112 Sea Zone
            2 fighters moved from 110 Sea Zone to United Kingdom
            3 bombers moved from Western Germany to United Kingdom
            1 armour moved from Vologda to Nenetsia
                  Germans take Nenetsia from Russians
            1 armour moved from Nenetsia to Archangel
            1 mech_infantry moved from Poland to Eastern Poland
            2 infantry moved from Western Ukraine to Eastern Poland
            1 bomber moved from Volgograd to Eastern Poland
            1 infantry moved from Western Ukraine to Ukraine
            3 infantry moved from Ukraine to Rostov
            1 infantry moved from Bryansk to Belarus
                  Germans take Belarus from Russians
            1 mech_infantry moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            2 artilleries moved from Bryansk to Rostov
            10 armour, 1 artillery and 9 mech_infantrys moved from Vologda to Archangel
            4 mech_infantrys moved from Russia to Volgograd
            1 mech_infantry moved from Kazakhstan to Volgograd
            2 infantry moved from Volgograd to Caucasus
            1 fighter moved from Volgograd to Caucasus
            1 artillery moved from Volgograd to Caucasus
            1 infantry moved from Volgograd to Caucasus
            1 armour moved from Russia to Volgograd
            2 artilleries moved from Russia to Tambov
            4 infantry moved from Germany to Poland
            1 armour moved from Western Germany to Poland
    

    Savegame

  • '17

    scramble somewere?

  • '22 '16

    @VonAlba No scramble.

  • '17

    TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 80 PUs; 
            Germans buy 1 carrier, 9 infantry and 9 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            5 fighters moved from Western Germany to 113 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            2 carriers, 4 destroyers, 2 fighters, 3 submarines and 3 transports moved from 112 Sea Zone to 110 Sea Zone
            5 fighters moved from Western Germany to 112 Sea Zone
            2 fighters moved from 110 Sea Zone to United Kingdom
            3 bombers moved from Western Germany to United Kingdom
            1 armour moved from Vologda to Nenetsia
                  Germans take Nenetsia from Russians
            1 armour moved from Nenetsia to Archangel
            1 mech_infantry moved from Poland to Eastern Poland
            2 infantry moved from Western Ukraine to Eastern Poland
            1 bomber moved from Volgograd to Eastern Poland
            1 infantry moved from Western Ukraine to Ukraine
            3 infantry moved from Ukraine to Rostov
            1 infantry moved from Bryansk to Belarus
                  Germans take Belarus from Russians
            1 mech_infantry moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            2 artilleries moved from Bryansk to Rostov
            10 armour, 1 artillery and 9 mech_infantrys moved from Vologda to Archangel
            4 mech_infantrys moved from Russia to Volgograd
            1 mech_infantry moved from Kazakhstan to Volgograd
            2 infantry moved from Volgograd to Caucasus
            1 fighter moved from Volgograd to Caucasus
            1 artillery moved from Volgograd to Caucasus
            1 infantry moved from Volgograd to Caucasus
            1 armour moved from Russia to Volgograd
            2 artilleries moved from Russia to Tambov
            4 infantry moved from Germany to Poland
            1 armour moved from Western Germany to Poland
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 5 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 2/3 hits, 0,50 expected hits
                2 bombers killed by AA
                Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in United Kingdom causes 4 damage total. 
            Battle in 110 Sea Zone
                Germans attack with 2 carriers, 4 destroyers, 3 submarines and 3 transports
                Americans defend with 1 destroyer
                    Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    Germans roll dice for 2 carriers, 4 destroyers and 3 transports in 110 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 3 submarines in 110 Sea Zone, round 3 : 0/3 hits, 1,00 expected hits
                    Germans roll dice for 2 carriers, 4 destroyers and 3 transports in 110 Sea Zone, round 3 : 0/4 hits, 1,33 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 3 submarines in 110 Sea Zone, round 4 : 1/3 hits, 1,00 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 110 Sea Zone
                Germans win with 2 carriers, 4 destroyers, 3 submarines and 3 transports remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 113 Sea Zone
                Germans attack with 5 fighters and 2 submarines
                Americans defend with 1 destroyer
                    Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 113 Sea Zone
                Germans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Archangel
                Germans attack with 11 armour, 1 artillery and 9 mech_infantrys
                Russians defend with 4 infantry
                    Germans roll dice for 11 armour, 1 artillery and 9 mech_infantrys in Archangel, round 2 : 5/21 hits, 7,50 expected hits
                    Russians roll dice for 4 infantry in Archangel, round 2 : 1/4 hits, 1,33 expected hits
                    4 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 11 armour, 1 artillery and 8 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 4 infantry
            Battle in 112 Sea Zone
                Germans attack with 5 fighters and 2 submarines
                Americans defend with 1 destroyer
                    Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 112 Sea Zone
                Germans win with 5 fighters and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Eastern Poland
                Germans attack with 1 bomber, 2 infantry and 1 mech_infantry
                Russians defend with 1 armour
                    Germans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Eastern Poland, round 2 : 1/4 hits, 1,17 expected hits
                    Russians roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour
            Battle in Caucasus
                Germans attack with 1 artillery, 1 fighter and 3 infantry
                British defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Caucasus, round 2 : 3/5 hits, 1,50 expected hits
                    British roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery and 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 fighter moved from Caucasus to Russia
            2 fighters moved from United Kingdom to 110 Sea Zone
            1 bomber moved from United Kingdom to Western Germany
            2 fighters moved from 112 Sea Zone to 110 Sea Zone
            5 fighters moved from 113 Sea Zone to Western Germany
            2 fighters moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from 112 Sea Zone to Western Germany
            1 bomber moved from Eastern Poland to Ukraine
    
