That’s what I thought. Thanks for clarifying!
Odonis (Axis +5) vs Majikforce (Allies) BML2018
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@majikforce
No thanks -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 cruiser and 1 submarine Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese Submerged ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 aaGun, 1 artillery and 1 infantry moved from Queensland to New South Wales 1 aaGun moved from Queensland to New South Wales 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 2 fighters placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2 ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.17 Japanese : -0.33
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 destroyer, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Belarus to Archangel 1 infantry moved from Belarus to Archangel 1 artillery and 1 infantry moved from Belarus to Smolensk 1 artillery and 1 infantry moved from Belarus to Bryansk 2 armour and 2 mech_infantrys moved from Belarus to Western Ukraine 1 armour and 1 mech_infantry moved from Belarus to Western Ukraine 3 armour, 2 artilleries and 3 mech_infantrys moved from Baltic States to Novgorod 1 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Smolensk 2 armour and 2 mech_infantrys moved from Belarus to Novgorod 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Norway 1 fighter moved from Western Germany to Norway 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 1 submarine moved from 112 Sea Zone to 126 Sea Zone 1 submarine moved from 119 Sea Zone to 125 Sea Zone 1 bomber moved from Southern Italy to Bryansk 1 bomber moved from Egypt to Bryansk 1 artillery and 1 infantry moved from French West Africa to Nigeria Combat - Germans Battle in 126 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 126 Sea Zone Germans roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 125 Sea Zone Germans attack with 1 destroyer and 1 submarine Russians defend with 1 submarine Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Novgorod Germans attack with 5 armour, 2 artilleries and 5 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Germans roll dice for 5 armour, 2 artilleries and 5 mech_infantrys in Novgorod, round 2 : 2/12 hits, 4.33 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 5 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry and 1 mech_infantry Battle in Bryansk Germans attack with 1 artillery, 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Bryansk, round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Norway Germans attack with 2 fighters and 1 tactical_bomber British defend with 1 artillery and 1 infantry Germans roll dice for 2 fighters and 1 tactical_bomber in Norway, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 infantry owned by the British lost in Norway Germans roll dice for 1 fighter and 1 tactical_bomber in Norway, round 3 : 2/2 hits, 1.17 expected hits British roll dice for 1 artillery in Norway, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Norway Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Germans: 1 fighter Casualties for British: 1 artillery and 1 infantry Battle in Western Ukraine Germans attack with 3 armour and 3 mech_infantrys Russians defend with 1 artillery Germans roll dice for 3 armour and 3 mech_infantrys in Western Ukraine, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Archangel Germans attack with 1 artillery and 2 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Smolensk Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Nigeria Germans attack with 1 artillery and 1 infantry British defend with 1 fighter Germans roll dice for 1 artillery and 1 infantry in Nigeria, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 fighter in Nigeria, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Nigeria, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 fighter in Nigeria, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in Nigeria Germans win, taking Nigeria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 10 Casualties for British: 1 fighter Non Combat Move - Germans 2 bombers moved from Bryansk to Belarus 2 armour moved from Baltic States to Western Ukraine 6 mech_infantrys moved from Germany to Eastern Poland 3 fighters and 3 tactical_bombers moved from Egypt to Southern Italy 1 battleship and 1 carrier moved from 112 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Norway to 113 Sea Zone 1 mech_infantry moved from Western Germany to Poland 1 infantry moved from France to Western Germany Place Units - Germans 4 armour and 6 mech_infantrys placed in Germany 1 destroyer and 1 transport placed in 113 Sea Zone Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : -1.67 British : -1.33 Russians : -0.17
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 4 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 infantry moved from Buyant-Uhaa to Chahar 1 bomber moved from Russia to 99 Sea Zone 2 mech_infantrys moved from Volgograd to Ukraine 1 fighter moved from Russia to Ukraine 1 tactical_bomber moved from Russia to Ukraine 2 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 2 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 1 fighter moved from Russia to Bryansk 1 artillery moved from Russia to Smolensk Combat - Russians Battle in Smolensk Russians attack with 2 artilleries and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 artilleries and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Ukraine Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 armour and 1 factory_minor Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Italians: 1 armour Battle in Bryansk Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in 99 Sea Zone Russians attack with 1 bomber Italians