@The_Good_Captain said in L26 Classic The_Good_Captain (Axis+9) vs. VictoryFirst (Allies):
I even reached out to you about it once.
When was this and where did you reach out to me? I can’t remember
Im starting to think so xD
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
6 bombers moved from Egypt to Persia
3 fighters and 3 tactical_bombers moved from Egypt to Trans-Jordan
1 fighter moved from Southern Italy to 94 Sea Zone
Combat - Germans
Battle in 94 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 94 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Persia
Germans attack with 6 bombers
British defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Germans roll dice for 6 bombers in Persia, round 2 : 3/6 hits, 4,00 expected hits
British roll dice for 1 armour and 2 mech_infantrys in Persia, round 2 : 1/3 hits, 1,17 expected hits
2 mech_infantrys owned by the British, 1 bomber owned by the Germans and 1 armour owned by the British lost in Persia
Germans win with 5 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 bomber
Casualties for British: 1 armour and 2 mech_infantrys
Battle in Trans-Jordan
Germans attack with 3 fighters and 3 tactical_bombers
British defend with 1 artillery and 1 infantry
Germans roll dice for 3 fighters and 3 tactical_bombers in Trans-Jordan, round 2 : 3/6 hits, 3,50 expected hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits
1 fighter owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Trans-Jordan
Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Germans: 1 fighter
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Germans
5 bombers moved from Persia to Egypt
2 fighters and 3 tactical_bombers moved from Trans-Jordan to Egypt
1 fighter moved from 94 Sea Zone to Egypt
1 aaGun, 2 artilleries and 10 infantry moved from Romania to Bessarabia
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Poland to Baltic States
9 armour, 13 artilleries, 12 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
9 mech_infantrys moved from Germany to Eastern Poland
1 cruiser, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 124 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
9 infantry moved from Finland to Norway
1 artillery moved from France to Western Germany
Place Units - Germans
3 mech_infantrys placed in Germany
2 bombers and 2 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -1,50
British : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
6 infantry moved from Timguska to Novosibirsk
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 artillery and 1 infantry moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
1 submarine moved from 91 Sea Zone to 92 Sea Zone
Combat - Russians
Battle in Baltic States
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 aaGun and 1 infantry
AA fire in Baltic States : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/3 hits, 1,17 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the Germans lost in Baltic States
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Baltic States, round 4 : 0/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Baltic States, round 5 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Baltic States, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Non Combat Move - Russians
2 armour, 2 artilleries, 2 fighters, 14 infantry and 1 mech_infantry moved from Novgorod to Belarus
3 armour and 4 mech_infantrys moved from Karelia to Belarus
1 artillery moved from Karelia to Novgorod
1 tactical_bomber moved from Baltic States to Belarus
1 aaGun moved from Karelia to Novgorod
1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Bryansk
8 infantry moved from Bryansk to Belarus
4 infantry moved from Russia to Bryansk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
Place Units - Russians
4 artilleries and 6 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : -1,33
AA fire in Baltic States : : -0,17
Russians : -2,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 harbour, 1 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Burma
2 bombers and 2 fighters moved from Shan State to India
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
4 artilleries and 5 infantry moved from Kweichow to Yunnan
2 fighters and 1 tactical_bomber moved from Hopei to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Yunnan
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
Combat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0,33 expected hits
Bombing raid in India rolls: 7,6 and causes: 13 damage to unit: factory_major
Bombing raid in India causes 13 damage total.