        Place Units - Germans
            1 carrier placed in 110 Sea Zone
            3 infantry placed in Volgograd
            3 infantry placed in Ukraine
            3 infantry placed in Russia
            9 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
            Germans collect 63 PUs (2 lost to blockades); end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : -4,17
    British : 0,00
    Americans : -0,67
    Russians : 0,17
    AA fire in United Kingdom : : 1,50
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Russians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16
    
        Combat Move - Russians
            1 armour and 1 mech_infantry moved from Novgorod to Vyborg
                  Russians take Vyborg from Germans
            1 armour and 1 mech_infantry moved from Vyborg to Finland
            1 infantry moved from Novgorod to Baltic States
                  Russians take Baltic States from Germans
            1 mech_infantry moved from Shensi to Chahar
    
        Combat - Russians
    
        Non Combat Move - Russians
            7 infantry moved from Novgorod to Vyborg
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '17

    TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 units repaired.
            1 carrier moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 bomber moved from French Indo China to 41 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            2 fighters moved from Philippines to 41 Sea Zone
            1 tactical_bomber moved from French Indo China to 41 Sea Zone
            1 fighter moved from 35 Sea Zone to 41 Sea Zone
            1 carrier moved from 33 Sea Zone to 42 Sea Zone
            1 fighter moved from Philippines to 41 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery moved from 43 Sea Zone to Borneo
            3 fighters moved from 33 Sea Zone to Japan
            1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                  Japanese take 22 Sea Zone from Americans
            3 infantry moved from French Indo China to Shan State
            2 artilleries moved from French Indo China to Shan State
            1 armour, 1 battleship, 2 destroyers, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Malaya
            1 armour moved from 37 Sea Zone to Malaya
            1 infantry moved from 37 Sea Zone to Malaya
            1 armour moved from Urals to Novosibirsk
            1 armour and 3 mech_infantrys moved from Timguska to Novosibirsk
            2 mech_infantrys moved from Yenisey to Novosibirsk
            1 armour moved from Yenisey to Novosibirsk
            3 infantry moved from Yenisey to Timguska
    
