@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
majikforce (Allies) vs VonAlba (Axis) BM3
-
@VonAlba No scramble.
-
TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 80 PUs; Germans buy 1 carrier, 9 infantry and 9 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 unit repaired. 5 fighters moved from Western Germany to 113 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 2 carriers, 4 destroyers, 2 fighters, 3 submarines and 3 transports moved from 112 Sea Zone to 110 Sea Zone 5 fighters moved from Western Germany to 112 Sea Zone 2 fighters moved from 110 Sea Zone to United Kingdom 3 bombers moved from Western Germany to United Kingdom 1 armour moved from Vologda to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Nenetsia to Archangel 1 mech_infantry moved from Poland to Eastern Poland 2 infantry moved from Western Ukraine to Eastern Poland 1 bomber moved from Volgograd to Eastern Poland 1 infantry moved from Western Ukraine to Ukraine 3 infantry moved from Ukraine to Rostov 1 infantry moved from Bryansk to Belarus Germans take Belarus from Russians 1 mech_infantry moved from Bryansk to Smolensk Germans take Smolensk from Russians 2 artilleries moved from Bryansk to Rostov 10 armour, 1 artillery and 9 mech_infantrys moved from Vologda to Archangel 4 mech_infantrys moved from Russia to Volgograd 1 mech_infantry moved from Kazakhstan to Volgograd 2 infantry moved from Volgograd to Caucasus 1 fighter moved from Volgograd to Caucasus 1 artillery moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus 1 armour moved from Russia to Volgograd 2 artilleries moved from Russia to Tambov 4 infantry moved from Germany to Poland 1 armour moved from Western Germany to Poland Combat - Germans Air Battle in United Kingdom Germans attacks with 5 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 2/3 hits, 0,50 expected hits 2 bombers killed by AA Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in United Kingdom causes 4 damage total. Battle in 110 Sea Zone Germans attack with 2 carriers, 4 destroyers, 3 submarines and 3 transports Americans defend with 1 destroyer Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits Germans roll dice for 2 carriers, 4 destroyers and 3 transports in 110 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 3 submarines in 110 Sea Zone, round 3 : 0/3 hits, 1,00 expected hits Germans roll dice for 2 carriers, 4 destroyers and 3 transports in 110 Sea Zone, round 3 : 0/4 hits, 1,33 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 3 submarines in 110 Sea Zone, round 4 : 1/3 hits, 1,00 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 110 Sea Zone Germans win with 2 carriers, 4 destroyers, 3 submarines and 3 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 113 Sea Zone Germans attack with 5 fighters and 2 submarines Americans defend with 1 destroyer Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 113 Sea Zone Germans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in Archangel Germans attack with 11 armour, 1 artillery and 9 mech_infantrys Russians defend with 4 infantry Germans roll dice for 11 armour, 1 artillery and 9 mech_infantrys in Archangel, round 2 : 5/21 hits, 7,50 expected hits Russians roll dice for 4 infantry in Archangel, round 2 : 1/4 hits, 1,33 expected hits 4 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 11 armour, 1 artillery and 8 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 1 mech_infantry Casualties for Russians: 4 infantry Battle in 112 Sea Zone Germans attack with 5 fighters and 2 submarines Americans defend with 1 destroyer Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 112 Sea Zone Germans win with 5 fighters and 2 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Eastern Poland Germans attack with 1 bomber, 2 infantry and 1 mech_infantry Russians defend with 1 armour Germans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Eastern Poland, round 2 : 1/4 hits, 1,17 expected hits Russians roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Battle in Caucasus Germans attack with 1 artillery, 1 fighter and 3 infantry British defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Caucasus, round 2 : 3/5 hits, 1,50 expected hits British roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 2 infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter moved from Caucasus to Russia 2 fighters moved from United Kingdom to 110 Sea Zone 1 bomber moved from United Kingdom to Western Germany 2 fighters moved from 112 Sea Zone to 110 Sea Zone 5 fighters moved from 113 Sea Zone to Western Germany 2 fighters moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from 112 Sea Zone to Western Germany 1 bomber moved from Eastern Poland to Ukraine Place Units - Germans 1 carrier placed in 110 Sea Zone 3 infantry placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Russia 9 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1 Germans collect 63 PUs (2 lost to blockades); end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsCombat Hit Differential Summary :