Battle in 25 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 4 artilleries, 4 fighters, 6 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 4 artilleries, 4 fighters, 6 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/17 hits, 7,00 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 artilleries, 4 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Burma
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 1/5 hits, 2,50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
1 aaGun moved from Kweichow to Yunnan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Kweichow
3 mech_infantrys moved from Shantung to Hunan
1 infantry moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from Burma to Kwangsi
1 armour, 1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 destroyer, 1 infantry and 2 transports moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 armour, 3 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from India to Shan State
2 bombers moved from India to Shan State
1 fighter moved from Yunnan to Shan State
3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
Place Units - Japanese
1 harbour placed in Hainan
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Malaya
1 infantry and 2 mech_infantrys placed in French Indo China
2 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans : 0,67
Chinese : 1,00
UK_Pacific : -0,33
AA fire in India : : -0,33
Japanese : -2,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 bombers, 1 destroyer, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
2 fighters and 2 tactical_bombers moved from Hawaiian Islands to Wake Island
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Wake Island
Combat - Americans
Battle in Wake Island
Americans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Wake Island, round 2 : 3/7 hits, 3,50 expected hits
Japanese roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
3 fighters and 2 tactical_bombers moved from Wake Island to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 96 Sea Zone to 92 Sea Zone
1 marine moved from Libya to 96 Sea Zone
1 battleship and 1 marine moved from 96 Sea Zone to 92 Sea Zone
1 armour moved from Algeria to Morocco
1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 1 marine moved from 92 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
2 fighters and 1 tactical_bomber moved from Malta to Gibraltar
Place Units - Americans
3 bombers placed in Eastern United States
2 tactical_bombers placed in Western United States
1 infantry placed in Central United States
1 submarine and 1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans : -0,50
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
10 infantry moved from Sikang to Tsinghai
1 fighter moved from Sikang to Shensi
1 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Tsinghai
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Tsinghai, round 2 : 1/10 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 9 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Chinese undo move 1.
2 infantry placed in Sikang
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : 0,67
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 bombers, 1 destroyer, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
2 fighters and 2 tactical_bombers moved from Hawaiian Islands to Wake Island
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Wake Island
Combat - Americans
Battle in Wake Island
Americans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Wake Island, round 2 : 3/7 hits, 3,50 expected hits
Japanese roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
3 fighters and 2 tactical_bombers moved from Wake Island to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 96 Sea Zone to 92 Sea Zone
1 marine moved from Libya to 96 Sea Zone
1 battleship and 1 marine moved from 96 Sea Zone to 92 Sea Zone
1 armour moved from Algeria to Morocco
1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 1 marine moved from 92 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
2 fighters and 1 tactical_bomber moved from Malta to Gibraltar
Place Units - Americans
3 bombers placed in Eastern United States
2 tactical_bombers placed in Western United States
1 infantry placed in Central United States
1 submarine and 1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
10 infantry moved from Sikang to Tsinghai
1 fighter moved from Sikang to Shensi
1 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Tsinghai
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Tsinghai, round 2 : 1/10 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 9 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Chinese undo move 1.
2 infantry placed in Sikang
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 aaGun, 3 artilleries, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 10 PUs;
Combat Move - British
1 infantry moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 armour moved from French West Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 battleship, 1 carrier, 2 cruisers and 1 transport moved from 75 Sea Zone to 71 Sea Zone
1 transport moved from 70 Sea Zone to 71 Sea Zone
1 transport moved from 87 Sea Zone to 88 Sea Zone
Combat - British
Battle in Burma
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
retreated to Burma
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from French Guiana: 2 infantry
EDIT: Turning off Edit Mode
1 mech_infantry moved from Ethiopia to Tanganyika Territory
1 mech_infantry moved from Anglo Egyptian Sudan to Tanganyika Territory
1 armour and 1 mech_infantry moved from Belgian Congo to Tanganyika Territory
1 artillery moved from Tobruk to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 fighter moved from Malta to Gibraltar
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
1 fighter moved from Burma to India
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 88 Sea Zone: 1 transport
EDIT: Adding units owned by British to Gibraltar: 2 infantry
EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 artilleries and 1 infantry placed in Union of South Africa
1 aaGun, 1 artillery and 1 infantry placed in Persia
1 tactical_bomber placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
British : -0,67
Americans : -0,50
Chinese : 0,67
Japanese : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 bombers, 1 destroyer, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
2 fighters and 2 tactical_bombers moved from Hawaiian Islands to Wake Island
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Wake Island
Combat - Americans
Battle in Wake Island
Americans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Wake Island, round 2 : 3/7 hits, 3,50 expected hits
Japanese roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
3 fighters and 2 tactical_bombers moved from Wake Island to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 96 Sea Zone to 92 Sea Zone
1 marine moved from Libya to 96 Sea Zone
1 battleship and 1 marine moved from 96 Sea Zone to 92 Sea Zone
1 armour moved from Algeria to Morocco
1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 1 marine moved from 92 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
2 fighters and 1 tactical_bomber moved from Malta to Gibraltar
Place Units - Americans
3 bombers placed in Eastern United States
2 tactical_bombers placed in Western United States
1 infantry placed in Central United States
1 submarine and 1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
10 infantry moved from Sikang to Tsinghai
1 fighter moved from Sikang to Shensi
1 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Tsinghai
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Tsinghai, round 2 : 1/10 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 9 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Chinese undo move 1.