        Combat - Japanese
            Battle in Borneo
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 4 : 0/2 hits, 0,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                    Japanese roll dice for 1 artillery in Borneo, round 5 : 0/1 hits, 0,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Borneo, round 6 : 0/1 hits, 0,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 6 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Borneo
                UK_Pacific win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 battleship, 2 destroyers, 2 submarines and 1 transport
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 battleship, 2 destroyers and 1 transport in 37 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Americans with 1 battleship, 2 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in Novosibirsk
                Japanese attack with 3 armour and 5 mech_infantrys
                British defend with 1 mech_infantry
                    Japanese roll dice for 3 armour and 5 mech_infantrys in Novosibirsk, round 2 : 2/8 hits, 2,33 expected hits
                    British roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Novosibirsk
                Japanese win, taking Novosibirsk from British with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 mech_infantry
            Battle in 42 Sea Zone
                Japanese attack with 3 carriers, 1 destroyer and 2 submarines
                British defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 3 carriers and 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 2 submarines in 42 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits
                    British roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from UK_Pacific with 3 carriers, 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber, 4 fighters and 1 tactical_bomber
                Americans defend with 1 carrier, 2 fighters and 2 submarines
                2 submarines owned by the Americans Submerged
                    Japanese roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits
                    Americans roll dice for 1 carrier and 2 fighters in 41 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    1 fighter owned by the Japanese and 1 carrier owned by the Americans lost in 41 Sea Zone
                    Japanese roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 3 : 1/5 hits, 2,83 expected hits
                    Americans roll dice for 2 fighters in 41 Sea Zone, round 3 : 0/2 hits, 1,33 expected hits
                    1 fighter owned by the Americans lost in 41 Sea Zone
                    Japanese roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 4 : 2/5 hits, 2,83 expected hits
                    Americans roll dice for 1 fighter in 41 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 41 Sea Zone
                Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Japanese: 2 fighters
                Casualties for Americans: 1 carrier and 2 fighters
            Battle in Shan State
                Japanese attack with 2 artilleries and 3 infantry
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 2 artilleries and 3 infantry in Shan State, round 2 : 1/5 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    Japanese roll dice for 2 artilleries and 2 infantry in Shan State, round 3 : 4/4 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in Malaya
                Japanese attack with 1 armour, 1 infantry and 1 marine
                ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 1 infantry and 1 marine in Malaya, round 2 : 1/3 hits, 1,00 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                    Japanese roll dice for 1 armour in Malaya, round 3 : 0/1 hits, 0,50 expected hits
                    UK_Pacific roll dice for 1 artillery in Malaya, round 3 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Japanese lost in Malaya
                UK_Pacific win with 1 artillery remaining. Battle score for attacker is -11
                Casualties for Japanese: 1 armour, 1 infantry and 1 marine
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from 41 Sea Zone to French Indo China
            2 fighters moved from 41 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 36 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    British : 1,00
    ANZAC : 0,67
    Americans : -1,67
    UK_Pacific : 1,67
    Japanese : -5,00
    

    Savegame

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 5 destroyers, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Queensland to 43 Sea Zone
            1 infantry moved from Finland to Karelia
                  Americans take Karelia from Germans
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone
            1 bomber and 5 fighters moved from Norway to Normandy Bordeaux
            2 artilleries and 2 infantry moved from 105 Sea Zone to Normandy Bordeaux
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Soviet Far East
                Americans attack with 1 armour and 1 infantry
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Soviet Far East
                Americans win, taking Soviet Far East from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Normandy Bordeaux
                Americans attack with 2 artilleries, 1 bomber, 5 fighters and 2 infantry
                Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
                    Americans roll dice for 2 artilleries, 1 bomber, 5 fighters and 2 infantry in Normandy Bordeaux, round 2 : 5/10 hits, 4.50 expected hits
                    Germans roll dice for 2 artilleries and 6 infantry in Normandy Bordeaux, round 2 : 1/8 hits, 2.67 expected hits
                    5 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 2 artilleries, 1 bomber, 5 fighters and 1 infantry in Normandy Bordeaux, round 3 : 6/9 hits, 4.17 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1.00 expected hits
                    2 artilleries owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber and 5 fighters remaining. Battle score for attacker is 16
                Casualties for Americans: 1 artillery and 2 infantry
                Casualties for Germans: 2 artilleries and 6 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Normandy Bordeaux to United Kingdom
            5 fighters moved from Normandy Bordeaux to United Kingdom
            1 infantry moved from Finland to Vyborg
            1 artillery moved from Finland to Vyborg
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 transport moved from 102 Sea Zone to 101 Sea Zone
            1 fighter moved from 43 Sea Zone to Borneo
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Hawaiian Islands to Midway
            1 destroyer moved from 7 Sea Zone to 16 Sea Zone
            1 battleship, 1 carrier and 2 fighters moved from 7 Sea Zone to 14 Sea Zone
            1 destroyer moved from 10 Sea Zone to 7 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 submarines moved from 41 Sea Zone to 79 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            2 infantry placed in Finland
            1 destroyer placed in 113 Sea Zone
            1 destroyer placed in 112 Sea Zone
            1 fighter placed in Norway
            1 fighter placed in Finland
            1 destroyer and 1 submarine placed in 101 Sea Zone
            2 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
            Americans collect 61 PUs (3 lost to blockades); end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Tsinghai
            1 infantry placed in Sikang
            1 artillery placed in Kiangsi
            1 artillery and 1 infantry placed in Yunnan
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    
        Purchase Units - British
            British buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from Norway to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
            1 mech_infantry moved from Eastern Persia to Kazakhstan
                  British take Kazakhstan from Germans
            3 fighters moved from Persia to Caucasus
            1 artillery and 2 infantry moved from Northwest Persia to Caucasus
            1 artillery moved from Northwest Persia to Caucasus
            1 armour moved from Manchuria to Amur
                  UK_Pacific take Amur from Japanese
            1 armour moved from Amur to Buryatia
                  UK_Pacific take Buryatia from Japanese
            2 mech_infantrys moved from Jehol to Korea
            1 mech_infantry moved from Manchuria to Korea
            1 armour moved from Jehol to Korea
            1 mech_infantry moved from Shensi to Anhwe
            2 mech_infantrys moved from Yunnan to Anhwe
            4 infantry moved from Yunnan to Shan State
            1 artillery moved from Yunnan to Shan State
            1 fighter moved from Yunnan to Shan State
            1 armour and 2 mech_infantrys moved from India to Yunnan
            1 infantry moved from India to Burma
            4 infantry moved from Yunnan to Burma
    