defend with 2 destroyers and 2 transports Russians roll dice for 1 bomber in 99 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 2 destroyers and 2 transports in 99 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 bomber in 99 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Italians roll dice for 2 destroyers and 2 transports in 99 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 bomber owned by the Russians lost in 99 Sea Zone Italians win with 2 destroyers and 2 transports remaining. Battle score for attacker is -12 Casualties for Russians: 1 bomber Battle in Chahar Russians attack with 2 infantry Japanese defend with 1 mech_infantry Russians roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Chahar Russians roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians retreated to Buyant-Uhaa Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 infantry moved from Ulaanbaatar to Amur 1 aaGun and 12 infantry moved from Amur to Korea 2 infantry moved from Olgiy to Kansu 1 infantry moved from Dzavhan to Tsagaan Olom 6 infantry moved from Novosibirsk to Samara 1 armour moved from Volgograd to Samara 1 mech_infantry moved from Russia to Samara 1 fighter moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 1 armour moved from Finland to Norway Place Units - Russians 4 artilleries and 6 infantry placed in Russia 1 armour and 2 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : 0.67 Italians : 0.17 Russians : 0.67 Japanese : 0.00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 2 bombers moved from Manchuria to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone 3 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone 2 fighters moved from Hopei to Kansu 1 infantry moved from Suiyuyan to Kansu 1 armour and 1 artillery moved from Shensi to Kansu 1 artillery moved from Shensi to Tsinghai 2 mech_infantrys moved from Shensi to Tsinghai 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Yunnan to Shan State Japanese take Shan State from UK_Pacific 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 43 Sea Zone to 42 Sea Zone 1 battleship moved from 37 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 20 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone 1 destroyer moved from 36 Sea Zone to 21 Sea Zone 1 cruiser moved from 35 Sea Zone to 21 Sea Zone 1 battleship moved from 35 Sea Zone to 19 Sea Zone 1 submarine moved from 45 Sea Zone to 42 Sea Zone 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 mech_infantry moved from Chahar to Kansu 3 infantry moved from Manchuria to Amur Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 cruiser, 2 submarines and 1 transport ANZAC defend with 1 cruiser and 1 submarine 1 submarine owned by the ANZAC Submerged Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 cruiser Battle in Kansu Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry Chinese defend with 3 infantry; Russians defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Kansu, round 2 : 2/6 hits, 2.33 expected hits Chinese roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 mech_infantry in Kansu, round 3 : 0/5 hits, 2.17 expected hits Chinese roll dice for 3 infantry in Kansu, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 mech_infantry in Kansu, round 4 : 1/5 hits, 2.17 expected hits Chinese roll dice for 3 infantry in Kansu, round 4 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 mech_infantry in Kansu, round 5 : 3/5 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Kansu, round 5 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Casualties for Russians: 2 infantry Battle in Amur Japanese attack with 3 infantry Russians defend with 1 infantry Japanese roll dice for 3 infantry in Amur, round 2 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 infantry in Amur, round 3 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 infantry in Amur, round 4 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Amur, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Japanese roll dice for 2 infantry in Amur, round 5 : 2/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Amur, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Russians: 1 infantry Battle in Tsinghai Japanese attack with 1 artillery and 2 mech_infantrys Chinese defend with 1 fighter and 2 infantry Japanese roll dice for 1 artillery and 2 mech_infantrys in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 1.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 1 artillery and 2 mech_infantrys in Tsinghai, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese lost in Tsinghai Japanese roll dice for 1 artillery and 1 mech_infantry in Tsinghai, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 4 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Tsinghai, round 5 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 5 : 1/2 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese lost in Tsinghai Japanese roll dice for 1 artillery in Tsinghai, round 6 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 6 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win with 1 fighter remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 2 mech_infantrys Battle in 6 Sea Zone Japanese attack with 2 bombers, 7 fighters and 5 tactical_bombers Americans defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 2 transports 1 submarine owned by the Americans Submerged Japanese roll dice for 2 bombers, 7 fighters and 5 tactical_bombers in 6 Sea Zone, round 2 : 8/14 hits, 8.17 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 transports in 6 Sea Zone, round 2 : 7/10 hits, 5.33 expected hits 2 tactical_bombers owned by the Japanese, 5 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans and 2 carriers owned by the Americans lost in 6 Sea Zone