Germans : -4,17 British : 0,00 Americans : -0,67 Russians : 0,17 AA fire in United Kingdom : : 1,50 -
TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Combat Move - Russians 1 armour and 1 mech_infantry moved from Novgorod to Vyborg Russians take Vyborg from Germans 1 armour and 1 mech_infantry moved from Vyborg to Finland 1 infantry moved from Novgorod to Baltic States Russians take Baltic States from Germans 1 mech_infantry moved from Shensi to Chahar Combat - Russians Non Combat Move - Russians 7 infantry moved from Novgorod to Vyborg Turn Complete - RussiansCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 carrier moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 bomber moved from French Indo China to 41 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from Philippines to 41 Sea Zone 1 tactical_bomber moved from French Indo China to 41 Sea Zone 1 fighter moved from 35 Sea Zone to 41 Sea Zone 1 carrier moved from 33 Sea Zone to 42 Sea Zone 1 fighter moved from Philippines to 41 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from 43 Sea Zone to Borneo 3 fighters moved from 33 Sea Zone to Japan 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone Japanese take 22 Sea Zone from Americans 3 infantry moved from French Indo China to Shan State 2 artilleries moved from French Indo China to Shan State 1 armour, 1 battleship, 2 destroyers, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 1 armour moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Malaya 1 armour moved from Urals to Novosibirsk 1 armour and 3 mech_infantrys moved from Timguska to Novosibirsk 2 mech_infantrys moved from Yenisey to Novosibirsk 1 armour moved from Yenisey to Novosibirsk 3 infantry moved from Yenisey to Timguska Combat - Japanese Battle in Borneo Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 4 : 0/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Borneo Japanese roll dice for 1 artillery in Borneo, round 5 : 0/1 hits, 0,33 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Borneo, round 6 : 0/1 hits, 0,33 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 6 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Borneo UK_Pacific win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Battle in 37 Sea Zone Japanese attack with 1 battleship, 2 destroyers, 2 submarines and 1 transport ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 battleship, 2 destroyers and 1 transport in 37 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Americans with 1 battleship, 2 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Novosibirsk Japanese attack with 3 armour and 5 mech_infantrys British defend with 1 mech_infantry Japanese roll dice for 3 armour and 5 mech_infantrys in Novosibirsk, round 2 : 2/8 hits, 2,33 expected hits British roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Novosibirsk Japanese win, taking Novosibirsk from British with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 mech_infantry Battle in 42 Sea Zone Japanese attack with 3 carriers, 1 destroyer and 2 submarines British defend with 1 destroyer Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 3 carriers and 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 submarines in 42 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits British roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from UK_Pacific with 3 carriers, 1 destroyer and 2 submarines remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 41 Sea Zone Japanese attack with 1 bomber, 4 fighters and 1 tactical_bomber Americans defend with 1 carrier, 2 fighters and 2 submarines 2 submarines owned by the Americans Submerged Japanese roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits Americans roll dice for 1 carrier and 2 fighters in 41 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits 1 fighter owned by the Japanese and 1 carrier owned by the Americans lost in 41 Sea Zone Japanese roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 3 : 1/5 hits, 2,83 expected hits Americans roll dice for 2 fighters in 41 Sea Zone, round 3 : 0/2 hits, 1,33 expected hits 1 fighter owned by the Americans lost in 41 Sea Zone Japanese roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 4 : 2/5 hits, 2,83 expected hits Americans roll dice for 1 fighter in 41 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 41 Sea Zone Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Japanese: 2 fighters Casualties for Americans: 1 carrier and 2 fighters Battle in Shan State Japanese attack with 2 artilleries and 3 infantry British defend with 1 artillery and 2 infantry Japanese roll dice for 2 artilleries and 3 infantry in Shan State, round 2 : 1/5 hits, 1,50 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese roll dice for 2 artilleries and 2 infantry in Shan State, round 3 : 4/4 hits, 1,33 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 2 infantry Battle in Malaya Japanese attack with 1 armour, 1 infantry and 1 marine ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 infantry and 1 marine in Malaya, round 2 : 1/3 hits, 1,00 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya Japanese roll dice for 1 armour in Malaya, round 3 : 0/1 hits, 0,50 expected hits UK_Pacific roll dice for 1 artillery in Malaya, round 3 : 1/1 hits, 0,33 expected hits 1 armour owned by the Japanese lost in Malaya UK_Pacific win with 1 artillery remaining. Battle score for attacker is -11 Casualties for Japanese: 1 armour, 1 infantry and 1 marine Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 bomber moved from 41 Sea Zone to French Indo China 2 fighters moved from 41 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone Place Units - Japanese 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 36 PUs; end with 38 PUsCombat Hit Differential Summary :