        Combat - British
            Battle in Korea
                British attack with 1 armour and 3 mech_infantrys
                Japanese defend with 1 factory_minor and 3 infantry
                    British roll dice for 1 armour and 3 mech_infantrys in Korea, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 3 infantry in Korea, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 armour and 3 mech_infantrys in Korea, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 3 infantry in Korea, round 3 : 2/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the British lost in Korea
                    British roll dice for 1 armour and 1 mech_infantry in Korea, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 3 infantry in Korea, round 4 : 2/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the British lost in Korea
                Japanese win with 3 infantry remaining. Battle score for attacker is -18
                Casualties for British: 1 armour and 3 mech_infantrys
            Battle in Caucasus
                British attack with 2 artilleries, 3 fighters and 2 infantry
                Germans defend with 1 artillery and 2 infantry
                    British roll dice for 2 artilleries, 3 fighters and 2 infantry in Caucasus, round 2 : 1/7 hits, 2.83 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                    British roll dice for 2 artilleries, 3 fighters and 1 infantry in Caucasus, round 3 : 3/6 hits, 2.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 2 artilleries and 3 fighters remaining. Battle score for attacker is 4
                Casualties for British: 2 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Shan State
                British attack with 1 artillery, 1 fighter and 4 infantry
                Japanese defend with 2 artilleries and 2 infantry
                    British roll dice for 1 artillery, 1 fighter and 4 infantry in Shan State, round 2 : 2/6 hits, 1.67 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British roll dice for 1 artillery, 1 fighter and 3 infantry in Shan State, round 3 : 2/5 hits, 1.50 expected hits
                    Japanese roll dice for 2 artilleries in Shan State, round 3 : 1/2 hits, 0.67 expected hits
                    2 artilleries owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                Casualties for British: 2 infantry
                Casualties for Japanese: 2 artilleries and 2 infantry
            Battle in Holland Belgium
                British attack with 4 fighters
                Germans defend with 2 infantry
                    British roll dice for 4 fighters in Holland Belgium, round 2 : 1/4 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    British roll dice for 4 fighters in Holland Belgium, round 3 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                British win with 4 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            2 fighters moved from Holland Belgium to Norway
            1 fighter moved from Holland Belgium to United Kingdom
            1 fighter moved from Holland Belgium to United Kingdom
            2 aaGuns moved from Yunnan to Burma
            1 fighter moved from Shan State to India
            3 fighters moved from Caucasus to Persia
            2 infantry moved from Persia to Northwest Persia
            5 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 105 Sea Zone to 92 Sea Zone
    
