Why not use the rules that we had in that other thread regarding paratroopers….?
It was the same one that had the bit about transport planes… about a month ago?
Also mech infantry is more like another armor unit. It should not fall into the limitations of infantry builds.
Its its own thing. The original idea should be kept
I think it was attack at 2, defend at 2 cost 4, move 2… can be allocated as armor hit when a tank or artillery would normall take the loss.
I think it should be boosted with artillery +1 at 1/1… this would give it the power in the game to be a needed unit. It would also allow for combined arms
they would also be able to blitz like tanks
on transports they count as armor.