@The_Good_Captain said in L26 Classic The_Good_Captain (Axis+9) vs. VictoryFirst (Allies):
I even reached out to you about it once.
When was this and where did you reach out to me? I can’t remember
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from South Australia to Western Australia
ANZAC take Western Australia from Japanese
1 infantry moved from New South Wales to Queensland
ANZAC take Queensland from Japanese
1 transport moved from 51 Sea Zone to 63 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,5,2,5,1,4,6,4
ANZAC collect 6 PUs (3 lost to blockades); end with 7 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from South Australia to Western Australia
ANZAC take Western Australia from Japanese
1 infantry moved from New South Wales to Queensland
ANZAC take Queensland from Japanese
1 transport moved from 51 Sea Zone to 63 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,5,2,5,1,4,6,4
ANZAC collect 6 PUs (3 lost to blockades); end with 7 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs
Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Poland to Baltic States
1 bomber moved from Western Germany to Baltic States
4 bombers moved from Western Germany to Novgorod
7 infantry moved from Karelia to Novgorod
1 artillery moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
Combat - Germans
Battle in Baltic States
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Baltic States, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 artillery, 4 bombers and 8 infantry
Russians defend with 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 7 infantry
AA fire in Novgorod : 1/3 hits, 0,50 expected hits
1 bomber owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery, 3 bombers and 8 infantry in Novgorod, round 2 : 4/12 hits, 3,83 expected hits
Russians roll dice for 1 aaGun, 2 armour and 7 infantry in Novgorod, round 2 : 2/9 hits, 3,33 expected hits
3 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
Germans roll dice for 1 artillery, 3 bombers and 6 infantry in Novgorod, round 3 : 0/10 hits, 3,50 expected hits
Russians roll dice for 2 armour and 4 infantry in Novgorod, round 3 : 1/6 hits, 2,33 expected hits
1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery, 3 bombers and 5 infantry in Novgorod, round 4 : 2/9 hits, 3,33 expected hits
Russians roll dice for 2 armour and 4 infantry in Novgorod, round 4 : 3/6 hits, 2,33 expected hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery, 3 bombers and 2 infantry in Novgorod, round 5 : 4/6 hits, 2,83 expected hits
Russians roll dice for 2 armour and 2 infantry in Novgorod, round 5 : 2/4 hits, 1,67 expected hits
2 infantry owned by the Russians, 2 armour owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 3 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 bomber and 8 infantry
Casualties for Russians: 1 aaGun, 2 armour and 7 infantry
Non Combat Move - Germans
3 bombers moved from Novgorod to Eastern Poland
1 bomber moved from Baltic States to Eastern Poland
3 aaGuns and 9 infantry moved from Poland to Eastern Poland
12 infantry moved from Germany to Poland
2 infantry moved from Western Germany to 112 Sea Zone
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
6 mech_infantrys moved from Greece to Romania
Place Units - Germans
1 artillery and 9 infantry placed in Germany
7 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,3
Germans collect 43 PUs (4 lost to blockades); end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -3,33
Russians : -1,00
AA fire in Novgorod : : 0,50
Dices are killing me this game
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 fighters and 3 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 infantry moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Amur to Sakha
Russians take Sakha from Japanese
1 infantry moved from Manchuria to Amur
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
3 infantry moved from Kansu to Timguska
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 artillery in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 fighter moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Urals
1 infantry moved from Bryansk to Western Ukraine
3 artilleries, 8 infantry and 3 mech_infantrys moved from Bryansk to Belarus
1 infantry moved from Belarus to Baltic States
10 infantry moved from Russia to Smolensk
Place Units - Russians
3 fighters and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : 0,67
Russians : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 77 PUs; 6 SuicideAttackTokens;
Japanese buy 4 destroyers and 15 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 mech_infantry moved from Buyant-Uhaa to Manchuria
Japanese take Manchuria from Chinese
2 mech_infantrys moved from Jehol to Buyant-Uhaa
2 mech_infantrys moved from Buyant-Uhaa to Amur