        Place Units - British
            1 destroyer placed in 81 Sea Zone
            1 fighter placed in Egypt
            1 armour placed in Persia
            3 artilleries placed in Iraq
            2 infantry placed in Persia
            1 infantry placed in Egypt
            British undo move 6.
            British undo move 3.
            1 armour placed in Egypt
            1 infantry placed in Persia
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,3,1,1,3,1
            UK_Pacific collect 15 PUs (4 lost to blockades); end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
            Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
            Turning on Edit Mode
            EDIT: Adding units owned by British to Manchuria: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1.33
    British : -4.17
    Americans : 2.67
    Japanese : 0.67
    

    Savegame

  • '22 '16

    @majikforce Clicked to fast in the Korea battle. Meant to retreat after my 2nd round of no hits. Edited back the mech and tank. Let me know if that’s a problem.

  • '17

    TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16
    
        Purchase Units - Italians
            Italians buy 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 8 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser and 1 marine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 62 Sea Zone
    
        Place Units - ANZAC
            1 marine placed in New South Wales
            1 cruiser placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '17

    TripleA Move Summary: Germans round 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries and 17 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 4 infantry moved from Poland to Baltic States
            9 mech_infantrys moved from Germany to Baltic States
            1 infantry moved from Eastern Poland to Baltic States
            1 mech_infantry moved from Eastern Poland to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Belarus to Novgorod
            1 mech_infantry moved from Smolensk to Novgorod
            11 armour, 1 artillery and 8 mech_infantrys moved from Archangel to Novgorod
            2 submarines moved from 110 Sea Zone to 109 Sea Zone
            1 submarine moved from 110 Sea Zone to 119 Sea Zone
            1 fighter moved from 110 Sea Zone to 105 Sea Zone
            1 fighter moved from Western Germany to Southern Italy
            1 bomber moved from Western Germany to 113 Sea Zone
            3 fighters moved from Western Germany to 113 Sea Zone
            1 fighter moved from Western Germany to 113 Sea Zone
            5 fighters moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from Western Germany to 113 Sea Zone
            2 artilleries and 3 infantry moved from Rostov to Caucasus
            6 armour, 3 artilleries, 1 infantry and 16 mech_infantrys moved from Volgograd to Caucasus
            2 infantry moved from Volgograd to Caucasus
            4 infantry moved from Ukraine to Rostov
            2 artilleries moved from Tambov to Rostov
            3 infantry moved from Russia to Samara
            1 bomber moved from Ukraine to Rostov
            1 fighter moved from Russia to Baltic States
    

    Savegame

  • '17

    @VonAlba usual scramble question

  • '22 '16

    @VonAlba no scramble

  • '22 '16

    @majikforce bump Just seeing if you saw my no scramble orders?

  • '17

    TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries and 17 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 4 infantry moved from Poland to Baltic States
            9 mech_infantrys moved from Germany to Baltic States
            1 infantry moved from Eastern Poland to Baltic States
            1 mech_infantry moved from Eastern Poland to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Belarus to Novgorod
            1 mech_infantry moved from Smolensk to Novgorod
            11 armour, 1 artillery and 8 mech_infantrys moved from Archangel to Novgorod
            2 submarines moved from 110 Sea Zone to 109 Sea Zone
            1 submarine moved from 110 Sea Zone to 119 Sea Zone
            1 fighter moved from 110 Sea Zone to 105 Sea Zone
            1 fighter moved from Western Germany to Southern Italy
            1 bomber moved from Western Germany to 113 Sea Zone
            3 fighters moved from Western Germany to 113 Sea Zone
            1 fighter moved from Western Germany to 113 Sea Zone
            5 fighters moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from Western Germany to 113 Sea Zone
            2 artilleries and 3 infantry moved from Rostov to Caucasus
            6 armour, 3 artilleries, 1 infantry and 16 mech_infantrys moved from Volgograd to Caucasus
            2 infantry moved from Volgograd to Caucasus
            4 infantry moved from Ukraine to Rostov
            2 artilleries moved from Tambov to Rostov
            3 infantry moved from Russia to Samara
            1 bomber moved from Ukraine to Rostov
            1 fighter moved from Russia to Baltic States
    
