@cwglee51 said in Bobarossa allies 53 vs cwglee axis playoff:
@BobbaRossa lovely start
That went about as good as I can hope for. I’ll take it!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Italians
Italians buy nothing; Remaining resources: 10 PUs;
Combat Move - Italians
2 destroyers, 2 submarines and 1 transport moved from 97 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sicily
2 fighters moved from Southern Italy to Sicily
1 bomber moved from Southern Italy to Persia
1 bomber moved from Southern Italy to Sicily
Combat - Italians
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits, 0,17 expected hits
Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Sicily
Italians attack with 1 bomber, 2 fighters and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Sicily, round 2 : 2/5 hits, 2,00 expected hits
Americans roll dice for 1 infantry in Sicily, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Sicily
Italians win, taking Sicily from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 fighters moved from Sicily to Southern Italy
1 bomber moved from Sicily to Southern Italy
1 bomber moved from Persia to Caucasus
Turn Complete - Italians
Italians collect 8 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
AA fire in Persia : : -0,17
Italians : 0,00
Americans : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 marine moved from New South Wales to 62 Sea Zone
1 cruiser and 1 marine moved from 62 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to New Guinea
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 artillery, 3 fighters and 4 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in New Guinea
Non Combat Move - ANZAC
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 infantry placed in Queensland
2 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 submarines moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 119 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
6 fighters moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
5 fighters moved from Western Germany to 110 Sea Zone
1 fighter moved from Germany to 110 Sea Zone
3 infantry moved from Southern France to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Southern Italy to 110 Sea Zone
2 mech_infantrys moved from Caucasus to Turkmenistan
Germans take Turkmenistan from Russians
2 infantry moved from Caucasus to Northwest Persia
1 bomber moved from Rostov to Northwest Persia
3 infantry moved from Volgograd to Caucasus
2 artilleries and 4 infantry moved from Rostov to Caucasus
1 artillery and 2 infantry moved from Ukraine to Rostov
3 infantry moved from Samara to Kazakhstan
1 artillery moved from Russia to Samara
11 armour and 10 mech_infantrys moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
1 armour and 9 mech_infantrys moved from Baltic States to Vyborg
5 infantry moved from Baltic States to Belarus
scramble and ool
@VonAlba full scramble. carriers, dd, fig
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 submarines moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 119 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
6 fighters moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
5 fighters moved from Western Germany to 110 Sea Zone
1 fighter moved from Germany to 110 Sea Zone
3 infantry moved from Southern France to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Southern Italy to 110 Sea Zone
2 mech_infantrys moved from Caucasus to Turkmenistan
Germans take Turkmenistan from Russians
2 infantry moved from Caucasus to Northwest Persia
1 bomber moved from Rostov to Northwest Persia
3 infantry moved from Volgograd to Caucasus
2 artilleries and 4 infantry moved from Rostov to Caucasus
1 artillery and 2 infantry moved from Ukraine to Rostov
3 infantry moved from Samara to Kazakhstan
1 artillery moved from Russia to Samara
11 armour and 10 mech_infantrys moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
1 armour and 9 mech_infantrys moved from Baltic States to Vyborg
5 infantry moved from Baltic States to Belarus
Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Karelia
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Karelia, round 3 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Karelia, round 4 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Karelia, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Karelia
Germans win, taking Karelia from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Northwest Persia
Germans attack with 1 bomber and 2 infantry
ANZAC defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Northwest Persia, round 2 : 1/3 hits, 1,00 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Vyborg
Germans attack with 12 armour and 19 mech_infantrys
Americans defend with 3 infantry
Germans roll dice for 12 armour and 19 mech_infantrys in Vyborg, round 2 : 9/31 hits, 9,17 expected hits
Russians roll dice for 3 infantry in Vyborg, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Vyborg
Germans win, taking Vyborg from Russians with 12 armour and 18 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 3 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber, 13 fighters and 4 submarines
British defend with 2 carriers, 1 destroyer and 4 fighters; Americans defend with 1 carrier and 5 fighters
Germans roll dice for 4 submarines in 110 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 bomber and 13 fighters in 110 Sea Zone, round 2 : 7/14 hits, 7,17 expected hits
British roll dice for 3 carriers, 1 destroyer and 9 fighters in 110 Sea Zone, round 2 : 7/13 hits, 7,33 expected hits
1 destroyer owned by the British, 4 submarines owned by the Germans, 3 fighters owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 2 carriers owned by the British lost in 110 Sea Zone
Germans roll dice for 1 bomber and 10 fighters in 110 Sea Zone, round 3 : 6/11 hits, 5,67 expected hits
British roll dice for 8 fighters in 110 Sea Zone, round 3 : 3/8 hits, 5,33 expected hits
3 fighters owned by the Germans, 2 fighters owned by the Americans and 4 fighters owned by the British lost in 110 Sea Zone
Germans roll dice for 1 bomber and 7 fighters in 110 Sea Zone, round 4 : 4/8 hits, 4,17 expected hits
British roll dice for 2 fighters in 110 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits
1 fighter owned by the Germans and 2 fighters owned by the Americans lost in 110 Sea Zone
Germans win with 1 bomber and 6 fighters remaining. Battle score for attacker is 52
Casualties for Germans: 7 fighters and 4 submarines
Casualties for Americans: 1 carrier and 5 fighters
Casualties for British: 2 carriers, 1 destroyer and 4 fighters