2 infantry placed in Sikang
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 aaGun, 3 artilleries, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 10 PUs;
Combat Move - British
1 infantry moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 armour moved from French West Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 battleship, 1 carrier, 2 cruisers and 1 transport moved from 75 Sea Zone to 71 Sea Zone
1 transport moved from 70 Sea Zone to 71 Sea Zone
1 transport moved from 87 Sea Zone to 88 Sea Zone
Combat - British
Battle in Burma
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
retreated to Burma
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from French Guiana: 2 infantry
EDIT: Turning off Edit Mode
1 mech_infantry moved from Ethiopia to Tanganyika Territory
1 mech_infantry moved from Anglo Egyptian Sudan to Tanganyika Territory
1 armour and 1 mech_infantry moved from Belgian Congo to Tanganyika Territory
1 artillery moved from Tobruk to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 fighter moved from Malta to Gibraltar
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
1 fighter moved from Burma to India
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 88 Sea Zone: 1 transport
EDIT: Adding units owned by British to Gibraltar: 2 infantry
EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 artilleries and 1 infantry placed in Union of South Africa
1 aaGun, 1 artillery and 1 infantry placed in Persia
1 tactical_bomber placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_major = 10
EDIT: Changing PUs for UK_Pacific from 18 to 8
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0,67
Americans : -0,50
Chinese : 0,67
Japanese : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour moved from Egypt to Iraq
Italians take Trans-Jordan from British
Italians take Iraq from British
1 infantry moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Alexandria, round 2 : 0/2 hits, 0,83 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Alexandria
retreated to Alexandria
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Alexandria to Egypt
1 fighter moved from Southern Italy to Egypt
1 infantry moved from Yugoslavia to Northern Italy
Place Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Changing ownership of Syria from Neutral_Axis to Italians
EDIT: Removing units owned by Neutral_Axis from Syria: 1 infantry
EDIT: Adding units owned by Italians to Syria: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by Italians from Egypt: 1 mech_infantry
EDIT: Changing PUs for Italians from 22 to 23
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0,83
British : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from New South Wales to 26 Sea Zone
1 bomber moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
Combat - ANZAC
Battle in Marianas
Non Combat Move - ANZAC
Place Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 destroyer moved from 75 Sea Zone to 80 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 bombers, 2 fighters and 2 tactical_bombers moved from Egypt to Persia
3 mech_infantrys moved from Germany to Baltic States
2 bombers moved from Western Germany to Baltic States
9 armour and 12 mech_infantrys moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
13 artilleries and 12 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 11 infantry moved from Bessarabia to Western Ukraine
11 infantry moved from Norway to Finland
Combat - Germans
Battle in Persia
Germans attack with 5 bombers, 2 fighters and 2 tactical_bombers
British defend with 1 aaGun, 1 artillery, 1 factory_minor and 1 infantry
AA fire in Persia : 0/3 hits, 0,50 expected hits
Germans roll dice for 5 bombers, 2 fighters and 2 tactical_bombers in Persia, round 2 : 5/9 hits, 5,67 expected hits
British roll dice for 1 aaGun, 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0,67 expected hits
1 aaGun owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Persia
Germans win with 5 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 1 aaGun, 1 artillery and 1 infantry
Battle in Finland
Germans attack with 11 infantry
Russians defend with 1 infantry
Germans roll dice for 11 infantry in Finland, round 2 : 3/11 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 11 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 15 artilleries and 23 infantry
Russians defend with 1 infantry
Germans roll dice for 15 artilleries and 23 infantry in Western Ukraine, round 2 : 7/38 hits, 11,33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 15 artilleries and 23 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 bombers and 3 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers and 3 mech_infantrys in Baltic States, round 2 : 1/5 hits, 1,83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans roll dice for 2 bombers and 2 mech_infantrys in Baltic States, round 3 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 artillery in Baltic States, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
2 bombers moved from Baltic States to Western Germany
1 aaGun moved from Eastern Poland to Baltic States
1 aaGun moved from Bessarabia to Eastern Poland
5 bombers moved from Persia to Egypt
2 fighters and 2 tactical_bombers moved from Persia to Iraq
3 fighters and 2 tactical_bombers moved from Western Germany to Egypt