        Combat - Germans
            Battle in 105 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 105 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in 113 Sea Zone
                Germans attack with 1 bomber, 5 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 5 fighters in 113 Sea Zone, round 2 : 5/6 hits, 3,17 expected hits
                    Americans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 113 Sea Zone
                Germans win with 1 bomber, 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Baltic States
                Germans attack with 1 armour, 1 fighter, 5 infantry and 9 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 fighter, 5 infantry and 9 mech_infantrys in Baltic States, round 2 : 4/16 hits, 3,33 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 armour, 1 fighter, 5 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 112 Sea Zone
                Germans attack with 5 fighters and 2 submarines
                Americans defend with 1 destroyer
                    Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 5 fighters in 112 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                    Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 112 Sea Zone
                Germans win with 5 fighters and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Caucasus
                Germans attack with 6 armour, 5 artilleries, 6 infantry and 16 mech_infantrys
                British defend with 2 artilleries
                    Germans roll dice for 6 armour, 5 artilleries, 6 infantry and 16 mech_infantrys in Caucasus, round 2 : 7/33 hits, 9,17 expected hits
                    British roll dice for 2 artilleries in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 2 artilleries owned by the British lost in Caucasus
                Germans win, taking Caucasus from British with 6 armour, 5 artilleries, 5 infantry and 16 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for British: 2 artilleries
    
        Non Combat Move - Germans
            1 fighter moved from Baltic States to Germany
            1 artillery and 4 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from 105 Sea Zone to 110 Sea Zone
            5 fighters moved from 112 Sea Zone to 110 Sea Zone
            5 fighters moved from 113 Sea Zone to Western Germany
            1 bomber moved from 113 Sea Zone to Western Germany
    
        Place Units - Germans
            1 artillery and 2 infantry placed in France
            3 infantry placed in Southern France
            3 armour and 7 infantry placed in Western Germany
            3 infantry placed in Volgograd
            1 artillery and 2 infantry placed in Ukraine
            1 artillery placed in Russia
    
        Turn Complete - Germans
            Germans collect 63 PUs; end with 63 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,17
    British : 0,33
    Americans : -0,67
    Russians : -0,33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            4 infantry moved from Vyborg to Finland
            3 infantry moved from Vyborg to Finland
            1 armour and 1 mech_infantry moved from Finland to Norway
            1 mech_infantry moved from Chahar to Manchuria
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '17

    TripleA Manual Gamesave Post: Japanese round 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 5 infantry and 3 submarines; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 infantry moved from Korea to Amur
                  Japanese take Amur from UK_Pacific
            1 submarine moved from 6 Sea Zone to 3 Sea Zone
            1 submarine moved from 6 Sea Zone to 7 Sea Zone
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 24 Sea Zone
            1 submarine moved from 24 Sea Zone to 25 Sea Zone
            1 fighter moved from 6 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from Japan to 7 Sea Zone
            1 fighter moved from Japan to 16 Sea Zone
            1 fighter moved from Japan to 16 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Okinawa
            1 artillery moved from 19 Sea Zone to Okinawa
            1 armour, 1 battleship, 1 carrier, 2 destroyers, 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 armour moved from 17 Sea Zone to Iwo Jima
            1 marine moved from 17 Sea Zone to Iwo Jima
            1 submarine moved from 37 Sea Zone to 20 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery moved from 43 Sea Zone to Borneo
            1 infantry moved from 43 Sea Zone to Borneo
            2 tactical_bombers moved from 42 Sea Zone to Borneo
            2 fighters moved from 42 Sea Zone to Borneo
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            2 destroyers moved from 37 Sea Zone to 43 Sea Zone
            1 battleship moved from 37 Sea Zone to 36 Sea Zone
            1 carrier moved from 42 Sea Zone to 36 Sea Zone
            1 destroyer moved from 42 Sea Zone to 36 Sea Zone
            2 carriers and 1 submarine moved from 42 Sea Zone to 43 Sea Zone
            1 mech_infantry moved from Novosibirsk to Yenisey
            1 armour moved from Novosibirsk to Yenisey
            1 infantry moved from Timguska to Yenisey
            2 armour and 3 mech_infantrys moved from Novosibirsk to Kazakhstan
            1 infantry moved from Timguska to Yenisey
            1 infantry moved from Timguska to Novosibirsk
            1 infantry moved from French Indo China to Shan State
            1 artillery moved from French Indo China to Shan State
            1 bomber moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Shan State
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

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