@peirce Yes, we can do that. It will be more fun than continuing this one :)
Congratulations, I surrender!
https://www.axisandallies.org/forums/topic/30808/post-league-game-results-here/3998
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 80 PUs;
Germans buy 1 carrier, 9 infantry and 9 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 unit repaired.
5 fighters moved from Western Germany to 113 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 carriers, 4 destroyers, 2 fighters, 3 submarines and 3 transports moved from 112 Sea Zone to 110 Sea Zone
5 fighters moved from Western Germany to 112 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
3 bombers moved from Western Germany to United Kingdom
1 armour moved from Vologda to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Archangel
1 mech_infantry moved from Poland to Eastern Poland
2 infantry moved from Western Ukraine to Eastern Poland
1 bomber moved from Volgograd to Eastern Poland
1 infantry moved from Western Ukraine to Ukraine
3 infantry moved from Ukraine to Rostov
1 infantry moved from Bryansk to Belarus
Germans take Belarus from Russians
1 mech_infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
2 artilleries moved from Bryansk to Rostov
10 armour, 1 artillery and 9 mech_infantrys moved from Vologda to Archangel
4 mech_infantrys moved from Russia to Volgograd
1 mech_infantry moved from Kazakhstan to Volgograd
2 infantry moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
1 armour moved from Russia to Volgograd
2 artilleries moved from Russia to Tambov
4 infantry moved from Germany to Poland
1 armour moved from Western Germany to Poland
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 2/3 hits, 0,50 expected hits
2 bombers killed by AA
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in United Kingdom causes 4 damage total.
Battle in 110 Sea Zone
Germans attack with 2 carriers, 4 destroyers, 3 submarines and 3 transports
Americans defend with 1 destroyer
Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
Germans roll dice for 2 carriers, 4 destroyers and 3 transports in 110 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 3 submarines in 110 Sea Zone, round 3 : 0/3 hits, 1,00 expected hits
Germans roll dice for 2 carriers, 4 destroyers and 3 transports in 110 Sea Zone, round 3 : 0/4 hits, 1,33 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 3 submarines in 110 Sea Zone, round 4 : 1/3 hits, 1,00 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 2 carriers, 4 destroyers, 3 submarines and 3 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 113 Sea Zone
Germans attack with 5 fighters and 2 submarines
Americans defend with 1 destroyer
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 113 Sea Zone
Germans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Archangel
Germans attack with 11 armour, 1 artillery and 9 mech_infantrys
Russians defend with 4 infantry
Germans roll dice for 11 armour, 1 artillery and 9 mech_infantrys in Archangel, round 2 : 5/21 hits, 7,50 expected hits
Russians roll dice for 4 infantry in Archangel, round 2 : 1/4 hits, 1,33 expected hits
4 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 11 armour, 1 artillery and 8 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 4 infantry
Battle in 112 Sea Zone
Germans attack with 5 fighters and 2 submarines
Americans defend with 1 destroyer
Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 112 Sea Zone
Germans win with 5 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Eastern Poland
Germans attack with 1 bomber, 2 infantry and 1 mech_infantry
Russians defend with 1 armour
Germans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Eastern Poland, round 2 : 1/4 hits, 1,17 expected hits
Russians roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Caucasus
Germans attack with 1 artillery, 1 fighter and 3 infantry
British defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Caucasus, round 2 : 3/5 hits, 1,50 expected hits
British roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter moved from Caucasus to Russia
2 fighters moved from United Kingdom to 110 Sea Zone
1 bomber moved from United Kingdom to Western Germany
2 fighters moved from 112 Sea Zone to 110 Sea Zone
5 fighters moved from 113 Sea Zone to Western Germany
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
1 bomber moved from Eastern Poland to Ukraine
Place Units - Germans
1 carrier placed in 110 Sea Zone
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Russia
9 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 63 PUs (2 lost to blockades); end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : -4,17
British : 0,00
Americans : -0,67
Russians : 0,17
AA fire in United Kingdom : : 1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Combat Move - Russians
1 armour and 1 mech_infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 armour and 1 mech_infantry moved from Vyborg to Finland
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 mech_infantry moved from Shensi to Chahar
Combat - Russians
Non Combat Move - Russians
7 infantry moved from Novgorod to Vyborg
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from French Indo China to 41 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from Philippines to 41 Sea Zone
1 tactical_bomber moved from French Indo China to 41 Sea Zone