1 cruiser, 2 submarines and 1 transport moved from 112 Sea Zone to 113 Sea Zone
Place Units - Germans
3 fighters, 1 infantry and 1 mech_infantry placed in Western Germany
4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : -4,33
AA fire in Persia : : -0,50
British : -0,67
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 8 armour; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 artillery moved from Novgorod to Baltic States
1 tactical_bomber moved from Belarus to Baltic States
1 infantry moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Combat - Russians
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser, 2 submarines and 1 transport
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 cruiser, 2 submarines and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Baltic States
Russians attack with 1 artillery and 1 tactical_bomber
Germans defend with 1 aaGun and 1 mech_infantry
AA fire in Baltic States : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 artillery and 1 tactical_bomber in Baltic States, round 2 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 aaGun and 1 mech_infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 aaGun owned by the Germans and 1 artillery owned by the Russians lost in Baltic States
retreated to Baltic States
Germans win with 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery
Casualties for Germans: 1 aaGun
Battle in Eastern Poland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 aaGun and 1 infantry
AA fire in Eastern Poland : 1/1 hits, 0,17 expected hits
1 fighter owned by the Russians lost in Eastern Poland
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -13
Casualties for Russians: 1 fighter and 1 infantry
Non Combat Move - Russians
1 aaGun moved from Novgorod to Belarus
3 aaGuns, 10 artilleries, 1 fighter and 32 infantry moved from Belarus to Bryansk
4 artilleries and 6 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Rostov
3 infantry moved from Novosibirsk to Samara
3 infantry moved from Novosibirsk to Vologda
2 aaGuns moved from Timguska to Kansu
6 infantry moved from Timguska to Kansu
6 infantry moved from Timguska to Novosibirsk
1 tactical_bomber moved from Baltic States to Bryansk
5 armour and 5 mech_infantrys moved from Belarus to Bryansk
Place Units - Russians
8 armour placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : 1,50
AA fire in Eastern Poland : : 0,83
AA fire in Baltic States : : -0,17
Russians : -0,33
no hit on aa no hit on your strat bombing… in both games
Yeah, thats a little crazy
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 8 mech_infantrys and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from Szechwan to Sikang
2 bombers moved from Shan State to Sikang
2 fighters and 2 tactical_bombers moved from Kwangsi to Sikang
1 armour, 3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 36 Sea Zone to 55 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 55 Sea Zone to Northern Territory
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 31 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 31 Sea Zone
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Northern Territory
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win, taking Northern Territory from ANZAC with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sikang
Japanese attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Sikang, round 2 : 3/7 hits, 3,83 expected hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 bombers moved from Sikang to Burma
2 fighters and 2 tactical_bombers moved from Sikang to Yunnan
1 aaGun, 4 artilleries and 4 infantry moved from Yunnan to Burma
3 fighters moved from Shan State to Burma
3 mech_infantrys moved from Malaya to Burma
2 mech_infantrys moved from French Indo China to Burma
1 mech_infantry moved from Hunan to Szechwan
3 mech_infantrys moved from Shantung to Hunan
2 mech_infantrys moved from Hunan to Burma
1 fighter and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 22 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Shantung
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Malaya
1 destroyer and 4 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : -0,33
Chinese : -0,67
Japanese : -1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Gibraltar to Syria
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 marine moved from Gibraltar to 92 Sea Zone
1 battleship and 1 marine moved from 92 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Trans-Jordan
2 cruisers moved from 92 Sea Zone to 98 Sea Zone
Combat - Americans
Battle in Trans-Jordan
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win, taking Trans-Jordan from Italians with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Syria
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry and 1 mech_infantry
Americans roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Syria, round 2 : 2/3 hits, 1,33 expected hits
Italians roll dice for 1 infantry and 1 mech_infantry in Syria, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Syria
Americans win, taking Syria from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry and 1 mech_infantry
Non Combat Move - Americans
1 bomber moved from Syria to Persia
3 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 92 Sea Zone to 98 Sea Zone