British : 1,00 ANZAC : 0,67 Americans : -1,67 UK_Pacific : 1,67 Japanese : -5,00 -
TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - Americans Americans buy 5 destroyers, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Queensland to 43 Sea Zone 1 infantry moved from Finland to Karelia Americans take Karelia from Germans 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone 1 bomber and 5 fighters moved from Norway to Normandy Bordeaux 2 artilleries and 2 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East Combat - Americans Battle in 43 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Soviet Far East Americans attack with 1 armour and 1 infantry Japanese defend with 1 mech_infantry Americans roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Normandy Bordeaux Americans attack with 2 artilleries, 1 bomber, 5 fighters and 2 infantry Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry Americans roll dice for 2 artilleries, 1 bomber, 5 fighters and 2 infantry in Normandy Bordeaux, round 2 : 5/10 hits, 4.50 expected hits Germans roll dice for 2 artilleries and 6 infantry in Normandy Bordeaux, round 2 : 1/8 hits, 2.67 expected hits 5 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 2 artilleries, 1 bomber, 5 fighters and 1 infantry in Normandy Bordeaux, round 3 : 6/9 hits, 4.17 expected hits Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1.00 expected hits 2 artilleries owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber and 5 fighters remaining. Battle score for attacker is 16 Casualties for Americans: 1 artillery and 2 infantry Casualties for Germans: 2 artilleries and 6 infantry Non Combat Move - Americans 1 bomber moved from Normandy Bordeaux to United Kingdom 5 fighters moved from Normandy Bordeaux to United Kingdom 1 infantry moved from Finland to Vyborg 1 artillery moved from Finland to Vyborg 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 fighter moved from 43 Sea Zone to Borneo 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to Midway 1 destroyer moved from 7 Sea Zone to 16 Sea Zone 1 battleship, 1 carrier and 2 fighters moved from 7 Sea Zone to 14 Sea Zone 1 destroyer moved from 10 Sea Zone to 7 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 submarines moved from 41 Sea Zone to 79 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States 2 infantry placed in Finland 1 destroyer placed in 113 Sea Zone 1 destroyer placed in 112 Sea Zone 1 fighter placed in Norway 1 fighter placed in Finland 1 destroyer and 1 submarine placed in 101 Sea Zone 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1 Americans collect 61 PUs (3 lost to blockades); end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Tsinghai 1 infantry placed in Sikang 1 artillery placed in Kiangsi 1 artillery and 1 infantry placed in Yunnan 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from Norway to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 mech_infantry moved from Eastern Persia to Kazakhstan British take Kazakhstan from Germans 3 fighters moved from Persia to Caucasus 1 artillery and 2 infantry moved from Northwest Persia to Caucasus 1 artillery moved from Northwest Persia to Caucasus 1 armour moved from Manchuria to Amur UK_Pacific take Amur from Japanese 1 armour moved from Amur to Buryatia UK_Pacific take Buryatia from Japanese 2 mech_infantrys moved from Jehol to Korea 1 mech_infantry moved from Manchuria to Korea 1 armour moved from Jehol to Korea 1 mech_infantry moved from Shensi to Anhwe 2 mech_infantrys moved from Yunnan to Anhwe 4 infantry moved from Yunnan to Shan State 1 artillery moved from Yunnan to Shan State 1 fighter moved from Yunnan to Shan State 1 armour and 2 mech_infantrys moved from India to Yunnan 1 infantry moved from India to Burma 4 infantry moved from Yunnan to Burma Combat - British Battle in Korea British attack with 1 armour and 3 mech_infantrys Japanese defend with 1 factory_minor and 3 infantry British roll dice for 1 armour and 3 mech_infantrys in Korea, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 3 infantry in Korea, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 armour and 3 mech_infantrys in Korea, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 3 infantry in Korea, round 3 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the British lost in Korea British roll dice for 1 armour and 1 mech_infantry in Korea, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 3 infantry in Korea, round 4 : 2/3 hits, 1.00 expected hits 1 mech_infantry owned by the British and 1 armour owned by the British lost in Korea Japanese win with 3 infantry remaining. Battle score for attacker is -18 Casualties for British: 1 armour and 3 mech_infantrys Battle in Caucasus British attack with 2 artilleries, 3 fighters and 2 infantry Germans defend with 1 artillery and 2 infantry British roll dice for 2 artilleries, 3 fighters and 2 infantry in Caucasus, round 2 : 1/7 hits, 2.83 expected hits Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British roll dice for 2 artilleries, 3 fighters and 1 infantry in Caucasus, round 3 : 3/6 hits, 2.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 2 artilleries and 3 fighters remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Shan State British attack with 1 artillery, 1 fighter and 4 infantry Japanese defend with 2 artilleries and 2 infantry British roll dice for 1 artillery, 1 fighter and 4 infantry in Shan State, round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British roll dice for 1 artillery, 1 fighter and 3 infantry in Shan State, round 3 : 2/5 hits, 1.50 expected hits Japanese roll dice for 2 artilleries in Shan State, round 3 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8 Casualties for British: 2 infantry Casualties for Japanese: 2 artilleries and 2 infantry Battle in Holland Belgium British attack with 4 fighters Germans defend with 2 infantry British roll dice for 4 fighters in Holland Belgium, round 2 : 1/4 hits, 2.00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium British roll dice for 4 fighters in Holland Belgium, round 3 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win with 4 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British 2 fighters moved from Holland Belgium to Norway 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom 2 aaGuns moved from Yunnan to Burma 1 fighter moved from Shan State to India 3 fighters moved from Caucasus to Persia 2 infantry moved from Persia to Northwest Persia 5 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 105 Sea Zone to 92 Sea Zone Place Units - British 1 destroyer placed in 81 Sea Zone 1 fighter placed in Egypt 1 armour placed in Persia 3 artilleries placed in Iraq 2 infantry placed in Persia 1 infantry placed in Egypt British undo move 6. British undo move 3. 1 armour placed in Egypt 1 infantry placed in Persia Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 armour, 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,3,1,1,3,1 UK_Pacific collect 15 PUs (4 lost to blockades); end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys Turning on Edit Mode EDIT: Adding units owned by British to Manchuria: 1 armour and 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -1.33 British : -4.17 Americans : 2.67 Japanese : 0.67 -
@majikforce Clicked to fast in the Korea battle. Meant to retreat after my 2nd round of no hits. Edited back the mech and tank. Let me know if that’s a problem.
-
TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - Italians Italians buy 1 transport; Remaining resources: 2 PUs; Combat Move - Italians Place Units - Italians 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 8 PUs; end with 10 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 marine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 62 Sea Zone Place Units - ANZAC 1 marine placed in New South Wales 1 cruiser placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Move Summary: Germans round 17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries and 17 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 4 infantry moved from Poland to Baltic States 9 mech_infantrys moved from Germany to Baltic States 1 infantry moved from Eastern Poland to Baltic States 1 mech_infantry moved from Eastern Poland to Novgorod Germans take Novgorod from Russians 1 infantry moved from Belarus to Novgorod 1 mech_infantry moved from Smolensk to Novgorod 11 armour, 1 artillery and 8 mech_infantrys moved from Archangel to Novgorod 2 submarines moved from 110 Sea Zone to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 119 Sea Zone 1 fighter moved from 110 Sea Zone to 105 Sea Zone 1 fighter moved from Western Germany to Southern Italy 1 bomber moved from Western Germany to 113 Sea Zone 3 fighters moved from Western Germany to 113 Sea Zone 1 fighter moved from Western Germany to 113 Sea Zone 5 fighters moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from Western Germany to 113 Sea Zone 2 artilleries and 3 infantry moved from Rostov to Caucasus 6 armour, 3 artilleries, 1 infantry and 16 mech_infantrys moved from Volgograd to Caucasus 2 infantry moved from Volgograd to Caucasus 4 infantry moved from Ukraine to Rostov 2 artilleries moved from Tambov to Rostov 3 infantry moved from Russia to Samara 1 bomber moved from Ukraine to Rostov 1 fighter moved from Russia to Baltic States -
@VonAlba usual scramble question
-
@VonAlba no scramble
-
@majikforce bump Just seeing if you saw my no scramble orders?
-
TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries and 17 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 4 infantry moved from Poland to Baltic States 9 mech_infantrys moved from Germany to Baltic States 1 infantry moved from Eastern Poland to Baltic States 1 mech_infantry moved from Eastern Poland to Novgorod Germans take Novgorod from Russians 1 infantry moved from Belarus to Novgorod 1 mech_infantry moved from Smolensk to Novgorod 11 armour, 1 artillery and 8 mech_infantrys moved from Archangel to Novgorod 2 submarines moved from 110 Sea Zone to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 119 Sea Zone 1 fighter moved from 110 Sea Zone to 105 Sea Zone 1 fighter moved from Western Germany to Southern Italy 1 bomber moved from Western Germany to 113 Sea Zone 3 fighters moved from Western Germany to 113 Sea Zone 1 fighter moved from Western Germany to 113 Sea Zone 5 fighters moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from Western Germany to 113 Sea Zone 2 artilleries and 3 infantry moved from Rostov to Caucasus 6 armour, 3 artilleries, 1 infantry and 16 mech_infantrys moved from Volgograd to Caucasus 2 infantry moved from Volgograd to Caucasus 4 infantry moved from Ukraine to Rostov 2 artilleries moved from Tambov to Rostov 3 infantry moved from Russia to Samara 1 bomber moved from Ukraine to Rostov 1 fighter moved from Russia to Baltic States Combat - Germans Battle in 105 Sea Zone Germans attack with 1 fighter Americans defend with 2 transports 2 transports owned by the Americans lost in 105 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in 113 Sea Zone Germans attack with 1 bomber, 5 fighters and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 5 fighters in 113 Sea Zone, round 2 : 5/6 hits, 3,17 expected hits Americans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 113 Sea Zone Germans win with 1 bomber, 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Baltic States Germans attack with 1 armour, 1 fighter, 5 infantry and 9 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 1 fighter, 5 infantry and 9 mech_infantrys in Baltic States, round 2 : 4/16 hits, 3,33 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 1 fighter, 5 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 112 Sea Zone Germans attack with 5 fighters and 2 submarines Americans defend with 1 destroyer Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 5 fighters in 112 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 112 Sea Zone Germans win with 5 fighters and 2 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Caucasus Germans attack with 6 armour, 5 artilleries, 6 infantry and 16 mech_infantrys British defend with 2 artilleries Germans roll dice for 6 armour, 5 artilleries, 6 infantry and 16 mech_infantrys in Caucasus, round 2 : 7/33 hits, 9,17 expected hits British roll dice for 2 artilleries in Caucasus, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 artilleries owned by the British lost in Caucasus Germans win, taking Caucasus from British with 6 armour, 5 artilleries, 5 infantry and 16 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for British: 2 artilleries Non Combat Move - Germans 1 fighter moved from Baltic States to Germany 1 artillery and 4 infantry moved from Western Germany to Holland Belgium 1 fighter moved from 105 Sea Zone to 110 Sea Zone 5 fighters moved from 112 Sea Zone to 110 Sea Zone 5 fighters moved from 113 Sea Zone to Western Germany 1 bomber moved from 113 Sea Zone to Western Germany Place Units - Germans 1 artillery and 2 infantry placed in France 3 infantry placed in Southern France 3 armour and 7 infantry placed in Western Germany 3 infantry placed in Volgograd 1 artillery and 2 infantry placed in Ukraine 1 artillery placed in Russia Turn Complete - Germans Germans collect 63 PUs; end with 63 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUsCombat Hit Differential Summary :
Germans : -1,17 British : 0,33 Americans : -0,67 Russians : -0,33 -
TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17 Combat Move - Russians Non Combat Move - Russians 4 infantry moved from Vyborg to Finland 3 infantry moved from Vyborg to Finland 1 armour and 1 mech_infantry moved from Finland to Norway 1 mech_infantry moved from Chahar to Manchuria Turn Complete - RussiansCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Japanese round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17 Purchase Units - Japanese Japanese buy 1 artillery, 5 infantry and 3 submarines; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 infantry moved from Korea to Amur Japanese take Amur from UK_Pacific 1 submarine moved from 6 Sea Zone to 3 Sea Zone 1 submarine moved from 6 Sea Zone to 7 Sea Zone 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 24 Sea Zone 1 submarine moved from 24 Sea Zone to 25 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 7 Sea Zone 1 fighter moved from Japan to 16 Sea Zone 1 fighter moved from Japan to 16 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa 1 artillery moved from 19 Sea Zone to Okinawa 1 armour, 1 battleship, 1 carrier, 2 destroyers, 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 armour moved from 17 Sea Zone to Iwo Jima 1 marine moved from 17 Sea Zone to Iwo Jima 1 submarine moved from 37 Sea Zone to 20 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 infantry moved from 43 Sea Zone to Borneo 2 tactical_bombers moved from 42 Sea Zone to Borneo 2 fighters moved from 42 Sea Zone to Borneo 1 submarine moved from 42 Sea Zone to 37 Sea Zone 2 destroyers moved from 37 Sea Zone to 43 Sea Zone 1 battleship moved from 37 Sea Zone to 36 Sea Zone 1 carrier moved from 42 Sea Zone to 36 Sea Zone 1 destroyer moved from 42 Sea Zone to 36 Sea Zone 2 carriers and 1 submarine moved from 42 Sea Zone to 43 Sea Zone 1 mech_infantry moved from Novosibirsk to Yenisey 1 armour moved from Novosibirsk to Yenisey 1 infantry moved from Timguska to Yenisey 2 armour and 3 mech_infantrys moved from Novosibirsk to Kazakhstan 1 infantry moved from Timguska to Yenisey 1 infantry moved from Timguska to Novosibirsk 1 infantry moved from French Indo China to Shan State 1 artillery moved from French Indo China to Shan State 1 bomber moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State Combat - JapaneseCombat Hit Differential Summary :
-
scramble?
-
@VonAlba No thanks.
-
TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17 Purchase Units - Japanese Japanese buy 1 artillery, 5 infantry and 3 submarines; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 infantry moved from Korea to Amur Japanese take Amur from UK_Pacific 1 submarine moved from 6 Sea Zone to 3 Sea Zone 1 submarine moved from 6 Sea Zone to 7 Sea Zone 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 24 Sea Zone 1 submarine moved from 24 Sea Zone to 25 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 7 Sea Zone 1 fighter moved from Japan to 16 Sea Zone 1 fighter moved from Japan to 16 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa 1 artillery moved from 19 Sea Zone to Okinawa 1 armour, 1 battleship, 1 carrier, 2 destroyers, 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 armour moved from 17 Sea Zone to Iwo Jima 1 marine moved from 17 Sea Zone to Iwo Jima 1 submarine moved from 37 Sea Zone to 20 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 infantry moved from 43 Sea Zone to Borneo 2 tactical_bombers moved from 42 Sea Zone to Borneo 2 fighters moved from 42 Sea Zone to Borneo 1 submarine moved from 42 Sea Zone to 37 Sea Zone 2 destroyers moved from 37 Sea Zone to 43 Sea Zone 1 battleship moved from 37 Sea Zone to 36 Sea Zone 1 carrier moved from 42 Sea Zone to 36 Sea Zone 1 destroyer moved from 42 Sea Zone to 36 Sea Zone 2 carriers and 1 submarine moved from 42 Sea Zone to 43 Sea Zone 1 mech_infantry moved from Novosibirsk to Yenisey 1 armour moved from Novosibirsk to Yenisey 1 infantry moved from Timguska to Yenisey 2 armour and 3 mech_infantrys moved from Novosibirsk to Kazakhstan 1 infantry moved from Timguska to Yenisey 1 infantry moved from Timguska to Novosibirsk 1 infantry moved from French Indo China to Shan State 1 artillery moved from French Indo China to Shan State 1 bomber moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State Combat - Japanese Battle in 3 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 3 Sea Zone Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Borneo Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 infantry; Americans defend with 1 fighter Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 5/6 hits, 3,00 expected hits UK_Pacific roll dice for 1 fighter and 1 infantry in Borneo, round 2 : 2/2 hits, 1,00 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 fighter owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for Americans: 1 fighter Casualties for ANZAC: 1 infantry Battle in 16 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Okinawa Japanese attack with 1 artillery and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Okinawa, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Okinawa, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Okinawa Japanese win, taking Okinawa from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 7 Sea Zone Japanese attack with 1 fighter and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter in 7 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter in 7 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 destroyer in 7 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 7 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 7 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 7 Sea Zone Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Iwo Jima Japanese attack with 1 armour, 1 infantry and 1 marine Americans defend with 1 mech_infantry Japanese roll dice for 1 battleship in Iwo Jima, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 mech_infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 armour and 1 marine remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 mech_infantry Battle in Kazakhstan Japanese attack with 2 armour and 3 mech_infantrys British defend with 1 mech_infantry Japanese roll dice for 2 armour and 3 mech_infantrys in Kazakhstan, round 2 : 1/5 hits, 1,50 expected hits British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Kazakhstan Japanese win, taking Kazakhstan from British with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Shan State Japanese attack with 1 artillery, 1 bomber and 2 infantry British defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Shan State, round 2 : 1/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese roll dice for 1 artillery and 1 bomber in Shan State, round 3 : 1/2 hits, 1,00 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Shan State Japanese roll dice for 1 artillery and 1 bomber in Shan State, round 4 : 1/2 hits, 1,00 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 2 infantry Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter moved from 25 Sea Zone to 17 Sea Zone 1 tactical_bomber moved from 25 Sea Zone to 17 Sea Zone 2 fighters moved from 16 Sea Zone to Japan 1 fighter moved from 7 Sea Zone to Japan 1 bomber moved from Shan State to French Indo China 2 fighters moved from Borneo to 43 Sea Zone 1 tactical_bomber moved from Borneo to 43 Sea Zone Place Units - Japanese 3 infantry placed in French Indo China 1 artillery and 2 infantry placed in Korea 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 41 PUs; end with 42 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUsCombat Hit Differential Summary :
British : -0,33 Americans : -1,33 UK_Pacific : 1,00 Japanese : 0,50 -
TripleA Manual Gamesave Post: Americans round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 4 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Soviet Far East to Sakha Americans take Siberia from Japanese Americans take Sakha from Japanese 1 infantry moved from Soviet Far East to Siberia 1 fighter moved from Midway to 19 Sea Zone 1 destroyer moved from 10 Sea Zone to 3 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from 14 Sea Zone to 25 Sea Zone 1 fighter moved from Norway to 110 Sea Zone 1 bomber and 5 fighters moved from United Kingdom to 110 Sea Zone 1 fighter moved from Finland to 110 Sea Zone 2 fighters moved from Gibraltar to 110 Sea Zone 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 92 Sea Zone to 110 Sea Zone Combat - Americans Battle in 19 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 3 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 3 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 3 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 3 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 3 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 3 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 25 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 110 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 9 fighters and 1 submarine Germans defend with 3 carriers, 4 destroyers, 6 fighters and 3 transports Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 9 fighters in 110 Sea Zone, round 2 : 6/13 hits, 6.33 expected hitsCombat Hit Differential Summary :
Americans : -1.00 Japanese : -0.67 -
@majikforce 6 hits in sz 110. OOL?





