Usual scramble options
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 12 PUs;
Combat Move - Italians
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 2 bombers and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Italians roll dice for 2 bombers and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1,50 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Holland Belgium
Italians win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Italians
2 bombers moved from Holland Belgium to Southern Italy
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Archangel to Smolensk
Place Units - Italians
1 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : 0,50
Americans : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Caucasus to Northwest Persia
1 fighter moved from Caucasus to Persia
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 carriers, 4 fighters, 5 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Germans
2 destroyers and 4 submarines moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 127 Sea Zone to 112 Sea Zone
1 artillery moved from Normandy Bordeaux to France
3 infantry moved from Southern France to France
1 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 armour moved from Holland Belgium to Western Germany
2 infantry moved from Western Germany to France
2 artilleries moved from Western Germany to France
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
3 infantry moved from Rostov to Caucasus
1 artillery moved from Rostov to Caucasus
1 mech_infantry moved from Smolensk to Vologda
1 artillery moved from Smolensk to Vologda
1 mech_infantry moved from Western Ukraine to Russia
1 armour moved from Bryansk to Russia
1 armour moved from Bryansk to Tambov
12 armour, 13 artilleries and 32 mech_infantrys moved from Rostov to Tambov
3 mech_infantrys moved from Ukraine to Tambov
4 armour moved from Ukraine to Tambov
2 fighters moved from Ukraine to Caucasus
2 fighters moved from Ukraine to Russia
1 bomber moved from Ukraine to Russia
1 bomber moved from Ukraine to Russia
2 bombers moved from Ukraine to Vologda
3 fighters moved from Western Germany to 112 Sea Zone
1 bomber moved from Western Germany to Caucasus
Combat - Germans
Battle in Tambov
Germans attack with 17 armour, 13 artilleries and 35 mech_infantrys
Russians defend with 1 armour and 1 infantry
Germans roll dice for 17 armour, 13 artilleries and 35 mech_infantrys in Tambov, round 2 : 16/65 hits, 20,83 expected hits
Russians roll dice for 1 armour and 1 infantry in Tambov, round 2 : 0/2 hits, 0,83 expected hits
1 infantry owned by the Russians and 1 armour owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 17 armour, 13 artilleries and 35 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 1 armour and 1 infantry
Battle in 112 Sea Zone
Germans attack with 2 destroyers, 3 fighters and 5 submarines
Americans defend with 1 destroyer and 1 transport
Germans roll dice for 5 submarines in 112 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
Germans roll dice for 2 destroyers and 3 fighters in 112 Sea Zone, round 2 : 2/5 hits, 2,17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 112 Sea Zone
Germans win with 2 destroyers, 3 fighters and 5 submarines remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Caucasus
Germans attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
British defend with 3 infantry
Germans roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Caucasus, round 2 : 4/7 hits, 2,67 expected hits
Russians roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans and 3 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 3 infantry
Battle in Vologda
Germans attack with 1 artillery, 2 bombers and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 bombers and 1 mech_infantry in Vologda, round 2 : 3/4 hits, 2,00 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Russia
Germans attack with 1 armour, 2 bombers, 2 fighters and 1 mech_infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 2 bombers, 2 fighters and 1 mech_infantry in Russia, round 2 : 2/6 hits, 3,00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Russia, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Russians lost in Russia
Germans roll dice for 1 armour, 2 bombers, 2 fighters and 1 mech_infantry in Russia, round 3 : 0/6 hits, 3,00 expected hits
Russians roll dice for 1 artillery in Russia, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Russia
Germans roll dice for 1 armour, 2 bombers and 2 fighters in Russia, round 4 : 3/5 hits, 2,83 expected hits
Russians roll dice for 1 artillery in Russia, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Russia
Germans destroys 17PUs while taking Russians capital
Germans win, taking Russia from Russians with 1 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Germans
2 bombers moved from Vologda to Ukraine
2 fighters moved from Russia to Ukraine
2 bombers moved from Russia to Ukraine
2 fighters moved from Caucasus to Ukraine
1 bomber moved from Caucasus to Ukraine
3 fighters moved from 112 Sea Zone to Western Germany
Place Units - Germans
2 carriers and 1 transport placed in 112 Sea Zone
4 fighters placed in 112 Sea Zone
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 63 PUs (2 lost to blockades); end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -7,17