3 fighters and 1 tactical_bomber moved from Gibraltar to Malta
1 armour, 1 infantry and 2 mech_infantrys moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 101 Sea Zone to 91 Sea Zone
3 bombers moved from Eastern United States to Gibraltar
2 tactical_bombers moved from Western United States to 26 Sea Zone
3 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
3 fighters placed in Western United States
1 infantry placed in Central United States
1 transport placed in 101 Sea Zone
4 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Italians : 0,33
Americans : 1,33
Japanese : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 infantry moved from Kansu to Suiyuyan
9 infantry moved from Tsinghai to Sikang
1 infantry moved from Shensi to Szechwan
1 fighter moved from Kansu to Szechwan
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Suiyuyan
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Chinese attack with 1 infantry
Japanese defend with 2 fighters and 2 tactical_bombers
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in Yunnan, round 2 : 1/4 hits, 2,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Sikang
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 infantry in Sikang, round 2 : 3/9 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 3,33
Japanese : -2,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Gibraltar to Syria
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 marine moved from Gibraltar to 92 Sea Zone
1 battleship and 1 marine moved from 92 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Trans-Jordan
2 cruisers moved from 92 Sea Zone to 98 Sea Zone
Combat - Americans
Battle in Trans-Jordan
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win, taking Trans-Jordan from Italians with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Syria
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry and 1 mech_infantry
Americans roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Syria, round 2 : 2/3 hits, 1,33 expected hits
Italians roll dice for 1 infantry and 1 mech_infantry in Syria, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Syria
Americans win, taking Syria from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry and 1 mech_infantry
Non Combat Move - Americans
1 bomber moved from Syria to Persia
3 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 92 Sea Zone to 98 Sea Zone
3 fighters and 1 tactical_bomber moved from Gibraltar to Malta
1 armour, 1 infantry and 2 mech_infantrys moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 101 Sea Zone to 91 Sea Zone
3 bombers moved from Eastern United States to Gibraltar
2 tactical_bombers moved from Western United States to 26 Sea Zone
3 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
3 fighters placed in Western United States
1 infantry placed in Central United States
1 transport placed in 101 Sea Zone
4 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 infantry moved from Kansu to Suiyuyan
9 infantry moved from Tsinghai to Sikang
1 infantry moved from Shensi to Szechwan
1 fighter moved from Kansu to Szechwan
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Suiyuyan
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Chinese attack with 1 infantry
Japanese defend with 2 fighters and 2 tactical_bombers
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in Yunnan, round 2 : 1/4 hits, 2,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Sikang
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 infantry in Sikang, round 2 : 3/9 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 1 airfield, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from India to Iraq
2 artilleries and 1 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 71 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
1 battleship, 1 carrier and 2 cruisers moved from 71 Sea Zone to 80 Sea Zone
4 fighters and 2 tactical_bombers moved from 98 Sea Zone to Iraq
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
Combat - British
Battle in Iraq
British attack with 2 artilleries, 5 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 3 armour
British roll dice for 1 battleship and 2 cruisers in Iraq, round 2 : 2/3 hits, 1,67 expected hits
British roll dice for 2 artilleries, 5 fighters, 2 infantry and 2 tactical_bombers in Iraq, round 2 : 7/11 hits, 5,17 expected hits
Italians roll dice for 3 armour, 2 fighters and 2 tactical_bombers in Iraq, round 2 : 5/7 hits, 3,83 expected hits
1 tactical_bomber owned by the British, 2 fighters owned by the Germans, 2 tactical_bombers owned by the Germans, 1 artillery owned by the British, 1 fighter owned by the British, 2 infantry owned by the British and 3 armour owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for British: 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for Italians: 3 armour
Casualties for Germans: 2 fighters and 2 tactical_bombers
Non Combat Move - British
1 fighter moved from Gibraltar to 98 Sea Zone
1 tactical_bomber moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 infantry moved from Alexandria to Tobruk
1 armour moved from French Central Africa to Belgian Congo
1 armour and 3 mech_infantrys moved from Tanganyika Territory to Belgian Congo
1 mech_infantry moved from India to Eastern Persia