1 fighter moved from 35 Sea Zone to 41 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
3 fighters moved from 33 Sea Zone to Japan
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
Japanese take 22 Sea Zone from Americans
3 infantry moved from French Indo China to Shan State
2 artilleries moved from French Indo China to Shan State
1 armour, 1 battleship, 2 destroyers, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
1 armour moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 armour moved from Urals to Novosibirsk
1 armour and 3 mech_infantrys moved from Timguska to Novosibirsk
2 mech_infantrys moved from Yenisey to Novosibirsk
1 armour moved from Yenisey to Novosibirsk
3 infantry moved from Yenisey to Timguska
Combat - Japanese
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 4 : 0/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Borneo
Japanese roll dice for 1 artillery in Borneo, round 5 : 0/1 hits, 0,33 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Borneo, round 6 : 0/1 hits, 0,33 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 6 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Borneo
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 2 destroyers, 2 submarines and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 battleship, 2 destroyers and 1 transport in 37 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 1 battleship, 2 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Novosibirsk
Japanese attack with 3 armour and 5 mech_infantrys
British defend with 1 mech_infantry
Japanese roll dice for 3 armour and 5 mech_infantrys in Novosibirsk, round 2 : 2/8 hits, 2,33 expected hits
British roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Novosibirsk
Japanese win, taking Novosibirsk from British with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 3 carriers, 1 destroyer and 2 submarines
British defend with 1 destroyer
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 3 carriers and 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 submarines in 42 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits
British roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from UK_Pacific with 3 carriers, 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 bomber, 4 fighters and 1 tactical_bomber
Americans defend with 1 carrier, 2 fighters and 2 submarines
2 submarines owned by the Americans Submerged
Japanese roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits
Americans roll dice for 1 carrier and 2 fighters in 41 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
1 fighter owned by the Japanese and 1 carrier owned by the Americans lost in 41 Sea Zone
Japanese roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 3 : 1/5 hits, 2,83 expected hits
Americans roll dice for 2 fighters in 41 Sea Zone, round 3 : 0/2 hits, 1,33 expected hits
1 fighter owned by the Americans lost in 41 Sea Zone
Japanese roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 4 : 2/5 hits, 2,83 expected hits
Americans roll dice for 1 fighter in 41 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 41 Sea Zone
Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 2 fighters
Casualties for Americans: 1 carrier and 2 fighters
Battle in Shan State
Japanese attack with 2 artilleries and 3 infantry
British defend with 1 artillery and 2 infantry
Japanese roll dice for 2 artilleries and 3 infantry in Shan State, round 2 : 1/5 hits, 1,50 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese roll dice for 2 artilleries and 2 infantry in Shan State, round 3 : 4/4 hits, 1,33 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 0/2 hits, 0,67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 infantry and 1 marine
ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 infantry and 1 marine in Malaya, round 2 : 1/3 hits, 1,00 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
Japanese roll dice for 1 armour in Malaya, round 3 : 0/1 hits, 0,50 expected hits
UK_Pacific roll dice for 1 artillery in Malaya, round 3 : 1/1 hits, 0,33 expected hits
1 armour owned by the Japanese lost in Malaya
UK_Pacific win with 1 artillery remaining. Battle score for attacker is -11
Casualties for Japanese: 1 armour, 1 infantry and 1 marine
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 bomber moved from 41 Sea Zone to French Indo China
2 fighters moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 36 PUs; end with 38 PUs
Combat Hit Differential Summary :
British : 1,00
ANZAC : 0,67
Americans : -1,67
UK_Pacific : 1,67
Japanese : -5,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Americans
Americans buy 5 destroyers, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Queensland to 43 Sea Zone
1 infantry moved from Finland to Karelia
Americans take Karelia from Germans
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone
1 bomber and 5 fighters moved from Norway to Normandy Bordeaux
2 artilleries and 2 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Soviet Far East
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Normandy Bordeaux
Americans attack with 2 artilleries, 1 bomber, 5 fighters and 2 infantry
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Americans roll dice for 2 artilleries, 1 bomber, 5 fighters and 2 infantry in Normandy Bordeaux, round 2 : 5/10 hits, 4.50 expected hits
Germans roll dice for 2 artilleries and 6 infantry in Normandy Bordeaux, round 2 : 1/8 hits, 2.67 expected hits