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 5 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery and 5 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 1,33 expected hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 5 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Germans
1 bomber and 6 fighters moved from 110 Sea Zone to Western Germany
1 bomber moved from Northwest Persia to Caucasus
Place Units - Germans
3 artilleries placed in Volgograd
3 armour placed in Ukraine
1 armour and 2 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
5 mech_infantrys placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : -1,83
British : -2,33
Americans : -1,33
Russians : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Combat Move - Russians
7 infantry moved from Finland to Norway
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 6 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 43 Sea Zone to 46 Sea Zone
1 fighter moved from 17 Sea Zone to 46 Sea Zone
1 carrier moved from 43 Sea Zone to 45 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 fighter moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 armour, 3 artilleries and 12 infantry moved from French Indo China to Shan State
1 marine moved from Iwo Jima to 17 Sea Zone
1 armour moved from Iwo Jima to 17 Sea Zone
1 armour, 1 battleship, 1 carrier, 2 destroyers, 1 marine, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
1 armour moved from 25 Sea Zone to Midway
1 submarine moved from 7 Sea Zone to 3 Sea Zone
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from Korea to Amur
1 fighter moved from Japan to Amur
2 armour and 3 mech_infantrys moved from Kazakhstan to Eastern Persia
1 bomber moved from French Indo China to Eastern Persia
1 infantry moved from Novosibirsk to Kazakhstan
1 armour, 2 infantry and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
Japanese take Yakut S.S.R. from UK_Pacific
Combat - Japanese
Japanese creates battle in territory 39 Sea Zone
Battle in 46 Sea Zone
Japanese attack with 2 fighters
ANZAC defend with 1 cruiser
Japanese roll dice for 2 fighters in 46 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
ANZAC roll dice for 1 cruiser in 46 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 fighter owned by the Japanese and 1 cruiser owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 cruiser
Battle in 3 Sea Zone
Japanese attack with 3 submarines
Americans defend with 1 destroyer
Japanese roll dice for 3 submarines in 3 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
Americans roll dice for 1 destroyer in 3 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 3 Sea Zone
Japanese roll dice for 2 submarines in 3 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 destroyer in 3 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 submarines in 3 Sea Zone, round 4 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 destroyer in 3 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 3 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -4
Casualties for Japanese: 2 submarines
Casualties for Americans: 1 destroyer
Battle in Eastern Persia
Japanese attack with 2 armour, 1 bomber and 3 mech_infantrys
British defend with 2 armour and 3 mech_infantrys
Japanese roll dice for 2 armour, 1 bomber and 3 mech_infantrys in Eastern Persia, round 2 : 3/6 hits, 2,17 expected hits
British roll dice for 2 armour and 3 mech_infantrys in Eastern Persia, round 2 : 3/5 hits, 2,00 expected hits
3 mech_infantrys owned by the Japanese and 3 mech_infantrys owned by the British lost in Eastern Persia
Japanese roll dice for 2 armour and 1 bomber in Eastern Persia, round 3 : 1/3 hits, 1,67 expected hits
British roll dice for 2 armour in Eastern Persia, round 3 : 0/2 hits, 1,00 expected hits
1 armour owned by the British lost in Eastern Persia
Japanese roll dice for 2 armour and 1 bomber in Eastern Persia, round 4 : 3/3 hits, 1,67 expected hits
British roll dice for 1 armour in Eastern Persia, round 4 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 armour owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 3 mech_infantrys
Casualties for British: 2 armour and 3 mech_infantrys
Battle in 39 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 submarines
1 submarine owned by the Japanese Submerged
2 submarines owned by the Americans Submerged
Battle in Amur
Japanese attack with 1 artillery, 1 fighter and 3 infantry
British defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Amur, round 2 : 2/5 hits, 1,50 expected hits
UK_Pacific roll dice for 1 armour and 1 mech_infantry in Amur, round 2 : 2/2 hits, 0,83 expected hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Amur
Japanese winAmericans win with no units remaining, taking Amur from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 armour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Sumatra, round 2 : 0/3 hits, 1,50 expected hits
ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Sumatra, round 3 : 1/3 hits, 1,50 expected hits
ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 3 : 0/2 hits, 0,83 expected hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Sumatra, round 4 : 2/3 hits, 1,50 expected hits
ANZAC roll dice for 1 armour in Sumatra, round 4 : 0/1 hits, 0,50 expected hits
1 armour owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 armour and 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shan State
Japanese attack with 1 armour, 3 artilleries and 12 infantry
British defend with 2 infantry
Japanese roll dice for 1 armour, 3 artilleries and 12 infantry in Shan State, round 2 : 5/16 hits, 4,00 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 3 artilleries and 12 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 destroyers, 2 submarines, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 1 tactical_bomber and 1 transport in 25 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 battleship, 1 carrier, 2 destroyers, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Non Combat Move - Japanese
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 fighter moved from Amur to Korea
1 bomber moved from Eastern Persia to Turkmenistan
1 fighter moved from 46 Sea Zone to 45 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Korea
1 artillery placed in Japan
1 carrier and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
British : 0,50
ANZAC : -2,00
Americans : 0,67
UK_Pacific : 0,50
Japanese : 1,00
@VonAlba Well the dice just wouldn’t relent and let me back into the game. You won every dinky little battle and I couldn’t overcome the attrition. Good job by you! Up for a rematch? Switch sides?
Ok! ready for rematch :)