TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 3 fighters and 1 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 6 Sea Zone to Soviet Far East
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
2 armour moved from Amur to Korea
Japanese take Korea from UK_Pacific
1 mech_infantry moved from Amur to Korea
1 mech_infantry moved from Buryatia to Korea
2 mech_infantrys moved from Buryatia to Siberia
1 armour moved from Buryatia to Siberia
1 infantry moved from Buryatia to Amur
2 infantry moved from Buryatia to Amur
1 artillery moved from Evenkiyskiy to Yenisey
2 mech_infantrys moved from Buryatia to Yenisey
2 mech_infantrys moved from Buryatia to Yakut S.S.R.
1 bomber moved from Buryatia to French Indo China
1 infantry moved from French Indo China to Shan State
1 artillery and 2 infantry moved from Siam to Shan State
2 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 armour, 2 battleships, 2 carriers, 3 destroyers, 2 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 armour moved from 44 Sea Zone to Celebes
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
4 infantry moved from French Indo China to Shan State
2 artilleries moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
Combat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 submarine and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 carrier, 1 destroyer and 1 transport in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 3 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 submarine in 3 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 carrier, 1 destroyer and 1 transport in 3 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 3 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 3 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 carrier, 1 destroyer and 1 transport in 3 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 3 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 3 Sea Zone
Japanese roll dice for 1 carrier, 1 destroyer and 1 transport in 3 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 3 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 carrier, 1 destroyer and 1 transport in 3 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 3 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
1 carrier owned by the Japanese lost in 3 Sea Zone
Japanese roll dice for 1 destroyer and 1 transport in 3 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 3 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 3 Sea Zone
Americans roll dice for 1 destroyer in 3 Sea Zone, round 8 : 1/1 hits, 0,33 expected hits
1 transport owned by the Japanese lost in 3 Sea Zone
2 infantry owned by the Japanese lost in Soviet Far East
Americans win with 1 destroyer remaining. Battle score for attacker is -37
Casualties for Japanese: 1 carrier, 1 destroyer, 1 submarine and 1 transport
Battle in Soviet Far East
Japanese attack with 1 fighter
Americans defend with 1 infantry
Japanese roll dice for 1 fighter in Soviet Far East, round 2 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Soviet Far East
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in Siberia
Japanese attack with 1 armour and 2 mech_infantrys
Americans defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Siberia, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Siberia
Japanese win, taking Siberia from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 tactical_bombers in 55 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 4 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Americans defend with 1 carrier, 1 destroyer and 1 fighter; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 3 carriers, 4 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 44 Sea Zone, round 2 : 8/10 hits, 4,83 expected hits
Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 44 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 transport owned by the ANZAC, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 2 battleships, 3 carriers, 4 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 41
Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 marine
ANZAC defend with 1 mech_infantry
Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 marine in Celebes, round 2 : 3/5 hits, 1,67 expected hits
ANZAC roll dice for 1 mech_infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 armour, 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 mech_infantry
Battle in Shan State
Japanese attack with 4 artilleries and 12 infantry
British defend with 1 artillery and 2 infantry
Japanese roll dice for 4 artilleries and 12 infantry in Shan State, round 2 : 1/16 hits, 4,00 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese roll dice for 4 artilleries and 11 infantry in Shan State, round 3 : 3/15 hits, 3,83 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 4 artilleries and 9 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 3 infantry
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - Japanese
1 fighter moved from Soviet Far East to Amur
2 tactical_bombers moved from 55 Sea Zone to 44 Sea Zone
Place Units - Japanese
3 fighters placed in Japan
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans : 2,33
ANZAC : 0,33
UK_Pacific : 1,33
Russians : -0,67
Japanese : -0,33
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