@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
18L Lebowsky (Axis) vs Giallo (Allies) BM (Rematch)
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 destroyers, 1 harbour, 1 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma 2 bombers and 2 fighters moved from Shan State to India 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 4 artilleries and 5 infantry moved from Kweichow to Yunnan 2 fighters and 1 tactical_bomber moved from Hopei to Yunnan 2 fighters and 2 tactical_bombers moved from Kwangsi to Burma 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 1 infantry moved from Kweichow to Yunnan 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone Combat - Japanese Air Battle in India Japanese attacks with 4 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 0/2 hits, 0,33 expected hits Bombing raid in India rolls: 7,6 and causes: 13 damage to unit: factory_major Bombing raid in India causes 13 damage total. Battle in 25 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 16 Sea Zone Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Yunnan Japanese attack with 4 artilleries, 4 fighters, 6 infantry and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 4 artilleries, 4 fighters, 6 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/17 hits, 7,00 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 artilleries, 4 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Battle in Burma Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 1/5 hits, 2,50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 1 fighter moved from 25 Sea Zone to 6 Sea Zone 1 fighter and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone 1 aaGun moved from Kweichow to Yunnan 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hunan to Kweichow 3 mech_infantrys moved from Shantung to Hunan 1 infantry moved from Kwangtung to Kwangsi 2 fighters and 2 tactical_bombers moved from Burma to Kwangsi 1 armour, 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 destroyer, 1 infantry and 2 transports moved from 42 Sea Zone to 36 Sea Zone 1 destroyer moved from 43 Sea Zone to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 armour, 3 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 2 fighters moved from India to Shan State 2 bombers moved from India to Shan State 1 fighter moved from Yunnan to Shan State 3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi Place Units - Japanese 1 harbour placed in Hainan 3 mech_infantrys placed in Shantung 3 mech_infantrys placed in Malaya 1 infantry and 2 mech_infantrys placed in French Indo China 2 destroyers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Americans : 0,67 Chinese : 1,00 UK_Pacific : -0,33 AA fire in India : : -0,33 Japanese : -2,83 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 3 bombers, 1 destroyer, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 2 fighters and 2 tactical_bombers moved from Hawaiian Islands to Wake Island 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to Wake Island Combat - Americans Battle in Wake Island Americans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Wake Island, round 2 : 3/7 hits, 3,50 expected hits Japanese roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Americans win, taking Wake Island from Japanese with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 3 fighters and 2 tactical_bombers moved from Wake Island to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 3 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 96 Sea Zone to 92 Sea Zone 1 marine moved from Libya to 96 Sea Zone 1 battleship and 1 marine moved from 96 Sea Zone to 92 Sea Zone 1 armour moved from Algeria to Morocco 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 artillery moved from Tunisia to 94 Sea Zone 1 artillery and 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 artillery and 1 marine moved from 92 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 2 fighters and 1 tactical_bomber moved from Malta to Gibraltar Place Units - Americans 3 bombers placed in Eastern United States 2 tactical_bombers placed in Western United States 1 infantry placed in Central United States 1 submarine and 1 transport placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Americans : -0,50 Japanese : 0,33 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 10 infantry moved from Sikang to Tsinghai 1 fighter moved from Sikang to Shensi 1 infantry moved from Sikang to Shensi Combat - Chinese Battle in Tsinghai Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Tsinghai, round 2 : 1/10 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 3 infantry placed in Kansu Chinese undo move 1. 2 infantry placed in Sikang 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese : 0,67 Japanese : 0,33 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 3 bombers, 1 destroyer, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 2 fighters and 2 tactical_bombers moved from Hawaiian Islands to Wake Island 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to Wake Island Combat - Americans Battle in Wake Island Americans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Wake Island, round 2 : 3/7 hits, 3,50 expected hits Japanese roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Americans win, taking Wake Island from Japanese with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 3 fighters and 2 tactical_bombers moved from Wake Island to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 3 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 96 Sea Zone to 92 Sea Zone 1 marine moved from Libya to 96 Sea Zone 1 battleship and 1 marine moved from 96 Sea Zone to 92 Sea Zone 1 armour moved from Algeria to Morocco 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 artillery moved from Tunisia to 94 Sea Zone 1 artillery and 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 artillery and 1 marine moved from 92 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 2 fighters and 1 tactical_bomber moved from Malta to Gibraltar Place Units - Americans 3 bombers placed in Eastern United States 2 tactical_bombers placed in Western United States 1 infantry placed in Central United States 1 submarine and 1 transport placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 10 infantry moved from Sikang to Tsinghai 1 fighter moved from Sikang to Shensi 1 infantry moved from Sikang to Shensi Combat - Chinese Battle in Tsinghai Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Tsinghai, round 2 : 1/10 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 3 infantry placed in Kansu Chinese undo move 1. 2 infantry placed in Sikang 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 aaGun, 3 artilleries, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 10 PUs; Combat Move - British 1 infantry moved from India to Burma 1 fighter moved from India to Burma 1 infantry moved from Tobruk to Alexandria British take Alexandria from Italians 1 armour moved from French West Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 battleship, 1 carrier, 2 cruisers and 1 transport moved from 75 Sea Zone to 71 Sea Zone 1 transport moved from 70 Sea Zone to 71 Sea Zone 1 transport moved from 87 Sea Zone to 88 Sea Zone Combat - British Battle in Burma British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma retreated to Burma Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from French Guiana: 2 infantry EDIT: Turning off Edit Mode 1 mech_infantry moved from Ethiopia to Tanganyika Territory 1 mech_infantry moved from Anglo Egyptian Sudan to Tanganyika Territory 1 armour and 1 mech_infantry moved from Belgian Congo to Tanganyika Territory 1 artillery moved from Tobruk to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 1 fighter moved from Malta to Gibraltar 1 cruiser moved from 96 Sea Zone to 92 Sea Zone 1 fighter moved from Burma to India Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from 88 Sea Zone: 1 transport EDIT: Adding units owned by British to Gibraltar: 2 infantry EDIT: Adding units owned by British to 91 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 artilleries and 1 infantry placed in Union of South Africa 1 aaGun, 1 artillery and 1 infantry placed in Persia 1 tactical_bomber placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
British : -0,67 Americans : -0,50 Chinese : 0,67 Japanese : 1,33 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 3 bombers, 1 destroyer, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 2 fighters and 2 tactical_bombers moved from Hawaiian Islands to Wake Island 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to Wake Island Combat - Americans Battle in Wake Island Americans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Wake Island, round 2 : 3/7 hits, 3,50 expected hits Japanese roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Americans win, taking Wake Island from Japanese with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 3 fighters and 2 tactical_bombers moved from Wake Island to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 3 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 96 Sea Zone to 92 Sea Zone 1 marine moved from Libya to 96 Sea Zone 1 battleship and 1 marine moved from 96 Sea Zone to 92 Sea Zone 1 armour moved from Algeria to Morocco 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 artillery moved from Tunisia to 94 Sea Zone 1 artillery and 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 artillery and 1 marine moved from 92 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 2 fighters and 1 tactical_bomber moved from Malta to Gibraltar Place Units - Americans 3 bombers placed in Eastern United States 2 tactical_bombers placed in Western United States 1 infantry placed in Central United States 1 submarine and 1 transport placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 10 infantry moved from Sikang to Tsinghai 1 fighter moved from Sikang to Shensi 1 infantry moved from Sikang to Shensi Combat - Chinese Battle in Tsinghai Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Tsinghai, round 2 : 1/10 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 3 infantry placed in Kansu Chinese undo move 1. 