5 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 2 artilleries, 1 bomber, 5 fighters and 1 infantry in Normandy Bordeaux, round 3 : 6/9 hits, 4.17 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1.00 expected hits
2 artilleries owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber and 5 fighters remaining. Battle score for attacker is 16
Casualties for Americans: 1 artillery and 2 infantry
Casualties for Germans: 2 artilleries and 6 infantry
Non Combat Move - Americans
1 bomber moved from Normandy Bordeaux to United Kingdom
5 fighters moved from Normandy Bordeaux to United Kingdom
1 infantry moved from Finland to Vyborg
1 artillery moved from Finland to Vyborg
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 fighter moved from 43 Sea Zone to Borneo
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to Midway
1 destroyer moved from 7 Sea Zone to 16 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 7 Sea Zone to 14 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 41 Sea Zone to 79 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
2 infantry placed in Finland
1 destroyer placed in 113 Sea Zone
1 destroyer placed in 112 Sea Zone
1 fighter placed in Norway
1 fighter placed in Finland
1 destroyer and 1 submarine placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Americans collect 61 PUs (3 lost to blockades); end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in Sikang
1 artillery placed in Kiangsi
1 artillery and 1 infantry placed in Yunnan
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from Norway to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 mech_infantry moved from Eastern Persia to Kazakhstan
British take Kazakhstan from Germans
3 fighters moved from Persia to Caucasus
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
1 artillery moved from Northwest Persia to Caucasus
1 armour moved from Manchuria to Amur
UK_Pacific take Amur from Japanese
1 armour moved from Amur to Buryatia
UK_Pacific take Buryatia from Japanese
2 mech_infantrys moved from Jehol to Korea
1 mech_infantry moved from Manchuria to Korea
1 armour moved from Jehol to Korea
1 mech_infantry moved from Shensi to Anhwe
2 mech_infantrys moved from Yunnan to Anhwe
4 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
1 fighter moved from Yunnan to Shan State
1 armour and 2 mech_infantrys moved from India to Yunnan
1 infantry moved from India to Burma
4 infantry moved from Yunnan to Burma
Combat - British
Battle in Korea
British attack with 1 armour and 3 mech_infantrys
Japanese defend with 1 factory_minor and 3 infantry
British roll dice for 1 armour and 3 mech_infantrys in Korea, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 3 infantry in Korea, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 armour and 3 mech_infantrys in Korea, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 3 infantry in Korea, round 3 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the British lost in Korea
British roll dice for 1 armour and 1 mech_infantry in Korea, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 3 infantry in Korea, round 4 : 2/3 hits, 1.00 expected hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Korea
Japanese win with 3 infantry remaining. Battle score for attacker is -18
Casualties for British: 1 armour and 3 mech_infantrys
Battle in Caucasus
British attack with 2 artilleries, 3 fighters and 2 infantry
Germans defend with 1 artillery and 2 infantry
British roll dice for 2 artilleries, 3 fighters and 2 infantry in Caucasus, round 2 : 1/7 hits, 2.83 expected hits
Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British roll dice for 2 artilleries, 3 fighters and 1 infantry in Caucasus, round 3 : 3/6 hits, 2.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 2 artilleries and 3 fighters remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Shan State
British attack with 1 artillery, 1 fighter and 4 infantry
Japanese defend with 2 artilleries and 2 infantry
British roll dice for 1 artillery, 1 fighter and 4 infantry in Shan State, round 2 : 2/6 hits, 1.67 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British roll dice for 1 artillery, 1 fighter and 3 infantry in Shan State, round 3 : 2/5 hits, 1.50 expected hits
Japanese roll dice for 2 artilleries in Shan State, round 3 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in Holland Belgium
British attack with 4 fighters
Germans defend with 2 infantry
British roll dice for 4 fighters in Holland Belgium, round 2 : 1/4 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British roll dice for 4 fighters in Holland Belgium, round 3 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win with 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
2 fighters moved from Holland Belgium to Norway
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
2 aaGuns moved from Yunnan to Burma
1 fighter moved from Shan State to India
3 fighters moved from Caucasus to Persia
2 infantry moved from Persia to Northwest Persia
5 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 105 Sea Zone to 92 Sea Zone
Place Units - British
1 destroyer placed in 81 Sea Zone
1 fighter placed in Egypt
1 armour placed in Persia
3 artilleries placed in Iraq
2 infantry placed in Persia
1 infantry placed in Egypt
British undo move 6.
British undo move 3.
1 armour placed in Egypt
1 infantry placed in Persia
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 armour, 1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,3,1,1,3,1
UK_Pacific collect 15 PUs (4 lost to blockades); end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
Turning on Edit Mode
EDIT: Adding units owned by British to Manchuria: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.33
British : -4.17
Americans : 2.67
Japanese : 0.67
@majikforce Clicked to fast in the Korea battle. Meant to retreat after my 2nd round of no hits. Edited back the mech and tank. Let me know if that’s a problem.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
Place Units - Italians
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 marine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
Place Units - ANZAC
1 marine placed in New South Wales
1 cruiser placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries and 17 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 4 infantry moved from Poland to Baltic States
9 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Belarus to Novgorod
1 mech_infantry moved from Smolensk to Novgorod
11 armour, 1 artillery and 8 mech_infantrys moved from Archangel to Novgorod
2 submarines moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 119 Sea Zone
1 fighter moved from 110 Sea Zone to 105 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 bomber moved from Western Germany to 113 Sea Zone
3 fighters moved from Western Germany to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
5 fighters moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
2 artilleries and 3 infantry moved from Rostov to Caucasus
6 armour, 3 artilleries, 1 infantry and 16 mech_infantrys moved from Volgograd to Caucasus
2 infantry moved from Volgograd to Caucasus
4 infantry moved from Ukraine to Rostov
2 artilleries moved from Tambov to Rostov
3 infantry moved from Russia to Samara
1 bomber moved from Ukraine to Rostov
1 fighter moved from Russia to Baltic States
@VonAlba usual scramble question
@VonAlba no scramble
@majikforce bump Just seeing if you saw my no scramble orders?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries and 17 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 4 infantry moved from Poland to Baltic States
9 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Belarus to Novgorod
1 mech_infantry moved from Smolensk to Novgorod
11 armour, 1 artillery and 8 mech_infantrys moved from Archangel to Novgorod
2 submarines moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 119 Sea Zone
1 fighter moved from 110 Sea Zone to 105 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 bomber moved from Western Germany to 113 Sea Zone
3 fighters moved from Western Germany to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
5 fighters moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
2 artilleries and 3 infantry moved from Rostov to Caucasus
6 armour, 3 artilleries, 1 infantry and 16 mech_infantrys moved from Volgograd to Caucasus
2 infantry moved from Volgograd to Caucasus
4 infantry moved from Ukraine to Rostov
2 artilleries moved from Tambov to Rostov
3 infantry moved from Russia to Samara
1 bomber moved from Ukraine to Rostov
1 fighter moved from Russia to Baltic States
Combat - Germans
Battle in 105 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 105 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 113 Sea Zone
Germans attack with 1 bomber, 5 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 5 fighters in 113 Sea Zone, round 2 : 5/6 hits, 3,17 expected hits
Americans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 113 Sea Zone
Germans win with 1 bomber, 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Baltic States
Germans attack with 1 armour, 1 fighter, 5 infantry and 9 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter, 5 infantry and 9 mech_infantrys in Baltic States, round 2 : 4/16 hits, 3,33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 1 fighter, 5 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 5 fighters and 2 submarines
Americans defend with 1 destroyer
Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 5 fighters in 112 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 112 Sea Zone
Germans win with 5 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Caucasus
Germans attack with 6 armour, 5 artilleries, 6 infantry and 16 mech_infantrys
British defend with 2 artilleries
Germans roll dice for 6 armour, 5 artilleries, 6 infantry and 16 mech_infantrys in Caucasus, round 2 : 7/33 hits, 9,17 expected hits
British roll dice for 2 artilleries in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 artilleries owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 6 armour, 5 artilleries, 5 infantry and 16 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 2 artilleries
Non Combat Move - Germans
1 fighter moved from Baltic States to Germany
1 artillery and 4 infantry moved from Western Germany to Holland Belgium
1 fighter moved from 105 Sea Zone to 110 Sea Zone
5 fighters moved from 112 Sea Zone to 110 Sea Zone
5 fighters moved from 113 Sea Zone to Western Germany
1 bomber moved from 113 Sea Zone to Western Germany
Place Units - Germans
1 artillery and 2 infantry placed in France
3 infantry placed in Southern France
3 armour and 7 infantry placed in Western Germany
3 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
1 artillery placed in Russia
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : -1,17
British : 0,33
Americans : -0,67
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Combat Move - Russians
Non Combat Move - Russians
4 infantry moved from Vyborg to Finland
3 infantry moved from Vyborg to Finland
1 armour and 1 mech_infantry moved from Finland to Norway
1 mech_infantry moved from Chahar to Manchuria
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 artillery, 5 infantry and 3 submarines; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 infantry moved from Korea to Amur
Japanese take Amur from UK_Pacific
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 24 Sea Zone
1 submarine moved from 24 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 7 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 artillery moved from 19 Sea Zone to Okinawa
1 armour, 1 battleship, 1 carrier, 2 destroyers, 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 armour moved from 17 Sea Zone to Iwo Jima
1 marine moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
2 tactical_bombers moved from 42 Sea Zone to Borneo
2 fighters moved from 42 Sea Zone to Borneo
1 submarine moved from 42 Sea Zone to 37 Sea Zone
2 destroyers moved from 37 Sea Zone to 43 Sea Zone
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
2 carriers and 1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 mech_infantry moved from Novosibirsk to Yenisey
1 armour moved from Novosibirsk to Yenisey
1 infantry moved from Timguska to Yenisey
2 armour and 3 mech_infantrys moved from Novosibirsk to Kazakhstan
1 infantry moved from Timguska to Yenisey
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
1 bomber moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
Combat - Japanese
Combat Hit Differential Summary :
scramble?
@VonAlba No thanks.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 artillery, 5 infantry and 3 submarines; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 infantry moved from Korea to Amur
Japanese take Amur from UK_Pacific
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 24 Sea Zone
1 submarine moved from 24 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 7 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 artillery moved from 19 Sea Zone to Okinawa
1 armour, 1 battleship, 1 carrier, 2 destroyers, 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 armour moved from 17 Sea Zone to Iwo Jima
1 marine moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
2 tactical_bombers moved from 42 Sea Zone to Borneo
2 fighters moved from 42 Sea Zone to Borneo
1 submarine moved from 42 Sea Zone to 37 Sea Zone
2 destroyers moved from 37 Sea Zone to 43 Sea Zone
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
2 carriers and 1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 mech_infantry moved from Novosibirsk to Yenisey
1 armour moved from Novosibirsk to Yenisey
1 infantry moved from Timguska to Yenisey
2 armour and 3 mech_infantrys moved from Novosibirsk to Kazakhstan
1 infantry moved from Timguska to Yenisey
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
1 bomber moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
Combat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; Americans defend with 1 fighter
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 5/6 hits, 3,00 expected hits
UK_Pacific roll dice for 1 fighter and 1 infantry in Borneo, round 2 : 2/2 hits, 1,00 expected hits
1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 fighter owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for Americans: 1 fighter
Casualties for ANZAC: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Okinawa
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Okinawa, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Okinawa, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Okinawa
Japanese win, taking Okinawa from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 7 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter in 7 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter in 7 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 7 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 7 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Iwo Jima
Japanese attack with 1 armour, 1 infantry and 1 marine
Americans defend with 1 mech_infantry
Japanese roll dice for 1 battleship in Iwo Jima, round 2 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 mech_infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 armour and 1 marine remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Kazakhstan
Japanese attack with 2 armour and 3 mech_infantrys
British defend with 1 mech_infantry
Japanese roll dice for 2 armour and 3 mech_infantrys in Kazakhstan, round 2 : 1/5 hits, 1,50 expected hits
British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Kazakhstan
Japanese win, taking Kazakhstan from British with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Shan State, round 2 : 1/4 hits, 1,50 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 artillery and 1 bomber in Shan State, round 3 : 1/2 hits, 1,00 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 artillery and 1 bomber in Shan State, round 4 : 1/2 hits, 1,00 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from 25 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 17 Sea Zone
2 fighters moved from 16 Sea Zone to Japan
1 fighter moved from 7 Sea Zone to Japan
1 bomber moved from Shan State to French Indo China
2 fighters moved from Borneo to 43 Sea Zone
1 tactical_bomber moved from Borneo to 43 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Korea
3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 41 PUs; end with 42 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
British : -0,33
Americans : -1,33
UK_Pacific : 1,00
Japanese : 0,50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 4 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Soviet Far East to Sakha
Americans take Siberia from Japanese
Americans take Sakha from Japanese
1 infantry moved from Soviet Far East to Siberia
1 fighter moved from Midway to 19 Sea Zone
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 14 Sea Zone to 25 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 bomber and 5 fighters moved from United Kingdom to 110 Sea Zone
1 fighter moved from Finland to 110 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 92 Sea Zone to 110 Sea Zone
Combat - Americans
Battle in 19 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 3 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 3 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 3 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 3 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 3 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 3 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 110 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 9 fighters and 1 submarine
Germans defend with 3 carriers, 4 destroyers, 6 fighters and 3 transports
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 9 fighters in 110 Sea Zone, round 2 : 6/13 hits, 6.33 expected hits
Combat Hit Differential Summary :
Americans : -1.00
Japanese : -0.67
@majikforce 6 hits in sz 110. OOL?
damage carriers, 3, then 3 destroyer