Japanese roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 6 Sea Zone, round 3 : 5/7 hits, 4.17 expected hits Americans roll dice for 1 battleship, 4 fighters and 2 transports in 6 Sea Zone, round 3 : 2/5 hits, 3.33 expected hits 2 tactical_bombers owned by the Japanese, 4 fighters owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone 2 transports owned by the Americans lost in 6 Sea Zone Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 44 Casualties for Japanese: 5 fighters and 4 tactical_bombers Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 transports Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Sumatra Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Celebes Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Celebes Japanese win, taking Celebes from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 21 Sea Zone Japanese attack with 1 cruiser and 1 destroyer Americans defend with 1 destroyer Japanese roll dice for 1 cruiser and 1 destroyer in 21 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone Japanese win with 1 cruiser remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in 19 Sea Zone Japanese attack with 1 battleship and 1 destroyer Americans defend with 1 destroyer Japanese roll dice for 1 battleship and 1 destroyer in 19 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship and 1 destroyer in 19 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan 2 bombers moved from 6 Sea Zone to Japan 2 fighters moved from Kansu to Suiyuyan 1 artillery moved from Kweichow to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from Manchuria to Anhwe 1 fighter moved from Suiyuyan to Chahar 1 mech_infantry moved from Kwangtung to Yunnan 1 armour moved from Kwangtung to Hunan 1 artillery moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 carrier, 1 infantry and 2 transports moved from 35 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Japan 2 fighters moved from Japan to 6 Sea Zone 1 carrier moved from 36 Sea Zone to 6 Sea Zone 1 fighter moved from French Indo China to 6 Sea Zone Place Units - Japanese 1 transport placed in 6 Sea Zone 1 artillery placed in Japan 3 infantry placed in Manchuria 1 armour placed in Kiangsu 1 artillery and 1 infantry placed in French Indo China 2 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2 Japanese collect 54 PUs (6 lost to blockades); end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
ANZAC : -0.17 Americans : 0.33 Chinese : -5.67 UK_Pacific : 0.00 Russians : 0.67 Japanese : -2.00
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@Odonis @majikforce
After first round combat in SZ6 I assumed max defence since the hits I had made max defence the only viable strategy… -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 fighter moved from 86 Sea Zone to 83 Sea Zone 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Brazil to 86 Sea Zone 1 armour moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 marine moved from Brazil to 86 Sea Zone 1 cruiser and 1 marine moved from 86 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Brazil to French Guiana 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 bomber moved from Hawaiian Islands to 21 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from Korea to Manchuria 2 fighters and 1 tactical_bomber moved from Soviet Far East to Manchuria 1 bomber moved from Hawaiian Islands to Queensland Combat - Americans Battle in 83 Sea Zone Americans attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 83 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Gibraltar Battle in Morocco Battle in Manchuria Americans attack with 2 artilleries, 2 fighters, 2 infantry, 1 marine and 1 tactical_bomber Japanese defend with 1 aaGun, 1 factory_minor and 3 infantry AA fire in Manchuria : 0/3 hits, 0.50 expected hits Americans roll dice for 2 artilleries, 2 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Manchuria, round 2 : 5/8 hits, 3.17 expected hits Japanese roll dice for 1 aaGun and 3 infantry in Manchuria, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 marine owned by the Americans lost in Manchuria Americans win, taking Gibraltar from Germans, taking Morocco from Germans, taking Manchuria from Japanese with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Americans: 1 marine Casualties for Japanese: 1 aaGun and 3 infantry Battle in 21 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 21 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 cruiser in 21 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 21 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria Non Combat Move - Americans 1 bomber moved from 21 Sea Zone to Formosa 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Queensland 1 fighter moved from Manchuria to Buyant-Uhaa 1 fighter moved from Manchuria to Buyant-Uhaa 1 tactical_bomber moved from Manchuria to Buyant-Uhaa 1 battleship, 2 carriers and 2 fighters moved from 86 Sea Zone to 91 Sea Zone 1 fighter moved from 83 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 101 Sea Zone 2 destroyers and 1 fighter moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 carriers, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 fighters placed in Western United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,5,4,1,4 Americans collect 55 PUs (1 lost to blockades); end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 2 mech_infantrys EDIT: Adding units owned by Americans to Western United States: 2 mech_infantrys EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 fighter moved from Tsinghai to Szechwan Combat - Chinese Chinese creates battle in territory Suiyuyan Chinese creates battle in territory Chahar Battle in Szechwan Chinese attack with 1 fighter Japanese defend with 1 artillery Chinese roll dice for 1 fighter in Szechwan, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Szechwan Chinese win with 1 fighter remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Suiyuyan Chinese attack with 1 infantry Japanese defend with 1 fighter Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 fighter in Suiyuyan, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with no units remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 fighter Battle in Chahar Chinese attack with 1 infantry Japanese defend with 1 fighter Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 fighter in Chahar, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 airfield and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State 1 armour moved from India to Yunnan 1 infantry moved from Burma to Yunnan 1 fighter moved from India to Yunnan 1 battleship and 2 cruisers moved from 79 Sea Zone to 41 Sea Zone 1 armour and 1 mech_infantry moved from Belgian Congo to French Equatorial Africa British take French Equatorial Africa from Germans 1 armour and 1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 2 artilleries and 2 infantry moved from Iraq to Trans-Jordan 1 armour moved from Persia to Trans-Jordan 1 fighter moved from Iraq to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Belgian Congo to Trans-Jordan 1 infantry moved from Iraq to Trans-Jordan 1 artillery and 1 infantry moved from Persia to Iraq 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 4 fighters moved from United Kingdom to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Morocco 3 fighters moved from 91 Sea Zone to Gibraltar 1 armour moved from Ontario to British Columbia 1 infantry moved from Ontario to Alberta Saskatchewan Manitoba Combat - British Battle in Anglo Egyptian Sudan British attack with 1 armour and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Anglo Egyptian Sudan British roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Anglo Egyptian Sudan, round 4 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Italians: 1 infantry Battle in Trans-Jordan British attack with 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry British roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 5/9 hits, 3.67 expected hits Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 3/6 hits, 2.17 expected hits 1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 2 infantry owned by the Italians and 3 infantry owned by the British lost in Trans-Jordan British roll dice for 1 armour, 2 artilleries, 2 fighters and 1 tactical_bomber in Trans-Jordan, round 3 : 3/6 hits, 2.83 expected hits Italians roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 armour, 2 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for British: 3 infantry Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Battle in Yunnan British attack with 1 armour, 1 fighter and 1 infantry Japanese defend with 1 mech_infantry British roll dice for 1 armour, 1 fighter and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 41 Sea Zone British attack with 1 battleship and 2 cruisers Japanese defend with 1 battleship and 1 transport British roll dice for 1 battleship and 2 cruisers in 41 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 battleship and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British 1 battleship owned by the Japanese lost in 41 Sea Zone 1 transport owned by the Japanese lost in 41 Sea Zone British win, taking 41 Sea Zone from Neutral with 1 battleship and 2 cruisers remaining. Battle score for attacker is 27 Casualties for Japanese: 1 battleship and 1 transport Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to India 1 fighter moved from Yunnan to India 3 aaGuns, 3 artilleries and 13 infantry moved from India to Burma 1 transport moved from 79 Sea Zone to 39 Sea Zone 2 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq Place Units - British 1 airfield placed in Gibraltar 3 infantry placed in Iraq 3 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6,2 British collect 32 PUs (2 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 destroyer placed in 39 Sea Zone 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Units Change Ownership Some Units in India change ownership: 1 armour and 1 mech_infantry Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
British : 1.33 Italians : 0.33 Americans : 1.83 Chinese : 1.17 AA fire in Manchuria : : -0.50 Japanese : -0.83
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 airfield, 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 1 marine moved from Syria to Trans-Jordan 1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from Cyprus to 99 Sea Zone 1 cruiser and 1 marine moved from 99 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Trans-Jordan 2 infantry moved from Greece to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 1 artillery and 2 infantry British defend with 1 armour Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Trans-Jordan Italians attack with 2 artilleries, 2 infantry and 2 marines British defend with 1 armour and 2 artilleries Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 2 artilleries, 2 infantry and 2 marines in Trans-Jordan, round 2 : 2/6 hits, 1.83 expected hits British roll dice for 1 armour and 2 artilleries in Trans-Jordan, round 2 : 2/3 hits, 1.17 expected hits 2 artilleries owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 2 artilleries and 2 marines remaining. Battle score for attacker is 8 Casualties for Italians: 2 infantry Casualties for British: 1 armour and 2 artilleries Non Combat Move - Italians 1 aaGun moved from Southern Italy to 97 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 marine moved from Malta to 96 Sea Zone 1 armour moved from Tobruk to Egypt 1 