2 infantry placed in Sikang 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 aaGun, 3 artilleries, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 10 PUs; Combat Move - British 1 infantry moved from India to Burma 1 fighter moved from India to Burma 1 infantry moved from Tobruk to Alexandria British take Alexandria from Italians 1 armour moved from French West Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 battleship, 1 carrier, 2 cruisers and 1 transport moved from 75 Sea Zone to 71 Sea Zone 1 transport moved from 70 Sea Zone to 71 Sea Zone 1 transport moved from 87 Sea Zone to 88 Sea Zone Combat - British Battle in Burma British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma retreated to Burma Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from French Guiana: 2 infantry EDIT: Turning off Edit Mode 1 mech_infantry moved from Ethiopia to Tanganyika Territory 1 mech_infantry moved from Anglo Egyptian Sudan to Tanganyika Territory 1 armour and 1 mech_infantry moved from Belgian Congo to Tanganyika Territory 1 artillery moved from Tobruk to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 1 fighter moved from Malta to Gibraltar 1 cruiser moved from 96 Sea Zone to 92 Sea Zone 1 fighter moved from Burma to India Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from 88 Sea Zone: 1 transport EDIT: Adding units owned by British to Gibraltar: 2 infantry EDIT: Adding units owned by British to 91 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 artilleries and 1 infantry placed in Union of South Africa 1 aaGun, 1 artillery and 1 infantry placed in Persia 1 tactical_bomber placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Turning on Edit Mode EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_major = 10 EDIT: Changing PUs for UK_Pacific from 18 to 8 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : -0,67 Americans : -0,50 Chinese : 0,67 Japanese : 1,33 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 armour moved from Egypt to Iraq Italians take Trans-Jordan from British Italians take Iraq from British 1 infantry moved from Egypt to Alexandria 1 bomber moved from Egypt to Alexandria Combat - Italians Battle in Alexandria Italians attack with 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Alexandria, round 2 : 0/2 hits, 0,83 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria retreated to Alexandria British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians 1 bomber moved from Alexandria to Egypt 1 fighter moved from Southern Italy to Egypt 1 infantry moved from Yugoslavia to Northern Italy Place Units - Italians 1 artillery, 1 infantry and 1 mech_infantry placed in Egypt 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs Turning on Edit Mode EDIT: Changing ownership of Syria from Neutral_Axis to Italians EDIT: Removing units owned by Neutral_Axis from Syria: 1 infantry EDIT: Adding units owned by Italians to Syria: 1 infantry and 1 mech_infantry EDIT: Removing units owned by Italians from Egypt: 1 mech_infantry EDIT: Changing PUs for Italians from 22 to 23 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : -0,83 British : 0,67 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from New South Wales to 26 Sea Zone 1 bomber moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas Combat - ANZAC Battle in Marianas Non Combat Move - ANZAC Place Units - ANZAC 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 destroyer moved from 75 Sea Zone to 80 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 bombers, 2 fighters and 2 tactical_bombers moved from Egypt to Persia 3 mech_infantrys moved from Germany to Baltic States 2 bombers moved from Western Germany to Baltic States 9 armour and 12 mech_infantrys moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 13 artilleries and 12 infantry moved from Eastern Poland to Western Ukraine 2 artilleries and 11 infantry moved from Bessarabia to Western Ukraine 11 infantry moved from Norway to Finland Combat - Germans Battle in Persia Germans attack with 5 bombers, 2 fighters and 2 tactical_bombers British defend with 1 aaGun, 1 artillery, 1 factory_minor and 1 infantry AA fire in Persia : 0/3 hits, 0,50 expected hits Germans roll dice for 5 bombers, 2 fighters and 2 tactical_bombers in Persia, round 2 : 5/9 hits, 5,67 expected hits British roll dice for 1 aaGun, 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Persia Germans win with 5 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 1 aaGun, 1 artillery and 1 infantry Battle in Finland Germans attack with 11 infantry Russians defend with 1 infantry Germans roll dice for 11 infantry in Finland, round 2 : 3/11 hits, 1,83 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 11 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 15 artilleries and 23 infantry Russians defend with 1 infantry Germans roll dice for 15 artilleries and 23 infantry in Western Ukraine, round 2 : 7/38 hits, 11,33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 15 artilleries and 23 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 2 bombers and 3 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 bombers and 3 mech_infantrys in Baltic States, round 2 : 1/5 hits, 1,83 expected hits Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States Germans roll dice for 2 bombers and 2 mech_infantrys in Baltic States, round 3 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 artillery in Baltic States, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 2 bombers moved from Baltic States to Western Germany 1 aaGun moved from Eastern Poland to Baltic States 1 aaGun moved from Bessarabia to Eastern Poland 5 bombers moved from Persia to Egypt 2 fighters and 2 tactical_bombers moved from Persia to Iraq 3 fighters and 2 tactical_bombers moved from Western Germany to Egypt 1 cruiser, 2 submarines and 1 transport moved from 112 Sea Zone to 113 Sea Zone Place Units - Germans 3 fighters, 1 infantry and 1 mech_infantry placed in Western Germany 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Germans : -4,33 AA fire in Persia : : -0,50 British : -0,67 Russians : 0,33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 8 armour; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 artillery moved from Novgorod to Baltic States 1 tactical_bomber moved from Belarus to Baltic States 1 infantry moved from Belarus to Eastern Poland 1 fighter moved from Belarus to Eastern Poland 1 submarine moved from 115 Sea Zone to 113 Sea Zone Combat - Russians Battle in 113 Sea Zone Russians attack with 1 submarine Germans defend with 1 cruiser, 2 submarines and 1 transport Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone Germans win with 1 cruiser, 2 submarines and 1 transport remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Baltic States Russians attack with 1 artillery and 1 tactical_bomber Germans defend with 1 aaGun and 1 mech_infantry AA fire in Baltic States : 0/1 hits, 0,17 expected hits Russians roll dice for 1 artillery and 1 tactical_bomber in Baltic States, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 aaGun and 1 mech_infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 aaGun owned by the Germans and 1 artillery owned by the Russians lost in Baltic States retreated to Baltic States Germans win with 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 artillery Casualties for Germans: 1 aaGun Battle in Eastern Poland Russians attack with 1 fighter and 1 infantry Germans defend with 1 aaGun and 1 infantry AA fire in Eastern Poland : 1/1 hits, 0,17 expected hits 1 fighter owned by the Russians lost in Eastern Poland Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 aaGun and 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -13 Casualties for Russians: 1 fighter and 1 infantry Non Combat Move - Russians 1 aaGun moved from Novgorod to Belarus 3 aaGuns, 10 artilleries, 1 fighter and 32 infantry moved from Belarus to Bryansk 4 artilleries and 6 infantry moved from Russia to Bryansk 1 infantry moved from Volgograd to Rostov 3 infantry moved from Novosibirsk to Samara 3 infantry moved from Novosibirsk to Vologda 2 aaGuns moved from Timguska to Kansu 6 infantry moved from Timguska to Kansu 6 infantry moved from Timguska to Novosibirsk 1 tactical_bomber moved from Baltic States to Bryansk 5 armour and 5 mech_infantrys moved from Belarus to Bryansk Place Units - Russians 8 armour placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans : 1,50 AA fire in Eastern Poland : : 0,83 AA fire in Baltic States : : -0,17 Russians : -0,33 -
no hit on aa no hit on your strat bombing… in both games
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Yeah, thats a little crazy
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 8 mech_infantrys and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 6 Sea Zone to 22 Sea Zone 1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 31 Sea Zone 1 infantry moved from Szechwan to Sikang 2 bombers moved from Shan State to Sikang 2 fighters and 2 tactical_bombers moved from Kwangsi to Sikang 1 armour, 3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 armour, 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 36 Sea Zone to 55 Sea Zone 1 armour, 3 artilleries and 4 infantry moved from 55 Sea Zone to Northern Territory Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 31 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 31 Sea Zone Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Northern Territory Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win, taking Northern Territory from ANZAC with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Sikang Japanese attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Sikang, round 2 : 3/7 hits, 3,83 expected hits Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 bombers moved from Sikang to Burma 2 fighters and 2 tactical_bombers moved from Sikang to Yunnan 1 aaGun, 4 artilleries and 4 infantry moved from Yunnan to Burma 3 fighters moved from Shan State to Burma 3 mech_infantrys moved from Malaya to Burma 2 mech_infantrys moved from French Indo China to Burma 1 mech_infantry moved from Hunan to Szechwan 3 mech_infantrys moved from Shantung to Hunan 2 mech_infantrys moved from Hunan to Burma 1 fighter and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from 22 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma Place Units - Japanese 1 armour and 2 mech_infantrys placed in Shantung 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Malaya 1 destroyer and 4 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans : -0,33 Chinese : -0,67 Japanese : -1,17 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 4 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 3 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone 1 bomber moved from Gibraltar to Syria 1 artillery moved from Gibraltar to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Syria 1 marine moved from Gibraltar to 92 Sea Zone 1 battleship and 1 marine moved from 92 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Trans-Jordan 2 cruisers moved from 92 Sea Zone to 98 Sea Zone Combat - Americans Battle in Trans-Jordan Battle in 25 Sea Zone Americans attack with 1 destroyer, 3 fighters and 2 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win, taking Trans-Jordan from Italians with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in Syria Americans attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 infantry and 1 mech_infantry Americans roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Syria, round 2 : 2/3 hits, 1,33 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Syria, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Syria Americans win, taking Syria from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry and 1 mech_infantry Non Combat Move - Americans 1 bomber moved from Syria to Persia 3 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 92 Sea Zone to 98 Sea Zone 3 fighters and 1 tactical_bomber moved from Gibraltar to Malta 1 armour, 1 infantry and 2 mech_infantrys moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 101 Sea Zone to 91 Sea Zone 3 bombers moved from Eastern United States to Gibraltar 2 tactical_bombers moved from Western United States to 26 Sea Zone 3 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 3 fighters placed in Western United States 1 infantry placed in Central United States 1 transport placed in 101 Sea Zone 4 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Italians : 0,33 Americans : 1,33 Japanese : 0,83 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 infantry moved from Kansu to Suiyuyan 9 infantry moved from Tsinghai to Sikang 1 infantry moved from Shensi to Szechwan 1 fighter moved from Kansu to Szechwan Combat - Chinese Chinese creates battle in territory Yunnan Battle in Suiyuyan Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Yunnan Chinese attack with 1 infantry Japanese defend with 2 fighters and 2 tactical_bombers Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in Yunnan, round 2 : 1/4 hits, 2,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Sikang Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Sikang, round 2 : 3/9 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese : 3,33 Japanese : -2,67 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 4 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 3 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone 1 bomber moved from Gibraltar to Syria 1 artillery moved from Gibraltar to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Syria 1 marine moved from Gibraltar to 92 Sea Zone 1 battleship and 1 marine moved from 92 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Trans-Jordan 2 cruisers moved from 92 Sea Zone to 98 Sea Zone Combat - Americans Battle in Trans-Jordan Battle in 25 Sea Zone Americans attack with 1 destroyer, 3 fighters and 2 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win, taking Trans-Jordan from Italians with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in Syria Americans attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 infantry and 1 mech_infantry Americans roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Syria, round 2 : 2/3 hits, 1,33 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Syria, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Syria Americans win, taking Syria from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry and 1 mech_infantry Non Combat Move - Americans 1 bomber moved from Syria to Persia 3 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 92 Sea Zone to 98 Sea Zone 3 fighters and 1 tactical_bomber moved from Gibraltar to Malta 1 armour, 1 infantry and 2 mech_infantrys moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 101 Sea Zone to 91 Sea Zone 3 bombers moved from Eastern United States to Gibraltar 2 tactical_bombers moved from Western United States to 26 Sea Zone 3 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 3 fighters placed in Western United States 1 infantry placed in Central United States 1 transport placed in 101 Sea Zone 4 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 infantry moved from Kansu to Suiyuyan 9 infantry moved from Tsinghai to Sikang 1 infantry moved from Shensi to Szechwan 1 fighter moved from Kansu to Szechwan Combat - Chinese Chinese creates battle in territory Yunnan Battle in Suiyuyan Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Yunnan Chinese attack with 1 infantry Japanese defend with 2 fighters and 2 tactical_bombers Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in Yunnan, round 2 : 1/4 hits, 2,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Sikang Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Sikang, round 2 : 3/9 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 1 airfield, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_major; Remaining resources: 6 PUs; UK_Pacific buy 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from India to Iraq 2 artilleries and 1 infantry moved from Union of South Africa to 71 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 71 Sea Zone to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone 2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq 1 battleship, 1 carrier and 2 cruisers moved from 71 Sea Zone to 80 Sea Zone 4 fighters and 2 tactical_bombers moved from 98 Sea Zone to Iraq 1 cruiser moved from 92 Sea Zone to 98 Sea Zone Combat - British Battle in Iraq British attack with 2 artilleries, 5 fighters, 2 infantry and 2 tactical_bombers Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 3 armour British roll dice for 1 battleship and 2 cruisers in Iraq, round 2 : 2/3 hits, 1,67 expected hits British roll dice for 2 artilleries, 5 fighters, 2 infantry and 2 tactical_bombers in Iraq, round 2 : 7/11 hits, 5,17 expected hits Italians roll dice for 3 armour, 2 fighters and 2 tactical_bombers in Iraq, round 2 : 5/7 hits, 3,83 expected hits 1 tactical_bomber owned by the British, 2 fighters owned by the Germans, 2 tactical_bombers owned by the Germans, 1 artillery owned by the British, 1 fighter owned by the British, 2 infantry owned by the British and 3 armour owned by the Italians lost in Iraq British win, taking Iraq from Italians with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29 Casualties for British: 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Casualties for Italians: 3 armour Casualties for Germans: 2 fighters and 2 tactical_bombers Non Combat Move - British 1 fighter moved from Gibraltar to 98 Sea Zone 1 tactical_bomber moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Syria 1 infantry moved from Alexandria to Tobruk 1 armour moved from French Central Africa to Belgian Congo 1 armour and 3 mech_infantrys moved from Tanganyika Territory to Belgian Congo 1 mech_infantry moved from India to Eastern Persia 3 aaGuns, 6 artilleries and 13 infantry moved from India to West India 1 fighter moved from Iraq to 98 Sea Zone 1 tactical_bomber moved from Iraq to 98 Sea Zone 2 fighters moved from Iraq to 80 Sea Zone 1 fighter moved from Iraq to 98 Sea Zone Place Units - British 1 airfield, 2 fighters and 1 infantry placed in Persia Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 submarine placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in 39 Sea Zone change ownership: 1 submarineCombat Hit Differential Summary :
Italians : 1,50 British : 2,17 Americans : 1,33 Chinese : 3,33 Japanese : -1,83 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 4 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 3 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone 1 bomber moved from Gibraltar to Syria 1 artillery moved from Gibraltar to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Syria 1 marine moved from Gibraltar to 92 Sea Zone 1 battleship and 1 marine moved from 92 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Trans-Jordan 2 cruisers moved from 92 Sea Zone to 98 Sea Zone Combat - Americans Battle in Trans-Jordan Battle in 25 Sea Zone Americans attack with 1 destroyer, 3 fighters and 2 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win, taking Trans-Jordan from Italians with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in Syria Americans attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 infantry and 1 mech_infantry Americans roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Syria, round 2 : 2/3 hits, 1,33 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Syria, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Syria Americans win, taking Syria from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry and 1 mech_infantry Non Combat Move - Americans 1 bomber moved from Syria to Persia 3 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 92 Sea Zone to 98 Sea Zone 3 fighters and 1 tactical_bomber moved from Gibraltar to Malta 1 armour, 1 infantry and 2 mech_infantrys moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 101 Sea Zone to 91 Sea Zone 3 bombers moved from Eastern United States to Gibraltar 2 tactical_bombers moved from Western United States to 26 Sea Zone 3 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 3 fighters placed in Western United States 1 infantry placed in Central United States 1 transport placed in 101 Sea Zone 4 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 infantry moved from Kansu to Suiyuyan 9 infantry moved from Tsinghai to Sikang 1 infantry moved from Shensi to Szechwan 1 fighter moved from Kansu to Szechwan Combat - Chinese Chinese creates battle in territory Yunnan Battle in Suiyuyan Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Yunnan Chinese attack with 1 infantry Japanese defend with 2 fighters and 2 tactical_bombers Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in Yunnan, round 2 : 1/4 hits, 2,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Sikang Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Sikang, round 2 : 3/9 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 1 airfield, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_major; Remaining resources: 6 PUs; UK_Pacific buy 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from India to Iraq 2 artilleries and 1 infantry moved from Union of South Africa to 71 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 71 Sea Zone to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone 2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq 1 battleship, 1 carrier and 2 cruisers moved from 71 Sea Zone to 80 Sea Zone 4 fighters and 2 tactical_bombers moved from 98 Sea Zone to Iraq 1 cruiser moved from 92 Sea Zone to 98 Sea Zone Combat - British Battle in Iraq British attack with 2 artilleries, 5 fighters, 2 infantry and 2 tactical_bombers Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 3 armour British roll dice for 1 battleship and 2 cruisers in Iraq, round 2 : 2/3 hits, 1,67 expected hits British roll dice for 2 artilleries, 5 fighters, 2 infantry and 2 tactical_bombers in Iraq, round 2 : 7/11 hits, 5,17 expected hits Italians roll dice for 3 armour, 2 fighters and 2 tactical_bombers in Iraq, round 2 : 5/7 hits, 3,83 expected hits 1 tactical_bomber owned by the British, 2 fighters owned by the Germans, 2 tactical_bombers owned by the Germans, 1 artillery owned by the British, 1 fighter owned by the British, 2 infantry owned by the British and 3 armour owned by the Italians lost in Iraq British win, taking Iraq from Italians with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29 Casualties for British: 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Casualties for Italians: 3 armour Casualties for Germans: 2 fighters and 2 tactical_bombers Non Combat Move - British 1 fighter moved from Gibraltar to 98 Sea Zone 1 tactical_bomber moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Syria 1 infantry moved from Alexandria to Tobruk 1 armour moved from French Central Africa to Belgian Congo 1 armour and 3 mech_infantrys moved from Tanganyika Territory to Belgian Congo 1 mech_infantry moved from India to Eastern Persia 3 aaGuns, 6 artilleries and 13 infantry moved from India to West India 1 fighter moved from Iraq to 98 Sea Zone 1 tactical_bomber moved from Iraq to 98 Sea Zone 2 fighters moved from Iraq to 80 Sea Zone 1 fighter moved from Iraq to 98 Sea Zone Place Units - British 1 airfield, 2 fighters and 1 infantry placed in Persia Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 submarine placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in 39 Sea Zone change ownership: 1 submarine Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 transport EDIT: Adding units owned by British to 69 Sea Zone: 1 transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : 1,50 British : 2,17 Americans : 1,33 Chinese : 3,33 Japanese : -1,83 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Place Units - Italians 1 armour, 1 infantry and 1 mech_infantry placed in Egypt 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,2,5,5,6,6,1,6,4,1,1,4 Italians collect 10 PUs (2 lost to blockades); end with 10 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from Hawaiian Islands to New Zealand 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 51 Sea Zone 1 bomber moved from Hawaiian Islands to New South Wales Non Combat Move - ANZAC Place Units - ANZAC 1 armour, 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from Hawaiian Islands to New Zealand 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 51 Sea Zone 1 bomber moved from Hawaiian Islands to New South Wales Non Combat Move - ANZAC Place Units - ANZAC 1 armour, 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 14 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 5 bombers, 4 fighters and 3 tactical_bombers moved from Egypt to 98 Sea Zone 2 bombers and 3 fighters moved from Western Germany to 98 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 2 submarines and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 6 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Eastern Poland to Belarus Combat - Germans Battle in Belarus Germans attack with 1 infantry Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in 115 Sea Zone Germans attack with 1 cruiser, 2 submarines and 1 transport Russians defend with 1 cruiser Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 1 cruiser, 2 submarines and 1 transport remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Novgorod Battle in 98 Sea Zone Germans attack with 7 bombers, 7 fighters and 3 tactical_bombers British defend with 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport; Americans defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 transport Germans roll dice for 7 bombers, 7 fighters and 3 tactical_bombers in 98 Sea Zone, round 2 : 12/17 hits, 10,17 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 98 Sea Zone, round 2 : 7/12 hits, 6,00 expected hits 2 cruisers owned by the Americans, 1 tactical_bomber owned by the British, 1 destroyer owned by the Americans, 1 cruiser owned by the British, 1 bomber owned by the Germans, 5 fighters owned by the Germans, 3 carriers owned by the Americans and 1 tactical_bomber owned by the Germans lost in 98 Sea Zone Germans roll dice for 6 bombers, 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 3 : 8/10 hits, 6,33 expected hits Americans roll dice for 1 battleship, 3 fighters and 2 transports in 98 Sea Zone, round 3 : 3/4 hits, 2,67 expected hits 1 transport owned by the British, 3 bombers owned by the Germans, 1 transport owned by the Americans, 3 fighters owned by the British and 1 battleship owned by the Americans lost in 98 Sea Zone Germans win, taking Novgorod from Russians with 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 58 Casualties for Germans: 4 bombers, 5 fighters and 1 tactical_bomber Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 transport Casualties for British: 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport Non Combat Move - Germans 3 bombers, 2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Egypt 9 armour and 12 mech_infantrys moved from Ukraine to Eastern Poland 15 artilleries and 23 infantry moved from Western Ukraine to Eastern Poland 1 mech_infantry moved from Baltic States to Eastern Poland 4 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Poland Place Units - Germans 10 mech_infantrys placed in Germany 4 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 52 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Germans : 4,83 Americans : 1,33