1 armour moved from Buryatia to Sakha
1 fighter and 1 tactical_bomber moved from Korea to Sakha
1 fighter and 1 tactical_bomber moved from Korea to Amur
1 mech_infantry moved from Central Mongolia to Kansu
1 infantry moved from Tsagaan Olom to Kansu
1 mech_infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Chahar to Kansu
1 mech_infantry moved from Hopei to Kansu
1 fighter moved from Kweichow to Kansu
1 tactical_bomber moved from Chahar to Kansu
1 bomber moved from Kiangsu to Kansu
2 bombers moved from Kwangsi to Kansu
1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Northern Territory to Queensland
1 mech_infantry moved from Northern Territory to Western Australia
1 infantry moved from Northern Territory to South Australia
Japanese take South Australia from ANZAC
2 fighters and 2 tactical_bombers moved from Northern Territory to Western Australia
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to Queensland
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
2 fighters moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
Combat - Japanese
Battle in Tanganyika Territory
Battle in 76 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 76 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
British roll dice for 1 submarine in 76 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer and 2 fighters in 76 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits
British roll dice for 1 submarine in 76 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the British lost in 76 Sea Zone
Japanese win, taking Tanganyika Territory from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Queensland
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Queensland, round 2 : 2/5 hits, 2,50 expected hits
ANZAC roll dice for 1 infantry in Queensland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Western Australia
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Western Australia, round 2 : 3/5 hits, 2,50 expected hits
ANZAC roll dice for 1 infantry in Western Australia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Western Australia
Japanese win, taking Western Australia from ANZAC with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Sakha
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Sakha, round 2 : 3/3 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Amur
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Amur, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kansu
Japanese attack with 3 bombers, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 fighter and 6 infantry
Japanese roll dice for 3 bombers, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Kansu, round 2 : 5/10 hits, 4,00 expected hits
Chinese roll dice for 1 fighter and 6 infantry in Kansu, round 2 : 3/7 hits, 2,67 expected hits
1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 5 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 3 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kansu, round 3 : 3/7 hits, 3,50 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 2/2 hits, 1,00 expected hits
2 mech_infantrys owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
Japanese win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry and 4 mech_infantrys
Casualties for Chinese: 1 fighter and 6 infantry
Non Combat Move - Japanese
3 bombers, 1 fighter and 1 tactical_bomber moved from Kansu to Kweichow
1 mech_infantry moved from Szechwan to Sikang
1 mech_infantry moved from Hunan to Szechwan
1 artillery moved from Yunnan to Burma
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Anhwe to Suiyuyan
1 mech_infantry moved from Kiangsu to Hopei
1 armour and 1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Amur to Japan
1 fighter moved from Japan to Kwangsi
2 infantry moved from Kwangtung to 20 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 20 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern Territory
2 infantry moved from French Indo China to 36 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern Territory
3 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
4 infantry and 2 transports moved from 37 Sea Zone to 55 Sea Zone
4 infantry moved from 55 Sea Zone to Northern Territory
1 transport moved from 55 Sea Zone to 37 Sea Zone
1 carrier moved from 39 Sea Zone to 76 Sea Zone
2 battleships, 1 carrier, 2 cruisers, 7 destroyers and 4 submarines moved from 35 Sea Zone to 55 Sea Zone
4 submarines moved from 62 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Australia to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from Queensland to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Sakha to Buyant-Uhaa
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
2 destroyers placed in 36 Sea Zone
1 destroyer placed in 37 Sea Zone
Japanese undo move 3.
Japanese undo move 2.
3 destroyers placed in 36 Sea Zone
3 infantry placed in Malaya
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 infantry placed in Shantung
3 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
British : -0,33
ANZAC : 0,33
Chinese : 1,33
Russians : -0,67
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 77 PUs; 6 SuicideAttackTokens;
Japanese buy 4 destroyers and 15 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 mech_infantry moved from Buyant-Uhaa to Manchuria
Japanese take Manchuria from Chinese
2 mech_infantrys moved from Jehol to Buyant-Uhaa
2 mech_infantrys moved from Buyant-Uhaa to Amur
1 armour moved from Buryatia to Sakha
1 fighter and 1 tactical_bomber moved from Korea to Sakha
1 fighter and 1 tactical_bomber moved from Korea to Amur
1 mech_infantry moved from Central Mongolia to Kansu
1 infantry moved from Tsagaan Olom to Kansu
1 mech_infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Chahar to Kansu
1 mech_infantry moved from Hopei to Kansu
1 fighter moved from Kweichow to Kansu
1 tactical_bomber moved from Chahar to Kansu
1 bomber moved from Kiangsu to Kansu
2 bombers moved from Kwangsi to Kansu
1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Northern Territory to Queensland
1 mech_infantry moved from Northern Territory to Western Australia
1 infantry moved from Northern Territory to South Australia
Japanese take South Australia from ANZAC
2 fighters and 2 tactical_bombers moved from Northern Territory to Western Australia
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to Queensland
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
2 fighters moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
Combat - Japanese
Battle in Tanganyika Territory
Battle in 76 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 76 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
British roll dice for 1 submarine in 76 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer and 2 fighters in 76 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits
British roll dice for 1 submarine in 76 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the British lost in 76 Sea Zone
Japanese win, taking Tanganyika Territory from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Queensland
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Queensland, round 2 : 2/5 hits, 2,50 expected hits
ANZAC roll dice for 1 infantry in Queensland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Western Australia
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Western Australia, round 2 : 3/5 hits, 2,50 expected hits
ANZAC roll dice for 1 infantry in Western Australia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Western Australia
Japanese win, taking Western Australia from ANZAC with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Sakha
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Sakha, round 2 : 3/3 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Amur
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Amur, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kansu
Japanese attack with 3 bombers, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 fighter and 6 infantry
Japanese roll dice for 3 bombers, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Kansu, round 2 : 5/10 hits, 4,00 expected hits
Chinese roll dice for 1 fighter and 6 infantry in Kansu, round 2 : 3/7 hits, 2,67 expected hits
1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 5 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 3 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kansu, round 3 : 3/7 hits, 3,50 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 2/2 hits, 1,00 expected hits
2 mech_infantrys owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
Japanese win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry and 4 mech_infantrys
Casualties for Chinese: 1 fighter and 6 infantry
Non Combat Move - Japanese
3 bombers, 1 fighter and 1 tactical_bomber moved from Kansu to Kweichow
1 mech_infantry moved from Szechwan to Sikang
1 mech_infantry moved from Hunan to Szechwan
1 artillery moved from Yunnan to Burma
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Anhwe to Suiyuyan
1 mech_infantry moved from Kiangsu to Hopei
1 armour and 1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Amur to Japan
1 fighter moved from Japan to Kwangsi
2 infantry moved from Kwangtung to 20 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 20 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern Territory
2 infantry moved from French Indo China to 36 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern Territory
3 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
4 infantry and 2 transports moved from 37 Sea Zone to 55 Sea Zone
4 infantry moved from 55 Sea Zone to Northern Territory
1 transport moved from 55 Sea Zone to 37 Sea Zone
1 carrier moved from 39 Sea Zone to 76 Sea Zone
2 battleships, 1 carrier, 2 cruisers, 7 destroyers and 4 submarines moved from 35 Sea Zone to 55 Sea Zone
4 submarines moved from 62 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Australia to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from Queensland to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Sakha to Buyant-Uhaa
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
2 destroyers placed in 36 Sea Zone
1 destroyer placed in 37 Sea Zone
Japanese undo move 3.
Japanese undo move 2.
3 destroyers placed in 36 Sea Zone
3 infantry placed in Malaya
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 infantry placed in Shantung
3 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 1 infantry
EDIT: Adding units owned by Japanese to Burma: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0,33
ANZAC : 0,33
Chinese : 1,33
Russians : -0,67
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 transport moved from 94 Sea Zone to 91 Sea Zone
1 transport moved from 81 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 marine moved from New Zealand to 63 Sea Zone
5 carriers, 1 cruiser, 3 destroyers, 6 fighters, 1 marine, 4 submarines and 4 tactical_bombers moved from 63 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
2 carriers moved from 26 Sea Zone to 17 Sea Zone
1 fighter and 2 tactical_bombers moved from 26 Sea Zone to 17 Sea Zone
1 carrier moved from 26 Sea Zone to 17 Sea Zone
1 destroyer moved from 63 Sea Zone to 34 Sea Zone
1 destroyer moved from 63 Sea Zone to 46 Sea Zone
3 fighters moved from New Zealand to New South Wales
2 mech_infantrys moved from Trans-Jordan to Persia
Place Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 cruiser, 3 destroyers and 3 submarines
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 cruiser, 3 destroyers and 3 submarines
EDIT: Turning off Edit Mode
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans : 1,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 transport moved from 94 Sea Zone to 91 Sea Zone
1 transport moved from 81 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 marine moved from New Zealand to 63 Sea Zone
5 carriers, 1 cruiser, 3 destroyers, 6 fighters, 1 marine, 4 submarines and 4 tactical_bombers moved from 63 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
2 carriers moved from 26 Sea Zone to 17 Sea Zone
1 fighter and 2 tactical_bombers moved from 26 Sea Zone to 17 Sea Zone
1 carrier moved from 26 Sea Zone to 17 Sea Zone
1 destroyer moved from 63 Sea Zone to 34 Sea Zone
1 destroyer moved from 63 Sea Zone to 46 Sea Zone
3 fighters moved from New Zealand to New South Wales
2 mech_infantrys moved from Trans-Jordan to Persia
Place Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 cruiser, 3 destroyers and 3 submarines
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 cruiser, 3 destroyers and 3 submarines
EDIT: Turning off Edit Mode
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 2 armour, 1 carrier, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from United Kingdom to 113 Sea Zone
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
Combat - British
Battle in 113 Sea Zone
British attack with 2 fighters
Germans defend with 1 cruiser, 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
British roll dice for 2 fighters in 113 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 cruiser owned by the Germans and 1 fighter owned by the British lost in 113 Sea Zone
1 transport owned by the Germans lost in 113 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 9
Casualties for British: 1 fighter
Casualties for Germans: 1 cruiser and 1 transport
Non Combat Move - British
1 fighter moved from 113 Sea Zone to 110 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 2 transports moved from 94 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
2 mech_infantrys moved from Egypt to Belgian Congo
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Iraq to Egypt
1 transport moved from 81 Sea Zone to 96 Sea Zone
3 artilleries moved from Persia to Eastern Persia
Place Units - British
1 carrier placed in 110 Sea Zone
3 infantry placed in Persia
2 armour and 1 mech_infantry placed in Union of South Africa
1 infantry placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,5
British collect 37 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,50
British : 0,00
Americans : 1,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 4 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 fighter moved from Eastern Poland to Southern Italy
1 mech_infantry moved from Romania to Eastern Poland
2 infantry moved from Northern Italy to Yugoslavia
2 aaGuns moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,2
Italians collect 6 PUs (2 lost to blockades); end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
1 bomber and 4 fighters moved from New South Wales to South Australia
1 transport moved from 63 Sea Zone to 33 Sea Zone
Combat - ANZAC
Battle in South Australia
ANZAC attack with 1 bomber, 4 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 bomber, 4 fighters and 1 infantry in South Australia, round 2 : 3/6 hits, 2,83 expected hits
Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in South Australia
ANZAC win, taking South Australia from Japanese with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 bomber and 4 fighters moved from South Australia to New South Wales
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 9 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
ANZAC : 0,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
1 bomber and 4 fighters moved from New South Wales to South Australia
1 transport moved from 63 Sea Zone to 33 Sea Zone
Combat - ANZAC
Battle in South Australia
ANZAC attack with 1 bomber, 4 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 bomber, 4 fighters and 1 infantry in South Australia, round 2 : 3/6 hits, 2,83 expected hits
Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in South Australia
ANZAC win, taking South Australia from Japanese with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 bomber and 4 fighters moved from South Australia to New South Wales
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 9 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,17
Japanese : -0,33
Pressed continue on last round on western Ukraine, i would never continue that attack, will restore the russian infantry and Ger bomber
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Poland to Baltic States
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Bessarabia
1 bomber moved from Eastern Poland to Baltic States
1 submarine moved from 119 Sea Zone to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Eastern Poland to Baltic States
1 bomber moved from Eastern Poland to Baltic States
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 2 submarines
British defend with 1 carrier and 2 fighters
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 carrier in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
British roll dice for 1 carrier in 110 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
1 carrier owned by the British lost in 110 Sea Zone
1 submarine owned by the Germans Submerged
British win with 2 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 1 submarine
Casualties for British: 1 carrier
Battle in Baltic States
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Baltic States, round 2 : 1/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 bomber in Western Ukraine, round 3 : 1/1 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 bomber owned by the Germans lost in Western Ukraine
Russians win with no units remaining. Battle score for attacker is -12
Casualties for Germans: 1 bomber and 1 infantry
Casualties for Russians: 1 infantry
2 fighters owned by the British forced to land in United Kingdom
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Russians to Western Ukraine: 1 infantry
EDIT: Adding units owned by Germans to Western Ukraine: 1 bomber
EDIT: Turning off Edit Mode
1 bomber moved from Western Ukraine to Western Germany
1 bomber moved from Bessarabia to Western Germany
2 bombers moved from Baltic States to Western Germany
6 mech_infantrys moved from Romania to Eastern Poland
11 infantry moved from Poland to Eastern Poland
1 artillery and 9 infantry moved from Germany to Poland
3 infantry moved from Western Germany to Germany
2 infantry moved from Norway to Finland
Place Units - Germans
1 artillery placed in France
2 infantry placed in Western Germany
3 artilleries and 7 infantry placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,5
Germans collect 43 PUs (3 lost to blockades); end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : -0,67
British : 0,00
Russians : 0,67
@lebowsky I will allow it once, if your bomber would have hit any my inf not would you also have said it was a mistake
@lebowsky and your bomber can’t return to wg
@Giallo i see it can
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Belarus to Baltic States
1 infantry moved from Shensi to Sikang
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Russia to Bessarabia
2 fighters moved from Russia to Baltic States
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 fighter moved from Russia to Baltic States
1 mech_infantry moved from Belarus to Vyborg
Russians take Vyborg from Germans
1 infantry moved from Timguska to Yenisey
1 infantry moved from Timguska to Evenkiyskiy
1 infantry moved from Timguska to Novosibirsk
1 tactical_bomber moved from Urals to Russia
Combat - Russians
Russians creates battle in territory 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Russians from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in 97 Sea Zone
Italians defend with 1 destroyer
Battle in Bessarabia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians winItalians win with 1 destroyer remaining with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 3 fighters and 2 infantry in Baltic States, round 2 : 2/5 hits, 1,83 expected hits
Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Sikang
Russians attack with 1 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Sikang
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Baltic States to Belarus
2 fighters moved from Baltic States to Belarus
10 infantry moved from Smolensk to Belarus
2 infantry moved from Russia to Samara
1 infantry moved from Russia to Smolensk
1 armour and 1 mech_infantry moved from Belarus to Rostov
1 fighter moved from Bessarabia to Belarus
Place Units - Russians
10 infantry placed in Russia
3 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0,67
Russians : -0,67
Japanese : 0,00
Im sorry for that, this attack was pointless to continue with only a bomber, I would had no doubt it was a mistake, nothing to gain there for the germans.
Thank you for understand it.