marine and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Egypt 2 destroyers moved from 99 Sea Zone to 98 Sea Zone 1 fighter moved from Bessarabia to Egypt Place Units - Italians 1 airfield, 1 artillery and 2 infantry placed in Egypt 2 infantry placed in Southern Italy 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians : 1.83 British : 0.33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 aaGuns, 1 artillery, 3 fighters, 1 infantry and 1 marine moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 cruiser and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 battleship moved from 113 Sea Zone to 112 Sea Zone 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from 113 Sea Zone to 115 Sea Zone 1 artillery moved from Novgorod to Karelia 1 artillery moved from Novgorod to Vyborg 1 armour and 1 mech_infantry moved from Novgorod to Vyborg 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 artillery and 1 infantry moved from Archangel to Smolensk 2 bombers moved from Belarus to Smolensk 2 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Nigeria to French Equatorial Africa Germans take French Equatorial Africa from British 1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine 4 armour, 2 artilleries, 14 infantry and 2 mech_infantrys moved from Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from Southern Italy to Norway 1 tactical_bomber moved from 113 Sea Zone to Vyborg Combat - Germans Battle in Karelia Germans attack with 1 artillery Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 artillery remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in Bryansk Germans attack with 4 armour, 2 artilleries, 14 infantry and 2 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 4 armour, 2 artilleries, 14 infantry and 2 mech_infantrys in Bryansk, round 2 : 6/22 hits, 5.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 4 armour, 2 artilleries, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Norway Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 armour Germans roll dice for 1 battleship in Norway, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 armour in Norway, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Norway Germans win, taking Norway from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Ukraine Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 mech_infantry Battle in Vyborg Germans attack with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 armour Germans roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Vyborg, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 armour in Vyborg, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 artillery owned by the Germans lost in Vyborg Germans win, taking Vyborg from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 artillery Casualties for Russians: 1 armour Battle in Smolensk Germans attack with 1 artillery, 2 bombers and 1 infantry Russians defend with 2 artilleries and 1 infantry Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Smolensk, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 2 artilleries and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 1 artillery and 2 bombers in Smolensk, round 3 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Russians: 2 artilleries and 1 infantry Battle in 115 Sea Zone Germans attack with 1 destroyer and 1 fighter Russians defend with 1 submarine Germans roll dice for 1 destroyer and 1 fighter in 115 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer and 1 fighter in 115 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer and 1 fighter in 115 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer and 1 fighter in 115 Sea Zone, round 5 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 1 fighter moved from 115 Sea Zone to Novgorod 4 armour and 4 mech_infantrys moved from Novgorod to Bryansk 3 aaGuns moved from Belarus to Bryansk 2 bombers moved from Smolensk to Western Germany 1 mech_infantry moved from Poland to Western Ukraine 5 armour and 3 mech_infantrys moved from Western Ukraine to Bryansk 4 mech_infantrys moved from Eastern Poland to Bryansk 1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine 4 armour and 6 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from Vyborg to Novgorod 1 carrier moved from 113 Sea Zone to 112 Sea Zone 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 submarine moved from 126 Sea Zone to 112 Sea Zone 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Norway to 112 Sea Zone 1 artillery moved from Nigeria to French Central Africa Germans take French Central Africa from Neutral_Axis Place Units - Germans 2 artilleries and 1 infantry placed in France 3 mech_infantrys placed in Western Germany 2 infantry placed in Western Germany 1 fighter placed in Western Germany 3 armour placed in Novgorod Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : -1.67 British : -0.50 Russians : 0.50
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 mech_infantrys moved from Volgograd to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 1 infantry moved from Tsagaan Olom to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese 4 infantry moved from Korea to Amur 1 fighter moved from Russia to Smolensk 2 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Vologda 2 infantry moved from Samara to Vologda 1 infantry moved from Russia to Tambov 1 mech_infantry moved from Samara to Rostov 1 armour moved from Samara to Sikang 1 armour moved from Volgograd to Sikang 4 infantry moved from Samara to Russia Combat - Russians Battle in Amur Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Amur, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 infantry in Amur, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Amur, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Russians roll dice for 3 infantry in Amur, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Amur, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Russians roll dice for 2 infantry in Amur, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Amur, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur 1 infantry owned by the Russians retreated to Korea Japanese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Russians: 3 infantry Battle in Ukraine Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Sikang Russians attack with 2 armour Japanese defend with 1 infantry Russians roll dice for 2 armour in Sikang, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Sikang Russians win, taking Sikang from Japanese with 1 armour remaining. Battle score for attacker is -3 Casualties for Russians: 1 armour Casualties for Japanese: 1 infantry Battle in Vologda Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 1 aaGun and 8 infantry moved from Korea to Manchuria Place Units - Russians 10 infantry placed in Russia 2 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -1.33 Russians : -2.17 Japanese : 2.33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 artilleries, 1 cruiser, 1 destroyer, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Amur to Manchuria 1 armour moved from Kiangsu to Jehol 1 fighter moved from Chahar to Jehol 2 fighters moved from Japan to Korea 1 tactical_bomber moved from Japan to Manchuria 3 fighters moved from 6 Sea Zone to Manchuria 3 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria 2 fighters moved from Korea to Manchuria 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 artillery moved from French Indo China to Shan State 1 infantry moved from French Indo China to Yunnan 1 armour moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 armour and 1 mech_infantry moved from Kansu to Sikang Japanese take Tsinghai from Chinese 1 artillery moved from Kansu to Suiyuyan 1 mech_infantry moved from Anhwe to Jehol 1 infantry moved from Hopei to Suiyuyan 2 bombers moved from Japan to Manchuria 1 battleship moved from 19 Sea Zone to 6 Sea Zone Japanese take 6 Sea Zone from Americans 1 cruiser moved from 42 Sea Zone to 37 Sea Zone 1 destroyer moved from 19 Sea Zone to 21 Sea Zone Combat - Japanese Battle in Manchuria Japanese attack with 1 artillery, 2 bombers, 5 fighters, 4 infantry and 1 tactical_bomber Americans defend with 2 artilleries and 2 infantry; Chinese defend with 1 infantry; Russians defend with 1 aaGun and 8 infantry AA fire in Manchuria : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in Manchuria Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 4 infantry and 1 tactical_bomber in Manchuria, round 2 : 5/12 hits, 5.17 expected hits Chinese roll dice for 1 aaGun, 2 artilleries and 11 infantry in Manchuria, round 2 : 3/13 hits, 4.33 expected hits 3 infantry owned by the Japanese, 1 infantry owned by the Russians, 1 aaGun owned by the Russians, 2 infantry owned by the Americans and 1 infantry owned by the Chinese lost in Manchuria Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 3 : 4/9 hits, 4.67 expected hits Chinese roll dice for 2 artilleries and 7 infantry in Manchuria, round 3 : 4/9 hits, 3.00 expected hits 3 fighters owned by the Japanese, 1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Manchuria Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Manchuria, round 4 : 3/5 hits, 2.83 expected hits Chinese roll dice for 2 artilleries and 3 infantry in Manchuria, round 4 : 4/5 hits, 1.67 expected hits 1 tactical_bomber owned by the Japanese, 3 infantry owned by the Russians, 1 artillery owned by the Japanese and 2 bombers owned by the Japanese lost in Manchuria Chinese win with 2 artilleries remaining. Battle score for attacker is -53 Casualties for Japanese: 1 artillery, 2 bombers, 4 fighters, 4 infantry and 1 tactical_bomber Casualties for Americans: 2 infantry Casualties for Chinese: 1 infantry Casualties for Russians: 1 aaGun and 8 infantry 1 fighter owned by the Japanese retreated Battle in Suiyuyan Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 3 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Korea Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 battleship in Korea, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Jehol Japanese attack with 1 armour, 1 fighter and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Jehol, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 1 armour and 2 infantry British defend with 1 armour and 1 infantry Japanese roll dice for 1 armour and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the British lost in Yunnan Japanese roll dice for 1 armour and 2 infantry in Yunnan, round 3 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour and 1 infantry Casualties for Japanese: 1 infantry Battle in Shan State Japanese attack with 2 artilleries and 1 infantry British defend with 2 infantry Japanese roll dice for 1 cruiser in Shan State, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Shan State Japanese roll dice for 2 artilleries and 1 infantry in Shan State, round 3 : 0/3 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Japanese roll dice for 2 artilleries in Shan State, round 4 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State Japanese roll dice for 1 artillery in Shan State, round 5 : 1/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery remaining. Battle score for attacker is -1 Casualties for British: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Sikang Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 armour Japanese roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 armour in Sikang, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 armour Battle in 21 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with no units remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 carrier moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from Manchuria to 19 Sea Zone 1 fighter moved from Jehol to 19 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone Place Units - Japanese 3 mech_infantrys placed in Kiangsu 1 artillery and 1 infantry placed in Japan 2 artilleries and 1 infantry placed in French Indo China 1 cruiser and 1 destroyer placed in 6 Sea Zone 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,2,5 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,3 Japanese collect 56 PUs (5 lost to blockades); end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans : 0.00 Chinese : 1.17 AA fire in Manchuria : : 0.50 UK_Pacific : 0.33 Japanese : 1.00
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from Queensland to 19 Sea Zone 2 fighters and 1 tactical_bomber moved from Buyant-Uhaa to 19 Sea Zone 1 transport moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa 1 marine moved from Morocco to 91 Sea Zone 1 battleship and 1 marine moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Holland Belgium 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 1 infantry moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Morocco to Algeria 1 infantry moved from Morocco to Algeria 1 armour moved from Morocco to Algeria 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 carriers, 1 destroyer and 4 fighters moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 bomber moved from Formosa to Jehol 2 artilleries moved from Manchuria to Jehol Combat - Americans Battle in French West Africa Battle in Algeria Americans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 3 infantry Americans roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Algeria, round 2 : 3/5 hits, 1.50 expected hits Italians roll dice for 3 infantry in Algeria, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Italians lost in Algeria Americans win, taking French West Africa from Germans, taking Algeria from Italians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Italians: 3 infantry Battle in 110 Sea Zone Americans attack with 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 transport Germans defend with 1 destroyer Americans roll dice for 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 transport in 110 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Holland Belgium Battle in Normandy Bordeaux Battle in Jehol Americans attack with 2 artilleries and 1 bomber Japanese defend with 1 armour and 1 mech_infantry Americans roll dice for 2 artilleries and 1 bomber in Jehol, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Jehol, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese lost in Jehol Americans roll dice for 2 artilleries and 1 bomber in Jehol, round 3 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 armour in Jehol, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Jehol Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking Jehol from Japanese with 2 artilleries and 1 bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 armour and 1 mech_infantry Battle in 19 Sea Zone Americans attack with 2 bombers, 2 fighters and 1 tactical_bomber Japanese defend with 1 carrier, 2 fighters and 2 transports Americans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits Japanese roll dice for 1 carrier, 2 fighters and 2 transports in 19 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 fighter owned by the Japanese, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in 19 Sea Zone Americans roll dice for 1 bomber and 2 fighters in 19 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 fighter and 2 transports in 19 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 19 Sea Zone 2 transports owned by the Japanese lost in 19 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 17 Casualties for Americans: 1 bomber, 1 fighter and 1 tactical_bomber Casualties for Japanese: 1 carrier, 2 fighters and 2 transports Non Combat Move - Americans 1 fighter moved from 19 Sea Zone to Guam 1 bomber moved from 19 Sea Zone to Guam 1 bomber moved from Jehol to Guam 2 fighters moved from Western United States to 25 Sea Zone 2 submarines moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to Midway 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 mech_infantrys moved from Western United States to Eastern United States Place Units - Americans 1 carrier placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 2 transports placed in 101 Sea Zone 1 artillery and 2 infantry placed in Eastern United States 1 submarine placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Kweichow Chinese creates battle in territory Hunan Chinese creates battle in territory Kansu Chinese creates battle in territory Hopei Chinese creates battle in territory Tsinghai Chinese creates battle in territory Szechwan Chinese creates battle in territory Chahar Chinese creates battle in territory Anhwe Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 3 infantry moved from Burma to Shan State 2 fighters moved from India to Shan State 3 artilleries and 10 infantry moved from Burma to Yunnan 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 battleship and 2 cruisers moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya 1 infantry moved from Iraq to Syria British take Syria from Italians 2 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan 1 artillery and 3 infantry moved from Iraq to Trans-Jordan 1 armour and 1 mech_infantry moved from Belgian Congo to French Equatorial Africa 1 armour and 1 mech_infantry moved from India to Eastern Persia Combat - British Battle in 37 Sea Zone British attack with 1 battleship, 2 cruisers, 1 destroyer and 1 transport Japanese defend with 1 cruiser and 1 transport British roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 cruiser and 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the British and 1 cruiser owned by the Japanese lost in 37 Sea Zone 1 transport owned by the Japanese lost in 37 Sea Zone British win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 cruiser Casualties for Japanese: 1 cruiser and 1 transport Battle in Malaya Battle in Shan State British attack with 2 fighters and 3 infantry Japanese defend with 1 artillery British roll dice for 2 fighters and 3 infantry in Shan State, round 2 : 2/5 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Malaya from Japanese, taking Shan State from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Yunnan British attack with 3 artilleries and 10 infantry Japanese defend with 1 armour and 1 infantry British roll dice for 3 artilleries and 10 infantry in Yunnan, round 2 : 4/13 hits, 3.17 expected hits Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 3 artilleries and 9 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Japanese: 1 armour and 1 infantry Battle in French Equatorial Africa British attack with 1 armour and 1 mech_infantry Germans defend with 1 infantry British roll dice for 1 armour and 1 mech_infantry in French Equatorial Africa, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in French Equatorial Africa British win, taking French Equatorial Africa from Germans with 1 armour remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Trans-Jordan British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber Italians defend with 2 artilleries and 2 marines British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/7 hits, 2.67 expected hits Italians roll dice for 2 artilleries and 2 marines in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 3/6 hits, 2.50 expected hits Italians roll dice for 1 artillery and 2 marines in Trans-Jordan, round 3 : 1/3 hits, 1.00 expected hits 2 marines owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 2 infantry Casualties for Italians: 2 artilleries and 2 marines Non Combat Move - British 1 infantry moved from Iraq to Syria 3 infantry moved from Persia to Iraq 2 fighters moved from Trans-Jordan to Iraq 1 tactical_bomber moved from Trans-Jordan to Iraq 1 fighter moved from Morocco to United Kingdom 2 fighters moved from Gibraltar to United Kingdom 3 aaGuns moved from Burma to Yunnan 2 fighters moved from Shan State to India 2 fighters and 1 tactical_bomber moved from Iraq to Persia Place Units - British 1 carrier and 1 destroyer placed in 110 Sea Zone 1 artillery and 2 infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,6 British collect 31 PUs; end with 32 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.33 Italians : -1.33 British : -0.50 Americans : 0.67 Japanese : -0.33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Italians Italians repair damage of 4x harbour; Remaining resources: 28 PUs; Italians buy 1 carrier and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo Italians take Belgian Congo from British 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 marine moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to French Equatorial Africa Combat - Italians Battle in 96 Sea Zone Italians attack with 2 destroyers Americans defend with 1 destroyer Italians roll dice for 2 destroyers in 96 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 destroyers in 96 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 96 Sea Zone Italians win with 2 destroyers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in French Equatorial Africa Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 armour Italians roll dice for 1 artillery, 1 fighter and 1 infantry in French Equatorial Africa, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 armour in French Equatorial Africa, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in French Equatorial Africa Italians win, taking French Equatorial Africa from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Trans-Jordan Italians attack with 1 armour, 1 artillery, 3 infantry and 1 marine British defend with 1 artillery and 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 marine in Trans-Jordan, round 2 : 1/6 hits, 1.67 expected hits British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 marine in Trans-Jordan, round 3 : 2/6 hits, 1.67 expected hits British roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 aaGun moved from Egypt to Trans-Jordan 1 cruiser moved from 98 Sea Zone to 95 Sea Zone 3 transports moved from 98 Sea Zone to 95 Sea Zone 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 1 fighter moved from French Equatorial Africa to Egypt Place Units - Italians 1 carrier placed in 95 Sea Zone 1 infantry placed in Southern Italy 3 infantry placed in Egypt Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : -0.83 British : -1.50 Americans : -0.67
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 62 Sea Zone to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 marine moved from 42 Sea Zone to Java 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 44 Sea Zone to 43 Sea Zone 2 fighters moved from Queensland to Guam 1 artillery and 1 infantry moved from Queensland to New South Wales 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to Guam Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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@majikforce
Scramble off Gib?Ger7.tsvg -
@Odonis No thanks.
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@Odonis The map you posted is still before you rolled and is asking me for scramble orders. I thought I saw dice rolls already for this turn?
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@majikforce
oops!
Ger7.tsvg