3 aaGuns, 6 artilleries and 13 infantry moved from India to West India
1 fighter moved from Iraq to 98 Sea Zone
1 tactical_bomber moved from Iraq to 98 Sea Zone
2 fighters moved from Iraq to 80 Sea Zone
1 fighter moved from Iraq to 98 Sea Zone
Place Units - British
1 airfield, 2 fighters and 1 infantry placed in Persia
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Italians : 1,50
British : 2,17
Americans : 1,33
Chinese : 3,33
Japanese : -1,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Gibraltar to Syria
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 marine moved from Gibraltar to 92 Sea Zone
1 battleship and 1 marine moved from 92 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Trans-Jordan
2 cruisers moved from 92 Sea Zone to 98 Sea Zone
Combat - Americans
Battle in Trans-Jordan
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win, taking Trans-Jordan from Italians with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Syria
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry and 1 mech_infantry
Americans roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Syria, round 2 : 2/3 hits, 1,33 expected hits
Italians roll dice for 1 infantry and 1 mech_infantry in Syria, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Syria
Americans win, taking Syria from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry and 1 mech_infantry
Non Combat Move - Americans
1 bomber moved from Syria to Persia
3 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 92 Sea Zone to 98 Sea Zone
3 fighters and 1 tactical_bomber moved from Gibraltar to Malta
1 armour, 1 infantry and 2 mech_infantrys moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 101 Sea Zone to 91 Sea Zone
3 bombers moved from Eastern United States to Gibraltar
2 tactical_bombers moved from Western United States to 26 Sea Zone
3 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
3 fighters placed in Western United States
1 infantry placed in Central United States
1 transport placed in 101 Sea Zone
4 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 infantry moved from Kansu to Suiyuyan
9 infantry moved from Tsinghai to Sikang
1 infantry moved from Shensi to Szechwan
1 fighter moved from Kansu to Szechwan
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Suiyuyan
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Chinese attack with 1 infantry
Japanese defend with 2 fighters and 2 tactical_bombers
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in Yunnan, round 2 : 1/4 hits, 2,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Sikang
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 infantry in Sikang, round 2 : 3/9 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 1 airfield, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from India to Iraq
2 artilleries and 1 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 71 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
1 battleship, 1 carrier and 2 cruisers moved from 71 Sea Zone to 80 Sea Zone
4 fighters and 2 tactical_bombers moved from 98 Sea Zone to Iraq
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
Combat - British
Battle in Iraq
British attack with 2 artilleries, 5 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 3 armour
British roll dice for 1 battleship and 2 cruisers in Iraq, round 2 : 2/3 hits, 1,67 expected hits
British roll dice for 2 artilleries, 5 fighters, 2 infantry and 2 tactical_bombers in Iraq, round 2 : 7/11 hits, 5,17 expected hits
Italians roll dice for 3 armour, 2 fighters and 2 tactical_bombers in Iraq, round 2 : 5/7 hits, 3,83 expected hits
1 tactical_bomber owned by the British, 2 fighters owned by the Germans, 2 tactical_bombers owned by the Germans, 1 artillery owned by the British, 1 fighter owned by the British, 2 infantry owned by the British and 3 armour owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for British: 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for Italians: 3 armour
Casualties for Germans: 2 fighters and 2 tactical_bombers
Non Combat Move - British
1 fighter moved from Gibraltar to 98 Sea Zone
1 tactical_bomber moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 infantry moved from Alexandria to Tobruk
1 armour moved from French Central Africa to Belgian Congo
1 armour and 3 mech_infantrys moved from Tanganyika Territory to Belgian Congo
1 mech_infantry moved from India to Eastern Persia
3 aaGuns, 6 artilleries and 13 infantry moved from India to West India
1 fighter moved from Iraq to 98 Sea Zone
1 tactical_bomber moved from Iraq to 98 Sea Zone
2 fighters moved from Iraq to 80 Sea Zone
1 fighter moved from Iraq to 98 Sea Zone
Place Units - British
1 airfield, 2 fighters and 1 infantry placed in Persia
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in 39 Sea Zone change ownership: 1 submarine
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 transport
EDIT: Adding units owned by British to 69 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1,50
British : 2,17
Americans : 1,33
Chinese : 3,33
Japanese : -1,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Place Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,2,5,5,6,6,1,6,4,1,1,4
Italians collect 10 PUs (2 lost to blockades); end with 10 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :