1. just found a problem
DIVE (dive bombers) is useless!
NAV (naval fighter) is better
IPC Combat Dogfight
FTR 10 3/4 2/3
NAV 8 3/2 2/2
DIV 8 3/2 1/2
2. FTR gives ARM +1 on 1-to-1 basis under air superiority, what about NAV and DIV?
+++ Ok what i have been doing is use the term “naval fighter” and “divebomber” as the same thing when it applies to the sea.
Lets go over it again:
perhaps the problem is what we call these things… solution
Divebomber for land attacks. These planes have the values to state and have the same attack values as fighters do against land targets and cost -2 less than fighters.
they also have a poor defense. These units can only attack land or air ( no naval)
Torpedo bomber or “naval fighter” are for sea attacks. they also have a poor defense and they should have a more limited range ( one space from carrier one space back–- whether or not the carrier has moved)… these planes can only attack sea and air targets ( no land)
thats the differences. They are not even seperate pieces or have to be since divebombers came from land to land territories and torpedo planes originate from carriers. The only plane that can do both is fighters.
Dive Bombers can target Capital Ships? All AA Fire hits them at -1?
++++ any plane can “target” a ship with exceptions ( DD and CA can sheild the hits to them at 1/1 basis). Also a torpedo run by a divebomber forces them to fly at a low level at a slow rate of speed. that -1 could be good because it represents an advantage to the aa guns on these ships.