Oof. Very good dice for the Soviets this turn:
Net Allies dice swing: +4.31 swing
Net Axis dice swing: -4.31 swing
This means the Soviets ended up with 4.31 more units than they would’ve had otherwise.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
Place Units - Japanese
1 artillery placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,3,1,3,2,6,5,1,3,6,4,3,3,1,4,5,6
Japanese collect 0 PUs (8 lost to blockades); end with 0 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 armour, 4 artilleries, 1 battleship, 1 bomber, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 units repaired.
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 bomber moved from Eastern United States to 110 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Cyprus
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
2 bombers moved from Trans-Jordan to 95 Sea Zone
1 fighter moved from Trans-Jordan to 95 Sea Zone
3 fighters moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Amur to Buryatia
1 artillery moved from Buyant-Uhaa to Ulaanbaatar
1 armour and 2 mech_infantrys moved from Alaska to Western United States
Combat - Americans
Battle in Sicily
Battle in Cyprus
Battle in Sardinia
Battle in Malta
Battle in 110 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Germans defend with 1 destroyer
Americans roll dice for 2 bombers and 1 destroyer in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win, taking Sicily from Italians, taking Cyprus from Italians, taking Sardinia from Italians, taking Malta from Italians with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
2 bombers moved from 95 Sea Zone to Gibraltar
1 battleship and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 carrier moved from 98 Sea Zone to 96 Sea Zone
2 carriers moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from Gibraltar to 96 Sea Zone
2 bombers moved from 110 Sea Zone to United Kingdom
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
3 armour placed in Korea
1 battleship, 1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
4 artilleries, 1 bomber and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Korea: 2 fighters
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Anhwe to Hopei
1 infantry moved from Suiyuyan to Kansu
1 artillery and 1 infantry moved from Kweichow to Shensi
Place Units - Chinese
1 artillery placed in Kansu
1 artillery and 6 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 artillery moved from Egypt to Alexandria
British take Alexandria from Italians
1 mech_infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 mech_infantry moved from Belgian Congo to Egypt
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 cruiser moved from 81 Sea Zone to 99 Sea Zone
British take 99 Sea Zone from Italians
3 fighters moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Trans-Jordan to Persia
1 fighter moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Caucasus to Volgograd
1 fighter moved from Caucasus to Volgograd
1 mech_infantry moved from Iraq to Caucasus
1 armour moved from Iraq to Caucasus
1 armour moved from Iraq to Caucasus
3 infantry moved from Scotland to United Kingdom
2 armour and 2 mech_infantrys moved from India to Eastern Persia
Combat - British
Battle in Volgograd
British attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 artillery and 1 factory_minor
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Volgograd, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 artillery
Non Combat Move - British
1 fighter moved from Volgograd to Persia
3 aaGuns, 3 artilleries and 5 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kwangsi to Yunnan
1 armour and 1 mech_infantry moved from French Indo China to Szechwan
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 fighter moved from 91 Sea Zone to United Kingdom
1 artillery and 2 infantry moved from Persia to Northwest Persia
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
3 mech_infantrys placed in Egypt
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
3 armour and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 29 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 32 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 35 PUs
Some Units in India change ownership: 3 armour and 4 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.33
British : -0.17
Americans : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 2 fighters
British defend with 1 cruiser; Americans defend with 1 transport
Italians roll dice for 2 fighters in 99 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the British and 1 fighter owned by the Italians lost in 99 Sea Zone
1 transport owned by the Americans lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Italians: 1 fighter
Casualties for British: 1 cruiser
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
Place Units - Italians
2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians : 0.00
Americans : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 marine moved from Marianas to 22 Sea Zone
1 cruiser and 1 marine moved from 22 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Queensland to Caroline Islands
Combat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery, 1 bomber, 3 infantry and 1 marine
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 1 artillery, 1 bomber, 3 infantry and 1 marine in Caroline Islands, round 2 : 2/6 hits, 2.00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 artillery, 1 bomber, 2 infantry and 1 marine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - ANZAC
1 bomber moved from Caroline Islands to Paulau Island
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Shan State
2 fighters moved from Shan State to Sikang
2 submarines moved from 39 Sea Zone to 76 Sea Zone
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 armour placed in Queensland
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.50
AA fire in Caroline Islands : : -0.17
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
8 armour moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Volgograd
1 armour moved from Samara to Novosibirsk
Germans take Novosibirsk from British
1 armour moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 mech_infantry moved from Vologda to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Vologda to Samara
1 mech_infantry moved from Samara to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Samara to Volgograd
3 mech_infantrys moved from Russia to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Caucasus
Combat - Germans
Battle in Volgograd
Germans attack with 1 armour and 6 mech_infantrys
British defend with 1 armour and 1 factory_minor
Germans roll dice for 1 armour and 6 mech_infantrys in Volgograd, round 2 : 1/7 hits, 1.50 expected hits
British roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Volgograd
Germans win, taking Volgograd from British with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Caucasus
Germans attack with 8 armour, 1 fighter and 1 tactical_bomber
British defend with 2 armour and 1 mech_infantry
Germans roll dice for 8 armour, 1 fighter and 1 tactical_bomber in Caucasus, round 2 : 8/10 hits, 5.17 expected hits
British roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.33 expected hits
1 mech_infantry owned by the British, 1 armour owned by the Germans and 2 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 7 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour
Casualties for British: 2 armour and 1 mech_infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
3 mech_infantrys moved from Western Ukraine to Rostov
1 aaGun moved from Samara to Volgograd
3 mech_infantrys moved from Yugoslavia to Bulgaria
3 mech_infantrys moved from Yugoslavia to Southern Italy
2 artilleries and 2 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Holland Belgium to France
2 artilleries and 1 infantry moved from Normandy Bordeaux to France
1 artillery moved from Holland Belgium to Western Germany
Place Units - Germans
3 mech_infantrys placed in Ukraine
3 armour placed in Russia
3 armour placed in Western Ukraine
3 infantry placed in France
3 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,6
Germans collect 72 PUs (2 lost to blockades); end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans : 2.33
British : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,3,6,2,4,6,2,6,3,2,4,1,3
Japanese collect 0 PUs (8 lost to blockades); end with 0 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery moved from Cyprus to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 artillery and 1 infantry moved from Sardinia to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
4 fighters moved from 95 Sea Zone to Northern Italy
1 battleship, 2 carriers and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Sicily to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Albania
2 bombers moved from Gibraltar to Northern Italy
2 fighters moved from 96 Sea Zone to Northern Italy
1 carrier moved from 96 Sea Zone to 97 Sea Zone
1 artillery moved from Algeria to Tunisia
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to Southern France
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Kansu to Timguska
1 artillery moved from Ulaanbaatar to Dzavhan
1 infantry moved from Buryatia to Yakut S.S.R.
2 armour moved from Korea to Buryatia
1 armour moved from Korea to Buryatia
1 armour and 2 mech_infantrys moved from Western United States to Eastern United States
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits, 0.17 expected hits
Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Southern France causes 4 damage total.
Battle in Greece
Battle in Crete
Battle in Yugoslavia
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Albania
Battle in Northern Italy
Americans attack with 1 artillery, 2 bombers, 6 fighters and 1 infantry
Italians defend with 2 artilleries, 1 factory_major and 2 infantry
Americans roll dice for 1 battleship in Northern Italy, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 artillery, 2 bombers, 6 fighters and 1 infantry in Northern Italy, round 2 : 5/10 hits, 5.00 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 : 0/4 hits, 1.33 expected hits
2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Greece from Italians, taking Crete from Italians, taking Yugoslavia from Germans, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Albania from Italians, taking Northern Italy from Italians with 1 artillery, 2 bombers, 6 fighters and 1 infantry remaining. Battle score for attacker is 14
Casualties for Italians: 2 artilleries and 2 infantry
Battle in Timguska
Americans attack with 2 fighters
Germans defend with 1 armour
Americans roll dice for 2 fighters in Timguska, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 armour in Timguska, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Timguska
Americans roll dice for 1 fighter in Timguska, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 armour in Timguska, round 3 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Timguska
Germans win with 1 armour remaining. Battle score for attacker is -20
Casualties for Americans: 2 fighters
Non Combat Move - Americans
2 bombers moved from Northern Italy to 99 Sea Zone
2 bombers moved from 99 Sea Zone to Cyprus
6 fighters moved from Northern Italy to 97 Sea Zone
1 bomber moved from France to United Kingdom
1 bomber moved from Southern France to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 marine moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 battleship, 1 destroyer, 3 infantry, 1 marine, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries, 3 infantry and 1 marine moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
3 armour, 2 artilleries and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 79 PUs; end with 79 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 119 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 124 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 artillery and 1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
Place Units - Chinese
1 infantry placed in Suiyuyan
2 infantry placed in Kansu
1 infantry placed in Chahar
1 infantry placed in Jehol
1 infantry placed in Manchuria
1 artillery placed in Sikang
1 artillery placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
3 fighters moved from Egypt to Bulgaria
4 fighters and 1 tactical_bomber moved from Persia to Kazakhstan
2 infantry moved from Sikang to Kazakhstan
Combat - British
Battle in Bulgaria
British attack with 3 fighters
Germans defend with 3 mech_infantrys
British roll dice for 3 fighters in Bulgaria, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 3 mech_infantrys in Bulgaria, round 2 : 1/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Bulgaria
British roll dice for 2 fighters in Bulgaria, round 3 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Bulgaria
British win with 2 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 fighter
Casualties for Germans: 3 mech_infantrys
Battle in Kazakhstan
British attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 4/7 hits, 3.00 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Kazakhstan
British win, taking Kazakhstan from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
4 fighters and 1 tactical_bomber moved from Kazakhstan to Persia
1 artillery moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Persia
4 mech_infantrys moved from Egypt to Iraq
2 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
3 armour and 4 mech_infantrys moved from India to Eastern Persia
1 artillery and 1 infantry moved from West India to Eastern Persia
1 battleship and 1 transport moved from 79 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Ethiopia to Egypt
1 artillery moved from Alexandria to Egypt
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
2 fighters moved from Bulgaria to Greece
3 aaGuns, 3 artilleries and 3 infantry moved from Sikang to Tsinghai
1 armour and 1 mech_infantry moved from Szechwan to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 infantry moved from Central United States to Eastern United States
1 fighter moved from United Kingdom to 110 Sea Zone
Place Units - British
1 carrier, 1 destroyer and 2 fighters placed in 110 Sea Zone
1 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
3 armour and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 29 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 32 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 35 PUs
Some Units in India change ownership: 3 armour and 4 mech_infantrys
Combat Hit Differential Summary :
Germans : 1.33
Italians : -1.33
British : 1.50
AA fire in France : : -0.17
Americans : -1.17
AA fire in Southern France : : -0.17
Just a friendly reminder. I saw that you said in another game thread you would be slow due to a new job. Congrats! No rush.
@majikforce
Hey sorry for the delay. This one is over, good game!
Interested in another? Switch sides?
@Odonis GG. We can play another. I have to finish up a game or two before I start another one. I’ll let you know when I am ready.