Americans : -0,33
Russians : -1,17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 carriers, 4 fighters, 5 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Germans
2 destroyers and 4 submarines moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 127 Sea Zone to 112 Sea Zone
1 artillery moved from Normandy Bordeaux to France
3 infantry moved from Southern France to France
1 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 armour moved from Holland Belgium to Western Germany
2 infantry moved from Western Germany to France
2 artilleries moved from Western Germany to France
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
3 infantry moved from Rostov to Caucasus
1 artillery moved from Rostov to Caucasus
1 mech_infantry moved from Smolensk to Vologda
1 artillery moved from Smolensk to Vologda
1 mech_infantry moved from Western Ukraine to Russia
1 armour moved from Bryansk to Russia
1 armour moved from Bryansk to Tambov
12 armour, 13 artilleries and 32 mech_infantrys moved from Rostov to Tambov
3 mech_infantrys moved from Ukraine to Tambov
4 armour moved from Ukraine to Tambov
2 fighters moved from Ukraine to Caucasus
2 fighters moved from Ukraine to Russia
1 bomber moved from Ukraine to Russia
1 bomber moved from Ukraine to Russia
2 bombers moved from Ukraine to Vologda
3 fighters moved from Western Germany to 112 Sea Zone
1 bomber moved from Western Germany to Caucasus
Combat - Germans
Battle in Tambov
Germans attack with 17 armour, 13 artilleries and 35 mech_infantrys
Russians defend with 1 armour and 1 infantry
Germans roll dice for 17 armour, 13 artilleries and 35 mech_infantrys in Tambov, round 2 : 16/65 hits, 20,83 expected hits
Russians roll dice for 1 armour and 1 infantry in Tambov, round 2 : 0/2 hits, 0,83 expected hits
1 infantry owned by the Russians and 1 armour owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 17 armour, 13 artilleries and 35 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 1 armour and 1 infantry
Battle in 112 Sea Zone
Germans attack with 2 destroyers, 3 fighters and 5 submarines
Americans defend with 1 destroyer and 1 transport
Germans roll dice for 5 submarines in 112 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
Germans roll dice for 2 destroyers and 3 fighters in 112 Sea Zone, round 2 : 2/5 hits, 2,17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 112 Sea Zone
Germans win with 2 destroyers, 3 fighters and 5 submarines remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Caucasus
Germans attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
British defend with 3 infantry
Germans roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Caucasus, round 2 : 4/7 hits, 2,67 expected hits
Russians roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans and 3 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 3 infantry
Battle in Vologda
Germans attack with 1 artillery, 2 bombers and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 bombers and 1 mech_infantry in Vologda, round 2 : 3/4 hits, 2,00 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Russia
Germans attack with 1 armour, 2 bombers, 2 fighters and 1 mech_infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 2 bombers, 2 fighters and 1 mech_infantry in Russia, round 2 : 2/6 hits, 3,00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Russia, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Russians lost in Russia
Germans roll dice for 1 armour, 2 bombers, 2 fighters and 1 mech_infantry in Russia, round 3 : 0/6 hits, 3,00 expected hits
Russians roll dice for 1 artillery in Russia, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Russia
Germans roll dice for 1 armour, 2 bombers and 2 fighters in Russia, round 4 : 3/5 hits, 2,83 expected hits
Russians roll dice for 1 artillery in Russia, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Russia
Germans destroys 17PUs while taking Russians capital
Germans win, taking Russia from Russians with 1 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Germans
2 bombers moved from Vologda to Ukraine
2 fighters moved from Russia to Ukraine
2 bombers moved from Russia to Ukraine
2 fighters moved from Caucasus to Ukraine
1 bomber moved from Caucasus to Ukraine
3 fighters moved from 112 Sea Zone to Western Germany
Place Units - Germans
2 carriers and 1 transport placed in 112 Sea Zone
4 fighters placed in 112 Sea Zone
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 63 PUs (2 lost to blockades); end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -7,17
Americans : -0,33
Russians : -1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Combat Move - Russians
1 armour moved from Novosibirsk to Nenetsia
Russians take Urals from Germans
Russians take Nenetsia from Germans
2 infantry moved from Samara to Russia
2 infantry moved from Samara to Vologda
2 infantry moved from Samara to Volgograd
1 fighter moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 fighter moved from Samara to Vologda
1 mech_infantry moved from Novosibirsk to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
1 bomber moved from Samara to Yenisey
1 infantry moved from Samara to Volgograd
Combat - Russians
Battle in Yenisey
Russians attack with 1 armour, 1 bomber and 1 mech_infantry
Japanese defend with 1 artillery and 2 mech_infantrys
Russians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Yenisey, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 2 mech_infantrys in Yenisey, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yenisey
Russians roll dice for 1 armour and 1 bomber in Yenisey, round 3 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Yenisey, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 armour and 1 bomber in Yenisey, round 4 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Yenisey, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 armour and 1 bomber in Yenisey, round 5 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Yenisey, round 5 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese lost in Yenisey
Russians roll dice for 1 armour and 1 bomber in Yenisey, round 6 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Yenisey, round 6 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 armour owned by the Russians lost in Yenisey
Russians win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 artillery and 2 mech_infantrys
Battle in Volgograd
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Russia
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour and 1 factory_minor
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Russia, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 armour in Russia, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 bomber moved from Yenisey to Kansu
1 fighter and 1 tactical_bomber moved from Russia to Kansu
1 fighter moved from Volgograd to Kansu
1 fighter moved from Vologda to Kansu
2 infantry moved from Novosibirsk to Samara
3 armour and 4 mech_infantrys moved from Samara to Vologda
5 infantry moved from Samara to Vologda
5 infantry moved from Samara to Vologda
6 infantry moved from Samara to Vologda
3 infantry moved from Samara to Vologda
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
Germans : 0.50
Russians : -3.17
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 2 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Celebes to 44 Sea Zone
1 armour moved from Celebes to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
4 artilleries and 7 infantry moved from Shan State to French Indo China
1 bomber moved from French Indo China to 41 Sea Zone
1 fighter moved from Amur to 6 Sea Zone
3 infantry moved from Amur to Buryatia
1 armour moved from Siberia to Buryatia
1 mech_infantry moved from Siberia to Buryatia
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
3 fighters and 3 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
1 armour, 1 artillery, 2 battleships, 3 carriers, 4 destroyers, 1 infantry, 1 marine and 2 transports moved from 44 Sea Zone to 46 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 55 Sea Zone to 46 Sea Zone
1 armour moved from Korea to Buryatia
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 bomber moved from 41 Sea Zone to French Indo China
1 infantry moved from French Indo China to Shan State
3 fighters moved from 42 Sea Zone to 46 Sea Zone
3 tactical_bombers moved from 42 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 armour moved from 46 Sea Zone to New Guinea
1 marine moved from 46 Sea Zone to New Guinea
1 artillery moved from 46 Sea Zone to New Guinea
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Korea
Turn Complete - Japanese
Japanese collect 40 PUs; end with 42 PUs
Combat Hit Differential Summary :
ANZAC : -0,33
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 3 destroyers, 1 factory_minor, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 marine moved from Iwo Jima to 17 Sea Zone
1 cruiser and 1 marine moved from 17 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 marine moved from 21 Sea Zone to Guam
1 destroyer moved from 17 Sea Zone to 21 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Norway to Finland
Americans take Finland from Germans
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from United Kingdom to Northern Italy
1 destroyer moved from 101 Sea Zone to 122 Sea Zone
1 fighter moved from Eastern United States to 122 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Okinawa
Battle in Guam
Battle in Southern France
Battle in 122 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 122 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 122 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Okinawa from Japanese, taking Guam from Japanese, taking Southern France from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Northern Italy
Americans attack with 2 bombers
Italians defend with 1 artillery, 1 factory_major and 1 infantry
Americans roll dice for 2 bombers in Northern Italy, round 2 : 1/2 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 2 bombers in Northern Italy, round 3 : 2/2 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Northern Italy
Americans win with 2 bombers remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
2 bombers moved from Northern Italy to Norway
2 fighters moved from 110 Sea Zone to Norway
2 fighters moved from United Kingdom to Norway
1 fighter moved from 122 Sea Zone to Iceland
1 fighter moved from Gibraltar to Norway
1 carrier, 1 cruiser and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 fighter moved from Queensland to New South Wales
2 fighters moved from 54 Sea Zone to New South Wales
1 carrier moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 2 fighters moved from 17 Sea Zone to 31 Sea Zone
Place Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
1 airfield and 1 factory_minor placed in Norway
2 fighters placed in Eastern United States
1 destroyer placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
Combat - Chinese
Battle in Burma
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Burma, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
Chinese win, taking Burma from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Burma to Yunnan
3 infantry moved from Yunnan to Kwangsi
4 artilleries and 6 infantry moved from Shensi to Kansu
Place Units - Chinese
3 infantry placed in Yunnan
3 infantry placed in Manchuria
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Novosibirsk to Archangel
Russians take Archangel from Italians
1 mech_infantry moved from Samara to Bryansk
Russians take Bryansk from Germans
1 mech_infantry moved from Samara to Smolensk
1 armour and 1 mech_infantry moved from Samara to Rostov
4 fighters moved from Persia to Caucasus
3 mech_infantrys moved from Persia to Caucasus
1 artillery moved from Northwest Persia to Caucasus
1 mech_infantry moved from Suiyuyan to Timguska
1 fighter moved from India to Shan State
2 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
Combat - British
Battle in Smolensk
British attack with 1 mech_infantry
Italians defend with 1 aaGun
1 aaGun owned by the Italians lost in Smolensk
British win, taking Smolensk from Germans with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Rostov
British attack with 1 armour and 1 mech_infantry
Germans defend with 1 artillery; Italians defend with 1 aaGun
British roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 aaGun and 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 mech_infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 aaGun and 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 mech_infantry in Rostov, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 aaGun and 1 artillery in Rostov, round 4 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Italians lost in Rostov
British roll dice for 1 armour and 1 mech_infantry in Rostov, round 5 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Rostov, round 5 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Rostov
British roll dice for 1 armour in Rostov, round 6 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 artillery in Rostov, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in Rostov, round 7 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 artillery in Rostov, round 7 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 armour owned by the British lost in Rostov
Germans win with no units remaining. Battle score for attacker is -1
Casualties for Italians: 1 aaGun
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Germans: 1 artillery
Battle in Caucasus
British attack with 1 artillery, 4 fighters and 3 mech_infantrys
Germans defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 4 fighters and 3 mech_infantrys in Caucasus, round 2 : 5/8 hits, 3.00 expected hits
Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the British, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 artillery, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 2 mech_infantrys
Casualties for Germans: 1 artillery and 2 infantry
Battle in Shan State
British attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 3 infantry in Shan State, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to India
1 armour moved from Yunnan to Sikang
2 mech_infantrys moved from Yunnan to Sikang
1 aaGun, 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry moved from India to Burma
1 armour and 1 mech_infantry moved from Burma to Yunnan
4 fighters moved from Caucasus to Persia
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Iraq to Persia
3 artilleries and 3 infantry moved from Persia to Northwest Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Gibraltar to Norway
1 fighter moved from United Kingdom to Norway
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Central United States to Eastern United States
1 armour moved from Central United States to Quebec
Place Units - British
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 armour, 1 artillery and 1 mech_infantry placed in Persia
2 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
British collect 32 PUs (3 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
1 mech_infantry placed in India
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,4
UK_Pacific collect 4 PUs (6 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Units Change Ownership
Some Units in India change ownership: 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Germans : 0.83
Italians : -1.00
British : 1.33
Americans : 0.50
Chinese : 0.00
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 93 Sea Zone
1 bomber moved from Southern Italy to Egypt
Combat - Italians
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits, 0,17 expected hits
Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Egypt causes 4 damage total.
Battle in 93 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
1 bomber moved from Egypt to Greece
Place Units - Italians
1 carrier and 1 transport placed in 97 Sea Zone
1 artillery placed in Southern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Egypt : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery and 4 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from Persia to Egypt
1 infantry moved from Northwest Persia to Iraq
Combat - ANZAC
Battle in Borneo
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking Borneo from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 artillery moved from Queensland to New South Wales
2 fighters moved from Queensland to New South Wales
2 aaGuns moved from Queensland to New South Wales
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : -0.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 10 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
4 fighters moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 armour moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland Belgium
1 artillery moved from France to Southern France
2 infantry moved from France to Southern France
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Southern France
1 artillery moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Southern France
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to 110 Sea Zone
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
2 fighters moved from Ukraine to Archangel
1 artillery moved from Tambov to Bryansk
2 mech_infantrys moved from Tambov to Volgograd
3 artilleries moved from Tambov to Volgograd
2 infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Tambov to Caucasus
1 mech_infantry moved from Tambov to Caucasus
2 artilleries moved from Tambov to Volgograd
1 mech_infantry moved from Tambov to Volgograd
1 mech_infantry moved from Tambov to Volgograd
1 mech_infantry moved from Tambov to Volgograd
2 bombers moved from Ukraine to Caucasus
2 mech_infantrys moved from Tambov to Russia
2 bombers moved from Ukraine to Russia
17 armour, 2 artilleries and 25 mech_infantrys moved from Tambov to Samara
2 artilleries moved from Tambov to Samara
1 bomber moved from Ukraine to Southern France
@VonAlba intercept in uk?
@VonAlba No scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 10 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
4 fighters moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 armour moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland Belgium
1 artillery moved from France to Southern France
2 infantry moved from France to Southern France
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Southern France
1 artillery moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Southern France
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to 110 Sea Zone
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
2 fighters moved from Ukraine to Archangel
1 artillery moved from Tambov to Bryansk
2 mech_infantrys moved from Tambov to Volgograd
3 artilleries moved from Tambov to Volgograd
2 infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Tambov to Caucasus
1 mech_infantry moved from Tambov to Caucasus
2 artilleries moved from Tambov to Volgograd
1 mech_infantry moved from Tambov to Volgograd
1 mech_infantry moved from Tambov to Volgograd
1 mech_infantry moved from Tambov to Volgograd
2 bombers moved from Ukraine to Caucasus
2 mech_infantrys moved from Tambov to Russia
2 bombers moved from Ukraine to Russia
17 armour, 2 artilleries and 25 mech_infantrys moved from Tambov to Samara
2 artilleries moved from Tambov to Samara
1 bomber moved from Ukraine to Southern France
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 3 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1,50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 4/5 hits, 1,83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Bryansk, round 2 : 3/4 hits, 1,67 expected hits
Russians roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 110 Sea Zone
Germans attack with 5 fighters and 1 submarine
British defend with 2 destroyers; Americans defend with 2 transports
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 5 fighters in 110 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
British roll dice for 2 destroyers and 2 transports in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
2 destroyers owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
2 transports owned by the Americans lost in 110 Sea Zone
Germans win with 5 fighters remaining. Battle score for attacker is 24
Casualties for Germans: 1 submarine
Casualties for British: 2 destroyers
Casualties for Americans: 2 transports
Battle in Volgograd
Germans attack with 5 artilleries and 5 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 5 artilleries and 5 mech_infantrys in Volgograd, round 2 : 2/10 hits, 3,33 expected hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Russians lost in Volgograd
Germans roll dice for 5 artilleries and 5 mech_infantrys in Volgograd, round 3 : 1/10 hits, 3,33 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 5 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Archangel
Germans attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 armour
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Archangel, round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Southern France
Germans attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Southern France, round 2 : 2/6 hits, 2,17 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Samara
Germans attack with 17 armour, 4 artilleries and 25 mech_infantrys
Russians defend with 1 aaGun and 3 infantry
Germans roll dice for 17 armour, 4 artilleries and 25 mech_infantrys in Samara, round 2 : 13/46 hits, 14,67 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Russians, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 17 armour, 4 artilleries and 24 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 aaGun and 3 infantry
Battle in Caucasus
Germans attack with 2 bombers and 3 mech_infantrys
British defend with 1 artillery and 1 mech_infantry
Germans roll dice for 2 bombers and 3 mech_infantrys in Caucasus, round 2 : 2/5 hits, 1,83 expected hits
Russians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 2 : 2/2 hits, 0,67 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the British and 2 mech_infantrys owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 artillery and 1 mech_infantry
Battle in Russia
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Russia, round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Russia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia
Germans destroys 15PUs while taking Russians capital
Germans win, taking Russia from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Russia to Novgorod
2 fighters moved from Archangel to Novgorod
2 fighters moved from Bryansk to Novgorod
2 bombers moved from Caucasus to Novgorod
1 fighter moved from Holland Belgium to Western Germany
4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter moved from Southern France to Western Germany
1 bomber moved from Southern France to France
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
1 armour, 1 artillery and 2 infantry placed in Western Germany
1 infantry placed in Western Germany
2 infantry placed in France
1 destroyer, 2 submarines and 2 transports placed in 112 Sea Zone
1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : -1,50
British : 0,33
Americans : 1,00
Russians : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Combat Move - Russians
1 bomber moved from Kansu to Volgograd
1 armour and 1 mech_infantry moved from Vologda to Belarus
1 armour and 2 mech_infantrys moved from Vologda to Bryansk
3 infantry moved from Vologda to Russia
1 infantry moved from Vologda to Russia
1 armour and 1 mech_infantry moved from Vologda to Archangel
10 infantry moved from Vologda to Archangel
1 armour moved from Nenetsia to Archangel
3 fighters and 1 tactical_bomber moved from Kansu to Caucasus
Combat - Russians
Strategic bombing raid in Volgograd
AA fire in Volgograd : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Battle in Caucasus
Russians attack with 3 fighters and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 3 fighters and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 2.17 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Russia
Russians attack with 4 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 mech_infantry
Russians roll dice for 4 infantry in Russia, round 2 : 2/4 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Russia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 3 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Belarus
Russians roll dice for 1 armour in Belarus, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Russians lost in Belarus
Italians win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Bryansk
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour and 2 mech_infantrys in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 armour and 1 mech_infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Archangel
Russians attack with 2 armour, 10 infantry and 1 mech_infantry
Germans defend with 1 artillery
Russians roll dice for 2 armour, 10 infantry and 1 mech_infantry in Archangel, round 2 : 5/13 hits, 2.83 expected hits
Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 armour, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
2 infantry moved from Vologda to Archangel
3 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 mech_infantry moved from Evenkiyskiy to Timguska
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans : 0.00
Italians : 1.33
AA fire in Volgograd : : 0.83
Russians : 2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 2 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 46 Sea Zone to 42 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
2 mech_infantrys moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
2 armour, 3 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
2 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 mech_infantrys moved from Korea to Buryatia
1 armour moved from Korea to Buryatia
3 tactical_bombers moved from 46 Sea Zone to 31 Sea Zone
3 fighters moved from 46 Sea Zone to 31 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
Japanese take 17 Sea Zone from Americans
1 submarine moved from 6 Sea Zone to 31 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 armour moved from New Guinea to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
1 marine moved from New Guinea to 46 Sea Zone
1 battleship and 1 marine moved from 46 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 artillery moved from 21 Sea Zone to Guam
1 armour moved from 21 Sea Zone to Guam
3 carriers moved from 46 Sea Zone to 23 Sea Zone
1 battleship and 2 destroyers moved from 46 Sea Zone to 23 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 54 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 31 Sea Zone
Japanese attack with 3 fighters, 2 submarines and 3 tactical_bombers
Americans defend with 1 carrier and 2 fighters
Japanese roll dice for 2 submarines in 31 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in 31 Sea Zone, round 2 : 5/6 hits, 3,50 expected hits
Americans roll dice for 2 fighters in 31 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
Americans roll dice for 1 carrier in 31 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
2 tactical_bombers owned by the Japanese, 1 carrier owned by the Americans, 1 submarine owned by the Japanese and 2 fighters owned by the Americans lost in 31 Sea Zone
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine and 2 tactical_bombers
Casualties for Americans: 1 carrier and 2 fighters
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in Shan State
Japanese attack with 1 artillery, 3 infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 1,50 expected hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/3 hits, 1,17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 3 infantry
Casualties for British: 3 infantry
Battle in 21 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Americans defend with 1 cruiser and 1 destroyer
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 21 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
Americans roll dice for 1 cruiser and 1 destroyer in 21 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 20
Casualties for Americans: 1 cruiser and 1 destroyer
Battle in Guam
Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 marine
Americans defend with 1 airfield and 1 marine
Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 marine in Guam, round 2 : 1/5 hits, 1,67 expected hits
Americans roll dice for 1 marine in Guam, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 armour, 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Non Combat Move - Japanese
1 tactical_bomber moved from 21 Sea Zone to 23 Sea Zone
3 fighters moved from 31 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from 31 Sea Zone to 23 Sea Zone
1 fighter moved from 19 Sea Zone to Japan
1 fighter moved from Japan to 23 Sea Zone
1 bomber moved from 42 Sea Zone to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
Place Units - Japanese
1 destroyer and 2 submarines placed in 6 Sea Zone
1 fighter placed in Japan
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 36 PUs; end with 38 PUs
Combat Hit Differential Summary :
Americans : 1,83
ANZAC : -0,83
UK_Pacific : 1,67
Japanese : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 2 carriers, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
2 fighters moved from 26 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 bombers moved from Norway to Southern France
2 fighters moved from Norway to Holland Belgium
1 infantry moved from Finland to Karelia
Russians take Karelia from Germans
1 infantry moved from Norway to Finland
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 armour and 1 mech_infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits
1 armour owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Southern France
Americans attack with 1 artillery, 2 bombers and 1 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Southern France, round 2 : 1/4 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans roll dice for 1 artillery and 2 bombers in Southern France, round 3 : 2/3 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 bomber owned by the Americans and 1 artillery owned by the Americans lost in Southern France
Americans win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Americans: 1 artillery, 1 bomber and 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in 31 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 31 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 31 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 31 Sea Zone
retreated to 31 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 31 Sea Zone to Hawaiian Islands
1 carrier and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 26 Sea Zone to 10 Sea Zone
1 bomber moved from Southern France to United Kingdom
1 fighter moved from Holland Belgium to 112 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
1 fighter moved from Iceland to Norway
1 destroyer moved from 122 Sea Zone to 108 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
Place Units - Americans
1 carrier placed in 112 Sea Zone
1 carrier placed in 113 Sea Zone
1 factory_minor placed in Finland
1 transport placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 destroyer placed in 113 Sea Zone
1 battleship and 1 fighter placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : 1.50
Americans : -3.00
Japanese : 0.67
@majikforce I’m getting a little sick of your ridiculous dice all game! My goodness its annoying.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 2 carriers, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
2 fighters moved from 26 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 bombers moved from Norway to Southern France
2 fighters moved from Norway to Holland Belgium
1 infantry moved from Finland to Karelia
Russians take Karelia from Germans
1 infantry moved from Norway to Finland
