@Imperious:
we are stuck in the linguistic’s but we can easily circumvent this consider:
Advanced fighters
Advanced bombers
Yeah so basically Jet, Long Range Aircraft, Heavy Bombers are all upgrades not new units.
But its no longer called “Jet” for example.
I am ok with that. That solves the too many air units problem.
@rawdawg:
How about an early warning system. Allowing a fighter to reinforce an adjacent friendly territory being attacked and landing back in the territory from which it came?
Yep we have this.
Its called Defensive Air Support.
When its not your turn your planes can actually combat in an adjacent territory or sea zone INSTEAD of the territory it is in.
P.S., we should make a topic for finalizations of phases, to keep everyone up to speed. It should only contain completed phases, like the turn sequence, time factor, etc. We should also keep comments to a minimum so it will be easier to see the final product of a given phase, you know what I mean?
We have that. For phase 1 we have a “AARHE: Phase 1: Final Draft” thread.
For phase 2, which is incomplete, we have a “AARHE: Phase 2: Draft” thread which will be renamed to “AARHE: Phase 2: Final Draft” or something when we move onto phase 3.