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 armour and 1 mech_infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits
1 armour owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Southern France
Americans attack with 1 artillery, 2 bombers and 1 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Southern France, round 2 : 1/4 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans roll dice for 1 artillery and 2 bombers in Southern France, round 3 : 2/3 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 bomber owned by the Americans and 1 artillery owned by the Americans lost in Southern France
Americans win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Americans: 1 artillery, 1 bomber and 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in 31 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 31 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 31 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 31 Sea Zone
retreated to 31 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 31 Sea Zone to Hawaiian Islands
1 carrier and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 26 Sea Zone to 10 Sea Zone
1 bomber moved from Southern France to United Kingdom
1 fighter moved from Holland Belgium to 112 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
1 fighter moved from Iceland to Norway
1 destroyer moved from 122 Sea Zone to 108 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
Place Units - Americans
1 carrier placed in 112 Sea Zone
1 carrier placed in 113 Sea Zone
1 factory_minor placed in Finland
1 transport placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 destroyer placed in 113 Sea Zone
1 battleship and 1 fighter placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
4 artilleries and 8 infantry moved from Kansu to Shensi
2 infantry moved from Kwangsi to Yunnan
Place Units - Chinese
4 artilleries and 4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 37 PUs;
British buy 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Smolensk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 mech_infantry moved from Timguska to Suiyuyan
1 armour and 2 mech_infantrys moved from Sikang to Suiyuyan
1 armour and 1 mech_infantry moved from Yunnan to Anhwe
4 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from India to 42 Sea Zone
1 mech_infantry moved from India to Yunnan
1 artillery and 5 infantry moved from Burma to Yunnan
Combat - British
Battle in 42 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer and 1 submarine
British roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
British win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Shan State
British attack with 1 artillery and 4 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery and 4 infantry in Shan State, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 aaGun moved from Burma to Shan State
1 fighter moved from 42 Sea Zone to Sumatra
1 fighter moved from Persia to Egypt
1 artillery moved from Persia to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Egypt
1 armour and 1 mech_infantry moved from Iraq to Persia
1 artillery and 1 infantry moved from Eastern United States to Quebec
Place Units - British
3 infantry placed in Egypt
2 fighters placed in United Kingdom
1 destroyer placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 105 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.50
British : 1.00
Americans : -3.00
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 artillery and 1 destroyer; Remaining resources: 4 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from Southern Italy to 93 Sea Zone
1 bomber moved from Greece to 93 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 artillery moved from 99 Sea Zone to Crete
2 fighters moved from Southern Italy to Crete
Combat - Italians
Battle in Crete
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 marine
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Crete, round 2 : 1/4 hits, 1,67 expected hits
British roll dice for 1 marine in Crete, round 2 : 1/1 hits, 0,33 expected hits
1 marine owned by the British and 1 infantry owned by the Italians lost in Crete
Italians win, taking Crete from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 infantry
Casualties for British: 1 marine
Battle in 93 Sea Zone
Italians attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine and 1 transport
Italians roll dice for 2 bombers and 1 destroyer in 93 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Italians and 1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 2 bombers remaining. Battle score for attacker is 5
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine and 1 transport
Non Combat Move - Italians
2 bombers moved from 93 Sea Zone to Southern Italy
2 fighters moved from Crete to 99 Sea Zone
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery placed in Southern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 0,67
British : 0,67
Americans : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 infantry moved from Iraq to Northwest Persia
Non Combat Move - ANZAC
2 aaGuns, 2 artilleries, 2 fighters and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,5
ANZAC collect 13 PUs (2 lost to blockades); end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from New South Wales: 3 fighters
EDIT: Adding units owned by Americans to Queensland: 1 fighter
EDIT: Adding units owned by Americans to 54 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :